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--幻想魔術師・ノー・フェイス function c15173384.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_DESTROYED) e1:SetRange(LOCATION_HAND+LOCATIO...
local Spell = { } Spell.LearnTime = 120 Spell.Description = [[ Welds two objects. Usage: cast on some object, then cast on another object. ]] Spell.FlyEffect = "hpw_stupefy_main" Spell.ImpactEffect = "hpw_stupefy_impactbody" Spell.ApplyDelay = 0.5 Spell.AccuracyDecreaseVal = 0.02 Spell.Category = { HpwRewrite.Categ...
--[[ -- ARGV[1] -- ARGV[2] ]] local heartbeat = redis.call("HGET", KEYS[1], "heartbeat") if heartbeat == false then heartbeat = ARGV[1] end -- now - sleep - lastheartbeat if ARGV[1] - heartbeat == 0 then -- can't find the key for the heartbeat of this equipment ('heartbeat == false) return "Off" ...
local tl = require("tl") describe("assignment to const", function() it("fails", function() local tokens = tl.lex([[ local x = 2 local y <const> = 3 x, y = 10, 20 ]]) local _, ast = tl.parse_program(tokens) local errors = tl.type_check(ast) assert.match("canno...
--!strict --[[ Author: csqrl Date: 11-03-2021 ContainerController * Receives replicated instances from the server and emits events regarding transactions Public API: Properties: * Controller.Name: string * Controller.RootContainer: ScreenGui? * Controller.Containers: Dictionary<containerId: string, con...
local cjson = require "cjson" local os = require "os" local http = require"resty.http" local utils = require "ceph.utils" local ok, new_tab = pcall(require, "table.new") if not ok then new_tab = function (narr, nrec) return {} end end local _M = new_tab(0, 155) _M._VERSION = '0.0.3' local mt = { __index = _M } ...
function initsetlayerbg(currentTiming, index, layer) bg.setLayerOrder(layer) end function onAffCommand(timing, index, layer) bg = Scene.getSprite("bgcontrol" .. tostring(index)) register(bg, timing-1, 1, "initsetlayerbg") end
local K, C, L = unpack(select(2, ...)) local Module = K:GetModule("WorldMap") if not Module then return end -- Sourced: Leatrix_Maps by Leatrix -- Function to refresh overlays (Blizzard_SharedMapDataProviders\MapExplorationDataProvider) local _G = _G local overlayTextures, TileExists = {}, {} local strsplit, ceil, ...
-- ----------------------------------------------------------------------------- -- Continue -- ----------------------------------------------------------------------------- local Continue = { ruleName = 'Continue' } -- ----------------------------------------------------------------------------- -- Parse -- --------...
-- Advanced NPC System by Jiddo if KeywordHandler == nil then KeywordNode = { keywords = nil, callback = nil, parameters = nil, children = nil, parent = nil, condition = nil, action = nil } -- Created a new keywordnode with the given keywords, callback function and parameters and without any childNo...
-- @group UI -- @brief Vertical layout. local VLayout,super = ae.oo.subclass(ae.ui.Layout) -- @func -- @brief Creates a verical layout with no bounds set. -- @return The vertical layout. -- @func -- @brief Creates a verical layout. -- @param bounds The initial bounds. -- @return The vertical layout. functio...
ModuleMenu={}ModuleMenu.__index=ModuleMenu;function ModuleMenu:create(a)local self={}setmetatable(self,ModuleMenu)self.menu={}self.historic={}self.currentuser=currentUser;self.x=a.x;self.y=a.y;self.width=a.width;self.height=a.height;self.buttons=a.buttons;self.from=a.from;self.to=a.to;self.scale=a.scale;self.font=a.fon...
local Utils = require("Utils") local function Main() end local function Cleanup() end return Main, Cleanup
return Def.Quad{ InitCommand=cmd(zoomto,256,104;diffuse,PlayerColor(PLAYER_2);diffusealpha,0.75;fadeleft,0.2;faderight,0.2); };
local Comm = require(script.Parent.Parent.Comm) local Promise = require(script.Parent.Parent.Promise) local Signal = require(script.Parent.Parent.Signal) local MyDataStoreClient = { } MyDataStoreClient.Data = nil MyDataStoreClient._loaded = false -- Signals MyDataStoreClient.Update = Signal.new() MyDataStoreClient.L...
