content stringlengths 5 1.05M |
|---|
--[[
module: CompositeEntity
author: DylanYang
time: 2021-02-24 21:35:14
idea: Compared to 'CoarseGrainedObject', it is only one more level and can contain other content.
advance:
]]
local CoarseGrainedObject = require("patterns.j2ee.compositeEntity.CoarseGrainedObject")
local _M = Class("Compos... |
local washopen = {
[1] = {ID=1,Level=0,equipPart=2,number=0},
[2] = {ID=2,Level=0,equipPart=3,number=0},
[3] = {ID=3,Level=0,equipPart=4,number=0},
[4] = {ID=4,Level=0,equipPart=5,number=0},
[5] = {ID=5,Level=0,equipPart=6,number=0},
[6] = {ID=6,Level=5,equipPart=2,number=0},
[7] = {ID=7,Level=5,equipPart=3,number=0},
... |
function onCreate()
makeLuaSprite('BG', 'gold_spookyhouse', -300, -0)
addLuaSprite('BG', false)
end
|
-- copy all globals into locals, some locals are prefixed with a G to reduce name clashes
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,un... |
print("CalmAI Loaded. AI is now Relaxed! Coded by NickThe0ne") |
--translated by Nick#6127 from GFL Teams on Discord
return {
["CONGRATS_COMMAND"] = "Giver dig konfetti og festlige lyde; dog kun for dig.",
["CONGRATS_GLOBAL"] = "Tillyke, du slog rekorden for højeste runde på serveren!",
["CONGRATS_MAP"] = "Tillyke, du slog rekorden for højeste runde i denne bane! Prøv at se om ... |
print("Loading ReportScreen.lua from Better Report Screen version "..GlobalParameters.BRS_VERSION_MAJOR.."."..GlobalParameters.BRS_VERSION_MINOR);
-- ===========================================================================
-- ReportScreen
-- All the data
-- Copyright 2016-2018, Firaxis Games
-- ===============... |
local stringx = require('pl.stringx')
local cmd = torch.CmdLine()
cmd:option("-batch_size",128,"batch size")
cmd:option("-dimension",512,"vector dimensionality")
cmd:option("-dropout",0.2,"dropout rate")
cmd:option("-train_file","../data/t_given_s_train.txt","")
cmd:option("-dev_file","../data/t_given_s_dev.txt","")
cm... |
local st = require "util.stanza";
module:depends("http");
local uuid_new = require "util.uuid".generate;
local os_time = os.time;
local t_remove = table.remove;
local add_task = require "util.timer".add_task;
local jid_bare = require "util.jid".bare;
local function get_room_from_jid() end;
local is_component = module... |
-->8
-- scumm-8 core engine
-- ############################
-- you should not need to
-- modify anything below here
-- ############################
function shake(bc)
bd,be=bc,bc and 1 or be
end
function bf(bg)
local bh="lookat"
if has_flag(bg.classes,"class_talkable") then
bh="talkto"
elseif has_flag(bg.classe... |
local ffi = require("ffi")
local socket = {}
local e = {}
local errno = {}
do
local C
if ffi.os == "Windows" then
C = assert(ffi.load("ws2_32"))
else
C = ffi.C
end
local M = {}
local function generic_function(C_name, cdef, alias, size_error_handling)
ffi.cdef(cdef)
... |
local configs = require 'nvim_lsp/configs'
local util = require 'nvim_lsp/util'
configs.terraformls = {
default_config = {
cmd = {"terraform-lsp"};
filetypes = {"terraform"};
root_dir = util.root_pattern(".terraform", ".git");
};
docs = {
package_json = "https://raw.githubusercontent.com/hashicor... |
-- This script parses the request body and assembles a $body_cache_key
-- variable containing the SOAP request body parameters.
local pp = require'pp'
local expat = require'expat'
local pp_format = pp.format
local ngx_req = ngx.req
local ngx_log = ngx.log
local ngx_DEBUG = ngx.DEBUG
local ngx_NOTICE = ngx.NOT... |
if (true) then return end
local irisPairs = {
1020,
1021,
}
local vaultDoor = 1029
hook.Add("InitPostEntity", "mapmodded", function()
for k, v in ipairs(ents.GetAll()) do
local hammerID = v:GetMapID()
if (table.hasValue(irisPairs, hammerID)) then
-- for shortage of the time
... |
-- Internal register
local _class={}
function class(base)
local class_type={}
class_type.__type = 'class'
class_type.ctor = false
local vtbl = {}
_class[class_type] = vtbl
setmetatable(class_type,{__newindex = vtbl, __index = vtbl})
if base then
setmetatable(vtbl,{__ind... |
--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is di... |
local addonName, addon = ...
