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function CustomizeCarWindow( ID ) local Vtable = VEHICLE_DATABASE[ID] local DermaPanel = vgui.Create( "DFrame" ) DermaPanel:SetPos( 0, 0 ) DermaPanel:SetSize( 200, 705 ) DermaPanel:SetTitle( "Car Color" ) DermaPanel:SetVisible( true ) DermaPanel:SetDraggable( false ) DermaPanel:ShowCloseButton( false ) Derm...
-- simple "On the fly" fileupload local cURL = require("lcurl") count=0 cURL.easy() :setopt_url("ftp://ftptest:secret0815@targethost/file.dat") :setopt_upload(true) :setopt_readfunction(function() count = count + 1 if count < 10 then return "Line " .. count .. "\n" end end) :perform() :clos...
-- Version 1.0.1 MobsTagged = {} TimeToDead = 300 -- 5mins then remove from table THMode = 1 THModes = { { name = "Off", thfMain = false, onEngage = false, fulltime = false }, { name = "Tag", thfMain = false, onEngage = true, fulltime = false }, { name = "FullTime", thfMain = true, onEngage = true, fullt...
local data = {} function guiSetData(element, key, value) if not scheck("u:element:gui,s") then return false end local elementData = data[element] or {} if elementData[key] == value then return false end elementData[key] = value data[element] = elementData return true end function guiGetData(element, key) i...
--Generate the UI local container = teverse.construct("guiFrame", { parent = teverse.coreInterface, size = guiCoord(0, math.max(teverse.coreInterface.absoluteSize.x / 3, 100), 0, math.max(teverse.coreInterface.absoluteSize.y / 3, 200)); position = guiCoord(0, 20, 0, 20); visible = false; strokeWidth = 2; st...
local playerModule = require "module.playerModule"; local heroModule = require "module.HeroModule" local ShopModule = require "module.ShopModule" local ItemModule = require "module.ItemModule" local ActivityModule = require "module.ActivityModule" local NetworkService = require "utils.NetworkService"; local EventManage...
ITEM_UPGRADE_CRYSTAL = 1 ITEM_ENCHANT_CRYSTAL = 2 ITEM_ALTER_CRYSTAL = 3 ITEM_CLEAN_CRYSTAL = 4 ITEM_FORTUNE_CRYSTAL = 5 ITEM_FAITH_CRYSTAL = 6 COMMON = 1 RARE = 2 EPIC = 3 LEGENDARY = 4 US_CONFIG = { { [ITEM_UPGRADE_CRYSTAL] = 26383, -- Upgrade Crystal item id [ITEM_ENCHANT_CRYSTAL] = 26384, -- Enchantment...
--[[ GitHub : Selene-Desna ]]-- -- If you need help editing -- this script, contact me on -- my github or add an issue -- in the github script page -- Si vous avez besoin d'aide -- pour modifier ce script -- contacter moi sur github -- ou créez une issue sur la -- page github du script ----------------- --- ...
------------------------ ----- Hunger Games ----- ------------------------ local Assets = { Asset("ANIM", "anim/platform.zip") -- neonix } local function MakePlatform(anims) local inst = CreateEntity() inst.entity:AddTransform() inst.entity:AddAnimState() MakeObstaclePhysics(inst, 1) inst.AnimS...
local config = require("locator_config") local insert, sort do local _obj_0 = table insert, sort = _obj_0.insert, _obj_0.sort end local check_require check_require = function(path) local ok, value = pcall(function() return require(path) end) if ok or ("string" == type(value) and value:find("module '" .. t...
---@class Cfgavatar_initdatasTable local Cfgavatar_initdatasTable ={ [1] = {role = 1,race = 1,sex = 1,modelID = 90000001,modelScale = 1,spaceUType = 1,spawnPos = {771.5861,211.0021,776.5501},spawnYaw = 0,money = 0,level = 0,moveSpeed = 60,hp_max = 158,hp = 158,mp_max = 97,mp = 97,anger = 0,anger_max = 150,energy = 10,...
