content stringlengths 5 1.05M |
|---|
-- atom types:
-- nil
-- true
-- {num=3.4}
-- {char='a'}
-- {str='bc'}
-- {sym='foo'}
-- non-atom type:
-- {car={num=3.4}, cdr=nil}
--
-- should {} mean anything special? currently just '(nil)
function atom(x)
return x == nil or x.num or x.char or x.str or x.sym
end
function car(x) return x.car end
fun... |
vim.api.nvim_set_keymap("n", "RR", ":call CompileRunGccH()<CR>", { silent = true, noremap = true })
vim.api.nvim_set_keymap("n", "Rf", ":call CompileRunGccF()<CR>", { silent = true, noremap = true })
vim.cmd([[
func! CompileRunGccH()
exec "w"
if &filetype == 'c'
exec "!gcc % -o %< -g"
:FloatermNew --position=bott... |
local cachedModule = {}
local modules = {}
local moduleLoaded = {}
local moduleParents = {}
local moduleBody = {}
local function createModule(name, dependency)
modules[name] = true
local parents = {}
if (type(dependency) == "table") then
for _, v in ipairs(dependency) do
if (v ~= name) then
... |
-- 1.71secs per section
-- 0.85secs per section/2
-- 0.42secs per section/4
local swaySlow = false
local swaySlowCamCentre = false
local swayIntenseDefault = false
local swayIntenserDefault = false
local swayScreenCam = false
local fadingCam = false
local faded = false
local waitForBeatFade = false
local rec... |
-- Behavior for enemy morgiana
started = false
update = function(B, W)
if (not started) then
started = true
B:say("MorgianaStart", 4)
end
end
|
-- Copyright 2017-2019, Firaxis Games.
-- Leader container list on top of the HUD
include("InstanceManager");
include("LeaderIcon");
include("PlayerSupport");
include("SupportFunctions");
include("GameCapabilities"); -- CUI
include("cui_settings"); -- CUI
include("cui_leader_icon_support"); -- CUI
-- ==============... |
local http = require "resty.http"
local resty_random = require "resty.random"
local server = require "spec.support.server"
local str = require "resty.string"
local function get_hook_secret()
local httpc = http.new()
local res, err = httpc:request_uri("http://127.0.0.1:9080/hook-server-secret")
assert.equal(nil, ... |
Gamestate = require "libs.hump.gamestate"
Juego = require "entidades.juego"
Menu = require "escenas.menu"
function love.load()
love.graphics.setNewFont("assets/font/lunchds.ttf", 20)
Gamestate.registerEvents()
Gamestate.switch(Menu)
end
function draw_fisicas(world)
for _, body in pairs(world:getBodies()... |
-- This is a luacov reporter module that outputs the lcov tracefile format
-- The format is documented in the 'geninfo' manpage
local reporter = require "luacov.reporter"
local md5sumhex
local md5_ok, md5 = pcall(require, "md5")
if md5_ok and md5.sumhexa then -- lmd5 by lhf
md5sumhex = md5.sumhexa
elseif md5_ok and ... |
local helper = {}
--- Creates a new empty mesh.
function helper.new_mesh()
local mesh = {}
mesh.vertexes = {}
mesh.segments = {}
mesh.colors = {}
return mesh
end
--- Adds a line to a mesh.
-- @params mesh table: a properly formated mesh. Possibly created with `new_mesh`.
