content stringlengths 5 1.05M |
|---|
-- Keyboard settings
mod = "cmd"
-- = cmd: finger pattern different than on linux
-- = alt: conflicts with special characters like [, ] and \
-- = ctrl: complicated finger pattern with big reach from thumb to numbers
|
resource.AddFile( "materials/vgui/entities/weapon_acf_grenade.vmt" )
AddCSLuaFile( "shared.lua" )
SWEP.HoldType = "grenade"
if (CLIENT) then
SWEP.PrintName = "M68 Impact Hand Grenade"
SWEP.Author = ""
SWEP.Slot = 4
SWEP.SlotPos = 3
SWEP.IconLetter = "f"
SWEP.DrawCrosshair = false
... |
data:extend(
{
{
type = "technology",
name = "coalprocessing-4",
icon = "__base__/graphics/icons/boiler.png",
icon_size = 32,
effects =
{
{
type = "unlock-recipe",
recipe = "carbon-nanotubes",
}
},
prerequisites = {"coalprocessing-3"},
unit =
{
coun... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Watering Can"
ENT.Spawnable = true
ENT.Category = "Blue's Farm"
function ENT:SetupDataTables()
self:NetworkVar("Float", 0, "WaterAmount")
self:NetworkVar("Bool" , 1 , "IsPouring")
self:NetworkVar("Bool" , 2 , "IsOpen")
self:NetworkVar("Angle", 3 , "P... |
local K, C = unpack(select(2, ...))
local _G = _G
local DAMAGE = _G.DAMAGE
local DISABLE = _G.DISABLE
local GUILD = _G.GUILD
local GetCurrentRegion = _G.GetCurrentRegion
local HEALER = _G.HEALER
local ITEM_QUALITY2_DESC = _G.ITEM_QUALITY2_DESC
local ITEM_QUALITY3_DESC = _G.ITEM_QUALITY3_DESC
local ITEM_QUALITY4_DESC ... |
local current_timestamp_ms = tonumber(ARGV[1])
local tokens_per_ms = tonumber(ARGV[2])
local bucket_size = tonumber(ARGV[3])
local new_content = tonumber(ARGV[3])
local tokens_to_take = tonumber(ARGV[4])
local ttl = tonumber(ARGV[5])
local current = redis.pcall('HMGET', ... |
require "rooms";
used_colors = {};
function close_some_rooms()
Log.print("Closing some rooms' doors");
for k, v in pairs(Rooms.rooms) do
if not v.used then
local run_once = true;
while not Rooms.check_accessible_around(v) or run_once do
local r = Rooms.random_doors();
local vlN = R... |
return function(vars, args)
-- d a [name] [type] [value]
vars.declare(args[3], {
type = 'a',
value = {
{
type = args[4],
value = args[5]
}
}})
end
|
local Storage = {}
function Storage.vocabularyFile(dataDir)
return path.join(dataDir, 'vocabulary.t7')
end
function Storage.tensorFile(dataDir)
return path.join(dataDir, 'data.t7')
end
function Storage.filesExist(dataDir)
return path.exists(Storage.vocabularyFile(dataDir)) and
path.exists(Storage.tensorF... |
require "strings.strings"
|
local LuaTreeMap = {}
LuaTreeMap.__index = LuaTreeMap
local RED, BLACK = 1, 0
local defaultComparer = function(x,y)
return x < y
end
function LuaTreeMap.New(comparer)
comparer = comparer or defaultComparer
local NIL = {}
NIL.color = BLACK
NIL.left = NIL
NIL.right = NIL
return setmetatable... |
--设置lua的垃圾回收参数;暂时引擎不考虑这方面的配置。
cc.FileUtils:getInstance():setPopupNotify(false)
cc.FileUtils:getInstance():addSearchPath("src/")
cc.FileUtils:getInstance():addSearchPath("res/")
local startCheck = package.path:find(";")
if not startCheck or startCheck>1 then
package.path = ";" .. package.path
end
for i=1, 10 do
... |
local process = require("process")
local shell = require("shell")
local text = require("text")
local tx = require("transforms")
local sh = {}
sh.internal = {}
function sh.internal.isWordOf(w, vs)
return w and #w == 1 and not w[1].qr and tx.first(vs,{{w[1].txt}}) ~= nil
end
local isWordOf = sh.internal.isWordOf
---... |
---
-- A pretty printer for our parsed tree.