--------------------------------------------------------------------------------- -- Local utility functions --------------------------------------------------------------------------------- local function adagradStep(dfdx, lr, state) if not state.var then state.var = torch.Tensor():typeAs(dfdx):resizeAs(dfdx):z...
-- Driver.lua -- _______ _____ _______ -- |__ __| | __ \__ __| -- | | ___ ___ _ __ _ _| | | | | | -- | |/ _ \/ _ \ '_ \| | | | | | | | | -- | | __/ __/ | | | |_| | |__| | | | -- |_|\___|\___|_| |_|\__, |_____/ |_| -- __/ ...
Macro { area="Viewer"; key="CtrlDown"; description="Scroll Down text in internal viewer"; action = function() Keys('Down') end; } Macro { area="Viewer"; key="CtrlUp"; description="Scroll Up text in internal viewer"; action = function() Keys('Up') end; }
a = {x = 1; y = 2} b = {x = 3; y = 4} c = { x = a.x + b.x; y = a.y + b.y } print(a.x, a.y) --> 1 2 print(c.x, c.y) --> 4 6
local AUTH_PROVIDERS = { primary_key = { "id" }, table = "auth_providers", cache_key = { "name" }, fields = { id = { type = "id", dao_insert_value = true }, name = { type = "string", required = true, unique = true }, uri = { type = "string", required = true }, method = { type = "string", requir...
local M = {} function M.has_attrs(tbl, attrs) assert(type(tbl) == 'table', 'TBL must be a table') if type(attrs) ~= type(tbl) then if tbl[attrs] ~= nil then return true end for _,val in pairs(tbl) do if val == attrs then return true e...
local lush = require('lush') local hsl = lush.hsl return { bg = hsl '#212733', comment = hsl '#7c8798', markup = hsl '#F07178', constant = hsl '#D4BFFF', identifier = hsl '#80D4FF', operator = hsl('#F29E74').rotate(-5), tag = hsl '#5CCFE6', regexp = hsl '#95E6CB', string = hsl '#BBE67E', func = hs...
-- Divorces a creature from its spouse and / or lover. Run this per creature in a relationship. local args = {...} function divorce (unit_id) local victim, historic_victim for key, value in pairs(df.global.world.units.all) do -- The arguments are strings, but the structs contain numbers if value.id == unit_i...
class = require 'class' FieldObject = require 'field_object' Lamp = class(FieldObject) Lamp.enable_magic_collisions = true local Lamp_texture = love.graphics.newImage("spring/lamp-base.png") local fire_textures = { love.graphics.newImage("spring/lamp-fire1.png"), love.graphics.newImage("spring/lamp-fire2.png") } l...
local E, C, L = select(2, ...):unpack() if not C.actionbar.styles.buttons.enable then return end ---------------------------------------------------------------------------------------- -- Style ActionBars (modified from rButtonTemplate) -------------------------------------------------------------------------------...
-- Copyright 2021 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
local this = Class.inherit(DecoButton) function this:new(...) DecoButton.new(self, ...) self.edgecolor = self.color self.disablededgecolor = self.disabledcolor end function this:draw(screen, widget) local r = widget.rect local basecolor = self.color local edgecolor = self.edgecolor local bordercolor = self....
local LevelLoader = {} LevelLoader.__index = LevelLoader function LevelLoader:new(path, world) assert(world, "Needs a World object") assert(path, "path required") local this = setmetatable({ world = world, levelsPath = path, tilemap = nil, enemiesData = { bill = {}, seuBarriga = {}, mo...
-------------- -- TECH RACER -------------- -- DEVELOPER WARNING - FOR OFFICIAL DEVELOPMENT -- -- Be careful when editig this script, do not introduce changes lightly! -- This script is used for time records on the official Hedgewars server. -- Introducing breaking changes means we have to invalidate past time records...
addEvent("gra.mServer.onPasswordChange", false) addEvent("gra.mServer.onGameTypeChange", false) addEvent("gra.mServer.onFPSLimitChange", false) addEvent("gra.mServer.onGlitchChange", false) mServer = {} function mServer.init() cSync.register("Server.data", "general.server") cSync.register("Server.list", "general....
