content stringlengths 5 1.05M |
|---|
local Screen = Level:extend()
function Screen:activate()
--- shape value
-- floor
local floorZ = Base.gui.height - 20
-- player wall
local c1Z = 80
local c1LenX = 2.5 * 40
local c1LenY = 140
local c1LenZ = 100
-- laser wall
local c2LenX = 40 * 4
local c2LenY = c1LenY
local c2LenZ = floorZ-(c1Z+c1LenZ)
-- ... |
-- Material Design Button PseudoInstances with Ripples
-- @documentation https://rostrap.github.io/Libraries/RoStrapUI/RippleButton/
-- @author Validark
local Players = game:GetService("Players")
local TextService = game:GetService("TextService")
local ContentProvider = game:GetService("ContentProvider")
local Replica... |
-----------------------------------
-- Area: East Ronfaure
-- Mob: Pugil
-- Note: PH for Swamfisk
-----------------------------------
local ID = require("scripts/zones/East_Ronfaure/IDs")
require("scripts/globals/regimes")
require("scripts/globals/mobs")
function onMobDeath(mob, player, isKiller)
tpz.regime.check... |
function test_insert_wait()
local t = require "test.luaunit"
local api = require "shiori.insert_wait"
local act = [=[あつい、あつい!‥‥タスケテ。]=]
local exp = [=[あつい、\_w[400]あつい!\_w[600]‥\_w[200]‥\_w[200]タスケテ。\_w[800]]=]
t.assertEquals(api.insert_wait(act), exp)
end
|
data:extend({
{
type = "battery-equipment",
name = "uep-craft-assistent",
sprite =
{
filename = "__morebobs__/graphics/equipment/craft_assistent.png",
width = 32,
height = 32,
priority = "medium"
},
shape =
{
width = 1,
height = 1,
type = "full"
},
energy_source =
{
... |
package.path = '../src/?.lua;' .. package.path
local tap = require 'tapered'
-- luacheck: globals setup teardown
function setup()
print("# I'm a little teapot.")
end
tap.ok(true, "setup() only with '# I'm a little teapot.'")
function setup()
print('# This is my handle and this is my spout.')
end
function teardown... |
local Debug = require(script.Parent.Parent.Parent.Debug)
local Typer = require(script.Parent.Parent.Parent.Typer)
local Debug_Assert = Debug.Assert
local validate = Typer.Array
local function push(list, ...)
Debug_Assert(validate(list))
local new = {}
local len = #list
for i = 1, len do
new[i] = list[i]
end
... |
function Process (Mem,StringSize)
ASCII_diff = 32
local Pre;
local Pos;
local Counter;
flag = true
while(flag) do
flag = false
for i=1, StringSize do
Cur = Mem[i]
Pre = Mem[i-1]
Pos = Mem[i+1]
if(Cur >=97) then
Counter = Cur-ASCII_diff
else
Counter = Cur+ASCII_diff
end
if(... |
-- OPTIONS
RESET_FOR_TIME = false -- Set to true if you're trying to break the record, not just finish a run
BEAST_MODE = false -- WARNING: Do not engage. Will yolo everything, and reset at every opportunity in the quest for 1:47.
INITIAL_SPEED = 1500
AFTER_BROCK_SPEED = 1500
AFTER_MOON_SPEED = 500
E4_SPEED = 200
RE... |
local system = require "system"
local logger = require "logger"
local s = system.query("simpledb")
if s then
system.exit()
else
system.register(system.self(), "simpledb")
end
local db = { }
local CMD = { }
function CMD.set(key, value)
local last = db[key]
db[key] = value
return last
end
function CMD.get(key)
... |
--------------------------------------------------------------------------
-- Crytek Source File.
-- Copyright (C), Crytek Studios, 2001-2007.
