content stringlengths 5 1.05M |
|---|
local domains = require("sample_domains")
write_result("domain, ip, error")
for _, domain in pairs(domains) do
log("Looking up " .. domain)
address, err = dns_lookup(domain)
if err then
log("Error looking up " .. domain .. ": " .. err)
write_result(domain .. ",, " .. err)
else
write_result(domain .... |
-- 业务路由管理
local userRouter = require("app.routes.user")
return function(app)
-- simple router: hello world!
app:get("/hello", function(req, res, next)
res:send("hi! welcome to lor framework.")
end)
-- simple router: render html, visit "/" or "/?name=foo&desc=bar
app:get("/", function(req,... |
items = {1,2,3,4,1,2,3,4,"bird","cat","dog","dog","bird"}
flags = {}
io.write('Unique items are:')
for i=1,#items do
if not flags[items[i]] then
io.write(' ' .. items[i])
flags[items[i]] = true
end
end
io.write('\n')
|
require 'Snake'
require 'Fruit'
push = require 'push'
VIRTUAL_WIDTH = 960
VIRTUAL_HEIGHT= 540
WINDOW_WIDTH = 1280
WINDOW_HEIGHT = 720
function love.load()
-- Set the window title to Snake
love.window.setTitle('Snake')
-- Pixelated filter
love.graphics.setDefaultFilter('nearest', 'nearest')
-- Set the wi... |
-- radyjko by Neyo ! :D
addEventHandler ( "onVehicleEnter", root, function(plr,lel,...)
local veh = getPedOccupiedVehicle(plr)
local id = getElementData(veh,"vehicle:id")
if not id then return end
outputChatBox("* Aby dodać stacje radiowe wpisz /radio.", plr)
outputChatBox("* Aby wybrać stacje radiowe użyj scrolla."... |
-----------------
local radius = 20
Interface:create_slider('houses', 0, 100, 1, 22)
Interface:create_slider('people', 10, 1000, 1, 25)
-- In tick 0, all the agents are in the center of the grid, so we only have to divide 360º by
-- the number of agents to obtain the degrees of separation between agents (step).
-- On... |
return require "snownet.profile" |
-- Remove file
res = file.open("test.lua", "w");
while true do
if(res == false) then
print("Open file failed");
break;
end
file.close();
file.remove("test.lua"); -- remove file
break;
end
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
AddCSLuaFile()
SWEP.PrintName = "Имперский стальной двуручный меч"
SWEP.Slot = 2
SWEP.SlotPos = 1
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
SWEP.Category = "WitcherRP"
SWEP.Author = ""
SWEP.Base = "nut_claymore_base"
SWEP.Instructions = ""
SWEP.Contact = ""
SWEP.Purpose = ""
SWEP.ViewModelFOV =... |
return require("null-ls.builtins").code_actions.eslint.with({
name = "eslint_d",
command = "eslint_d",
meta = {
url = "https://github.com/mantoni/eslint_d.js",
description = "Injects actions to fix ESLint issues or ignore broken rules. Like ESLint, but faster.",
},
})
|
--|> SIMPLEX | Easy-to-use interaction system <|--
-- ShutoExpressway
-- Registers global variables for the server.
