content stringlengths 5 1.05M |
|---|
return {'ipenburg','ipek'} |
---------------------------------------------------------------------------
--- Firefox hotkeys for awful.hotkeys_widget
--
-- @author Jonathan <jonathan@tinypulse.com>
-- @copyright 2017 Jonathan
-- @submodule awful.hotkeys_popup
---------------------------------------------------------------------------
local ... |
local tablex = require("pl.tablex")
local sfmt = string.format
local wrapper = require("core.lib.wrapper")
local Damage = require("core.Damage")
local Logger = require("core.Logger")
local CombatErrors = wrapper.loadBundleScript("lib/CombatErrors",
... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local NP = E:GetModule('NamePlates')
local oUF = E.oUF
-- Cache global variables
-- Lua functions
local pairs = pairs
local unpack = unpack
-- WoW API / Variables
local UnitPlayerControlled = UnitPlayerControlled
lo... |
mutant_bark_mite_soldier = Creature:new {
objectName = "@mob/creature_names:mutant_bark_mite_soldier",
socialGroup = "mite",
faction = "",
level = 24,
chanceHit = 0.33,
damageMin = 230,
damageMax = 240,
baseXp = 2543,
baseHAM = 5900,
baseHAMmax = 7200,
armor = 0,
resists = {130,130,-1,120,120,-1,-1,-1,-1},
... |
--- Check and update retries count for given job
-- @param jid Job JID
-- @returns boolean Whether Job has completely failed
incrementRetries = function(jid)
hivelog({
message = 'incrementRetries',
jid = jid
})
local key_jobs = 'bee:h:jobs:' .. jid
-- get job options
local optio... |
object_static_item_item_component_encryption_module = object_static_item_shared_item_component_encryption_module:new {
}
ObjectTemplates:addTemplate(object_static_item_item_component_encryption_module, "object/static/item/item_component_encryption_module.iff")
|
local Callisto = (...)
local Compiler = Callisto.Compiler
local TestUtil = {}
function TestUtil.ACopy(t)
local o = {}
for key, value in ipairs(t) do
o[key] = value
end
return o
end
function TestUtil.Compare(a, b, path)
path = path or {"output"}
if (type(a) ~= type(b)) then
return false, ("failure at %s: g... |
-- Copyright (C) 2018-2021 by KittenOS NEO contributors
--
-- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTI... |
-------------------------------------------------------------------------------
-- Adds a new text box.
--
-- @param name (String) Name of the new text box (e.g. "text1").
-- @param fontname (String) Filename of the font to use for the text.
-- The filename is relative to the... |
local K, C, L, _ = select(2, ...):unpack()
if C["ActionBar"].Enable ~= true then return end
local _G = _G
local CreateFrame = CreateFrame
-- Setup MultiBarRight as bar #4 by Tukz
local bar = CreateFrame("Frame", "Bar4Holder", RightActionBarAnchor)
bar:SetAllPoints(RightActionBarAnchor)
MultiBarRight:SetParent(bar)
f... |
--[[
- SKYNET SIMPLE ( https://github.com/viticm/skynet-simple )
- $Id manager.lua
- @link https://github.com/viticm/skynet-simple for the canonical source repository
- @copyright Copyright (c) 2020 viticm( viticm.ti@gmail.com )
- @license
- @user viticm( viticm.ti@gmail.com )
- @date 2020/09/07 19:28
- @uses T... |
local PolygonNode = class("PolygonNode",cc.Node)
function PolygonNode:ctor(color, rect)
end
function PolygonNode:setRectangle(rect)
end
return PolygonNode |
local composer = require( "composer" )
local screen = require( "spyric.screen" )
local snowParams = require( "data.snowParams" )
local fireParams = require( "data.fireParams" )
local physics = require( "physics" )
physics.start()
-- physics.setDrawMode( "hybrid" )
local sheetInfo = require( "data.walkAnimation" )
loca... |
--- Performance tests for `properset`.
--
-- Requires `luaunit` and assumes that `luarocks` is installed.
