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local GUIComponent = require("gui.GUIComponent") local Dialog = class("Dialog", GUIComponent) Dialog.static.CHAR_WAIT = 0.05 Dialog.static.LINE_WAIT = 0.5 function Dialog:initialize(lines, fun) GUIComponent.initialize(self) self.font = Resources.getImageFont("small.png") self.fun = fun self.lines = lines self...
local jsondata = [[ { "cached": 0, "data": { "activityGroup": { "listInfo": [ { "backgroundColor": "", "bannerId": "22278016", "image": "http://h.hiphotos.baidu.com/nuomi/pic/item/b2de9c82d158ccbf9ba22bc71ed8bc3eb135...
describe( 'Creature template spec', function() local FILE_PATH = 'res/data/creatures/bodies/'; local function getDirectoryItems( dir ) local i, t = 0, {}; local pfile = io.popen( 'ls "'..dir..'"' ); for filename in pfile:lines() do local fn, fe = filename:match( '^(.+)%.(....
-- Transliteration for Bengali local export = {} local gsub = mw.ustring.gsub local match = mw.ustring.match local conv = { -- consonants ['ক্ষ'] = 'kkh', ['জ্ঞ'] = 'gg', ['ক'] = 'k', ['খ'] = 'kh', ['গ'] = 'g', ['ঘ'] = 'gh', ['ঙ'] = 'ṅ', ['চ'] = 'c', ['ছ'] = 'ch', ['জ'] = 'j', ['ঝ'] = 'jh', ['ঞ'] = 'ñ', ['ট'] =...
local ngx_re_split = require "ngx.re".split local influxdb_query = require "models.influxdb".query local table_concat = table.concat local _M = {} _M.name = "example_cdn_bandwdith" _M._VERSION = "0.1" -- 用于判断请求查询的数据是否跨了多个月份, -- 如果跨了月份,就将使用1h粒度的数据表(measurement). local span_months = function(args) local timesta...
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local Rodux = require(Modules.Packages.Rodux) local SetBodyColors = require(Modules.AvatarExperience.AvatarEditor.Actions.SetBodyColors) local ReceivedAvatarData = require(Modules.AvatarExperience.AvatarEditor.Actions.ReceivedA...
--- === cp.apple.finalcutpro.viewer.ControlBar === --- --- Represents the bottom "control" bar on a [Viewer](cp.apple.finalcutpro.viewer.Viewer.md) --- which contains the play/pause button, timecode, audio meters, etc. local log = require "hs.logger" .new "ViewerCB" local canvas = require "hs...
return { { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach", "onStack" }, arg_list = { casterMaxHPRatio = 150 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach", "onStack" }, arg_list = { casterMax...
local uv = vim.loop local setup = require 'metals.setup' local messages = require 'metals.messages' local health_start = vim.fn['health#report_start'] local health_ok = vim.fn['health#report_ok'] local health_info = vim.fn['health#report_info'] local health_error = vim.fn['health#report_error'] local M = {} M.checkH...
-- @Author: tkx -- @Date: 2017-02-14 09:08:23 -- @Last Modified by: tkx -- @Last Modified time: 2017-02-14 10:20:32 package.path = "./lualib/?.lua;./service/?.lua;./test/?.lua;./examples/?.lua;./tgateserver/?.lua;./log/?.lua" local skynet = require "skynet" local gateserver = require "tgateserver" local netpack = ...
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] local PANEL = {} function PANEL:Init() self.stagePanels = {} self.drawHeader = true self:SetTitle(""); self:ShowCloseButton( false ) end function PANEL:DrawHeader() self.header = self:Add("DP...