-- @params vertex table: a list of e... |
while true do
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "A meteor is coming towards us!!! AHHH!!!"
wait(3)
m:remove()
local b = Instance.new("Part")
b.Parent = game.Workspace
b.Position = Vector3.new(0,5000,0)
b.Size = Vector3.new(200,500,200)
b.BrickColor = BrickColor.new(199)
b.Transparency... |
spawns = {}
spawns.list = {}
spawns.sprites = {sprites.baseA, sprites.baseB, sprites.baseC, sprites.baseD}
spawns.flagDist = 90
function spawns.get(letter)
return spawns.list[letter]
end
function spawns.create()
spawns.list.A = spawns.createNumber(1)
spawns.list.B = spawns.createNumber(2)
spawns.list.... |
local monster = {};
local small_monster;
local large_monster;
local config;
local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
local enemy_character_base_type_def_update_method = enemy_character_base_type_def:get_method("update");
local is_boss_enemy_method = sdk.find_typ... |
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
require("lualib_bundle");
local ____exports = {}
____exports.Animation = __TS__Class()
local Animation = ____exports.Animation
Animation.name = "Animation"
function Animation.prototype.____constructor(self, image, frame_width, frame_height, durat... |
local IAspectModdable = class.interface("IAspectModdable", {
-- on_refresh = "function",
-- calc = "function",
-- mod = "function",
-- mod_base = "f... |
-- Adapted from https://mods.factorio.com/mod/inserter-throughput, under the Unlicense
local abs = math.abs
local sqrt = math.sqrt
local acos = math.acos
local round_up = math.ceil
local full_circle_in_radians = math.pi * 2
-- belt speed in tiles per tick
-- inserters can put items in the vicinity of their drop spot,... |
return [===[
<!-- ....................................................................... -->
<!-- XHTML 1.1 DTD ........................................................ -->
<!-- file: xhtml11.dtd
-->
<!-- XHTML 1.1 DTD
This is XHTML, a reformulation of HTML as a modular XML application.
The Extensible Hy... |
local TXT = Localize{
[0] = " ",
[1] = "Door",
[2] = "Leave the Cave",
[3] = "Chest",
[4] = "Button",
[5] = "Lever",
[6] = "Vault",
[7] = "Cabinet",
[8] = "Switch",
[9] = "",
[10] = "Bookcase",
[11] = "",
[12] = "",
[13] = "",
[14] = "You Successfully disarm the trap",
[15] = "",
[16] = "Take a Drink",... |
package.path = "../?.lua;"..package.path;
--[[
This is a generic file to try out various things ad-hoc
meant to try and throw away
]]
local winman = require("WinMan")
local maths = require("maths")
local radians = maths.radians
local degrees = maths.degrees
local map = maths.map
local cos = math.cos
local sin... |
return function(tests, t)
local Combination = require(game:GetService("ServerStorage").BookWriterPlugin.Plugin.Input.Combination)
local Shift = Enum.ModifierKey.Shift
local Ctrl = Enum.ModifierKey.Ctrl
local Alt = Enum.ModifierKey.Alt
local Meta = Enum.ModifierKey.Meta
tests["Combinations work as expected"] = functio... |
Spell = require "spell"
require "utils.keyboard"
SkillTree = require "skill_tree"
Constst = require "utils.consts"
local player = {}
player.__index = player
local maxSpeed = 150
local accSpeed = 500
local slowdownSpeed = 250
local playerRadius = 30
local spells = {
[Constst.parent] = {
maxDistance = 100,
... |
minetest.register_on_prejoinplayer(function(name, ip)
if name:find("%u.*%d%d%d$") then
minetest.log("action", "Player with name " .. name .. " was blocked by no_guests")
return "Please change your name to not end in numbers"
end
end)
|
function item_double_butterfly_on_spell_start(keys)
keys.caster:EmitSound("DOTA_Item.Butterfly")
keys.ability:ApplyDataDrivenModifier(keys.caster, keys.caster, "modifier_double_butterfly_speed", nil)
end
function item_actual_butterfly_on_spell_start(keys)
keys.caster:EmitSound("DOTA_Item.Butterfly")
keys.a... |
local S = aurum.get_translator()
