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local E, L = unpack(ElvUI) -- Import Functions/Constants, Config, Locales local S = E:NewModule('NewFunc', 'AceEvent-3.0') SPLASH_SCREENS['singleFunc'] = { id = 1, questID = nil, leftTex = "splash-601-topleft", rightTex = "splash-601-right", bottomTex = "splash-601-botleft", header = 'EUI '..L['singleFunc'], ...
vim.opt.list = true vim.opt.listchars:append("space: ") vim.cmd [[highlight IndentBlanklineIndent1 guifg=#E06C75 gui=nocombine]] vim.cmd [[highlight IndentBlanklineIndent2 guifg=#E5C07b gui=nocombine]] vim.cmd [[highlight IndentBlanklineIndent3 guifg=#98C379 gui=nocombine]] vim.cmd [[highlight IndentBlanklineIndent4 gu...
data:extend( { --shell-brick { type = "ammo", name = "piercing-shotgun-shell-brick", icon = "__Advanced-Tanks__/graphics/icons/shell-brick.png", flags = {"goes-to-main-inventory"}, ammo_type = { category = "shotgun-shell", target_type = "direction", source_effec...
local E = {vars = {}, defs = {}} E.macros = { ';\n',-- ')', '~', '=', '?', '|', '&', } E.operators = { '+%-', '/*×÷%%', '%^', } function E.eval(expression) if expression == '()' then return io.read() end if expression:find('^ *[0-9,]+%.?[0]* *$') then return (expression:gsub...
DefineClass.OrbitalProbe = { __parents = { "BaseBuilding", "CityObject", "Shapeshifter", "PinnableObject" }, flags = { efWalkable = false, efCollision = false, efApplyToGrids = false }, properties = { { id = "display_name", default = T(3525, "Orbital Probe") }, { id = "display_icon", default = "UI/Icons/Building...
local adns = require "net.adns"; local rbl = module:get_option_string("registration_rbl"); local function reverse(ip, suffix) local a,b,c,d = ip:match("^(%d+).(%d+).(%d+).(%d+)$"); if not a then return end return ("%d.%d.%d.%d.%s"):format(d,c,b,a, suffix); end module:hook("user-registered", function (event) local...
return [[ #Base text for Hungarian language [hu] lang = Magyar #Full language name AuthorText = Fordítók: Xenox, Lackó #Author text #Workshop errors Workshop.Title = Tartalom kezelő Workshop.FilesMissing = Néhány kiegészítő fájl hiányzik, vagy hibás.\nHa a Műhel...
require 'utils' _G.data = {} local all_recipes = {} function data:extend( p_recipe_list ) all_recipes = table.union(all_recipes, p_recipe_list) end require 'recipe.ammo' require 'recipe.capsule' require 'recipe.demo-furnace-recipe' require 'recipe.demo-recipe' require 'recipe.demo-turret' require 'recipe.equipment...
local M = {} function M.apply(colors) local set_highlight = require('lighthaus.utils').set_highlight set_highlight('StartifyBracket', colors.grey) set_highlight('StartifyFile', colors.green2) set_highlight('StartifyFooter', colors.grey) set_highlight('StartifyHeader', colors.cyan2) set_highlight('Startify...
-- tolua: typedef class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id$ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligation to provide maintenance, support, updates, -- enhancements, ...
-- TODO: Persist data between save and load of game? -- TODO: Add clear navigation command? if onServer() then printlog("NAV: On Server") -- Imports package.path = package.path .. ";data/scripts/lib/?.lua" require( "stringutility" ) require( "faction" ) -- Module Scoped Variables local factionNavi...
local Log = {} --- Adds a log entry using Plenary.log ---@param msg any ---@param level string [same as vim.log.log_levels] function Log:add_entry(msg, level) assert(type(level) == "string") if self.__handle then -- plenary uses lower-case log levels self.__handle[level:lower()](msg) end local status_o...
require 'plugins.galaxyline.setting'
--[[lit-meta name = "commandia" version = "0.0.1" dependencies = {} description = "A simple to use commands manager/handler for the Discord library Discordia" tags = { "discordia", "commandia", "discord", "bot", "commands" } license = "MIT" author = { name = "Bilal2453" } ]] return { Manager = require...