--function start() component = require("component") term = require("term") modem = component.modem event = require("event") ip = 8887 --[[ local arg = {...} if not arg[1] then print("Connent to which ip?") ip = io.read("*n") else ip = tonumber(arg[1]) end ]] m = modem.broadcast modem.open(ip) term.clear() prin...
local meta = FindMetaTable('Player') if not meta then error('Whoops! Couldn\'t find the Player meta table!') end if not file.Exists('ttt_pointshop_roles', 'DATA') then file.CreateDir('ttt_pointshop_roles') end local function load_player(ply) local fi = file.Read('ttt_pointshop_roles/' .. ply:SteamID64() ...
function eventKeyboard(name, key, down, x, y) if key == keys.SPACE or key == keys.DOWN then Player.players[name]:shoot(x, y) elseif key == keys.LEFT then Player.players[name].stance = -1 elseif key == keys.RIGHT then Player.players[name].stance = 1 elseif key == keys.LETTER_H then displayHelp(name)...
object_tangible_tcg_series7_garage_display_vehicles_tcg_8_air_speeder = object_tangible_tcg_series7_garage_display_vehicles_shared_tcg_8_air_speeder:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series7_garage_display_vehicles_tcg_8_air_speeder, "object/tangible/tcg/series7/garage_display_vehicles/tcg_8_air...
--===========================================================================-- -- -- -- System.IO.StringReader -- -- -- ...
-- =========================================================================== -- View list of slots representing districts that can house great works. -- -- Original Author: Sam Batista -- =========================================================================== include("InstanceManager"); include("PopupDialog") inc...
local smartmove = {} local c = require("component") local ic local sides = require("sides") local event = require("event") -- Utility that keeps track of the robot's movements so it knows where it is relative to the starting location. -- Coordinates have nothing to do with map coordinates, it does not rely on the map ...
-- emscripten.lua -- Emscripten/EMCC toolset adapter for Premake local p = premake local clang = p.tools.clang local emcc -- New configurators. p.api.register { name = "installers", scope = "project", kind = "table", tokens = true } p.api.register { name = "assetdirs", scope = "project", kind = "list:string",...
-- utils.lua M = {} -- need a map method to handle the different kinds of key maps M.map = function(mode, combo, mapping, opts) local options = {noremap = true} if opts then options = vim.tbl_extend('force', options, opts) end vim.api.nvim_set_keymap(mode, combo, mapping, options) end -- lead...
ITEM.name = "Чертеж: Нильфгаардский короткий меч" ITEM.desc = "Здесь что-то написано на нильфгаардском наречии, а также нарисовано и зачёркнуто множество мечей. Один из них, самый удачный, обведен."
--[[----------------------------------------------------------------------------- EditBox Widget -------------------------------------------------------------------------------]] local Type, Version = "EditBox", 26 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or...
function draw() drawAll(components) end
------------------------------------------------------------ -- Simulation file for the Sample Engine------------------------------------------------------------ ------------------------------------------------------------ -- Setup ------------------------------------------------------------ -- Called when the...
local Serialize = {}; return Serialize;
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/404rq/GTW-RPG/ Bugtracker: https://discuss.404rq.com/t/issues Suggestions: https://discuss.404rq.com/t/deve...
local dt = _en.dt local Sprite = require"classes.Sprite" local Mob = { pos = {0,0}; vel = {0,0}; over = true; to = 1; speed = 1; sight = 1; } function Mob.newMob(new, x, y, speed) local x, y, speed = x or 0, y or 0, speed or 10 new = new or {} local _ENV = new pos = pos or {0,...
local HUDCommons = HUDCommons local util = util do local _class_0 local _base_0 = { Randomize = function(self) self.isRandom = true self.pointerX = 1 self.pointerY = 1 do local _accum_0 = { } local _len_0 = 1 for i = 1, self.iterations do _a...
--- Cream-Browser API -- @author David Delassus <david.jose.delassus@gmail.com> module ("cream") --- Set/get current browser's state -- @param ... If given, set the browser's state -- @return If no parameters are given, return current browser's state -- @class function -- @name state.current --- All available ...
-- from https://github.com/a-vrma/pandoc-filters/blob/master/src/standard-code.lua -- via https://github.com/jgm/pandoc/issues/3858 -- Turns <pre class="*"><code> into <pre><code class="language-*". -- Throws away all attributes, so it should come after any filters that use attributes. local function escape(s, in_att...
