content stringlengths 5 1.05M |
|---|
--------------------------------
-- @module PhysicsShapeCircle
-- @extend PhysicsShape
--------------------------------
-- @function [parent=#PhysicsShapeCircle] getRadius
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#PhysicsShapeCircl... |
------------------------------------------------------------------------[[
Top-level menu support
------------------------------------------------------------------------]]
mono.menu = mono.menu or {
top = nil, -- top-level menu item
selectImage = nil, -- 'Select Image' for mono only
search = nil, -- 'Search' f... |
local M = {}
M.setup = function (servers)
local clangd_ok, clangd =
require("nvim-lsp-installer.servers").get_server("clangd")
if not clangd_ok then
servers["clangd"] = {optional = true}
return
end
-- Setup server
servers["clangd"] = {
cmd = {
clangd._def... |
--- === hs.webview ===
---
--- Display web content in a window from Hammerspoon
---
--- This module uses Apple's WebKit WKWebView class to provide web content display with JavaScript injection support. The objective is to provide a functional interface to the WKWebView and WKUserContentController classes.
---
--- This... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
local surroundings = {
{ '{', '}' },
{ '[', ']' },
{ '(', ')' },
'"',
'\'',
'`',
'´'
}
local function left(a)
for _,i in pairs(surroundings) do
if type(i) == 'table' then
if i[1] == a then
return a
elseif i[2] == a then
ret... |
--[[
-- player.lua
-- Contains all things player-like
-- It's pretty wild in here. Some day.
-- ]]
local Input = require ("game.input.input")
local Colors = require ("game.display.colors")
Player = {}
Player.__index = Player
-- Player Gameplay variables --
Player.__width = 32
Player.__height = 64
Player.__walkSpeedC... |
local lpeg = require"lpeglj"
local re = require"re"
local m = lpeg
local function checkeq(x, y, p)
if p then print(x, y) end
if type(x) ~= "table" then assert(x == y)
else
for k, v in pairs(x) do checkeq(v, y[k], p) end
for k, v in pairs(y) do checkeq(v, x[k], p) end
end
end
print"Tes... |
workspace "GinX"
architecture "x64"
startproject "Sandbox"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["GLFW"] = "GinX/vendor/GLFW/include"
IncludeDir["Glad"] = "GinX/vendor/Glad/include"
IncludeDir["ImGui"] = "Gi... |
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local player= player
if item.itemid == 6898 then
if player:getStorageValue(Storage.RookgaardTutorialIsland.ZirellaNpcGreetStorage) > 7 then
item:transform(item.itemid + 1)
player:teleportTo(toPosition, true)
else
player:sendTextMess... |
string.rep(s,n)
|
local imagefont = {}
function imagefont.load()
return love.graphics.newImageFont('imagefont/font.png',
' abcdefghijklmnopqrstuvwxyz' ..
'ABCDEFGHIJKLMNOPQRSTUVWXYZ0' ..
'123456789.,!?-+/():;%&`\'*#=[]"')
end
return imagefont
|
-- Get redirect urls from redis
-- see:
-- https://agileweboperations.com/2014/10/13/supporting-millions-of-pretty-url-rewrites-in-nginx-with-lua-and-redis/
-- https://github.com/openresty/lua-nginx-module
-- https://github.com/openresty/lua-resty-redis
local redis = require "resty.redis"
local red = redis:ne... |
Locales ['en'] = {
['buy_license'] = 'Køb våben license?',
['yes'] = '%s',
['no'] = 'Nej',
['weapon_bought'] = 'Købte for $%s',
['not_enough_black'] = 'Du har ikke nok sorte penge',
['not_enough'] = 'Du har ikke nok penge',
['already_owned'] = 'Du ejer allerede dette våben!',
['shop_menu_title'] = 'Våbe... |
--////////////////////////////////////////
--Smoke for the Cooling Towers
--////////////////////////////////////////
local lwr_nuclear_smoke = util.table.deepcopy(data.raw["trivial-smoke"]["turbine-smoke"]);
lwr_nuclear_smoke.name = "lwr-cooling-tower-smoke";
lwr_nuclear_smoke.start_scale = 7
lwr_nuclear_smoke.end_scal... |
--My first code for SWGEmu!