-- A set that acts like an array -- Uses 2 tables for O(1) lookups of keys or values ---@class ArraySet ---@field arr table<any, any> ---@field set table<any, any> local ArraySet = {} ---@param arr? table<any, any> function ArraySet.new(arr) arr = arr or {} local self = setmetatable({ arr = {}, set = {} }, Arr...
-- -*- lua -*- -- -- Module file created by Anaconda builder -- whatis([[Name : anaconda]]) whatis([[Version : 2021-03-tf2]]) help([[This is an automatically created Anaconda installation.]]) prepend_path("PATH", "/usr/local/modules/miniconda/bin/") setenv("CONDA_PREFIX", "/usr/local/modules/miniconda/")
Locales['br'] = { ['bought'] = 'você comprou ~b~1x ', ['not_enough'] = 'você não tem ~r~dinheiro suficiente~s~.', ['press_menu'] = 'Pressione ~INPUT_CONTEXT~ para acessar a loja.', ['press_menu_mafia'] = 'Pressione ~INPUT_CONTEXT~ para acessar a loja.\n~INPUT_REPLAY_SCREENSHOT~ to racket', [...
print("Including Common/Draw/* files") dofile(CommonScriptsFolder.."/Draw/CreateSprite.lua") dofile(CommonScriptsFolder.."/Draw/CreateMultiTextLine.lua")
-- If your action has no objects, do: name = prop_none and set all numerical values to 0.0". config = { newUsers = { DefaultDepartment = "civilian", DefaultRank = 0, DefaultPermissionLevel = 0 }, bindings = { interact_position = 51, -- E use_police_menu = 166, -- F5 accept_fine = 246, -- Y refuse_fin...
return {'meyerode','meyer','meys'}
if SL.Global.GameMode ~= "Casual" then return end return Def.BitmapText{ Font="Common Bold", Text=THEME:GetString("ScreenEvaluation", "PressStartToContinue"), InitCommand=function(self) self:xy(_screen.cx, _screen.cy + 170):zoom(0.55) :diffusealpha(0):shadowlength(0.5) end, OnCommand=function(self) self:sl...
local M = {} local cb_list = require'cb_list'.get_list() --list of callbacks for readings local vlring=require('vl53ring') local table_sort = table.sort --CONSTANTS local N_SENSORS = 6 local N_SENSORS_2= N_SENSORS/2 assert(N_SENSORS %2 == 0, 'median optimized for par N_SENSORS') local WIN_SIZE = 3 -- glo...
--[[ GD50 2018 Pong Remake pong-4 "The Ball Update" -- Main Program -- Author: Colton Ogden cogden@cs50.harvard.edu Originally programmed by Atari in 1972. Features two paddles, controlled by players, with the goal of getting the ball past your opponent's edge. First to 10 po...
local fb = require("swig_fribidi") local iconv = require("iconv") local text8 = "Ленивый рыжий кот شَدَّة latin العَرَبِية"; local ic = assert(iconv.open("UTF-32LE", "UTF-8")) local text = ic:iconv(text8) local nLineSize = #text/4 local pTempLogicalLine = fb.new_FriBidiCharArray(nLineSize) local pTempVisualLine = f...
local function set_alpha(name, a) local player = minetest.get_player_by_name(name) if not player then return false else local nametag_attributes = player:get_nametag_attributes() nametag_attributes.color.a = a player:set_nametag_attributes(nametag_attributes) return true end end minetest.r...
-- pluginable_mixin -- created on 2021/8/25 -- author @zoloypzuo local IPlugin = { Execute = nil; -- function userData = nil; -- void* } local PluginableMixin = Mixin(function(self) self.plugins = {} -- List[IPlugin] end) function PluginableMixin:AddPlugin(type_, ...) assert(type(type_) == "table", "...
-- credit to atom0s for help with decompiling -- Decompiled using luadec 2.2 rev: for Lua 5.1 from https://github.com/viruscamp/luadec return { EXTRA_REWARD = {}, MONTHLY_CARD = { [1001] = { ActiveReward = { { 1001002, 300 }, }, DayReward = { ...
function SFX() -- sound = love.audio.newSource("pling.wav", "static") -- the "static" tells LÖVE to load the file into memory, good for short sound effects local bgm = love.audio.newSource("src/sounds/bgm.mp3", "stream") -- the "stream" tells LÖVE to stream the file from disk, good for longer music tracks b...