local module = addon:CreateModule("Unit Frames")
module.defaultSettings = {
x = 350,
y = 100,
scale = 1,
frameSpacing = 20,
statusTextScale = 1,
classColors = true,
hideNames = false,
}
module.optionsTable = {
scale = {
order = 1,
type = "range",
name = "Sca... |
local ADDON, Addon = ...
local Util = Addon.Util
local function eventHandlerWhisper(self, event, msg, from)
Addon:AddAllItems(msg, from, from)
end
local function eventHandlerBNChat(self, event, msg, sender, languageName, channelName, playerName2, specialFlags, zoneChannelID, channelIndex, channelBaseName, unused, ... |
require'visimp'{
defaults = {
foldmethod = 'marker'
},
diagnostics = {},
gitsigns = {},
latex = {
tectonic = true
},
languages = {
'bash',
'c',
'latex',
'python'
},
lspsignature = {},
outline = {},
snippet = {},
theme = {'haishanh/night-owl.vim', 'night-owl', 'dark'}
}
... |
local versionNumber = "1.2"
function widget:GetInfo()
return {
name = "Ghost Site",
desc = "[v" .. string.format("%s", versionNumber ) .. "] Displays ghosted buildings in progress and features",
author = "very_bad_soldier",
date = "April 7, 2009",
license = "GNU GPL v2",
layer... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
local UpdateManager = class('UpdateManager')
local utils = require('utils.utils')
function UpdateManager:ctor(...)
end
function UpdateManager:startCheckUpdate(callback)
local this = self
print('storagePath: ', cc.FileUtils:getInstance():getWritablePath() )
local am = c... |
pagenumber = 0
local file = io.open(tex.jobname..".fht", "r")
io.input(file)
local pages_ftn_ht = {}
local has_pages_ftn_ht = false
for line in file:lines() do
local line_arr = {}
for i in string.gmatch(line, "%S+") do
table.insert(line_arr, tonumber(i))
end
table.insert(pages_ftn_ht, line_arr)
ha... |
local Registry = {}
local self = Registry
Registry.new_objects = {}
Registry.last_objects = {}
function Registry.initialize(preload)
if not self.preload then
self.base_scripts = {}
local chapter = Kristal.getModOption("chapter") or 2
Game.chapter = chapter
for _,path in ipairs(Util... |
somatorio=function(month)
local result = 0
for val = 1,month do
if month <= month then
local p = 1
month = month - 1
p = p + month
result = result + p
end
end
return result
end
wesley_safadao=function(birthday)
if type(birthday)=="string" then
local day,month,year = birthday:match('(%d*)/(%d+)/*(... |
LinkLuaModifier('modifier_abaddon_borrowed_time_lua_active', 'heroes/abaddon/borrowed_time', LUA_MODIFIER_MOTION_NONE)
ability_borrowed_time = class({})
function ability_borrowed_time:OnSpellStart()
self:GetCaster():AddNewModifier(self:GetCaster(), self, 'modifier_abaddon_borrowed_time_lua_active', {
dura... |
object_tangible_holiday_love_day_rewards_11_shared_love_day_2011_painting = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/holiday/love_day/rewards_11/shared_love_day_2011_painting.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_holiday_love_day_rewards_11_shared_love_day_2011... |
--------------------------------------
-- LootManager
--------------------------------------
-- Datastructure used by master looter to manage loot items and to determine winners
--------------------------------------
-- DEFINITION + CONSTRUCTOR
--------------------------------------
LootManager = {
master_looter = nil... |
require("helper")
sta = {}
local sta_tmr
local change = true
function sta.setTimer(input_tmr)
sta_tmr = input_tmr
end
function sta.setChange(val)
change = val
end
function sta.setup()
if change then
wifi.sta.config(helper.getConfig().sta)
change = false
elseif wifi.sta.getip() ~= ... |
object_ship_twing = object_ship_shared_twing:new {
}
ObjectTemplates:addTemplate(object_ship_twing, "object/ship/twing.iff")
|
-- Deal50: A game inspired by the TV show
-- Developed by Joaquin
-- Final project for GD50 2020
Banker = Class{}
function Banker:init(def)
-- Grab cases
self.cases = def.cases or {}
-- Grab number of cases to open
self.casesToOpen = def.casesToOpen or 6
-- Count the number of unopened cases and... |
local PANEL = {}
AccessorFunc( PANEL, "m_pMenu", "Menu" )
AccessorFunc( PANEL, "m_bChecked", "Checked" )
AccessorFunc( PANEL, "m_bCheckable", "IsCheckable" )
function PANEL:Init()
self:SetContentAlignment( 4 )
self:SetTextInset( 30, 0 ) -- Room for icon on left
self:SetTextColor( Color( 10, 10, 10 )... |
-- Save Player Data to Saved Variables
--Solvent Proficiency, Metalworking, Tailoring, (Aspect Improvement, Potency Improvement), Recipe Quality, Recipe Improvement, Woodworking
local matchNameList1 = {GetString(ESOA_FULL_SUB_SOLV), GetString(ESOA_FULL_SUB_METAL), GetString(ESOA_FULL_SUB_TAIL), GetString(ESOA_FULL_... |
require "torch"
if #arg < 1 then
print[[
Expects at least one package to require.
