content stringlengths 5 1.05M |
|---|
require 'Q/UTILS/lua/strict'
local Q = require 'Q'
tests = {}
tests.t1 = function()
print("TODO")
end
return tests
|
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "Default",
id = "XMarsAutosaveScreen",
PlaceObj('XTemplateWindow', {
'__class', "MarsAutosaveScreen",
}, {
PlaceObj('XTemplateWindow', {
'__class', "XAspectWindow",
'Fit', "smallest",
}, {
PlaceObj('XTe... |
ys = ys or {}
slot1 = ys.Battle.BattleDataFunction
slot2 = ys.Battle.BattleAttr
slot3 = class("BattleBuffCount", ys.Battle.BattleBuffEffect)
ys.Battle.BattleBuffCount = slot3
slot3.__name = "BattleBuffCount"
slot3.Ctor = function (slot0, slot1)
slot0.super.Ctor(slot0, slot1)
end
slot3.SetArgs = function (slot0, slot... |
--[[
Name: map_config.lua
For: santosrp
By: santosrp
]]--
if SERVER then
resource.AddWorkshop( "896531193") -- Map
resource.AddWorkshop( "896533931") -- Map Content 1
resource.AddWorkshop( "896535567") -- Map Content 2
resource.AddWorkshop( "896536305") -- Map Content 3
resource.AddWorkshop( "896537512") -- M... |
-- Simply require this file
-- require("defrs.utils.api_ext")
function sprite.play_animation(url, animation)
msg.post(url, "play_animation", {id = hash(animation)})
end |
local http = require "http"
local nmap = require "nmap"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
description = [[
Shows the title of the default page of a web server.
The script will follow up to 5 HTTP redirects, using the default rules in the
http library... |
local log = require('log')
local lfiber = require('fiber')
local table_new = require('table.new')
local MODULE_INTERNALS = '__module_vshard_router'
-- Reload requirements, in case this module is reloaded manually.
if rawget(_G, MODULE_INTERNALS) then
local vshard_modules = {
'vshard.consts', 'vshard.error'... |
local skynet = require "skynet"
local socketdriver = require "skynet.socket"
local maxclient -- max client
local client_number = 0
local CMD = setmetatable({}, { __gc = function() netpack.clear(queue) end })
local nodelay = false
local connection = {}
function gateserver.openclient(fd)
if connection[fd] then
so... |
--[[
Workshop: N/A
Profile Page: https://steamcommunity.com/id/Piengineer12
GitHub Page: https://github.com/Piengineer12/public-addons/tree/master/reactive_physgun
Donate: https://ko-fi.com/piengineer12
Links above are confirmed working as of 2022-05-12. All dates are in ISO 8601 format.
Version: 0.3.0
]]
local ... |
local guiEnabled = false
local inCustomization = false
local isOwnedVehicleSpawned = false
local vehicles = {}
RegisterNUICallback('escape', function(data, cb)
EnableGui(false)
cb('ok')
end)
RegisterNUICallback('buy_vehicle', function(veh, cb)
TriggerServerEvent('es_carshop:buyVehicle', veh... |
local function find(arr, p)
for i = 1, #arr do
if p(arr[i], i, arr) then
return arr[i]
end
end
end
return find
|
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---[Wowpedia documentation](https://wow.gamepedia.com/API_GetNegativeCorruptionEffectInfo)
---@return table @corruptionEffects
function GetNeg... |
local Spell = { }
Spell.LearnTime = 30
Spell.ApplyFireDelay = 0.4
Spell.Category = { HpwRewrite.CategoryNames.Physics, HpwRewrite.CategoryNames.Special }
Spell.Description = [[
Pushes closest things away
from you.
]]
Spell.OnlyIfLearned = { "Speedavec" }
Spell.ForceAnim = { ACT_VM_PRIMARYATTACK_4 }
Spell.NodeOffset ... |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
--[[ vsfstri.lua
The simplest example of a using a vertex shader(vs)
and a fragment shader(fs) to draw a triangle(tri).
