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local M = {} local api = vim.api local qfs = require('bqf.qfwin.session') function M.filter_list(qwinid, co_wrap) if not co_wrap then return end local qs = qfs.get(qwinid) local qlist = qs:list() local qinfo = qlist:get_qflist({size = 0, title = 0}) local size = qinfo.size if size...
for PlayerID, PlayerLuaData in pairs(game.players) do if (global.AllPlayers[PlayerID] and global.AllPlayers[PlayerID].sliding and global.AllPlayers[PlayerID].sliding == true) then global.AllPlayers[PlayerID].StartingSurface = game.get_player(PlayerID).surface end end
----------------------------------- IO Monad ----------------------------------- -- | mkIO : (a... -> b, a...) -> IO b mkIO, mkIOfn, isIO = (function() local _ioMetatable = {} local _mkIO _mkIO = function(f, ...) local args = {...} local io = { run = function() return f(unpack(args)) end, pipe = function(...
-- -- Lua dissector for HDLC encapsulated over TCP (used for SCADA systems over TCP/IP) -- The payload is interpreted as a DLMS/COSEM message (requires dlms.lua dissector) -- -- Version 1.0 -- Last update: 28th March 2018 -- -- Developed as a part of IRONSTONE research project -- -- (c) Petr Matousek, FIT BU...
local util = require("util") local BaseGroup = require("basegroup") local DefenderGroup = {} setmetatable(DefenderGroup, {__index = BaseGroup}) function DefenderGroup:new(player) local defenderGroup = BaseGroup:new(player) defenderGroup.is_defending = false setmetatable(defenderGroup, {__ind...
require'nvim-tree'.setup() -- Maps local map = vim.api.nvim_set_keymap local options = { noremap = true, silent = true } map('n', '<Leader>t', ':NvimTreeToggle<CR>', options) map('n', '<Leader>k', ':NvimTreeClose<CR>', options) map('n', '<Leader>f', ':NvimTreeFocus<CR>', options) -- Package options local g = vim.g ...
modifier_npc_dialog = class({}) function modifier_npc_dialog:IsHidden() return true end function modifier_npc_dialog:IsPurgable() return false end function modifier_npc_dialog:OnCreated( params ) if IsServer() then end end function modifier_npc_dialog:DeclareFunctions() local funcs = { MODIFIER_EVENT_ON_AT...
do local MarginBatchBeamSearcher = torch.class('MarginBatchBeamSearcher') function MarginBatchBeamSearcher:__init(rnn_size, state_tbl_size, cuda) self.rnn_size = rnn_size self.state_tbl_size = state_tbl_size -- basically num layers self.resval = cuda and torch.Tensor():cuda() or torch.Tensor() sel...
local anims = {chica, tree, cupcakes, fredbare, happy, mangle, chica, puppet, balloon, glitch, raw} local SB = 0 local SB = 1 local SB = 2 local SB = 3 local SB = 4 local SB = 5 local SB = 6 local SB = 7 local SB = 8 local SB = 9 function onEvent(name, value1, value2) if name == 'Shadow Bonnie Glitch' then --whyrror...
AuctionatorEventBusMixin = {} function AuctionatorEventBusMixin:Init() self.registeredListeners = {} self.sources = {} self.queue = {} end function AuctionatorEventBusMixin:Register(listener, eventNames) if listener.ReceiveEvent == nil then error("Attempted to register an invalid listener! ReceiveEvent me...
CONFIG_HEAD_BG = CONFIG_HEAD_BG or {} CONFIG_HEAD_BG[tostring(GameKind_HLSSM) .. tostring(GAME_STATE.ROOM) .. tostring(SEX_TYPE.BOY)] = "gameres/module/hlssm/ui/common/Hlssm_Game_Head_Bg_Boy.png" CONFIG_HEAD_BG[tostring(GameKind_HLSSM) .. tostring(GAME_STATE.ROOM) .. tostring(SEX_TYPE.GIRL)] = "gameres/module/hlssm/ui/...
local error_messages = { ["default"] = { status = 500, message = "服务器繁忙, 请稍后再试." }, ["mobile.invalid"] = { status = 400, message = "请输入合法的手机号." }, ["mobile.not.registered"] = { status = 401, message = "此手机号还未注册." }, ["mobile.already.exists"] = ...
tr = node_scalar("TopRadius",5) br = node_scalar("BaseRadius",8) h = node_scalar("Height",5) output("cone",cone(br,tr,h))
-- Set everything up. -- Set up plugins first since subsequent code might require some setup from the -- plugins. require('plugins') -- Options have to be loaded before maps since the leader key is set in options -- and maps references it. require('options') require('maps') require('autocommands') require('lsp') -- C...