screalms.register("aurum:primus", {
description = S"Primus Hortum",
size = vector.new(16000, 2048, 16000),
apply_player = function(player)
player:set_sky{
type = "plain",
base_color = "#336633",
}
player:set_clouds{
color = "#004400bb",
speed = {x = 0, z = -4},
... |
require("vinevim.theme.alpha")
require("vinevim.theme.bufferline")
require("vinevim.theme.colors")
require("vinevim.theme.filetree")
require("vinevim.theme.indent")
require("vinevim.theme.lualine")
|
-- The chat and UI colors
CarTracker.Config.Color = Color(200, 200, 200) |
local types = require('tags.types')
local cache = require('tags.cache')
local ctags = {}
local tag_info = {}
-- most recent tag that is a 'scope'
tag_info.scope = nil
function ctags.new_tag()
local tag = {}
tag.name = ''
tag.type = ''
tag.parent = nil
tag.children = {}
tag.line = -1
tag.index = -... |
Locales['de'] = {
['press_collect_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu sammeln',
['press_process_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu verarbeiten',
['press_sell_coke'] = 'drücke ~INPUT_CONTEXT~ um Koks zu verkaufen',
['press_collect_meth'] = 'drücke ~INPUT_CONTEXT~ um Meth zu sammeln',
... |
-- Copyright 2021 Kafka-Tarantool-Loader
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or ag... |
--[[Glaives of Wisdom intelligence to damage
Author: chrislotix
Date: 10.1.2015.]]
function IntToDamage(keys)
local ability = keys.ability
local caster = keys.caster
local target = keys.target
local int_caster = caster:GetIntellect()
local int_damage = ability:GetLevelSpecialValueFor("intellect_damage_pct", (a... |
local compareAscending = function(left, right)
if left < right then
return true
elseif left >= right then
return false
end
end
local compareDescending = function(left, right)
if left > right then
return true
elseif left <= right then
return false
end
end
function Auctionator.Utilities.Numb... |
function shortcutOpen()
Interface.openWindow(shortcut_class.getValue(), shortcut_db.getValue())
end |
local fadeInTime, fadeOutTime, maxAlpha, animScale, iconSize, holdTime, showSpellName, ignoredSpells, invertIgnored
local cooldowns, animating, watching = { }, { }, { }
local GetTime = GetTime
local defaultSettings = {
fadeInTime = 0.3,
fadeOutTime = 0.7,
maxAlpha = 0.7,
animScale = 1.5,
iconSize =... |
local UIButton = import(".UIButton")
local UIPushButton = class("UIPushButton", UIButton)
UIPushButton.NORMAL = "normal"
UIPushButton.PRESSED = "pressed"
UIPushButton.DISABLED = "disabled"
function UIPushButton:ctor(images, options)
UIPushButton.super.ctor(self, {
{name = "disable", from = {"normal", ... |
return {'dweepachtig','dweepster','dweepziek','dweepzucht','dweepzuchtig','dweil','dweilen','dweilorkest','dweilpauze','dweilwagen','dwepen','dweper','dweperig','dweperij','dwerg','dwergachtig','dwergeik','dwergengestalte','dwerggroei','dwergstaat','dwergstern','dwergvinvis','dwergvleermuis','dwergvolk','dwergwerpen','... |
return {
fields = {
add = { type = "table",
schema = {
fields = {
form = { type = "array" },
headers = { type = "array" },
querystring = { type = "array" }
}
}
},
remove = { type = "table",
schema = {
fields = {
form = { type = "array" },... |
local Import = require"Toolbox.Import"
local Vlpeg = Import.Module.Relative"Vlpeg"
local Object = Import.Module.Relative"Object"
return Object(
"Nested.PEG.Apply", {
Construct = function(self, SubPattern, Value)
self.SubPattern = SubPattern
self.Value = Value
end;
Decompose = function(self, Canonical... |
-- Plugins
local packer = require "jesse.plugin.packer"
local use = packer.use
local use_rocks = packer.use_rocks
-- Install
packer.startup {
function()
-- Util
use "wbthomason/packer.nvim"
use "nvim-lua/plenary.nvim"
use {
"rcarriga/nvim-notify",
config = function()
require "jes... |
-- RU support by ForgottenLight
-- Add support for unoffical Russian languages to MailLooter.