--
-- May be extented into a more general-purpose pretty printer later, but that’s
-- really not something we should be willing to spend much time on.
--
local function indent(n)
for i = 1, n do
io.write(" ")
end
end
local function pprint(t, i)
if not i then i = 0 ... |
local cmd_win = "./taplo-lsp.exe"
local script_win = [[
Invoke-WebRequest -UseBasicParsing "https://github.com/tamasfe/taplo/releases/latest/download/taplo-lsp-windows-x86_64.zip" -OutFile "taplo.zip"
Expand-Archive .\taplo.zip -DestinationPath .\
Remove-Item taplo.zip
]]
local cmd = "./taplo-lsp"
local sc... |
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
local m, e
--
-- Trivial cases
--
m, e = math.frexp(65536)
assert(m == 0.5 and e == 17)
m, e = math.frexp(0.5)
assert(m =... |
function norm(x, y)
return math.sqrt(x ^ 2 + y ^ 2)
end
function twice(x)
return 2.0 * x
end
|
--[[
module:Employee
author:DylanYang
time:2021-02-09 15:53:22
]]
local _M = Class("Employee")
local public = _M.public
_M.private.name = nil
_M.dept = nil
_M.salary = nil
_M.private.subordinates = nil
function _M:ctor(name, dept, sal)
self.name = name
self.dept = dept
self.salary = sal
se... |
local utils = {}
local telescope_utils = require "telescope.utils"
local path_sep = require("plenary.path").path.sep
---Emit a warning message.
---@param msg string
function utils.warn(msg)
vim.api.nvim_echo(
{ { "[telescope-bookmarks] " .. msg, "WarningMsg" } },
true,
{}
)
end
---Wrapper around tel... |
config = {
max_speed = 10,
acceleration = 0.2,
max_turn = math.pi/30,
height = function() return 100 end,
bottom = 20,
target_speed = 1,
min_distance = 10,
margin_x = 0.1, -- left and right margin as a proportion of the screen
draw_target = true,
max_attract_speed = 20,
growth_rate = 2,
shrink_r... |
function string.filter(input, pat, rep)
pat = pat or "[%s%p%c]+"
rep = rep or ""
return input:gsub(pat, rep)
end
function string.block(text, block, line)
local block = block or 5
local line = line or 60
local len = 0
local output = text:gsub(string.rep("%C", block), function(t)
len = len + #t+1
if len>lin... |
--[[
Coroutine dispatcher design questions, approach and constraints:
- Dispatcher will have startup, mainloop and cleanup sections.
Tasks can supply corresponding functions that runs for each of
these sections.