Use -lclassic to monitor classic classes instead. (see github.com/deepmind/classic)")
Usage:
th [-lclassic] generate.lua output_mode package1 [package2 [package3 ...] ]
where output_mode is htmld3force, htmld3tree. See e.g. htmld3tr... |
if (redis.call('exists', KEYS[1]) == 1) then
local stock = tonumber(redis.call('get', KEYS[1]));
if (stock > 0) then
redis.call('incrby', KEYS[1], -1);
return stock;
end;
return 0;
end; |
require("true-zen").setup {
ui = {
top = {
showtabline = 0,
},
left = {
number = true,
},
},
modes = {
ataraxis = {
left_padding = 3,
right_padding = 3,
top_padding = 1,
bottom_padding = 0,
auto_padding = false,
},
},
}
|
--
-- trigger_mesecons
--
-- A simple Minetest mod that allows the trigger mod to power mesecons machines.
--
-- Most mesecons machines do not require this, they can be used directly with
-- triggers.
--
-- MIT License
--
-- Copyright © 2017 by luk3yx
--
-- Permission is hereby granted, free of charge, to any person... |
Impound = {}
--[[ Functions: Impound ]]--
function Impound:Update()
if not self:CanImpound() then
if self.target then
self.target:StopImpound()
end
return
end
for entity, marked in pairs(Marking.objects) do
local coords = GetEntityCoords(entity)
local siteId, site = self:GetSite(coords)
if siteId ~... |
fx_version 'bodacious'
game 'gta5'
author 'The Owls - Nosmakos'
description 'Discord Management (Hooking Logs)'
version '1.0.0'
server_script 'server.lua'
|
local _R = debug.getregistry()
function RPGM.Classes.BuyableItemBase(tbl, name, category, command, model, order, extra, functions, price, max, teamsAllowed)
tbl = RPGM.Classes.ItemBase(
tbl or setmetatable({}, _R["RPGMBuyableItemBase"]),
name, category, command, model, order, extra, functions
... |
require 'class'
api = require('api')
-- https://bitbucket.org/AndyZe/pid/src/31105f05b463573c020800d2cef81307d9a98579/src/controller.cpp?at=master&fileviewer=file-view-default
local LowPassFilter = class(function(self, sample_rate, cutoff_frequency)
if(sample_rate == nil) then
sample_rate = 1
end
... |
---------------------------------------------------------------------
-- PostgreSQL specific tests and configurations.
