content stringlengths 5 1.05M |
|---|
package.path = package.path .. ";data/scripts/lib/?.lua"
Dialog = include ("dialogutility")
include ("stringutility")
include ("callable")
function initUI()
ScriptUI():registerInteraction("I have the shipment.", "startInteraction")
end
function interactionPossible(_PlayerIndex, _Option)
local _Player = Playe... |
timers = {}
player = {pos={}, time=false}
shadow = {pos={}, time=false}
sombra = {}
watch = "Ninguem#0095"
start = 0
replay = 1
pode = false
map = "#17"
function novoMapa(m)
map = m or map
tfm.exec.newGame(map)
end
function criaTimers()
TICKS = 40
local s = 1000/TICKS
for t = 0, 1000 - s, s do
s... |
-----------------------------------
--
-- Zone: Chamber_of_Oracles (168)
--
-----------------------------------
local ID = require("scripts/zones/Chamber_of_Oracles/IDs")
require("scripts/globals/conquest")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
require("scripts/globals/zone")
---------... |
slot0 = class_C("CollisionArea", ClassLoader:aquireClass("Component"))
slot0.onCreate = function (slot0)
slot0.super.onCreate(slot0)
slot0:addProperty("collisionTarget", true)
slot0:addProperty("boneData", true)
slot0:addProperty("isDead", true)
slot0:addProperty("collisionEnabled", true)
slot0:addProperty("coll... |
module ("sajax")
local export_list = {}
local request_uri = ""
function init ()
end
function handle_client_request ()
if not cgi.rs then return end
-- Bust cache in the head
cgilua.header ("Expires", "Mon, 26 Jul 1997 05:00:00 GMT") -- Date in the past
cgilua.header ("Last-Modified", os.date ("!%a, %d %b %... |
local LibAffectedUnits_Timers = setmetatable({}, {__tostring=function() return "LibAffectedUnits" end})
LibStub("AceTimer-3.0"):Embed(LibAffectedUnits_Timers)
-- Rudimentary and use-case-specific ring buffer...
-- We have 2 numeric-index tables of the same length.
-- This length corresponds to the maximum history we... |
--[[ Copyright (C) 2020 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2009-2015
-- =============================================================
-- ** RGCamera
-- =============================================================
-- License
-- ======================================... |
local M = {}
-- <https://github.com/neovim/neovim/blob/v0.5.0/src/nvim/eval/typval.c#L2963-L3012>
-- <https://github.com/neovim/neovim/blob/v0.5.0/src/nvim/eval.c#L678-L711>
function M.is_truthy(value)
local t = type(value)
if t == 'boolean' then return value end
if t == 'number' then return value ~= 0 end
if... |
talus_kima_pack_neutral_none = Lair:new {
mobiles = {{"kima",1},{"feeble_kima",2}},
spawnLimit = 15,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
buildingType = "none",
}
addLairTemplate("talus_kima_pack_neutral_none", talus_kima_pack_neutral_non... |
local vkheaders = require "vulkan1header"
local ffi = require("ffi")
local defcore = vkheaders.cleanup( vkheaders.gsubplatforms(vkheaders.core, "") )
local defextensions = vkheaders.cleanup( vkheaders.gsubplatforms(vkheaders.extensions, "") )
ffi.cdef (defcore)
ffi.cdef (defextensions)
local vk = ffi.load("vu... |
--[[
Info.lua
--]]
return {
appName = "Exportant",
author = "Rob Cole",
authorsWebsite = "www.robcole.com",
donateUrl = "http://www.robcole.com/Rob/Donate",
platforms = { 'Windows', 'Mac' },
pluginId = "com.robcole.lightroom.Exportant",
xmlRpcUrl = "http://www.robcole.com/Rob/_commo... |
-- Tests on BUFPUT assembler.
-- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
jit.opt.start('jitstr')
local s
local t = {"Hello", "world"}
for i = 1, 100 do
s = string.format("%dc%s%s", i, string.sub(t[i % 2 + 1]... |
--------------------------------------------------------------
-- player_management.lua --
--------------------------------------------------------------
-- --
-- This file manages the somewhat complex process of --
-- ma... |
local server = require "nginx.websocket.server"
local redis = require "nginx.redis"
local wb, err = server:new{
timeout = 5000, -- in milliseconds
max_payload_len = 65535,
}
if not wb then
ngx.log(ngx.ERR, "failed to new websocket: ", err)
return ngx.exit(444)
end
local rd = redis:new()
local ok, err... |
-- Hide the biomass GUI
local oldUpdate = GUIBioMassDisplay.Update
function GUIBioMassDisplay:Update()
oldUpdate(self)
self.backgroundColor.a = 0
self.background:SetColor(self.backgroundColor)
self.smokeyBackground:SetColor(self.backgroundColor)
end |
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Trail"
ENT.WireDebugName = "Trail"
ENT.RenderGroup = RENDERGROUP_BOTH
if CLIENT then return end -- No more client
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VP... |
pg = pg or {}
pg.world_collection_file_group = {
[110] = {
name = "陨石事件",
id_2 = "011",
name_abbreviate = "1",
type = 2,
id = 110,
child = {
1101,
1102,
1103,
1104,
1105,
1106
}
},
[210] = {
name = "能源革命",
id_2 = "021",
name_abbreviate = "2",
type = 1,
id = 210,
child = {
... |
local
function printvec(v)
local str = "<"..string.format("%0.2f", v.x)..", "
..string.format("%0.2f", v[2])
if v.z then
str = str..", "..string.format("%0.2f", v.b)
end
if v.w then
str = str..", "..string.format("%0.2f", v.q)
end
str = str..">"
print(""..str:gsub("%-... |
local K, C, L = unpack(select(2, ...))
if C.Tooltip.Enable ~= true then return end
-- Lua API
local _G = _G
local math_abs = math.abs
local math_floor = math.floor
local pairs = pairs
local select = select
local table_remove = table.remove
local unpack = unpack
-- Wow API
local CanInspect = _G.CanInspect
local CHAT_F... |
local patch = require 'patch'
local test
describe("flat tables", function()
test {
old = {foo = "bar"},
diff = {foo = "baz"},
new = {foo = "baz"}
}
test {
old = {2, 4, 5},
diff = {[2] = 'meme'},
new = {2, "meme", 5}
}
end)
describe("new keys", function()
test {
old = {oh = "baby"},
diff = ... |
--[[
LocalizationContextConsumer will extract the localization context
object from Roact context and provide it to the given render callback
Used for components that need to perform localization using this
project's LocalizationService
]]
local Root = script.Parent.Parent.Parent
local CorePackages = game:GetServi... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISToggleStoveAction : ISBaseTimedAction
ISToggleStoveAction = ISBaseTimedAction:d... |
local stub = require("luassert.stub")
local loop = require("null-ls.loop")
local c = require("null-ls.config")
local s = require("null-ls.state")
local test_utils = require("test.utils")
describe("helpers", function()
_G._TEST = true
local root = vim.fn.getcwd()
stub(vim, "validate")
local done = st... |
---@meta
---@class ccb.Program :cc.Ref
local Program={ }
ccb.Program=Program
---* Get maximum vertex location.<br>
---* return Maximum vertex locaiton.
---@return int
function Program:getMaxVertexLocation () end
---* Get maximum fragment location.<br>
---* return Maximum fragment location.
---@return int
function ... |
--[[
-- Simple configuration library with profiles.
-- By Kesava @ curse.com.
-- All rights reserved.
--]]
local MAJOR, MINOR = 'KuiConfig-1.0', 6
local kc = LibStub:NewLibrary(MAJOR, MINOR)
if not kc then
-- already registered
return
end
function kc:print(m)
print(MAJOR..'-'..MINOR..': '..(m or 'nil'))
e... |
describe("AutomaticChecklistItem", function()
local automaticChecklistItem
local function createItem()
return automaticChecklistItem:new("Challenge Text", "Response Text", "Challenge Key", function() return true end)
end
setup(function()
automaticChecklistItem = require "audiochecklist... |
addEvent("onPlayerInteriorChange", true)
local intTable = {}
local safeTable = {}
-- START OF INTERIOR SYSTEM SCRIPT
-- ////////////////////////////////////
-- // MYSQL //
-- ////////////////////////////////////
sqlUsername = exports.mysql:getMySQLUsername()
sqlPassword = exports.mysql:getMySQLPassw... |
local function lines(s)
local lines = {}
local i = 1
for line in s:gmatch('[^\n]+') do
table.insert(lines, line)
end
return lines
end
return function(csv)
local lines = lines(csv)
local cities = {}
local distances = {}
for city in lines[1]:gmatch('"([^"]+)"') do
table.insert(cities, city)
... |
--[=[
SIMPLE LIBRARY TO SIMUL BUTTONS
********************************
mhliebano@gmail.com
github: mhliebano
Paramaters
px:position x in screen
py:position y in screen
ww: width button
hh: height button
properties:
x: set / get position x in screen
y: set / ge... |
local Action = require "action"
local Unwield = Action:extend()
Unwield.name = "unwield"
Unwield.targets = {targets.Unwield}
function Unwield:perform(level)
local weapon = self:getTarget(1)
self.owner.wielded = self.owner.defaultAttack
end
return Unwield
|
--------------------------------------------------------------------------------
-- Copyright (c) 2015 , 蒙占志(topameng) topameng@gmail.com
-- All rights reserved.