--
-- @author Odin Kroeger
-- @copyright 2018 Odin Kroeger
-- @license MIT
-- @release 0.3-a0
-- Constants
-- =========
-- How many measurements to calculate the average of?
local RUNS = 5
-- Up to what size te... |
local API = {}
local playerStateHelperGroup = nil
function API.SetPlayerStateHelperGroup(group)
playerStateHelperGroup = group
end
function API.GetPlayerStateHelperName(player)
return player.id
end
function API.GetPlayerStateHelper(player)
if playerStateHelperGroup then
return playerStateHelperGroup:FindChildB... |
local path = minetest.get_modpath("terrain").."/"
dofile(path.."tile_builder.lua")
dofile(path.."3d_tile_registration.lua")
dofile(path.."road_registration.lua")
dofile(path.."blank_map_builder.lua")
dofile(path.."spawning.lua") |
-----------------------------------
-- Area: Sauromugue Champaign [S]
-- NPC: Bulwark Gate
-- !pos -445 0 342
-- Quest NPC
-----------------------------------
require("scripts/globals/campaign");
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/globals/settings");
----------------... |
object_mobile_smuggler_fence_fenton = object_mobile_shared_smuggler_fence_fenton:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_fenton, "object/mobile/smuggler_fence_fenton.iff")
|
require("luci.sys")
--mod by wulishui 20200908
m=Map("rebootschedule",translate("计划重启"),translate("<font color=\"green\"><b>让计划任务更加易用的插件,可以使用-表示连续的时间范围,使用,表示不连续的多个时间点,使用*/表示循环执行。可以使用“添加”来添加多条计划任务命令。可使用“--自定义--”来自行添加其它参数。</b></font></br>* 所有时间参数都是指该自然单位中的时间点,而非累积计数,比如月份只能是1~12,日期只能是1~31,星期只能是0~6,小时只能是0~23,分钟只能是0~59,不能使... |
function pack(...)
return {n = select("#", ...), ...}
end
local resolve_func;
local lazy_test_val = "Test"
local promise = async.promise(function (resolve)
lazy_test_val = "NotTest"
resolve_func = resolve
end)
assert(not promise:isResolved())
-- Check the expected behavior that the function is evaluate... |
--[[
Copyright (c) 2015, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the fo... |
-- function spiralMine()
-- Spiral mine will dig a square area out using the starting point as the center of the spiral.
-- The code will mine in a spiarl until the inventory is full.
-- Code Setup Area
local fillSlot=1
local dist=1
local sqSize=10
-- Utility Functions
function clear(direction)
cont=true
if dire... |
TestReduceEnd = {
["test: Should return nil when an array is empty"] = function ()
luaunit.assertNil(array():reduceend(function () return 1 end))
end;
["test: Should return the initial element when an array is empty and the initial element is provided"] = function ()
luaunit.assertEquals(array():reduceend(funct... |
vim.o.shiftwidth = 4
vim.o.softtabstop = 4
vim.o.expandtab = true
|
local m, s, o
local openclash = "openclash"
local NXFS = require "nixio.fs"
local SYS = require "luci.sys"
local HTTP = require "luci.http"
local DISP = require "luci.dispatcher"
local UTIL = require "luci.util"
local fs = require "luci.openclash"
local uci = require "luci.model.uci".cursor()
m = Map(openclash, tra... |
#!/usr/bin/env th
--
-- Outputs the number of parameters in a network for a single image
-- in evaluation mode.
require 'torch'
require 'nn'
require 'dpnn'
torch.setdefaulttensortype('torch.FloatTensor')
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Network Size.')
cmd:text()
cmd:text('Options:')
... |
local os = love.system.getOS()
local isSimulatingMobile = false
local isRealMobile = os == "Android" or os == "iOS"
utils = {
vh = love.graphics.getHeight() / 100,
vw = love.graphics.getWidth() / 100,
isMobile = isSimulatingMobile or isRealMobile,
isRealMobile = isRealMobile,
isSimulatingMobile = i... |
-- Internal LSP configuration mapper.
--
-- This module handles configuring LSP the easy way.