--Coded By: NickWill86
EndorEwokTreeVillage01ScreenPlay = ScreenPlay:new {
numberOfActs = 1,
}
registerScreenPlay("EndorEwokTreeVillage01ScreenPlay", true)
function EndorEwokTreeVillage01ScreenPlay:start()
if (isZoneEnabled("endor")) then
self:spawnMobiles()
end
end
function EndorE... |
require("utils")
local function Emulate(luavm)
local winSize = cc.Director:getInstance():getVisibleSize()
local scene = nil
local fs_position={
왼쪽상단=function(i)
i:setAnchorPoint(cc.p(0,1));
i:setPosition(0,winSize.height)
end,
오른쪽상단=function(i)
i:setAnchorPoint(cc.p(1,1));
i:setPosition(winSize... |
local aliases = {}
function Gvue.alias(id, real_panel)
aliases[id] = real_panel
end
function Gvue.get_panel_name(id)
local resolved = aliases[id]
while aliases[id] do
resolved = aliases[id]
id = resolved
end
return resolved
end
function Gvue.spawn_panel(id, parent)
local pane = vgui.Create(Gvue... |
----------------------------------------------------------------
-- Copyright (c) 2012 Klei Entertainment Inc.
-- All Rights Reserved.
-- SPY SOCIETY.
----------------------------------------------------------------
local resources = include( "resources" )
local util = include( "client_util" )
local cdefs = include( "... |
TOOL.Category = "Aperture Science"
TOOL.Name = "#tool.aperture_science_fizzler.name"
TOOL.ClientConVar[ "model" ] = "models/props/fizzler_dynamic.mdl"
TOOL.ClientConVar[ "maxrad" ] = "20"
TOOL.ClientConVar[ "startenabled" ] = "0"
if ( CLIENT ) then
language.Add( "aperture_science_fizzler", "Fizzler" )
language.Add... |
if not _G.C_ArtifactUI then return end
local Addon = select(2, ...)
local Dominos = _G.Dominos
local ArtifactBar = Dominos:CreateClass('Frame', Addon.ProgressBar)
local IsEquippedArtifactDisabled
if C_ArtifactUI.IsEquippedArtifactDisabled ~= nil then
IsEquippedArtifactDisabled = C_ArtifactUI.IsEquippedArtifactDis... |
local playsession = {
{"mewmew", {1272684}},
{"Jaskarox", {436776}},
{"Malorie_sXy", {1299176}},
{"nik12111", {20629}},
{"Reyand", {1021837}},
{"corbin9228", {358883}},
{"Erikost3", {351833}},
{"XaLpHa1989", {713059}},
{"minipini55", {521014}},
{"robertkruijt", {835743}},
{"ballbuster", {194052}},
{"banakeg... |
---根据系统时间初始化随机数种子,让后续的 math.random() 返回更随机的值
function math.newrandomseed(seed)
local seed = tostring(os.time()):reverse():sub(1, 7)
math.randomseed(seed)
math.random()
math.random()
math.random()
math.random()
return seed;
end
---
---对数值进行四舍五入,如果不是数值则返回 0
-- @param value 输入值
-- @return number... |
class("FetchVoteInfoCommand", pm.SimpleCommand).execute = function (slot0, slot1)
pg.ConnectionMgr.GetInstance():Send(17203, {
type = slot1:getBody().voteId
}, 17204, function (slot0)
slot0:callback()
end)
end
return class("FetchVoteInfoCommand", pm.SimpleCommand)
|
include("names")
r = math.random(#musko_ime_nom)
ime = musko_ime_nom[r]
bank = math.random(289000) + 851000
car = math.random(199999) + 600001
value = bank - car
diff = 30010 + math.random(value - 30010)
value1 = value + diff
value2 = value - diff
|
--[[
Provides an API for acquiring a reference to a reified object. This
API is designed to mimic React 16.3's createRef API.
