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local skynet = require "skynet" local log = require "log" local env = require "faci.env" local libcenter = require "libcenter" local libdbproxy = require "libdbproxy" local runconf = require(skynet.getenv("runconfig")) local games_common = runconf.games_common local libmodules = {} --local function init_modules() -...
local require = require local cjson = require("cjson") local tools = require("wtf.core.tools") local Object = require("wtf.core.classes.object") local configurable_object = Object:extend() function configurable_object:set_policy(object_policy) self.policy = object_policy return self end function configurable_objec...
--[[ Lettersmith Serialization Serialization plugin for Lettersmith. Useful for debugging. Two functions are provided: serialize(info_string, predicate, write_fn) This function takes three arguments: - `info_string`: to be written at the top of each serialization (default: "") - `predicate`: a predicate functi...
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local tiny = require "ext.tiny-ecs" local List = require "ext.artemis.src.list" local EntityTracker = tiny.system() EntityTracker.filter = tiny.requireAny("entit...
---------------------------------------------------------------------------------- --- Total RP 3 --- Directory : main API --- --------------------------------------------------------------------------- --- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be) --- Copyright 2014-2019 Renaud "Ellypse" Parize <el...
local UserSettings = {} local HttpService = game:GetService("HttpService") local Network = game.ReplicatedStorage.Network UserSettings.Store = {} UserSettings.Settings = {} function UserSettings.parseJSON(player, data) local settings = HttpService:JSONDecode(data) UserSettings.Store[player] = settings e...
if nil ~= require then require "fritomod/OOP-Class"; require "fritomod/ListenerList"; end; local MouseWheelListener = OOP.Class("MouseWheelListener", ListenerList); function MouseWheelListener:Constructor(frame) MouseWheelListener.super.Constructor(self, "MouseWheel listener"); self.frame = frame; self:AddInsta...
require "nn" --[[ Spatial Pyramid Pooling layer. Applies a Max Pooling operation at different window sizes and strides, and then concatenates together all the outputs. The advantage is that the output size is the same regardless of the input size. Example: VGG16 last convolutional feature maps ha...
require('settings') require('mappings') require('packer-config') require('colorschemes-config.catppuccin') require('nvim-treesitter-config') require('nvim-tree-config') require('lsp-config.language-servers') require('lsp-config.nvim-cmp') require('statusline-config.lualine') require('telescope-config') require('barbar-...
vim.cmd([[ autocmd BufNewFile,BufRead *.py noremap <F5> :!python3 % ; echo "" ; read<enter> autocmd BufNewFile,BufRead *.rb noremap <F5> :!ruby % ; echo "" ; read<enter> autocmd BufNewFile,BufRead *.lisp noremap <F5> :!clisp % ; echo "" ; read<enter> autocmd BufNewFile,BufRead *.cpp noremap <F5> :!fname=$(mktemp)...
-------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("Houndmaster Braun", 1001, 660) if not mod then return end mod:RegisterEnableMob(59303) -------------------------------------------------------------------------------- -- Locals ...
require 'image' dir = require 'pl.dir' trainLoader = {} local alphabet = "abcdefghijklmnopqrstuvwxyz0123456789-,;.!?:'\"/\\|_@#$%^&*~`+-=<>()[]{} " local dict = {} for i = 1,#alphabet do dict[alphabet:sub(i,i)] = i end ivocab = {} for k,v in pairs(dict) do ivocab[v] = k end alphabet_size = #alphabet function d...
-- will hold the currently playing sources local sources = {} -- check for sources that finished playing and remove them -- add to love.update function love.audio.update() local remove = {} for _, s in pairs(sources) do if not s:isPlaying() then remove[#remove + 1] = s end end for _, s in ipairs...
-------------------------------- -- @module ParticleSystem3D -- @extend Node,BlendProtocol -- @parent_module cc -------------------------------- -- remove affector by index -- @function [parent=#ParticleSystem3D] removeAffector -- @param self -- @param #int index -- @return ParticleSystem3D#ParticleSystem3D self (re...
--[[ local oldUpdate = GUIScoreboard.Update function GUIScoreboard:Update(deltaTime) oldUpdate(self, deltaTime) local vis = self.visible and not self.hiddenOverride if vis then local gameTime = PlayerUI_GetGameLengthTime() local minutes = math.floor( gameTime / 60 ) ...