--
-- Use, modification and distribution are subject to the "New BSD License"
-- as listed at <url: http://www.opensource.org/licenses/bsd... |
placeable_utils = require 'placeables'
watcher = require 'watcher'
wall = require 'wall'
diverter = require 'diverter'
exports = {}
function exports.setup(grid_state)
assert(not grid_state.is_setup)
grid_state:add_object(watcher(5, 4, directions.DOWN))
grid_state:add_object(watcher(10, 2, directions.RIGHT))
grid... |
#!/usr/bin/env luajit
dofile'../include.lua'
local mp = require'msgpack.MessagePack'
------------------------
local names = {
'mesh0',
'ittybitty1',
'ittybitty0',
'lidar0',
'feedback',
'mesh1',
'lidar1',
'camera0',
'camera1'
}
local mattorch = require'mattorch'
print('\nTrial 1')
local f_udp = io.open('Matl... |
----------------------------------------------------------------------------------------------------
-- Client Lua Script for RaidCore Addon on WildStar Game.
--
-- Copyright (C) 2015 RaidCore
----------------------------------------------------------------------------------------------------
--------------------------... |
if BeardLib then
return
end
BeardLib = {
Name = "BeardLib",
ModPath = ModPath,
SavePath = SavePath
}
function BeardLib:Init()
Hooks:Call("BeardLibPreInit")
Global.beardlib_checked_updates = Global.beardlib_checked_updates or {}
self._call_next_update = {}
self._paused_updaters = {}
self._updaters = {}
self... |
-- Linked list implementation following the Scheme's standard list
-- library as specified by SRFI-1.
-- http://srfi.schemers.org/srfi-1/srfi-1.html
-- dotted-lists are not supported, and the whole "association lists"
-- and "set operations on lists" parts are missing (better use tables
-- for that anyways)
local impl... |
--鉄獣の血盟
--
--Script by JustFish
function c101102071.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101102071)
e1:SetTarget(c101102071.spt... |
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
local fun = require 'fun'
local function index_key(space, index, t)
return fun.map(
function(p) return t[p.fieldno] end,
box.space[space].index[index].parts
):totable()
end
return {
index_key = index_key,
}
|
--[[
-- Utilities that help with the configuration of the config.
--
-- This was influenced by many people so I do not take credit on anything here
--]]
local utils = {}
local scopes = { o = vim.o, b = vim.bo, w = vim.wo }
function utils.opt(scope, key, val)
scopes[scope][key] = val
if scope ~= "o" then
... |
-------------------------------
--- Fivem-Keybase-Anticheat ---
-------------------------------
RegisterCommand('testKBAnticheatUnprotected', function(source, args, rawCommand)
-- Testing
TriggerServerEvent('KB-AC:UnprotectedExample:OOC', table.concat(args, ' '))
end) |
local awful = require("awful")
local wibox = require("wibox")
local helper = require("utils.helper")
local mybar = class()
function mybar:init(s)
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = require("widgets.la... |
editorPage={
indentGuideEnable=true,
caretVisible=true,
selectionBackground={
a=1,
b=0.5,
g=1,
r=0.5,
},
syntaxEnable=true,
wrapModeInitial=false,
lineNumberEnable=true,
tabWidth=2,
dividerMargin=6,
foldEnable=true,
displayEOLEnable=false,
longLineOnEnable=false,
defaultColor={
a=1,
b=0,
g=0,... |
local export_metric_collect_time = monitoring.gauge(
"prom_export_collect_time",
"export collect time"
)
local export_metric_post_time = monitoring.gauge(
"prom_export_post_time",
"export post time"
)
local export_size = monitoring.counter(
"prom_export_size_count",
"byte count of the prometheus export"
)... |
return [[
{
"Lang": "fr",
"Name": "french",
"Entities.gmod_subway_81-717_mvm.Buttons.HelperPanel.VUD2Toggle": "VUD2: Contrôle des portes(fermer les portes)",
"Entities.gmod_subway_81-717_mvm.Buttons.HelperPanel.VDLSet": "VDL: Portes gauches",
"Entities.gmod_subway_81-717_mvm.Buttons.HelperPanel.R_Program2He... |
local A, L = ...