-- Side note: _G IS NOT BAD IN MOST CASES WeirdChamp
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
local SIMPLEX_FOLDERS = {
sha... |
object_tangible_npe_npe_sign_hangar_1 = object_tangible_npe_shared_npe_sign_hangar_1:new {
}
ObjectTemplates:addTemplate(object_tangible_npe_npe_sign_hangar_1, "object/tangible/npe/npe_sign_hangar_1.iff")
|
--[[
© 2021 Tony Ferguson, do not share, re-distribute or modify
without permission of its author ( devultj@gmail.com - Tony Ferguson, http://www.tferguson.co.uk/ )
]]
dHeists.cctv = dHeists.cctv or {}
util.AddNetworkString( "dHeists_ViewCCTV" )
function dHeists.cctv.viewCCTV( player, entity )
if player... |
local function matrix_multiply(a, b)
if a.matrix_width ~= b.matrix_height then error("invalid matrix sizes", 2) end
local m = {}
m.matrix_height = a.matrix_height
m.matrix_width = b.matrix_width
for y=0,a.matrix_height-1 do
for x=0,b.matrix_width-1 do
local sum = 0
fo... |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
return function(set, func)
if func == nil then return #set end
local c = 0
for _, v in ipairs(set) do
if func(v) then c = c + 1 end
end
return c
end |
--鬼屠夫
local m=14010028
local cm=_G["c"..m]
function cm.initial_effect(c)
--SpecialSummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCA... |
local Position = {}
Position.new = function()
local self = Position
return self
end
Position.init = function(self, bin, display)
self.bin = bin
self.display = display
end
Position.movePosition = function(self, parameter)
local resultMovePosition = self.bin.window:movePosition(parameter)
if not self.bin.... |
--[[
TheNexusAvenger
Tests for VRSurfaceGui.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local NexusVRCore = require(game:GetService("ReplicatedStorage"):WaitForChild("NexusVRCore"))
local NexusWrappedInstance = NexusVRCore:GetResource("NexusWrappedInstance")
local VRSurfaceGui = NexusVRCore:GetResourc... |
-----------------------------------
-- Area: Apollyon NE
-- Mob: Apollyon Cleaner
-----------------------------------
local ID = require("scripts/zones/Apollyon/IDs")
function onMobDeath(mob, player, isKiller, noKiller)
if isKiller or noKiller then
local mobID = mob:getID()
local battlefield = mob... |
----------------------------------------
-- Sassilization
-- http://sassilization.com
-- By Sassafrass / Spacetech / LuaPineapple
-- Models By Jaanus
----------------------------------------
EFFECT.RenderGroup = RENDERGROUP_BOTH
function EFFECT:Init()
if(GHOST_WALL_EFFECT) then
self:SetModel( "mo... |
function AllWords ()
local line = io.read()
local pos = 1
return function ()
while line do
local s, e = string.find(line, "%w+", pos)
if s then
pos = e + 1
return line:sub(s, e)
else
line = io.read()
... |
local xpnn_logic = {}
--牌的花色掩码
MASK_VALUE = 0x0F
MASK_COLOR = 0xF0
CARD_TYPE = {
no_niu = 0x0000, --无牛
niu1 = 0x0001, --牛一
niu2 = 0x0002, --牛二
niu3 = 0x0003, --牛三
niu4 = 0x0004, --牛四
niu5 = 0x0005, --牛五
niu6 = 0x0006, --牛六
niu7 = 0x0007, --牛七
niu8 ... |
#!/usr/bin/env lua
dofile('Penlight/penlight-scm-1.rockspec')
local out = io.open('lua-penlight.lua', 'w')
for name, file in pairs(build.modules) do
out:write(string.format("package.preload['%s'] = function()\n", name))
if name == 'pl.path' then
out:write([[
local os = {}
for k, v in pairs(_G.os) do os[k] = v e... |
--[[
© 2015 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
CW_SPANISH = Clockwork.lang:GetTable("Spanish");
CW_SPANISH["AreaDisplayRemo... |
local MinigameController = require("scenes.minigame.MinigameController")
local Controller = class("Controller", MinigameController)
-- Call self:onSuccess() when player wins
local SPEED = {
1.5, 2.5, 3.5, 4.5, 5.5
}
local THRESHOLD = 0.2
function Controller:initialize(level)
MinigameController.initialize(self, "... |
function Gluth_OnCombat(pUnit, Event)
pUnit:SendChatMessage(14, 0, "Rawr!")