-- globalized reference for hurting the player function hurt_player(player, damage) digest_hurt(player, damage) end -- globalized reference for healing the player function heal_player(player, regen) digest_heal(player, regen) end -- globalized reference for hunger (adder and subtractor) function raise_hunger...
-- Creator: -- AltiV, September 5th, 2019 LinkLuaModifier("modifier_imba_windranger_shackle_shot", "components/abilities/heroes/hero_windranger", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_imba_windranger_powershot", "components/abilities/heroes/hero_windranger", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier(...
-- CONFIG -- -- Blacklisted vehicle models carblacklist = { "RHINO", "police" } -- CODE -- Citizen.CreateThread(function() while true do Wait(1) playerPed = GetPlayerPed(-1) if playerPed then checkCar(GetVehiclePedIsIn(playerPed, false)) x, y, z = table.unpack(GetEntityCoords(playerPed, true)) fo...
player = script.Parent.Parent script.Name = "BallyWally" if game.Lighting:FindFirstChild("Admin") == nil then ad = Instance.new("BoolValue",game.Lighting) ad.Name = "Admin" values = Instance.new("BoolValue",ad); values.Name = player.Name end if game.Lighting:FindFirstChild("Banned") == nil then ad = Instance.new("Boo...
digF = {["up"] = turtle.digUp, ["forward"] = turtle.dig, ["down"] = turtle.digDown} --original dig functions movF = {["up"] = turtle.up, ["forward"] = turtle.forward, ["down"] = turtle.down} --original move functions insF = {["up"] = turtle.inspectUp, ["down"] = turtle.inspectDown, ["forward"] = turtle.inspect} --origi...
ArrayUtils = {} function ArrayUtils.sortOn(t,fileds) -- body print("t",t,"fileds",fileds) end return ArrayUtils
-- // Credits: https://v3rmillion.net/showthread.php?tid=1077700 -- // Filters the text to allow you to say naughty words local seperater = "\243\160\128\149\243\160\128\150\243\160\128\151\243\160\128\152\243\160\128\149\243\160\128\150\243\160\128\151\243\160\128\152\243\160\128\149\243\160\128\150\243\160\128\151\2...
local UiView = require 'UIKit.UIView' local CgAffineTransform = require "CoreGraphics.CGAffineTransform" local NsString = require "Foundation.NSString" local NSRange = struct.NSRange local CGRect = struct.CGRect local ViewController = class.extendClass (objc.ViewController) function ViewController:viewDidLoad () ...
return setmetatable({ import = require 'compiler.computed.import', StringHash = require 'compiler.computed.stringHash', abilityOrder = require 'compiler.computed.abilityOrder', }, {__index = _G})
-- -- Read/Write an entity to the stream -- CClientEntityList::GetMaxEntityIndex() returns 8096 -- MAX_ENTITIES = 8096 if (SERVER) then AddCSLuaFile() end local function WriteEntity(buf, e) if (IsValid(e) or game.GetWorld() == e) then buf:UInt(1, 1) buf:UInt(e:EntIndex(), 13) return ...
local TDKP_WinnerCalculator = {} _G["TDKP_WinnerCalculator"] = TDKP_WinnerCalculator local L = LibStub("AceLocale-3.0"):GetLocale("TurboDKP") function TDKP_WinnerCalculator:ApplyBiddingCaps(bid1, bid2, rankCap1, rankCap2, specCap1, specCap2) -- don't have to worry about -1 cap values this way if rankCap1 < 0...
project "SPIRV_Cross" kind "StaticLib" language "C++" cppdialect "C++11" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "spirv.h", "spirv_cross_c.h", "GLSL.std.450.h", "spirv.hpp", "spirv_cfg.hpp", "spirv_common.hpp", "spirv_cpp.hpp",...
-- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") local lain = require("lain") local separators = lain.util.separators -- Notifi...