L.addonName = A
L.addonColor = "00FF7800"
L.cfg = {
-- Data:
data = {
maxLevel = 70
},
} |
-- Attempt to solve the prime number magic
-- square problem in Lua
--
-- Magic square (4x4) composed of prime numbers in the range 1-99.
-- All row totals = 202
-- All col totals = 202
-- Both diag totals = 202
--
valid_grid = function(b)
local x
local c
local prevj
local d1
local d2
-- check... |
return {'impact','impactstudie','impala','impasse','impeachmentprocedure','impedantie','impedantiematrix','impedanties','impediment','impenetrabel','imperatief','imperator','imperfect','imperfectie','imperfectum','imperiaal','imperialisme','imperialist','imperialistisch','imperium','impermeabel','impertinent','impertin... |
s = NewSettings()
Link(s, "cyclic", Compile(s, Collect("*.c")))
|
local MAJOR, MINOR = "LibItemUpgradeInfo-1.0", 30
local type,tonumber,select,strsplit,GetItemInfoFromHyperlink=type,tonumber,select,strsplit,GetItemInfoFromHyperlink
local unpack,GetDetailedItemLevelInfo=unpack,GetDetailedItemLevelInfo
local library,previous = _G.LibStub:NewLibrary(MAJOR, MINOR)
local lib=library --#li... |
local socket = require "socket"
local copas = require "copas"
local server = socket.bind ("127.0.0.1", 8080)
copas.addserver (server, function (skt)
skt = copas.wrap (skt)
repeat
local message = skt:receive "*l"
if message == nil then
break
elseif message ~= "stop" then
skt:send (message ... |
filename = ""
function sk_scrape_startcanvas(c, fileName)
filename = fileName
end
function sk_scrape_endcanvas(c, fileName)
end
LuaDoubleNearlyZero = 1.0 / bit32.lshift(1.0, 12)
function LuaDoubleNearlyEqual(a, b)
return math.abs(a-b) <= LuaDoubleNearlyZero
end
function bounds(rect)
local width = rec... |
--New
includeFile("custom_content/building/mustafar/terrain/creature_lairs/must_blistmok_lair.lua")
includeFile("custom_content/building/mustafar/terrain/creature_lairs/must_jundak_lair.lua")
includeFile("custom_content/building/mustafar/terrain/creature_lairs/must_kubaza_beetle_lair.lua")
includeFile("custom_content/b... |
#!/usr/bin/env tarantool
require('strict').on()
local log = require('log')
local errors = require('errors')
local cartridge = require('cartridge')
errors.set_deprecation_handler(function(err)
log.error('%s', err)
os.exit(1)
end)
local ok, err = errors.pcall('CartridgeCfgError', cartridge.cfg, {
roles = {... |
return {
description = 'Different types of input devices supported by the `lovr.headset` module.',
values = {
{
name = 'head',
description = 'The headset.'
},
{
name = 'hand/left',
description = 'The left controller.'