--
-- # Configuration
--
-- {
-- "diagnostics": {
-- "underline": <true>,
-- "virtual_text": <true>,
-- "signs": <true>,
-- "update_in_insert": <false>,
-- "severity_sort": <false>
-- },
--
-- "capabi... |
local db = exports.sqlite:getConnection()
addEventHandler('onPlayerJoin',root,function()
local account_Crends = determinePlayerAccount(getPlayerSerial(source))
triggerClientEvent('redirect:server', source, account_Crends)
end)
addEvent('login:attempt',true)
addEventHandler('login:attempt',root,function(username, pa... |
-- AUTHOR: Stephen McGill, 2017
-- Usage: luajit test_pcap.lua FILENAME.pcap
-- Description: Parse PCAP files from tcpdump
local lib = {}
---------------
-- Dependencies
local ffi = require'ffi'
local mmap = require'mmap'
---------------
------------------
-- PCAP file format: http://wiki.wireshark.org/Development/L... |
-- 先这样判断是不是Windows
if package.config:sub(1, 1) == "\\" then
package.cpath = package.cpath .. ";../colib/?.dll"
else
package.cpath = package.cpath .. ";../colib/?.so"
end
package.path = package.path ..";../colib/?.lua"
local coseri = require "seri"
local dbg = require "dbg"
local data = coseri.pack({
... |
--= Melon
minetest.register_craftitem("farming:melon_slice", {
description = "Melon Slice",
inventory_image = "farming_melon_slice.png",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:melon_1")
end,
on_use = minetest.item_eat(2),
})
m... |
-- Add torpedo auto-targeting support to every ship
-- (it'll only do something for player ships)
local entity = Entity()
if entity.isShip then
entity:addScriptOnce("entity/utility/torpedoautotargeter.lua")
end |
local lrucache = require "resty.lrucache"
local c = lrucache.new(200) -- allow up to 200 items in the cache
if not c then
return error("failed to create the cache: " .. (err or "unknown"))
end
_G.cache = c
|
NTYPE_WOOD = 1
NTYPE_ORE = 2
NTYPE_HERB = 3
CNode = class(
function(self, copyfrom)
self.Name = "<NODE>";
self.Id = 0;
self.Type = NTYPE_WOOD;
if( type(copyfrom) == "table" ) then
self.Name = copyfrom.Name;
self.Id = copyfrom.Id;
self.Type = copyfrom.Type;
end
end
); |
events.trigger{
collision = function(self, event)
local collider = event:getCollider()
-- Player reached end, prepare for end.
if common.isPlayer(collider) and self:getBool("girl-arrived") then
local em = jvgslua.EffectManager_getInstance()
local fe = jvgslua.FadeEff... |
local function AccelerometerMainLayer()
local function title()
return "AccelerometerTest"
end
local pLayer = CCLayer:create()
pLayer:setAccelerometerEnabled(true)
local pLabel = CCLabelTTF:create(title(), "Arial", 32)
pLayer:addChild(pLabel, 1)
pLabel:setPosition( ccp(VisibleRect:center().x, Visible... |
function deepcopy(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[deepcopy(orig_key)] = deepcopy(orig_value)
end
setmetatable(copy, deepcopy(getmetatable(orig)))
else -- n... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
-- Called when the local player should be drawn.
function cwEmoteAnims:ShouldDrawL... |
local dungeonID, creatureID, creatureID2
if UnitFactionGroup("player") == "Alliance" then
dungeonID, creatureID, creatureID2 = 2323, 144691, 144692--Ma'ra Grimfang and Anathos Firecaller
else--Horde
dungeonID, creatureID, creatureID2 = 2341, 144693, 144690--Manceroy Flamefist and the Mestrah <the Illuminated>
end
loc... |
-- Upstream Connection Policy
--- This policy exposes some parameters related with the connection to the
--- upstream.