Vertex attributes are created in a function called from initGL.
The same array is used for both locations and colors.
The shaders used to do the drawing are a simple passthrough,... |
local gl = require 'glua'
local ffi = require 'ffi'
local ft = require 'glua.lib.ft'
local iconv = require 'glua.lib.iconv'
local ic = iconv.open('UCS-2LE', 'UTF-8')
local gui = {}
local font = {}
local fontMT = { __index = font }
function gui:font()
self = self or {}
self.font = self.font or f... |
-- -- COPYRIGHT HEADER --
-- spon2.lua 1.0.0 by thelastpenguin
-- Copyright 2016 Gareth George
-- aka thelastpenguin
--
-- GitHub release: https://github.com/thelastpenguin/spon
--
-- You may use this in any purpose / include it in any project so long as the
-- following conditions are met:
-... |
local _, private = ...
if private.isClassic then return end
--[[ Lua Globals ]]
-- luacheck: globals
--[[ Core ]]
local Aurora = private.Aurora
local Skin = Aurora.Skin
--do --[[ FrameXML\GuildInviteFrame.lua ]]
--end
--do --[[ FrameXML\GuildInviteFrame.xml ]]
--end
function private.FrameXML.GuildInviteFrame()
... |
local playsession = {
{"Marenti", {179964}},
{"Tayrus", {179233}},
{"Gnabergasher", {178627}},
{"herojump16", {175573}},
{"Spiritmorin", {178148}},
{"PolanStronk", {176990}},
{"ManuelG", {174433}},
{"Jannis92", {5139}},
{"Ibn", {120243}},
{"Krezal", {105304}},
{"Thymey", {90680}},
{"AcidWizard", {414}},
{"... |
fx_version 'cerulean'
game 'gta5'
description "Boost's discord logs"
author 'Boost#4383'
version '1.0.0'
server_scripts {
'server/main.lua',
'server_config.lua'
}
|
brotherhoodConf = {
["Saffron"] = { storage = 20020,
["Easy"] = {
posis = {
[1] = {1068, 961, 7, desc = "Esta proximo a alguma caverna de pokemons de earth."},
}
},
["Medio"] = {
posis = {
[1] = {1110, 923, 7, desc = "Esta em ... |
VFS.Include(KERNEL_FOLDER .. "kernel_utils.lua")
function gadget:GetInfo()
return {
name = "Spring kernel gadget",
desc = "Spring kernel gadget executor (synced and unsynced)",
author = "gajop",
license = "MIT",
layer = -10010,
enabled = true,
}
end
-- SYNCED
if gadgetHandler:IsSyncedCode() the... |
-------------------------------------------------
--New functions / Utils class
-------------------------------------------------
Utils = Utils or {}
_G.Utils = Utils
--[[
CloneClass(class, clone_key)
Copies an existing class into an orig table, so that class functions can be overwritten and called again ... |
-- This gives info about the mod. Don't change this without asking me.
name = "StarveEx"
description = "Adds various fun stuff."