-- $Id: postgres.lua,v 1.2 2006/01/25 19:15:21 tomas Exp $
---------------------------------------------------------------------
table.insert (CUR_METHODS, "numrows")
table.insert (EXTENSIONS, numrows... |
---@class GenericInMethod<T>
---@field a T
local GenericInMethod = {}
---@param arg T
function GenericInMethod:colonMethod(arg)
---@type T
local thing
thing = self.a
end
---@param arg T
function GenericInMethod.dotMethod(arg)
---@type T
local thing
thing = self.a
end
---@param arg T
Generic... |
function get()
local data = {}
data.house = db:singleQuery([[
SELECT c.name AS bidname, b.bid, b.bid_end, b.last_bid, a.name AS ownername, b.name, b.rent, b.size, b.beds, b.town_id, b.id FROM houses b
LEFT JOIN players a ON a.id = b.owner
LEFT JOIN players c ON c.id = b.highest_bidder
WHERE b.... |
local M = {}
local memory = _G.memory
local luap = require 'luap'
local config = require 'config'
local draw = require 'draw'
local smw = require 'game.smw'
local u8 = memory.readbyte
local s16 = memory.readsword
local OPTIONS = config.OPTIONS
local screen_coordinates = smw.screen_coordinates
local WRAM = smw.WRAM
l... |
-- We are using PCH, so you must disable PCH on the protobuf files, and enable generation on stdafx.cpp
-- note[0]
-- It appears that by messing with the output directories, VS doesn't start the binary in the right place
-- when debugging. If you simply double click the Driver.exe, for example, it will find the plug... |
--The MIT License (MIT)
--
--Copyright (c) 2016 Jaap Braam
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the rights
--to use, copy, modi... |
if mcbPacker then --mcbPacker.ignore
mcbPacker.require("s5CommunityLib/comfort/table/KeyOf")
end --mcbPacker.ignore
ObserverInfo = {ObservedPlayers = {}, ObservedResearch = {}, ObservedUpgrade = {}, ShowLines = {}}
function ObserverInfo.InitIfLocalSpecForAllPlayers(guipath)
if GUI.GetPlayerID()==17 then
... |
local json = require 'cjson'
json.decode_array_with_array_mt(true)
local jsonschema = require 'resty.ljsonschema'
describe("[string coercion]", function()
describe("number:", function()
local schema = {
type = "number",
minimum = 1.1,
maximum = 3,
exclusiveMinimum = true,
}
... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
local dict = require"socket.dict"
print(dict.get("dict://localhost/d:teste"))
for i,v in pairs(dict.get("dict://localhost/d:teste")) do print(v) end
|
-- notify.lua -- Desktop notifications for mpv.
-- Just put this file into your ~/.mpv/lua folder and mpv will find it.
--
-- Copyright (c) 2014 Roland Hieber
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to de... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
--
-- One-liner description of a type.
Docstrings = class.class(KaitaiStruct)
function Docstrings:_init(io, parent, ro... |
local Angle = require('neural.angle')
local GPS = require('gps')
local Mobs = require('neural.mobs')
local ni = require('neural.interface')
local Point = require('point')
local Util = require('util')
local os = _G.os
local RADIUS = 13
local ROTATION = math.pi / 16
local uid = ni.getID and ni.getID() o... |
--[[
Event Handler
Creates and passes events to objects that have registred.
]]
local lib
local table_copy
local event_handler
local event_prop_meta
local handler_compare = function(first, second)
return first[3] < second[3]
end
event_handler = {
auto_hook = {},
event = {},
events = {},
event_create = function... |
local staticRuntime = ...
return {
include = function()
includedirs "../vendor/minhook/include/"
end,
run = function()
language "C"
kind "StaticLib"
if staticRuntime then
staticruntime "On"
end
local minhook_dir = "../vendor/minhook/src/"
files_project(minhook_dir) {
"buf... |
require("settings")
require("keymapps")
require("plugins")
require("lsp-config")
|
-- This test file expects to be ran from 'run.lua' in the root Penlight directory.