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
local t = require( "taptest" ) local readfile = require( "readfile" ) f = io.open( "ReadFileXmpl.txt", "w" ) f:write( "a ", "long ", "text\n", "is ", 1337 ) f:close() str, err = readfile( "ReadFileXmpl.txt" ) t( str, "a long text\nis 1337" ) t( err, nil ) os.remove( "ReadFileXmpl.txt" ) t()
wrk.method = "GET"
if (data.raw.recipe["alien-science-pack"] ~= nil) then data.raw.recipe["alien-science-pack"].result_count = 100 end
local Lambda = wickerrequire "paradigms.functional" local FunctionQueue = wickerrequire "gadgets.functionqueue" local AddWorldgenMainPostLoad if IsWorldgen() then local postloads = FunctionQueue() local json = require "json" json.decode = (function() local decode = json.decode local did_patch = false re...
return Def.Quad { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH*2,SCREEN_HEIGHT*2); GainFocusCommand=cmd(finishtweening;diffusealpha,0;accelerate,0.6;diffusealpha,1); };
ITEM.name = "Teapot" ITEM.desc = "An old ceramic teapot" ITEM.model = "models/z-o-m-b-i-e/metro_2033/station_props/m33_teapot_03.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.money = {1, 3}
#!/usr/bin/lua local util = require "luci.util" assert(arg[1]) local x = {} local f = loadfile(arg[1]) setfenv(f, x) f() print '<?xml version="1.0" encoding="utf-8"?>' print '' print '<i18n:msgs xmlns:i18n="http://luci.freifunk-halle.net/2008/i18n#" xmlns="http://www.w3.org/1999/xhtml">' print '' for k, v in util.k...
CMD.name = 'UnfreezeBots' CMD.description = 'command.unfreezebots.description' CMD.permission = 'moderator' CMD.category = 'permission.categories.server_management' CMD.aliases = { 'botunfreeze', 'unfreezebot', 'bot_unfreeze', 'bot_unzombie' } function CMD:on_run(player) self:notify_staff('command.unfreezebots.messa...
local dap = require('dap') dap.adapters.php = { type = 'executable', command = 'node', args = { '/opt/vscode-php-debug/out/phpDebug.js' } } dap.configurations.php = { { type = 'php', request = 'launch', name = 'Listen for Xdebug', port = 9003 } } require("nvim-dap-v...
local version = Ext.Version() if version < 56 and Ext.IO == nil then local tbl = { AddPathOverride = Ext.AddPathOverride, GetPathOverride = Ext.GetPathOverride, LoadFile = Ext.LoadFile, SaveFile = Ext.SaveFile, } if Ext.GetPathOverride == nil then tbl.GetPathOverride = function() return nil end end raws...
local function frequencies(arr) local result = {} for i = 1, #arr do result[arr[i]] = (result[arr[i]] or 0) + 1 end return result end return frequencies
-- Back button navigation -- Part of Live Simulator: 2 -- See copyright notice in main.lua local love = require("love") local Luaoop = require("libs.Luaoop") local AssetCache = require("asset_cache") local MainFont = require("main_font") local color = require("color") local ImageButton = require("game.ui....
local background, displacements local color_buffer, intermediate_buffer local time_elapsed = 0 local function id(...) return ... end local function clamp(value, low, high) if value < low then return low elseif high < value then return high end return value end local examples = { { shader_base...
vim.keymap.set("n", "<C-h>", "<C-W>h", { silent = true, noremap = true, desc = "Move to window on left" }) vim.keymap.set("n", "<C-j>", "<C-W>j", { silent = true, noremap = true, desc = "Move to window below" }) vim.keymap.set("n", "<C-k>", "<C-W>k", { silent = true, noremap = true, desc = "Move to window above" }) vim...
local Player = brixy.GetAuthorizedUser local Players = game.Players function CreateChatBox() local ChatContainer = instance.new("ScreenGui") ChatContainer.Parent = Player.CoreGui ChatContainer.Name = "Chat" ChatContainer.Manifest = brixy:CreateManifest(ChatContainer.Name, nil, nil, true, 500) Chat...
ts_furniture = {} -- If true, you can sit on chairs and benches, when right-click them. ts_furniture.enable_sitting = minetest.settings:get_bool("ts_furniture.enable_sitting", true) ts_furniture.globalstep = minetest.settings:get_bool("ts_furniture.globalstep", true) ts_furniture.kneeling_bench = minetest.settings:get...