-- Compatible with RuESO 10.0
local CORE = MailLooter.Core
-- General
ZO_CreateStringId("SI_MAILLOOTER_ADDON_NAME", "MailLooter (Сборщик почты)")
ZO_CreateStringId("SI_MAILLOOTER_TITLE", "MailLooter (Сборщик почты)")
-- The... |
ITEM.name = "Bear Claw"
ITEM.model ="models/lostsignalproject/items/parts/chimera_claw.mdl"
ITEM.description = "An large claw belonging to a bear."
ITEM.longdesc = "The claw of a bear. Very durable, probably mostly used more for digging than mauling, as the bears incredible strength lets it crush bones with ease."
ITE... |
---@class Integer : java.lang.Integer
---@field public MIN_VALUE int
---@field public MAX_VALUE int
---@field public TYPE Class|Unknown
---@field digits char[]
---@field DigitTens byte[]
---@field DigitOnes byte[]
---@field sizeTable int[]
---@field private value int
---@field public SIZE int
---@field public BYTES int... |
local common_local = common
if not (type(common) == 'table' and common.class and common.instance) then
assert(common_class ~= false, 'No class commons specification available.')
require('HC.class')
common_local = common
end
local Track = {}
local tracks = {}
--location is centre
function Track:init(game, objec... |
local utils = require("refactoring.code_generation.utils")
local function go_class_function(opts)
return string.format(
[[
func %s %s(%s) {
%s
}
]],
opts.className,
opts.name,
table.concat(opts.args, ", "),
utils.stringify_code(opts.body)
)
end
local function go_fun... |
return Def.Quad {
Name="OptionsUnderlineRight",
InitCommand=function(self) self:zoomto(1,3) end
} |
--------------------------------------------------------------------------------
-- config.lua
--------------------------------------------------------------------------------
local aspectRatio = display.pixelHeight / display.pixelWidth
application = {
content = {
width = aspectRatio > 1.5 and 800 or math.ceil(120... |
--[[
TheNexusAvenger
Tests the order of the quests.
Split into 2 modules because the test
go above the string limit when syncing
the scripts in with Rojo.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local QuestsTest = require(script.Parent)
--[[
Tests the dialogs data order.
Some data is missing, so ... |
data:extend(
{
{
type = "recipe",
name = "stack-pack",
energy_required = 1,
enabled = "true",
ingredients =
{
{"wooden-chest", 50},
{"iron-chest", 50},
{"steel-chest", 50},
{"storage-tank", 50},
{"transport-belt", 100},
{"fast-transport-belt", 100},... |
-- recipes.lua
data:extend {
{
type = "recipe",
name = "ret-electric-locomotive",
result = "ret-electric-locomotive",
ingredients = {
{"steel-plate", 40},
{"electric-engine-unit", 30},
{"advanced-circuit", 20},
{"iron-gear-wheel", 20}
},
energy_required = 8,
enabled = false
},
{
type = "recipe",
n... |
Tuple = {}
function Tuple.first(...)
return select(1, ...)
end
function Tuple.second(...)
return select(2, ...)
end
function Tuple.third(...)
return select(3, ...)
end
function Tuple.fourth(...)
return select(4, ...)
end |
-- Require the class.
local logger = require "luchia.core.logger"
-- Set up a shortcut to the logger function.
local log = logger.logger
-- Log something.
log:info("Hello world!")