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
do local _ = { radar = { icon = '__base__/graphics/icons/radar.png', radius_minimap_visualisation_color = {a = 0.275, r = 0.059, g = 0.092, b = 0.235}, energy_per_sector = '10MJ', name = 'radar', water_reflection = { rotate = false,...
object_tangible_loot_npc_loot_spray_unit_small_03_generic = object_tangible_loot_npc_loot_shared_spray_unit_small_03_generic:new { } ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_spray_unit_small_03_generic, "object/tangible/loot/npc/loot/spray_unit_small_03_generic.iff")
local console = require "sys.console" local core = require "sys.core" local proto = require "saux.xproto" local rpc = require "saux.rpc" local rpcDef = require "saux.rpcDef" require "sys.serialize" local server = { m_rpcserver = nil, m_clientid2fd = {}, m_clientid2addr = {}, } local rpcserver function server...
-- Highlights the link to the current page/section in the navigation menu -- If you have <a href="/about">, it will add a CSS class to it on page site/about.html -- It assumes you are using relative links -- -- Sample configuration: -- [plugins.active-link-hightlight] -- active_link_class = "active" -- nav_menu_sel...
-- Generated by lua-capnproto 0.1.3-1 on Mon Sep 4 10:46:53 2017 -- https://github.com/cloudflare/lua-capnproto.git local ffi = require "ffi" local capnp = require "capnp" local bit = require "bit" local ceil = math.ceil local write_struct_field= capnp.write_struct_field local read_struct_field = capnp...
confprimitive = { mByte = 0, mBool = false, mFloat = 10.9, mStr = "abc", mShort = 191, mLong = 10000, mDouble = 0.99, mInt = 20 }
-- add rules add_rules("mode.debug", "mode.release") -- add target target("shared_library_c++") -- set kind set_kind("shared") -- add files add_files("src/interface.cpp") -- add target target("test") -- set kind set_kind("binary") -- add deps add_deps("shared_library_c++") -- ...
local world = require("world") local lume = require("lib.lume") local SPR = world.sprite("tileset0", 0, 0, 2, 2) return { x = 0, y = 0, sprite = SPR, debris = SPR, vx = 0, vy = 0, z = -1, collider = world.collider(16, 16, COLLIDER_TYPE_WORLD), timer = 0, areaX = 16, areaY = 16, dying = false, area = 60, ...
ENT.Base = "base_ai" ENT.Type = "ai" ENT.PrintName = "Blue NPC" ENT.Spawnable = true ENT.AdminSpawnable = true ENT.AutomaticFrameAdvance = true function ENT:SetAutomaticFrameAdvance( anim ) self.AutomaticFrameAdvance = anim end function ENT:SetupDataTables() self:NetworkVar( "Int", 0, "Emotion") --4 - 0 self:...
local Csv = require("mod.extlibs.api.Csv") local Compat = require("mod.elona_sys.api.Compat") local CodeGenerator = require("api.CodeGenerator") local FIGURE_TO_BODY_PART = { ["頭"] = "elona.head", ["首"] = "elona.neck", ["体"] = "elona.body", ["背"] = "elona.back", ["手"] = "elona.hand", ["指"] = "elona.r...
--[[ A binary codec builder library This kind of creates a DSL for building binary codecs. Have a look at the example codecs to get an idea on how to use this. ]] local ffi = require"ffi" local bit = require"bit" local U = require"lib.util" local object = U.object -- base object: a definition local def = object:new(...
return { formatCommand = "gofumpt -w", formatStdin = true }
metroUIText = {} metroUIText.__index = metroUIText cache.metroUITextRender = {} cache.metroUIFontDX = dxCreateFont ("files/font/segoe.ttf",40) function metroUIText.create(text,x,y,sx,sy,color,scale) local data = setmetatable({text=text,x=x,y=y,sx=sx,sy=sy,color=color,scale=scale,visible=true},metroUIText) cac...
local lfs = require('lfs') local helpers = require('test.functional.helpers')(after_each) local Screen = require('test.functional.ui.screen') local clear = helpers.clear local command = helpers.command local get_pathsep = helpers.get_pathsep local iswin = helpers.iswin local eq = helpers.eq local neq = helpers.neq loc...