author = "Xbony2"
version = "1.0.0a"
api_version = 6
dont_starve_compatible = true
-- reign_of_giants_compatible = true -- Is disabled because it is untested (I currently do not own ROG)
|
-----------------------------------
-- Area: Lower Jeuno
-- NPC: Amalasanda
-- Type: Tenshodo Merchant
-- !pos 28.149 2.899 -44.780 245
-----------------------------------
local ID = require("scripts/zones/Lower_Jeuno/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/shop")
function onTrade(player, n... |
object_tangible_collection_rock_burning_01 = object_tangible_collection_shared_rock_burning_01:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_rock_burning_01, "object/tangible/collection/rock_burning_01.iff") |
local prototype = setmetatable({}, { __index = Object.prototype, __metatable = false })
Map = { name = "Map", class = Class, prototype = prototype }
local function mapLength(map)
local i = 0
for k, v in pairs(map._data) do
i = i + 1
end
return i
end
local function mapGet(self, key)
if key == 'size' then... |
local getchr, serializeString, serializeFunction, serializeTable, serializeValue, nextId
getchr = function(c)
return "\\" .. c:byte()
end
serializeString = function(data)
-- https://github.com/gvx/Ser/blob/master/ser.lua#L7-L9
return ("%q"):format(data):gsub('\n', 'n'):gsub("[\128-\255]", getchr)
end
-- ... |
minetest.register_alias("computer:shefriendSOO", "computers:shefriendSOO")
minetest.register_alias("computer:shefriendSOO_off", "computers:shefriendSOO_off")
minetest.register_alias("computer:vanio", "computers:vanio")
minetest.register_alias("computer:vanio_off", "computers:vanio_... |
local tbTable = GameMain:GetMod("MagicHelper")
local tbMagic = tbTable:GetMagic("YTS_TYDS")
function tbMagic:Init()
end
function tbMagic:EnableCheck(npc)
return true
end
function tbMagic:TargetCheck(key, t)
if t.ThingType == CS.XiaWorld.g_emThingType.Npc then
return true
else
return fals... |
local state = { variables = {} } -- | 610 | -- Исчезание\\Появление
--
---------------------------------------------------------------------
function state:Load(object)
state.variables.step = 0
end
---------------------------------------------------------------------
function state:Processing(object,s)
if object.fir... |
ENT.Type = "anim"
ENT.Base = "base_entity"
ENT.PrintName = ""
ENT.Author = ""
ENT.Information = ""
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.Model = "models/weapons/fas2/world/explosives/m67_thrown.mdl"
ENT.FuseTime = 3.5
ENT.ArmTime = 0
ENT.ImpactFuse = false
AddCSLuaFile()
function ENT:Initialize()
... |
-----------------------------------
-- Area: Castle Oztroja (151)
-- Mob: Cutter
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(tpz.mobMod.CHARMABLE, 1);
end;
function onMobDeath(mob, player, isKiller)
end;
|
--Handles spacers in the character list. Only works for AO2, for now.
local process = ...
local spacers = {
}
local Character = require(path.."server/classes/character")
function spacers:init()
process:registerCallback(self,"list_characters",3,self.list_characters)
self.rules = process:loadList(path.."config/spac... |
Locales ['en'] = {
-- Dark Net
['phone_darknet'] = 'Dark Net',
-- Non Weapon Attachments
['dive_suit_on'] = 'You put on the diving mask & secure the oxygen tank. Oxygen level: ~g~100~w~',
['oxygen_notify'] = 'Remaining ~b~oxygen~y~ in the tank: %s%s~w~',
-- Weapon Clip
['clip_use'] = 'You have used a loader',
[... |
function onCreatePost()
makeLuaText('wm', "Zord Engine v1.6.0", 200, 10, 690);
addLuaText('wm');
setTextAlignment('wm', 'left');
setTextSize('wm', 16);
setTextBorder('wm', 2, '000000');
if getPropertyFromClass('ClientPrefs', 'downScroll') == false then
setProperty('wm.y', 10)
... |
ESX = nil
local lastStarted = 0