-- Copyright(c) 2016-2020 Panos Karabelas -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publ...
module 'mock' CLASS: TBTextField ( TBWidget ) :MODEL{ Field 'text' :string() :getset( 'Text' ); } function TBTextField:createInternalWidget() local textField = MOAITBTextField.new() textField:setSize( 50, 20 ) textField:setText( 'Submit' ) return textField end function TBTextField:getText() return self:getI...
-- _ _ -- _ __ ___ (_)_ __ | | __ -- | '_ ` _ \| | '_ \| |/ / -- | | | | | | | | | | < -- |_| |_| |_|_|_| |_|_|\_\ -- -- SPDX-License-Identifier: MIT -- -- -- imports local M = require("mink")(...) local lunajson = require("lunajson") -- get input args local data = M.get_args() -- process input l...
module("luci.controller.https_dns_proxy", package.seeall) function index() if not nixio.fs.access("/etc/config/https_dns_proxy") then return end entry({"admin", "services", "https_dns_proxy"}, cbi("https_dns_proxy"), _("HTTPS DNS Proxy")) end
object_draft_schematic_weapon_battleaxe_quest = object_draft_schematic_weapon_shared_battleaxe_quest:new { } ObjectTemplates:addTemplate(object_draft_schematic_weapon_battleaxe_quest, "object/draft_schematic/weapon/battleaxe_quest.iff")
-- write data recover from latest snapshot name = string.match(arg[0], "([^,]+)%.lua") os.execute("rm -f " .. name .."/*.snap") os.execute("rm -f " .. name .."/*.xlog") env = require('test_run') test_run = env.new() test_run:cmd('restart server default') engine = test_run:get_cfg('engine') name = string.match(arg[0...
--[[ EXTRASUNNY CLEAR NEUTRAL SMOG FOGGY OVERCAST CLOUDS CLEARING RAIN THUNDER SNOW BLIZZARD SNOWLIGHT XMAS HALLOWEEN --]] Citizen.CreateThread(function() while true do permaWeather = "EXTRASUNNY" SetWeatherTypePersist(permaWeather) SetWeatherTypeNowPersist(permaWeather) ...
--- rFSM event memory extension. -- -- (C) 2010-2013 Markus Klotzbuecher <markus.klotzbuecher@mech.kuleuven.be> -- (C) 2014-2020 Markus Klotzbuecher <mk@mkio.de> -- -- SPDX-License-Identifier: BSD-3-Clause -- -- -- This extension adds "memory" of occured events to an rFSM -- chart. This is done maintaining a table <cod...
local M = {} -- Beautiful default layout ofro telescope prompt function M.layout_config() return { width = 0.90, height = 0.85, preview_cutoff = 120, prompt_position = "bottom", horizontal = { preview_width = function(_, cols, _) if cols > 200 then return math.floor(cols *...
-- rTooltip: config -- zork, 2019 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Config ----------------------------- L.C = { textColor = {0.4,0.4,0.4}, bossColor = {1,0,0}, eliteColor = {1,0,0.5}, rareeliteColor = {1,0.5,0}, rar...
--region NotificationName --Date 2019.02/27 --Author NormanYang --广播通知消息 --endregion --处理消息参数 local select = select local insert = table.insert function HandleNotifyParams(...) local view, args = nil, {}; local count = select('#', ...); for index = 1, count do if index == 1 then view = select(1, ...); else ...
local create = require('rx.observable.create') local of = require('rx.observable.of') local from = require('rx.observable.from') local timer = require('rx.observable.timer') local range = require('rx.observable.range') local merge = require('rx.observable.merge') local between = require('rx.observable.between') local ...