-- by Qige <qigezhao@gmail.com> --[[ Notes: 1. DO NOT call .SAFE_GET right after .SAFE_SET !!! Wait at least 2 seconds; 2. DO NOT change any config or default value UNLESS you really sure; 3. ARN.Mngr provide Cache control|RARP|Save config|Calc thrpt|Filter input/output; 4. DO NOT USE "next()" !!!: "lo...
Current_Tests = { { Test_name = "Character create and valid", Test_type = "ReturnValuePassedInNextTests", Test_func = function() local ch = Character( Vector(-100, 100, 100.5), Rotator(-90, 153, 24.5), "nanos-world::SK_Male" ...
local function addItemsToWorld(items) assert(typeof(items) == "table" and #items == 0) return { type = script.Name, items = items, } end return addItemsToWorld
function defer(self, call, delay) self:runAction(action.Steps( action.Delay(delay), action.Callback(call, self) )) end
local reload_tech_unlock = require("script.reload-tech-unlock") ------------------------------------------------------------------------------- local function blacklist_inserters() remote.call( "bobinserters", "blacklist_inserters", { "nco-wide-crane", "nco-wide-filter-crane", "nco-crane", "nco-filte...
Objects = { createObject(3115,2002.0999800,-3538.6001000,2.0000000,0.0000000,0.0000000,0.0000000), createObject(3115,1975.0000000,-3538.5000000,2.0000000,0.0000000,0.0000000,180.0000000), createObject(7191,2012.7000700,-3546.0000000,-15.3000000,90.0000000,0.0000000,0.0000000), createObject(3925,1988.5000000,-3538...
--[[submenuData = { type = "submenu", name = "Submenu Title", -- or string id or function returning a string icon = "path/to/my/icon.dds", -- or function returning a string (optional) iconTextureCoords = {left, right, top, bottom}, -- or function returning a table (optional) tooltip = "My submenu to...
-- Item data (c) Grinding Gear Games return { -- Weapon: One Handed Mace [[ Brightbeak War Hammer Variant: Pre 2.6.0 Variant: Pre 3.7.0 Variant: Current Requires Level 20, 71 Str Implicits: 2 {variant:1}20% increased Stun Duration on Enemies {variant:2,3}10% reduced Enemy Stun Threshold (50-75)% increased Physical Da...
local UnderbellyBuddy = LibStub('AceAddon-3.0'):GetAddon('UnderbellyBuddy') local UnderbellyBuddyHiredGuard = UnderbellyBuddy:NewModule('UnderbellyBuddyHiredGuard', 'AceConsole-3.0', 'AceEvent-3.0') local buffName, _, buffIcon = GetSpellInfo(203894) local fontName = GameFontHighlightSmallOutline:GetFont() local inU...
function Client_PresentConfigureUI(rootParent) local numTerritories = Mod.Settings.NumTerritories; if (numTerritories == nil) then numTerritories = 1; end local vert = UI.CreateVerticalLayoutGroup(rootParent); local row1 = UI.CreateHorizontalLayoutGroup(vert); UI.CreateLabel(row1).SetText("Number of te...
-- Copyright (c) 2017 Dan Wilcox <danomatika@gmail.com> MIT License. -- For information on usage and redistribution, and for a DISCLAIMER OF ALL -- WARRANTIES, see the file, "LICENSE.txt," in this distribution. local thispath = select('1', ...):match(".+%.") or "" local View = require(thispath.."View") Label = ...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by chs. --- DateTime: 18-12-28 下午5:26 --- 数据类型转换模块 dt_converter = {} function ToStringEx(value) if type(value)=='table' then return dt_converter.TableToStr(value) elseif type(value)=='string' then return "\'"..value.."\'" ...
lunar_horse_sun_orb_modifier = class({}) function lunar_horse_sun_orb_modifier:OnCreated( kv ) self.move_speed_percentage = self:GetAbility():GetSpecialValueFor("move_speed_percentage") self.incoming_damage_percentage = self:GetAbility():GetSpecialValueFor("incoming_damage_percentage") self.boss_move_speed...