|
object_ship_awing_tier7 = object_ship_shared_awing_tier7:new {
}
ObjectTemplates:addTemplate(object_ship_awing_tier7, "object/ship/awing_tier7.iff")
|
--[[
Quest Map
by CaptainBlagbird
https://github.com/CaptainBlagbird
--]]
local strings = {
-- General
QUESTMAP_COMPLETED = "Erledigt",
QUESTMAP_UNCOMPLETED = "Unerledigt",
QUESTMAP_HIDDEN = "Manuell ausgeblendet",
QUESTMAP_STARTED = "Begonne... |
local pairs = pairs
local char = string.char
local CHARACTER_VALUES = {
{200, "🫂"}, {50, "💖"}, {10, "✨"}, {5, "🥺"}, {1, ","}
}
local function encodeChar(charValue, nested)
if charValue == 0 then return nested and "" or "❤️" end
for _, v in pairs(CHARACTER_VALUES) do
if charValue >= v[1] then
... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
include("bfarm_config.lua")
include("bfarm/bfarm_plants.lua")
function ENT:Initialize()
self:SetModel(FARMER_MARKET_MODEL)
self:SetHullType(HULL_HUMAN)
self:SetHullSizeNormal()
self:SetNPCState(NPC_STATE_SCRIPT)
self:SetBloodColor(B... |
object_tangible_holiday_life_day_rewards_09_lifeday_fireplace_01 = object_tangible_holiday_life_day_rewards_09_shared_lifeday_fireplace_01:new {
}
ObjectTemplates:addTemplate(object_tangible_holiday_life_day_rewards_09_lifeday_fireplace_01, "object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_01.iff")
|
local name = "buffalo"
local version = "0.13.12"
food = {
name = name,
description = "A Go web development eco-system, designed to make your life easier.",
homepage = "https://gobuffalo.io",
version = version,
packages = {
{
os = "darwin",
arch = "amd64",
... |
require('tranquility').setup('selenized_green')
|
---
--- Created by Administrator.
--- DateTime: 2017/12/14 11:06
---
local print = print
local tconcat = table.concat
local tinsert = table.insert
local type = type
local pairs = pairs
local tostring = tostring
local next = next
local function pr (t, name, indent)
local tableList = {}
function table_r (t, name, ind... |
-- create nordic_ble protocol dissector and its fields
p_nordic_ble = Proto ("nordic_ble", "Nordic BLE sniffer meta")
local hf_nordic_ble_sync_word = ProtoField.uint16("nordic_ble.sync_word", "Sync word. Always 0xBEEF.", base.HEX)
local hf_nordic_ble_board_id = ProtoField.uint8("nordic_ble.board_id", "board", base... |
businessAccounts = {}
currentAccounts = {}
savingsAccounts = {}
gangAccounts = {}
bankCards = {}
function tprint (t, s)
for k, v in pairs(t) do
local kfmt = '["' .. tostring(k) ..'"]'
if type(k) ~= 'string' then
kfmt = '[' .. k .. ']'
end
local vfmt = '"'.. tostring(v) .... |
local _, ns = ...
ns.Config = {
chatfont = AbuGlobal.GlobalConfig.Fonts.Normal,
disableFade = true,
chatOutline = false,
classColoredChat = true,
enableHyperlinkTooltip = true,
enableBorderColoring = true,
tab = {
fontSize = 12,
fontOutline = true,
normalColor = {1, 1, 1},
flashColor = {1, 0, 1},
... |
local Menu = require('menu')
local scanWifi = require('scan-wifi')
local scanBluetooth = require('scan-bluetooth')
local life = require('life')
local drawHeader = function()
disp:drawLine(23,0,105,0)
disp:drawRBox(21,2,87,11,1)
disp:drawLine(23,14,105,14)
disp:setDrawColor(2)
disp:drawStr(23,11, 'CactusCon 2... |
local FrameTime = FrameTime
local util_QuickTrace = util.QuickTrace
local VectorRand = VectorRand
local Vector = Vector
local Angle = Angle
local physenv_GetGravity = physenv.GetGravity
local BUILDER, PART = pac.PartTemplate("base_drawable")
PART.ClassName = "jiggle"
PART.Group = 'model'