},
{
name = 'hand/right',
description = 'T... |
local dap_install = require("dap-install")
dap_install.setup({
installation_path = vim.fn.stdpath("data") .. "/dapinstall/",
})
|
random_spawn_scrolls = {
cast = function(player)
player:freeAsync()
player.lastClick = player.ID
random_spawn_scrolls.click(player)
end,
click = async(function(player, npc)
local t = {graphic = convertGraphic(776, "monster"), color = 0}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.di... |
local flr=math.floor
-- TODO: Remove this
local scrblitMesh=love.graphics.newMesh(128, "points")
scrblitMesh:setAttributeEnabled("VertexColor", true)
local function color(c)
c=flr(c or 0)%16
pico8.color=c
setColor(c)
end
local function warning(msg)
log(debug.traceback("WARNING: "..msg, 3))
end
local function _h... |
local PLUGIN = PLUGIN
PLUGIN.name = "Areas"
PLUGIN.author = "`impulse"
PLUGIN.description = "Provides customizable area definitions."
ix.area = ix.area or {}
ix.area.types = ix.area.types or {}
ix.area.properties = ix.area.properties or {}
ix.area.stored = ix.area.stored or {}
ix.config.Add("areaTickTime", 1, "How ... |
local enemy = {
id = 3,
image = love.graphics.newImage("assets/fight/enemies/Hornet.png"),
health = 5,
damage = 1
}
return enemy |
-- ViewFactory
FCViewFactory = {}
function FCViewFactory.AddViews( name, def, parentView )
local viewName = nil
if def.name ~= nil then
viewName = def.name
end
-- manage hierarchy
if parentView ~= nil then
def.instance = FCView:New( viewName, def.viewType, parentView )
def.parentView = parentView
paren... |
AddCSLuaFile("autolua.lua")
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function GM:Initialize()
self.MainDatabase = mysql:Start("localhost","root","Admin123","gmod_basewars",3306)
SQL_InitializeServerTables()
resource.AddDir("materials/basewars2017")
resource.AddFile("resource... |
local M = {}
local mode_map = {
['n'] = { 'NORMAL', 'Normal' },
['no'] = { 'O-PENDING', 'Visual' },
['nov'] = { 'O-PENDING', 'Visual' },
['noV'] = { 'O-PENDING', 'Visual' },
['no'] = { 'O-PENDING', 'Visual' },
['nt'] = { 'T-NORMAL', 'Normal' },
['niI'] = { 'NORMAL', 'Normal' },
['niR']... |
-- CONSTANT GAME DATA
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
CreateWindow(SCREEN_WIDTH, SCREEN_HEIGHT)
PADDLE_WIDTH = 30
PADDLE_HEIGHT = 90
BALL_WIDTH = 20
BALL_HEIGHT = 20
BALL_MAX_SPEED = 10
PLAYER_PADDLE_X = PADDLE_WIDTH
ENEMY_PADDLE_X = SCREEN_WIDTH - PADDLE_WIDTH * 2
PLAYER_SPEED = 5
ENEMY_SPEED = 3.5
-- TRAN... |
bat_graph = wibox.container.radialprogressbar
battb = wibox.widget.textbox()
battb.font = "Panton 8"
battb.align = "center"
battb.forced_width = 30
bat_box = wibox.widget {
layout = bat_graph,
border_width = 2,
padding = 0,
color = gears.color("#FFFFFF"),
border_color = gears.color("#2f343f"),
... |
AddCSLuaFile()
resource.AddFile("materials/icon256/mute.png")
if (CLIENT) then
shouldDrawMute = false
muteIconAsset = Material("materials/icon256/mute.png", "smooth mips")
net.Receive("drawMute", function()
shouldDrawMute = net.ReadBool()
end)
hook.Add( "HUDPaint", "discord_HUDPaint", function()
if... |
local normalW, normalH = 640, 960
if not display then return end -- This is needed for dekstop app
-- This calculation extends the standard letterbox scaling
-- Using this point x = 0, y = 0 is always in the top left corner of the screen on all devices
-- And x = display.contentWidth, y = display.contentHeight is alw... |
--
-- Author: Your Name
-- Date: 2016-06-21 10:21:01
--
|
return {[1]=true,[1331200]=true,[1200130]=true,[1200133]=true,[311302]=true,[303112]=true,[213001]=true,[1032202]=true,[12301]=true,[221200]=true,[303121]=true,[213010]=true,[221203]=true,[213013]=true,[12310]=true,[311320]=true,[12313]=true,[303130]=true,[1032220]=true,[3203101]=true,[213022]=true,[31]=true,[12322]=tr... |
local ffih = require 'ffi/ffi_helper'
require 'minibackend'
local whitedb = whitedb
local db = whitedb.attach( 'test', 1024*1024*100 , 0 )
local random = math.random
local test_iterator_count = 10000
local test_record_count = 10000
-- fill table
local src_table = {}
local fill_table = {}
local fill_t... |
fx_version 'bodacious'
games {'gta5'}
author 'TheF3nt0n (Converted to FiveM by Barna Bence)'
description 'Default-style Security Pack'
version '1.2.0'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADA... |
function rotate(a, b)
return b, a
end
local left, right = rotate(1, 2)
assert(left == 2)
assert(right == 1) |
object_tangible_loot_creature_loot_collections_exar_kun_lost_journal_page_03 = object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_03:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_exar_kun_lost_journal_page_03, "object/tangible/loot/creature/loot/colle... |