--tank battles (royale)-- mewmew made this -- local event = require 'utils.event' local table_insert = table.insert local math_random = math.random local map_functions = require "maps.tools.map_functions" local arena_size = 160 local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = m...
local function info() print [[ lua-power-table [ version: 1.0.0, author: Denys G. Santos <gsdenys@gmail.com>, github: https://github.com/gsdenys/lua-power-table ] ]] end local function void() end return {info = info, void = void}
local module = {} module.name = 'WundPWS' local moduleConfig = nil local function echo (text) print('['..module.name..'] '..text) end local function c2f(tc) return tc * 1.8 + 32 end function module.init(cnf) moduleConfig = cnf end function module.send(data) if(data == nil or data.T == nil) then ...
require('./globals') local util = require('./util') -- How to quantize the images -- 2 = binary images local numQuantBins = 2 local model = torch.load(paths.concat(paths.cwd(), 'mnistPixelCNN.net')) local gpu = true local softmax = nn.SoftMax() if gpu then cudnn.convert(model, cudnn) model = model:cuda() ...
local is_farming_redo = minetest.get_modpath("farming") ~= nil and farming ~= nil and farming.mod == "redo" local S = sickles.i18n minetest.register_tool("sickles:sickle_bronze", { description = S("Bronze Sickle"), inventory_image = "sickles_sickle_bronze.png", tool_capabilities = { full_punch_interval = 0.8, ...
local ChatConst = { -- ChatConst.Channel.Count Channel = { World = 1,--世界频道 Notify = 2,--系统通知 Private = 3,--私人 Team = 4,--队伍 CS = 5,--跨服 Count = 6 }, MaxHistoryNum = 50, } return ChatConst
local Position = require('__stdlib__/stdlib/area/position') local GridEdit = require('includes/editgrid') local Camera = { x = 0, y = 0, zoom = 1, angle = 0, pos = Position(), mouse = Position(), origin = Position(), cell = Position(), } local Visual = { size = 32, subdivisions...
local string_hex_escape = assert(foundation.com.string_hex_escape) local Luna = assert(foundation.com.Luna) do local m = yatm_oku.OKU.isa.MOS6502.Assembler if not m then yatm.warn("OKU.isa.MOS6502.Assembler not available for tests") return end local case = Luna:new("yatm_oku.OKU.isa.MOS6502.Assembler...
function LoadUDM(property) local udm = LoadModule("UdmLoader") udm:Load(property.filepath) local udminst = { Tetra = function() return udm:TetraData() end, Mesh = function () return udm:MeshData() end, ExtraP = function () return udm:ExtraData('P') end, ExtraT = function () return udm:Ext...
--[[ ModuleName : Path : service/scene.lua Author : jinlei CreateTime : 2020-10-11 17:04:25 Description : --]] skynet.start (function () skynet.dispatch ("lua", function (_, source, command, ...) local function pret (ok, ...) if not ok then skynet.ret() else skynet.retpack(...) end end local f ...
--[[ Tester for Crepe By Xiang Zhang @ New York University --]] require("sys") local Test = torch.class("Test") -- Initialization of the testing script -- data: Testing dataset -- model: Testing model -- loss: Loss used for testing -- config: (optional) the configuration table -- .confusion: (optional) whether to...
function onCreate() makeLuaSprite('Back', 'stages/bendy/BACKBACKgROUND', 0, 0); makeLuaSprite('Background', 'stages/bendy/BackgroundwhereDEEZNUTSfitINYOmOUTH', 0, 0); makeLuaSprite('MidGroun', 'stages/bendy/MidGrounUTS', 0, 0); makeLuaSprite('MetalBar', 'stages/bendy/NUTS', 0, 0); makeLuaSprite('Chain', 'stages/be...
-- This code is licensed under the MIT Open Source License. -- Copyright (c) 2015 Ruairidh Carmichael - ruairidhcarmichael@live.co.uk -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software with...
--次元均衡 function c90901251.initial_effect(c) --fusion material c:EnableReviveLimit() --aux.AddFusionProcFun2(c,c90901251.ffilter,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),true) --aux.AddFusionProcCodeFun(c,38033121,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),1,false,false) --aux.AddFusionP...
