content stringlengths 5 1.05M |
|---|
GLib.UTF8 = {}
local math_floor = math.floor
local string_byte = string.byte
local string_char = string.char
local string_len = string.len
local string_lower = string.lower
local string_find = string.find
local string_format = string.format
local string_gsub = string.gsub
local string_sub = string.su... |
-- Creator: Shush
-- Date: 27/5/2020
--------------------
-- BLACK KING BAR --
--------------------
LinkLuaModifier("modifier_item_imba_black_king_bar", "components/items/item_black_king_bar", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_item_imba_black_king_bar_buff", "components/items/item_black_king_bar", ... |
local M={}
local tones={
BV= 246,
C = 261,
XC = 277,
D = 294,
XD = 311,
E = 329,
F = 349,
XF = 369,
G = 391,
XG = 415,
A = 440,
XA = 466,
B = 493,
c = 523,
xc = 554,
d = 587,
xd = 622,
e = 659,
f = 698,
xf = 740,
g = 784,
xg = 830,
a = 880,
xa = 932,
b = 987,
z = 0
}
local pr... |
--[[
16747 PS_Tyrannus_Openning01
16748 PS_Tyrannus_Openning02
16749 PS_Tyrannus_Openning03
16750 PS_Tyrannus_Openning04
16751 PS_Tyrannus_Openning05
16752 PS_Tyrannus_Forgemaster01
16753 PS_Tyrannus_Krick01
16754 PS_Tyrannus_Krick02
16755 PS_Tyrannus_Ambush01
16756 PS_Tyrannus_Ambush02
16757 PS_Tyrannus_GauntletStart0... |
-- $Id$
--
-- All rights reserved. Part of the ALua project.
-- Detailed information regarding ALua's license can be found
-- in the LICENSE file.
--
--
-- This module creates a hashtable optimized to access the keys as array.
--
module("alua.util.khash", package.seeall)
local function put(self, key, value)
loca... |
HitConfig = { }
HitConfig[100001]={id=100001,lockLevel=1000,maxFrame=20,hitColor={255,0,0,255},event1=1,eventType1=7,eventId1=200001,event2=1,eventType2=2,eventId2=100004}
HitConfig[100002]={id=100002,lockLevel=1000,maxFrame=20,hitColor={255,0,0,255},event1=1,eventType1=7,eventId1=200001,event2=1,eventType2=2,eventId2=... |
// Language files
language.Add("Undone_Translate", "Undone Translate") |
-- more in depth
point = { x = 10, y = 20 }
print(point["x"])
print(point.x)
|
require('assets/scripts/object')
require('assets/scripts/Utility/uiUtilities')
PauseMenu = Object:new()
function PauseMenu:init()
self:createPanel()
self.pauseMenuPanel:get("UIRect").isEnabled = false
end
function PauseMenu:createPanel()
self.pauseMenuPanel = Game.makeActor {
Name = "PauseMenuPanel",
Tran... |
--
-- Author: DoooReyn
-- Date: 2016-01-20 20:59:37
--
local ListView = ccui.ListView
--------------------------------------------------------------
------------Below Are Custom UIListView Parameters------------
--------------------------------------------------------------
ListView._sliderBar = nil --Sl... |
----------------------------------------------------------------------------------
--- Total RP 3
--- Directory
--- ---------------------------------------------------------------------------
--- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be)
--- Copyright 2014-2019 Morgane "Ellypse" Parize <ellypse@tota... |
-- Copyright 2018 Yahoo Inc.
-- Licensed under the terms of the Apache license. Please see LICENSE.md file
-- distributed with this work for terms.