function lure.dom.createDocumentNodeObj()
local self = lure.dom.nodeObj.new(9)
--===================================================================
-- PROPERTIES =
--===================================================================
self.nodeName = "#d... |
--- @module foo
return {
--[[-
A basic variable
@usage
```lua
local foo = require "foo"
print(foo.a)
```
@usage
local bar = require "foo"
]]
a = 1
}
|
local Keybind = {}
Keybind.add_global_keybinds = function(keybinds)
for index, keybind in pairs(keybinds) do
if(keybind[4] == nil) then
keybind[4] = {}
end
vim.api.nvim_set_keymap(
keybind[1],
keybind[2],
keybind[3],
keybind[4]
)
end
end
Keybind.add_buffer_keybinds = function(keybinds)
for ... |
--
-- ConfirmCleanupView.lua
--
require "Common"
if language() == "fr" then
confirmCleanupStr="Déplacer les séquences avec cote négative dans la corbeille?\n\nCette opération ne peut être défaite."
cancelStr = "Annuler"
else
confirmCleanupStr="Move the sequences with negative ratings in the Trash?\n\nThis operatio... |
io.input("part1/10_2_in.txt")
function allwords ()
local line = io.read()
local pos = 1
return function ()
while line do
local s, e = string.find(line, "%w+", pos)
if s then
pos = e + 1
return string.sub(line, s, e)
else
line = io.read()
pos = 1
end
end
return nil
end
end
functio... |
include( "background.lua" )
include( "cef_credits.lua" )
include( "openurl.lua" )
include( "ugcpublish.lua" )
pnlMainMenu = nil
local PANEL = {}
function PANEL:Init()
self:Dock( FILL )
self:SetKeyboardInputEnabled( true )
self:SetMouseInputEnabled( true )
self.HTML = vgui.Create( "DHTML", self )
JS_Language... |
------------------------------------------------------------------
-- premake 4 Pyros3D solution
------------------------------------------------------------------
solution "Pyros3D"
newoption {
trigger = "shared",
description = "Ouput Shared Library"
}
newoption {
trigger = "sta... |
local grains = require('grains')
describe('grains', function()
it('square 1', function()
assert.are.equals(1, grains.square(1))
end)
it('square 2', function()
assert.are.equals(2, grains.square(2))
end)
it('square 3', function()
assert.are.equals(4, grains.square(3))
end)
it('square 4', fu... |
for _, force in pairs(game.forces) do
if force.name ~= 'neutral' then
for _, surface in pairs(game.surfaces) do
for _, ent in pairs(surface.find_entities_filtered {force = force}) do
if ent.valid then
ent.update_connections()
end
en... |
---@meta
local resty_core_ctx={}
resty_core_ctx._VERSION = require("resty.core.base").version
---@param ctx? table
---@return table
function resty_core_ctx.get_ctx_table(ctx) end
return resty_core_ctx |
chessBase = engine.class('chessBase')
function chessBase:initialize(tilex, tiley)
tilex = tilex or 1
tiley = tiley or 1
self.tilex = tilex * 64
self.tiley = tiley * 64
print("Created")
end
function chessBase:move(tilex, tiley)
self.tilex = tilex * 64
self.tiley = tiley * 64
print("Moved")
end
pawn = che... |
do class "ImplementsMany"
: implements "Printable" : from "interfaces"
: implements "Countable" : from "interfaces"
: implements "Stringable" : from "interfaces"
{
message = "",
}
function Initialize( self, message )
self.message = message
end
function Print( self )
print( self.message )
end
function... |
--
-- helpers.lua
-- Helper functions
--
local configs = require("configs")
local M = {}
-- =============================================================================
-- Tables
-- =============================================================================
-- sort table by keys
M.sort_by_keys = function (t, f)
... |
---@module luna.input
local input = {}
---@type number[]
local mouse_buttons = {1, 2, 3}
local states = {
mouse = {
down = {},
pressed = {},
released = {}
},
key = {
}
}
local old_state = {
mouse = {
down = {}
},
key = {}
}
local anykeydown = false
local mouse = {
x = 0,
y = 0,
fix_x = 0,
fix_y ... |
return {
name = "bourbon",
version = "0.1.0",
description = "test library",
author = "Ryan Phillips <ryan.phillips@rackspace.com>",
contributors = {
"Tomaz Muraus <tomaz@tomaz.me>",
"Vladimir Dronnikov <dronnikov@gmail.com>"
},
dependencies = {
["async"] = "https://github.com/racker/lua-async/... |
--- Simple Syntax Highlighting
local M = {}
--- Wrap corresponding parts of Lua-Code with HTML-Spans of the classes
-- 'comment', 'string', 'escape', 'operator' and 'keyword'. Does not
-- work with multiline comments and multiline strings, everything else should
-- be fine.
