content stringlengths 5 1.05M |
|---|
require 'module/Linear_Weight_QR'
require 'module/Linear_Weight_ST'
require 'module/Linear_Weight_ST_CN'
require 'module/Linear_Weight_CayT'
require 'module/Linear_Weight_PCA_Row'
require 'module/Linear_Weight_DBN_Row_Group'
function create_model(opt)
--------------------------------------------------------------... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
ui_page 'ND_mTracker.html'
client_scripts {
'ND_mTracker.lua',
'cfg.lua'
}
files {
'img/phone.png',
'img/tracker_background.png',
'img/tracker_bar.png',
'img/tracker_player.png',
'img/tracker_target.png',
'beep.ogg',
'ND_mTracker.html... |
local example = {}
example.title = "Form"
example.category = "Object Demonstrations"
function example.func(loveframes, centerarea)
local frame = loveframes.create("frame")
frame:setName("Form")
frame:setSize(500, 80)
frame:centerWithinArea(unpack(centerarea))
local form = loveframes.create("form", frame)
fo... |
local Layouts = GLOBAL.require("map/layouts").Layouts
local StaticLayout = GLOBAL.require("map/static_layout")
Layouts["MainCamp"] = StaticLayout.Get("map/static_layouts/ms")
Layouts["HeliPad"] = StaticLayout.Get("map/static_layouts/helipad")
AddRoom("WorldBG", {
type = "background",
value = GROUND.CHECKER,
cont... |
server = "website"
function getAllPlayersName ()
for i, player in ipairs(getElementsByType("player")) do
if player then
return ""..getPlayerName(player)..""
else
return "No Players On Server"
end
end
function getServerN ()
return ""..getServerName()..""
end
function getAllPlayers... |
-- Cannon ball
-- There are two types of canonn balls: balls and bomb
local physics = require('physics')
local sounds = require('libs.sounds')
local _M = {}
local newPuff = require('classes.puff').newPuff
function _M.newBall(params)
local ball = display.newImageRect(params.g, 'images/ammo/' .. params.type .. '.png... |
local ghosts_death_delay = 5
local turtles = {
{"turtle1","Ferk"},
{"turtle2","Don"},
{"turtle3","Max"},
{"turtle4","Nathan"},
}
for i in ipairs(turtles) do
local itm = turtles[i][1]
local desc = turtles[i][2]
minetest.register_entity("mario:"..itm, {
hp_max = 1,
physical = true,
collide_with_objects ... |
--[[
Copyright (c) 2016 by Marco Lizza (marco.lizza@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including... |
--[[
3p8_hoop
Uses: Dunkin' on bitches
File Theme Songs:
KOBE
https://www.youtube.com/watch?v=GLV07jcZ7hY
BALLIN' LIKE A PISTON
https://www.youtube.com/watch?v=56E662O9aoY
HOOP LIFE
https://www.youtube.com/watch?v=iWACgp6KGYQ
Todo: hoop itself
models/hunter/misc/platehole1x1a.mdl
... |
local M = {}
M.tmousebutton = 0
M.mbleft = 0
M.crhelp = 0
M.crhandpoint = 0
M.crdefault = 0
return M
|
--星态神碎·中立-08
local m=14000264
local cm=_G["c"..m]
cm.card_code_list={14000260}
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,nil,1)
c:EnableReviveLimit()
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCod... |
local ban_list = {
[""] = true
}
RegisterServerEvent('playerConnecting')
AddEventHandler('playerConnecting', function(name, setCallback)
local identifiers = GetPlayerIdentifiers(source)
for i = 1, #identifiers do
local ip = string.sub(identifiers[i], 4)
if ban_list[ip] ~= nil then
print('Player that was ba... |
SageNpc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
local opts = {}
if player.level < 50 then
player:dialogSe... |
local monster = {
{
Name = "土匪",
file = "units\\creeps\\BanditSpearThrower\\BanditSpearThrower",
modelScale = 0.80,
scale = 0.80,
unitSound = "Bandit",
weapTp1 = CONST_WEAPON_TYPE.missile.value,
Missileart_1 = "Abilities\\Weapons\\Banditmissile\\Banditmissile.... |
local DirectoryService = require(script.DirectoryService)
DirectoryService:createDirectory("ServerStorage.HDAdmin", {script.DirectoryService})
return DirectoryService |
local function captureGlobals(f)
local newG = {}
local oldG = _ENV
f(newG, oldG)
return newG
end
local function splitClass(class)
local functions = {}
local variables = {}
for k,v in pairs(class) do
if type(v) == "function" then
functions[k] = v
else
variables[k] = v
end
end
return functions, va... |
-- @group Utility
-- @brief Provides string-related utility functions
local string = {}
-- @brief Tests if a string starts with a prefix.
