content stringlengths 5 1.05M |
|---|
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* client\main\admin_players.lua
*
* Original File by lil_Toady
*
**************************************]]
aPlayersTab = {}
aPlayers = {}
addEvent("aClientPlayerJoin", true)
function aPlayersTab.Create(tab)
aPlayersTab.Tab = tab
-- Pl... |
module("lua.includer", package.seeall)
local is_dotfile, explode_name, include, skeys, is_day_entry, ordinal_suffix, nice_date, output_day_entry, is_month, nice_month, output_month_entry
is_dotfile = function(filename)
return filename:sub(1, 1) == '.'
end
explode_name = function(filename)
return filename:match("([^... |
--[[
Copyright (C) Ordo Lunaris (Blackhand)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed... |
function EventHorizon:InitializeClass()
self.config.gcdSpellID = 162794
self.config.past = -1.5 -- Number of seconds to show in the past. Default = -3
self.config.future = 12 -- Number of seconds to show in the future. Default = 12
-- Havoc
-- Blade Dance
self:newSpell({
requiredTree = 1,
required... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "EnableMod",
"DisplayName", T(302535920011303, "<color ChoGGi_yellow>Enable Mod</color>"),
"Help", T(302535920011793, "Disable mod without having to see missing mod msg."),
"DefaultValue", true,
}),
PlaceObj("ModItemOptionToggle", {
"name", "SkipGrid0",
... |
--[[
© 2013 GmodLive private project do not share
without permission of its author (Andrew Mensky vk.com/men232).
--]]
local greenCode = greenCode;
local PLUGIN = PLUGIN or greenCode.plugin:Loader();
PLUGIN.class = {};
local TER_PLUGIN = greenCode.plugin:Get("territory");
greenCode.config:Add( "re... |
function recipeGetResults(recipe,difficulty)
difficulty = difficulty or "normal"
local search = recipe
if recipe[difficulty] then search = recipe[difficulty] end
local results = search.results
if search.result then
results = {{
type = "item",
name = search.result,
amount = search.result_count o... |
---------------------------------------------
-- Dark Wave
--
-- Description: A wave of dark energy washes over targets in an area of effect. Additional effect: Bio
-- Type: Magical
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: 10' radial
-- Notes: Severity of Bio effect varies by time of day, from 8/tic at... |
#! /usr/bin/lua
require 'Test.More'
plan(3)
local mp = require 'MessagePack'
local function my_cursor_string (str, i, j)
return {
s = str,
i = i or 1,
j = j or #str,
underflow = function ()
error "missing bytes"
end,
}
end
local function my_unpack (s, i, ... |
ITEM.name = "Kopach"
ITEM.model ="models/kek1ch/stalker_outfit.mdl"
ITEM.newModel ="models/nasca/stalker/male_nbc_lone.mdl"
ITEM.description= "Kopach suit."
ITEM.longdesc = "This suit is a modified version of the standard Sunrise outfit, composed of a camouflaged CBRN suit with a Class III-a Kevlar vest. Favored by dig... |
--Called from ../chiNteractor_04_treeview.lua
numTextures=0;
prevnumTextures=0;
--######################################################### Update textures
function UpdateTextures()
numTextures=chiTextureQuery(0);
if (not (numTextures==prevnumTextures)) then
sk=0;
for k=1,numTextures do
... |
-- Add border to :Lsp* commands
-- https://github.com/neovim/nvim-lspconfig/issues/1717
vim.api.nvim_win_set_config(0, { border = "rounded" })
|
local unixsock = require("unixsock")
local json = require("json")
NodeSelectDockerImages = Node("SelectDockerImages")
NodeSelectDockerContainers = Node("SelectDockerContainers")
local dockerClient = unixsock.NewUnixSockClient("/var/run/docker.sock")
local ret
ret = dockerClient:Get("http://l/images/json?all=1")
ret ... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "HideCheatsMenu",
"DisplayName", T(0000, "Hide Cheats Menu"),
"Help", T(0000, "Hide a menu entry to reduce horizontal space."),
"DefaultValue", false,
}),
PlaceObj("ModItemOptionToggle", {
"name", "HideECMMenu",