local dir = require( "pl.dir" )
local file = require( "pl.file" )
local path = require( "pl.path" )
local asserteq = require( "pl.test" ).asserteq
asserteq(dir.fnmatch("foobar", "foo*bar"), true)
asserteq(dir.fnmatch("afoobar", "foo*ba... |
local resourcesPrefix = ARGV[1]
local collectionsPrefix = ARGV[2]
local deltaResourcesPrefix = ARGV[3]
local deltaEtagsPrefix = ARGV[4]
local expirableSet = ARGV[5]
local minscore = tonumber(ARGV[6])
local maxscore = tonumber(ARGV[7])
local confirmCollectionDelete = ARGV[8]
local deleteRecursive = ARGV[9]
loca... |
print("HR Events")
local isBNW = (GameInfoTypes.UNITCOMBAT_SUBMARINE ~= nil);
local isEEraExt = (GameInfoTypes.UNIT_EE_CUIRASSIER ~= nil);
function JFD_IsUsingPietyPrestige()
local pietyPrestigeModID = "eea66053-7579-481a-bb8d-2f3959b59974"
local isUsingPiety = false
for _, mod in pair... |
-- QWERTYSHR
local assert = require "lib.assert"
local inspect = require "lib.inspect"
local layout = require "lib.layout"
local shr = require "layouts.jp109.SHR"
return layout.new {
name = "QWERTYSHR",
build = function (model, keytable, options)
local K = model:map_to_key()
local C = model:map_to_char()
... |
RegisterClientScript()
local vec2meta = RegisterMetatable("vec2")
vec2meta.__index = vec2meta
function vec2meta:Distance(vec)
return (self - vec):Length()
end
function vec2meta:DistanceTest(vec, distance)
return self:SquaredDistance(vec) < distance*distance
end
function vec2meta:GetNormalized()
local length = se... |
pg = pg or {}
pg.equip_data_by_quality = {
{
gear_score_addition = 5,
equip_quality = 1,
gear_score = 30,
destory_resource_ratio = 1
},
{
gear_score_addition = 8,
equip_quality = 2,
gear_score = 50,
destory_resource_ratio = 2
},
{
gear_score_addition = 10,
equip_quality = 3,
gear_score = 80,
... |
--------------------------------
-- @module ClippingNode
-- @extend Node
-- @parent_module cc
--------------------------------
-- Inverted. If this is set to true,<br>
-- the stencil is inverted, so the content is drawn where the stencil is NOT drawn.<br>
-- This default to false.
-- @function [parent=#ClippingNode]... |
local UpvalueHacker = require("tools/upvaluehacker")
local AddPrefabPostInit = AddPrefabPostInit
GLOBAL.setfenv(1, GLOBAL)
AddPrefabPostInit("pigking", function(inst)
if not TheWorld.ismastersim then return end
inst:DoTaskInTime(0, function(inst) -- Compatible with Mio the Nightmare Eater
local on_trad... |
function widget:GetInfo()
return {
name = "CaretakerRefresher",
desc = "Refreshes caretaker jobs prioritizing repair and reclaim. Version v0.3",
author = "zenfur, terve886",
date = "2019",
license = "MIT",
layer = 11,
enabled = true
}
end
options_path = '... |
-- List of locks
LOCKS_ARRAY =
{
"NONE",
"PIGGIFTS",
"TREES",
"SPIDERDENS",
"ROCKS",
"FARM",
"MEAT",
"BEEHIVE",
"KILLERBEES",
"PIGKING",
"MONSTERS_DEFEATED",
"HARD_MONSTERS_DEFEATED",
"SPIDERS_DEFEATED",
"BASIC_COMBAT",
"ADVANCED_COMBAT",
"ONLYTIER1",
"TIER1",
"TIER2",
"TIER3",
"TIER4",
"TIER5",... |
local dropList = {}
RegisterNetEvent("b03461cc:pd-inventory:remove")
AddEventHandler("b03461cc:pd-inventory:remove",function(zone, id)
if dropList[zone][tostring(id)] then
dropList[zone][tostring(id)] = nil
end
end)
RegisterNetEvent("b03461cc:pd-inventory:createForAll")
AddEventHandler("b03461cc:pd-inventory:crea... |
-- Tests that work in E3. With game config of E3.
-- Tests are under scripts/test/e3 and all files must be in scripts/test/e3/init.lua
path = 'scripts'
if config.install then
path = config.install .. '/' .. path
package.path = package.path .. ';' .. config.install .. '/lunit/?.lua'
--needed to find lunit ... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "DebugUIs/DebugMenu/Base/ISDebugSubPanelBase";
---@class ISStatsAndBody : ISDebugSubPa... |
char = game.Players.acb227.Character
function spark()
Hit = char.Head.CFrame
pcall(function() workspace.Guideline:remove() end)
local P = Instance.new("Part")
P.Name = "Guideline"
local Place0 = workspace.Visualist.Head.CFrame
P.formFactor = 0
P.Size = Vector3.new(1,1,(Place0.p - Hit.p).magnitude)
P.CFram... |
-- Make sure Graphite is in our path
-- Only these examples need to do this
if (not __GRAPHITE_IN_PATH) then
__GRAPHITE_IN_PATH = true
package.path = package.path .. ";../?/init.lua"
end
--[[
Graphite: Simple OOP
Graphite provides an expressive OOP implementation.