-- @param str The string.
-- @param prefix The prefix.
-- @return `true` if the string starts with the prefix, `false` otherwise.
function string.startsWith(str,prefix)
... |
-- Author: Lpsd (https://github.com/Lpsd/)
-- See the LICENSE file @ root directory
-- *******************************************************************
Core = inherit(Singleton)
-- *******************************************************************
function Core:constructor()
self.renderer = Renderer:getInstan... |
local bit32 = require("bit")
local Dma = {}
function Dma.new(modules)
local dma = {}
local io = modules.io
local memory = modules.memory
local timers = modules.timers
local ports = io.ports
dma.source = 0
dma.destination = 0x8000
dma.current = 0
dma.length = 0
dma.hblank = false
dma.running = ... |
vim.wo.spell = true
vim.bo.textwidth = 80
|
local ax = require("hs.axuielement")
local ui = require("rb.ui")
local obj = {}
local _appObj = nil
local function clickActivityMonitorRadioButton(appObj, aButton)
ui.getUIElement(ax.windowElement(appObj:mainWindow()), {
{"AXToolbar", 1},
{"AXGroup", 2},
{"AXRadioGroup", 1},
{"AXRadioButton", tonumb... |
-----------------------------------
--
-- Assault: Excavation Duty
--
-----------------------------------
local ID = require("scripts/zones/Lebros_Cavern/IDs")
require("scripts/globals/instance")
-----------------------------------
function afterInstanceRegister(player)
local instance = player:getInstance()
pl... |
local NameEntry = {}
function NameEntry:enter(from, name, resources, host, port, controls)
lurker.postswap = function(f)
Gamestate.switch(require "states.name_entry", name, resources, host, port, controls)
end
self.resources = resources
self.name = name or "Panzer #" .. love.math.random(1914, 2808)
self.pass =... |
local SyntaxKind = require("lunar.ast.syntax_kind")
local SyntaxNode = require("lunar.ast.syntax_node")
local BreakStatement = setmetatable({}, {
__index = SyntaxNode,
})
BreakStatement.__index = setmetatable({}, SyntaxNode)
function BreakStatement.new(start_pos, end_pos)
return BreakStatement.constructor(setmetata... |
local Ac = require("Action")
TestActions = {}
function TestActions:TestCallFunc( )
local testValue = 1
local action = Ac.CallFunc {function(data)
testValue = data.value
end}
action:Start({value=1234})
action:Update()
lu.assertTrue(action:IsDone())
lu.assertEquals(testValue, 1234)
end
function TestActions:T... |
local vlua = require('vlua.vlua')
-- 创建可响应的数据
local data = vlua.reactive({
firstName = 'li',
lastName = 'jinjun',
-- 简化的computed函数
fullName = function(self)
return self.firstName .. ' ' .. self.lastName
end
})
-- 创建用来绑定函数的绑定器
local binder = vlua.newBinder(data)
print(string.format("fullna... |
local votePanels = {}
local function realignVotes()
local width = 200
local tall = 150
local totalWidth = 0
local maximumHeight = 0
for k, v in pairs(votePanels) do
if not IsValid(v) then
table.remove(votePanels, k)
realignVotes()
break
end
totalWidth = totalWidth + v:GetWide()
maximumHeight = ... |
--[[
Copyright 2014 Google Inc. All Rights Reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file or at
https://developers.google.com/open-source/licenses/bsd
]]
require 'torch'
local M = {}
-- Copies values from src to dst.
local function update(dst, src)
for k... |
-- boilerplate to support localized strings if intllib mod is installed
local S
if minetest.global_exists("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
S = intllib.make_gettext_pair()
else
-- Old method using text files.