Network:Subscribe( 'DamageVehicle', function( vehicle, sender ) if not sender or not IsValid(sender) then return end if not vehicle or not IsValid(vehicle) then return end -- if the vehicle isn't invulnerable, its likely being driven by a player -- return here so we don't apply standard game damage + custom damage...
------------------------------------------------- -- FILE DESCRIPTION HERE ------------------------------------------------- local isDebug = false local _systemGetTimer = system.getTimer local isSimulator = system.getInfo("environment") == "simulator" and true or false local composer = require("composer") local c...
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT describe("Log Entries", function() require "moonpie.ui.components" local log_entries = require "moonpie.ui.components.debug.log_entries" local logger = req...
object_building_kashyyyk_decd_wroshyr_tree_dead04 = object_building_kashyyyk_shared_decd_wroshyr_tree_dead04:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_decd_wroshyr_tree_dead04, "object/building/kashyyyk/decd_wroshyr_tree_dead04.iff")
ConquestSystem.CapturePoints = {} include("ui/cq_button.lua") include("ui/cq_listview.lua") include("ui/base.lua") ConquestSystem.Materials = {} ConquestSystem.Materials["circle32"] = Material("materials/conquestsystem/circle32.png", "noclamp smooth") ConquestSystem.Materials["circle64"] = Material("materials/con...
local accumulator = require "resty.batch.accumulator" local f = accumulator.new(3, 10.0, function(tasks) print("Start calculations") ngx.sleep(3.0) local result = {} for i = 1, #tasks do result[i] = i end print("Stop calculations") return result end) return function() ngx.say(f(...
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- start loading from "..minetest.get_modpath(minetest.get_current_modname())) farming_xpfw={} farming_xpfw.path = minetest.get_modpath("farming") farming_xpfw.config = minetest.get_mod_storage() farming_xpfw.modname=minetest.get_current_modname() basi...
-- This file is automatically generated, do not edit! -- Item data (c) Grinding Gear Games local itemBases = ... itemBases["Plate Vest"] = { type = "Body Armour", subType = "Armour", socketLimit = 6, tags = { default = true, armour = true, body_armour = true, str_armour = true, }, armour = { ArmourBase...
local ffi = require 'ffi' local C = ffi.C local ev ffi.cdef[[ typedef struct { int id; uint32_t width; uint32_t height; } ev_texture; ev_texture* ev_texture_create(void); void ev_texture_destroy(ev_texture*); void ev_texture_bind(ev_texture*); ev_err_t ev_texture_load(ev_texture*, const char*);...
#!/usr/bin/lua5.3 -- test de lecture et d'ecriture de fichier en utilisant les modules (extension) de Lua -- hg180705.1154 -- source: http://lua-users.org/wiki/ModulesTutorial require "hfunc1" -- Main... zmatrice={} hfunc1.hread_file("chiffres_input.txt") hfunc1.hprint_file(zmatrice[i]) hfunc1.hwrite_file("chiffres_...
local accel = require('accel') describe("Accelerator", function() it("should calculate pitch", function() p = accel.pitch(1/math.pi, 1/math.pi) assert.are.equal(45, p) end) it("should calculate tilt", function() p = accel.tilt(1/math.pi, 1/math.pi, 1/math.pi) assert.are.equal(49.877220524420...
--[[-- A menu item. When a `menu` is created, any sub-items not having a specified type are automatically given a type of `'menu.item'`. These widgets should not be explicitly created. @widget menu.item --]]-- local ROOT = (...):gsub('[^.]*.[^.]*.[^.]*$', '') local Backend = require(ROOT .. 'backend') local Shortcut...
slot0 = class("TechnologyMediator", import("..base.ContextMediator")) slot0.ON_START = "TechnologyMediator:ON_START" slot0.ON_FINISHED = "TechnologyMediator:ON_FINISHED" slot0.ON_TIME_OVER = "TechnologyMediator:ON_TIME_OVER" slot0.ON_REFRESH = "TechnologyMediator:ON_REFRESH" slot0.ON_STOP = "TechnologyMediator:ON_STOP"...