See:
* https://reactjs.org/docs/refs-and-the-dom.html
* https://reactjs.org/blog/2018/03/29/react-v-16-3.html#createref-api
]]
local refMetatable = {
__tostring = function(self)
return... |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved)
-- =============================================================
local fnn = _G.fnn or
function( ... )
for i = 1, #arg do
local theArg = arg[i]
if(theArg ~= nil)... |
object_mobile_som_treasure_hunter_guard = object_mobile_som_shared_treasure_hunter_guard:new {
}
ObjectTemplates:addTemplate(object_mobile_som_treasure_hunter_guard, "object/mobile/som/treasure_hunter_guard.iff")
|
--------- [ Element Data returns ] ---------
local function getData( theElement, key )
local key = tostring(key)
if isElement(theElement) and (key) then
return exports['[ars]anticheat-system']:callData( theElement, tostring(key) )
else
return false
end
end
function findPlayer( thePlayer, partialName )
loca... |
__source 'lua/api_extras_connect.cpp'
require('./ac_struct_item')
local _sizes = {}
local _fficdef = ffi.cdef
---Creates a new shared structure to quickly exchange data between different Lua scripts within a session. Example:
---```
---local sharedData = ac.connect{
--- ac.StructItem.key('myChannel'), -- opt... |
------------------------------------------------------------------
-- Modules
------------------------------------------------------------------
---@class Profile
local Profile = ECSLoader:CreateModule("Profile")
---@type Utils
local Utils = ECSLoader:ImportModule("Utils")
function Profile:GetProfileVersion()
re... |
--- === Break Time ===
---
--- Break Time reminder
---
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "BreakTime"
obj.version = "0.1"
obj.author = "IronFeet <ironfeet@hotmail.com>"
obj.homepage = "https://github.com/ironfeet/hammerspoonConfig"
obj.license = "MIT - https://opensource.org/licenses/MIT"
--- Br... |
-- This library is used internally by Garry's Mod to help keep track of
-- achievement progress and unlock the appropriate achievements once a certain
-- number is reached.
-- @library achievements
-- @clientside
-- Adds one to the count of balloons burst. Once this count reaches 1000,
-- the 'Popper' achievement is ... |
object_tangible_collection_seven_years_02 = object_tangible_collection_shared_seven_years_02:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_seven_years_02, "object/tangible/collection/seven_years_02.iff") |
local timer = libs.timer
local server = libs.server
local data = libs.data
local json = nil
local properties = nil
local remotePositionChange = false
local remotePosition = 0
local remoteVolumeChange = false
local remoteVolume = 0
local lastVolume = 0
local fdmp, fdin, fdout, fderr = nil
local fdoutIterator = nil
loca... |
local parent, ns = ...
ns.Compat.Private = nil -- well, it is private! |
minetest.register_node("geominer:glow_drop", {
description = "glow_drop",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
climbable = false,
pointable = false,
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2, not_in_creat... |
workspace "Caxi"
location "build"
architecture "x86_64"
startproject "Game"
configurations
{
"Debug",
"Release",
"Dist"
}
PremakeDir = {}
PremakeDir["root"] = "%{wks.location}/.."
PremakeDir["output"] = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
PremakeDir["ven... |
local m = {}
local log = require("common.log")
function m.reg_fun(eventType, fun)
local funs = m[eventType]
if not funs then
funs = {}
m[eventType] = funs
end
table.insert(funs, fun)
end
function m.unreg_fun(eventType, fun)
local funs = m[eventType]
if not funs then return end
for i, f in ipairs(funs) do... |
local ns = select(2, ...);
local LohAutoRunner = ns.LohAutoRunner;
local GetNumQuestLogEntries = C_QuestLog.GetNumQuestLogEntries
local GetQuestLogTile
local f = CreateFrame("frame");
f:RegisterEvent("QUEST_ACCEPTED");
f:RegisterEvent("QUEST_REMOVED");
f:RegisterEvent("PLAYER_ENTERING_WORLD");
local LohQuests = {
[... |
local _,L = ...