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_grove', function(account)
societyAccountGrove = account
end)
RegisterServerEvent('esx_uberkdshfksksdhfskdjjob:pay')
AddEventHandler('esx_uberkdshfksksdhfskdjj... |
--[[
Синхронизирует позицию и вектор поворота камеры игроков
--]]
--------------------------------------------------------------------------------
--<[ Модуль Camera ]>-----------------------------------------------------------
--------------------------------------------------------------------------------
Camera = {... |
-- Random
Number_Properties_Priority = 1.0
Number_Properties = {
cfg_race_is_playable = 1.0,
cfg_race_index_sort = 1.0,
cfg_race_select_weight = 1.001,
cfg_race_is_random = 0.0,
cfg_hyperspace_effect_time = 9.5,
cfg_buildable_subsystems = 0.0,
raceID = 9,
}
String_Properties_Priority = 1.0
... |
function read_file(fname)
local fh = io.open(fname, 'r')
local text = fh:read('*a')
fh:close()
return text
end
function file_name_variant(base, variant)
local basename, suffix, ret
basename, suffix = string.match(base, '^(.+)%.(.*)$')
return basename .. '-' .. variant .. '.' .. suffix
end
function read_file_va... |
#!/usr/bin/env lua
package.path = package.path .. ";/usr/local/etc/logproxy/?.lua"
local JSON = require "JSON"
-- function for injecting strings into each 'query' element in the JSON
function inject(tbl, what)
for k, v in pairs(tbl) do
if type(v) == "table" then
inject(v, what)
elseif k... |
local sourcenode = nil;
local willpowernode = nil;
local indicatorwidget = nil;
function onInit()
-- initialize the base class
super.onInit();
-- get the source node
sourcenode = getDatabaseNode();
if sourcenode then
-- get the willpower node
willpowernode = sourcenode.getChild("..willpower.... |
package.path = package.path ..';../?.lua'
local lu = require("luaunit")
local Resolver = require("local-resolver")
TestResolver = {}
function TestResolver:testResolveLocalHost()
local r = Resolver.new("./tests/fixture/hosts_example")
local ip = r:resolve("localhost")
lu.assertEquals(ip, "127.0.0.1")
... |
local gumbo = require "gumbo"
local assert, pcall = assert, pcall
local _ENV = nil
local input = [[
<header id=header></header>
<div id="main" class="foo bar baz etc">
<h1 id="h1">Title <!--comment --></h1>
</div>
<footer id=footer>...</footer>
]]
local document = assert(gumbo.parse(input))
local body = assert(do... |
require "common"
require "colors"
require "ast_tree"
local luv=require "colors_luv"
local bwrite = require "blobwriter"
local bread = require "blobreader"
size_mult=size_mult or 0.5
local ffi = require("ffi")
--[[
TODO:
some way of fitting a function to have a "fixed target"
per-vertex "local_seed" for function s... |
-- Prosody IM
-- Copyright (C) 2008-2011 Florian Zeitz
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local load, loadstring, loadfile, setfenv = load, loadstring, loadfile, setfenv;
local envload;
local envloadfile;
if setfenv then
function envl... |
AboutScene = Core.class(Sprite)
function AboutScene:init()
local bg = Bitmap.new(Texture.new("images/bg.jpg", true))
bg:setAnchorPoint(0.5, 0.5)
bg:setPosition(conf.width/2, conf.height/2)
self:addChild(bg)
local backText = TextField.new(conf.fontMedium, "Back")
backText:setTextColor(0xffff00)
local backButt... |
-- control.lua
function split(inputStr, sep)
if sep == nil then
sep = "%s"
end
local t = {}
for str in string.gmatch(inputStr, "([^" .. sep .. "]+)") do
table.insert(t, str)
end
return t
end
function get_position(player, direction, distance)
local x = player.position.x
l... |
require "Libraries/CYK/Util" -- NEEDED FOR CYK TO RUN
encountertext = "Is this Undertale? I think not..." -- Modify as necessary. It will only be read out in the action select screen.