S = intllib.Getter()
end
else
S = function(s) return ... |
local compose = require("../compose")
print("Run tests for `compose`")
local greet = function(name) return "hi: " .. name end
local exclaim = function(statement) return statement .. "!" end
local welcome = compose(exclaim, greet)
print("both functions in computation called in right order")
assert(welcome("moe") == "... |
--=========== Copyright © 2018, Planimeter, All rights reserved. ===========--
--
-- Purpose: Region class
--
--==========================================================================--
require( "engine.shared.hook" )
class( "region" )
region._regions = region._regions or {}
if ( _CLIENT ) then
local function d... |
return {
level = 88,
need_exp = 265000,
clothes_attrs = {
0,
0,
0,
0,
0,
1,
1,
1,
1,
1,
},
} |
object_tangible_furniture_lifeday_lifeday_mini_tree = object_tangible_furniture_lifeday_shared_lifeday_mini_tree:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_lifeday_lifeday_mini_tree, "object/tangible/furniture/lifeday/lifeday_mini_tree.iff")
|
-- Application actions defined for modules/appwindows.lua
local log = require'hs.logger'.new('appaction','info')
local function hasNoMainWindow(appObject)
return function()
return appObject:mainWindow() == nil end
end
-- set the main window to fullscreen
local function fullscreen(appName, eventType, appO... |
-- Replaces Steel Chest in the Better Cargo Plane recipe with Brass Chest if Bob's mods are detected.
if data.raw.item["brass-chest"] then
bobmods.lib.recipe.replace_ingredient("better-cargo-plane", "steel-chest", "brass-chest")
end
-- Replaces Steel Chest in the Even Better Cargo Plane recipe with Titanium Chest if ... |
--[[ LICENSE HEADER
MIT License
Copyright © 2017 Jordan Irwin
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
us... |
-- Game Title: Tic-Tac-Toe
-- A 2D video game written in the Lua Programming Language with Love2D Framework.
-- Copyright (c) 2019, Jericho Crosby <jericho.crosby227@gmail.com>
-- Special credits to Enrique García Cota for love-loader v2.0.3 (utility library).
local loadingState = require 'Lib/loadingState'
local play... |
include("mysql.lua");
mysql:Connect("localhost", "example", "password", "example", 3306);
hook.Add("DatabaseConnected", "example.DatabaseConnected", function()
--[[ Create the "example" table if it does not exist. --]]
local queryObj = mysql:Create("example");
queryObj:Create("id", "INT NOT NULL AUTO_INCREMENT")... |
RegisterServerEvent('InitialCore:SaveMaison')
AddEventHandler('InitialCore:SaveMaison', function(Type, Interieur, Entree, Sortie, PrixAchat, PrixLocation, IsAppartement)
if not IsAppartement then
MySQL.Async.execute("INSERT INTO batiments (Type, Interieur, Entree, Sortie, PrixAchat, PrixLocation) VALUES ('"... |
local BANDWIDTH = 50 * 10^3
mReport = {}
function mReport.init()
mReport.gui.init()
addCommandHandler("report", mReport.onCommand)
return true
end
addEventHandler("onClientResourceStart", resourceRoot, mReport.init)
function mReport.onCommand(command, ...)
mReport.gui.show(table.concat({...}, " "))
end
... |
-- Track
-- © zorg @ 2016 § ISC
-- A track can hold notes. It's monophonic.
local track = {}
track.getCell = function(trk, row)
end
local mtTrack = {__index = track}
local new = function()
local trk = setmetatable({},mtTrack)
trk.clips = {}
return trk
end
return new |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
-- This client version helps to catch information from the FXServer. (Created by Tabarra)
description 'Helper resource for LionPanel'
version '1.5.0'
server_scripts {
"sv_main.lua",
"sv_logger.js"
}
client_scripts {
"cl_logger.js"
}
|
--- Invoker class.
-- @classmod invokation.dota2.Invoker
local m = require("moses")
local List = require("pl.List")
local class = require("pl.class")
local Ability = require("invokation.dota2.Ability")
local INVOKER = require("invokation.const.invoker")
local M = class()
m.extend(M, INVOKER)
--- Constructor.