- Tasks that propogates an error are considered dead and will
be removed ... |
local MicroWorld = require 'refuge.micro_world'
local HarvestTest = class(MicroWorld)
function HarvestTest:__init()
self[MicroWorld]:__init(128)
self:create_world()
local player_id = self:get_session().player_id
local z = -35
[[self:place_item('stonehearth:trees:oak:ancient', -45, z)
self:place_ite... |
--------------------------------------------------------------------------------
local _ = require 'cherry.libs.underscore'
local animation = require 'cherry.libs.animation'
local Text = require 'cherry.components.text'
--------------------------------------------------------------------------------
loc... |
ITEM.ID = "backpack";
ITEM.Name = "Backpack";
ITEM.Description = "A backpack. Useful for carrying more things.";
ITEM.Model = "models/props_junk/garbage_bag001a.mdl";
ITEM.Weight = 1;
ITEM.FOV = 25;
ITEM.CamPos = Vector( 2.56, -0.01, 50 );
ITEM.LookAt = Vector( 0, 0, 0 );
ITEM.CarryAdd = 15;
ITEM.Bul... |
local ffi = require('ffi')
local bit = require('bit')
local phm = require("apps.lwaftr.podhashmap")
local stream = require("apps.lwaftr.stream")
-- e.g. ./snabb snsh apps/lwaftr/test_phm_create.lua count occupancy filename
local function run(params)
if #params ~= 3 then error('usage: test_phm_create.lua COUNT OCCUP... |
local app=require('app')
local ray=require('ray')
local string=require('string')
local sqlite3=require('sqlite3')
local grid=app.global("grid80")
function createBoxDetails(boxnum)
--[[
There are 4 + 8 + 12 + 16 big boxes, and 10x10 sub-boxes, in each hemisphere!
Better make sure we go through them all. It might take s... |
local _, private = ...
-- Lua Globals --
-- luacheck: globals next type tinsert
-- Libs --
local ace = _G.LibStub("AceAddon-3.0")
local Aurora = _G.Aurora
local Skin = Aurora.Skin
-- RealUI --
local RealUI = private.RealUI
local L = RealUI.L
local db
local MODNAME = "AddonControl"
local AddonControl = RealUI:NewMo... |
local grasses = require("asset.data.grass")
TiledMap = GameObject:extend()
local tileset_img = love.graphics.newImage("asset/image/tileset1.png", format)
tileset_img:setFilter("nearest","linear")
local tile_size = 32
local mw,mh = 33,21
local floorBatch = love.graphics.newSpriteBatch(tileset_img,mw*mh)
local objBatch... |
Items = {}
itemTypes = {"HAT", "SHOE"}
function Items:load()
self.itemsByType = {
['HAT'] = require('src/items/hats/hats'),
['SHOE'] = require('src/items/shoes/shoes'),
}
self.items = {}
for _, itemType in ipairs(itemTypes) do
local itemsOfType = self.itemsByType[itemType]
... |
----------------------------------------
-- Sassilization
-- http://sassilization.com
-- By Sassafrass / Spacetech / LuaPineapple
-- Models By Jaanus
----------------------------------------
EFFECT.RenderGroup = RENDERGROUP_BOTH
local WallModel = NULL
function EFFECT:Init()
if( WallModel == NULL ) the... |
r1,g1,b1,r2,g2,b2 = 255,255,255,255,255,255
function openColorPicker()
colorPicker.openSelect(colors)
end
function closeColorPicker()
colorPicker.closeSelect()
end
function closedColorPicker()
colorPicker.closeSelect()
cpicker = false
if vehicle and isElement(vehicle) then
local r1, g1, b1, r2, g2, b2 = ge... |
--Services
local DataStoreService = game:GetService("DataStoreService")
local RunService = game:GetService("RunService")
local PlayersService = game:GetService("Players")
local Comm = require(script.Parent.Parent.Comm)
local Promise = require(script.Parent.Parent.Promise)
local Signal = require(script.Parent.Parent.S... |
if not E2Lib then
return
end
E2Lib.RegisterExtension("impulse", true, "Allows E2 to interact with certain methods in the impulse framework.")
local function checkOwner(self)
return IsValid(self.player);
end
__e2setcost(35)
e2function number impulseGetPlayerMoney(entity ent)
if not IsValid(ent) then return end
if... |
help([[
The PCRE library is a set of functions that implement regular expression pattern matching using the same syntax
and semantics as Perl 5.