--[[
This is where we define the metrics for Fili. Metrics are formulas (for
example, formulas of aggregations and post-aggregations that we send down to
Druid). These fo... |
local command = require 'aula.core.command'
command.set('W', 'w')
command.set('W', 'w')
command.set('Wq', 'wq')
command.set('Q', 'q')
command.set('Qa', 'qa')
command.set('QA', 'qa')
|
-- Various email and tell mod support
-- This function takes the position of a vendor and alerts the owner if it has just been emptied
local email_loaded = minetest.get_modpath("email")
local tell_loaded = minetest.get_modpath("tell")
local mail_loaded = minetest.get_modpath("mail")
function fancy_vend.alert_owner_i... |
------------------------------------------------------
-- ___ _ --
-- | __| |___ _ __ _____ __ _____ _ _ --
-- | _|| / -_) '_ \/ _ \ V V / -_) '_| --
-- |___|_\___| .__/\___/\_/\_/\___|_| --
-- _ _ |_| _ _ _ ... |
TOOL.Category = "EMod Tools"
TOOL.Name = "E-ToolBox"
TOOL.Tab = "EMod"
TOOL.Information = {
{
name = "left"
},
{
name = "right"
}
}
function TOOL:LeftClick(trace)
if (IsValid(trace.Entity) and trace.Entity:IsPlayer()) then return false end
if (CLIENT) then return true end
if (not util.IsValidPhysicsObject(... |
-----------------------------------------
-- ID: 18581
-- Item: Carbuncle's Pole
-- Item Effect: Restores 160-220 HP
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
function onAdditionalEffect(player,target,damage)
local ch... |
require "utils"
require "trycatch"
require "PiniAPI"
require "cocos.cocos2d.json"
require "BuiltIn_Animation"
math.randomseed(os.time())
ENGINE_LOG = nil
XLSX_CLEAR = nil
REFRESH_BUILD_PATH = nil
local luaj = nil
local Utils = nil
local PiniLib = nil
local fileUtil = nil
local xlsxCache = {}
local ROOT_PATH = nil
lo... |
function load_puzzle()
return {
{0,0,0,0,0},
{0,1,1,1,0},
{0,1,1,1,0},
{0,1,1,1,0},
{0,1,1,1,0},
}
end
|
--[[ HEADLESS RSRT DRIVER
Summary:
The headless RSRT driver implements the minimum required functionality to transmit and receive
data on an RSRT bus.
Remarks:
* On any top-level declaration, the "local" keyword can be removed, degrading performance but
decreasing code size.
* All two-letter symbo... |
-- Internal custom properties
local PANEL = script:GetCustomProperty("Panel"):WaitForObject()
local DIALOG_TEXT = script:GetCustomProperty("Text"):WaitForObject()
local BACKGROUND = script:GetCustomProperty("Background"):WaitForObject()
-- Constants
local TEXT_LETTER_COLUMN_SIZE = DIALOG_TEXT.fontSize / 2
local TEXT_L... |
-- Networking [Server]
-- Kenji
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local networkImplEvent = Instance.new("RemoteEvent")
networkImplEvent.Name = "network"
networkImplEvent.Parent = ReplicatedStorage.kenji
local Networking = {}
local exports = {}
local WEAK_MT = setmetatable({}, {__mode = "... |
local package, insert, getfenv, require, setmetatable, assert, setfenv, unpack, loadstring, create, resume = package, table.insert, getfenv, require, setmetatable, assert, setfenv, unpack, loadstring, coroutine.create, coroutine.resume;
local supported_files = {'lua'};
local preload, loaded, split, getSplitter = packa... |
--[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
return function(loveframes)
---------- module start ----------
-- multichoice object
local newobject = loveframes.NewObject... |
local doc = {}
function doc:newSandbox()
local env = {banana = banana.Clone(banana)}
env.banana.RootNamespace = {}
return env,env.banana
end
function doc:sandboxRunCode(code,env,src)
pcall(function()
local fn = CompileString(code,src)
debug.setfenv(fn,env)
fn(env)
end)
end
... |
VSTPlugin = MultiOutUGen:new({name="VSTPlugin"})
local Serverdefault = require"sclua.Server".Server()
-- function takes a string that behaves like a file to be read
local function StrStream(strg)
local strptr = 1
local str = strg
local strfile = {}
function strfile:read(len)
local oldstrptr = st... |
ys = ys or {}
slot1 = ys.Battle.BattleResourceManager
ys.Battle.BattleCannonBullet = class("BattleCannonBullet", ys.Battle.BattleBullet)
ys.Battle.BattleCannonBullet.__name = "BattleCannonBullet"
ys.Battle.BattleCannonBullet.Ctor = function (slot0, slot1, slot2)
slot0.Battle.BattleCannonBullet.super.Ctor(slot0, slot1... |
local bzutil = require("__bzcarbon__.data-util");
local util = require("util")
if mods.Krastorio2 then
if bzutil.me.use_fullerenes() then
-- Add extra nanotube recipes.