"DisplayName", T(0000, "Hide ECM ... |
--[[
Created by Grid2 original authors, modified by Michael
--]]
local Range = Grid2.statusPrototype:new("range")
local Grid2 = Grid2
local tonumber = tonumber
local tostring = tostring
local UnitIsUnit = UnitIsUnit
local UnitInRange = UnitInRange
local UnitIsFriend = UnitIsFriend
local UnitCanAttack = UnitCanAttack
... |
--[[function Spiral(X, Y)
local x = 0
local y = 0
local dx = 0
local dy = -1;
local t = math.max(X, Y);
local maxI = t * t;
for i = 0, maxI, 1 do
if ((-X/2 <= x) and (x <= X/2) and (-Y/2 <= y) and (y <= Y/2)) then
table.insert(pathway,
{
x = x,... |
local Utils = require('golem.utils')
local Obect = require('golem.object')
local Canvas = {}
-- New canvas
-- @param number width
-- @param number height
function Canvas:new(width, height, color)
Utils:assertType(width, 'Canvas width', 'number')
Utils:assertType(height, 'Canvas height', 'number')
if color then
... |
local Plugin = SS.Plugins:New("Hide")
// When players values get set
function Plugin.PlayerSetVariables(Player)
CVAR.New(Player, "Hidden", "Hidden", false)
end
// Chat command
local Hide = SS.Commands:New("Hide")
function Hide.Command(Player, Args)
local Bool = SS.Lib.StringBoolean(Args[1])
CVAR.Update(Player... |
function love.conf(t)
t.window.title = "Stars Demo"
t.window.width = 600
t.window.height = 600
t.window.vsync = false
end
|
if paladin_holy_purification == nil then
paladin_holy_purification = class({})
end
function paladin_holy_purification:GetAOERadius()
local caster = self:GetCaster()
local base_radius = self:GetSpecialValueFor("radius")
-- Talent that increases radius
local talent = caster:FindAbilityByName("special_bonus_unique_... |
--------------------------------
-- @module RadioButtonGroup
-- @extend Widget
-- @parent_module ccui
--------------------------------
-- Remove a radio button from this group.<br>
-- param radio button instance
-- @function [parent=#RadioButtonGroup] removeRadioButton
-- @param self
-- @param #ccui.RadioButton radi... |
wings_blue = {
minimumLevel = 0,
maximumLevel = 0,
customObjectName = "Blue Wings",
directObjectTemplate = "object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff",
craftingValues = {},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("wings_blue", wings_blue) |
local json = require "cjson"
local function format_table(t)
local str = ''
for k, v in pairs(t) do
str = str .. k .. '--' .. v .. '\r\n'
end
return str
end
-- JSON TO TABLE
local str_json = '{"key1":"this is key1", "key2":"this is key2", "num":1}'
local t = json.decode(str_json)
ngx.say(form... |
local lpeg = require "lpeg"
local IS_WINDOWS = (package.config:sub(1,1) == '\\')
local D_WIN = function(s) return '%' .. s .. '%' end
local D_PSX = function(s) return '$' .. s end
local D = IS_WINDOWS and D_WIN or D_PSX
local P, C, Cs, Ct, Cp, S = lpeg.P, lpeg.C, lpeg.Cs, lpeg.Ct, lpeg.Cp, lpeg.S
local any = P(... |
function love.load()
target = {}
target.x = 300
target.y = 300
target.radius = 40
score = 0
gameFont = love.graphics.newFont(20)
font = love.graphics.newFont(80)
timer = 10
timerScore = 5
colour = 1
end
function love.update(dt)
if timer >= 0 then
timer = timer - dt
... |
local palette = require'scene-anothershootout/palette-anotherworld'
local icosphere = require'geometry/icosphere'
local shader = require'fogShader'
local avatar = require'avatar'
local physics = require'physics'
local m = {}
local dome
local colorCycler = 1
local cc = colorCycler
local onDesktop = false
local pewSoun... |
myhighscore = {}
dofile(minetest.get_modpath("myhighscore").."/api.lua")
dofile(minetest.get_modpath("myhighscore").."/scoreboard.lua")
|
--[[
Copyright 2016-2020 The Node.lua Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable la... |
vim.g.nvim_tree_ignore = { ".git", "node_modules" }
vim.g.nvim_tree_gitignore = 1
vim.g.nvim_tree_auto_open = 1
vim.g.nvim_tree_auto_close = 1
vim.g.nvim_tree_follow = 1