- Homepage: http://www.pcre.org/]])
whatis([[Description:
The PCRE library is a set of functions that implement regular expression pattern matching using the same syntax... |
-- Word Buster Enable Lang command file (v1.0)
-- Copyright (c) 2022, Jericho Crosby <jericho.crosby227@gmail.com>
local Command = {
name = 'wb_enable_lang',
description = 'Enable lang file',
admin_level = 4,
help = 'Syntax: /$cmd',
no_perm = 'You need to be level $lvl or higher to use this command... |
function update()
local speed = 5.0
local dt = getDeltaTime()
local id = getEntityID()
local px, py, pz = getTransformComponentPosition(id)
if getKeyState("up") == 1 then
pz = pz - speed * dt
end
if getKeyState("down") == 1 then
pz = pz + speed * dt
end
if getKeyState("left") == 1 then
px ... |
-- Code created by Kwik - Copyright: kwiksher.com {{year}}
-- Version: {{vers}}
-- Project: {{ProjName}}
--
local _Class = {}
local _K = require("Application")
--
function _Class:setMod(layer, custom)
if custom then
self.mod = require("custom.components."..self.page.."."..layer)
else
self.mod = require("com... |
--
-- resnet16.lua
--
-- Copyright (c) 2017, Mingyuan Luo
--
require 'torch'
require 'nn'
require 'cunn'
require 'cutorch'
require 'cudnn'
torch.setdefaulttensortype('torch.FloatTensor')
model = nn.Sequential()
model:add(cudnn.SpatialConvolution(3, 10, 11, 11, 2, 2, 0, 0, 1))
model:add(cudnn.SpatialBatchNormalizat... |
local maxActivationDist = 32
local TweenService = game:GetService("TweenService")
local remote = game.ReplicatedStorage.RequestCoffee
local localPlayer = game.Players.LocalPlayer
local function closeTo(obj)
local char = localPlayer.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
return root a... |
local function a()
local x=0
for i=1,1e3 do
x=x+i
end
end
local function b()
local x=0
for i=1,1e3 do
x=x+1
end
end
local function c()
local x=0
for i=1,1e3 do
x = x + 1
("%d"):format(x)
end
end
local annotate = require("jit.annotate")
annotate.on()
a()
b()
a()
c()
annotate.off()
... |
require 'torch'
require 'nn'
require 'optim'
require 'model'
require 'image'
require 'cutorch'
require 'cunn'
require('gnuplot')
require('lfs')
require('data')
data = {}
dtype = 'torch.CudaTensor'
-- specify directories
model_root = 'models/'
data_root = 'data/deepbind/'
viz_dir = 'visualization_results/'
-- ********... |
local Interface = require('vgit.Interface')
local M = {}
M.state = Interface:new({
current = {},
})
M.get = function()
return M.state:get('current')
end
M.set = function(component)
assert(type(component) == 'table', 'type error :: expected table')
M.state:set('current', component)
end
M.exists = function()... |
package.path = './?.lua;' .. package.path
_G.sqlite = require('sqlite3')
_G.discordia = require('discordia')
local client = discordia.Client()
local config = require('config')
local debugmode = GetMainConfig("debugmode")
_G.netlib = require('./lua/netlib')
local process = netlib.Process
local ... |
local modpath = core.get_modpath(core.get_current_modname())
smoketest = {
modpath = modpath,
expect_infinite_stacks = core.setting_getbool("creative_mode"),
sam = cubictest.dummies.Player:new()
}
local sam = smoketest.sam
local orig_get_player_by_name = core.get_player_by_name
core.get_player_by_name = function(na... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
TriggerEvent('esx_phone:registerNumber', 'banker', _('bank_customer'), false, false)
TriggerEvent('esx_society:registerSociety', 'banker', 'Banquier', 'society_banker', 'society_banker', 'society_banker', {type = 'public'})
RegisterServerEven... |
local local0 = 0.3
local local1 = 1 - local0
local local2 = 1 - local0
local local3 = 1 - local0
local local4 = 1 - local0
local local5 = 0 - local0