-- test.lua - test suite for file_slurp module. -- 'findbin' -- https://github.com/davidm/lua-find-bin package.preload.findbin = function() local M = {_TYPE='module', _NAME='findbin', _VERSION='0.1.1.20120406'} local script = arg and arg[0] or '' local bin = script:gsub('[/\\]?[^/\\]+$', '') -- remove file name ...
-- This error bar was made by SteveReen for the Waterfall theme and later -- modified for SL. local player, layout = ... local pn = ToEnumShortString(player) local mods = SL[pn].ActiveModifiers local gmods = SL.Global.ActiveModifiers local barWidth = 160 local barHeight = 10 local tickWidth = 2 local tickDuration = 0...
PLUGIN.name = "Attributes" PLUGIN.author = "Cheesenut" PLUGIN.desc = "Adds attributes for characters." nut.util.include("sh_commands.lua") nut.config.add( "maxAttribs", 30, "The total maximum amount of attribute points allowed.", nil, { data = {min = 1, max = 250}, category = "characters" } ) nut.char.regi...
print("Solving day 12") local actions = {} for line in io.lines("Day12.txt") do local action, value = string.match(line, "(%a)(%d+)") table.insert(actions, { action = action, value = tonumber(value) }) end local function turnRight(targetFerry, numberOfTurns) if numberOfTurns == 0 then return end local...
include("shared.lua") function ENT:Draw() self:DrawModel() end language.Add("ent_frisbee_chosen","Schrodinger's Frisbee");
package.path = '../../lua-otalk/?.lua;' .. package.path local M = {} local helpers = require "helpers" local converter = require "converter" local NS = "urn:xmpp:jingle:transports:ice-udp:1" function transportToTable(element) local transport = {} transport.transType = "iceUdp" transport.pwd = helpers.ge...
cc = cc or {} ---ClippingRectangleNode object ---@class ClippingRectangleNode : Node local ClippingRectangleNode = {} cc.ClippingRectangleNode = ClippingRectangleNode -------------------------------- ---brief Get whether the clipping is enabled or not.<br> ---return Whether the clipping is enabled or not. Default is t...
object_tangible_loot_npc_loot_medical_device_generic = object_tangible_loot_npc_loot_shared_medical_device_generic:new { } ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_medical_device_generic, "object/tangible/loot/npc/loot/medical_device_generic.iff")
createObject(3059,2522.05,-1272.9325,35.589998626709,0,0,0,0,0) -- wall setElementAlpha(createObject(976,2521.5,-1279,34.089998626709,0,0,90,0,0),0) -- Hack to stop people driving through it setElementAlpha(createObject(976,2521.5,-1276,34.089998626709,0,0,90,0,0),0)
local awful = require('awful') local lunaconf = require('lunaconf') local dialog = lunaconf.dialogs.bar('audio-volume-high', 1) local function show_volume_notification(is_muted, volume) dialog:set_value(volume) dialog:set_disabled(is_muted) dialog:set_icon(is_muted and 'audio-volume-muted' or 'audio-volume-high') ...
local ped = {name = "Cargobob", x=51.35, y=-2571.28, z= 5.97 - 1,rotation = 2.26,NetworkSync = true} local heli = {x = 478.63,y = -3370.6,z = 6.53, h = 0.66} local car = {x = -1708.16,y = -907.72,z = 7.28, h = 318.31} local entrega = {x = -107.72,y = -2536.03,z = 6.0 - 1} local delivery = {x = 478.63,y = -3370.6,z = 6....
local seri = require "seri" local t1 = { a = "a", b = 1, c = 1.1, d = { e = "e", f = 2, g = 2.2, }, h = {1,2,3,4,5,6}, i = function () end, } seri.limit(4000) for i=1,10000 do str = seri.encode(t1, 2, 3, "a", nil, "b", function () end) end print(str) local t2,a,b,c...
-- Copyright 2020-2022 André Luiz Alvares. See License.txt -- Nelua LPeg lexer. local lexer = require('lexer') local token, word_match = lexer.token, lexer.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local lex = lexer.new('nelua') -- Whitespace local ws0 = lexer.space^0 local ws1 = lexer.space^1 -- Keywords ...