-------------------------------------------------------------------------- -- Spider the class that handles walking the directory tree. It builds a -- table called *moduleT* first. This needs more description. -- @classmod Spider require("strict") --------------------------------------------------------------------...
fx_version 'cerulean' game 'gta5' client_scripts { 'clside.lua', 'cfg.lua' }
object_draft_schematic_space_shields_shared_elite_shields = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/shields/shared_elite_shields.iff" } ObjectTemplates:addClientTemplate(object_draft_schematic_space_shields_shared_elite_shields, "object/draft_schematic/space/shi...
require "luarocks.loader" local lyaml = require "lyaml" local datafile = require("datafile") local inspect = require('inspect') local function read_file(path) local file = io.open(path, "rb") -- r read mode and b binary mode if not file then return nil end local content = file:read "*a" -- *a or *all reads the ...
modifier_rune_hill_super_sight = class(ModifierBaseClass) function modifier_rune_hill_super_sight:IsHidden() return false end function modifier_rune_hill_super_sight:IsPurgable() return false end function modifier_rune_hill_super_sight:GetEffectName() return "particles/econ/courier/courier_greevil_white/couri...
LibRoot.PFold = SrcDir() .. "r0.platform/pfold" -- ============================================================================== ModuleRefInclude["pfold"] = function() sysincludedirs { LibRoot.PFold, } end -- ============================================================================== project ...
local E, L, V, P, G, _ = unpack(select(2, ...)); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local Module = E:GetModule("AuraWatch") if not Module then return; end -- copy from ShestakUI's filger at 2018-10-07 by eui.cc Module.Default = { ["DEATHKNIGHT"] = { { Name = "玩家增益", Direction = "RIGHT...
for i = 1, 10 do io.write(i) if i == 10 then break end io.write", " end
--[[--------------------------------------------------------- Name: Setup -----------------------------------------------------------]] ENT.Type = 'anim' ENT.Base = 'base_gmodentity' ENT.PrintName = 'FG Printer - Base' ENT.Author = 'TheCodingBeast' ENT.Spawnable = false ENT.AdminSpawnable = false --[[----...
require("test_lib.strict") --[[ tableToString: An example of using format tables to prioritize the order of certain keys. --]] local tableToString = require("table_to_string") -- The table to serialize. local rooms = { { name = "Red room", location = "North", boxes = { {x=0, y=0, w=16, h=16}, {y=144, ...
local Graphics={} local FilterGraph=require "filtergraph" local UI=require "ui" function Graphics:new(o) o=o or {} setmetatable(o,self) self.__index=self o.alert_clock_id=nil o.alert_msg="" o.dirty=false o.animation_frame=0 return o end function Graphics:update() self.dirty=true end -- alert sho...
require("Modules/FileIO") require("Modules/TableFunctions") local xml = require('Modules/xml2lua') local handler = require('Modules/xmlhandler/tree') local lfs = require('lfs') local parser = xml.parser(handler) local affixes = {} local items = {} local implicits = {} function generate_affixes() loc...
local http_lib = require('luaw_http') --[[ Luaw allows you to replace it's default MVC/REST request handler with your own custom HTTP request handler implementation. To override the default HTTP request handler just set Luaw object's request_handler property to your custom Lua function. This function is passed in a...
emperors_house_loot_deed = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Emperors Spire Blueprint", directObjectTemplate = "object/tangible/loot/loot_schematic/emperors_house_loot_schem.iff", craftingValues = { }, customizationStringNames = {}, customizationValues = {} } addLootItemTemplate("empero...
local h = require("null-ls.helpers") local methods = require("null-ls.methods") local DIAGNOSTICS = methods.internal.DIAGNOSTICS local overrides = { severities = { error = h.diagnostics.severities["error"], warning = h.diagnostics.severities["warning"], note = h.diagnostics.severities["inf...
local zlib = require "zlib" -- see https://stackoverflow.com/questions/45216069/lua-how-to-gzip-a-string-gzip-not-zlib-in-memory -- and https://github.com/brimworks/lua-zlib local _M = {} -- input: string -- output: string compressed with gzip function _M.compress(uncompressed) local level = 9 local windowS...