local local6 = 1 - local0
local local7 = 30 - local0
local local8 = 1 - local0
local local9 = 30 - local0
local local10 = 1 - local0
local local11 = 10 - local0
local loca... |
require("strict")
local hook = require("Hook")
local http = require("socket.http")
http.TIMEOUT = 30
function url_quote(str)
if (str) then
str = string.gsub (str, "\n", "\r\n")
str = string.gsub (str, "([^%w %-%_%.%~])",
function (c) return string.format ("%%%02X", string.byte(c)) end)
str = stri... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
client_script "va_client.lua"
server_script "va_server.lua"
|
local json = require "cjson"
local http_client = require "kong.tools.http_client"
local spec_helper = require "spec.spec_helpers"
describe("OAuth 2 Credentials API", function()
local BASE_URL, credential, consumer
setup(function()
spec_helper.prepare_db()
spec_helper.start_kong()
end)
teardown(functi... |
hs = { status="Progressing", message="No status available"}
if obj.status ~= nil then
if obj.status.phase ~= nil then
hs.message = obj.status.phase
if hs.message == "Succeeded" then
hs.status = "Healthy"
return hs
elseif hs.message == "Failed" or hs.message == "Unknown" then
hs.status = ... |
local cv = {}
return cv
|
ngx.log(ngx.INFO, 'mock_idp_init.lua start')
;(function()
local xmlsec = require "saml.service_provider.xmlsec"
local config = require "saml.mock_idp.config"
config.response.idp_certificate = xmlsec.readfile('/etc/nginx/saml/idp.example.com.crt')
config.mock_idp = {
key = xmlsec.readfile('/etc/nginx/saml/id... |
function clamp(v, min, max)
return (v < min and min) or (v > max and max) or v
end
|
------------------------------------------------------------------------------------------------
-- The Stars module.
--
-- @module stars
-- @author Łukasz Durniat
-- @license MIT
-- @copyright Łukasz Durniat, Mar-2018
------------------------------------------------------------------------------------------------
--... |
-- ==================================
-- File Name : Phoenix.lua
-- Author : Eroica
-- Version : 3.1
-- Date : 2017.5.16
-- ==================================
local Utility = require("Utility")
local Phoenix = {}
Phoenix.optionFireSpirit = Menu.AddOption({"Hero Specific","Phoenix"},"Auto Fire Spirit", "auto... |
gl.setup(NATIVE_WIDTH, NATIVE_HEIGHT)
local NUM_COLUMNS = 5
local SPEED = 80
local IMAGE_WIDTH = WIDTH / NUM_COLUMNS
local IMAGE_HEIGHT = HEIGHT / NUM_COLUMNS
local function alphanumsort(o)
local function padnum(d) return ("%03d%s"):format(#d, d) end
table.sort(o, function(a,b)
return tostring(a):gsu... |
local st = require "util.stanza";
local xmlns_starttls = 'urn:ietf:params:xml:ns:xmpp-tls';
local starttls_attr = { xmlns = xmlns_starttls };
local s2s_feature = st.stanza("starttls", starttls_attr);
local starttls_failure = st.stanza("failure", starttls_attr);
module:hook("s2s-stream-features", function(event)
loca... |
-- tl_ops_api
-- en : get balance service node config list
-- zn : 获取路由服务节点配置列表
-- @author iamtsm
-- @email 1905333456@qq.com
local cjson = require("cjson");
cjson.encode_empty_table_as_object(false)
local cache = require("cache.tl_ops_cache"):new("tl-ops-service");
local tl_ops_constant_service = require("constant.... |
if mods["Bio_Industries"] then
--order
data:extend(
{
{
type = "item-subgroup",
name = "bio-coal-products",
group = "bio-industries",
order = "01-a",
},
{
type = "item-subgroup",
name = "bio-raw-material",
group = "bio-industries",
order = "02-a",
},
{
type = "item-subgroup"... |
local context = G.botContext
context.name = function() return context.player:getName() end
context.hp = function() return context.player:getHealth() end
context.mana = function() return context.player:getMana() end