PART.Icon = 'icon16/chart_lin... |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Roact = require(Modules.Packages.Roact)
local RoactRodux = require(Modules.Packages.RoactRodux)
local RoactServices = require(Modules.Common.RoactServices)
local AppPageLocalizationKeys = require(Modules.NotLApp.AppPageL... |
giant_carrion_spat = Creature:new {
objectName = "@mob/creature_names:giant_carrion_spat",
socialGroup = "carrion_spat",
faction = "",
level = 18,
chanceHit = 0.32,
damageMin = 160,
damageMax = 170,
baseXp = 1426,
baseHAM = 3500,
baseHAMmax = 4300,
armor = 0,
resists = {-1,125,5,145,145,-1,-1,-1,-1},
meatT... |
forgive = {
cast = async(function(player, target)
-- TODO: fix legend mark to say "Has been forgiven x times, recently by xxxx"
local karma = target.karma
player.npcGraphic = 0
player.npcColor = 0
player.dialogType = 0
player.lastClick = player.ID
local magicCost = 0
if (not player:canCast(0, 1, 0... |
local core = require "core"
local style = require "core.style"
local command = require "core.command"
local keymap = require "core.keymap"
local DocView = require "core.docview"
local bracket_maps = {
-- [ ] ( ) { }
{ [91] = 93, [40] = 41, [123] = 125, step = 1 },
-- ] [ ) ( } ... |
local ui_path = (...):match('(.-)[^%.]+$') .. '.'
local Object = require(ui_path .. 'classic.classic')
local Base = require(ui_path .. 'Base')
local Draggable = require(ui_path .. 'Draggable')
local Resizable = require(ui_path .. 'Resizable')
local Checkbox = Object:extend('Checkbox')
Checkbox:implement(Base)
Checkbox:... |
function scoreOracle(sentenceStream, maxSummarySize, refCounts, stopwordlist, thresh, use_cuda)
local SKIP = 1
local SELECT = 2
local buffer = Tensor(1, maxSummarySize):zero()
local streamSize = sentenceStream:size(1)
local actions = ByteTensor(streamSize, 2):fill(0)
local summaryBuffer = LongT... |
WireToolSetup.setCategory("Input, Output")
WireToolSetup.open("dynamic_button", "Dynamic Button", "gmod_wire_dynamic_button", nil, "Dynamic Buttons")
if CLIENT then
language.Add("tool.wire_dynamic_button.name", "Dynamic Button Tool (Wire)")
language.Add("tool.wire_dynamic_button.desc", "Spawns a dynamic butto... |
pico-8 cartridge // http://www.pico-8.com
version 8
__lua__
--stealth elf v%%git_count%%
--a game by @josefnpat and @therickywill
states = {}
function switch_state(target)
if states[target].init then
states[target]:init()
end
current_state = states[target]
end
_printh = printh
printh = function(msg,file)
... |
-- generate C test file to check type sizes etc
local S = require "syscall"
local ffi = require "ffi"
local s, t = S.s, S.t
-- TODO fix these, various naming issues
S.ctypes["struct linux_dirent64"] = nil
S.ctypes["struct statfs64"] = nil
S.ctypes["struct flock64"] = nil
S.ctypes["struct stat64"] = nil
S.ctypes["str... |
return function(HooI)
local ClickEvent = HooI.class("ClickEvent")
function ClickEvent:initialize(entity, button, isPressed)
self.entity = entity
self.button = button
self.isPressed = isPressed
end
return ClickEvent
end
|
if redis.call('get', KEYS[1]) == ARGS[1] then
if redis.call('expire',KEYS[1],ARGS[2]) then
return true
end
end
return false |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
function ENT:Initialize()
self:SetModel("models/props_foliage/spikeplant01.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetCollisionGroup(0)
self:SetColor(255,255,255... |