-- @tp... |
minetest.register_node("spacesuit:door2_1", {
description = "Door",
drop="spacesuit:door2_1",
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.125, 0.5, 0.5, 0.125},
}
},
tiles = {"spacesuit_warntape.png","spacesuit_warntape.png","spacesuit_d... |
--- Nie potrzebne |
if mods ["VehicleWagon2"] then
data:extend(
{
{
type = "shortcut",
name = "ick-vehicle-wagon-2-winch",
order = "d[item]-c[winch]",
action = "create-blueprint-item",
item_to_create = "winch",
localised_name = {"item-name.winch"},
technology_to_unlock = "vehicle-wagons",
... |
theme_park_rebel_big_creature = Creature:new {
objectName = "@mob/creature_names:mawgax_raptor",
socialGroup = "mawgax",
faction = "",
level = 30,
chanceHit = 0.39,
damageMin = 240,
damageMax = 250,
baseXp = 3005,
baseHAM = 8300,
baseHAMmax = 10100,
armor = 0,
resists = {20,20,10,-1,10,10,30,-1,-1},
meatTy... |
-- Copyright 2011 Manuel Munz <freifunk at somakoma dot de>
-- Licensed to the public under the Apache License 2.0.
module("luci.statistics.rrdtool.definitions.memory",package.seeall)
function item()
return luci.i18n.translate("Memory")
end
function rrdargs( graph, plugin, plugin_instance, dtype )
local p = {}
... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Effects = {},
Prerequisites = {},
ScriptDone = true,
SuppressTime = 5400000,
Text = T(168165070059, --[[StoryBit Boost16_TrainingProgram_Second Text]] "It looks like somebody has been keeping the best... |
local mod = DBM:NewMod(1743, "DBM-Nighthold", nil, 786)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17522 $"):sub(12, -3))
mod:SetCreatureID(106643)
mod:SetEncounterID(1872)
mod:SetZone()
mod:SetUsedIcons(8, 7, 6, 5, 4, 3, 2, 1)--During soft enrage will go over 8 debuffs, can't mark beyond... |
local g = vim.g
local cmd = vim.cmd
-- Trigger a highlight in the appropriate direction when pressing these keys:
g['qs_highlight_on_keys'] = {'f', 'F', 't', 'T'}
g['qs_max_chars'] = 150
|
module("luci.controller.openvpn-server", package.seeall)
function index()
if not nixio.fs.access("/etc/config/openvpn") then
return
end
entry({"admin", "vpn"}, firstchild(), "VPN", 45).dependent = false
entry({"admin", "vpn", "openvpn-server"}, cbi("openvpn-server/openvpn-server"), _("OpenVPN Server"), 80).de... |
return {
corshiva = {
acceleration = 0.06,
amphibious = 1,
brakerate = 0.714,
buildcostenergy = 87187,
buildcostmetal = 3711,
builder = false,
buildpic = "corshiva.dds",
buildtime = 35000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
categ... |
--------------------------------
-- @module PluginProtocol
-- @parent_module plugin
--------------------------------
-- brief plug-in info methods(name, version, SDK version)
-- @function [parent=#PluginProtocol] getPluginName
-- @param self
-- @return char#char ret (return value: char)
---------... |
local Vector = require('./vector')
local Particle = {}
Particle.__index = Particle
function Particle.new(location)
local t = {}
setmetatable(t, Particle)
t.acceleration = Vector.new(0, 5)
t.velocity = Vector.new(love.math.random(-100, 100), love.math.random(-200, 0))
t.location = location:clone()
t.life... |
------------------ Man Stage ---------------------
-- Man animation frames
local M1 = 1
local M2 = 2
local M3 = 3
local M4 = 4
local M5 = 5
local M6 = 6
local M7 = 7
local M8 = 8
-- Man x coordinates
local X0 = 72
local X1 = 76
local X2 = 80
local X3 = 84
local X4 = 88
local X5 = 92
local X6 = 96
local X7 = 100
local... |
require("prototypes.updates-science-materials")
require("prototypes.updates-electronics")
require("prototypes.updates-recipe")
require("prototypes.updates-wood-process")
require("compatibility.bobinserters")
require("compatibility.underground-pipe-pack")
require("compatibility.space-extension-mod")
if not (momoIRTwe... |
local DB = require('../db.lua')
--[[
TABLE Items
{
"item name": {
"quantity": 0 (Int)
}
}
]]--
DB.KnownItems = {
fan = {
Emoji = "<:fan:908145885676986398> ",
description = "Reduces cooldowns of some commands.",
price = 100
},
orangedetector = {
Emoji = ":tangerine: ",
description = "Increases the ch... |
local BasePlugin = require("orange.plugins.base_handler")
local checker = require("orange.plugins.upstream.checker")
local balancer = require("ngx.balancer")
local orange_db = require("orange.store.orange_db")
local UpstreamHandler = BasePlugin:extend()
UpstreamHandler.PRIORITY = 4000
function UpstreamHandler:new(st... |
--[[
desc: Bstar, A pathfinding utility.