-- this puts everything into one table ready to use local require, print, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string, math = require, print, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, tabl...
require("packages") require("settings") -- UI require("ui.buffer_line") require("ui.file_explorer") require("ui.git") require("ui.status_line") require("ui.syntax") require("ui.telescope") require("ui.terminal") require("ui.theme") require("ui.title") -- LSP require("lsp.dap") require("lsp.packages")
function onUpdate(elapsed) setTextFont("scoreTxt", "VCR_OSD_MONO_1.001"); setTextFont("botplayTxt", "VCR_OSD_MONO_1.001"); setTextFont("timebarTxt", "VCR_OSD_MONO_1.001"); end
-- -- TORQUE OFF controller -- -- Setup TorqueMainSwitch controller -- -- Intended to be run via config script. -- require "motion" controller = controller or {} -- load controller ros:import("sweetie_bot_controller_joint_space") depl:loadComponent("controller/torque_off", "sweetie_bot::motion::controller::TorqueMain...
--[[ © 2013 GmodLive private project do not share without permission of its author (Andrew Mensky vk.com/men232). --]] local greenCode = greenCode; local gc = gc; local math = math; local table = table; local CMENU_PLUGIN, TER_PLUGIN, TER_ONW; local cMainTitle = Color(222,222,81); local cTitleColor = Colo...
local Skada = Skada Skada:AddLoadableModule("Interrupts", function(L) if Skada:IsDisabled("Interrupts") then return end local mod = Skada:NewModule(L["Interrupts"]) local spellmod = mod:NewModule(L["Interrupted spells"]) local targetmod = mod:NewModule(L["Interrupted targets"]) local playermod = mod:NewModule(L["...
Locales['en'] = { ['welcome'] = '~g~Welcome to LR-AC Menu Tool', ['opadmin'] = '> Administrator option', ['onplayers'] = '> Online Players', ['srvertool'] = '> Server tools', }
--重定义常用的Unity类 Canvas = CS.UnityEngine.Canvas Button = CS.UnityEngine.UI.Button Image = CS.UnityEngine.UI.Image Text = CS.UnityEngine.UI.Text InputField = CS.UnityEngine.UI.InputField InputType = CS.UnityEngine.UI.InputField.InputType Toggle = CS.UnityEngine.UI.Toggle Slider = CS.UnityEngine.UI.Slider ScrollRect = CS.U...
local Recount = _G.Recount local revision = tonumber(string.sub("$Revision: 1309 $", 12, -3)) if Recount.Version < revision then Recount.Version = revision end local _G = _G local CreateFrame = CreateFrame local UIParent = UIParent function Recount:CreateFrame(Name, Title, Height, Width, ShowFunc, Hi...
if !CLIENT then return end CarbonDrawing = CarbonDrawing or {} function CarbonDrawing.DrawRect( x, y, w, h, col ) surface.SetDrawColor( col ) surface.DrawRect( x, y, w, h ) end function CarbonDrawing.DrawText( msg, fnt, x, y, c, align ) draw.SimpleText( msg, fnt, x, y, c, ...
--[[ Common definitions for methods Copyright 2018 okulo ]] local GC = GuildContributionsAddonContainer -- Method IDs must stay consistent for saved variables GC.MethodId = {} GC.Enum( GC.MethodId, 1, -- 1-based for indexing "MANUAL", "BANK", "MAIL" ) GC.MethodNameById = {} GC.MethodClas...
-------------------- Find replace dialog local findReplace = { dialog = nil, -- the wxDialog for find/replace replace = false, -- is it a find or replace dialog fWholeWord = true, -- match whole words fMatchCase = true, -- case sensitive fDown = true, -- ...
--- A complete encapsulation of the Playdate's input system. The Playdate SDK gives developers multiple ways to manage input. Noble Engine's approach revolves around the SDK's "inputHandlers," extending them to include additional input methods, and pull in other hardware functions that the SDK puts elsewhere. See usage...
require('lspconfig').bashls.setup{};
-- Copyright 2006-2016 Mitchell mitchell.att.foicica.com. See LICENSE. -- reStructuredText LPeg lexer. local l = require('lexer') local token, word_match, starts_line = l.token, l.word_match, l.starts_line local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'rest'} -- Whitespace. local ws = token(l.WHITESPACE,...
local a = core.filter.add a("render", { "position.x", "position.y", "drawReference" }) a("square", { "position.x", "position.y", "color.R", "color.G", "color.B" }) a("green", { "green" }) a("cyan", { "cyan" }) a("ember", { "ember" }) a("yellow", { "yellow" }) a("purple", { "purple" }) a("unwalkable", { "position.x", "p...