pUnit:RegisterEvent("Gluth_MortalWound", 30000, 0)
pUnit:RegisterEvent("Gluth_Decimate", 105000, 0)
pUnit:RegisterEvent("Gluth_TerrifyingRoar", 20000, 0)
end
function Gluth_OnLeaveCombat(pUnit, Event)
pUnit:RemoveEvents()
end
function Gluth_... |
local level = 635041
local first_recipe = { score = 3, prev = nil, next = nil }
local second_recipe = { score = 7, prev = first_recipe, next = first_recipe }
first_recipe.prev = second_recipe
first_recipe.next = second_recipe
local first_elf = first_recipe
local second_elf = second_recipe
local last = second_recipe... |
--[[
Name: AceHook-2.1
Revision: $Rev: 17638 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceHook-2.1
SVN: http://svn.wowace.com/root/tr... |
-- from https://raw.githubusercontent.com/Stellarium/stellarium/master/skycultures/western_rey/constellationship.fab
{
--chart = "1",
{name="UMi", 7, 11767, 85822, 85822, 82080, 82080, 77055, 77055, 79822, 79822, 75097, 75097, 72607, 72607, 77055},
{name=".UMig", 1, 72607, 75097},
{name="Dra", 15, 87585, 87833... |
--モーターシェル
--Sctipt By JSY1728
function c100200203.initial_effect(c)
--"Motor Token" Summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountL... |
-----------------------------------------
-- ID: 16472
-- Item: Poison Knife
-- Additional Effect: Poison
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------
function onAdditionalEffect(player,ta... |
-- func1 comment
function myfunc1(arg1, arg2)
return 1 + cfunc1(-10, cfunc1(arg1, arg2))
end
|
-----------------------------------
-- Area: Southern SandOria [S]
-- NPC: Ulla
-- !pos -65 2 -50 80
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(508);
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(pla... |
local GUID_LAEZEL = "58a69333-40bf-8358-1d17-fff240d7fb12"
function TestComponentGeneric(componentName, expect)
local ch = Ext.GetCharacter(GUID_LAEZEL)
local component = ch[componentName]
-- FIXME - add ==, ~= operator for entities, component handles
-- expect.Entity = ch
AssertEqualsProperties(e... |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
if (CLIENT) then
SWEP.Slot = 5;
SWEP.SlotPos = 5;
SWEP.DrawAmmo = false;
SWEP.PrintName = "Heal Ability";
SWEP.DrawCrosshair = true;
end
SWEP.Author = "JohnyReaper"
SWEP.Instructions = "Primary Fire: Heal";
SWEP.Purpose = "To healing people.";
SWEP.... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by apple.
--- DateTime: 2018/9/20 下午11:15
---
--- @class PreAttackEffect : NewGameObject
PreAttackEffect = NewGameObject:extend()
function PreAttackEffect:new(area,x,y,opts)
PreAttackEffect.super.new(self,area,x,y,opts)
self.duration = opts... |
------------------------------------------------------------------------------
-- Require --
------------------------------------------------------------------------------
local mysql = require("resty.mysql")
require('orm.class.global')
require("... |
--[[
-x = 1
-z = 2
+x = 3
+z = 4
]]
nilfunc = function() return end
TT1 = require("fuelCheck") -- if you don't want or need this then just remove this
if not TT1 then
refuelItself = nilfunc
end
--- config ---
blacklist = {
"chest",
"turtle"
}
veinMiningEnabled = true
--------------
-- Turn functions... |
---
-- JSON-RPC module.
--
-- @module lupidary.jsonrpc
-- @author t-kenji <protect.2501@gmail.com>
-- @license MIT
-- @copyright 2021 t-kenji
local _M = {_VERSION = '0.1.0'}
_M.__index = _M
local json = require('json')
local encode, decode = json.encode, json.decode
local sub, byte = string.sub, str... |
ITEM.name = "Refrigerator"
ITEM.description = "containerRefrigeratorDesc"
ITEM.ContainerModel = "models/props_c17/furniturefridge001a.mdl"
ITEM.price = 120 |
-- Modified by Alberto Pettarin
-- Date: 2017-01-16
-- ALPE API docs https://awesome.naquadah.org/doc/api/
-- ALPE see also https://awesome.naquadah.org/wiki/FAQ
-- ALPE see also https://wiki.archlinux.org/index.php/Awesome
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
awfu... |
local function ixActMenu()
local animation = {"/Actstand","/Actsit","/Actsitwall","/Actcheer","/Actlean","/Actinjured","/Actarrestwall","/Actarrest","/Actthreat","/Actdeny","/Actmotion","/Actwave","/Actpant","/ActWindow"}
local animationdesc = {"Stand here","Sit","Sit against a wall","Cheer","Lean against a wall","La... |
data:extend({
{type = "int-setting", name = "WHMB_update_tick", setting_type = "runtime-global", default_value = 120, minimal_value = 1, maximal_value = 8e4},
{type = "bool-setting", name = "WHMB_create_lines", setting_type = "runtime-per-user", default_value = true}
})
|
local Class = require "Utils/Class"
local ManagerBase = require "Manager/ManagerBase"
local TimerManager = Class("TimerManager", ManagerBase)
local _timeSeconds = 0.0
local _pendingTimers = {}
local _pauseTimers = {}
local _progressingTimers = {}
local _lock = false
local _delayOperations = {}
local Heap = req... |
--- === cp.adobe.aftereffects.app ===
---
--- The `cp.app` for Adobe After Effects.