context.hppercent = function() return context.player:getHealthPercent() end
context.manapercent = funct... |
-- BGProtocol.lua
--[[
Implementation of Boundary Gateway Protocol (BGP)
--]]
local ffi = require("ffi");
local Timer = require("Timer")
local IOCPSocket = require("IOCPSocket");
local SocketUtils = require("SocketUtils")
local Network = require("Network")
--[[
BGP Relies on the presence of a fully connected graph
... |
---@class Deck2DAssetManager : AssetManager
local Deck2DAssetManager = CLASS: Deck2DAssetManager ( AssetManager )
function Deck2DAssetManager:getName ()
return 'asset_manager.deck2d'
end
function Deck2DAssetManager:acceptAssetFile ( filePath )
if not checkFileExt ( filePath, '.deck2d' ) then return false end
if not... |
function a() end
function foo2() end
local function foo3 ()
end
function foo4 () end
function foo5__ () end function foo6 () end
local func1 = function () end
local t = {func2 = function() end}
function ... |
-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
-- This file is based on Lua 5.x tests -- https://github.com/lua/lua/tree/master/testes
print("testing numbers and math lib")
do
local a,b,c = "2", " 3e0 ", " 10 "
assert(a+b == 5 and -b == -3 and ... |
--[[
Synapse Xen v1.1.2 by Synapse GP
VM Hash: 5a3468a1a2823d7042928bbea5a387659ff00a827392e002cabf1b598cb897cb
]]
local SynapseXen_lililliIllII=select;local SynapseXen_iIiIII=string.byte;local SynapseXen_lIlIilIIIIlIi=string.sub;local SynapseXen_iIilIiiillIiIlllllii=string.char;local SynapseXen_liliIlili=type... |
local mp = assert(require"mimeparse")
-- public void testParseMediaRange()
-- {
-- assertEquals("('application', 'xml', {'q':'1',})", MIMEParse
-- .parseMediaRange("application/xml;q=1").toString());
-- assertEquals("('application', 'xml', {'q':'1',})", MIMEParse
-- ... |
local class = require "xgame.class"
local util = require "xgame.util"
local runtime = require "xgame.runtime"
local PluginEvent = require "xgame.PluginEvent"
local Dispatcher = require "xgame.Dispatcher"
local cjson = require "cjson.safe"
local trace = util.trace("[huawei]")
local i... |
local Trainer = torch.class('Trainer')
function Trainer:__init(model, criterion, opt)
self.iter = 0
self.params, self.grad_params = model:getParameters()
self.opt = opt
self.optim_state = {learningRate=opt.learning_rate, momentum=opt.momentum,weightDecay=opt.weightDecay}
self.init_learning_rate = opt.learnin... |
local theme = require "gruvbox.theme"
local util = require "gruvbox.util"
local M = {}
M.load = function()
if vim.g.colors_name then
vim.cmd "hi clear"
end
vim.g.colors_name = "gruvbox"
local colors = require "gruvbox.colors"
local groups = theme.groups(colors)
util.syntax(groups)
util.terminal(c... |
local HealItem, super = Class(Item)
function HealItem:init(o)
-- Amount this item heals for by default
self.heal_amount = 0
super:init(self, o)
end
function HealItem:getHealAmount(id)
return self.heal_amount
end
function HealItem:onWorldUse(target)
-- TODO: World healing
return false
end
fu... |
local PANEL = {}
local FADE_TIME = 5
local VOLUME = nut.config.get("musicvolume", 0.25)
function PANEL:Init()
if (nut.menuMusic) then
nut.menuMusic:Stop()
nut.menuMusic = nil
timer.Remove("nutMusicFader")
end
self:SetVisible(false)
nut.menuMusicIsLocal = false
timer.Remove("nutMusicFader")
local source... |
tape = {}
for idx=0, 19999 do
tape[idx] = 0
end
idx = 0 |
class("GuildCancelTechCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot3 = slot1:getBody().id
if not getProxy(GuildProxy):getData() then
pg.TipsMgr:GetInstance():ShowTips(i18n("guild_no_exist"))
return
end
if not slot5:getActiveTechnologyGroup() then
pg.TipsMgr:GetInstance():ShowTips(i18n(... |
local _, SilentRunning = ...