--KyYay's interpolation library local self = {} local moving = {} self.loopmode = "CAP" function self.applyloopmode(t) if self.loopmode == "CAP" then return math.max(math.min(t,1),0) elseif self.loopmode == "REFLECT" then return math.min(t%2,-t%2) end return t end function self.linear(s,e,t) t = self.applylo...
local g = vim.g local stdpath = vim.fn.stdpath g.vsnip_snippet_dir = stdpath('config') .. '/vsnip' g.vsnip_filetypes = { typescript={'javascript'}, typescriptreact={'javascript'}, javascript={'javascript'}, javascriptreact={'javascript'}, gitcommit={'gitcommit'}, rust={'rust'} }
return { [13001]={animation_id=13001,move=true,move_type=1,move_speed=1000.0,attack="attack",injured="injured",hurt_effect_file="hurt_light",}, [13002]={animation_id=13002,attack="skill_sound",props_ready_file="effects_magic_attack_ready_1",props_flying_file="effects_magic_attack_sprint_1",flying_speed=1000.0,multi_pro...
include("shared.lua") include("cl_roundmanager.lua") include("cl_message.lua") include("cl_player.lua") include("cl_hud.lua") include("cl_language.lua") include("cl_menu.lua") include("cl_keymanager.lua") include("cl_derma.lua") include("cl_scoreboard.lua") function GM:PlayerFootstep(ply) return !ply:GetFootstep() -...
local assert = require "luassert.assert" local stub = require "luassert.stub" local main = require "atlas.server.main" local Server = require "atlas.server.server" local assertions = require "atlas.test.assertions" local loop = require "atlas.test.loop" local function build_mock_server() return { accept = funct...
L = LANG.GetLanguageTableReference("de") L[PIRATE.name] = "Pirat" L[PIRATE.defaultTeam] = "Team Piraten" L["info_popup_" .. PIRATE.name] = [[Du bist ein Pirat! Tu dich mit jemandem zusammen und kämpfe für Gold und Punkte.]] L["body_found_" .. PIRATE.abbr] = "Er war ein Pirat..." L["search_role_" .. PIRATE.abbr] = "Die...
#!/usr/bin/env lua-any -- Lua-Versions: 5.3 5.2 5.1 local prefix="PioneerDDJSX2." local channel={ [0]="0", "[Channel1]","[Channel2]","[Channel3]","[Channel4]" } local leftright={ "LEFT","RIGHT","LEFT","RIGHT" } local function control(c,k,d,s,m,g) local template=[[ <control> <group>@_GROUP...
solution "gmsv_fileio" language "C++" location (os.get() .. "/" .. _ACTION) flags {"Symbols", "NoEditAndContinue", "NoPCH", "StaticRuntime", "EnableSSE"} targetdir ("build/" .. os.get()) includedirs {"include/"} if (os.is("linux") or os.is("macosx")) then buildoptions {"-fPIC"} end configurations { "Rele...
function stepHit(step) if step == 1 then for i = 0, 3 do tweenPosXAngle(i, _G['defaultStrum'..i..'X'] - 1000, getActorAngle(i) - 360, 0.05, i) tweenFadeIn(i, 0, 0.05) end for i = 4, 7 do tweenPosXAngle(i, _G['defaultStrum'..i..'X'] - 275, getActorAngle(...
ENT.Base = "dronesrewrite_base" ENT.Type = "anim" ENT.PrintName = "Plasma Bomb Drone" ENT.Spawnable = true ENT.AdminSpawnable = true ENT.Category = "Drones Rewrite" ENT.UNIT = "PB" ENT.Weight = 120 ENT.Model = "models/dronesrewrite/plasmabomb/plasmabomb.mdl" ENT.DoExplosionEffect = false ENT.HealthAmount = 50 ENT....
CommonScriptsFolder="data/scripts/Common" -- подключение независимых файлов dofile(CommonScriptsFolder.."/assert.lua") dofile(CommonScriptsFolder.."/ConvertToFunction.lua") dofile(CommonScriptsFolder.."/CreateMethodForObject.lua") dofile(CommonScriptsFolder.."/TempGlobals.lua") dofile(CommonScriptsFolder.."/Get...
object_tangible_loot_creature_loot_kashyyyk_loot_minstyngar_fang_01 = object_tangible_loot_creature_loot_kashyyyk_loot_shared_minstyngar_fang_01:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_minstyngar_fang_01, "object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_fang_01...
local eonz = require 'eonz' local table = eonz.pf.table local string = eonz.pf.string local SyntaxNode = require 'eonz.lexer.syntax_node' return function(LuaParser, define_rule) define_rule { name = 'function_name', function (self) local node = self:peek({'.', ':'}, 2) and self:variable_reference() or se...