-- This could be moved to data-updates in future if necessary
data:extend({
{
type = "recipe",
name = "imersium-plate-n... |
-----------------------------------
--
-- INHIBIT_TP
-- Reduces TP Gain By a % Factor
--
-----------------------------------
function onEffectGain(target, effect)
target:addMod(tpz.mod.INHIBIT_TP, effect:getPower())
end
function onEffectTick(target, effect)
end
function onEffectLose(target, effect)
target:de... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Utilities = ReplicatedStorage.Utilities
local Assert = require(Utilities.Assert)
local Functions = require(Utilities.Functions)
local Music = require(ReplicatedStorage.Music)
local Tutorial = require(ReplicatedStorage.Tutorial)
--local BookPouch = req... |
description 'Example of custom dispatch for ballas and vagos gangs'
client_scripts {
'config.lua',
'client.lua'
}
dependency 'essentialmode' |
local function user_print_name(user)
local text = ''
if user.first_name then
text = user.first_name..' '
end
if user.last_name then
text = text..user.last_name
end
if user.title then
text = user.title
end
return text or user.print_name:gsub('_', ' ')
end
local function returnids(cb_extra, s... |
#!/usr/bin/lua
--****************************
--Function: Set vlanid related to certain wan
--Usage: Run change_vlan.lua with wan_name and vlanid you want to set. '1' means to add switch_vlan if not find vlanid
--Example: lua change_vlan.lua wan4 1099 1
--****************************
local uci = require "luci.model.u... |
local function body()
print 'body'
end
local co = coroutine.create(body)
coroutine.resume(co)
|
--[[
© 2013 GmodLive private project do not share
without permission of its author (Andrew Mensky vk.com/men232).
--]]
local greenCode = greenCode;
local pairs = pairs;
local math = math;
greenCode.hint = greenCode.kernel:NewLibrary("Hint");
greenCode.hint.stored = {};
if SERVER then
function green... |
----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project.
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--... |
-- TODO: figure out why this don't work
vim.fn.sign_define(
"LspDiagnosticsSignError",
{ texthl = "LspDiagnosticsSignError", text = "", numhl = "LspDiagnosticsSignError" }
)
vim.fn.sign_define(
"LspDiagnosticsSignWarning",
{ texthl = "LspDiagnosticsSignWarning", text = "", numhl = "LspDiagnosticsSignWarning" }
)
... |
--locals
local render_target_first = render.GetScreenEffectTexture(0)
local render_target_second = render.GetScreenEffectTexture(1)
----localized functions
local entity_meta = FindMetaTable("Entity")
local fl_cam_End2D = cam.End2D
local fl_cam_End3D = cam.End3D
local fl_cam_Start2D = cam.Start2D
local fl_cam_St... |
BLT.Items.Slider = BLT.Items.Slider or class(BLT.Items.Item)
local Slider = BLT.Items.Slider
Slider.type_name = "Slider"
function Slider:Init()
self.value = self.value or 1
self.size_by_text = false
Slider.super.Init(self)
self.step = self.step or 1
self.value = tonumber(self.value) or 0
self.float... |
data:extend({
{
type = 'custom-input',
name = 'controllinator-debug-pause',
key_sequence = 'F10',
},
{
type = 'custom-input',
name = 'controllinator-debug-step',
key_sequence = 'F11',
},
{
type = 'custom-input',
name = 'controllinator-d... |
-- pre require settings
vim.g.nvim_tree_show_icons = {
files = 0,
folders = 1,
folder_arrows = 1,
git = 0,
}
vim.g.nvim_tree_icons = {
folder = {
default = 'F',
open = 'F',
empty = 'E',
empty_open = 'E',
arrow_open = ".",
arrow_closed = '>'
}
}
vim.g.nvim_tree_quit_on_open = 1
requi... |
local MandelbrotCheck = function(workX, workY)
return ((workX * workX) + (workY * workY)) < 4.0
end
local GameObject = CS.UnityEngine.GameObject
local Vector3 = CS.UnityEngine.Vector3
local Quaternion = CS.UnityEngine.Quaternion
function TestMandelbrot(sb)
local data = 0.0
local iterations = 4
local width = 64
loc... |
CampSprite = class("CampSprite", function (...)
return BuildingBaseSprite:create(...)