-- =========================================================================== -- Notification Panel -- =========================================================================== include( "ToolTipHelper" ); include( "InstanceManager" ); -- ===========================================================================...
-- Breakout for Golly -- Author: Chris Rowett (crowett@gmail.com), November 2016 -- Use F12 to save a screenshot local build = 84 local g = golly() -- require "gplus.strict" local gp = require "gplus" local split = gp.split local op = require "oplus" local ov = g.overlay local ovt ...
Options = { AppID = "589614097683972096", AssetName = "test1", IconText = nil, }
-- Returns true if the player is out of the zone, false otherwise -- function isPlayerOutOfZone(safeZoneCoord, safeZoneRadius) -- local playerPos = GetEntityCoords(GetPlayerPed(PlayerId())) -- local distance = math.abs(GetDistanceBetweenCoords(playerPos.x, playerPos.y, 0, safeZoneCoord.x, safeZoneCoord.y...
-- -- ClassMods - clickcast module -- local L = LibStub("AceLocale-3.0"):GetLocale("ClassMods") function ClassMods.CanUseClicktocast(spell) -- Check if they can use the spell, maybe they have not trained it... local usable, _ = IsUsableSpell(spell) if (not usable) then if (select(1, GetSpellCooldown(spell) ) ==...
local o = vim.o local vg = vim.g local wo = vim.wo local bo = vim.bo --global options o.swapfile = false o.mouse = "a" o.hidden = true o.scrolloff = 7 o.timeoutlen = 500 o.laststatus= 3 o.termguicolors= true --window local options wo.colorcolumn = "79" wo.number = true --buffer local options bo.autoindent = true bo....
-------------------------------- -- @module Terrain -- @extend Node -- @parent_module cc -------------------------------- -- initialize heightMap data -- @function [parent=#Terrain] initHeightMap -- @param self -- @param #char heightMap -- @return bool#bool ret (return value: bool) ------------------------...
ArcCW = ArcCW or {} ArcCW.AttachmentTable = {} ArcCW.AttachmentIDTable = {} ArcCW.AttachmentSlotTable = {} ArcCW.AttachmentBlacklistTable = {} ArcCW.NumAttachments = 1 ArcCW.GenerateAttEntities = true local shortname = "" local genAttCvar = GetConVar("arccw_reloadatts_registerentities") function ArcCW.LoadAttachmentT...
dofile("config.lua") dofile(config.path().."luacms/luacms.lua") luacms.printheader() print ([[<h1>LuaCMS First Time Config</h1><br> LuaCMS running version ]]..luacms.version()..[[<br> Lua running version ]].._VERSION:sub(5)..[[<br> <br> Autoconfiguring... <br>]]) local err, errcode = luacms.setup() if err or errcode...
local table = require("hs/lang/table") local DisplayObject = require("hs/core/DisplayObject") local TextureManager = require("hs/core/TextureManager") -------------------------------------------------------------------------------- -- 単一のテクスチャをグリッドで描画するクラスです. -- TODO:関数の充実化 -- @class table -- @name MapSprite ---------...
require 'image'; require 'imgfun'; o = image.load('obama.jpg'); newimg = imgfun.gen_kmeans_image(o, 3) image.save('obama-3.jpg', newimg)
MAX_PRIRORITY_SLOT = 500 scoreboardColumns = { { ["name"] = "name", ["width"] = 200, ["friendlyName"] = "Name", ["priority"] = 1 }, { ["name"] = "ping", ["width"] = 40, ["friendlyName"] = "Ping", ["priority"] = MAX_PRIRORITY_SLOT } } resourceColumns = {} function toboolean( bool ) bool = tostring( bool ) if bool ...