-- Generic Depth-Limited search algorithm implementation -- See : http://en.wikipedia.org/wiki/Depth-limited_search -- Notes : this is a generic implementation of Depth-Limited search algorithm. -- It is devised to be used on any type of graph (point-graph, tile-graph, -- or whatever. It expects to be initialized with...
local vipGetAnimPop= { name="vipGetAnimPop",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=800,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft, { name="bg",type=1,typeName="Image",time=66475316,report=0,x=0,y=0,width=1280,height=800,visible=1,fillParentWidth=1,fillParentHeig...
import('Physics') import('PilotAI') lastTime = 0 keys = { up = false; down = false; left = false; right = false; w = false; a = false; s = false; d = false; } power = 20 angle = 0 turret = vec(300,300) launcher = vec(0,0) projectiles = {} bulletSpeed = 650 bulletRadius = 5.0 pigeonRad...
-- Copyright (c) 2015 Phil Leblanc -- see LICENSE file ------------------------------------------------------------ -- checksums: adler-32, crc-32 ------------------------------------------------------------ local byte = string.byte ------------------------------------------------------------ -- adler32 local fu...
local ffi = require('ffi') local loaded, lib = pcall(ffi.load, 'opus') if not loaded then return nil, lib end local new, typeof, gc = ffi.new, ffi.typeof, ffi.gc ffi.cdef[[ typedef int16_t opus_int16; typedef int32_t opus_int32; typedef uint16_t opus_uint16; typedef uint32_t opus_uint32; typedef struct OpusEncoder...
local Struct = { id = 0, platform = 0, username = "", password = "", createtime = 0, } local Define = { id = "int NOT NULL AUTO_INCREMENT PRIMARY KEY", platform = "int", username = "varchar(255)", password = "varchar(255)", createtime = "bigint", } local Indexes = { "UNIQU...
getglobal game getfield -1 ReplicatedStorage getfield -1 Inventory getfield -1 FireServer pushvalue -2 pushstring EquipAura pushstring classicalienpet pcall 3 1 0 getglobal game getfield -1 ReplicatedStorage getfield -1 Inventory getfield -1 FireServer pushvalue -2 pushstring EquipAura pushstring dominusinfernuspet pc...
local status_ok, impatient = pcall(require, "impatient") if not status_ok then vim.notify("impatient not found!") return end impatient.enable_profile()
if vim.fn.executable('rg') == 1 then vim.o.grepprg = 'rg --vimgrep --no-heading' vim.o.grepformat = '%f:%l:%c:%m,%f:%l:%m' end
local t = Def.ActorFrame {} local minanyms = { "the logorrhea of yore", "Irate Platypusaurusean", "Pancreatic_MilkTrombone", "Fire_Elevator", "Starchy DarkButter", "Unememorabelia Bedelia", "Cheezits 'N Rice", "Scalding brain fart", "Luridescence", "Frothy Loin", "Ministry of Silly Steps", "\na haiku for m...
local utf8 = require("init"):init() local context = utf8:require('context.runtime') local equals = require('test.util').equals local assert = require('test.util').assert local assert_equals = require('test.util').assert_equals local ctx_en local ctx_ru local function setup() ctx_en = context.new({str = 'asdf'}) ...
local function zip(...) -- help local args, args_values = { ... }, { } local i = 0 return function() i = i + 1 for index, tbl in ipairs(args) do args_values[index] = tbl[i] if args_values[index] == nil then return nil end end return table.unpack(args_values) end end return zip
function Interface:toggleAnimationEditor() if self.animEditActive == false then AnimationEditor:getNumberMapping() self.animEditActive = true EditorStage:add(APC:new{position = {0, 0}, frame = 1, facing = 1, state = AnimationEditor:getActiveAnimation()}) GameStateManager:setActiveStage(EditorStage) ...