end)
CampSprite.type = "UniqueBuilding"
Temple:initBuildingHP(CampSprite)
function CampSprite:onEnter()
self:adjustBarPosition(0, 10)
end
function CampSprite:create(...)
campSprite = CampSprite.new(IMG_BUILDING_CAMP)
campSpr... |
local layerBase = require("games/common2/module/layerBase");
require("games/common2/module/playerInfo/playerInfoLogic");
--[[
用户详情信息
]]
local PlayerLayout = class(layerBase);
PlayerLayout.ctor = function(self)
self.m_curSeat = -1;
end
PlayerLayout.dtor = function(self)
PlayerInfoLogic.releaseInst... |
Args = {{
Login = '{0}',
Password = '{1}',
Character = '{2}'
}}
function Main()
if(AccountLoginUI and AccountLoginUI:IsVisible()) then
DefaultServerLogin(Args['Login'], Args['Password'])
elseif(CharacterSelectUI and CharacterSelectUI:IsVisible()) then
for charIndex = 0, GetNumCharacters() do
if ... |
Speedometer = {}
Speedometer.visible = false
local DRAW_POST_GUI = false
local SPEED_SECTORS_COUNT = 134
local screenWidth, screenHeight = guiGetScreenSize()
local originalSize = 400
local width, height = Utils.screenScale(250), Utils.screenScale(250)
local screenOffset = Utils.screenScale(20)
local fallbackTo2d = fa... |
--[[ ============================================================================================================
Author: Rook
Date: February 1, 2015
Called when Butterfly is cast. Removes the evasion from all Butterflies in the player's inventory and replaces
it with a single instance of bonus movespeed.
========... |
CatalogueClearAll();
CreateNewMetricProject();
local electcat =AddNewCatalogue("Electrical", "");
CatalogueAddType(electcat,'ELECTRICAL_JOINT','WIRE','WIRE_INSULATION','CABLE','ELECTRICAL_CONDUIT', 'ELECTRIC_APPLIANCE','ELECTRIC_LIGHT');
local waccat =AddNewCatalogue("Wires and Cables", electcat );
CatalogueAddTyp... |
-- features marked as "TODO" - are long-term goals,
-- that will be implemented after other features complete and working as intended.
-- example config for sandbox and exec profile
-- following global identifiers (tables) reserved for system use:
-- loader (used by bash-lua-helper), some helper stuff: loader.workdi... |
local function setup()
require("toggleterm").setup({
open_mapping = require("mappings").functions_terminal,
})
end
return {
setup = setup,
}
|
local SpatialDownSampling, parent = torch.class('nn.SpatialDownSampling', 'nn.Module')
local help_desc = [[
Applies a 2D down-sampling over an input image composed of
several input planes. The input tensor in forward(input) is
expected to be a 3D tensor (nInputPlane x width x height).
The number of output planes will ... |
--[[customData = {
type = "custom",
reference = "MyAddonCustomControl", --(optional) unique name for your control to use as reference
refreshFunc = function(customControl) end, --(optional) function to call when panel/controls refresh
width = "full", --or "half" (optional)
} ]]
local widgetVersion = 6
loca... |
local awful = require("awful")
local wibox = require("wibox")
local beautiful = require("beautiful")
local widget = require('util.widgets')
local font = require("util.font")
-- widgets for the monitor bar
local ram = require("widgets.ram")({ layout = "horizontal", mode = "progressbar", bar_size = 100 })
local volume =... |
pork = {
use = function(player)
local health = 128
player:sendAction(8, 25)
player.attacker = player.ID
player:addHealthExtend(health, 0, 0, 0, 0, 0)
if player.health == player.maxHealth then
player:sendMinitext("You feel satiated.")