-- Organizer library local org = {} register_unhandled_command(function(...) local cmds = {...} for _,v in ipairs(cmds) do if S{'organizer','organize','org','o'}:contains(v:lower()) then org.export_set() return true end end return false end) function org.export...
return { tag = 'callbacks', summary = 'Called when a key is pressed.', description = 'This callback is called when a key is pressed.', arguments = { { name = 'key', type = 'KeyCode', description = 'The key that was pressed.' }, { name = 'scancode', type = 'number', ...
-- test.TbDemoPrimitive return { [3] = { x1=false, x2=1, x3=2, x4=3, x5=4, x6=5, x7=6, s1="hello", s2={key='/test/key1',text="测试本地化字符串1"}, v2={x=1,y=2}, v3={x=2,y=3,z=4}, v4={x=4,y=5,z=6,w=7}, t1=946742700, }, [4] = { x1=true, x2=1, x3=2, x4=4, x5=4, x6=5, x7=6, s1="world", s2={key='/test/ke...
class "C4Manager" C4Manager.__type = "C4Manager" function C4Manager:__init() self.C4 = {} Events:Subscribe("WorldNetworkObjectCreate", self, self.WorldNetworkObjectCreate) Events:Subscribe("WorldNetworkObjectDestroy", self, self.WorldNetworkObjectDestroy) end function C4Manager.IsValidWNO(object) re...
require '.' require 'shortcut' require 'paths' require 'LSTMLM' -- require 'RawLM_Dataset' require 'RawLM_Dataset_Legacy' local model_utils = require 'model_utils' local EPOCH_INFO = '' local lmdata = RawLM_Dataset() local function getOpts() local cmd = torch.CmdLine() cmd:text('====== LSTM Language Model ====...
function iterate() pos = Bullet.getPos() vel = Bullet.getVel() Bullet.setPos(pos.x + 1 * msElapsed()/100, pos.y + 1 * msElapsed()/100) end
local PANEL = {} function PANEL:Init(uniqueID) self:SetSize(ScrW() * 0.41, ScrH() * 0.57) self:MakePopup() self:Center() self:SetTitle("") self:ShowCloseButton(false) self:SetDraggable(false) end vgui.Register("pda_kek1ch", PANEL, "DFrame") netstream.Hook("pda_kek1ch", function() pda_kek1ch = vgui.Create("pda_...
local clusterio_api = require("modules/clusterio/api") local serialize = require("modules/clusterio/serialize") local itertools = require("itertools") local is_transport_belt = { ["transport-belt"] = true, ["fast-transport-belt"] = true, ["express-transport-belt"] = true, } local belt_type_to_loader_type = { ["t...
#!/usr/bin/env lua ------------------------------------------------------------------------------------------ --[[ After creation a table does not have a valid meta table (it is set to nil). To set a meta table function setmetatable needs to be used explicitly: --]] local container_data = { value = 5; } -----------...
require 'nn' require 'dp' require 'cutorch' require 'sequenceadapter' require 'cudnn' require 'msr3daction' require 'nturgbd' require 'sbukinect' require 'berkeleymhad' require 'hdf5' require 'rnn' --[[command line arguments]]-- cmd = torch.CmdLine() cmd:text() cmd:text('Test a Recurrent Model') cmd:text('Example:') c...
--- --- input.lua --- --- Copyright (C) 2018 Xrysnow. All rights reserved. --- --region 输入控制函数 ---当前,手柄输入被映射到0x92和0xFE(共2个手柄、32个按键)的位置上。 ---其中,X轴Y轴的位置被映射到前4个按键上,对应上下左右。 ---立即更新输入状态 function UpdateInput() end ---给出虚拟键代码检测是否按下 --- VK_CODE的具体含义请查阅MSDN ---@param vk_code number ---@return boolean function GetKeySt...
object_tangible_loot_loot_schematic_armor_appearance_infiltrator_s02_bicep_r = object_tangible_loot_loot_schematic_shared_armor_appearance_infiltrator_s02_bicep_r:new { } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_armor_appearance_infiltrator_s02_bicep_r, "object/tangible/loot/loot_schematic/armor_...