local rematch = Rematch
local card = RematchAbilityCard
rematch:InitModule(function()
local font,size,flag = card.Name:GetFont()
card.Name:SetFont(font,size+2,flag)
card.Hints.StrongVs:SetText(L["Vs"])
card.Hints.WeakVs:SetText(L["Vs"])
end)
-- instead of duplicating all the tables and parsing to ... |
translations.en = setmetatable({
cant_search = "<r>Can't make a search yet. Wait until the current one is fully loaded.",
scheduled = "<j>Your search was added to the queue.",
now_searching = "<j>Searching <d>%s</d>. Requested by <d>%s</d>",
failure_searching = "<r>Something happened with the systems. Please try to... |
function getModule(gui)
local Window = gui.internal.class(gui.widgets.Base)
function Window:init(params)
self.type = "Window"
self.position = {0, 0}
self.width = 100
self.height = 100
self.text = "Window"
self.closeable = true
self.resizable = true
... |
DevMode(false)
local options = {
rgb = {255, 0, 0},
}
Citizen.CreateThread(function()
for marker_id,v in pairs(Config.RedZone) do
options.scale = vector3(v.Size, v.Size, 150.0)
CreateMarker(marker_id, v.Coords, v.Size + 50.0, 0.0, options)
if v.Blip.Active then
... |
-- MAIN GAME LOOP
function love.load()
-- runtime variables
paused = false
-- color definitions
terminal = {0, 255, 0, 250} -- green
virus = {255, 0, 0, 255} -- red
heal = {255, 0, 255, 255} -- magenta
special = {0, 255, 255, 255} -- cyan
-- bullet table
bullets = {
template = { ... |
data:extend({
{
icons = {
{
icon = "__base__/graphics/icons/laser-turret.png",
tint = {r= .8, g = .1, b = 0, a = 1},
icon_mipmaps = 4,
icon_size = 64,
}
},
name = "pulse-laser",
order = "b[turret]-b[pulse-laser]",
place_result = "pulse-laser",
stack_size = 50,
subgroup = "defensi... |
love.graphics.setBackgroundColor(0.2, 0.2, 0.2)
love.window.setTitle("MineTracker Player")
love.window.setMode(600,1)
path = love.filesystem.getSource()
love.filesystem.setIdentity("loveplayer")
trackdata = {}
tool = {}
function tool.deserialize(str, safe)
if type(str) ~= "string" then
return false
end
local ... |
--
-- Simple global event pub-sub hub.
--
local registry = {}
return {
emit = (function(eventName)
local callbacks = registry[eventName]
if callbacks == nil then
return
end
for _, callback in ipairs(callbacks) do
callback()
end
end),
subscribe = (function(eventName, callback)
... |
do
-- Define the needed constants
local fov = math.rad(90)
local znear, zfar = 0.1, 1000
function coordTrans(x, y, z)
-- Calculate temporary values to simplify the final coord manipulation
local w, h = love.graphics.getDimensions()
local a = w / h
local f = 1 / math.tan(fov/2)
local q = z... |
function conky_printf( format, value )
return string.format( format , conky_parse( value ) )
end
|
local socket = require("socket")
local finalizer_called
local func = socket.protect(function(err, ...)
local try = socket.newtry(function()
finalizer_called = true
end)
if err then
return error(err, 0)
else
return try(...)
end
end)
local ret1, ret2, ret3 = func(false, 1, ... |
local START_HUNGER_TIME = survival.conf_getnum("hunger.damage_start_time", 720);
local HUNGER_TIME = survival.conf_getnum("hunger.damage_interval", 30);
local HUNGER_DAMAGE = survival.conf_getnum("hunger.damage", 4);
-- Boilerplate to support localized strings if intllib mod is installed.
local S;
if (minetest.get_mo... |
vim.opt_local.modeline = false
vim.opt_local.completeopt:remove("preview")
vim.opt_local.tabstop = 2
vim.opt_local.softtabstop = 2
vim.opt_local.expandtab = true
require("notomo.lsp.mapping").setup()
require("notomo.lsp.autocmd").setup()
require("notomo.npm").mapping()
|
if Has_Module('lspconfig') then
local nvim_lsp = require('lspconfig')
--local servers = { 'pyright', 'rust_analyzer', 'tsserver' }
local servers = {'dockerls', 'gopls', 'pyright', 'terraformls', 'yamlls'}
for _, lsp in ipairs(servers) do
nvim_lsp[lsp].setup {
on_attach = on_attach,
flags = {
... |
local function scale_noise(noise,scale)
noise = table.copy(noise)
local s = noise.spread
s.x = s.x / scale.x
s.z = s.z / scale.z
if (noise.dims and noise.dims == 2) then
s.y = s.y / scale.z
else
s.y = s.y / scale.y
end
if (dims == 2 and noise.mgmini_scale_values ~= false)
or (dims == 3 and noise.mgmini_s... |
local M = {}
M.setup = function()
local surround_ok, surround = pcall(require, "mini.surround")
if not surround_ok then
return
end
surround.setup({
-- Number of lines within which surrounding is searched
n_lines = 20,
-- Duration (in ms) of highlight when calling `MiniSurround.highlight()`
highlight_dur... |
ITEM.name = "Book"
ITEM.model = "models/props_lab/binderblue.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.desc = "This is something you can write a doodle on."
ITEM.price = 100
ITEM.isURL = false
ITEM.content = [[]]
// On player uneqipped the item, Removes a weapon from the player and keep the ammo in the item.