return {'plu','pluche','pluchen','plug','pluggen','plugger','plugkraan','pluim','pluimage','pluimbal','pluimborstel','pluimen','pluimgedierte','pluimgewicht','pluimgraaf','pluimgras','pluimhoed','pluimpje','pluimriet','pluimstaart','pluimstrijken','pluimstrijker','pluimstrijkerij','pluimvee','pluimveebedrijf','pluimvee... |
module('properties', package.seeall)
local function get_variables(class)
local vars = {}
local function traverse(c)
for i, var in ipairs(c) do
if var.label == "Variable" and var.xarg.access == "public" then
table.insert(vars, var)
end
end
for b in... |
local types = require "resty.nettle.types.common"
local context = require "resty.nettle.types.knuth-lfib"
local lib = require "resty.nettle.library"
local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_str = ffi.string
local setmetatable = setmetatable
local knuth = { func = lib.nettle_knuth_lfib_random }
knuth... |
-- Generated by github.com/davyxu/tabtoy
-- Version: 2.8.10
local tab = {
TShop = {
{ Id = 1, Itemid = 1001, Name = "苹果iPhoneX", Type = 1, Num = 1, Rmb = 8488, Price = 169760, Send = 0 },
{ Id = 2, Itemid = 3017, Name = "【中国黄金】黄金金条10g", Type = 1, Num = 1, Rmb = 2893, Price = 57860, Send = 0 },
{ Id = 3, Itemi... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "RemoveBuildingLimits",
"DisplayName", T(302535920011236, "Remove Building Limits"),
"DefaultValue", true,
}),
}
|
local mod = DBM:NewMod(2170, "DBM-Party-BfA", 3, 1041)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20190420174733")
mod:SetCreatureID(135475, 135470, 135472)
mod:SetEncounterID(2140)
mod:SetZone()
mod:SetUsedIcons(1)
mod:SetBossHPInfoToHighest()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SP... |
help([[The Portable Hardware Locality (hwloc) software package provides a portable abstraction
(across OS, versions, architectures, ...) of the hierarchical topology of modern architectures, including
NUMA memory nodes, sockets, shared caches, cores and simultaneous multithreading. It also gathers various
system att... |
function love.conf(t)
t.window.width = 1060
t.window.height = 800
end
|
#!/usr/bin/env luajit
local function printf(fmt, ...) io.write(string.format(fmt, ...)) end
local epi=require"epidemiologie"
local last=1
local fib=epi.model.fibonacci(math.huge,1.26)
local exp=epi.model.exp(1,1.26)
print(" i fib exp")
for i=1,60 do
local m1, m2=fib(), exp()
printf("%3d %8.1f %8.1f\n",i, m... |
function genStorageTanks(inputs)
-- Copy electric furnace
local item = table.deepcopy(data.raw.item["storage-tank"])
local recipe = table.deepcopy(data.raw.recipe["storage-tank"])
local entity = table.deepcopy(data.raw["storage-tank"]["storage-tank"])
local tech = table.deepcopy(data.raw.technology[... |
local string = string
local window = window
local webview = webview
local widget = widget
local theme = theme
local luakit = luakit
local lousy = require("lousy")
local util = lousy.util
local print = print
local ipairs = ipairs
local type = type
module("plugins.private_browsing_tabs")
-- Private tab label
theme.pri... |
return {
name = 'pierce',
offset = 2,
ow = 5,
costumes = {
{name='Pierce Hawthorne', sheet='base', category='base' },
{name='Astronaut', sheet='astronaut', category='s2e4' },
{name='Birthday Suit', sheet='naked', category='s3e20' },
-- {name='Beastmaster', sheet='beast', ... |
insulate("Control function declaration", function()
local parser = require("snabbp4.syntax.parser")
local config = {preprocess = true}
local input = [[
control egress {
// Check for unknown egress state or bad retagging with mTag.