-- license:BSD-3-Clause -- copyright-holders:Carl local exports = {} exports.name = "discord" exports.version = "0.0.1" exports.description = "Discord presence" exports.license = "BSD-3-Clause" exports.author = { name = "Carl" } local discord = exports function discord.startplugin() local pipe = emu.file("rw") loca...
--okay so i did all of this without commenting at first and then i commented it all at once :P local sans = { canmove = 0, speed = 120, def_speed = 120, width = 46, height = 60 } --i'm sans. sans the table sans.x = 100 sans.y = 100 sans.sheet = love.graphics.newImage("res/img/sans.png") --sans' s...
--[[ Copyright 2016 Adobe Systems Incorporated. All rights reserved. This file is licensed to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unl...
local M = {} function M.autocmd(event, triggers, operations) local cmd = string.format("autocmd %s %s %s", event, triggers, operations) vim.cmd(cmd) end M.autocmd("BufEnter", "*", "if &buftype == 'terminal' | :startinsert | endif") M.autocmd("BufReadPost", "*", [[if line("'\"") > 0 && line ("'\"") <= line(...
include 'premake' make_solution 'pugilua' platforms { "native","x32", "x64" } lua = assert(dofile 'premake/recipes/lua.lua') OS = os.get() make_shared_lib('pugilua', { "./pugilua/*.h", "./pugilua/*.cpp", "./deps/pugixml/src/*.hpp", "./deps/pugixml/src/*.cpp" }) includedirs { './deps/LuaBridge-1.0.2...
local Tunnel = module("_core","libs/Tunnel") local Proxy = module("_core","libs/Proxy") API = Proxy.getInterface("API") cAPI = Tunnel.getInterface("cAPI") RegisterServerEvent('CKF_identity:charList') AddEventHandler('CKF_identity:charList', function(source) local _source = source if _source == nil then ...
local util = require('utils') local on_attach = function(client, bufnr) local opts = { silent=true } util.bufmap(bufnr, "n", "<Leader>lD", "<cmd>lua vim.lsp.buf.declaration()<CR>", opts) util.bufmap(bufnr, "n", "<Leader>ld", "<cmd>lua vim.lsp.buf.definition()<CR>", opts) util.bufmap(bufnr, "n", "K", "<cmd>lua v...
-- The functions hook directly into the native lua math object. -- Rounds a given number to a designated decimal point. function math.round(num, idp) local mult = 10^(idp or 0) return math.floor(num * mult + 0.5) / mult end -- Randomly returns -1 or 1. local numTable = {-1, 1} function math.randNonNull() return nu...
-- See Copyright Notice in the file LICENSE -- This file should contain only test sets that behave identically -- when being run with pcre or posix regex libraries. local luatest = require "luatest" local N = luatest.NT local L = function(s) return (string.gsub(s, ".", "%0\0")) end local function norm(a) return a==...
object_mobile_som_sher_kar = object_mobile_som_shared_sher_kar:new { } ObjectTemplates:addTemplate(object_mobile_som_sher_kar, "object/mobile/som/sher_kar.iff")
-- Copyright 2014 Roger D <rogerdammit@gmail.com> -- Licensed to the public under the Apache License 2.0. module("luci.controller.mjpg-streamer", package.seeall) function index() require("luci.i18n") if not nixio.fs.access("/etc/config/mjpg-streamer") then return end local page = entry({"admin", "services", "m...
--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'matrix' shared.ffi.cdef[[ typedef...