For inheritance, see easy-oop-inhertiance
]]
lo... |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local CDb = require "include.db"
local config = require "game.config"
local timetool = require "include.timetool"
local rankMgr = require "manager.rankMgr"
local roleMgr = require "manager.roleMgr"
... |
EditorConsole = EditorConsole or class(EditorPart)
function EditorConsole:init(parent, menu)
self._parent = parent
self._options_menu = menu:Menu({
name = "console_options",
background_color = BeardLibEditor.Options:GetValue("BackgroundColor"),
auto_height = true,
offset = 0,
... |
local class = require "xgame.class"
local assert = assert
local next = next
local pairs = pairs
local tostring = tostring
local ANONYMOUS = {}
local hashlist = {}
local Dispatcher = class("Dispatcher")
function Dispatcher:ctor()
self._listeners = {}
end
function Dispatcher:addListener(event, listener, owner, p... |
--[[
____________________________________________________________________________________________________________________________________________________________________________
@CloneTrooper1019, 2014-,2015 <3
(Some code provided by Mark Langen, also known as ... |
iterate = dofile('utils.lua').iterate
test_run = require('test_run').new()
test_run:cmd("push filter '(error: .builtin/.*[.]lua):[0-9]+' to '\\1'")
# Tree single-part unique
space = box.schema.space.create('tweedledum')
idx1 = space:create_index('primary', { type = 'tree', parts = {1, 'string'}, unique = true})
-- Ha... |
local cjson = require "cjson"
local fernet = require "resty.fernet"
local function readfile(path)
local file = io.open(path, "rb")
if not file then return nil end
local content = file:read("*a")
file:close()
return content
end
local function parse_time(ts)
local pattern = "(%d+)-(%d+)-(%d+)T(%d+):(%d+):... |
--[=[
MIT License
Copyright (c) 2016 Johannes Westhuis, Alexander Schulz
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights... |
---------------------------------------------------------------
-- Widget tracking
---------------------------------------------------------------
-- Used to track and bind interface widgets to the controller.
-- Necessary since widgets might be created at a later time.
local widgetTrackers, IsFrameWidget = {}, C_Widg... |
--性能测试
--https://github.com/lulersoft/ME
local testui2={}
local this
local gameObject
local transform
local colors={Color.red, Color.yellow, Color.blue, Color.white, Color.black, Color.cyan}
function testui2.Start()
this=testui2.this
gameObject=testui2.gameObject
transform=testui2.transform
this.usingUpdate=fa... |
function start (song)
strumLine1Visible = false
end
|
local login_fillInfo=
{
name="login_fillInfo",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="shiled",type=1,typeName="Image",time=89955743,report=0,x=335,y=205,width=64,height=64,visible=1,fillParentWidth=1,fillPar... |
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* client\main\admin_server.lua
*
* Original File by lil_Toady
*
**************************************]]
aServerTab = {
Weathers = {},
WeatherMax = 255,
glitches = {
QuickReload = 'Quick Reload',
FastMove = 'Fa... |
local replicated = game:GetService("ReplicatedStorage").CameraSystem
--// Buttons
script.Parent.Buttons.Blackout.MouseButton1Click:Connect(function()
if (replicated.Shared.BlackoutEnabled.Value == true and replicated.Shared.BlackoutColor.Value ~= Color3.fromRGB(0,0,0)) or replicated.Shared.BlackoutEnabled.Value == f... |
----------------------------------------------------------------------------------------------------
-- localized English (main) strings
--
--get the AddOn engine
local AddOnName = ...;
--force localization to Spanish (only for testing)
--_G.GAME_LOCALE = "esES"
--prepare locale
local L = LibStub("AceLocale-3.0"):Ne... |
local block={}
local function Block(id,meta)
if meta == nil then meta=0 end
return meta * 0x1000 + id
end
local function unBlock(value)
return value % 0x1000, math.floor(value / 0x1000)
end
block.AIR =Block(0)
block.STONE =Block(1)
block.GRASS =Block(2)
block... |
--
-- centrifuge c1 c2 c3
-- module type s4 s5 s6
-- crafting_speed 58.8 87.6 123.6
-- energy_source.emissions_per_minute 47.55 53.8 ... |
texts = nil
errored = false
checkedAll = false
data = nil
modslist = {}
index = 1
timer = nil
versionIndex = {}
function init()
local passed, err = pcall(function()
data = root.assetJson("/zb/updateInfoWindow/data.config")
modslist = status.statusProperty("zb_updatewindow_pending", {}) or {}
widget.setButto... |
--- A clickable button.