author: Musoucrow
since: 2018-11-20
alter: 2019-3-24
]]--
local _Point = require("graphics.drawunit.point") ---@type Graphics.Drawunit.Point
local _rule = {
{0, -1},
{0, 1},
{-1, 0},
{1, 0},
{-1, -1},
{1, -1},
{-1, 1},
{1, 1}
}
---@param se... |
--- Parse queue table to VKScript
-- @param queue (table) - queue table (25 or less elements)
-- @return vkscript (string) - correct VKScript
return function(queue)
assert(#queue<=25, 'Queue must be 25 or less elements!')
local vk_script_str = "var res=[];{BODY}return res;"
local method_str = "res.push(API.{METH... |
------------------------------------------------------------------------
--
-- AbsorbsMonitor
--
-- Copyright (C) 2010 Philipp Schmidt
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; eit... |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local DIAGNOSTICS = methods.internal.DIAGNOSTICS
return h.make_builtin({
method = DIAGNOSTICS,
filetypes = {},
generator_opts = {
command = "ec",
args = {
"-no-color",
"$FILENAME",
... |
return {
talon_leur = {
acceleration = 0.0528,
brakerate = 1.3992,
buildcostenergy = 2745,
buildcostmetal = 170,
builddistance = 180,
builder = true,
buildpic = "talon_leur.dds",
buildtime = 5000,
canguard = true,
canmove = true,
canpatrol = true,
canreclamate = 1,
canstop = 1,
... |
local Settings = {
-- DiscordService Settings
DiscordService = {
UserBotLogin = "Mjk5MTYwODYxNTg1NDQwNzY4.C8Z2yA.7L3PQb6SYdWJhqTHB03dH6pWyYc",
UserAccountLogin = {
"itx@hezll.com",
"7EVIah3EOqrJg9tumh4AsFvIsFqY1rZs"
},
CommandsService = {
PrefixActivator = "!",
... |
------------------------------------------------------------------------
--- @file vxlan.lua
--- @brief VXLAN utility.
--- Utility functions for the vxlan_header struct
--- defined in \ref headers.lua . \n
--- Includes:
--- - VXLAN constants
--- - VXLAN header utility
--- - Definition of VXLAN packets
-----------------... |
-- 2019 (c) kontakt@herrsch.de
-- NOTE helpful links:
-- https://www.lua.org/pil/22.1.html
-- https://stackoverflow.com/questions/43067106/back-and-forth-utc-dates-in-lua
-- http://lua-users.org/wiki/OsLibraryTutorial
-- http://www.cplusplus.com/reference/ctime/strftime
-- returns (string) abbreviation of your loca... |
minetest.register_node("homedecor:cobweb_corner", {
description = "Cobweb",
drawtype = "torchlike",
tiles = { "homedecor_cobweb_torchlike.png" },
inventory_image = "homedecor_cobweb.png",
wield_image = "homedecor_cobweb.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
liquid_v... |
local _, Addon = ...;
local RuleConfigObject = {}
-- Helper for debugging
local function debug(...)
Addon:Debug("ruleconfig", ...);
end
-- Validates if the rule type is valid
local function IsValidRuleType(ruleType)
if (type(ruleType) ~= "string") then
return false;
end
local valid = false;
for _, value in pa... |
local zmq = require "lzmq"
local ztimer = require "lzmq.timer"
local argparse = require "3rdparty.argparse"
local Buffer = require "3rdparty.buffer"
local mp = require '3rdparty.MessagePack'
local Decom = require "libdecom"
local parser = argparse("decomd", "A telemetry decommutation daemon in lua")
parser:opti... |
--------------------------------
-- @module TransitionMoveInR
-- @extend TransitionMoveInL
-- @parent_module cc
--------------------------------
-- Creates a transition with duration and incoming scene.<br>
-- param t Duration time, in seconds.<br>
-- param scene A given scene.<br>
-- return A autoreleased... |
-- datalib/init.lua
datalib = {}
datalib.table = {} -- internal table global
-- logger
function datalib.log(content, log_type)
if log_type == nil then log_type = "action" end
minetest.log(log_type, "[datalib] "..content)
end
-- global path variables
datalib.modpath = minetest.get_modpath("datalib") -- modpath
dat... |
local GlobalAddonName, WQLdb = ...