-- Setting up some parameters to load the GLFW and macros outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" -- Setting up some default configurations for the workspace workspace "SEE" architecture "x86_64" startproject "Game" configurations { "Debug", "Development", ...
local BaseLexer = {} BaseLexer.__index = {} function BaseLexer.new(source) return BaseLexer.constructor(setmetatable({}, BaseLexer), source) end function BaseLexer.constructor(self, source) self.line = 1 self.line_begins = 0 self.position = 1 self.source = source return self end function BaseLexer.__index:c...
Script.Load("lua/HadesDevice/HadesDevice.lua")
--[[ listcommands.lua creates a new document and lists commands available to current context version: 20200627_151604 originally by SwissalpS The list will be different if, for example log view is active opposed to a document. If sort plugin is installed, the list will also be sorted. --]] ...
dofile("common.inc"); dofile("paint_common.inc"); local paintData = { { name = "Cabbage Juice", ppName = "Cabbage", color = {128, 64, 144}, enabled = true, reactions = { --[reaction index] (position in paintData) = reaction target (0 = white, 1 = red, 2 = green, 3 = blue) --so ...
return { name = 'Seine Crossing', checkpoints = { LinearTransform(Vec3(-0.999991, -0.004277, 0.000034), Vec3(-0.004274, 0.998957, -0.045455), Vec3(0.000161, -0.045455, -0.998966), Vec3(41.715057, 12.737747, 216.617126)), LinearTransform(Vec3(-0.717489, 0.000000, 0.696569), Vec3(0.000000, 1.00000...
-- load delver backup file and turn it into tables local delver = {} function delver:LoadBackup() -- skip without any required files if not io.open("./cache/cards.sqlite") or not io.open("./cache/delver.sqlite") then return nil end -- load and initialize delver files local sqlite3 = require('lsqlite3') ...
local MultiMarginCriterion, parent = torch.class('nn.MultiMarginCriterion', 'nn.Criterion') function MultiMarginCriterion:__init() parent.__init(self) self.sizeAverage = true end function MultiMarginCriterion:updateOutput(input, target) return input.nn.MultiMarginCriterion_updateOutput(self, input, target) e...
-- All in seconds FOGGER_STARTUP = 30 FOGGER_PERIOD = 30*60 FOGGER_ON = 1*60 PUMP_STARTUP = 60 PUMP_PERIOD = 24*3600 PUMP_ON = 5*60 FAN_STARTUP = 15 FAN_PERIOD = 1*3600 FAN_ON = 3 TICK = 2 local function supertimer(startup, period, ontime, off_cb, on_cb) local wait_tmr = tmr.create() local seconds = startup...
local ucursor = require 'luci.model.uci'.cursor() local json = require 'luci.jsonc' local server_section = arg[1] local proto = arg[2] local local_port = arg[3] local server = ucursor:get_all('vssr', server_section) local hysteria = { server = server.server .. ":" .. tonumber(server.server_port), obfs = server...
local bgNPC = bgNPC local EFL_NO_THINK_FUNCTION = EFL_NO_THINK_FUNCTION local IsValid = IsValid local CurTime = CurTime local player_GetAll = player.GetAll -- local bgn_enable = GetConVar('bgn_enable'):GetBool() local bgn_disable_logic_radius = GetConVar('bgn_disable_logic_radius'):GetFloat() ^ 2 cvars.AddChangeCallba...
local ffi = require "ffi"; ffi.cdef [[ void Sleep(int ms); char *strstr(const char *str1, const char *str2); ]]; function ffi.readMemoryDWORD(addr) if addr == 0 then return nil; end return ffi.cast("uint32_t*", addr)[0] end function ffi.readMemoryInt32(addr) if addr == 0 then return...
return { metadata = { {scaling_used = {"deLeva1996_segmentedTrunk"}, subject_age = {30.0}, subject_height = {1.70}, subject_weight = {80.00}, subject_gender = {"male"}, subject_pelvisWidth = {0.2400}, subject_hipCenterWidth = {0.1700}, subject_shoulderCenterWidth = {0.4000}, subject_heelAnkleXOffset =...
return { Dumper=require "DYaml.dumper", Loader=require "DYaml.loader", }
getglobal game getfield -1 ReplicatedStorage getfield -1 REvents getfield -1 Internal getfield -1 jxbf getfield -1 InvokeServer pushvalue -2 pcall 1 1 0
local function isempty(s) return s == nil or s == '' or s == false end local function numberOrZero(num) if (isempty(num)) then return 0 else return tonumber(num) end end -- The redis id of the `to` account, of the form `accounts:{account_id}`, is where IOUs will be subtracted from loca...