return { outfile = "warrior-v1" }
file 'style.css' file 'shadow.js' chat_theme 'gtao' { styleSheet = 'style.css', script = 'shadow.js', msgTemplates = { default = '<b>{0}</b><span>{1}</span>' } } game 'gta5' fx_version 'cerulean'
slot0 = class("FriendSearchCard", import(".FriendCard")) slot0.Ctor = function (slot0, slot1) slot0.super.Ctor(slot0, slot1) slot0.addBtn = slot0.tf:Find("frame/add_btn") slot0.levelTF = slot0.tf:Find("frame/request_info/lv_bg/Text"):GetComponent(typeof(Text)) end slot0.update = function (slot0, slot1) slot0.sup...
AddCSLuaFile() SWEP.PrintName = 'Structure creator' SWEP.Author = 'Shark_vil' SWEP.Purpose = 'Create trigger for selected event.' SWEP.Category = 'Quest System Tools' SWEP.AdminOnly = true SWEP.Slot = 0 SWEP.SlotPos = 4 SWEP.Spawnable = false SWEP.ViewModel = Model('models/weapons/c_toolgun.mdl') SWEP.WorldModel = Mode...
message = {} message.showText = function(image, message, options) host_showText(image, message, options) coroutine.yield() end message.showChoices = function(image, prompt, choices, options) for i, choice in ipairs(choices) do if choice.hidden == nil then choice.hidden = false end if choice.disabled == nil the...
function UpdateFlippers() local x,y = 0,0 while y < height do while x < width do if GetChunk(x,y).hasflipper then if not cells[y][x].updated and cells[y][x].ctype == 29 and cells[y][x].rot%2 == 0 then for i=-1,1,2 do --when lazy if cells[y][x+i].ctype == 8 then cells[y][x+i].ctype = 9 elsei...
CustomizableWeaponry:addFireSound("T50.FIRE", {"Weapons/T5000_awp/fire1.wav","Weapons/T5000_awp/fire2.wav","Weapons/T5000_awp/fire3.wav",}, 1, 125, CHAN_STATIC) CustomizableWeaponry:addReloadSound("T50.BOLTUP", "Weapons/T5000_awp/boltup.wav") CustomizableWeaponry:addReloadSound("T50.BOLTB", "Weapons/T5000_awp/boltb.wa...
module("luci.controller.flowoffload", package.seeall) function index() if not nixio.fs.access("/etc/config/flowoffload") then return end local page page = entry({"admin", "network", "flowoffload"}, cbi("flowoffload"), _("Turbo ACC Center"), 101) page.i18n = "flowoffload" page.dependent = true entry({"admin"...
-- Include guard #if(includeGuard()) then return end #local bitXor = bit32 and bit32.bxor or require('bit').bxor #local function encode(str) # local outputBytes = {} # local inputBytes = {str:byte(1, str:len())} # for i, byte in ipairs(inputBytes) do # table.insert(outputBytes, bitXor(byte, (outputBytes[i-1...
local class = require 'middleclass' local buffer = class("Modbus_Stream_Buffer") function buffer:initialize(max_size) self._max_size = max_size or 1394 self._buf = '' end function buffer:sub(s, e) return string.sub(self._buf, s, e) end function buffer:append(data) self._buf = self._buf .. data if string.len(se...
---@class AuctionHouseCommoditySortOrder local AuctionHouseCommoditySortOrder = { UnitPrice = 0, Quantity = 1, } ---@class AuctionHouseFilter local AuctionHouseFilter = { UncollectedOnly = 0, UsableOnly = 1, UpgradesOnly = 2, ExactMatch = 3, PoorQuality = 4, CommonQuality = 5, UncommonQuality = 6, RareQualit...
local url = request.path:match("/context/attributes(.*)") assert(url) local function checkCode(newcode) if newcode > 999 or newcode < 0 then error('not a valid path') end return newcode end local lastCode = context.getAttr("code") local code = lastCode or 0 local skip if url:match("\\/set\\/\\d+...