-- inserts a new beat at the correct index. -- Has several options for how to handle the associated table print() print("in insert_between, 'lam' is :", tostring(lam)) print("in insert_between, 'is_sorted' is :", tostring(lam.basic.is_sorted)) print() --local add = require(_lamroot..'src/basic_met...
-- require("prototypes.entities") data:extend({ { type = "sound", name = "nevergonnagive", filename = "__Roadrunner__/sounds/nevergonnagiveyouup.ogg", volume = 1 } })
if vim.g.did_load_filetypes and vim.g.did_load_filetypes ~= 0 then return end -- For now, make this opt-in with a global variable if vim.g.do_filetype_lua ~= 1 then return end vim.cmd [[ augroup filetypedetect au BufRead,BufNewFile * call v:lua.vim.filetype.match(expand('<afile>')) " These *must* be sourced afte...
----------------------------------- -- Area: Port Bastok -- NPC: Latifah -- Involved in Quest: Stamp Hunt ----------------------------------- require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local StampHunt = player:getQ...
local memory = require "memory" local system = require "coutil.system" newtest("stdio") -------------------------------------------------------------- do case "file" local inputpath = os.tmpname() local outputpath = os.tmpname() writeto(inputpath, "Hello world!\n") local stdin = assert(io.open(inputpath, "r")) l...
ITEM.name = "Bowl" ITEM.desc = "A dirty ceramic bowl" ITEM.model = "models/z-o-m-b-i-e/metro_2033/station_props/m33_plate_03.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.money = {1, 3}
local ffi = require "ffi" local R3E_FULL_DRIVERS = R3E_FULL_DRIVERS or 128 local R3E_SHARED_MEMORY_NAME = "$R3E" local R3E_DEFS_COMMON = [[ typedef int32_t r3e_int32; typedef float r3e_float32; typedef double r3e_float64; typedef uint8_t r3e_u8char; #pragma pack(1) typedef enum { // Major version number to...
local merge = require('./init') local t1 = {a = 'hello', b = 'world'} local t1addon = {c = 'goodbye', d = 'universe'} assert(merge(t1, t1addon), { b = 'world', d = 'universe', a = 'hello', c = 'goodbye' }) local t2 = {a = 'hello', b = 'world'} assert(merge(t2, t2), { a = 'hello', b = 'world' }) local t3 = {a = 'he...
return require('packer').startup(function() -- Packer can manage itself use 'wbthomason/packer.nvim' use 'morhetz/gruvbox' use 'tpope/vim-fugitive' use { 'nvim-telescope/telescope.nvim', requires = {{'nvim-lua/popup.nvim'}, {'nvim-lua/plenary.nvim'}} } use {'nvim-telescope/telescope-fzf-native.n...
local log = require('telescope.log') local entry_display = {} -- index are used to determine the correct order -- elements = { -- [1] = { element, max width }, -- max width should be greater than 0 -- [2] = { a, 0 } -- Use 0 to disable max width -- [3] = { b, 0 } -- If b is nil, skip this column, should skip co...
local sorters = require "telescope.sorters" local util = require("telescope._extensions.frecency.util") local my_sorters = {} local substr_highlighter = function(_, prompt, display) local highlights = {} display = display:lower() local search_terms = util.split(prompt, "%s") local hl_start, hl_end for ...
local function status_line() local mode = "%-5{%v:lua.string.upper(v:lua.vim.fn.mode())%}" local file_name = "%-.16t" local buf_nr = "[%n]" local modified = " %-m" local file_type = " %y" local right_align = "%=" local line_no = "%10([%l/%L%)]" local pct_thru_file = "%5p%%" return string.format( ...
--======================================= -- filename: squareshape.lua -- author: Shane Krolikowski -- created: Sept. 25, 2017 -- description: Square shape. --======================================= local Cell = require 'cell' local SquareShape = Class{ __includes = require 'shapes.shape' } local col...