local tonumber = tonumber
local _M = require('apicast.policy').new('Upstream connection policy')
local new = _M.new
function _M.new(config)
local self = new(config)
self.connect_timeout = tonu... |
--===========================================================================
-- Blizzard.j ( define Jass2 functions that need to be in every map script )
--===========================================================================
-------------------------------------------------------------------------
... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( "shared.lua" )
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
util.AddNetworkString("StormFox_Tool")
net.Receive("StormFox_Tool",function(len,ply)
local msg = net.ReadInt(3)
if msg == 0 then -- Add Material
local str ... |
-- ======================================================================
-- Conway Cubes
-- Advent of Code 2020 Day 17 -- Eric Wastl -- https://adventofcode.com
--
-- lua implementation by Dr. Dean Earl Wright III
-- ======================================================================
-- =========================... |
print "testing closures and coroutines"
--[[
local A,B = 0,{g=10}
function f(x)
local a = {}
for i=1,1000 do
local y = 0
do
a[i] = function () B.g = B.g+1; y = y+x; return y+A end
end
end
local dummy = function () return a[A] end
collectgarbage()
A = 1; assert(dummy() == a[1... |
local trigger = script.parent
local coursenum = script:GetCustomProperty("coursenum")
function OnBeginOverlap(whichTrigger, other)
if other:IsA("Player") then
print(whichTrigger.name .. ": Begin Trigger Overlap with " .. other.name)
end
end
function OnEndOverlap(whichTrigger, other)
if other:IsA("Player") then
... |
local wtonumber = require 'w3xparser'.tonumber
local w2l
local marks
local metadata
local function txt_to_type(tp, value)
if tp == 0 then
if not value then
return 0
end
return math.floor(wtonumber(value))
elseif tp == 1 or tp == 2 then
if not value then... |
--[[
Copyright 2012 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agre... |
_author="LuaSTG User"
_mod_version=4096
_allow_practice=true
_allow_sc_practice=true
stage.group.New('menu',{},"Normal",{},true,1)
stage.group.AddStage('Normal','Stage 1@Normal',{},true)
stage.group.DefStageFunc('Stage 1@Normal','init',function(self)
task.New(self,function()
while true do task.Wait(100) end
... |
local LoginSceneBgView = {}
function LoginSceneBgView:SetActive( isActive )
self.isActive = isActive
if not self.is_inited then
self.is_inited = true
self:Init()
end
if self.scene_obj then
self.scene_obj:SetActive(self.isActive)
end
if self.login_camera then
self:SwitchLoginCamera(self.isActive)
end
if... |
local config = require "core.configmanager";
local log = require "util.logger".init("stats");
local timer = require "util.timer";
local fire_event = prosody.events.fire_event;
local stats_interval_config = config.get("*", "statistics_interval");
local stats_interval = tonumber(stats_interval_config);
if stats_interva... |
#!/usr/bin/env lua
--[[-------------------------------------------------------------------------------
# build.lua
Build script for mirroring markdown directory to html directory, appending reference
links to markdown files, and converting markdown source files to html.
## Requirements:
- Lua 5.1
- LuaFileSystem 1... |
local m = require'lualdap'
assert(type(m) == 'table')
assert(m == package.loaded.lualdap)
assert(m._COPYRIGHT:match'Kepler Project')
assert(m._DESCRIPTION:match'LDAP client')
assert(m._VERSION:match'^LuaLDAP %d%.%d%.%d')
if not os.getenv('OS') then
assert(type(m.initialize) == 'function')
end
assert(type(m.open_... |
SceneParams = {}
function SceneParams:ToString ()
end
function SceneParams:Equals (obj)
end
function SceneParams:GetHashCode ()
end
function SceneParams:GetType ()
end
|
Weapon.PrettyName = "Steyr Scout"
Weapon.WeaponID = "swb_css_scout"
Weapon.DamageMultiplier = 2.4
Weapon.WeaponType = WEAPON_PRIMARY |
-- shows how a script can get a private file path
-- the output on my Windows machine is:
-- C:\Documents and Settings\steve\.testapp\test.txt
require 'pl'
print(app.appfile 'test.txt')
|
-- Copyright (c) 2016 John Schember <john@nachtimwald.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, ... |
function init(args)
if not args then
storage.zeroAngle = math.pi / 2
end
end
function main()
local timeOfDay = world.timeOfDay()
local theta = storage.zeroAngle - (math.pi * 2 * timeOfDay)
entity.rotateGroup("hand", theta)
entity.setOutboundNodeLevel(0, (timeOfDay <= 0.5))
end |
--- Build back-end for CMake-based modules.
local cmake = {}
local fs = require("luarocks.fs")
local util = require("luarocks.util")
local cfg = require("luarocks.core.cfg")
--- Driver function for the "cmake" build back-end.
-- @param rockspec table: the loaded rockspec.
-- @return boolean or (nil, string): true if... |
-- Pseudo-random number generator. Requires LuaJIT.
-- This implements the 32-bit version of Mersenne Twister (mt19937).