vim.g.nvim_tree_auto_ignore_ft = { "dashboard", "startify" }
vim.g.nvim_tree_indent_markers = 1
vim.g.nvim_tree_git_hl = 1
vim.g.nvim_tree_disable_net... |
--[[
Copyright: (c) 2014 Jason White
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, p... |
RotateObjectState = AbstractState:extends{}
function RotateObjectState:init()
AbstractState.init(self)
SB.SetMouseCursor("resize-x")
self.ghostViews = {}
end
function RotateObjectState:GetRotatedObject(params, bridge)
local objectID = params.objectID
local angle = params.angle
local avgX, avgZ... |
item_stoneskin = class(TransformationBaseClass)
LinkLuaModifier("modifier_intrinsic_multiplexer", "modifiers/modifier_intrinsic_multiplexer.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_item_stoneskin_stacking_stats", "items/transformation/stoneskin.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier... |
local M={}
M.on_attach = function(client)
require'lsp_status'.on_attach(client)
end
return M
|
local TriHard = require('trihard')
local g = love.graphics
local function createTexture(w, h)
local texture = g.newCanvas()
g.setCanvas(texture)
g.draw(g.newMesh({
{0, 0, 0, 0, 255, 255, 0},
{w, 0, 1, 0, 0, 255, 255},
{w, h, 1, 1, 255, 0, 255},
{0, h, 1, 1, 0, 0, 255}
}))
g.setCanvas()
retu... |
local TdMapName = "ns2_tgns_td"
local NetworkMessageNames = {WaveInProgress = "td_WaveInProgress", RecentlyWelded = "td_RecentlyWelded"}
local waveInProgress
local recentlyWeldedTime = {}
local recentWeldTimespanInSeconds = 3
local recentWeldEffectEnabled
-- kCatPackDuration = 60
TGNS.RegisterNetworkMessage(NetworkMes... |
local moon = require("moon")
local redis = require("moon.db.redis")
local tbremove = table.remove
local tbinsert = table.insert
local setmetatable = setmetatable
local M = {
VERSION = "0.1",
ip = "127.0.0.1",
port = 6379
}
local mt = {__index = M}
function M.new(ip, port, max_size)
local t = {}
... |
surface.CreateFont( "GModWorldtip",
{
font = "Helvetica",
size = 20,
weight = 700
})
local cl_drawworldtooltips = CreateConVar( "cl_drawworldtooltips", "1", { FCVAR_ARCHIVE } )
local WorldTip = nil
local TipColor = Color( 250, 250, 200, 255 )
--
-- Adds a hint to the queue
--
function AddWorldTip( unused1, t... |
-- UI
local ui = require "tek.ui"
-- Validators
local validators = require "src.validators.base_validators"
-- Controllers
local get_task = require "src.controller.get_task"
local stop_task = require "src.controller.stop_task"
local delete_task = require "src.controller.delete_task"
local edit_task_time = require "sr... |
---------------------------------------------------------------------------------------------------
-- real_names_redo mod by A S Lewis, based on real_names by Extex101
---------------------------------------------------------------------------------------------------
-- load_names.lua
-- Loads lists of names
----... |
local M = {}
function M.setup(client)
local ts = require "nvim-lsp-ts-utils"
ts.setup {
enable_import_on_completion = true,
eslint_bin = "eslint_d",
eslint_enable_diagnostics = true,
eslint_enable_disable_comments = true,
}
ts.setup_client(client)
end
return M
|
object_draft_schematic_munition_beast_steroid_horse_lizard_mk2 = object_draft_schematic_munition_shared_beast_steroid_horse_lizard_mk2:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_munition_beast_steroid_horse_lizard_mk2, "object/draft_schematic/munition/beast_steroid_horse_lizard_mk2.iff")
|
if (mode() == "load") then
local mpath = os.getenv("MODULEPATH")
mpath = mpath:gsub("/a1/","/a2/")
io.stderr:write("MPATH: ",mpath,"\n")
pushenv("MODULEPATH",mpath)
end
|
local Debugger = {}
Debugger.Clients = {}
Debugger.NameMap = {}
Debugger.EntVarCounts = {}
util.AddNetworkString("metrostroi-debugger-dataupdate")
util.AddNetworkString("metrostroi-debugger-entremoved")
util.AddNetworkString("metrostroi-debugger-entnamemap")
if game.SinglePlayer() then
RunConsoleCommand("metrostroi... |
--[[Author: Pizzalol
Date: 04.03.2015.