wavetimer = 4
arenasize = { 155, 130 }
arenapos = { 320, 200 } -- Position of the middle of the bottom of the arena at the start of t... |
-- Borrowed from Space Exploration's libraries
local data_util = {}
function data_util.remove_ingredient_sub(recipe, name)
for i = #recipe.ingredients, 1, -1 do
if recipe.ingredients[i] then
for _, value in pairs(recipe.ingredients[i]) do
if value == name then
table.remove(recipe.ingredie... |
return {
version = "1.2",
luaversion = "5.1",
tiledversion = "1.2.3",
orientation = "orthogonal",
renderorder = "right-down",
width = 37,
height = 25,
tilewidth = 32,
tileheight = 32,
nextlayerid = 47,
nextobjectid = 96,
properties = {},
tilesets = {
{
name = "tileset",
firstgi... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
version '3.0.11'
server_script 'mysql-async.js'
|
local item_type = os.getenv('item_type')
local item_value = os.getenv('item_value')
local item_dir = os.getenv('item_dir')
local warc_file_base = os.getenv('warc_file_base')
local ids = {}
local url_count = 0
local tries = 0
local downloaded = {}
local addedtolist = {}
local abortgrab = false
for ignore in io.open("... |
local mod = { }
function mod:registerHandler(index, handlerObject, handlerMethod)
if self[index]
then
if (self[index].mainMethod)
then
table.insert(self[index].mainMethod, handlerMethod)
table.insert(self[index].mainObject, handlerObject)
else
self[index].mainMethod = { [1] = handlerMethod }
... |
local color1 = GetHexColor(SL.Global.ActiveColorIndex-2, true)
local color2 = GetHexColor(SL.Global.ActiveColorIndex-1, true)
local style = ThemePrefs.Get("VisualStyle")
local assets = {}
assets.flycenter = THEME:GetPathG("", "_VisualStyles/".. style .."/TitleMenu flycenter")
assets.flytop = THEME:GetPathG(""... |
return {
--- 发送频道聊天消息
[1] = { "Chat", "say" },
--- 推送频道聊天消息(推送)
[2] = { "Chat", "tell" },
--- Ping消息(推送)
[3] = { "Chat", "ping" },
--- 用户注册
[101] = { "User", "register" },
--- 用户登录
[102] = { "User", "login" },
--- 更换头像
[103] = { "User", "changeIcon" },
--- 英雄购买
... |
-- (c) 2009-2011 John MacFarlane, Hans Hagen. Released under MIT license.
-- See the file LICENSE in the source for details.
local util = require("lunamark.util")
lpeg = require"lunamark/lulpeg"
local entities = require("lunamark.entities")
local lower, upper, gsub, format, length =
string.lower, string.upper, stri... |
getglobal game
getfield -1 Workspace
getfield -1 ServerEvents
getfield -1 SetStat
getfield -1 FireServer
pushvalue -2
pushstring Sword1
pushstring SWORD U WANT
pcall 3 1 0 |
return
{
HOOK_PLAYER_PLACING_BLOCK =
{
CalledWhen = "Just before a player places a block. Plugin may override / refuse.",
DefaultFnName = "OnPlayerPlacingBlock", -- also used as pagename
Desc = [[
This hook is called just before a {{cPlayer|player}} places a block in the {{cWorld|world}}. The
block is no... |
return "5.1"
|
Point = {}
Point.__index = Point
function Point.new(obj)
assert(obj.x ~= nil)
assert(obj.y ~= nil)
assert(obj.z ~= nil)
setmetatable(obj, Point)
return obj
end
function Point:__tostring()
return
string.format('Point ( x: %g, y: %g, z: %g )', self.x, self.y, self.z)
end
function Poin... |
project "AnimatSimulator"
language "C++"
kind "ConsoleApp"
files { "../*.h",
"../*.cpp"}
includedirs { "../../../include",
"../../../../3rdParty/stlsoft-1.9.117/include"}
libdirs { "../../../lib" }
configuration { "Debug or Debug_Double", "windows" }
defines { "WIN32", "_DEBUG", ... |
Config.Jobs.fisherman = {
BlipInfos = {
Sprite = 68,
Color = 38
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = "benson",
Trailer = "none",
HasCaution = true
},
Boat = {
Spawner = 2,
Hash = "tug",
Trailer = "none",
HasCaution = false
}
},
Zones = {
CloakRoom = {
Pos = {x = ... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "InGame",
id = "ResupplyCategories",
PlaceObj('XTemplateWindow', {
'__class', "XDialog",
'Id', "idCategories",
'Padding', box(60, 68, 0, 25),
'ContextUpdateOnOpen', true,
}, {
PlaceObj('XTemplateFunc', {
... |
local key = KEYS[1]
local content = KEYS[2]
local ttl = ARGV[1]
local isexist = redis.call("exists",key)
if(isexist == 1) then
redis.call('pexpire', key, ttl)
end
return 1 |
--
-- Minetest lurkcoin mod - Core
--
-- © 2019 by luk3yx
--
-- Change this if you are hosting your own lurkcoin-core instance
local baseurl = 'https://lurkcoin.minetest.land'
lurkcoin.version = 3
lurkcoin.timeout = 10
lurkcoin.exchange_rate = 1
local function log(level, text)
if text then
text = text:gs... |
local key = unpack(KEYS)
local id, ttl = unpack(ARGV)
local content = redis.call("GET", key)
local isOwner = content == id
if isOwner then
redis.call("PEXPIRE", key, ttl)
end
return isOwner
|
local _, Addon = ...