--- -- @module autopilot_endpoint_deletion -- -- This module deletes the deployed Autopilot endpoint -- local exaerror = require("exaerror") _G.global_env = { pquery = pquery, error = error } --- -- This function deletes the given Autopilot endpoint -- -- @schema_name The name of schema on which the scri...
return function(state) return state.optionsVisible end
local mod = DBM:NewMod(1720, "DBM-Party-Legion", 7, 800) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 15008 $"):sub(12, -3)) mod:SetCreatureID(104218) mod:SetEncounterID(1870) mod:SetZone() mod.onlyMythic = true mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_...
--====================================== --luastg scoredata --====================================== ---------------------------------------- -- function new_scoredata_table() t={} setmetatable(t,{__newindex=scoredata_mt_newindex,__index=scoredata_mt_index,data={}}) return t end function scoredata_mt_newindex(t,k...
-- returns the mapblock the player points to function eco_placement.get_pointed_mapblock_pos(player) local raybegin = vector.add(player:get_pos(),{x=0, y=player:get_properties().eye_height, z=0}) local rayend = vector.add(raybegin, vector.multiply(player:get_look_dir(), 100)) local ray = minetest.raycast(raybegin, ...
local noise = require("noise") function deepcopy(orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy[deepcopy(orig_key)] = deepcopy(orig_value) end setmetatable(copy, deepcopy(ge...
local addonName, RIC = ... local AceGUI = LibStub("AceGUI-3.0") local LD = LibStub("LibDeflate") local LSM = LibStub("LibSharedMedia-3.0") local L = LibStub("AceLocale-3.0"):GetLocale(addonName) local DEFAULT_FONT = LSM.MediaTable.font[LSM:GetDefault('font')] local selectedRoster local rosterCopy = {} -- Creates rele...
-- from https://github.com/jonathanpoelen/xmlparser module(..., package.seeall) local logger = require "logger" local io = io local string = string local pairs = pairs -- http://lua-users.org/wiki/StringTrim local trim = function(s) local from = s:match"^%s*()" return from > #s and "" or s:match(".*%S", f...
local unaryOpData = { -- ["OPERATOR"]={Precedence, TypeName} ["not"]={11, "not"}, ["-"]={11, "neg"}, ["#"]={11, "len"}, ["~"]={11, "bit_not"}, } local binaryOpData = { -- ["OPERATOR"]={Precedence, TypeName, RightAssoc} ["^"]={12, "exp", true}, -- UNARY ["*"]={10, "mul", false}, ["/"]={10, "mul", false}, ["...
local skynet = require "skynet" local M = {} local SERVICENAME = "SSDB" function M.sendExecute(...) skynet.send(SERVICENAME, "lua", ...) end function M.execute(...) return skynet.call(SERVICENAME, "lua", ...) end function M.close() skynet.send(SERVICENAME, "lua", "CLOSE") end return M
require "app.uicommon.WADemoNaviLayer" require "app.wasdklua.WACallback" require "app.wasdklua.WAUtil" require "app.wasdklua.WASocialProxy" require "app.uicommon.WADemoLuaAlertView" require("src/cocos/cocos2d/json") WADemoShareLayer = class("WADemoShareLayer", function() local layer = WADemoNaviLayer:new() ...
------------------------------------------------------ -- ___ _ -- -- | __| |___ _ __ _____ __ _____ _ _ -- -- | _|| / -_) '_ \/ _ \ V V / -_) '_| -- -- |___|_\___| .__/\___/\_/\_/\___|_| -- -- _ _ |_| _ _ _ ...