local DF = _G ["DetailsFramework"] if (not DF or not DetailsFrameworkCanLoad) then return end local _ --> lua locals local _rawset = rawset --> lua local local _rawget = rawget --> lua local local _setmetatable = setmetatable --> lua local local _unpack = unpack --> lua local local _type = type --> lua local local ...
chatCommands.trade = { permissions = {'admin'}, event = function(player, args) local player1 = string_nick(args[1]) or player local player2 = string_nick(args[2]) if not player2 then return end tradeSystem.invite(player1, player2) end }
workspace "Stupefy" architecture "x64" startproject "Sandbox" configurations { "Debug", "Release", "Dist" } flags { "MultiProcessorCompile" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" os.mkdir("Stupefy/../Logs") IncludeDir = {} IncludeDir["G...
local gameFile = brixy.ExtractedGame local packages = gameFile.packages local pmgr = brixy.studio.CoreGui.pmgr local pmgr_add = pmgr:WaitForChild("Add Package") function addPackage(packageId, canPurchase) local URL = brixy:GetUrlFromPkgId(packageId) local Request = brixy:PostAsync(URL) local Decoded = br...
describe("Test feature/scenario registration #ingame", function() lazy_setup(function() require("ingame.core") require("ingame.functions") require("ingame.logging") require("faketorio.lib") stub(faketorio.log, "print") _G.defines = { mouse_button_type = {...
LinkLuaModifier("modifier_intrinsic_multiplexer", "modifiers/modifier_intrinsic_multiplexer.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_item_aghanims_talents", "items/aghanims.lua", LUA_MODIFIER_MOTION_NONE) item_aghanims_scepter_2 = class(ItemBaseClass) function item_aghanims_scepter_2:GetIntrinsicModi...
local Wasabi = LibStub and LibStub('Wasabi', true) if(not Wasabi) then return end local textMethods = {} function textMethods:SetText(str) self.Text._content = str self.Text:SetText(str) end function textMethods:SetFormattedText(...) local str = string.format(...) self.Text._content = str self.Text:SetText(str) ...
-- It uses data from central bank of Russia --- and external service to get json from xml -- Privacy and security is unknown local rub = { url = 'https://api.factmaven.com/xml-to-json/?xml=' .. 'https://www.cbr.ru/scripts/XML_daily.asp', tools = require 'etc.api.tools', } function rub:course(wants) local r...
-- This is the lua module file for GPAW local git_commit = '05aef767' local version = 'git (commit ' .. git_commit .. ')' local base = '/appl/nano/gpaw/git-' .. git_commit local py_base = '/appl/nano/gpaw/python/2.7.13' local bundle = 'git-341e9793' help([[ GPAW ]] .. version .. [[ ]]) prereq('gcc/4.9.3', 'm...
--require 'SyHybrid' SpiderLinks = {} function SpiderLinks:showsessionlinks(sessionname) local s = SC4WSession:new() s:load(sessionname) if s:getvalue('target_type') == 'Host(s)' then SpiderLinks:showhostlinks(sessionname,s:getvalue('targets'),s:getvalue('ports')) end s:release() end function SpiderLinks:getl...
local InCombat = { } local OutCombat = { } XB.CR:Add(577, '[XB] Demon Hunter - Havoc', inCombat, outCombat)
--[[ ============================================================================================================ Author: Rook, with help from Noya Date: January 26, 2015 Called when the melee unit affected by the lifesteal aura lands an attack on a target. Applies a brief lifesteal modifier if not attacking a str...
require "object.character" require "object.camera" function create.interface(world,x,y,gid) local int = {} int.name="interface" local x,y = toRender(1/2,1/2) local dx = 2*x local dy=2*y int.draw=function() if character[1] then local compt=0 while compt<character[1].life do tileset:add(100,gid.animati...
local _M = {} _M.created = { type = "object", properties = { name = { type = "string", minLength = 3, maxLength = 20, }, enable_cors = { type = "number", enum = { 0, 1 } }, description = { type = 'st...