--------------------------------------------------------------------------
-- $Id$
-- $DateTime$
-- Description: Elevator
--
-------------------------------------------------... |
template("tbox.console")
add_configfiles("xmake.lua")
add_configfiles("src/xmake.lua")
|
wrk.method = "POST"
wrk.headers["Content-Type"] = "application/json; charset=utf-8"
wrk.body = "{\"page_number\": 1,\"result_per_page\": 50}" |
return {
__envname = "simple",
unpack = unpack,
setmetatable = setmetatable,
getmetatable = getmetatable,
tostring = tostring,
bit32 = bit32,
utf8 = utf8,
string = string,
tonumber = tonumber,
math = math,
select = select,
assert = assert,
print = print,
table = table,
next ... |
local _module_0 = { }
return _module_0
|
object_tangible_loot_creature_loot_kashyyyk_loot_uwari_enzymes = object_tangible_loot_creature_loot_kashyyyk_loot_shared_uwari_enzymes:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_uwari_enzymes, "object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff") |
application = {
content = {
width = 320,
height = 480,
scale = 'letterbox',
},
license = {
google = {
key = 'MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAos1GQUs9cc5IRR1C5vP7tINM3sbYE+vw85NgUsJa2oOgP1ftzllKfVV3DgR+6iK1K4To+K3LwnR2jNRxaZyFIhf+gQju/kNFm/QUhrGf1ImX5UAOjtb0O5aJtWJ1HeIxaKsyi1XHk7Wt7DXts... |
local resty_sha256 = require "resty.sha256"
local to_hex = require("resty.string").to_hex
local _M = {}
function _M.sha256(file_path)
local sha256 = resty_sha256:new()
local file, err = io.open(file_path, "rb")
if err then
return nil, err
end
repeat
local chunk = file:read(8192)
if chunk then
... |
-- ========================================================================
-- $File: jcslove_gameobject.lua $
-- $Date: 2016-09-09 11:18:04 $
-- $Revision: 1.3.0 $
-- $Creator: Jen-Chieh Shen $
-- $Notice: See LICENSE.txt for modification and distribution information $
-- Copyright (c) 2016 by Shen, ... |
#!/usr/bin/env lua
---
-- @author Gianluca Fiore
-- @copyright 2011-2020, Gianluca Fiore <forod.g@gmail.com>
--
local lfs = require("lfs")
local DIR = arg[1]
local PERCENTAGE = arg[2]
-- declare the table to contain the numeric index of files to keep
local NUMERIC_KEEPTABLE = {}
-- and the table to actually contain ... |
-- Copyright (C) 2017 Alexey Kopytov <akopytov@gmail.com>
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
-- This ... |
function love.conf(t)
t.title = "shovelware"
t.version = "0.10.0"
t.window.width = 1200
t.window.height = 900
t.window.fullscreen = false
t.window.fullscreentype = "desktop"
-- is msaa really needed?
t.window.msaa = 4
t.window.vsync = true
-- For Windows debugging
t.console = true
end
|
local bit = _G.jit and _G.bit or require("bit")
local openssl = require('openssl')
local pkey = openssl.pkey
local bn = openssl.bn
local digest = openssl.digest.digest
local enc, dec
-- base64 code from http://lua-users.org/wiki/BaseSixtyFour
do
-- character table string
local chars =
'ABCDEFGHIJKLMNOP... |
local mock = require "deftest.mock.mock"
local mock_fs = require "deftest.mock.fs"
local mock_time = require "deftest.mock.time"
local file = require "googleanalytics.internal.file"
return function()
local queue
local http_history
local http_status = 200
describe("queue", function()
before(function()
http_h... |
return require "lbi.src.lbi"
|
if script.Parent.className ~= "HopperBin" then
bin = Instance.new("HopperBin")
bin.Name = "Tool"
bin.Parent = game.Players.acb227.Backpack
script.Parent = bin
end
bin = script.Parent
me = Game.Players.acb227
arm1 = Instance.new("Weld")
arm1.Parent = me.Character["Right Arm"]
arm1.Part0 = me.Character["Rig... |
local mod = get_mod("rwaon_talents")
mod:hook_origin(PlayerCharacterStateStunned, "update", function (self, unit, input, dt, context, t)
local csm = self.csm
local input_extension = self.input_extension
local inventory_extension = self.inventory_extension
local status_extension = self.status_extension
local locom... |
-- This line is needed to initialize a hotloadable game.lua module
require('module').load('game')
|
function CreateCooldownsWorldpanel(keys)
local caster = keys.caster
local target = keys.target
if caster:IsRealHero() then
target.GemOfPureSoulCooldownsWorldpanel = WorldPanels:CreateWorldPanelForTeam(caster:GetTeamNumber(), {
layout = "file://{resources}/layout/custom_game/worldpanels/abilitycooldowns.xml",
... |
application =
{
content =
{
fps = 30,
},
}
|
// Copyright 2006-2016 Mitchell mitchell.att.foicica.com. See LICENSE.