ITEM.func... |
local Router = {}
function Router:new(request)
local instance = {routes = request}
setmetatable(instance,{__index = self})
return instance
end
function Router:peek()
print(self.routes.name)
end
return Router |
---@class v4f
local v4f = {
---@type number
x = 0,
---@type number
y = 0,
---@type number
z = 0,
---@type number
w = 0
}
---@overload fun(): v4f
---@overload fun(v: number): v4f
---@overload fun(x: number, y: number, z: number, w: number): v4f
---@overload fun(v: v2f, z: number, w: n... |
if not script.active_mods["EditorExtensions"] then
error("Editor Extensions must be active for this scenario to function.")
end
local callbacks = require("__EditorExtensions__.scripts.scenarios.testing")
--[[
MOD DEVELOPERS:
To create a custom mod testing scenario, navigate to map editor -> new scenario and cho... |
--
-- Dressing Room Functions - Allows undress and target model for dressing room
-- Copyright (C) 2018 Rachael Alexanderson
--
-- Redistribution and use in source and binary forms, with or without modification, are permitted provided
-- that the following conditions are met:
--
-- 1. Redistributions of source ... |
local tHex = {
[ colors.white ] = "0",
[ colors.orange ] = "1",
[ colors.magenta ] = "2",
[ colors.lightBlue ] = "3",
[ colors.yellow ] = "4",
[ colors.lime ] = "5",
[ colors.pink ] = "6",
[ colors.gray ] = "7",
[ colors.lightGray ] = "8",
[ colors.cyan ] = "9",
[ colors.pur... |
-- Returns the length of a given file.
function length_of_file(filename)
local fh = assert(io.open(filename, "rb"))
local len = assert(fh:seek("end"))
fh:close()
return len
end
-- Returns true if file exists and is readable.
function file_exists(path)
local file = io.open(path, "rb")
if file then file:clos... |
ardour {
["type"] = "EditorAction",
name = "add loop end",
license = "MIT",
author = "David Healey",
description = [[Insert loop end location marker]]
}
function factory ()
return function ()
function round(n)
return n + 0.5 - (n + 0.5) % 1
end
--Main
local sel = Editor:get_... |
TextTimerBar = setmetatable({}, TextTimerBar)
TextTimerBar.__index = TextTimerBar
TextTimerBar.__call = function()
return "TimerBarBase", "TextTimerBar"
end
function TextTimerBar.New(label, text, captionColor)
if captionColor == nil then captionColor = {R = 240, G = 240, B = 240, A = 255} end
local _data =... |
local function get_reg(reg, context)
if context.reg_label_lut[reg] then
return context.reg_label_lut[reg]
end
local id = context.next_reg_id
context.next_reg_id = id + 1
local function make_label(prefix, name)
local label = prefix.."("..id..(name and ("|"..name) or "")..")"
context.reg_label_lut[... |
-- Constants
local font_header = draw.CreateFont("Tahoma", 16, 16)
local font_main = draw.CreateFont("Small Fonts", 15, 15)
local font_tiny = draw.CreateFont("Small Fonts", 11, 11)
local mmcolors =
{
[-1] = {"Grey", {200, 200, 200, 255}},
[0] = {"Yellow", {255, 255, 0, 255}},
[1] = {"Purple", {110, 0, 255... |
local fn = vim.fn
local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path})
end
require('packer').startup(function(use)
use 'wbt... |
object_static_structure_general_trash_pile_no_flora_15m = object_static_structure_general_shared_trash_pile_no_flora_15m:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_trash_pile_no_flora_15m, "object/static/structure/general/trash_pile_no_flora_15m.iff")
|
-- Created by Elfansoer
--[[
- Check False/True piercing projectile
- Projectile Events
Launch: Projectile launched
Think: Projectile in flight
Hit: Projectile hits target
- pierce procs multiple times
- nonpierce procs once or none if disjointed
End: Piercing ended, Non-piercing hits target (same with ProjHit)... |
-- TomPoints.lua
-- Parses chat channels for X,Y coordinate locations to create TomTom waypoints.