Awards the bonus gold to the modifier owner only if the modifier owner is alive]]
function DevourGold( keys )
local target = MyHero
local ability = keys.ability
local ability_level = ability:GetLevel() - 1
local bonus_gold = ability:GetLevelSpecialValueFor("bonus_gold", abi... |
local Fueled = Class(function(self, inst)
self.inst = inst
self.consuming = false
self.maxfuel = 0
self.currentfuel = 0
self.rate = 1
self.accepting = false
self.fueltype = "BURNABLE"
self.secondaryfueltype = nil
self.sections = 1
self.sectionfn = nil
self.period = ... |
local parent = ...
local members = {
"split"
}
local M = { }
for _index_0 = 1, #members do
local name = members[_index_0]
M[name] = require(parent .. "._" .. name)[name]
end
return M
|
------------------
--Suck Suck Suck--
------------------
--[[
JarLore V 5.2
LocalScript based admin
Made by jarredbcv
Originally made to rek oxcool1's sb
but, I just get banned anywho.. :(
~ChangeLogs~
;Added anti remove
;Added mode 1,2,3,4,5,6
;Added Gui for admin control
;Added notifications
]]... |
TcpConnect = TcpConnect or class("TcpConnect", net_handler)
function TcpConnect:ctor()
self.super:ctor()
self.recv_cb = nil
self.native_handler = native.make_shared_lua_tcp_connect()
self.native_handler:init(self)
end
function TcpConnect:set_recv_cb(cb)
self.recv_cb = cb
end
function TcpConnect:... |
require 'torch'
local nn_utils = {}
-- Sets the weights of a layer to random values within a range.
-- @param weights The weights module to change, e.g. mlp.modules[1].weight.
-- @param range Range for the new values (single number, e.g. 0.005)
function nn_utils.setWeights(weights, range)
weights:randn(weights:si... |
-- params : ...
player = game:GetService("Players").LocalPlayer
char = player.Character
mouse = player:GetMouse()
for i,v in pairs(char:GetChildren()) do
if v.ClassName == "BoolValue" then
v:Destroy()
else
if v.ClassName == "NumberValue" then
v:Destroy()
else
if v.ClassName == "IntValue" th... |
--
-- This is file `luatex-hyphen.lua',
-- generated with the docstrip utility.
--
-- The original source files were:
--
-- luatex-hyphen.dtx (with options: `lua')
--
-- This is a generated file (source: luatex-hyphen.dtx).
--
-- Copyright (C) 2012 by The LuaLaTeX development team.
--
-- This work is u... |
local function not_ready()
return false,
"Sorry this refactor is not ready yet! But I appreciate you very much :)"
end
return not_ready
|
--[[
FPS Meter - Client
v1.0
by: standardcombo
See the FPSMeter_README for information about this module.
--]]
local UI_TEXT = script:GetCustomProperty("UIText")
if UI_TEXT and UI_TEXT.isAssigned then
UI_TEXT = UI_TEXT:WaitForObject()
else
UI_TEXT = nil
end
local WRITE_TO_GLOBAL = script:GetCustomProperty("Wr... |
object_tangible_quest_township_ig88_feeder_component_03 = object_tangible_quest_township_shared_ig88_feeder_component_03:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_township_ig88_feeder_component_03, "object/tangible/quest/township/ig88_feeder_component_03.iff")
|
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ETHEREALSPEAR)
function onGetFormulaValues(player, level, attack, f... |
-----------------------------------------
-- ID: 4541
-- Item: Goblin Drink
-- Item Effect: Restores 1 MP while healing / 3 tick 180 mins.