local require = require
local app = require "cp.app"
return app.forBundleID("com.adobe.AfterEffects") |
local files = require 'files'
local guide = require 'parser.guide'
local lang = require 'language'
local define = require 'proto.define'
local vm = require 'vm'
local noder = require 'core.noder'
return function (uri, callback)
local ast = files.getState(uri)
if not ast then
return... |
prefixExp():runSampleTest(true, 5) |
local M = {}
M.config = function()
O.lang.docker = {
lsp = {
path = DATA_PATH .. "/lspinstall/dockerfile/node_modules/.bin/docker-langserver",
},
}
end
M.format = function()
-- TODO: implement formatter for language
return "No formatter available!"
end
M.lint = function()
-- TODO: implement l... |
radanthus_mandelatara_missions =
{
-- Missing quest text strings. Placeholder screenplay for future (npc will spawn and say "notyet" string for now
}
npcMapRadanthusMandelatara =
{
{
spawnData = { npcTemplate = "radanthus_mandelatara", x = -4.0, z = 1.6, y = -10.7, direction = -82, cellID = 1717473, position ... |
object_static_worldbuilding_structures_mun_nboo_hospital_destroyed = object_static_worldbuilding_structures_shared_mun_nboo_hospital_destroyed:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_structures_mun_nboo_hospital_destroyed, "object/static/worldbuilding/structures/mun_nboo_hospital_destroyed.iff") |
serpent = dofile("./File_Libs/serpent.lua")
https = require("ssl.https")
http = require("socket.http")
JSON = dofile("./File_Libs/JSON.lua")
local database = dofile("./File_Libs/redis.lua").connect("127.0.0.1", 6379)
local HidaarArmando_dev = io.open("HidaarArmando_online.lua")
if HidaarArmando_dev then
HidaarAr... |
local Validation = require("vr-radio-helper.state.validation")
local Globals = require("vr-radio-helper.globals")
local InterchangeLinkedDataref = require("vr-radio-helper.components.interchange_linked_dataref")
local SpeakNato = require("vr-radio-helper.components.speak_nato")
local Config = require("vr-radio-helper.s... |
getglobal game
getfield -1 ReplicatedStorage
getfield -1 Buy
getfield -1 FireServer
pushvalue -2
pushstring Cosmite
pushstring 1
pcall 3 1 0 |
local check = require "check"
local lfs = require "lfs"
local M = {}
function M.process()
if lfs.attributes(check.directory) == nil then
return print("No checks found")
end
for file in lfs.dir(check.directory) do
if file ~= '.' and file ~= '..' then
print(file)
end
... |
local ItemFunctions = require "util/itemfunctions"
local PriorityFunctions = {}
local Settings =
{
"ARMOR_SORT_PRIORITY",
"LIGHT_SORT_PRIORITY",
"STAFF_SORT_PRIORITY",
"EQUIPMENT_SORT_PRIORITY",
"FOOD_SORT_PRIORITY",
"RESOURCE_SORT_PRIORITY",
"TOOL_SORT_PRIORITY",
}
local function SetSett... |
-- Copyright (c) 2017 Phil Leblanc -- see LICENSE file
------------------------------------------------------------------------
--[[
norx - authenticated encryption with associated data (AEAD)
NORX is a high-performance authenticated encryption algorithm
supporting associated data (AEAD). It has been desig... |
lovia = require 'lovia'
love.graphics.setDefaultFilter("nearest", "nearest")
--[[
TECH DEMO THING
--]]
function newBullet(x, y)
local bullet = {}
bullet.x = x
bullet.y = y
function bullet:update(dt)
self.y = self.y - 120 * dt
end
function bullet:draw()
love.graphics.rectangle("fill", self.x, self.y, 2,... |
data:extend({
{
type = "item",
name = "concrete",
icon = "__base__/graphics/icons/concrete.png",
flags = {"goes-to-main-inventory"},
subgroup = "stone-base",
order = "b[concrete]",
stack_size = 1000,
place_as_tile =
{
result = "concrete",
condition_size = 4,
cond... |
local M = {}
local fn = vim.fn
local cmd = vim.cmd
-- TODO: Write a better more usable "autocommand" function
-- Functional wrapper for creating AutoGroups
-- function M.create_augroup(autocmds, name)
-- cmd("augroup " .. name)
-- cmd("autocmd!")