--- some functions
local GetAratiState, GetDarkshoreState
do
local aratiState = nil
function GetAratiState()
--1: horde; 2 alliance
if aratiState then
return aratiState
end
if C_Map.GetBestMapForUnit("player") == 14 then
for i=1,40 do
local spellID = select(10,Un... |
object_mobile_dressed_droid_enemy_10 = object_mobile_shared_dressed_droid_enemy_10:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_droid_enemy_10, "object/mobile/dressed_droid_enemy_10.iff")
|
local playsession = {
{"Soviet-Loli", {143657}},
{"TXL_PLAYZ", {142977}},
{"yulingqixiao", {4728}}
}
return playsession |
return {
name = "rphillips/logging",
version = "1.1.14",
description = "Logging Library",
author = "Ryan Phillips <ryan.phillips@rackspace.com>",
dependencies = {
},
files = {
"*.lua"
}
}
|
--[[-------------------------------------------------------------------------------
Pets & Mounts
Auto and random summon highly customizable for your pets and mounts, with Data Broker support.
By: Shenton
IconsList.lua
-------------------------------------------------------------------------------]]--
... |
--- 商店UI模块:
-- @module GuiStore
-- @copyright Lilith Games, Avatar Team
-- @author Dead Ratman
---@module GuiStore
local GuiStore, this = ModuleUtil.New('GuiStore', ClientBase)
local gui
local curNpcID
local chosenItemID = 0
function GuiStore:Init()
print('GuiStore:Init')
this:NodeRef()
this:DataInit... |
local utils = require "voip.sip.impl.utils"
local SIP_MESSAGE = require "voip.sip.message"
local SIP_TRANSPORT = require "voip.sip.impl.transport"
local SIP_UA = require "voip.sip.ua"
local SIP_US = require "voip.sip.us"
local _M = {}
function _M.new_message(...) return SIP_MESSAGE.new(..... |
-- Copyright: 2015-2017, Björn Ståhl
-- License: 3-Clause BSD
-- Reference: http://durden.arcan-fe.com
-- Description: Shader compilation and setup.
if (SHADER_LANGUAGE == "GLSL120") then
local old_build = build_shader;
function build_shader(vertex, fragment, label)
vertex = vertex and ("#define VERTEX\n" .. vertex) ... |
if SERVER then
util.AddNetworkString("UrbanWeaponSpawnsSetConfig")
util.AddNetworkString("UrbanWeaponSpawnsDelete")
net.Receive("UrbanWeaponSpawnsSetConfig",function(len, ply)
local ent = net.ReadEntity()
local id = ent:GetNWInt("id")
local weapon = net.ReadString()
local pos = tostring(ent:GetPos())
loc... |
--create and init the item values, note that bigger number is rarer.
value = {}
value["diamond"] = 150
value["gold"] = 200
value["coreglass"] = 125
value["crystalized diamond"] = 50
value["entropy crystal"] = 25
possible = {}
math.randomseed(os.time())
function decide_on_item(item)
--find the total value count
tota... |
require 'spec/strict' ()
global 'bit32'
global 'file'
global 'level'
describe("list", function()
local fun = require 'ltrie.fun'
local list = require 'ltrie.list'
it("implements (from)", function()
assert.are.same(
list.from{1, 2, 3},
list.EMPTY:conj(3):conj(2):conj(1))
end)
it("implements (get)", func... |
-- plugin init
require("alpha").setup(require("alpha.themes.dashboard").opts)
require("presence"):setup({
neovim_image_text = "8==========>"
})
require("lualine").setup({
options = {
theme = "gruvbox-flat",
section_separators = {left = "", right = ""},
component_separators = {"", ""},
... |
require"fidget".setup{}
local lsp_installer = require('nvim-lsp-installer')
local capabilities = vim.lsp.protocol.make_client_capabilities()
capabilities = require("cmp_nvim_lsp").update_capabilities(capabilities)
local servers = {
'jsonls',
'yamlls',
'taplo', -- toml
'sumneko_lua',
'pyright',
'tsserver',... |
local CorePackages = game:GetService("CorePackages")
local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies)
local Roact = InGameMenuDependencies.Roact
local RoactRodux = InGameMenuDependencies.RoactRodux
local UIBlox = InGameMenuDependencies.UIBlox
local withStyle = UIBlox.Core.Style.withStyle
lo... |
--[ esx_civmenu - powered by: https://szymczakovv.pl ]--
-- Nazwa: esx_civmenu
-- Autor: szymczakovv#1937
-- Data: 16/03/2021
-- Wersja: 3.0
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
local katb = false
local kata = false
local katc = false
local jestb = 'nil'
local jestzdrowie = nil
l... |
local class = require 'lib.30log'
local Character = class 'Character'
function Character:init(name, color, map, position)
self.name = name
self.color = color
self.map = map
self.position = position
end
return Character |
ITEM.name = "Bat"
ITEM.description = "A baseball bat."