-- Reference: http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/MT2002/emt19937ar.html
local floor, tonumber = math.floor, tonumber
local bit = require("bit")
local tobit, bxor, rshift, lshift, band =... |
-- =====================================================================
--
-- comment.lua -
--
-- Created by liubang on 2021/08/31 22:41
-- Last Modified: 2021/08/31 22:41
--
-- =====================================================================
require('Comment').setup {
ignore = nil,
---LHS of toggle mapping... |
Log = {}
isWarnOn = nil
isInfoOn = nil
isDebugOn = nil
isErrorOn = nil
isWriteToFile = nil
deep = nil
function Log.Init ()
end
function Log.SetDebugLevel (level)
end
function Log.SetWriteToFile (isOn)
end
function Log.SetInnerLogShown (isShow)
end
function Log.Debug (...)
end
function Log.Error (...)
end
f... |
------------------------------------------------
----[ REQUEST MOD ]-------------------
------------------------------------------------
local Request = SS.Commands:New("Request")
// Request command
function Request.Command(Player, Args)
local ID = Args[1]
table.remove(Args, 1)
local Reason = table.concat(Arg... |
local HSK = {
COMMON = 99,
UNIT_TOKEN = 101,
UNIT_TOKEN_LEAP = 102,
UNIT_TOKEN_ALERT_CIRCLE = 103,
UNIT_TREE = 104,
SKILL_ITEM_SEPARATE = 105,
SKILL_BREAK = 106,
SKILL_SWIM_UNLIMIT = 107,
SKILL_INVISIBLE = 108,
SKILL_HERO_TAVERN_SELECTION = 109,
UNIT_HERO_TAVERN = 110,
UN... |
Locales['en'] = {
-- Cloakroom
['cloakroom'] = 'Съблекалня',
['citizen_wear'] = 'Цивилни дрехи',
['police_wear'] = 'Полицейска униформа',
['gilet_wear'] = 'Оранжево светлоотразително елече',
['bullet_wear'] = 'Бронежилетка',
['no_outfit'] = 'Няма униформа, която да ви подхожда!',
['open_cloackroom'] = '... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
dependency "vrp"
-- Tell FiveM's NUI system what the main html file is for this resource
ui_page "nui/ui.html"
-- Add the files that need to be used/loaded
files {
"nui/ui.html",
"nui/ui.js",
"nui/ui.css",
"nui/Roboto.ttf",
"nui/Captain.ttf"
}
... |
repeat
wait()
until game.Players.LocalPlayer.Character
wait(0.5)
--// Variables
local L_1_ = script.Parent
local L_2_ = game.Players.LocalPlayer
local L_3_ = L_2_.Character
local L_4_ = L_2_:GetMouse()
local L_5_ = workspace.CurrentCamera
local L_6_ = L_3_:WaitForChild('Torso')
local L_7_ = L_3_:WaitForChild('Head'... |
-- Place clientside variables in different categories to decide how they are synchronized,
-- saved and loaded
--
-- Note: Currently, only global variables are handled, not local or member variables
--
-- Descriptions:
-- * "ignored" is where you place variables that clients should not send packets about,
-- either b... |
local Region = require(script.Parent.Region)
--[=[
@within ComplexRegions
@function createRegion
Helper function that will create a Region, set its whitelist, and also
listen for instances entering and leaving.
Usage:
```lua
local region = ComplexRegions.createRegion(workspace.Region, {
Players.LocalPlayer... |
--this is the default config to load for the map
--there will be others like easy, hard, endless, and more in the future but for now it is just normal.lua
--this file will be written to with a in game config tool
return {
meta = {
spawn_groups = {"generic"}
},
--this is an enemy spawn definition, squads are not ... |
--set PWM pin
pwmPinA = 5
pwmPinB = 6
pwmPinC = 7
pwmPinD = 8
--set Temperature Pin
tempPinA = 1
tempPinB = 2
--define Temperature int
tempNumA = 0
tempNumB = 0
--setting PWM config, will be a file
pwmTempValue = {45,60,70,80}
pwmFanValue = {0,100,300,600,1023}
pwmConstValue = {0,61,61,1000}
wifiConf = {}
wifiConf... |
M = {}
-- unsepcifc commands
vim.cmd("command! Mappings enew|pu=execute('map')")
vim.cmd("command! Cd2This lcd %:p:h")
-- vim.cmd([[command! Words2String :s/\(\w\+\)/'\1'/g]])
vim.cmd([[command! -range Words2String :'<,'>s/\%V\(\h\+\)/'\1'/g]])
vim.cmd([[
command! KeyMaps :call utils#KeyMaps()
" save and quit
... |
local M = {}
function M.join(...)
local items = {}
local slash = false
for _, item in ipairs({ ... }) do
item = M.adjust_sep(item)
if vim.endswith(item, "/") then
item = item:sub(1, #item - 1)
slash = true
else
slash = false
end
table.insert(items, item)
end
local path =... |
function main()
--[[ Global Vars ]]
--[[ Import Profile Learning Thresholds
[resource.min_traffic_threshold]
Set the resource.min_traffic_threshold as the minimum number of "clean" transactions
to profile/inspect before enforcement of the profile begins.