end
end
}
rare_pork = {
use = function(player)
local health = 3... |
--
-- Aliases for map generator outputs
--
minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_dirt", "default:dirt")
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("mapgen_sand", "default:sand")
minetest.register_alias("mapgen... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames');
--Cache global variables
--Lua functions
local unpack = unpack
--WoW API / Variables
local UnitIsWarModePhased = UnitIsWarModePhased
local texCoords = {
[1] = {1 / 128, 33 ... |
-----------------------------------
-- Area: Garlaige Citadel [S]
-- NPC: Randecque
-- !pos 61 -6 137 164
-- Notes: Gives Red Letter required to start "Steamed Rams"
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/keyitems")
local ID = require("scripts/zones/Garlaige_Ci... |
-- obtain mouse state
local mouseX = screen.getMouseX()
local mouseY = screen.getMouseY()
local mouseState = screen.getMouseState()
-- convert mouse coordinates to HSV
local h = mouseX * 255
local s = 255
local v = 255
if mouseY < 0.5 then
s = (mouseY*2) * 255
end
if mouseY > 0.5 then
v = (1 - ((mouseY-0.5)*... |
module("luci.controller.changewifi", package.seeall)
function index()
entry({"admin" , "changewifi"}, cbi("changewifi"), _("修改wifi信息"), 100)
end |
--[[
Name: HttpService.lua / init.lua
Author: DontRevealMe
Description: Provides an httpservice queuing system
--]]
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Framework"))
local Signal = require("Signal")
local Promise = require("Promise")
local HttpService = game:GetService... |
------------------
-- Cells are agents used to represent the space. They are also known as tiles or patches in other systems.
-- @classmod
-- Cell
local class = require 'Thirdparty.pl.class'
local Cell = class.Cell(Agent)
------------------
-- Cell constructor.
-- When a new Cell is created, some properties are giv... |
local patch_id = "GAMESTATE_ADD_AGENT_RM_OLD_SKIN"
if not rawget(_G, patch_id) then
rawset(_G, patch_id, true)
print("Loaded patch:"..patch_id)
local old_fn = GameState.AddAgent
GameState.AddAgent = function(self, agent)
local result = old_fn(self,agent)
agent.original_skin = nil
... |
return {
PlaceObj('ModItemCode', {
'name', "Crime",
'FileName', "Code/Crime.lua",
}),
PlaceObj('ModItemCode', {
'name', "CrimeUI",
'FileName', "Code/CrimeUI.lua",
}),
PlaceObj('ModItemCode', {
'name', "DomesticViolence",
'FileName', "Code/DomesticViolence.lua",
}),
PlaceObj('ModItemCode', {
'name', "FirstRespond... |
local socket = require("socket")
client = socket.connect("google.com", 80)
client:send("GET /robots.txt HTTP/1.0\r\n\r\n")
while true do
s, status, partial = client:receive(1024)
print(s or partial)
if status == "closed" then
break
end
end
client:close() |
-- soft.lua v0.1
-- Copyright (c) 2016 Ulysse Ramage
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, pu... |
--
-- acme.lua
--
-- ACME v2 protocol client implementation for HAProxy Lua host
--
-- ACME RFC:
-- https://tools.ietf.org/html/draft-ietf-acme-acme-12
--
-- Copyright (c) 2017-2020. Adis Nezirovic <anezirovic@haproxy.com>
-- Copyright (c) 2017-2020. HAProxy Technologies, LLC.
--
-- Licensed under the Apache License, V... |
addEventHandler ( 'onClientPlayerDamage', root, function ( )
if ( isElement ( source ) ) then
if ( getElementModel ( source ) == 217 or getElementData ( source, "isGodmodeEnabled" ) == true ) then
cancelEvent ( )
end
end
end ) |
local display = {}
local sharedDirector = cc.Director:getInstance()
-- check device screen size
local glview = sharedDirector:getOpenGLView()
local size = glview:getFrameSize()
display.sizeInPixels = {width = size.width, height = size.height}
local w = display.sizeInPixels.width
local h = display.sizeInPixe... |
function GBayEntityPageFull(DFrame, data)
if IsValid(HomePanel) then
HomePanel:Remove()
end
if IsValid(HomePanel2) then
HomePanel2:Remove()
end
if not IsValid(DFrame) then
return
end
HomePanel = vgui.Create("DFrame", DFrame)
HomePanel:SetPos(50, 180)
HomePanel:SetSize(DFrame:GetWide() - 60, DFrame:Get... |
local Line = {}
function Line:new(world, x1, y1, x2, y2)
local line = {}
setmetatable(line, self)
self.__index = self
line.b = love.physics.newBody(world, 0, 0, 'static')
line.s = love.physics.newEdgeShape( x1, y1, x2, y2 )
line.f = love.physics.newFixture( line.b, line.s )
line.color = {
math.ran... |
----
-- @file WorldInput
---- Brief description.