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
function onItemCheck(target)
return 0
end
function onItemUse(target)... |
#define 初始化 oninit
#include "fl_base.lua"
fl_point = nil;
missions = {};
missions_count = 0;
missions_number = {};
missions_star = {};
mission_page = 0;
fl_mission = nil;
fl_mission_left = 0;
function oninit()
fl_point = dlg_load("t_point");
fl_point:enable("background", true);
fl_point.pos=Pixel(0,0);
fl_point:b... |
--====================================================================--
-- Websockets Pusher
--
-- Communicate with Pusher.com server
--
-- Sample code is MIT licensed, the same license which covers Lua itself
-- http://en.wikipedia.org/wiki/MIT_License
-- Copyright (C) 2014 David McCuskey. All Rights Reserved.
--====... |
RegisterCommand('adjcar', function(source, args)
-- Sentinel Classic if no arg is passed
local vehicleName = args[1] or 'sentinel3'
if not IsModelInCdimage(vehicleName) or not IsModelAVehicle(vehicleName) then
TriggerEvent('chat:addMessage', {
args = { 'Nope' }
})
retur... |
--[[
This file adds a Pokémon with missing informations to data modules, in order
to test against it.
The Pokémon is SnorloBello, and has no ndex, but the load function may or may
not load many other informations.
--]]
local pokes = require('Poké-data')
local pokeabils = require('PokéAbil-data')
local eggs = requir... |
-- Copyright 2021 Sonu Kumar
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- https://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agr... |
local Engine = NeP.Engine
local faceroll = {
buttonMap = { },
lastFrame = false,
rolling = false,
bars = {
"ActionButton",
"MultiBarBottomRightButton",
"MultiBarBottomLeftButton",
"MultiBarRightButton",
"MultiBarLeftButton"
}
}
NeP.FaceRoll = CreateFrame('Frame', 'activeCastFrame', UIParent)
local acti... |
--[[
Copyright © 2019, Sjshovan (Apogee)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and th... |
local oo = oo
local SingleTexture = require("gwen.skins.texturing.single")
local BorderedTexture = require("gwen.skins.texturing.bordered")
local SkinBase = require("gwen.skins.base")
local TexturedSkin = oo.InheritClass(SkinBase, "Gwen.Skin.Textured")
local function NewBordered(...)
local obj = BorderedTexture.New(... |
-- ======= Copyright (c) 2003-2012, Unknown Worlds Entertainment, Inc. All rights reserved. =====
--
-- lua\AlienTeam.lua
--
-- Created by: Charlie Cleveland (charlie@unknownworlds.com) and
-- Max McGuire (max@unknownworlds.com)
--
-- This class is used for teams that are actually playing the game... |
--[[
Copyright (c) 2019 Void Works
See LICENSE in the project directory for license information.
Most of the credit for this mod goes to authors below whose code was compiled:
Original "Fluid Void" mod by Rseding91 - redesigned by Nibuja05 (control code used for fluid voiding)
"High Pressure Pipe" mod by ken... |
return function()
it("should require without errors", function()
local AvatarEditorPrompts = require(script.Parent)
expect(AvatarEditorPrompts).to.be.ok()
end)
end
|
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if player:getStorageValue(Storage.UnnaturalSelection.Mission05) == 1 then
player:setStorageValue(Storage.UnnaturalSelection.Questline, 11)
player:setStorageValue(Storage.UnnaturalSelection.Mission05, 2) --Questlog, Unnatural Selection Quest "... |
nurla_employee = Creature:new {
objectName = "@mob/creature_names:businessman",
randomNameType = NAME_GENERIC,
randomNameTag = true,
socialGroup = "townsperson",
faction = "townsperson",
level = 4,
chanceHit = 0.24,
damageMin = 40,
damageMax = 45,
baseXp = 62,
baseHAM = 113,
baseHAMmax = 138,
armor = 0,
r... |
------------------------------------------------------------
-- Buffy by Sonaza (https://sonaza.com)
-- Licensed under MIT License
-- See attached license text in file LICENSE
------------------------------------------------------------
local ADDON_NAME, Addon = ...;
local LE = Addon.LE;
local _;
-- Text Strings
BUFF... |
local SubType = {
[0] = true,
[1] = true,
[2] = true,
[3] = true,
}
return function (Data)
assert(SubType[Data],"丢弃类型【"..Data.."】错误,必须为0,1,2,3其中之一")
return Data
end |
local tree_cb = require'nvim-tree.config'.nvim_tree_callback
require'bufferline'.setup{}
require'nvim-tree'.setup{
follow = 1,
view = {
width = 36,