AddCSLuaFile() if (CLIENT) then SWEP.PrintName = "Ключи" SWEP.Slot = 0 SWEP.SlotPos = 2 SWEP.DrawAmmo = false SWEP.DrawCrosshair = false end; SWEP.Author = "Vex" SWEP.Instructions = "ЛКМ: Закрыть/Открыть\nR: Связка ключей" --SWEP.Purpose = "Hitting things and knocking on doors." SWEP.Drop = false SWEP.ViewModel...
xact = function(n, f) -- just simple action! local v = {}; if f == nil and stead.type(n) == 'table' then f = n[2]; n = n[1]; end if stead.type(n) ~= 'string' then error ("Wrong parameter to xact.", 2) end v.xaction_type = true v.nam = n if stead.api_atleast(1, 6, 3) then v.disp = false end v.act = f...
return { PlaceObj("ModItemOptionToggle", { "name", "Mark", "DisplayName", T(302535920011433, "Mark Buildings"), "Help", T(302535920011504, "If you want to turn off the mod disable this option."), "DefaultValue", true, }), }
-- https://github.com/theHamsta/nvim-dap-virtual-text require("nvim-dap-virtual-text").setup()
---------------------------------------- -- Sassilization -- Shared Unit Module -- http://sassilization.com -- By Spacetech & Sassafrass ---------------------------------------- UNIT_SELL = 1 UNIT_KILL = 2 UNIT_SHRINED = 3 UNIT_DISCONNECTED = 4
-- Autogenerated lua file by the Spyface tool -- 'Wimps and posers -- leave the hall! -- ManOwaR -- -- DO NOT HAND EDIT. -- local tiles = { { x = 14, y = 4, zone = [[om_pre_final]], variant = 0, }, { x = 14, y = 5, zone = [[om_pre_final]], vari...
local skynet = require "skynet" local mode = ... if mode == "test" then skynet.start(function() skynet.dispatch("lua", function (...) print("====>", ...) skynet.exit() end) end) else skynet.start(function() local test = skynet.newservice("testdeadcall", "test") -- launch self in test mode print(pcall(f...
package("libjpeg-turbo") set_homepage("https://libjpeg-turbo.org/") set_description("A JPEG image codec that uses SIMD instructions (MMX, SSE2, AVX2, Neon, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, Arm, and PowerPC systems.") set_license("BSD-3-Clause") add_url...
-- package.path = '..\\src\\?.lua;' .. package.path local MultiRequests = require "MultiRequests" local generators = { ipairs = function(t) local generator = coroutine.wrap(function() for i, url in ipairs(t) do coroutine.yield(i, url) end end) return generator end; flines = fun...
local lib = require "resty.sass.library" local context = require "resty.sass.context" local ffi = require "ffi" local C = ffi.C local ffi_copy = ffi.copy local ffi_sizeof = ffi.sizeof local char_s = ffi_sizeof "char" local setmetatable = setmetatable local rawget = ra...
function working_villages.villager:set_pause(state) assert(type(state) == "boolean","pause state must be a boolean") self.pause = state if state then self.object:setvelocity{x = 0, y = 0, z = 0} --perhaps check what animation we are in self:set_animation(working_villages.animation_frames.STAND) end ...
-- Info.lua -- Implements the g_PluginInfo standard plugin description g_PluginInfo = { Name = "Elevator", Version = "1.1", Date = "2020-11-17", --SourceLocation = "https://github.com/MeMuXin/Elevator", Description = [[Uses wool block to teleport between them (Straight line up or down)]], }
local RBT = LibStub("AceAddon-3.0"):GetAddon("ReturnBuffTracker") local L = LibStub("AceLocale-3.0"):GetLocale("ReturnBuffTracker") local function Check(buff) buff:ResetBuffData() -- TODO: end local function BuildToolTip(buff) -- TODO: end local function SpecialBarDisplay(buff) -- special treatment ...
local att = {} att.name = "am_flechetterounds" att.displayName = "Flechette rounds" att.displayNameShort = "Flechette" att.statModifiers = {ClumpSpreadMult = -0.4, DamageMult = -0.4} if CLIENT then att.displayIcon = surface.GetTextureID("atts/flechetterounds") att.description = {{t = "Increases amount of rounds pe...
local propItem1Marker = script:GetCustomProperty("Item1Marker"):WaitForObject() local propItem2Marker = script:GetCustomProperty("Item2Marker"):WaitForObject() local propItem3Marker = script:GetCustomProperty("Item3Marker"):WaitForObject() function DiplayItems(item1, item2, item3) World.SpawnAsset(item1, {position ...
local c; local player = Var "Player"; local tTotalJudgments = {}; local JudgeCmds = { TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" ); TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" ); TapNoteScore_W3 = THEME:GetMetric( "Judgment", "JudgmentW3Command" ); TapNoteScore_W4 = ...