-- for _, autocmd in ipairs(autocmds) do
-- cmd("au... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local Roact = require(ReplicatedStorage.Common.Roact2)
Players.PlayerAdded:Connect(function(player)
local character = player.Character
if not character or not character.Parent then
charact... |
-- Sector A4: Avoid the Enemy Ship
obj_prim_newobj_id = 0
enemy_ping = 0
function OnInit()
Rule_Add("Rule_Init")
end
function Rule_Init()
StartMission()
Event_Start( "IntelEvent_AvoidShip" )
enemy_ping = Ping_AddSobGroup("Enemy Ship", "anomaly", "EnyGroup")
objectivesClear[currentSectorRow][currentSectorCol] = 1... |
-- Copyright (C) 2012 Yichun Zhang (agentzh)
local bit = require "bit"
local sub = string.sub
local tcp = ngx.socket.tcp
local strbyte = string.byte
local strchar = string.char
local strfind = string.find
local format = string.format
local strrep = string.rep
local null = ngx.null
local band = bit.band
local bxor = b... |
local cg = require 'CGraph'
local rand = require 'RandomWeight'
local Dense = require 'Dense'
local _ = require 'underscore'
local crossEntropy = cg.crossEntropyLoss
local function softmax(Z)
return cg.exp(Z) / cg.sum(cg.exp(Z), 1)
end
function buildConfusionMatrix(nb_classes)
local mat = {}
for i=1,nb_cla... |
#!/usr/bin/env gt
--[[
Author: Sascha Steinbiss <ss34@sanger.ac.uk>
Copyright (c) 2014-2015 Genome Research Ltd
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in a... |
local discordia = require('discordia')
discordia.extensions()
local config = require('./config.lua')
local commands = require('commands.lua')
local client = discordia.Client(config.discordia)
local correction_timeout = discordia.Stopwatch()
correction_timeout:start()
local correction_autoresponse =
[[> "Lua" (p... |
giant_fynock = Creature:new {
objectName = "@mob/creature_names:giant_fynock",
socialGroup = "fynock",
faction = "",
level = 42,
chanceHit = 0.44,
damageMin = 345,
damageMax = 400,
baseXp = 4188,
baseHAM = 10000,
baseHAMmax = 12000,
armor = 0,
resists = {30,30,30,30,30,30,30,30,-1},
meatType = "meat_avian"... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LootPlan = require(ReplicatedStorage.Scripts.Modules.LootPlan)
----
local materialPlan = LootPlan.new("single")
materialPlan:AddLoot("Wrinkled Leather", 20)
materialPlan:AddLoot("Plastic Sheet", 20)
materialPlan:AddLoot("Dented Metal", 10)
materialPl... |
--[[
Conditions.lua
@Author : DengSir (tdaddon@163.com)
@Link : https://dengsir.github.io
]]
local ns = select(2, ...)