mappings = {
list = {
{ key = { '.' }, cb = tree_cb('toggle_dotfiles') },
{ key = { 'n' }, cb... |
object_static_structure_general_waypoint_personal_cyan = object_static_structure_general_shared_waypoint_personal_cyan:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_waypoint_personal_cyan, "object/static/structure/general/waypoint_personal_cyan.iff")
|
function exemplo()
print("--------------------------")
print("Lado negaivo de dar 'wrap' é que você não tem como retorno o estado da thread")
print("--------------------------")
coroutine.yield()
print("--------------------------")
print("Isso retornou nil, em vez de true ou false")
print("---------------... |
-- Option frame system credits to Shagu, pfUI
zUI:RegisterComponent("zOptions", function ()
ZUI_MINIMAPBUTTON_LINE1 = "Click to toggle Options"
ZUI_MINIMAPBUTTON_LINE2 = "Right-click and drag"
local faction = UnitFactionGroup("player");
zUI.MinimapButtonFrame = CreateFrame("frame", "zMiniMapButtonFrame", Minimap);
z... |
--[[ @cond ___LICENSE___
-- Copyright (c) 2017 Zefiros Software.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, ... |
-- Insert 'str' into 't' at a random position from 'left' to 'right'
function randomInsert (t, str, left, right)
local pos
repeat pos = math.random(left, right) until not t[pos]
t[pos] = str
return pos
end
-- Generate a random Chess960 start position for white major pieces
function chess960 ()
loca... |
local cjson = require "cjson"
local crud = require "kong.api.crud_helpers"
local split = require("kong.tools.utils").split
local RedisFactory = require "kong.plugins.header-based-rate-limiting.redis_factory"
local decode_base64 = ngx.decode_base64
local encode_base64 = ngx.encode_base64
local function decode_headers(... |
return {
summary = 'Get the location of the save directory.',
description = 'Returns the absolute path to the save directory.',
arguments = {},
returns = {
{
name = 'path',
type = 'string',
description = 'The absolute path to the save directory.'
}
},
notes = [[
The save direct... |
return require("opt.plugins.lsp.json")
|
--============================== Level Buttons ===============================--
LevelButtons = Class()
--============================================================================--
function LevelButtons:construct(map, number, y, screenWidth, screenHeight, color)
self.map = map
self.number = number
se... |
if not modules then modules = { } end modules ['supp-box'] = {
version = 1.001,
comment = "companion to supp-box.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- this is preliminary ... |
local helpers = require "spec.helpers"
describe("cargotest", function()
before_each(function()
helpers.before_each()
vim.api.nvim_command "cd spec/fixtures/rust/crate"
end)
after_each(function()
helpers.after_each()
vim.api.nvim_command "cd -"
end)
it("run suite", function()
helpers.view... |
for i,type in pairs(boxing.types) do
data:extend({
{
type = "recipe-category",
name = "boxing-" .. type.name,
},
})
for j,machine in pairs(data.raw["assembling-machine"]) do
if machine.name:sub(1, 18) == "assembling-machine" then
table.insert(machine.crafting_categories, "boxing-" .. type.name)
end... |
description = [[
Reports the number of algorithms (for encryption, compression, etc.) that
the target SSH2 server offers. If verbosity is set, the offered algorithms
are each listed by type.
If the "client to server" and "server to client" algorithm lists are identical
(order specifies preference) then the list is sho... |
local skynet = require "skynet"
skynet.start(function()
for i = 1, 1000000000 do -- very long loop
if i%100000000 == 0 then
print("Endless = ", skynet.stat "endless")
print("Cost time = ", skynet.stat "time")
end
end
skynet.exit()
end)
|
return {
action = {
shoot = { "space", "enter" },
pause = { "esc", "p" }
},
axis = {
down = {{-1, "w"}, {1, "s"}, {-1, "up"}, {1, "down"}},
right = {{-1, "a"}, {1, "d"}, {-1, "left"}, {1, "right"}}
}
} |
require "lib.classes.class"
local NullBehavior = require "lib.physics.behaviors.NullBehavior"
require "Global.application.application"
--------------------------------------------------------------------------------------------------------
-- class: OverworldInteractuableObjectBehavior
-- param: group:str -> the group... |
--
-- This plugin add Gotham colorscheme.