-- @return <#return value description#>
function WorldInput:WorldInput()
end
---- Brief description.
-- <#Description#>
-- @return <#return value description#>
function WorldInput:getClassName()
end
---- Brief description.
-- <#Description#>
-- @return <#return valu... |
-- luacheck: globals unpack vim
local nvim = vim.api
--[[ -> iron
-- Here is the complete iron API.
-- Below is a brief description of module separation:
-- -->> behavior:
-- Functions that alter iron's behavior and are set to be used
-- within configuration by the user
--
-- -->> memory:
-- Iron's repl dat... |
-- A progress bar. Simple functional component, nothing to see here.
local Roact = require(game:GetService("ReplicatedStorage"):WaitForChild("Roact"))
local c = Roact.createElement
local Bar = {}
Bar.Direction = {
Horizontal = 0;
Vertical = 1;
}
Bar.Origin = {
Left = 0;
Middle = 1;
Right = 2;
Top = 0;
Bottom ... |
-----------------------------------
-- Area: Misareaux Coast
-- NPC: Spacial Displacement
-- Entrance to Riverne Site #A01 and #B01
-----------------------------------
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
... |
-- icarus v1.3.0
--
-- I warn you, fly a middle
-- course: go too low & water
-- will weigh you down;
-- go too high and the sun's
-- fire will burn you.
-- keep to the middle way.
--
-- (plug in midi keyboard first)
-- E1 = time
-- E2 = filter
-- E3 = feedback
-- K1,2,3 bounce
-- speeding up time more easily
-- destro... |
electrician_energy_absorption = class( AbilityBaseClass )
LinkLuaModifier( "modifier_electrician_energy_absorption", "abilities/electrician/electrician_energy_absorption.lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
function electrician_energy_absor... |
spider_egg_sack = class( AbilityBaseClass )
LinkLuaModifier( "modifier_spider_egg_sack", "modifiers/modifier_spider_egg_sack", LUA_MODIFIER_MOTION_NONE )
-------------------------------------------------------------------------
function spider_egg_sack:GetIntrinsicModifierName()
return "modifier_spider_egg_sack"
end... |
-- A set of functions which aids the other lua scripts
local function toFactorioUnit(settings, kmH)
if settings.global["aircraft-speed-unit"].value == "imperial" then
kmH = kmH * 1.609 --Thanks google!
end
-- Convert the lua speed into km/h with * 60 * 3.6
return kmH / 216
end
-- Converts fac... |
--[[
Info.lua
--]]
return {
appName = "Raw Plus Jpeg",
author = "Rob Cole",
authorsWebsite = "www.robcole.com",
donateUrl = "http://www.robcole.com/Rob/Donate",
platforms = { 'Windows', 'Mac' },
pluginId = "com.robcole.lightroom.RawPlusJpeg",
xmlRpcUrl = "http://www.robcole.com/Rob/... |
output_directory = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/"
build_directory = "%{wks.location}/build/bin/" .. output_directory .. "%{prj.name}"
int_build_directory = "%{wks.location}/build/bin-int/" .. output_directory .. "%{prj.name}"
project_dirs = {
engine = "%{wks.location}/projects/hydra",
sandbox... |
-- Thanks Acecool and HandsomeMatt for your code
local function generateCircle( radius )
local seg = 100
local cir = {}
table.insert( cir, { x = 0, y = 0, u = 0.5, v = 0.5 } )
for i = 0, seg do
local a = math.rad( ( i / seg ) * -360 )
table.insert( cir, { x = radius / 2 + math.sin( a )... |
-- Copyright 2011 by Jannis Pohlmann
--
-- This file may be distributed and/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header: /cvsroot/pgf/pgf/generic/pgf/graphdrawing/lua/p... |
local awful = require('awful')
local wibox = require('wibox')
local gears = require('gears')
local beautiful = require('beautiful')
local dpi = beautiful.xresources.apply_dpi
local clickable_container = require('widget.clickable-container')
-- Variable used for switching panel modes
right_panel_mode = 'today_mode'
lo... |
vim.cmd "colorscheme tokyonight"
|
local _ = require ('ludash')
local observable = require('rx.observable')
return function()
return observable(_.noop)
end
|
---------------------------------------------------------------------------------------------------
--
--filename: game.ui.battle.PausePanel
--date:2019/11/21 16:21:51
--author:heguang
--desc:暂停面板
--
---------------------------------------------------------------------------------------------------
local strClassName ... |
pg = pg or {}
pg.enemy_data_statistics_180 = {
[11800312] = {
cannon = 0,
battle_unit_type = 35,
rarity = 1,
speed_growth = 0,
pilot_ai_template_id = 20001,
air = 0,
luck = 0,
dodge = 0,
wave_fx = "danchuanlanghuaxiao2",
cannon_growth = 0,
speed = 15,
reload_growth = 0,
dodge_growth = 0,
id... |
function plas_wall_images()
return
{single =
{
layers =
{
{
filename = "__PCPRedux__/graphics/plastic-wall/wall-single.png",
priority = "extra-high",
width = 32,
height = 46,
variation_count = 2,
line_length = 2,
shift =... |
--------------------------------------------------------------------------
-- This class is manages the hash table that stores the "environment"
-- variables that Lmod controls. Each instant of Var holds a single
-- environment variable, path, local variable, shell function or alias.