SilentRunningMixin = {}
function SilentRunningMixin:OnLoad()
self:RegisterEvent("ADDON_LOADED")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("UPDATE_STEALTH")
end
function SilentRunningMixin:OnEvent(event, ...)
if ( event == "ADDON_LOADED" ) then
local name = ...
... |
init = function(args)
seed = tonumber( tostring( {} ):sub(8) )
math.randomseed(seed)
end
request = function()
requestID = math.random(0, 9)
if requestID == 0 then
path = "/favicon.ico"
requestID = requestID + 1
elseif requestID == 1 then
path = "/styles/fonts/source-sans-pro/styleshee... |
-- ZOMBIE DATA OF EACH THING YOU CAN BECOME
-- TODO: ADD MORE!
local Box = Vector(5,5,5)
local Zombies = {
["Zombie"] = {
Name = "Zombie",
Model = "models/Zombie/Classic.mdl",
OffPos = Vector(0,0,70),
CamDis = 130,
RunSP = 150,
WalkSP = 100,
JumpP = 200,
HP = 300,
CD = 1,
Animations = ... |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_core/issues/2379
--
-- Description:
-- 1. SDL does not respond NACK on second service.
-- Steps to reproduce:
-- 1 First service started as Protected.
-- 1 Start vide... |
local uranium_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 420, octaves = 3, persist = 0.7}
local uranium_threshhold = 0.55
local chromium_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 421, octaves = 3, persist = 0.7}
local chromium_threshhold = 0.55
lo... |
-- FiveM Chat - github.com/bradley1337 --
------ By NS100#0002 & bradley#1337 -----
Config = {}
Config.Locale = 'en'
Config.EnableESXIdentity = true -- only turn this on if you are using esx_identity and want to use RP names
Config.OnlyFirstname = false
-- Looking to blacklist words? Go to the server-side... |
BaseTowerSprite = class("BaseTowerSprite", function (...)
return BuildingBaseSprite:create(...)
end)
BaseTowerSprite.type = "UniqueBuilding"
Temple:initBuildingHP(BaseTowerSprite)
function BaseTowerSprite:onEnter()
self:adjustBarPosition(0, 5)
end
function BaseTowerSprite:create(...)
baseTowerSprite = BaseTower... |
-- https://youtube.com/watch?v=1Bix44C1EzY
local Stateful = require('lib/states')
local Button = require('entities/button')
local WinScreen = Stateful.newState()
local text = "You've escaped Puzzle Prizon!"