return Def.Actor{ OffCommand=function(self) self:sleep(0.5) end }
local calc_util = require("scripts.calc.util") return function(rates, entity, emissions_per_second) local entity_prototype = entity.prototype local fluid_prototype = entity_prototype.fluid calc_util.add_rate( rates.materials, "output", "fluid", fluid_prototype.name, fluid_prototype.localised...
ns_tamer = ScreenPlay:new { numberOfActs = 1, planet = "mandalore", } registerScreenPlay("ns_tamer", true) ----------------------------- --Start NsTamer ScreenPlay ----------------------------- function ns_tamer:start() if (isZoneEnabled(self.planet)) then self:spawnMobiles() self:spawnSceneObjects() print("...
require "fov" PreciseShadowcasting = Class:newClass("PreciseShadowcasting",FOV) function PreciseShadowcasting:new(lightPassesCallback, options) return FOV.new(self,lightPassesCallback, options) end function PreciseShadowcasting:compute(x,y,R,callback) callback(x,y,0,1) if not self._lightPasses(x,y) then return ...
--https://developer.valvesoftware.com/wiki/Player_speedmod local DbgPrint = GetLogging("Trigger") ENT.Base = "base_point" ENT.Type = "point" function ENT:Initialize() DbgPrint("player_speedmod:Initialize") end function ENT:AcceptInput(inputName, activator, called, data) DbgPrint("player_speedmod:AcceptInput...
data:extend({ { type = "item", name = "biotech-fuel-cell", icon = "__BioTech__/graphics/icons/fuel-cell-machine.png", flags = { "goes-to-quickbar" }, subgroup = "biotech-equipment", order = "e[other]", place_result = "biotech-fuel-cell", stack_size = 10 }, })
break_jaw = { cast = function(player) local aethers = 150000 -- 150s local duration = 60000 if player.gmLevel > 0 then aethers = 0 end local magicCost = 600 if (not player:canCast(1, 1, 0)) then return end player:setAether("break_jaw", aethers) player:sendAction(1, 30) player:sendStatu...
return { armexo = { acceleration = 0.1, activatewhenbuilt = true, brakerate = 0.715, buildcostenergy = 1500703, buildcostmetal = 129144, builder = false, buildpic = "armexo.dds", buildtime = 1250000, canattack = true, canguard = true, canmove = true, canpatrol = true, canstop = ...
function GrowModel( event ) local caster = event.caster local ability = event.ability Timers:CreateTimer(function() local model = caster:FirstMoveChild() while model ~= nil do if model:GetClassname() == "dota_item_wearable" then if not string.match(model:GetModelName(), "tree") then ...
test = function() local f = {} local g = {} local h = {} local k = {} getAttr("PASS", "CURRENT", "GridLevels", 0, h); getAttr("PASS", "CURRENT", "GridCurrentLevel",0,f) if f[1] == h[1] then f[1] = 0 setAttr("PASS", "CURRENT", "GridCurrentLevel",0,f) return false else f[1] = f[1] + 1 setAttr("PASS"...
-- Not sure why this isn't working: -- local source = { reg = vim.regex([[^\v%(lua/)?\zs.*\ze%(/init)?\.lua$]]) } local source = { re = [[\v%(^|/)%(lua/)\zs.*\ze%(/init)?\.lua$]] } -- For use with SourceCmd autocmd event function source.fn(filename) local res = dofile(filename) local module = vim.fn.matchstr(file...
-- A sample maze with a few randomly placed walls. Ship starts in bottom left -- corner and needs to get to top right corner without hitting any walls. Due -- to the randomness and lack of constraints on wall placement, it's possible -- some mazes will not be solvable. -- -- Snail is the only sample ship that can gener...
function Behavior:Awake() local r = nil print( "~~~~~ Asset ~~~~~" ) r = Asset.Get( "whatever" ) if r ~= nil then print( "Asset.Get 1", r ) end r = Asset.Get( "Scene1", "sCeNe" ) if r ~= CS.FindAsset( "Scene1" ) then print( "Asset.Get 2", r ) end local d...