// AWK LPeg lexer.
// Modified by Wolfgang Seeberg 2012, 2013.
var l = require('lexer');
var token, word_match = l.token, l.word_match;
var P, R, S = lpeg.P, lpeg.R, lpeg.S;
var M = {_NAME = 'awk'};
var LEFTBRACKET = '[';
var RIGHTBRACKET = ']';
... |
-- Deprecated
require 'nn'
function create_embed_model(opt, data)
print('Building the first cnn: cnn1')
local cnn1 = nn.Sequential()
-- Convolutional and pooling layers
print(opt.NOutput, opt.kernelSize)
print(opt.NOutput[1], opt.kernelSize[1])
if opt.dropout and (opt.dropoutProb[1] or 0) > 0 then
-- drop... |
local modulo = { }
function modulo.somar(x, y)
return x + y
end
return modulo |
Minigolf.Teams = Minigolf.Teams or {}
Minigolf.Teams.All = Minigolf.Teams.All or {}
Minigolf.Teams.MenuKey = KEY_T
function Minigolf.Teams.Update(owner, name, color, password, updateID)
color = color or ColorRand();
password = password ~= "" and password or nil
local teamID = updateID or #Minigolf.Teams.All + 1... |
require "scripts.core.item"
require "scripts.core.projectile"
require "gamemode.Spark.modifiers.modifier_status_root";
Staff_Of_Binding = class(Item)
local Z_OFFSET = 3
function Staff_Of_Binding:OnCreated ()
self:RegisterVariable("max_range", 500)
self:RegisterVariable("cast_time", 0.1)
self:RegisterVariable("cas... |
---@class vm
local vm = require 'vm.vm'
local guide = require 'parser.guide'
---@class vm.runner
---@field loc parser.object
---@field mainBlock parser.object
---@field blocks table<parser.object, true>
---@field steps vm.runner.step[]
local mt = {}
mt.__index = mt
mt.index = 1
---@class parse... |
------------------------------------------------------------------
--
-- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Copyright (C) 2013-2016 Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Licensed according to the included 'LICENCE' document
--
-- This file is part of lua-path library.
--
-----... |
wrk.method = "PUT"
wrk.body = '{"name":"ibm", "amount":1}'
wrk.headers["Content-Type"] = "application/json"
|
local json_encode = require("cjson.safe").encode
local tostring = tostring
local type = type
local pairs = pairs
local function serialise_obj(data)
if type(data) == "function" or type(data) == "userdata"
or type(data) == "table" then
return tostring(data)
end
return data
end
local functi... |
modName = "NoRespawnGun"
respawnItemsSetting_nothing = "nothing"
respawnItemsSetting_noWeapons = "noWeapons"
respawnItemsSetting_everything = "everything"
respawnItemsSettingValues = {respawnItemsSetting_nothing, respawnItemsSetting_noWeapons, respawnItemsSetting_everything}
defaultRespawnItemsSettingValue = respawnI... |
" UNICODE
" greeks
inoremap <leader>gl <C-v>u03bb
inoremap <leader>gs <C-v>u03c3
inoremap <leader>gP <C-v>u03ac
inoremap <leader>gp <C-v>u03c6
inoremap <leader>gm <C-v>u03bc
inoremap <leader>gZ <C-v>u03a9
inoremap <leader>gz <C-v>u03c9
|
ESX = nil
TriggerEvent(Config.ESX, function(obj) ESX = obj end)
Citizen.CreateThread(function()
RegisterCommand('klar', function(source, args)
local template = '<div style="padding: 0.5vw; margin: 0.5vw; background: linear-gradient(90deg, rgba(2,0,36,0.7) 0%, rgba(0,255,38,0.7) 0%, rgba(18,77,21,0.7) 100%); ... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
outworld_devourer_... |
require 'nvim-tree'.setup {
disable_netrw = true,
hijack_netrw = true,
open_on_setup = false,
ignore_ft_on_setup = {},
auto_reload_on_write = true,
open_on_tab = false,
hijack_cursor = false,
update_cwd = false,
hijack_directories = {
enable = true,
auto_... |
require("advancedLua")
local bit32 = require("bit32")
local unicode = require("unicode")
local fs = require("filesystem")
-----------------------------------------------------------------------------------------------
local module = {}
local encodingMethods = {}
local OCAFSignature = "OCAF"
local readBufferSize = 1... |
-----------------------------------
-- Area: Navukgo Execution Chamber
-- Mob: Karababa
-----------------------------------
require("scripts/globals/status")
local ID = require("scripts/zones/Navukgo_Execution_Chamber/IDs")
-----------------------------------
function onMobFight(mob,target)
local warp = mob:getLo... |
local util = require "resty.s3_util"
local s3_auth = require "resty.s3_auth"
local cjson = require "cjson"
local xml = require "resty.s3_xml"
local s3_multi_upload = require("resty.s3_multi_upload")
local ok, new_tab = pcall(require, "table.new")
if not ok then
new_tab = function (narr, nrec) return {} end
end
lo... |
-- spawn.lua - wrapper around Awesome awful.spawn with fallback
-- Copyright (C) 2019 Nguyễn Gia Phong
--
-- This file is part of Vicious.