-- autoicons.lua: Automatically generates/renders weapon select icons and killicons -- for SWEPs not containing them. Made by swamponions (STEAM_0:0:38422842) local ReplaceAllConvar = CreateClientConVar("autoicons_replaceall", "1", true, false) local namejunk = "autoicon" .. tostring(os.time()) .. "_" local function ...
-- compatible CUDA require 'torch' require 'nn' local WeldonPooling, parent = torch.class('nn.WeldonPooling', 'nn.Module') function WeldonPooling:__init(nMax, nMin) parent.__init(self) self.nMax = nMax or 1 self.nMin = nMin or self.nMax self.output = torch.Tensor() self.indicesMax = torch.Tensor(...
local B=LibStub("AceAddon-3.0"):GetAddon("DKP Bidder"); local GRI=LibStub("GuildRosterInfo-1.0"); local L = LibStub("AceLocale-3.0"):GetLocale("DKP-Bidder") function B:GROUP_ROSTER_UPDATE() if B.bidMaster then if not UnitInRaid("player") then self:StopBids(); ...
return function(Modules, ReplicatedModules) local public = {} local private = {} public.Enabled = true local MarketplaceService = game:GetService("MarketplaceService") local FunctionBindings = {} function public.Init() Modules.DataManager.BindToPlayerAdded(private.PlayerJoined) end function private.Player...
local MAX_LEVEL = 100 local xpValues = {} local function _getXPFromLevel(level) if type(level) ~= "number" then return end level = level - 1 return math.floor(808.0809 * level * (1 + level)) end for i = 1, MAX_LEVEL + 1 do xpValues[i] = _getXPFromLevel(i) end function getMaxLevel() return MAX_LEVEL end func...
---------------------------------------------------------------------------------------- -- Description: Loads and initialises Tactical Position specifications -- Created by: Matthew Jack ---------------------------------------------------------------------------------------- AI.TacticalPositionManager = AI.Tactical...
local PLUGIN = PLUGIN function PLUGIN:OnPlayerObserve(client, state) if (client.rappelling) then self:EndRappel(client) end end
require("@vue/compiler-dom/ElementTypes") require("@vue/compiler-dom") require("@vue/compiler-dom/NodeTypes") require("@vue/compiler-dom/DOMErrorCodes") require("compiler-ssr/src/runtimeHelpers") local ssrTransformModel = function(dir, node, context) local model = nil function checkDuplicatedValue() local valu...
--[[ /////// ////////////////// /////// PROJECT: MTA iLife - German Fun Reallife Gamemode /////// VERSION: 1.7.2 /////// DEVELOPERS: See DEVELOPERS.md in the top folder /////// LICENSE: See LICENSE.md in the top folder /////// ///////////////// ]] local QuestID = 50 local Quest = Quests[QuestID] local QuestD...
--[[ desc: Bleed, A buff of Bleed. author: SkyFvcker since: 2018-9-25 ]]-- local _RESMGR = require("actor.resmgr") local _SOUND = require("lib.sound") local _ASPECT = require("actor.service.aspect") local _Gear_Attack = require("actor.gear.attack") local _Color = require("graphics.drawunit.color") local _Base = re...
-- 0m0.190s -- local t = {} -- local insert = table.insert -- for i = 1, 10000000 do -- insert(t, i) -- end -- 0m1.359s -- local t = {} -- for i = 1, 10000000 do -- t[#t+1] = i -- end -- -- 0m0.666s -- local t = {} -- local insert = table.insert -- for i = 1, 10000 do -- insert(t, 1, i) -- end
-- Tweens used to animate gems colors and 'glitter', etc... local K = require("game.constants") local tweener = require("tweener.base") local easing = require("tweener.easing") local floor = math.floor local gemTweens = {} do for i = 1, K.NUM_GEMS do local tweens = { glitter = tweener("loopforward"), scale = t...
--虚无王座-爱莎 function c60150808.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,c60150808.mfilter,8,2) c:EnableReviveLimit() --cannot target local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_CANNOT_BE_EFFECT_T...