---@class sprite_renderer local sprite_renderer = { ---@type color32 tint = color32.white(), ---@type v2f scale = v2f.unit(), ---@type sprite_renderer_modes mode = sprite_renderer.modes.simple, ---@type sprite_renderer_blendings blending = sprite_renderer.blendings.normal, ---@ty...
require('packer').startup( function() use { 'kabouzeid/nvim-lspinstall', requires = 'neovim/nvim-lspconfig' } use { 'mfussenegger/nvim-dap' } end) local dap = require 'dap' local M = {} function M.execute_buf_command(command, callback) vim.lsp.buf_request( 0, 'workspace/executeCo...
return function(uuid) Ext.AddVoiceMetaData(uuid, "h0002c88eg09a6g4f51g9976g8d7091681e05", "Localization/English/Soundbanks/v41a0698578514c298a78398ccb313f39_h0002c88eg09a6g4f51g9976g8d7091681e05.wem", 0.875) Ext.AddVoiceMetaData(uuid, "h003e5db6g7b77g4e5ega069g7e552686f934", "Localization/English/Soundbanks/v41a0698578...
local maxButtons = 6 local buttonSize = 27 local spacing = 5 local frameWidth = (buttonSize + spacing) * maxButtons - spacing local frameHeight = buttonSize local classR, classG, classB = GetClassColor(select(2, UnitClass("player"))) local backdrop = { edgeFile = "Interface/Buttons/WHITE8X8", edgeSize = 2, } local bind...
--[[========================================= _ _ _ | | | | | | /\ /\ | | | | | | / \ _ __ _ __ / \ _ __ ___ | | | | | |/ /\ \ | '_ \| '_ \ / /\ \ | '__/ __| | |___| |__| / ____ \| |_) | |_) / ____ \| | | (__ |______\____/_/ \_\ .__/| .__/_/ \_\_| \___| Scripting Pro...
local lunatest = require "lunatest" local assert_equal = lunatest.assert_equal local assert_function = lunatest.assert_function local assert_table = lunatest.assert_table local common = require "common_test_functions" local document = require "luchia.document" -- Server. local good_protocol = common.server_good_proto...
local skynet = require "skynet" local socket = require "socket" local proxy = require "socket_proxy" local packer = require "packer" local print_t = require "print_t" local cache_util = require "cache_util" local sqlutil = require "sqlutil" local service = require "service" local des_encrypt = require "des_encrypt" loc...
return function(parent, dir) local lgi = require 'lgi' local GLib = lgi.GLib local GObject = lgi.GObject local Gtk = lgi.Gtk local Gdk = lgi.Gdk -- Create main dialog window local window = Gtk.Dialog { title = "Change Screen or Display", transient_for = parent, default_width = 300, default_height = 400, ...
-- This file can be loaded by calling `lua require('plugins')` from your init.vim -- vim.api.nvim_command('packadd packer.nvim') --[[ use { 'myusername/example', -- The plugin location string -- The following keys are all optional disable = boolean, -- Mark a plugin as inactive as = string, ...
local present, lspconfig = pcall(require, "lspconfig") if not present then return end local on_attach = function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) vim.api.nvim_buf_set_option(bufnr, ...) end ...
local bench = script and require(script.Parent.bench_support) or require("bench_support") -- Copyright 2008 the V8 project authors. All rights reserved. -- Copyright 1996 John Maloney and Mario Wolczko. -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Pu...
object_tangible_food_generic_dessert_ryshcate = object_tangible_food_generic_shared_dessert_ryshcate:new { } ObjectTemplates:addTemplate(object_tangible_food_generic_dessert_ryshcate, "object/tangible/food/generic/dessert_ryshcate.iff")
local function getRootName(name) return string.sub(name, string.find(name, "/") + 1) end local function getFrameName(name, frameAction, frameSide, frameNumber) local folderName = getRootName(name) .. "_" .. frameAction .. "_" .. frameSide local fileName = folderName .. "_" .. string.format("%.5d", frameNumber) re...
local SipCreateMsg = require "voip.sip.message".new local utils = require "voip.sip.impl.utils" local date = require "date" local format = utils.format local Generators = utils.generators local SipDigest = utils.SipDigest ---------------------------------------------- local SIP_UA do SIP_UA = { ...