--
-- Vicious is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as
-- published by the Free Software Foundation, eithe... |
-- TradeSkillFrame.DetailsFrame RefreshDisplay
local TradeSkillMixin = {}
local version, build, date, tocversion = GetBuildInfo()
local isShadowlands = tonumber(build) > 35700
function TradeSkillMixin:GetName()
return "TradeSkill"
end
function TradeSkillMixin:Init()
return { "ADDON_LOADED", "PLAYER_LOOT_SPEC_UP... |
--
-- Aliases for map generators
--
-- All mapgens
minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_water_source", "default:water_source")
minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
-- Additional aliases needed for mapgen v6
minetest.re... |
local ready = false
AddEventHandler("playerSpawned",function() -- delay state recording
Citizen.CreateThread(function()
Citizen.Wait(30000)
ready = true
end)
end)
Citizen.CreateThread(function()
while true do
local player = GetPlayerPed(-1)
local coords = GetEntityCoords(pl... |
--
-- Created by IntelliJ IDEA.
-- User: jufeng
-- Date: 19/12/2019
-- Time: 上午10:15
-- service crud
--
local require = require
local rock_core = require('rock.core')
local service_cache = require('rock.service')
local ngx = ngx
local quote_sql_str = ngx.quote_sql_str --- 防止sql注入
local service_key = "rock_service"
loc... |
--[[
Steamburn Awesome WM config 3.0
github.com/copycat-killer
--]]
theme = {}
themes_dir = os.getenv("HOME") .. "/.config/awesome/themes/steamburn"
theme.wallpaper ... |
local serpent = require 'serpent'
local module = {}
local mt = {}
mt.__unm = function(rhs)
return module.Vector2D(-rhs[1], -rhs[2])
end
mt.__add = function(lhs, rhs)
return module.Vector2D(lhs[1] + rhs[1], lhs[2] + rhs[2])
end
mt.__sub = function(lhs, rhs)
return module.Vector2D(lhs[1] - rhs[1], lhs[2] - rhs[2... |
require('src/items/item')
require('src/items/items')
require('src/items/inventory')
require('src/components/store/itembutton') |
local Lerp = Object:extend()
function Lerp:new()
rawset(self, "__values", {})
rawset(self, "__lerp", 1)
end
function Lerp:__index(key)
if key == "new" then
return Lerp[key]
else
local value = self.__values[key]
if value ~= nil then
local lerp = self.__lerp
return value.value * lerp + value.old * (1 - ... |
local addonName = "KibsItemLevelContinued"
local addonNamespace = LibStub:NewLibrary(addonName .. "-1.0", 1)
if not addonNamespace then return end
addonNamespace.loaded = {}
|
controller= require('ControllerVI')
ffi = require('ffi')
control= ControllerVI()
--c = control:learn(ffi.new("double[3]", {1,2,3}),ffi.new("double[1]", {1}), 3, 1, 1,2)
--A = matrix{{-1,2,1},{0.1,-1,2},{0,0.1,1}}
--B = matrix{{0},{0},{1}}
--x = matrix{{2},{0},{0}}
--K = matrix{{2,0,0}}
K = {0.002}
p = 500
--matrix.... |
-- cl_init.lua
-- initializes the client-side section
local clBaseDir = BSU.DIR_BASE .. "client/"
-- setup shared scripts
include(BSU.DIR_BASE .. "sql.lua")
-- setup client-side scripts
include(clBaseDir .. "sql.lua")
include(clBaseDir .. "networking.lua")
include(clBaseDir .. "pp.lua")
-- module loading
local clMo... |
s.sprite = {
"position",
"size",
"sprite"
}
s.sprite.draw = function(i, pos, size, sprite)
do
local _with_0 = love.graphics
_with_0.setColor(1, 1, 1)
local ox = size.w / sprite.img:getWidth()
local oy = size.h / sprite.img:getHeight()
_with_0.draw(sprite.img, pos.x + size.w / 2, pos.y + size... |
-- Copyright © 2013, Cairthenn
-- All rights reserved.