-- Configuration local background_color = tocolor(15, 15, 15, 150) local background_error_color = tocolor( 255, 0, 0, 127 ) local background_movetoelement_color = tocolor( 0, 250, 0, 40 ) -- tocolor( 127, 127, 255, 63 ) local empty_color = tocolor(127, 127, 127, 10 ) local full_color = tocolor( 255, 255, 255, 10 ) loca...
msg = {" tetive", " tangente"}
turtle.select(1) local function refillBucket() engineAreNotRunningRunning = turtle.getItemDetail(1) ~= turtle.getItemDetail(2) if engineAreNotRunningRunning then turtle.dropDown() os.sleep(3) end return engineAreNotRunningRunning end local function feedFirst() turtle.up() tur...
--- Button has all the methods from Frame, plus its own. ---@class Button:Frame Button = {} --- Execute the click action of the button. ---@param button ButtonType ---@param down boolean ---@overload fun() ---@overload fun(button:ButtonType) function Button:Click(button, down) end --- Disable the Button so that it ca...
-- compile failure function handler.get( end
casting_no_turning_modifier = class( {} ) function casting_no_turning_modifier:DeclareFunctions() local funcs = { MODIFIER_PROPERTY_DISABLE_TURNING } return funcs end function casting_no_turning_modifier:CheckState() local state = { [MODIFIER_STATE_SILENCED] = true, [MODIFIER_STATE_DISARMED] = true, [MODIFI...
local math = math local surface = surface local table = table _G.spritesheet = {} local icons = {} --[[ Icon format example: { name = "example-icon", -- icon name mat = Material( "path/spritesheet.png" ), -- material for spritesheet w = 32, -- icon width h = 32, -- icon height xoffset = 64, -- ...
DisconnectionSprite = { path = "Images/Online.png", clipWidth = 256, clipHeight = 128 }
module = {} module.host = "127.0.0.1" module.port = "6379" module.auth = "" return module
-- -- addrbook.lua -- -- Space 0: User recipients info -- Tuple: { user_id (NUM), data (STR) } -- Index 0: HASH user_id -- Space 1: User recipients info -- Tuple: { user_id (NUM), rcp_email (STR), rcp_name (NUM), timestamp (NUM), weight (NUM) } -- Index 0: TREE { user_id, rcp_email } -- configuration: -- spa...
slot0 = require("protobuf") slot1 = require("common_pb") module("p40_pb") CS_40001 = slot0.Descriptor() SC_40002 = slot0.Descriptor() CS_40003 = slot0.Descriptor() SC_40004 = slot0.Descriptor() CS_40005 = slot0.Descriptor() SC_40006 = slot0.Descriptor() CS_40007 = slot0.Descriptor() SC_40008 = slot0.Descriptor() QUIC...
local params = ... local headers = params.headers local libs = params.libs local platform = params.platform local builddir = params.builddir local addHeadersFor = params.addHeadersFor local libjpeg_dir = "glorp/libs/jpeg-8c" ursa.token.rule{"libjpeg files", nil, ("cd %s && find . -type f | sed s*\\\\./**"):format(li...
-- luacheck:globals Account Account = {} Account.__index = Account function Account:create(balance) local acnt = {} -- our new object setmetatable(acnt,Account) -- make Account handle lookup acnt.balance = balance -- initialize our object return acnt end function Account:debit(amount) ...
-- Advanced NPC System (Created by Jiddo), -- Modified by TheForgottenServer Team. if(Queue == nil) then Queue = { customers = nil, handler = nil, } -- Creates a new queue, connected to the given NpcHandler handler function Queue:new(handler) local obj = {} obj.handler = handler obj.customers = {} se...
local fetch = require "nvim-lsp-installer.core.fetch" local M = {} ---@alias Crate {crate: {id: string, max_stable_version: string, max_version: string, newest_version: string}} ---@param crate string ---@param callback fun(err: string|nil, data: Crate|nil) function M.fetch_crate(crate, callback) fetch(("https://...