local AceGUI = Addon.Libs.AceGUI
local GameTooltip = _G.GameTooltip
local Widgets = Addon.UI.Widgets
--[[
Adds a basic AceGUI Button to a parent widget and returns it.
options = {
parent = widget,
text = string,
fullWidth = boolean,
width = number,
height = number,
onC... |
local core = {}
core.Enums = require("core.enums")
core.I18N = require("core.i18n")
core.Log = require("core.log")
return core
|
local match_wait_pin_map = require("qnFiles/qnPlist/games/match_wait_pin");
local match_hall_pin_map = require("qnFiles/qnPlist/hall/match_hall_pin");
local match_hall_detail_left_top_layout=
{
name="match_hall_detail_left_top_layout",type=0,typeName="View",time=0,x=0,y=0,width=449,height=245,visible=1,fillParentWidth... |
local awful = require('awful')
local menu_button = require('layout.left-panel.action-bar')
local left_panel = require('layout.left-panel')
local workspace_panel = require('layout.workspace-panel')
local tasklist_panel = require('layout.tasklist-panel')
local mode_panel = require('layout.mode-panel')
local date_panel = ... |
MillTimerHandler = SimpleClass(BaseTimerHandler)
function MillTimerHandler:initialize()
self.interval = self.interval
end |
local set = vim.opt
local let = vim.g
-- Big stuff
set.encoding = 'utf-8'
set.mouse = 'a'
set.backup = false
set.swapfile = false
set.updatetime = 100
-- Colours
set.background = 'dark'
vim.cmd([[
colorscheme one
]])
set.termguicolors = true
-- Display and metadata
set.cmdheight = 2
set.cc = '80'
set.cursorline =... |
function pedDamage()
cancelEvent()
end
addEventHandler("onClientPedDamage", getResourceRootElement(), pedDamage) |
workspace "Ephemeral"
configurations { "Debug", "Release" }
location ("../" .. _ACTION)
platforms { "Shared64", "Static64", "Shared32", "Static32" }
project "Ephemeral"
language "C"
targetdir "../../build/"
files { "../../src/UnityBuild.c" }
filter "configurations:Debug"
defines { "DEBUG", "EPHEMERA... |
-----------------------------------
-- Area: Grand Palace of HuXzoi
-- Mob: Ix'aern MNK
-----------------------------------
local ID = require("scripts/zones/Grand_Palace_of_HuXzoi/IDs")
require("scripts/globals/settings")
require("scripts/globals/status")
-----------------------------------
function onMobSpawn(mob)
... |
--[[
File Name : Debugging.lua
Created By : tubiakou
Creation Date : [2019-01-07 01:28]
Last Modified : [2022-03-23 12:39]
Description : Debugging facility for the WoW addon MountRoulette
--]]
--[[
This module of MountRoulette implements a simple debugging facility, enabling the
addon t... |
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local S = P:GetModule("Skins")
local _G = getfenv(0)
local select = select
function S:TradeLog()
B.ReskinCheck(TBT_AnnounceCB)
B.ReskinDropDown(TBT_AnnounceChannelDropDown)
UIDropDownMenu_SetWidth(TBT_AnnounceChannelDropDown, 60)
B.StripTextures(TradeListFrame)... |
local print=setmetatable({}, {__call = function(...)