[resource.min_pattern_threshold]
resource.min_pattern_t... |
deathspeaker_xunra_deathly_scythe_modifier = class({})
function deathspeaker_xunra_deathly_scythe_modifier:OnCreated( kv )
self.move_speed_percentage = self:GetAbility():GetSpecialValueFor("move_speed_percentage")
self.magic_resist_percentage = self:GetAbility():GetSpecialValueFor("magic_resist_percentag... |
--[[ Jigsaw for Masque ]]
local MSQ = LibStub("Masque", true)
if not MSQ then return end
MSQ:AddSkin("Jigsaw: Plain",{
Author = "Kallieen",
Version = "6.2.0",
Shape = "Square",
Masque_Version = 60200,
-- Skin data start.
Backdrop = {
Width = 32,
Height = 32,
Texture = [[Interface\Addons\Masque_Jigsaw\Te... |
local PLUGIN = PLUGIN or { };
nut.command.Register({
adminOnly = true,
syntax = nut.lang.Get("syntax_faction")..nut.lang.Get("syntax_class"),
onRun = function(client, arguments)
local faction = arguments[1] or ""
local class = arguments[2] or ""
local factionIndex
local factionTable
local classID
local ... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
a = nil
local b = {}
local k = false
local g = nil
Citizen.CreateThread(function()
while a == nil do
TriggerEvent('esx:getSharedObject', function(obj) a = obj end)
Citizen.Wait(0)
end
while b.job == nil do
Citizen.Wait(1000)
b = a.GetPlayerData()
end
end)
... |
local type = type
local next = next
local math_random = math.random
local table_remove = table.remove
local table_Random = table.Random
--
function table.isArray(t)
local past_value_type
for key, value in next, t do
if type(key) ~= 'number' then return false end
local value_type = type(value)
if past_value_t... |
local Text = {}
local Item = require("lib/item")
function Text.new(x, y, fontsize)
local text = Item.new(x, y)
function text:draw()
love.graphics.setColor(self.color.r, self.color.g,
self.color.b, self.color.a)
love.graphics.setFont(self.font)
love.graphics.print(self.text,
self.... |
--------------------------------------------------Diable JAmble V 0.5------------------------
wait();
local ta1 = 5;
Plrs = game:GetService("Players")
me = Plrs.LocalPlayer
char = me.Character
Modelname = "Edit"
dmgs = {Pdmg = {30, 30, "Punch"}, Kdmg = {20, 25, "Kick"}, K2dmg = {25, 30, "Doublekick"}, Rdmg = {20, 20, ... |
-- Minimalist couchdb client for lua resty
-- Author: Jeffry L. <paragasu@gmail.com>
-- Website: github.com/paragasu/lua-resty-couchdb
-- Licence: MIT
local http = require 'resty.http'
local json = json or require 'cjson'
local _M = { __VERSION = '4.2-2' }
local mt = { __index = _M }
local i = require 'inspect'
loca... |
-- assume that eid is some existing entity id
function example_factory_add()
uuid = scene.components.uuid.add(eid)
end
function example_factory_get()
uuid, found = scene.components.uuid.get(eid)
end
function example_factory_remove()
scene.components.uuid.remove(eid)
end
function example_component_usage(... |
local metric_train_count = monitoring.gauge("advtrains_active_train_count", "count of active trains")
-- list of active trains
local active_trains = {}
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime
-- every 10 seconds
if timer < 10 then return end
timer = 0
for _, train i... |
local gate_config = require("app.public.config.gate_config")
local gate_manager = class("gate_manager")
local _instance = nil
function gate_manager.get_instance()
if not _instance then
_instance = gate_manager.new()
end
return _instance
end
function gate_manager:ctor()
--TODO解析关卡信息
self.... |
local S = core.get_translator(pbmarks.modname)
local ui_handlers = {
"sfinv_buttons",
}
if not core.global_exists("sfinv_buttons") then
pbmarks.log("warning", "compatible UI handler not available, please install one of "
.. core.serialize(ui_handlers):gsub("return ", ""))