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions a... |
centaur_passive = class({})
LinkLuaModifier("modifier_centaur_passive", "pve/abilities/heroes/centaur/centaur_passive/modifier_centaur_passive", LUA_MODIFIER_MOTION_NONE)
function centaur_passive:GetIntrinsicModifierName()
return "modifier_centaur_passive"
end |
HELP = [[
Re-imports a build from pathofexile.com automatically.
See testupdate.bat for an example of running it directly.
Usage: lua UpdateBuild.lua <build xml>|CURRENT
]]
local BUILD_XML = arg[1];
if BUILD_XML == nil then
print("Usage: UpdateBuild.lua <build xml>|CURRENT")
os.exit(1)
end
loca... |
local ffi = require("ffi")
local List = require("udev.list")
local util = require("udev.util")
local libudev = require("udev.libudev")
local lib = libudev.lib
---@class UDevDevice
---@field context UDevContext
---@field udev_device udev_device
local Device = {}
--luacheck: push no max line length
---@overload fun(... |
-- /re
function wrCommand(thePlayer, commandName, ...)
if getElementData(thePlayer, "player.lastw") == false then
exports.lsrp:showPopup(thePlayer, "Nie pisałeś do nikogo w ostatnim czasie.", 5 )
return
end
local msg_to_send = table.concat({...}, " ")
local select_id = tonumber(getElementData(thePlayer, "playe... |
local t = My.Translator.translate
My.EventHandler:register("onAllStationsDestroyed", function()
if My.Commander:isAlive() then
local commanderLocation = My.Commander:getLocation()
local commander = My.Commander:getPerson()
local player = My.World.player
Tools:ensureComms(commanderLo... |
--arg[1] == path to REPORT.lua
--arg[2] == path to MODBUILDER
--arg[3] == 1 (check NMS MODS for conflict)
if gVerbose == nil then dofile(arg[2]..[[LoadHelpers.lua]]) end --.\MODBUILDER\
pv(">>> In CheckREPORTLOG.lua")
gfilePATH = arg[1] --to use by LoadHelpers.Report()
THIS = "In CheckREPORTLOG: "
-- print("arg[3... |
a = 1 -- Here we declare a numeric variable
fruit = "banana" -- Here we declare a string datatype
needspeeling = True -- This is a boolean
local b = 2 -- This variable declaration is prefixed with a scope modifier
|
local E, C, L = select(2, ...):unpack()
----------------------------------------------------------------------------------------
-- Core Function Methods
----------------------------------------------------------------------------------------
local format = string.format
local tonumber = tonumber
-------------------... |
local API_SE = require(script:GetCustomProperty("APIStatusEffects"))
local ABILITY = script:GetCustomProperty("Ability"):WaitForObject()
function OnExecute(ability)
local player = ability.owner
API_SE.ApplyStatusEffect(player, player, API_SE.STATUS_EFFECT_DEFINITIONS["Freeze Solid"].id)
player:ResetVelocity()
en... |
WireToolSetup.setCategory( "Detection" )
WireToolSetup.open( "adv_las_receiver", "Advanced Laser Pointer Receiver", "gmod_wire_adv_las_receiver", nil, "Advanced Laser Pointer Receivers" )
if CLIENT then
language.Add( "Tool.wire_adv_las_receiver.name", "Advanced Laser Receiver Tool (Wire)" )
language.Add( "Tool.wire_... |
local M = {}
M.config = function ()
require("whichkey_setup").config{
hide_statusline = false,
default_keymap_settings = {
silent=true,
noremap=true,
},
default_mode = 'n',
}
end
return M
|
--- @class GAngle
--- List of all possible functions to manipulate angles.