------------------------------------------------------------------------------------------------------------ -- Cairo UI - Develop by David Lannan -- -- Design Notes: -- The aim of the UI is to provide pixel consistancy for scalable graphics. What this means is the art -- and the scalable graphics use a common mea...
padawan_spice_mom_01_convo_template = ConvoTemplate:new { initialScreen = "", templateType = "Lua", luaClassHandler = "padawan_spice_mom_01_conv_handler", screens = {} } intro = ConvoScreen:new { id = "intro", leftDialog = "@conversation/padawan_spice_mom_01:s_4f24860b", -- Hello dear, I'm a single mother and co...
package("imagemagick") set_homepage("https://imagemagick.org/script/index.php") set_description("ImageMagick is a FOSS software suite for modifying images. This does NOT provide any of the utilities. It installs the C/C++ Libraries.") add_urls("https://download.imagemagick.org/ImageMagick/download/ImageMagi...
AchievementScreenshots = Object:extend() function AchievementScreenshots:new() self.font = fonts.Anonymous_8 self.big_font = fonts.m5x7_16 self.main_canvas = love.graphics.newCanvas(10*64, 10*64) self.active = true self.y_offsets = {['Fighter'] = -2, ['Crusader'] = 0, ['Rogue'] = -2, ['Bit Hunter...
require 'pl' local __FILE__ = (function() return string.gsub(debug.getinfo(2, 'S').source, "^@", "") end)() package.path = path.join(path.dirname(__FILE__), "..", "lib", "?.lua;") .. package.path require 'os' require 'w2nn' local srcnn = require 'srcnn' local function cudnn2cunn(cudnn_model) local cunn_model = srcn...
--[[ Copyright (c) 2014-2017 Chukong Technologies Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, pu...
-------------------------------------------------------------------------------- -- Sample code is MIT licensed, see http://www.coronalabs.com/links/code/license -- Copyright (C) 2013 Corona Labs Inc. All Rights Reserved. -------------------------------------------------------------------------------- -- -- To test thi...
-- mdotengine - particle file -- Local definitions local Vector = require("Vector") local Particle = {} Particle.__index = Particle function Particle:New(x, y, r, l) local attributes = { isParticle = true, -- identifier pos = Vector:New(x, y), ...
main_quest=true markers = { { map = "res/map/marshland/marshland.tmx", position = {1925, 1275}, step = 0 }, { map = "res/map/marshland/marshland.tmx", position = {1925, 1275}, step = -1 }, }
function love.draw() love.graphics.print("Lovely, it works!", 580, 360) end
function generate_decoratives_for_all_existing_chunks() local decorative_names = {} for k,v in pairs(game.decorative_prototypes) do if v.autoplace_specification then decorative_names[#decorative_names+1] = k end end for _, surface in pairs(game.surfaces) do for chunk in surface.get_chunks() do surf...
package.path = package.path .. ";/home/OpenGlassesOS/lib/?.lua;/home/OpenGlassesOS/lib/?/init.lua;/home/OpenGlassesOS/?.lua" print("running") local rect = require("overlay/Rect") w = rect()
local __name = ... local lib4 local splash if __name == 'main' then splash = love love.window.setMode(768, 512) love.window.setTitle('splash') else splash = {} lib4 = require('lib4') end local floor local screen local rain local stars local transition local seq local frame function splash:_load(...
-- --------------------------------------------- -- util.lua 2014/06/05 -- Copyright (c) 2013-2014 Jun Mizutani, -- released under the MIT open source license. -- --------------------------------------------- local ffi = require("ffi") ffi.cdef[[ typedef struct timeval { long tv_sec; long tv_usec...
-- Module metrics provides access to various metrics providers supported by envel return { prometheus = require("envel.metrics.prometheus"), }
local Players = game:GetService("Players") local ServerScriptService = game:GetService("ServerScriptService") local Workspace = game:GetService("Workspace") local dataStore = game:GetService("DataStoreService") local DataStore2 = require(game.ServerStorage.DataStore2) DataStore2.Combine("DATA", "Gems","Scavanger","Col...
local module = {} local animateInTweenInfo = TweenInfo.new(0.3, Enum.EasingStyle.Back) local animateOutTweenInfo = TweenInfo.new(0.3, Enum.EasingStyle.Quint) function module.animateIn(Window) if not Window.Visible then Window.UIScale.Scale = 0.95 module.Fader.FadeIn(Window, 0.2) module.Tween(Window.UIScale, ani...
local _ = function(k, ...) return ImportPackage("i18n").t(GetPackageName(), k, ...) end gatherTable = { { gather_zone = {-96766, 88886, 180}, gather_item = "unprocessed_rock", gather_tool = "pickaxe", process_zone = {-82629, 90991, 481}, process_item ...
local assets= { Asset("ANIM", "anim/swap_bedroll_furry.zip"), } local function onsleep(inst, sleeper) local br = nil if inst.components.stackable then br = inst.components.stackable:Get() else br = inst end if br and br.components.finiteuses then if br.components.finiteuses:GetUses() <= 1 then br:Remov...