local bgColor = {.271, .157, .235}
local button
function WinScreen.enter()
button = Button:new("Back to Me... |
local OhYouLikeTrains = table.deepcopy(data.raw["cargo-wagon"]["cargo-wagon"])
OhYouLikeTrains.name = "RTPayloadWagon"
OhYouLikeTrains.icons =
{
{
icon = "__base__/graphics/icons/cargo-wagon.png",
icon_size = 64,
icon_mipmaps = 4,
tint = {220,125,0}
}
}
OhYouLikeTrains.minable = {mining_time = ... |
function love.conf(t)
t.releases = {
title = "Generic Space Shootan Game", -- The project title (string)
package = "shmup", -- The project command and package name (string)
loveVersion = nil, -- The project LÖVE version
version = nil, -- The project version
author = ... |
local Migration = {
{
name = "2015-06-09-jwt-auth",
up = function(options)
return [[
CREATE TABLE IF NOT EXISTS jwt_secrets(
id uuid,
consumer_id uuid,
key text,
secret text,
created_at timestamp,
PRIMARY KEY (id)
);
C... |
require("strict")
local Dbg = require("Dbg"):dbg()
local hook = require("Hook")
local function set_props(t)
------------------------------------------------------------
-- table of properties for fullnames or sn
local propT = {
["bowtie/1.2.3"] = { {name = "type_", value = "bioinfomatics"},
... |
-- number
print('-- number')
print(2)
print(1.1)
print(1 + 2.3)
print(1 - 2.3)
print(1 * 2.3)
print(1 / 2.3)
print(5 % 3)
print(-1)
print(10^13+1)
print(10^14+1)
print()
print(tonumber("abc"))
print(tonumber(nil))
|
local module = {}
local fly_count = 0
local function onConfigMessagge(client, data)
end
local function onMessage(client, topic, data)
print("Recieve message in topic `" .. topic .. "`:" )
print(data)
if broker.getConfigTopic() == topic then
onConfigMessagge(client, data)
else
if data ~= nil then
... |
-----------------------------------------
-- ID: 4613
-- Scroll of Cure V
-- Teaches the white magic Cure V
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(5)
end
function onItemUse(target)
target:addSpell(5)
end
|
local fn = vim.fn
local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path})
end
if vim.fn.has('macunix') == 1 then
require 'impa... |
---------------------------------------------------------------
-- Popup.lua: Redirect cursor to an appropriate popup on show
---------------------------------------------------------------
-- Since popups normally appear in response to an event or
-- crucial action, the UI cursor will automatically move to
-- a popup ... |
local function reql_error_formatter(err)
if type(err) ~= 'table' then return end
if err.ReQLError then
return err.message()
end
end
describe('type', function()
local r
setup(function()
assert:add_formatter(reql_error_formatter)
r = require('rethinkdb')
end)
teardown(function()
r = nil
... |
Names = "royalwiryman"
Player = game:GetService("Players").royalwiryman
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Humanoid = Character.Humanoid
Torso = Character.Torso
Head = Character.Head
LeftArm = Character["Left Arm"]
RightArm = Character["Right Arm"]
LeftLeg = Character["... |
Tween = {}
return Tween |
-- gets the directory containing this file, so that we can load other files in
-- the directory. this is useful because the package may be installed anywhere,
-- so `require` is not reliable. also used to read the prelude.
local root = debug.getinfo(1, "S").source:match("@?(.+[/\\]).-$")
assert(root, "could not get mod... |
module:set_global();
local traceback = require "util.debug".traceback;
require"util.signal".signal(module:get_option_string(module.name, "SIGUSR1"), function ()
module:log("info", "Received SIGUSR1, writing traceback");
local f = io.open(prosody.paths.data.."/traceback.txt", "a+");
f:write(traceback(), "\n");
f:c... |
return function(s)
end
|
require 'nn'
require 'cutorch'
require 'cunn'
require 'rnn'
require 'image'
local im = image.load("1.png", 1)[1]:t()
local size = im:size()
local im_w = size[1]
local im_h = size[2]
local input_size = im_h
local hidden_size = 400
local class_num = 10
local net = nn.Sequential()
im = im:float():cuda()
net:add(n... |
--- This is for the /exit command
-- This command issues the exit event.
-- @classmod ExitCommand
-- region imports
local class = require('classes/class')
local prototype = require('prototypes/prototype')
require('prototypes/command')
local adventurers = require('functional/game_context/adventurers')
lo... |
local cjson = require "cjson"
local helpers = require "spec.helpers"
local Errors = require "kong.db.errors"
for _, strategy in helpers.each_strategy() do
describe("Plugin: rate-limiting (API) [#" .. strategy .. "]", function()
local admin_client
local bp
lazy_setup(function()
bp = helpers.g... |
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