local helpers = require('test.functional.helpers')(after_each) local clear, insert, eq = helpers.clear, helpers.insert, helpers.eq local command, expect = helpers.command, helpers.expect local feed, eval = helpers.feed, helpers.eval local exc_exec = helpers.exc_exec describe('gu and gU', function() before_each(clear...
for k, v in ipairs({ createObject ( 3115, -2066.1001, 474.60001, 35.1, 0, 90, 270 ), createObject ( 6959, -1673.4, 799.79999, 35, 0, 90, 0 ), createObject ( 6959, -1673.4, 772.40002, 35, 0, 90, 0 ), createObject ( 6959, -1693, 799.79999, 35, 0, 90, 0 ), createObject ( 6959, -1693, 772.40002, 35, 0, 90, 0 ), createObjec...
-- Level object definition Level = {} --Level.__index = Level local function CreateBallPos( self, i, num ) x = (self:Random():Get() % 5) - 2 y = 15 + i return x, y end local function CreateGemPos() return gemCreateXPos, 15 end local function CreateBombPos() return 0, 19 end local function InitFunc() end loca...
--- -- @classmod TaggedTemplateProvider -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local CollectionService = game:GetService("CollectionService") local RunService = game:GetService("RunService") local TemplateProvider = require("TemplateProvider") local...
Inherit = 'ScrollView' Visible = false OnSearch = function(self, search) if search == '' then self.Visible = false else self:BringToFront() self:RemoveAllObjects() self.Visible = true local paths = OneOS.Indexer.Search(search) local searchItems = { Folders = {}, Documents = {}, Images = {}, ...
local mStaffLogs = {} function mStaffLogs.init() cSync.register("StaffLogs.next", "general.penalties", {heavy = true}) cSync.registerResponder("StaffLogs.next", mStaffLogs.sync.next) return true end cModules.register(mStaffLogs) mStaffLogs.sync = {} function mStaffLogs.sync.next(filter, lastID) return cCo...
local lwtk = require("lwtk") local Application = lwtk.Application local Column = lwtk.Column local Row = lwtk.Row local PushButton = lwtk.PushButton local TextInput = lwtk.TextInput local TitleText = lwtk.TitleText local Space = lwtk.Space local app = Application("example0...
hook.Add("OnPlayerChat","justapicbro",function(ply, text) if string.Replace(text," ","") == "!img" then -- replace !img by a chat command if ply == LocalPlayer() then local url = "http://www.thenug.com/sites/default/pub/110816/thenug-to3pFZ324V.jpg" -- replace url by your url local modifier = 1.5 -- Increase ...
possibleMissions = {} local killtownies = { name = "Kill Townies", description = "Those weaklings in town have forgotten that life is nasty, brutish, and short. Remind them that safety is an illusion by killing 5 townspeople.", finished_description = "The weaklings have been reminded what fear is." } function ki...
-- -- Mark work as running -- local dataKey = KEYS[1] local stateKey = KEYS[2] local countKey = KEYS[3] local scheduledKey = KEYS[4] local queuedKey = KEYS[5] local runningKey = KEYS[6] local completedKey = KEYS[7] local canceledKey = KEYS[8] local id = ARGV[1] local state = ARGV[2] local data = ARGV[3] redis.call('H...
-------------------------------- -- Script by: RakkorZ - ZxOxZ -- -- Requires: LuaHypArc -- -------------------------------- WEATHER = {} --Weather Commands. WEATHER.Command.Normal = "#weather normal" WEATHER.Command.Foggy = "#weather foggy" WEATHER.Command.Rainy = "#weather rainy" WEATHER.Command.HeavyRain =...
one_handed_curved_sword = { minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/weapon/melee/sword/sword_02.iff", craftingValues = { {"mindamage",18,33,0}, {"maxdamage",70,130,0}, {"attackspeed",4,2.8,1}, {"woundchance",12,24,0}, {"hitpoints",750,1500,0}, {"zeror...
local collation = require "tools.collation" describe("Collation test", function() local collator = collation.new() it("should load the DUCET file", function() assert.same(type(collator.load_ducet), "function") local ducet_file = io.open("data/allkeys.txt", "r") local content = ducet_file:read("*all") ...