local __args = {...}
end,
})
print("yo world")
|
require "Class"
require "Matrix"
require "serialize"
NeuralNetwork = class()
function NeuralNetwork:init(input,hidden,output)
self.layer_i_h = Matrix(hidden,input)
self.layer_i_h:map(NeuralNetwork.randomize)
self.layer_h_o = Matrix(output,hidden)
self.layer_h_o:map(NeuralNetwork.randomize)
self.bias_h = Matri... |
-- MAPPINGS
local map = require("core.utils").map
-- undo tree but better
map("n", "<F6>", "<cmd>GundoToggle<CR>")
-- find current file in tree
map("n", "<leader>e", "<cmd>NvimTreeFindFile<CR>")
-- List all things telescope
map("n", "<leader>cc", ":Telescope <CR>")
map("n", "<leader>q", ":q <CR>")
-- Don't use Ex m... |
-- Copyright 2007-2021 Mitchell. See LICENSE.
--[[ This comment is for LuaDoc.
---
-- Extends the `lfs` library to find files in directories and determine absolute
-- file paths.
module('lfs')]]
---
-- The filter table containing common binary file extensions and version control
-- directories to exclude when iterati... |
--argh lua is being difficult
local a = Def.ActorFrame{
Def.BitmapText{
Font="_fishfingers normal",
Text="You are playing...",
InitCommand=cmd(CenterX;y,SCREEN_CENTER_Y-150;zoomy,0);
OnCommand=cmd(bounceend,0.15;zoomy,1);
};
}
local t = Def.ActorFrame{
InitCommand=cmd(xy,SCREEN_CENTER_X,SCREEN_CENTER_Y-100)... |
------------------------------------------------------------------------------
-- FILE: Lekmapv2.2.lua (Modified Pangaea_Plus.lua)
-- AUTHOR: Original Bob Thomas, Changes HellBlazer, lek10, EnormousApplePie, Cirra, Meota
-- PURPOSE: Global map script - Simulates a Pan-Earth Supercontinent, with
-- numerous ... |
local typeKey = import("./typeKey")
local function createEnumVariant(enum, variantName, variantValue)
local enumVariant = newproxy(true)
local internal = {
Value = variantValue,
Name = variantName,
EnumType = enum,
}
getmetatable(enumVariant)[typeKey] = "EnumItem"
getmetatable(enumVariant)._... |
local Point3 = _radiant.csg.Point3
local Cube3 = _radiant.csg.Cube3
local WeightedSet = require 'lib.algorithms.weighted_set'
local rng = _radiant.math.get_default_rng()
local ThunderstormWeather = class()
local LIGHTNING_INTERVAL = '15m+30m'
local LIGHTNING_EFFECTS = {
'stonehearth:effects:lightning_effe... |
--[[--
使用 UIImage, UILabel 和 system 控件组装成一个 EditBox
]]
local EditBoxLite = class("EditBoxLite", function()
return display.newNode()
end)
function EditBoxLite.create(params)
if device.platform == "windows" then
return cc.ui.UIInput.new(params)
elseif device.platform == "mac" then
... |
local floor = math.floor
local sqrt = math.sqrt
local log = math.log
--module("minstd")
local MINSTD = {}
MINSTD.__index = MINSTD
-- MINSTD parameters
local NTAB = 32
local IA = 16807
local IM = 2147483647 -- 0x7FFFFFFF
local IQ = 127773
local IR = 2836
local AM = 1 / IM
local NDIV = floor(1 + (IM - 1) / NTAB)
fun... |
local api = {}
local CTRL_V = vim.api.nvim_replace_termcodes('<C-v>', true, true, true)
local CTRL_S = vim.api.nvim_replace_termcodes('<C-s>', true, true, true)
api.get_mode = function()
local mode = vim.api.nvim_get_mode().mode:sub(1, 1)
if mode == 'i' then
return 'i' -- insert