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/404rq/GTW-RPG/ Bugtracker: https://discuss.404rq.com/t/issues Suggestions: https://discuss.404rq.com/t/deve...
--------------------------------------------------------------------------------------------------- -- --filename: game.effect.text.DamageTextController --date:2019/10/14 0:12:59 --author:hegung --desc:伤害文字动画 -- --------------------------------------------------------------------------------------------------- local s...
addon.name = 'Porter'; addon.author = 'Thorny'; addon.version = '1.01'; addon.desc = 'Simplifies usage of porter moogles.'; addon.link = 'https://github.com/ThornyFFXI/'; require('common'); chat = require('chat'); gData = require('data'); gPack = require('pack'); gPrep = require('prep'); gSettings ...
-- Funcion para todos. RegisterCommand("oxinfo", function(source) TriggerClientEvent("esx_test:oxicity", source) -- TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) -- local xPlayer = ESX.GetPlayerFromId(source) end) RegisterCommand("givemoney", function(source, args) TriggerEvent('esx:...
return {'pegel','pegelen','peggen','pegulanten','peggy','pegge','pegelde','pegelden','pegels','pegelt','pegeltje','pegeltjes','peggys'}
local Track = {} Track.__index = Track local nullfunc = function()end local interpolation_functions = { none = function(a, b, lerp) return a end, ceil = function(a, b, lerp) return b end, floor = function(a, b, lerp) return a end, linear = function(a, b, lerp) return jge.lerp(lerp, a, b) end, min = fu...
----------------------------------------------------------------------------------------------------------------------- -- RedFlat layoutbox widget -- --------------------------------------------------------------------------------...
-- © 2016-2021 Resurface Labs Inc. UsageLoggers = {} -- VERSION UsageLoggers._VERSION = "1.2-3" UsageLoggers.__BRICKED = os.getenv("USAGE_LOGGERS_DISABLE") == 'true' UsageLoggers.__disabled = UsageLoggers.__BRICKED function UsageLoggers:disable () self.__disabled = true end function UsageLoggers:enable () ...
-- Copyright (C) 2010 ARATA Mizuki -- See file COPYRIGHT for more information local ipairs = ipairs local assert = assert local string = require "string" local objc = require "objc" local runtime = require "objc.runtime" local types = require "objc.types" local typeencoding = require "objc.typeencoding" module "cocoa"...
require("MapEditor/menuStyle.lua") require("MapEditor/menuScriptPanel.lua") --this = SceneNode() ModelPlaceToolMenu = {} function ModelPlaceToolMenu.new(toolPanel, changeModelCallbackString, settingPanel, updateSettings) local self = {} --Load config local rootConfig = Config("ToolsSettings") --Get the Mo...
-- Solar Panel minetest.register_node("mesecons_solarpanel:solar_panel_on", { drawtype = "nodebox", tiles = { "jeija_solar_panel.png", }, inventory_image = "jeija_solar_panel.png", wield_image = "jeija_solar_panel.png", paramtype = "light", paramtype2 = "wallmounted", walkable = false, is_ground_content = true,...
C_MythicPlus = {} ---[Documentation](https://wowpedia.fandom.com/wiki/API_C_MythicPlus.GetCurrentAffixes) ---@return MythicPlusKeystoneAffix[] affixIDs function C_MythicPlus.GetCurrentAffixes() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_C_MythicPlus.GetCurrentSeason) ---@return number seasonID functi...