--[[ Nintendo Entertainment System emulator for Love2D Memory Map Emulation By Gamax92 --]] local _bus = { map = { }, last = 0xFF } NES.bus = { -- Read from "Device" readByte = function(address) address = address % 65536 for i = 1, #_bus.map do map = _bus.map[i] if map[1] <= address...
local map = {} local const = {} local const_tmp = {} local const_metatable = { __newindex = function(t, k, v) if not t[k] then const_tmp[k] = v else print("do not attemp assign a value to a const variable!") end end, __index = const_tmp } setmetatable(const, ...
local config = require'zbus.json' local service = require'zbus.member'.new(config) service:replier_add( '^echo$', function(_,...) local args = {...} for i,arg in ipairs(args) do local more = i~=#args service:notify('echoing_'..i,more,arg) end return ... end) service:...
----------------------------------- -- Area: Windurst Walls -- NPC: Moan-Maon -- Type: Standard NPC -- !pos 88.244 -6.32 148.912 239 ----------------------------------- require("scripts/globals/quests") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) ...
--[[ Inspiré de : https://love2d.org/forums/viewtopic.php?f=4&t=78317&p=170558#p170558 local Scaling = require "scaling" function love.draw() Scaling.preRender(gameWidth, gameHeight) ... Scaling.postRender() end ]] local function scaling(gameWidth, gameHeight) local width = love.graphics.getWid...
--[[Made by PointCoded]]-- --[[Private Script, Do Not Leek!]]-- --[[==The Darkness Wielder==]]-- --[[Not finished]]-- ------------------------- local Music = false ------------------------- local Player = game:GetService("Players").LocalPlayer local Char = Player.Character local Torso = Char["Torso"] local Head = Char[...
EOT_CopyBoxFrame = nil function EOT_CopyBox(text, selectAll) f, _, _ = GameFontNormal:GetFont() if EOT_CopyBoxFrame == nil then -- Adds parent frame where we will add raid roster EOT_CopyBoxFrame = CreateFrame("Frame", nil, UIParent) EOT_CopyBoxFrame:SetWidth(300) EOT_CopyBoxFrame:SetHeight(500) ...
local keyOrder = { "instances", "weight", "burdenId", "apparatuses", "effects", "ingerdients", } local default = { instances = {}, weight = {}, burdenId = {}, ["apparatuses"] = { ["apparatus_a_mortar_01"] = { ["type"] = 1, ["tier"] = 1, ...
--[[ Swagger Petstore This is a sample server Petstore server. You can find out more about Swagger at [http://swagger.io](http://swagger.io) or on [irc.freenode.net, #swagger](http://swagger.io/irc/). For this sample, you can use the api key `special-key` to test the authorization filters. OpenAPI spec vers...
-- [[ ----- ----- ----- MASTER UPDATE ----- ----- ---- ]] -- -- Main group info array groupsarray_c = {} playerGroups = {} extraValue = nil -- pomocnicza -- Server-available function to update local groups list function updateClientList(groupsarray) groupsarray_c = groupsarray end addEvent( "updateClientList", true ...
--[[ Audio Player Acts as a 'music player', allowing the easy deployment of audio on the client and server. Programmed by @Reshiram110 ]] local AudioPlayer={} --------------------- -- Roblox Services -- --------------------- local HttpService=game:GetService("HttpService") local TweenService=game:GetService("Twe...
------------------------------------------------------------------------------- -- config.require.lua -- -- Modifies `require` to enforce subscription rights ------------------------------------------------------------------------------- -- config.lua application = { content = { width = 320, height = 480, sca...
require 'common' -- Open/close tree browser MapKey('n', '<C-Tab>', '<cmd>NvimTreeToggle<CR>') -- Telescope MapKey('n', '<C-f>', '<cmd>Telescope find_files find_command=fd,-Ht,f<CR>') MapKey('n', '<C-g>', '<cmd>Telescope live_grep<CR>') -- Completion -- Navigate completions with tab and shift tab MapKey('i', '<S-Tab>...
data:extend({ { type = "item", name = "complex-combinator", icon = "__ComplexCombinator__/complex-combinator-icon.png", flags = {"goes-to-quickbar"}, subgroup = "circuit-network", order = "b[combinators]-l[complex-combinator]", place_result = "complex-combinator", stack_size = 50 }, {...