minetest.after(2, function() local world_path = minetest.get_worldpath() local file, err = io.open(world_path .. "advtrains_tcbs.json", "w") local data = advtrains.interlocking.db.save() local tmp = {} for _, entry in pairs(data.tcbs) do local tcb = entry[1] -- print(dump(tcb)) if tcb....
local http = require "http" local shortport = require "shortport" local slaxml = require "slaxml" local stdnse = require "stdnse" local string = require "string" description = [[Requests information from a Subversion repository. ]] --- -- @usage nmap --script svn-info <target> -- -- @args http-svn-info.url This is a ...
local api = vim.api local M = { signs = { ERROR = "", WARN = "", INFO = "", HINT = "", }, severity = { "ERROR", "WARN", "INFO", "HINT", }, buffer_severity = {}, } function M.setup(signs) signs = signs or {} M.signs = vim.tbl_deep_extend("keep", M.signs, signs) end function M.update() loca...
-- dialog.lua -- -- Version 0.2 -- -- Copyright (C) 2015 David I. Gross. All Rights Reserved. -- -- This software is is protected by the author's copyright, and may not be used, copied, -- modified, merged, published, distributed, sublicensed, and/or sold, without -- written permission of the author. -- -- The above co...
local bufferline = require("bufferline") local colors = require("core.colors").get() bufferline.setup({ options = { offsets = { { filetype = "NvimTree", text = "", padding = 1 } }, buffer_close_icon = "", modified_icon = "", close_icon = "", show_close_icon = true, left_trunc_marker = "",...
--[[ All mode settings main.register_mode("modename", { full_name = "Mode Name", <required> min_players = 1, <required> drops = main.default_drops, <required> starter_items = main.default_starter_items, <required> drop_interval = main.default_drop_interval, <required> pvp = <bool>, <default is false> on_start =...
-- Copyright (c) 2017-present, Facebook, Inc. -- All rights reserved. -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- handles repeated ...
local function lol(gfx) local items = newItemList() items:add(newEItem('spawn',13,9,gfx)) items:add(newEItem('goal',16,10,gfx)) items:add(newEItem('iceblock',19,11,gfx)) items:add(newEItem('iceblock',20,11,gfx)) items:add(newEItem('iceblock',21,11,gfx)) items:add(newEItem('iceblock',22,11,gfx)) items:add(newEItem('iceb...
local path = (...):gsub("NeuralNetwork", "") local Class = require(path .. "utils.class") local checks = require(path .. "utils.checks") local random = require(path .. "utils.random") local Matrix = require(path .. "Matrix") local json = require(path .. "deps.json.json") local function sigmoid(x) return 1 / (...
------------------------------------------------------------------------------- -- Adds a new sprite. -- -- @param name (String) Name of the new sprite (e.g. "sprite1"). -- @param filename (String) Filename of the image to use for the sprite. -- The filename is relative to th...
--[[ ################################################################################ # # Copyright (c) 2014-2019 Ultraschall (http://ultraschall.fm) # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in th...
return require('console').eval(...)
AddCSLuaFile() local DbgPrint = GetLogging("MapScript") local MAPSCRIPT = {} MAPSCRIPT.PlayersLocked = false MAPSCRIPT.DefaultLoadout = { Weapons = { "weapon_lambda_medkit", "weapon_crowbar", "weapon_pistol", "weapon_smg1", }, Ammo = { ["Pistol"] = 18, ...
-- load the base plugin object and create a subclass local plugin = require("kong.plugins.base_plugin"):extend() local Multipart = require "multipart" local cjson = require "cjson.safe" local utils = require "kong.tools.utils" local jp = require "jsonpath" local jsont = require "kong.plugins.aws-kinesis.jsontransform" ...
--[[ Upbit Open API ## REST API for Upbit Exchange - Base URL: [https://api.upbit.com] - Official Upbit API Documents: [https://docs.upbit.com] - Official Support email: [open-api@upbit.com] OpenAPI spec version: 1.0.0 Contact: ujhin942@gmail.com Generated by: https://github.com/swagger-api/swagger-codeg...
local _2afile_2a = "fnl/conjure/timer.fnl" local _1_ do local name_4_auto = "conjure.timer" local module_5_auto do local x_6_auto = _G.package.loaded[name_4_auto] if ("table" == type(x_6_auto)) then module_5_auto = x_6_auto else module_5_auto = {} end end module_5_auto["aniseed/mod...
ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Door Controller Bse" ENT.Author = "Hysteria" ENT.Category = "SBEP" ENT.Spawnable = false ENT.AdminSpawnable = false ENT.Purpose = "To open and close."
-- ファイルをチャンク転送するスクリプト -- このスクリプトと同じ場所のファイルをタイムシフト再生できる(容量確保録画には未対応): http://localhost:5510/video/chunk.lua?0=foo.ts -- ディレクトリインデックス(http://localhost:5510/video/)に↓みたいなブックマークレットを適用すると便利 -- javascript:void((function(){var x=document.links;for(var i=0;i<x.length;i++){x[i].href=x[i].href.replace(/\/(?!chunk\.lua)([^\/]{...
--[[]] local fail = {} local manage = {} local string = {} string[5] = " has a bad day" string[7] = " is on a failing spree" local message = nil local function reset() fail = {} message = nil end local function fail_message(num, cn) local manag = num manag = tostring(manag) local cn = tonumber(cn...
local _, ADDONSELF = ... local L = setmetatable({}, { __index = function(table, key) if key then table[key] = tostring(key) end return tostring(key) end, }) ADDONSELF.L = L -- -- Use https://www.curseforge.com/wow/addons/raidledger/localization to translate...
SetAtmosphereCommand = Command:extends{} SetAtmosphereCommand.className = "SetAtmosphereCommand" function SetAtmosphereCommand:init(opts) self.opts = opts self._execute_unsynced = true self.mergeCommand = "MergedCommand" end function SetAtmosphereCommand:execute() if not self.old then self.old...
local ffi = require 'ffi' local tds = {} tds.C = ffi.load(package.searchpath('libtds', package.cpath)) return tds
---@class DebugLog : zombie.debug.DebugLog ---@field private m_enabledDebugTypes boolean[] ---@field private s_initialized boolean ---@field private s_stdout DebugLog.OutputStreamWrapper ---@field private s_stderr DebugLog.OutputStreamWrapper ---@field private m_originalOut PrintStream ---@field private m_originalErr P...
local M = {} M.url = 'lukas-reineke/cmp-under-comparator' M.description = 'nvim-cmp comparator that respects underline' M.requires = { 'nvim-cmp' } M.after = { 'nvim-cmp', } function M.config() local cmp = require('cmp') -- multiple setup calls will merge the config cmp.setup { comparators = { c...
-- Copyright (c) 2015-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local List = requi...
if not bit and not bit32 then bit = require("bit") end bit = bit or bit32 local function chars2num(txt) return (txt:byte(1) * 16777216) + (txt:byte(2) * 65536) + (txt:byte(3) * 256) + txt:byte(4) end local function limit(num) return bit.band(num) end local z = 0 -- curb your linter errors local _hex = {...
module("device",package.seeeall) -- Device Api -- Bulk Device Operation -- (not yet) function bulkDeviceOperation(fa, iotName, id, auth) local body = '{id:"'..id..'"}' local b,c,h = fa.request{url="https://"..iotName..".azure-devices.net/devices?api-version=2016-11-14", method = "POST", heade...
return { summary = 'An object that stores pixel data for Textures.', description = [[ An Image stores raw 2D pixel info for `Texture`s. It has a width, height, and format. The Image can be initialized with the contents of an image file or it can be created with uninitialized contents. The supported i...
local MODULE = require(script:GetCustomProperty("ModuleManager")) function COMBAT() return MODULE:Get("standardcombo.Combat.Wrap") end local function META_AP() return _G["Meta.Ability.Progression"] end local ROOT = script:GetCustomProperty("Root"):WaitForObject() local EXPLOSION_VFX = script:GetCustomProperty("H...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
Settings = { Name = "*FiboEma", period = 30, bars = 100, line= { { Name = "EMA", Color = RGB(0, 128, 0), Type = TYPE_LINE, Width = 2 } , { Name = "423.6%", Color = RGB(0, 128, 255), Type = TYPE_LINE, Width = 1 } , { Name = "261.8%", Color = RGB(12...