-- Heavily patterned off the ClickLinks addon.
local addonName, addon = ...
local PATTERNS = {
"((%d+(%.?%d*))%s*,+%s*(%d+(%.?%d*)))", -- has a comma
"((%d+(%.?%d*))%s+(%d+(%.?%d*)))", -- no comma, just at l... |
-- I createda wait function because lua doesn't have one built in
function wait(seconds)-- you can name this function
--what ever you want, it doesnt matter
local start = os.time()
repeat until os.time() > start + seconds
end
-- this is a wait functionin lua you use it like this
print"this terminal will close in... |
PLUGIN.name = "Stamina"
PLUGIN.author = "Chessnut"
PLUGIN.description = "Adds a stamina system to limit running."
-- luacheck: push ignore 631
ix.config.Add("staminaDrain", 1, "How much stamina to drain per tick (every quarter second). This is calculated before attribute reduction.", nil, {
data = {min = 0, max = 10,... |
function package.preload.my_module()
local mod = {}
function mod.my_operation()
return 42
end
return mod
end
m = require 'my_module'
print (m.my_operation())
|
function test_splitenv_win(t)
if not is_host("windows") then
return t:skip("wrong host platform")
end
t:are_equal(path.splitenv(""), {})
t:are_equal(path.splitenv("a"), {'a'})
t:are_equal(path.splitenv("a;b"), {'a','b'})
t:are_equal(path.splitenv(";;a;;b;"), {'a','b'})
t:are_equal(pa... |
-- Util lib for Socket.lua and Card.lua
local Socket = require "common/Socket"
-- Reads a 2-digit positive decimal number.
-- returns the number and the unparsed string
function Socket:get_num(str)
local n1, n2
n1,str = self:get_digit(str)
n2,str = self:get_digit(str)
if self.error == nil then
... |
{
{
Name = "General",
Type = "group",
Action = function() Settings.Objects=Parse.render(Settings.Objects[Settings.y-1].children,Settings.env) end,
Children = {
{Name = "General", Type = "header", Value = function() return "< Back" end, Action = function() Settings.Objects=nil Settings.Objects=Pa... |
--gets called when leaf decay timer ends
function leafdecay_on_timer(pos)
if minetest.find_node_near(pos, 2, "nodes:tree") then
return false
end
local node = minetest.get_node(pos)
local drops = minetest.get_node_drops(node.name)
--local droppy = drops[1]
for _, item in ipairs(drops) do
if math.random() ... |
local a=require("cc.shell.completion")local b=require(settings.get("ghu.base").."core/apis/ghu")local c=string.sub(b.p.ext.."AngellusMortis/am-cc/mine/programs/turtle/",2)shell.setCompletionFunction(c.."quarry.lua",a.build({a.choice,{"true","false"},true},nil,nil,nil,nil,nil,nil,{a.choice,{"left","right","front","back"... |
-- Tycoon Module
--[[
NOTICE
Copyright (c) 2019 Andrew Bereza
Provided for public use in educational, recreational or commercial purposes under the Apache 2 License.
Please include this copyright & permission notice in all copies or substantial portions of Miner's Haven source code
]]
local module = {}
function mod... |
function getSelectedVerticalList(current,minVal,maxVal)
was=current
if (btnp(3)) current+=1
if (btnp(2)) current-=1
if (current<minVal) current=maxVal
if (current>maxVal) current=minVal
if (was!=current) sfx(27)
return current
end
function drawHudRect(hudRect)
minX=hudRect.min.x... |
------------------------------------------------------
-- xmlhttp.lua
--
-- Standard XML HTTP requests.
--
-- More
-- XML Http
--
-- Conceptual Details
-- *Planning
-- This module needs to be as close to pure Lua as
-- possible to reduce code negotiation when setting up
-- new instances. Adding Javascript to the mix... |
local M = {}
local function get_hl_attr(hl_group_name, attr)
local id = vim.api.nvim_get_hl_id_by_name(hl_group_name)
if not id then return end
local value = vim.fn.synIDattr(id, attr)
if not value or value == "" then return end
return value
end
local function get_fg(hl_group_name)
return get_hl_attr(hl... |
--[=[
See https://gist.github.com/Fraktality/4e394945c865263144263250d5a78f79
@class CompiledBoundingBoxUtils
]=]
--
local CompiledBoundingBoxUtils = {}
--[=[
Compiles a bounding box into a CFrame rotation matrix for easy
usage.