--[=[
local highlight = require "highlight"... |
local GlitchURL = 'cesnored'
function rankUser(message)
game:GetService("HttpService"):GetAsync(GlitchURL .. "shout?message=" .. message)
end
game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(player, text)
print(text)
rankUser(text)
end)
|
-------------------------------------------------------------------
--// PROJECT: Union of Clarity and Diversity
--// RESOURCE: UCDrespawn
--// DEVELOPER(S): Lewis Watson (Noki)
--// DATE: 14.12.2014
--// PURPOSE: To handle server side respawning of players.
--// FILE: \UCDrespawn\server.lua [server]
------------------... |
-- Disable achievement progress if lobby size is greater than 4 players.
local orig__AchievmentManager = {
award = AchievmentManager.award,
_give_reward = AchievmentManager._give_reward,
award_progress = AchievmentManager.award_progress,
award_steam = AchievmentManager.award_steam,... |
local CorePackages = game:GetService("CorePackages")
local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies)
local UIBlox = InGameMenuDependencies.UIBlox
local Images = require(script.Parent.Images)
local UIBloxImages = UIBlox.App.ImageSet.Images
return {
Images = {
RobloxLogo = Images["LuaAp... |
data:extend({
{
type = "string-setting",
name = "botprio-method",
setting_type = "runtime-per-user",
default_value = "Selection Tool",
allowed_values = {"Selection Tool", "Direct Selection", "Auto-Mode"},
order = 'a[botprio]-a'
},
{
type = "int-setting",
name ... |
EMwindow = nil
EMbuttons = {}
EMlabels = {}
EMedits = {}
EMcheckboxes = {}
EMgrid = nil
EMgridList = {}
lastAction = nil
canPlayerBeInEvent = false
curAction = nil
curAction2 = nil
gridCategories = {
[1] = "-Player Controls:",
[2] = "-Vehicle Controls:",
[3] = "-Environment Control:",
[4] = "-Utilities:",
}
EMgrid... |
local utils = require 'utils'
validArgs = validArgs or utils.invert({
'item',
'upgrade',
'downgrade',
'quality'
})
local args = utils.processArgs({...}, validArgs)
local item=df.item.find(args.item)
print(args.item)
print(item)
printall(args)
if args.upgrade then
item:setQuality(item.qu... |
PlayScene = Scene:extend()
function PlayScene:input()
if input:pressed('up') then Scene.setScene(reset) end
if input:pressed('left') then Scene.setScene(pause) end
if input:pressed('down') then Scene.setScene(final) end
end
function PlayScene:draw()
love.graphics.setColor(1, 1, 1)
love.graphics.print("play"... |
--
-- Created by IntelliJ IDEA.
-- User: RJ
-- To change this template use File | Settings | File Templates.
--
require "ISUI/ISPanelJoypad"
---@class ISHotbar : ISPanelJoypad
ISHotbar = ISPanelJoypad:derive("ISHotbar");
local FONT_HGT_SMALL = getTextManager():getFontHeight(UIFont.Small)
--**************************... |
package.path = '?.lua'
local Stack = require('/home/dvv/LUA/luvit-stack/index')
p(Stack)
|
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