elseif mode == 'v' or mode ... |
local TeamComments = script:FindFirstAncestor("TeamComments")
local Roact = require(TeamComments.Packages.Roact)
local MessageContext = require(TeamComments.Context.MessageContext)
local ThreadView = require(script.Parent.ThreadView)
return function(target)
local MESSAGES = {
["1"] = {
id = "1",
userId = "13... |
--generic class table
local Class = {}
Class.__index = Class --metamethod to index itself
function Class:new() end
-- create new class type
function Class:derive(classType)
assert(classType ~= nil, "parameter classType must not be nil")
assert(type(classType) == "string", "parameter classType must be string... |
cprogram {
name = "m68kmake",
srcs = {
"./musashi/m68kmake.c"
}
}
normalrule {
name = "m68k_engine",
ins = {
"+m68kmake",
"./musashi/m68k_in.c",
"./musashi/m68kcpu.h",
"./musashi/m68kmmu.h",
"./m68kconf.h",
"./musashi/m68kcpu.c",
"./musashi/m68kfpu.c",
"./musashi/m68kdasm.c",
"./musashi/m68k.h... |
vim.opt_local.tabstop = 2
vim.opt_local.softtabstop = 2
vim.opt_local.shiftwidth = 2
|
local F, C = unpack(select(2, ...))
local oUF = FreeUI.oUF
oUF.colors.disconnected = {
0.1, 0.1, 0.1
}
oUF.colors.reaction = {
[1] = {1.00, 0.32, 0.29}, -- Hated
[2] = {1.00, 0.32, 0.29}, -- Hostile
[3] = {1.00, 0.32, 0.29}, -- Unfriendly
[4] = {1.00, 0.93, 0.47}, -- Neutral
[5] = {0.34, 1.00, 0.36}, -- Fr... |
local colors = {
[1] = "#59B200",
[2] = "#00CCFF",
[3] = "#FF0000",
[4] = "#F5B325",
[5] = "#00FF00"
}
HOTKEY_MANAGER_NOUSE = nil
HOTKEY_MANAGER_USEONSELF = 1
HOTKEY_MANAGER_USEINMYPOKEMON = 2
HOTKEY_MANAGER_USEWITH = 3
HOTKEY_MANAGER_MOVETOHAND = 4
HOTKEY_MANAGER_ONLYUSE = 5
InventorySlotStyles = {
[InventorySlotH... |
g = require("game")
Learner = require("learner")
l2 = Learner.new(2, 0.3)
l1 = Learner.new(1, 0.3) --player 1 if trained against it self
game = g.new()
player = 1
status, board, rplayer = 0
c = 0
train = 30000
vsHuman = false
vsRandom = true
vsAI = true
history = {}
cHistory = 0
math.randomseed(os.time())
function ou... |
local splashes = require "lib.splash"
local States = require "lib.state"
local Base = require "lib.state.base"
local Splash = {}
function Splash.new ()
local self = Base.new()
local splash = splashes.new()
function self:init(next)
splash.onDone = function ()
States.switch(next)
end
end
... |
print("[item-pipe-fork @ 1.0.0]")
local item = arg[1]
if type(item) ~= "string" then
error("first argument must be a string")
end
print("[item] " .. item)
while true do
for slot = 1, 16 do
local stack = turtle.getItemDetail(slot)
if stack then
turtle.select(slot)
... |
local gumbo = require "gumbo"
local Document = require "gumbo.dom.Document"
local Text = require "gumbo.dom.Text"
local Comment = require "gumbo.dom.Comment"
local assert, pcall = assert, pcall
local _ENV = nil
local input = [[
<div id="main" class="foo bar baz etc">
<h1 id="heading">Title <!--comment --></h1>
</d... |
include("names")
rz = math.random(#zensko_ime_nom);
imez = zensko_ime_nom[rz];
cinema = math.random(7) + 13;
home = math.random(29) + 11;
time_hour = cinema - 1
time_minute = 60 - home
|
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