--
VERSION = "1.1.0"
AddRuntimeFile("gotham-colors", "colorscheme", "gotham.micro")
|
------------------------
-- Myrkr --
------------------------
require("scripts/globals/aftermath")
require("scripts/globals/status")
require("scripts/globals/weaponskills")
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
-- Apply aftermath
tpz.aftermath.addStatusEffect(playe... |
function start (song)
setCamZoom(1)
end
function update (elapsed)
if curStep >= 128 and curStep < 256 then
local currentBeat = (songPos / 1000)*(bpm/30)
for i=0,7 do
setActorX(_G['defaultStrum'..i..'X'] + 5 * math.sin((currentBeat + i*50) * math.pi), i)
end
end
if curStep >= 640 and curStep < 768 then
l... |
ffi.cdef[[
void* LoadLibraryA(const char* lpLibFileName);
void* GetProcAddress(void* hModule, const char* lpProcName);
]]
local bass_dll = ffi.C.LoadLibraryA("bass.dll")
local BASS_Init = ffi.cast("int(__stdcall*)(int, unsigned long, unsigned long, void*, void*)", ffi.C.GetProcAddress(bass_dll, "BASS_Init"))... |
-- project and version
set_xmakever("2.2.3")
set_project("SpinlockTest")
-- add project directories or targets
target("SpinlockTest")
-- add rules
add_rules("mode.debug")
add_rules("mode.release")
-- set kind
set_kind("binary")
-- add files
add_files("src/**.cpp")
a... |
local AddonName, Addon = ...
local L = Addon.L
CheckBox = {}
CheckBox.__index = CheckBox;
function CheckBox:new(pGroupFrame, pTitle, pPosX, pLineIndex, pOnCheckedChange)
local self = {}
setmetatable(self, CheckBox)
self.checkbox = CreateFrame('CheckButton', nil, pGroupFrame, 'UICheckButtonTemplate')
-... |
local gears = require('gears')
local icons_dir = gears.filesystem.get_configuration_dir() .. 'theme/icons/'
return {
arrow_down = 'ﰬ',
arrow_up = 'ﰵ',
battery_charging = '',
battery_discharging = '',
bluetooth_off = '',
bluetooth_on = '',
brightness = '',
chat = '',
chevron_left = '',
chevron_right =... |
-- https://gabrielpoca.com/2019-11-13-a-bit-more-lua-in-your-vim/
function NavigationFloatingWin()
local width = vim.api.nvim_get_option("columns")
local height = vim.api.nvim_get_option("lines")
local buf = vim.api.nvim_create_buf(false, true)
vim.api.nvim_buf_set_var(buf, '&signcolumn', 'no')
lo... |
--
-- DO NOT DELETE
--
-- SETTINGS MODULE
-- Made by Redsaph exclusively for Cleartext
--
-- janvelasco.com
-- github.com/redsaph/cleartext
--
-- If you have read this and have the intention
-- of using this, please do not delete this flower box
-- and just append on it.
--
-- Thank you very much.
--
-- Last modified b... |
local Spell = { }
Spell.LearnTime = 30
Spell.Description = [[
Spawns birds at the end of
the wand.
]]
Spell.ApplyFireDelay = 0.4
Spell.CanSelfCast = false
Spell.AccuracyDecreaseVal = 0.1
Spell.NodeOffset = Vector(-791, -32, 0)
function Spell:OnFire(wand)
local ang = self.Owner:EyeAngles()
local pos = self.Owner:... |
local cache_location = vim.fn.stdpath 'cache'
local bin_folder = jit.os:lower() == 'osx' and 'macOS' or jit.os
local nlua_nvim_lsp = {
base_directory = string.format(
'%s/nlua/sumneko_lua/lua-language-server/',
cache_location
),
bin_location = string.format(
'%s/nlua/sumneko_lua/lua-language-server/b... |
--[[
LuCI - UCI model
Description:
Generalized UCI model
FileId:
$Id$
License:
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache... |
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