return
end
sfinv_buttons.register_but... |
-----------------------------------------
-- ID: 5478
-- Monk Die
-- Teaches the job ability Monk's Roll
-----------------------------------------
function onItemCheck(target)
return target:canLearnAbility(tpz.jobAbility.MONKS_ROLL)
end
function onItemUse(target)
target:addLearnedAbility(tpz.jobAbility.MONKS_... |
-- defines the outward screen transition for every screen
-- this is a full screen fade into black
return Def.Quad {
InitCommand = function(self)
self:xy(SCREEN_CENTER_X, SCREEN_CENTER_Y):zoomto(SCREEN_WIDTH, SCREEN_HEIGHT)
end,
OnCommand = function(self)
self:diffuse(color("0,0,0,0")):sleep(0.1):linear(0.1):dif... |
local constants = require 'constants'
return {
computeRebound = function(obj, rectangle)
if obj.x >= rectangle.right then
obj.x = rectangle.right
obj.speedX = obj.speedX * -1
elseif obj.x <= rectangle.left then
obj.x = rectangle.left
obj.speedX = obj.speedX * -1
end
if obj.y ... |
local helpers = require "spec.helpers"
describe("oidc plugin", function()
local proxy_client
local admin_client
local timeout = 6000
setup(function()
local api1 = assert(helpers.dao.apis:insert {
name = "mock",
upstream_url = "http://mockbin.com",
uris = { "/mock" }
})
print("Ap... |
local parent = require 'actor'
local Bullet = require 'bullet'
local Jelly = require 'jelly'
local Shake = require 'shake'
local Turret = require 'turret'
local Upgrade = require 'upgrade'
local controls = {
upleft = { dir = 3 },
up = { dir = 4 },
upright = { dir = 5 },
downright = { dir = 0 },
do... |
local function create_ps_node(ps, node_data)
local ps_node = PSNode(node_data.name)
if node_data.pos then ps_node:set_translate(node_data.pos) end
return ps_node
end
local function create_ps_camera(ps, camera_data)
local ps_camera = PSCamera(camera_data.name)
if camera_data.pos then ps_camera:set_... |
-- Local instances of Global tables --
local PA = PersonalAssistant
-- =====================================================================================================================
local PAIntegrationMenuDefaults = {
name = table.concat({GetString(SI_PA_PROFILE), " ", 1}),
-- ------------------------... |
----------------------------------------------------------------------------
--Matrix4x4
----------------------------------------------------------------------------
Matrix4x4= {Ma00 = 1.0,
Ma01 = 0.0,
Ma02 = 0.0,
Ma03 = 0.0,
Ma10 = 0.0,
Ma11 = 1.0,
Ma12 = 0.0,
Ma13 = 0.0,
Ma20 = 0.0,
Ma21 = ... |
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local NP = E:GetModule('NamePlates_v1')
local ACD = E.Libs.AceConfigDialog
local next = next
local ipairs = ipairs
local tremove = tremove
local tinsert = tinsert
local tsort = table.sort
local tonumber = tonumber
local tcon... |
-- Copyright 2011-2012 Nils Nordman <nino at nordman.org>
-- Copyright 2012-2013 Robert Gieseke <robert.gieseke@gmail.com>
-- Copyright 2012-2014 Robert Gieseke <rob.g@web.de>
-- Copyright 2017 Stephen Gaito <stephen@perceptisys.co.uk>
--
-- License: MIT
--
-- Permission is hereby granted, free of charge, to any person... |
local Game = require("Game")
function love.load()
Game = Game:new()
end
function love.draw()
Game:draw()
end
function love.update(dt)
Game:update(dt)
end
function love.keypressed(key, unicode)
Game:keypressed(key, unicode)
if key == "escape" then
love.event.quit()
end
end
|
-- Gets the UpdateId (Unix Timestamp of the date the game was last updated) of the game you are currently in, useful for checking if game has updated and a script needs to be updated
return(tostring(DateTime.fromIsoDate(game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Updated).UnixTimestamp))
|
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