-- This file is automatically generated, do not edit! -- Path of Building -- -- Intelligence support gems -- Skill data (c) Grinding Gear Games -- local skills, mod, flag, skill = ... skills["SupportAddedChaosDamage"] = { name = "Added Chaos Damage", color = 3, support = true, requireSkillTypes = { 10, 1, }, addS...
-- module local PythonBridgeModule = {} local rawget, rawset = rawget, rawset local bridge = CANDY_PYTHON_BRIDGE -- 在非编辑器的情况下 if not bridge then return setmetatable ( PythonBridgeModule, { __index = function () return function () end end } ) end -------------------------------------------------------------------- ...
data:extend( { { type = "recipe", name = "lucky-box", energy_required = 2, ingredients = { {"wooden-chest", 1}, {"iron-gear-wheel", 3}, {"electronic-circuit", 5}, {"grenade", 2}, }, result = "lucky-box" }, } )
-- mod_file_management -- -- Copyright (C) 2019 Emmanuel Gil Peyrot -- -- This file is MIT/X11 licensed. -- module:depends("http_upload"); local dataform_new = require "util.dataforms".new; local adhoc_new = module:require "adhoc".new; local adhoc_simple_form = require "util.adhoc".new_simple_form; local adhoc_initial...
-- Number testvalue_num = 900.0 -- Integer testvalue_int = -900 -- Unsigned testvalue_uint = 900 -- String testvalue_str = "900" function_return = GlobalAddString("test"); loluademo_return = LoluaDemo.AddFive(1); loluademo_inst = LoluaDemo.New(); loluademo_inst:SetX(10); loluademo_getx = loluademo_inst:GetX(); loluad...
if nil ~= require then require "fritomod/currying"; end; if Mixins == nil then Mixins = {}; end; -- Adds an operation for keys and values to the specified library. The operation -- is given the appropriate iterator function for the item type. -- -- library -- the library that is the target of this mixin -- name --...
local gradient = ix.util.GetMaterial("vgui/gradient-u") local gradient2 = ix.util.GetMaterial("vgui/gradient-d") local PANEL = {} AccessorFunc(PANEL, "color", "Color") AccessorFunc(PANEL, "value", "Value", FORCE_NUMBER) AccessorFunc(PANEL, "boostValue", "Boost", FORCE_NUMBER) AccessorFunc(PANEL, "max", "Max", FORCE_...
--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apach...
-- mpvSockets, one socket per instance, removes socket on exit local utils = require 'mp.utils' local function get_temp_path() local example_temp_file_path = os.tmpname() -- remove generated temp file os.remove(example_temp_file_path) return utils.split_path(example_temp_file_path) end local functi...
----------------------------------- -- Area: Al'Taieu -- NPC: Rubious Crystal (South Tower) -- !pos 0 -6.250 -736.912 33 ----------------------------------- local ID = require("scripts/zones/AlTaieu/IDs"); require("scripts/globals/missions"); ----------------------------------- function onTrade(player,npc,trade) end;...
-- Rigidly defined PseudoInstance class system to instantiate Roblox-like instances -- @documentation https://rostrap.github.io/Libraries/Classes/PseudoInstance/ -- @author Validark local ReplicatedStorage = game:GetService("ReplicatedStorage") local Resources = require(ReplicatedStorage:WaitForChild("Resources")) lo...
ys = ys or {} slot1 = ys.Battle.BattleConfig slot2 = ys.Battle.BattleTargetChoise slot3 = ys.Battle.BattleUnitEvent ys.Battle.BattelUAVUnit = class("BattelUAVUnit", ys.Battle.BattleAircraftUnit) ys.Battle.BattelUAVUnit.__name = "BattelUAVUnit" ys.Battle.BattelUAVUnit.MOVE_STATE = "MOVE_STATE" ys.Battle.BattelUAVUnit.HO...