local Addon = ns.Addon
local Util = ns.Util
local Round = ns.BattleCacheManager:GetModule('Round')
local Played = ns.BattleCacheManager:GetModule('Played')
local function getOpponent(own... |
local id = KEYS[1]
local data = ARGV[1]
local retJson = redis.call('get', id)
local dataSource = cjson.decode(data)
if retJson == false then
retJson = {}
else
retJson = cjson.decode(retJson)
end
for k,v in pairs(dataSource) do
retJson[k] = v
end
redis.call('set', id, cjson.encode(retJson))
retur... |
Vote = {}
Vote.__mt = {__index = Vote}
Vote.elMap = {}
addEvent("onVoteFinish")
addEvent("vote_onPlayerVote", true)
function Vote:onPlayerVote(player, optIdx)
local prevOptIdx = self.players[player]
local prevOpt = prevOptIdx and self.opts[prevOptIdx]
self.players[player] = optIdx
local opt = self.o... |
__nowaiting = true
db = "127.0.0.1:2528"
db2 = "127.0.0.1:2529"
db3 = "127.0.0.1:2530"
db4 = "127.0.0.1:2531"
db5 = "127.0.0.1:2532"
|
--https://github.com/Nyapaw/lionstore
local Lionstore = {}
Lionstore.__index = Lionstore
local DATA_BUDGET = 3999000;
local Promise = require(script.Promise)
local Queue = require(script.Queue)
local spawn = require(script.spawn)
local inspect = require(script.inspect)
local TableUtil = require(script.TableUtil)
loc... |
vim.opt.completeopt = { "menu", "menuone", "noselect" }
local cmp = require "cmp"
local lspkind = require "lspkind"
local luasnip = require "luasnip"
local utils = require "util"
local t = utils.t
local fn = vim.fn
local api = vim.api
lspkind.init()
cmp.setup {
completion = {
completeopt = "menu,menuone,noinse... |
--heal unit from all wounds and damage
function healunit(unit)
if unit==nil then
unit=dfhack.gui.getSelectedUnit()
end
if unit==nil then
error("Failed to Heal unit. Unit not selected/valid")
end
for i=#unit.body.wounds-1,0,-1 do
unit.body.wounds[i]:delete()
end
unit.body.wounds:resize(0)
... |
return {
load="battle/load.lua",
doInitSDL=true,
}
|
-- Live User Interface loader
-- Part of Live Simulator: 2
-- See copyright notice in main.lua
local love = require("love")
local Util = require("util")
local Luaoop = require("libs.Luaoop")
local log = require("logging")
local uibase = require("game.live.uibase")
local ui = {list = {}}
function ui.newLive... |
Tracks = {
[1] = {
Type = 1,
Nodes = {
vector3(1084.48, 3231.45, 39.2565),
vector3(1078.58, 3230.36, 39.2948),
vector3(1072.68, 3229.27, 39.3333),
vector3(1063.83, 3227.65, 39.3894),
vector3(1054.97, 3226.04, 39.4273),
vector3(1043.17, 3223.9, 39.4553),
vector3(1031.36, 3221.78, 39.4911),
v... |
--[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2013 Kenny Shields --
--]]------------------------------------------------
local path = ...
-- central library table
loveframes = {}
-- library info
loveframes.author = "Kenny Shields"
loveframes.versio... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
-- Called when the command has been run.
local COMMAND = Clockwork.command:New("Ad... |
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_templateArmas()
local obj = GUI.fromHandle(_obj_newObject... |
local ctlStateEnum = {}
ctlStateEnum.ALL_BUTTONS = {"up", "down", "left", "right", "x", "circle", "triangle", "square", "start", "select"}
ctlStateEnum.DIRECTIONS = {"up", "down", "left", "right"}
ctlStateEnum.FACE_BUTTONS = {"x", "circle", "triangle", "square"}
ctlStateEnum.START_SELECT = {"start", "select"}
ctlState... |
-- AUTO BUILD, DON'T MODIFY!
dofile "autobuild/cocos2d-physics-types.lua"
name = "cocos2d_physics"
path = "../../frameworks/libxgame/src/lua-bindings"
headers = [[
#include "lua-bindings/lua_conv.h"
#include "lua-bindings/lua_conv_manual.h"
#include "lua-bindings/LuaCocosAdapter.h"
#include "cclua/xlu... |
--------------------------------------------------------------------------------------
-- BigFootTooltip 1.02
-- 日期: 2008-1-21
-- 作者: 独孤傲雪
-- 描述: 插件配置
-- 版权所有: 艾泽拉斯国家地理
---------------------------------------------------------------------------------------
local BFTT_ANCHOR_MAP, BFTT_RANK_MAP, BFTT_SHOW_MAP, BFT... |
return {
"const",
"seq",
"period",
"rand"
}
|
--Originally ripped from https://github.com/peterkos/LuaMIDIGraphics/blob/master/MidiParser.lua
--but heavily edited
local MIDI = require("MIDI")
score = {}
local removeNonNotes
local getBpm
local getDurationMultiplier
function score.new(filename, track)
track = track + 1 --Track 1 on the score is just BPM info
--... |
local entity = {}
entity["arcana"] = [[Strength]]
entity["spellDeck"] = {}
entity["spellDeck"][1] = [[Zan-ei]]
entity["spellDeck"][2] = [[Rebellion]]
entity["spellDeck"][3] = [[Mudo]]
entity["spellDeck"][4] = [[]]
entity["spellDeck"][5] = [[]]
entity["spellDeck"][6] = [[]]
entity["desc"] = [[Sir Tristan of Lyonesse was... |
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
local text = true
Citizen.CreateThread(function()
while true do
local sleep = 1250
local ped = PlayerPedId()
... |
-- This Lua script reads the code version of the requesting client
-- from a cookie and routes the request based on code version.