-- Advanced NPC System by Jiddo if NpcHandler == nil then -- Constant talkdelay behaviors. TALKDELAY_NONE = 0 -- No talkdelay. Npc will reply immedeatly. TALKDELAY_ONTHINK = 1 -- Talkdelay handled through the onThink callback function. (Default) TALKDELAY_EVENT = 2 -- Not yet implemented -- Currently applied tal...
local Event = require('__stdlib__/stdlib/event/event') local function shortcut(event) if event.prototype_name == 'picker-auto-circuit' then local player = game.get_player(event.player_index) if player.is_shortcut_available('picker-auto-circuit') then player.set_shortcut_toggled('picker-...
-- ============================================================= -- Copyright Roaming Gamer, LLC. 2008-2016 (All Rights Reserved) -- ============================================================= -- Line Factories -- ============================================================= -- Last Updated: 29 NOV 2016 -- Last Val...
-- getEternalStorage and setEternalStorage -- can be added to data/global.lua if you want to use eternal storage for another purpose than this. -- Regular TFS global storage values get reset every time server reboots. This does not. local function getEternalStorage(key, parser) local value = result.getString(db.stor...
--@name Basic event chair controller --@author Name --@server -- USAGE: -- Place chip on the ground, a chair will spawn, sit in it and press W or S to move the hologram -- Create a frozen SENT `Seat_Jeep` 20 units above the chip local chair = prop.createSent(chip():getPos() + chip():getUp() * 20, Angle(), "Seat_Jeep"...
test_run = require('test_run').new() errinj = box.error.injection space = box.schema.space.create('gh-4973-alter', {engine = 'memtx'}) space:format({ {'key', 'unsigned'}, {'value', 'string'}, {'key_new', 'unsigned'} }) index = space:create_index('primary', {parts = {'key'}}) N = 10000 value = string.rep('a', 10) box....
require("nvim-web-devicons").setup({ override = { zsh = { icon = "", color = "#FFF", name = "Zsh", }, }, default = true, })
package.loaded['dev'] = nil package.loaded['cheat'] = nil package.loaded['cheat.entry'] = nil package.loaded['cheat.window'] = nil package.loaded['cheat.curl'] = nil vim.api.nvim_set_keymap('n', ',r', ':luafile dev/init.lua<CR>', {}) vim.api.nvim_set_keymap('n', ',w', ":lua require('cheat.entry').query()<CR>", {norem...
--[=[ Utility functions for constructing rays from input objects @class InputObjectRayUtils ]=] local Workspace = game:GetService("Workspace") local DEFAULT_RAY_DISTANCE = 1000 local InputObjectRayUtils = {} --[=[ Computes a camera ray from an inputObject @param inputObject InputObject @param distance number ...
local class = require "libs.middleclass" require "libs.ui.widget" Slider = class("Slider", Widget) function Slider:initialize() Widget.initialize(self) self.text = "Slider" self.minValue = 0 self.maxValue = 100 self.value = 0 self.nbTicks = 11 self.cursorX = self.x + 10 self.cursorY = s...
local h = require 'controller_helpers' local m = require 'model_helpers' return { show = function(params) local pipeline = m.find('pipelines', { middlewares = {[params.uuid] = {uuid = params.uuid}} }) if pipeline then h.send_json(pipeline.middlewares[params.uuid]) else error({status = 404...
return function(n) local o = '' while n > 0 do o = o .. ({ [0] = 'a', [1] = 's', [2] = 'd', [3] = 'f' })[n % 4] n = math.floor(n / 4) end return o:reverse() end
--my collection lol --thx Camellia mod, weegee mod, oh **** a shark mod, dark sheep mod, roses modchart mod, techno mod, and the person who made the modchart engine mod. local kindamove = false local resetti = false local slowswayer = false local spin1 = false local spin2 = false local spincenter = false local normal1 ...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) RegisterServerEvent('esx_ambulancejob:revive') AddEventHandler('esx_ambulancejob:revive', function(target) local _source = source local xPlayer = ESX.GetPlayerFromId(_source) xPlayer.addMoney(Config.ReviveReward) TriggerClientEvent('esx_a...