project "Sim" generateMessages("../src/sim/events") language "C#" kind "SharedLib" files { "../src/sim/**.cs", "../src/sim/**.event"} links { "System", "OpenTK", "Util", "Engine", "Renderer", "Audio", "Engine", "GpuNoise", "Terrain", "UI", "Lua" } location "sim" vpaths { ["*"] = "../src/sim" }
--[[ @Authors: Ben Dol (BeniS) @Details: Helper methods for global use. ]] Helper = {} function Helper.safeDelay(min, max) if g_game.isOfficialTibia() then return math.random(min, max) end return min end function Helper.safeUseInventoryItem(itemId, forceCheck) if forceCheck or g_game.isOfficialTibia(...
local Tunnel = PlayState:addState('Tunnel') local DURATION = 35.2 - 23.5 function Tunnel:enteredState() if ANDROID or IOS then love.system.unlockAchievement(IDS.ACH_REACH_THE_TUNNEL) end local hallway = self:addEntity(Hallway()) self:flashWhite(1.0) local tunnel = self:addEntity(TunnelEntity()) sel...
-- -*- lua -*- help([[ This loads the MKL library environment. Version 2018.2. Modifies: LD_LIBRARY_PATH, LIBRARY_PATH, MANPATH, NLSPATH, CPATH, MIC_LIBRARY_PATH, MIC_LD_LIBRARY_PATH ]]) -- Here are some local variables for paths and version numbering local pkgVersion = '18.0.2' local pkgName ...
---------------------------------------------------------------------- -- L00: Leatrix Maps Library ---------------------------------------------------------------------- -- LibDBIcon 8.0.4 by funkehdude -- 11: LibStub: (?s)-- LibStubStart\R?\K.*?(?=-- LibStubEnd) -- 12: LibCallbackHandler: (?s)-- CallbackStart\R?\...
precondition = "ENEMIES_CONTAINED_DEAD" function onEnterTrigger(context, trigger, collider) DisableMovementInput(context); DisableAbilityInput(context); player = GetPlayerCharacter(context); MoveTo(player, 65, 15, 5.0); Yield(trigger, 5.0); CameraMoveTo(context, 72, 15, 1.0); CameraZoomTo(c...
local mod = mod_loader.mods[modApi.currentMod] local path = mod.scriptPath local utils = require(path .."libs/utils") local menu = require(path .."libs/menu") local UiAnim2 = require(path .."ui/anim/uiAnim2") local UiCover = require(path .."ui/cover") local Ui2 = require(path .."ui/Ui2") local this = Class.inherit(UiC...
-- Destroys cargo over time if onClient() then return end -- namespace DestroyCargoBuff DestroyCargoBuff = {} local data function DestroyCargoBuff.initialize(volume, frequency) if volume and frequency then data = { volume = volume, frequency = frequency } end end function...
local Screen = require "widgets/screen" local AnimButton = require "widgets/animbutton" local ImageButton = require "widgets/imagebutton" local Text = require "widgets/text" local Image = require "widgets/image" local Widget = require "widgets/widget" local Levels = require "map/levels" require("constants") local c...
object_building_kashyyyk_mun_kash_imprv_streetlamp_s02 = object_building_kashyyyk_shared_mun_kash_imprv_streetlamp_s02:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_mun_kash_imprv_streetlamp_s02, "object/building/kashyyyk/mun_kash_imprv_streetlamp_s02.iff")
--[[ Cyber Bruiser Class Made by Fenrier. ]] Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Cha...
local ChandelierExit = {} setmetatable(ChandelierExit, { __call = function(self, period, multiplier) local AverageTrueRange = require "AverageTrueRange" local Minimum = require "Minimum" local Maximum = require "Maximum" local ce = {} setmetatable(ce, { __tostri...
object_mobile_vehicle_mine = object_mobile_shared_vehicle_mine:new { } ObjectTemplates:addTemplate(object_mobile_vehicle_mine, "object/mobile/vehicle_mine.iff")
-- -- Sounds -- function default.node_sound_defaults(table) table = table or {} table.footstep = table.footstep or {name = "", gain = 1.0} table.dug = table.dug or {name = "default_dug_node", gain = 0.25} table.place = table.place or {name = "default_place_node_hard", gain = 1.0} return table end functi...
---@class LuaCodeWriter CodeWriter = fclass() function CodeWriter:ctor() self.indent_str = "\t" self.end_of_line = "\n" self.lines = {} end function CodeWriter:WriteMark() table.insert(self.lines, "--- This is an automatically generated class by FairyGUI. Please do not modify it. ---") table.inse...