ITEM.model = "models/weapons/tfa_nmrih/w_me_bat_metal.mdl"
ITEM.longdesc = "A worn aluminium bat, with several dents in it. The leather wrapping around the handle is torn in several places."
ITEM.category = "Melee"
ITEM.price = 450
ITEM.height = 1
ITEM.width = 3
... |
local decompiler = {}
decompiler.decoder = require "luavm.decompiler.decoder"
decompiler.analyzer = require "luavm.decompiler.analyzer"
decompiler.formatter = require "luavm.decompiler.formatter"
-- Do the table inline pass before general inline so tables can be inlined
decompiler.pass = {
require "luavm.decompiler.... |
----------------------------------------------------------------------------------------------
-- Client Lua Script for ForgeUI addon
--
-- name: settings.lua
-- author: Winty Badass@Jabbit
-- about: General settings for the ForgeUI addon
---------------------------------------------------------------... |
-- 1.
do
local x = 2
for i=1,100 do
local t = {} -- TNEW: DCE
x = t.foo -- HREF -> niltv: folded
end
assert(x == nil)
end
-- 2.
do
local x = 2
for i=1,100 do
local t = {1} -- TDUP: DCE
x = t.foo -- HREF -> niltv: folded
end
assert(x == nil)
end
-- 3.
do
local x = 2
for i=1,100 d... |
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---@class C_Loot
C_Loot = {}
---[Wowpedia documentation](https://wow.gamepedia.com/API_C_Loot.IsLegacyLootModeEnabled)
---@return boolean @is... |
require('todo-comments').setup {
signs = false,
highlight = {
keyword = "bg",
after = "",
},
}
|
local K, C, L, _ = select(2, ...):unpack()
if IsAddOnLoaded("Carbonite") then return end
local MinimapZone = CreateFrame("Frame", "MinimapZone", Minimap)
MinimapZone:SetSize(0, 20)
MinimapZone:SetPoint("TOPLEFT", Minimap, "TOPLEFT", 2, 2)
MinimapZone:SetFrameLevel(Minimap:GetFrameLevel() + 3)
MinimapZone:SetFrameStrat... |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
local job = "Nurek"
local marker = false
local text = false
addEventHandler("onResourceStart", resourceRoot, function()
marker = createMarker(263.47812, 2895.69409, 10.531... |
--[[
Per-Player Dictionary - Server
v1.0
by: standardcombo
Networked transfer of variables, similar to resources.
Use for information that is not super large and does not change frequently.
API:
- Clear(player)
- GetCollection(player)
- Get(player, key)
- GetNumber(player, key)
- Set(player, key, value)
... |
local checkluatype = SF.CheckLuaType
local haspermission = SF.Permissions.hasAccess
--- VRMod Library
-- Addon and module: https://steamcommunity.com/sharedfiles/filedetails/?id=1678408548
-- Follow install instructions on the addon's page.
-- @name vr
-- @class library
-- @libtbl vr_library
SF.RegisterLibrary("vr")
... |
--[[
Name: cl_menu_driving_test.lua
For: TalosLife
By: TalosLife
]]--
local Panel = {}
function Panel:Init()
self:SetDeleteOnClose( false )
self.m_pnlCanvas = vgui.Create( "SRP_ScrollPanel", self )
self.m_pnlLabel = vgui.Create( "DLabel", self )
self.m_pnlLabel:SetFont( "Trebuchet24" )
self.m_pnlLabel:SetMou... |
Translations = {}
Translations.texts = {}
Translations.Init = function()
Translations.LoadTranslation(_CONFIG["defaultlanguage"])
GUI.AddAjaxGetHandler("translate", Translations.Translate)
end
Translations.LoadTranslation = function(language)
Translations.texts = {}
if not fileExists("files/translations/"..... |
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