-- This class is at the core of Lm... |
-- Condition
local equals = require "resty.taurus.condition.equals"
local contains = require "resty.taurus.condition.contains"
local startwith = require "resty.taurus.condition.startwith"
local endwith = require "resty.taurus.condition.endwith"
local range = require "resty.taurus.condition.range"
local has_fields = re... |
local CropManager = {}
CropManager.__index = CropManager
local index = 1
local Crop = require "game.crops.Crop"
function CropManager:new(tilemap)
local ins = setmetatable({}, self)
ins._crops = {}
ins._tilemap = tilemap or {}
Signal.register('cropTick', function ()
ins:tick()
end)
Signal.register('save... |
local g = vim.g
g.indentLine_char = '│'
g.indent_blankline_use_treesitter = true
g.indentLine_faster = 1
g.indentLine_fileTypeExclude = {'tex', 'markdown', 'txt', 'startify', 'packer'}
g.indent_blankline_show_first_indent_level = false
g.indent_blankline_show_trailing_blankline_indent = false
|
if (SERVER) then
AddCSLuaFile()
end
--Panzerfaust
sound.Add({
name="Weapon_Panzerfaust.Explode",
volume = 1.0,
sound = "weapons/panzerfaust/panzerfaust_detonate_01.wav",
level = 140, --how loud are booms?
channel = CHAN_STATIC
})
sound.Add({
name="Weapon_Panzerfaust.Single",
volume = 1.0,
sound = "weapons/panz... |
modifier_storegga_avalanche_thinker = class({})
--------------------------------------------------------------------------------
function modifier_storegga_avalanche_thinker:IsHidden()
return true
end
--------------------------------------------------------------------------------
function modifier_storegga_avalan... |
-- type = github -- DO NOT REMOVE THIS LINE!
local name = "uplift"
local version = "2.6.4"
local org = "gembaadvantage"
local repo = "uplift"
local base_url = "https://github.com/" .. org .. "/" .. repo
food = {
name = name,
description = "Semantic versioning the easy way. Powered by Conventional Commits. Buil... |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local RANGE = 0.0
local COOLDOWN = 18.0
local MA... |
require 'lfs'
-- Ensure the test is launched within the specs/ folder
assert(string.match(lfs.currentdir(), "specs")~=nil, "You must run this test in specs folder")
local initial_dir = lfs.currentdir()
-- Go to specs folder
while (not string.match(lfs.currentdir(), "/specs$")) do
lfs.chdir("..")
end
local specs_d... |
require("stategraphs/commonstates")
local actionhandlers =
{
-- ActionHandler(ACTIONS.GOHOME, "action"),
-- ActionHandler(ACTIONS.EAT, "eat"),
}
local events=
{
CommonHandlers.OnLocomote(false, true),
CommonHandlers.OnFreeze(),
CommonHandlers.OnAttacked(),
CommonHandlers.OnDeath(),
CommonH... |
ASTEROID_SIZE = 100 -- here since we will use it in multiple files, but can also be an asteroid attribute
show_debugging = false
function calculateDistance(x1, y1, x2, y2)
return math.sqrt(((x2 - x1) ^ 2) + ((y2 - y1) ^ 2))
end |
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