--- Created by Global.Angle.
--- @field p number @The pitch component of the angle
--- @field pitch number @The pitch component of the angle
--- @field x number @The pitch component of the angle
--- @field y number @The yaw component of the ... |
--[[
addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource()),
function()
--outputDebugString('/sSkyBox to switch the effect')
triggerEvent( "switchSkyBox", resourceRoot, true )
addCommandHandler( "sSkyBox",
function()
triggerEvent( "switchSkyBox", resourceRoot, not sbxEffectE... |
local skynet = require "skynet"
require "skynet.manager"
local httpc = require "http.httpc"
local dns = require "dns"
local ipay = require "ipay"
local CMD = {}
function CMD.create_ipay(msg)
return ipay.request(msg)
end
skynet.start(function()
httpc.dns() -- set dns server
httpc.timeout = 100 -- set time... |
---
-- Very basic SIP registrar server
-- it supports only one login/password
local sip = require "voip.sip"
local cnn = sip.connection(function()end)
cnn:set_timeout(0.01)
local ok,err = cnn:bind("*", 5060)
if not ok then
print("can not bind:", err)
return
end
local us = sip.US(cnn)
local AUTH, PASS, ... |
-- main entry
function main(t)
-- build project
if is_host("macosx") and os.arch() ~= "arm64" then
t:build()
else
return t:skip("wrong host platform")
end
end
|
local awful = require 'awful'
local beautiful = require 'beautiful'
local hotkeys_popup = require 'awful.hotkeys_popup'
local has_fdo, freedesktop = pcall(require, 'freedesktop')
awesomemenu = {
{
'Hotkeys',
function()
hotkeys_popup.show_help(nil, awful.screen.focused())
end
},
{
'Restart',
awesome.res... |
local eq = assert.are.same
local errors = assert.has_error
describe('query', function()
local query = require('codicons').query
local invalid_retval_msg = '[Codicons.nvim] Invalid retval'
local invalid_pattern_range_msg = '[Codicons.nvim] First parameter must either be a range (table) or a pattern (string)'
l... |
SLASH_ITEMINFO1 = "/iteminfo"
function SlashCmdList.ITEMINFO(msg, editbox)
local AceGUI = LibStub("AceGUI-3.0")
local window = AceGUI:Create("Window")
window:SetHeight(700)
window:SetWidth(300)
window:SetLayout("Flow")
local iteminfo = {strsplit(":", msg)}
--item:itemId:enchantId:gemId1:gemId2:gemId3:gem... |
local backends = require("aerial.backends")
local callbacks = require("aerial.backends.lsp.callbacks")
local config = require("aerial.config")
local data = require("aerial.data")
local M = {}
-- callback args changed in Neovim 0.6. See:
-- https://github.com/neovim/neovim/pull/15504
local function mk_handler(fn)
ret... |
require("utils/functions.lua")
-- Add an Object to the Update System --
function UpSys.addObj(obj)
if valid(obj) == false then return end
-- Add the Object --
UpSys.addObject(obj)
end
-- Remove an Object from the Update System --
function UpSys.removeObj(obj)
-- Remove the Object --
if obj.entID then
global... |
config = {
var2 = -100
}
|
ITEM.name = "Chinese Noodle"
ITEM.model = "models/props_junk/garbage_takeoutcarton001a.mdl"
ITEM.hungerAmount = 20
ITEM.foodDesc = "A Cartoon of Chinese Food."