@param cframe CFrame
@param size Vector3
@return CFrame
]=]
function CompiledBou... |
--[[ Credit https://www.se7ensins.com/forums/threads/988584
Model Name = hex,uint32,int32 (description)
------------------------------------
adder = 0xB779A091,3078201489,-1216765807
airbus = 0x4C80EB0E,1283517198,1283517198 (Airport Bus)
airtug = 0x5D0AAC8F,1560980623,1560980623
akuma = 0x63ABADE7,1672195559,167219555... |
-----------------------------------------------------
-- Actor funcs
function CreateActor(amx, model, x, y, z, rotation)
local actor = createPed(model, x, y, z, rotation, false)
setElementData(actor, 'amx.actorped', true)
return addElem(g_Actors, actor)
end
function DestroyActor(amx, actor)
for i,playerdata in pai... |
return {
tag = 'graphicsState',
summary = 'Set or disable the active shader.',
description = 'Sets or disables the Shader used for drawing.',
arguments = {
shader = {
type = 'Shader',
description = 'The shader to use.'
}
},
returns = {},
variants = {
{
arguments = { 'shader' ... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/GameObject/UM11_ForceAdeptOne.lua#4 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
Config = {}
Config.Presstext = "Aperte"
Config.Talktext = "para falar com"
Config.NPCTitle = "PROCURADO : Pagamos boas recompensas!"
Config.Debug = false -- true/false Debug Mode
Config.Info = "A encomenda foi marcada no mapa"
Config.Info1 = "Volte para o sheriff com o corpo para receber seu dinheiro"
Config.S... |
return {
{
effect_list = {
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach"
},
arg_list = {
attr = "airPower",
number = 800
}
},
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = "injureRatio",
... |
--
-- Menu Bar Responder
--
--- Triggers an appropriate response to different menu item trigger events.
Responder = {}
Responder.__index = Responder
--- Create a new responder
function Responder.new(...)
local self = setmetatable({}, Responder)
self:setup(...)
return self
end
function Responder:setup(controll... |
local ffi = require "ffi"
local C = ffi.C
local bit = require "bit"
local format_error = require("resty.openssl.err").format_error
local BORINGSSL = require("resty.openssl.version").BORINGSSL
require "resty.openssl.include.ssl"
ffi.cdef [[
typedef struct ssl_method_st SSL_METHOD;
const SSL_METHOD *TLS_method(void)... |
--- Canvas LMS in Lua: Assignments
-- @submodule canvas
local binser = require("binser")
local dump = require("pl.pretty").dump
local date = require("pl.date")
local path = require("pl.path")
local markdown = require("markdown")
local canvas = {}
--- Get assignments
-- Data stored in `.assignments` table, indexe... |
------------------------------------------------------------------------------
-- transient state data
------------------------------------------------------------------------------
splashState = {}
splashState.titleText = "Space Game"
splashState.hintText = "Press START to begin"
splashState.titleTextLength = st... |
local _G = getfenv(0)
local InCombatLockdown = _G.InCombatLockdown
local StanceBar = _G.ModernActionBar:GetModule('StanceBar')
function StanceBar:OnInitialize()
_G.UIPARENT_MANAGED_FRAME_POSITIONS['StanceBarFrame'] = nil
self.frame = _G.StanceBarFrame
self.frame:SetScript('OnShow', nil)
self.frame:S... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0273-webengine-projection-mode.md
--
-- Description:
-- Check that App will be disallowed to register with HMI type collection {"MEDIA",... |
-- DEF
-- def.lua
local unpack = table.unpack or unpack
local settings = require('settings')
local Eval = require('eval')
local Error = require('error')
local RE = require('re')
local Def = {}
local D = {}
local DD = {}
-- definition
function D.predef(_, predef, _)
local res = {}
for k,v in pairs(predef)... |
local function initDB()
am.db = ezdb.create(am.config.MySQL)
print("Attempting connection to db...")
function am.db:onConnected()
print("Connected to db!")
print("Creating default tables...")
// TODO: insert default ranks and servers
--schema for database!
self:create("ranks")
:create("id", "INTE... |
local capture = require "test_helpers".capture
describe("metis.argparse", function()
local argparse = require "metis.argparse"
it("displays usage", function()
local spec = argparse.create()
spec:add({ "--test", "-t" }, { doc = "Does something" })
spec:add("another")
local result = capture(stub, p... |
local M = {}
function M.setup(opts)
if not opts then return end
if type(opts) ~= "table" then
print("WARNING program.nvim - setup.filetypes")
print("Expected a table value for 'filetypes")
return
end
local run = require('program.run_program')
for filetype, v in pairs(opts) do
if type(v) ~= 'table' then
... |
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