-- @classmod Button
-- @usage -- Create an empty button that prints when it is clicked
-- local button = Button(0, 0, 100, 100)
-- button.onClick = function(component, button)
-- print("Clicked with mouse button " .. button)
-- end
Button = class(Component)
--- The color of the outer border of... |
wait(0.016666666666667)
Effects = {}
local Player = game.Players.localPlayer
local Character = Player.Character
local Humanoid = Character.Humanoid
local mouse = Player:GetMouse()
local m = Instance.new("Model", Character)
m.Name = "WeaponModel"
local LeftArm = Character["Left Arm"]
local RightArm = Character["Right A... |
local stabilize = require "stabilize"
stabilize.setup {
force = true, -- stabilize window even when current cursor position will be hidden behind new window
forcemark = nil, -- set context mark to register on force event which can be jumped to with '<forcemark>
ignore = { -- do not manage windows matching these ... |
-- Helper module for testing intel_mp driver receive
module(..., package.seeall)
local intel = require("apps.intel_mp.intel_mp")
local basic = require("apps.basic.basic_apps")
local ffi = require("ffi")
local C = ffi.C
function test(pciaddr, qno, vmdq, poolno, macaddr, vlan)
local c = config.new()
if vmdq then... |
local config = require('__shared/config')
require('parachute-events')
local isChecking = false
local sinceLastCheck = 0
function startChecking()
isChecking = true
end
function stopChecking()
isChecking = false
end
Events:Subscribe('LocalPlayer:FreefallBegin', startChecking)
Events:Subscribe('LocalPlayer:Parachu... |
local mod = get_mod("rwaon_talents")
------------------------------------------------------------------------------
--[[mod:add_talent("dr_ironbreaker", 2, 3, "rwaon_bardin_ironbreaker_movespeed_on_charged_attacks", {
num_ranks = 1,
description_values = {
{
value_type = "percent",
... |
AddCSLuaFile()
SWEP.Base = "weapon_prop_powerup_base"
SWEP.Name = "Stack"
SWEP.PrintName = "Stack"
SWEP.AbilityUsableBeforeHuntersReleaed = true
SWEP.AbilityDescription = "Stack the Prop you're hold on top of you for better hiding."
function SWEP:Ability()
if CLIENT then return end
local ply = self:GetOwner(... |
local SP_URL = 'https://localhost'
return {
key_attribute_name = "EmailAddress",
redirect = {
url_after_login = "/",
url_after_logout = "/"
},
request = {
idp_dest_url = "https://idp.ssocircle.com:443/sso/SSORedirect/metaAlias/publicidp",
sp_entity_id = SP_URL .. '/sso',... |
-- Lua调用C++
local mod = require('mylua')
print(mod.add(1, 2))
local obj = mod.Object()
obj:setName('paoqi')
obj:setSum(648)
content = string.format('Name: %s, Sum: %d', obj:getName(), obj:getSum())
print(content)
|
death_watch_bloodguard = Creature:new {
objectName = "@mob/creature_names:mand_bunker_dthwatch_red",
randomNameType = NAME_GENERIC,
randomNameTag = true,
socialGroup = "death_watch",
faction = "",
level = 121,
chanceHit = 4,
damageMin = 745,
damageMax = 1200,
baseXp = 11390,
baseHAM = 50000,
baseHAMmax = 50... |
-- mod-version:2 -- lite-xl 2.0
local core = require "core"
local config = require "core.config"
local command = require "core.command"
local common = require "core.common"
local console = require "plugins.console"
local keymap = require "core.keymap"
-- This plugin requires the console plugin to work. It can be found... |
require "ffi".cdef [[
typedef uint16_t LuaGBAddress;
// graphics/palette
typedef uint8_t LuaGBPaletteColor[4];
typedef struct _LuaGBPalette {
LuaGBPaletteColor dmg_colors[4];
LuaGBPaletteColor bg[4], obj0[4], obj1[4];
LuaGBPaletteColor color_bg[8][4];
uint8_t color_bg_raw[64], color_obj_raw[64];
u... |
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