function code_vsn(txn)
local hdr = txn.http:req_get_headers()
if hdr["cookie"] == nil then
return "version1"
end
local cookie = hdr["cookie"][0]
txn.Info(txn, "Cookie: " ..... |
data:extend({
{
-- Super loader
type = "item",
name = "loader_x100",
icon_size = 32,
icon = "__X100_assembler__/graphics/icon/super-loader.png",
flags = {"goes-to-quickbar"},
subgroup = "belt",
order = "h",
place_result = "loader_x100",
stack_size = 50
},
{
type = "loader",
name = "loader_x100"... |
<li>
<div><a class='dark topic_title' href="/topic/<%- topic.id %>" title="<%- topic.title %>"><%- topic.title %></a>
</div>
</li>
|
sti = require "Simple-Tiled-Implementation"
shine = require "shine"
love.filesystem.load("player.lua")()
love.filesystem.load("input.lua")()
love.filesystem.load("evilbox.lua")()
-- Collision masks used by Box2d (1 is default ?)
playerCollisionMask = 2
evilboxCollisionMask = 3
oneMeter = 70
debugInfo = false
physic... |
-- Copyright (C) 2008-2020 Christoph Kubisch. All rights reserved.
---------------------------------------------------------
local binpath = ide.config.path.fxcbin or (os.getenv("DXSDK_DIR") and os.getenv("DXSDK_DIR").."/Utilities/bin/x86/")
local dxprofile
return binpath and {
fninit = function(frame,menuBar)
... |
object_mobile_coa_aclo_soldier_geonosian = object_mobile_shared_coa_aclo_soldier_geonosian:new {
}
ObjectTemplates:addTemplate(object_mobile_coa_aclo_soldier_geonosian, "object/mobile/coa_aclo_soldier_geonosian.iff")
|
local prefix = 'KEPSREC'
local names = {'C', 'Db', 'D', 'Eb', 'E', 'F', 'Gb', 'G', 'Ab', 'A', 'Bb', 'B'}
for i = 21, 108 do
local idx = (i % 12) + 1
local oct = math.floor(i / 12) - 1
local inp = string.format('%s%03d.wav', prefix, i)
local out = string.format('%s%d.wav', names[idx], oct)
os.exec... |
struct = {
name = "messageStruct",
fields = {
{name = "term", type = "int"},
{name = "from", type = "int"},
{name = "to", type = "int"},
{name = "type", type = "string"},
{name = "value", type = "string"}
}
}
interface = {
name = "Raft",
methods = {
receiveMessa... |
-- Natural Selection 2 'Classic Entities Mod'
-- Adds some additional entities inspired by Half-Life 1 and the Extra Entities Mod by JimWest - https://github.com/JimWest/ExtraEntitesMod
-- Designed to work with maps developed for Extra Entities Mod.
-- Source located at - https://github.com/xToken/ClassicEnts
-- lua\... |
return {
mod_description = {
en = "Shows class icon on pick ups in the order of those who need them the most"
},
useCareerIcons_CB_Name = {
en = "Use Career Icons"
},
useCareerIcons_CB_TT = {
en = "Uses a Heros career icons instead of the default career icon"
},
countBots_CB_Name = {
en = "Count Bots"
}... |
local giveSwepOnSpawn = CreateConVar("magic_give_swep", "1")
hook.Add("PlayerLoadout", "magic_GiveSwepOnSpawn", function(ply)
if giveSwepOnSpawn:GetBool()
then
ply:Give("magic")
end
end)
local notifySpellCasted = CreateConVar("magic_notify_spell_casted", "0")
hook.Add("magic_PlayerCastSpell", "not... |
local RunService = game:GetService("RunService")
RunService.RenderStepped:Connect(function()
-- check if the script is in the players character
if script.Parent:IsA("Model") and script.Parent:FindFirstChild("Humanoid") then
if not script.Parent:FindFirstChildWhichIsA("Shirt") then
local shirt = Instance.new("Sh... |
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