apply(egress_check);
apply(egress_meter) {
hit {
apply(hysteresis... |
-- shared logic file for map manager - don't call any subsystem-specific functions here
|
require("surround").setup {
context_offset = 100,
load_autogroups = false,
mappings_style = "sandwich",
map_insert_mode = true,
quotes = {"'", '"'},
brackets = {"(", '{', '['},
space_on_closing_char = false,
pairs = {
nestable = { b = { "(", ")" }, s = { "[", "]" }, B = { "{", "}" }, a = { "<", ">"... |
AddCSLuaFile()
local name = "Whelen 600"
local COMPONENT = {}
COMPONENT.Model = "models/noble/whelen_600/whelen_600.mdl"
COMPONENT.Skin = 0
COMPONENT.Bodygroups = {}
COMPONENT.NotLegacy = true
COMPONENT.ColorInput = 1
COMPONENT.UsePhases = true
COMPONENT.DefaultColors = {
[1] = "WHITE"
}
COMPONE... |
local runService = game:GetService("RunService")
local packages = script.Parent.Parent.Parent
local synthetic = require(script.Parent.Parent)
local util = require(script.Parent.Parent:WaitForChild("Util"))
local fusion = util.initFusion(require(packages:WaitForChild('fusion')))
local maidConstructor = require(packages:... |
local bin = vim.fn.stdpath("data") .. "/lspinstall/lua/sumneko-lua-language-server"
local server = vim.fn.stdpath("data") .. "/lspinstall/lua/sumneko-lua/extension/server/"
local lsp_config = require("lsp")
if vim.fn.filereadable(bin) == 0 then require("lspinstall").install_server("lua") end
require'lspconfig'.sumnek... |
local K, C, L = unpack(select(2, ...))
local oUF = oUF or K.oUF
if not oUF then
K.Print("Could not find a vaild instance of oUF. Tags.lua code!")
return
end
local _G = _G
local ALTERNATE_POWER_INDEX = Enum.PowerType.Alternate or 10
local CHAT_MSG_AFK = _G.CHAT_MSG_AFK
local DEAD = _G.DEAD
local DND = _G.DND
local ... |
local main = require(game.Nanoblox)
local Args = {}
-- ARRAY
Args.array = {
-----------------------------------
{
name = "player",
aliases = {},
description = "",
defaultValue = 0,
playerArg = true,
parse = function(self, qualifiers)
local targetsDict = {}
for qualifierName, qualifierArgs in pa... |
modifier_zabuza_slow = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_zabuza_slow:IsHidden()
return false
end
function modifier_zabuza_slow:IsDebuff()
return true
end
function modifier_zabuza_slow:IsStunDebuff()
return false
end
fun... |
local status_ok, comment = pcall(require, 'Comment')
if not status_ok then
print('Could not load Comment.nvim')
return
end
comment.setup({
pre_hook = function(ctx)
local U = require('Comment.utils')
local location = nil
if ctx.ctype == U.ctype.block then
location = requ... |
local FORMNAME = "epic_view"
epic.form.epic_view = function(pos, playername)
local meta = minetest.get_meta(pos)
local name = meta:get_string("name")
local formspec = "size[8,2;]" ..
"label[0,0;Epic start block]" ..
"label[0,1;" .. name .. "]" ..
"button_exit[5.5,1;2,1;start;Start]"
minetest.show_formspe... |
local Name=game.Players.LocalPlayer.Name
local player=game.Players[Name]
local char=player.Character
local Suit=false
local Tag=Instance.new("ObjectValue")
Tag.Name="creator"
Tag.Value=player
local Welds={}
if script.Parent.className~="HopperBin" then
local h=Instance.new("HopperBin")
h.Name="Go... |
local thismod = minetest.get_current_modname()
minetest.register_node(thismod .. ":resigned_grass",{
description = "Resigned Grass",
groups = {crumbly = 2, event = 2, oddly_breakable_by_hand = 2, wac_check = 1},
tiles = {
"wac_node_resigned_grass_top.png",
"wac_node_resigned_dirt.png",
"wac_node_resigned_dirt... |
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