ITEM.price = 5
ITEM.quantity = 1 |
--- Snowflake utilities
-- @module discord.utilities.snowflake
local discord = ... --Passed as an argument
local bit = discord.utilities.bit --Universal bitwise interface
--Localised functions and values
local band, lshift, rshift = bit.band, bit.lshift, bit.rshift
local floor = math.floor
--The snowflake module
loc... |
menu = {}
function menu:new(instance)
instance = instance or {}
self.__index = self
setmetatable(instance, self)
return instance
end
function menu:Show()
if not self.canvasName then
Debug.Log("menu:Show: Missing canvasName")
return
end
if self.canvasEntityId then
... |
object_building_mustafar_items_must_satellite_uplink = object_building_mustafar_items_shared_must_satellite_uplink:new {
}
ObjectTemplates:addTemplate(object_building_mustafar_items_must_satellite_uplink, "object/building/mustafar/items/must_satellite_uplink.iff")
|
ITEM.name = "Generator"
ITEM.description = "Effectively a miniature nuclear reactor without the fear of a melt down, this artifact can only be utilized in an especially made conductor that contains its energy and radiation. Being a suitable replacement for a portable generator to power a building. [ +30 RAD ]"
ITEM.cat... |
local Utility = require("Utility")
local Puck = {}
local optionUltimateHelper = Menu.AddOption({"Hero Specific", "Puck"}, "Ultimate Helper", "Cast ultimate on best position once the order key is pressed")
local optionKillSteal = Menu.AddOption({"Hero Specific", "Puck"}, "Kill Steal", "Cast spell (silence) on enemy to... |
modifier_mars_basic_attack_stacks = class({})
function modifier_mars_basic_attack_stacks:IsHidden() return false end
function modifier_mars_basic_attack_stacks:IsDebuff() return false end
function modifier_mars_basic_attack_stacks:IsStunDebuff() return false end
function modifier_mars_basic_attack_stacks:IsPurgable() ... |
-- CONFIG --
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
-- Blacklisted vehicle models
ListeBlackList = {
"RHINO",
"BLIMP",
"BLIMP2",
"CARGOPLANE",
"BESRA",
"CUBAN800",
"DODO",
"JET",
"MI... |
module "luci.controller.services"
function index()
local uci = require "luci.model.uci".cursor()
uci:foreach("olsrd", "LoadPlugin", function(s)
if s.library == "olsrd_nameservice" then
has_serv = true
end
end)
if has_serv then
entry({"freifunk", "services"}, template("freifunk-services/services"), _("Se... |
local util = require("spec.util")
describe("assignment to tuple", function()
it("should not care about an array's inferred length when assigned indirectly", util.check [[
local t: {number, number}
local arr = {1, 2, 3, 4}
t = arr
]])
it("should error when an array literal is too long", util.... |
local addon, Engine = ...
local DE = LibStub('AceAddon-3.0'):NewAddon(addon, 'AceEvent-3.0', 'AceHook-3.0')
local L = Engine.L
Engine.Core = DE
_G[addon] = Engine
-- Lua functions
local _G = _G
local format, ipairs, min, pairs, select, strsplit, tonumber = format, ipairs, min, pairs, select, strsplit, tonumber
-- Wo... |
--- Module implementing the LuaRocks "list" command.
-- Lists currently installed rocks.
--module("luarocks.list", package.seeall)
local list = {}
package.loaded["luarocks.list"] = list
local search = require("luarocks.search")
local deps = require("luarocks.deps")
local cfg = require("luarocks.cfg")
local util = req... |
local slib = slib
local snet = slib.Components.Network
--
snet.Callback('snet_file_delete_in_client', function(ply, path)
slib.FileDelete(path)
end)
function snet.FileDeleteInServer(path)
snet.InvokeServer('snet_file_delete_in_server', path)
end |
--[[
TheNexusAvenger
Centralizes storing and playing animations.
Unless non-Roblox animations become public, the R15 animations will not work.
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Animations = require(ReplicatedStorage:WaitForChild("Data"):WaitForChild("Animations"))
local Animat... |
class 'CBoardClient'
function CBoardClient:__init()
-- Board settings
self.iStartShowRow = 0 -- Start show players from
self.fBoardWidth = SCOREBOARD_CONFIGURATION.WIDTH
self.fBoardHeight = SCOREBOARD_CONFIGURATION.HEIGHT
self.iActivationButton = SCOREBOARD_CONFIGURATION.ACTIVATION_BUTTON
self.tBor... |
local constants = require("constants")
local util = require("prototypes.util")
local styles = data.raw["gui-style"]["default"]
-- local depot_button_height = 89
-- BUTTON STYLES
-- smaller flib slot buttons
for _, color in ipairs({ "default", "red", "green", "blue" }) do
styles["ltnm_small_slot_button_" .. color... |
-- Unit: A unit in the game. May be a manager, intern, or physicist.
-- DO NOT MODIFY THIS FILE
-- Never try to directly create an instance of this class, or modify its member variables.
-- Instead, you should only be reading its variables and calling its functions.
local class = require("joueur.utilities.class")
loc... |
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