content stringlengths 5 1.05M |
|---|
local background = nil
local hudX = 0
local hudY = 0
local fourStartX = 0
local fiveStartX = 0
local sixStartX = 0
local sevenStartX = 0
function start(song)
background = makeSprite('black','black',false)
setActorAlpha(0,background)
setActorX(600,background)
setActorY(600,background)
... |
require("util")
Camera = {}
function Camera:new(x, y, scaleX, scaleY, rotation)
local camera = {
x = x,
y = y,
drawX = x,
drawY = y,
shake = false,
scaleX = scaleX,
scaleY = scaleY,
rotation = rotation
}
self.__index = self
return setmeta... |
--[[-------------------------------------------------------------------]]--[[
Copyright wiltOS Technologies LLC, 2020
Contact: www.wiltostech.com
----------------------------------------]]--
wOS = wOS or {}
wOS.ALCS = wOS.ALCS or {}... |
return {
source = {
type = 'dist',
location = 'https://www.sqlite.org/2016/sqlite-autoconf-3150200.tar.gz',
sha1sum = '31f52169bcfeef9efb61480d0950e928ad059552'
},
patches = {
{ 'sqlite-3.8.1-autoconf-dlopen_check.patch', 0 }
},
build = {
type = 'gnu',... |
-- Copyright (C) 2017-2020 DBotThePony
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publis... |
local LevelEnum = {}
LevelEnum[1] = "凡人"
LevelEnum[2] = "炼气期"
LevelEnum[3] = "筑基期"
LevelEnum[4] = "金丹期"
LevelEnum[5] = "元婴期"
LevelEnum[6] = "化神期"
LevelEnum[7] = "炼虚期"
LevelEnum[8] = "合体期"
LevelEnum[9] = "大乘期"
LevelEnum[10] = "渡劫期"
LevelEnum[11] = "真仙期"
LevelEnum[12] = "金仙"
LevelEnum[13] = "太乙玉仙"
LevelEnum[14] = "大罗金仙"... |
return {
SYNTAXES = {
plaintext = "Plain text",
bash = "Bash",
c = "C",
cmake = "CMake",
cpp = "C++",
crystal = "Crystal",
cs = "C#",
d = "D",
dart = "Dart",
django = "Django Template",
dockerfile = "Dockerfile",
elixir ... |
project "common"
kind "StaticLib"
files { "**.cpp", "**.h" }
excludes { "utils/Event_*.*", "utils/Mutex_*.*", "utils/RWLock_*.*", "utils/Thread_*.*", "network/*.iocp.*" }
includedirs { "..", "." }
configuration "vs*"
includedirs { "../libevent/include", "../mxml" }
configuration "not vs*... |
function toggleEngine(source)
local vehicle = getPedOccupiedVehicle(source)
if (vehicle) then
|
--[[
TheNexusAvenger
Implementation of a command.
--]]
local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand"))
local Command = BaseCommand:Extend()
--[[
Creates the command.
--]]
function Command:__new()
self:InitializeSuper({"cmds","commands","help"},"Administrative","Displays a list of ... |
-----------------------------------
-- Area: Norg
-- NPC: Magephaud
-- Standard Info NPC
-----------------------------------
local ID = require("scripts/zones/Norg/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/quests")
require("scripts/globals/titles")
-----------------------------------
function... |
local console = require('vgit.core.console')
local loop = require('vgit.core.loop')
local CodeScene = require('vgit.ui.abstract_scenes.CodeScene')
local CodeDataScene = CodeScene:extend()
function CodeDataScene:new(...)
return setmetatable(CodeScene:new(...), CodeDataScene)
end
CodeDataScene.update = loop.brakeche... |
--[=[
Module for working with Region3int16
@class Region3int16Utils
]=]
local require = require(script.Parent.loader).load(script)
local Vector3int16Utils = require("Vector3int16Utils")
local Region3int16Utils = {}
function Region3int16Utils.createRegion3int16FromPositionSize(position, size)
local halfSize = siz... |
local F, C, L = unpack(select(2, ...))
local TOOLTIP = F:GetModule('Tooltip')
local strmatch, format, tonumber, select = string.match, string.format, tonumber, select
local UnitAura, GetItemCount, GetItemInfo, GetUnitName, GetCurrencyListLink = UnitAura, GetItemCount, GetItemInfo, GetUnitName, GetCurrencyListLink
loca... |
workspace "Solar"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Solar"
location "Solar"
kind "SharedLib"
language "C++"
targetdir("bin/" .. outputdir .. "/%{prj.name}")
objdir("bin-int/" .. outputdir .. "/%{pr... |
require 'nn'
local DistanceRatioCriterion, parent = torch.class('nn.DistanceRatioCriterion', 'nn.Criterion')
function DistanceRatioCriterion:__init()
parent.__init(self)
self.SoftMax = nn.SoftMax()
self.MSE = nn.MSECriterion()
self.Target = torch.Tensor()
end
function DistanceRatioCriterion:createTarg... |
--!strict
--[[======================================================================
Presets | Written by Devi (Devollin) | 2021 | v1.0.1
Description: Contains a list of user-defined and pre-designated
flow modifiers.
========================================================================]]
local presets = {
... |
local Name, Addon = ...
local L = LibStub("AceLocale-3.0"):GetLocale(Name)
local AceGUI = LibStub("AceGUI-3.0")
local GUI, Options, Store, Util = Addon.GUI, Addon.Options, Addon.Store, Addon.Util
local Self = GUI.Main.Items
Self.frames = {}
-------------------------------------------------------
-- ... |
local helper = require "spec.helper"
local function assert_warnings(warnings, src)
assert.same(warnings, helper.get_stage_warnings("detect_unused_fields", src))
end
describe("unused field detection", function()
it("detects unused fields in table literals", function()
assert_warnings({
{code = "31... |
function start(song) -- do nothing
end
function setDefault(id)
_G['defaultStrum'..id..'X'] = getActorX(id)
end
function update(elapsed) -- do nothing
end
function beatHit(beat) -- do nothing
end
function stepHit(step)
if step == 432 then
twoplayer = true;
for i=0,3 do
tweenFad... |
slot0 = class("DailyLevelMediator", import("..base.ContextMediator"))
slot0.ON_STAGE = "DailyLevelMediator:ON_STAGE"
slot0.ON_CHALLENGE = "DailyLevelMediator:ON_CHALLENGE"
slot0.ON_RESET_CHALLENGE = "DailyLevelMediator:ON_RESET_CHALLENGE"
slot0.ON_CONTINUE_CHALLENGE = "DailyLevelMediator:ON_CONTINUE_CHALLENGE"
slot0.ON... |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- Provides access to the system color lists and a wider variety of ways to represent color within Hammerspoon.
--
-- Color is represented within Hammerspoon as a table containing keys which tell Hammerspoon how the color is specified. You can sp... |
local lpeg = require "lpeg"
local table = require "table"
local string = require "string"
local unpack = unpack or table.unpack
local HAS_A_FORMAT = pcall(string.format, '%a' , 10)
local P, C, Cs, Ct, Cp, S, R = lpeg.P, lpeg.C, lpeg.Cs, lpeg.Ct, lpeg.Cp, lpeg.S, lpeg.R
local any = P(1)
local empty = P(0)
loca... |
--[[
file:slotsEnum.lua
desc:枚举
auth:Carol Luo
]]
local class = require("class")
local gameEnum = require("game.enum")
---@class slotsEnum:gameEnum
local enum = class(gameEnum)
---构造函数
function enum:ctor()
end
---摇奖
---@return senum
function enum.spin()
return "spin"
end
---免费
---@return senum
fu... |
function run_test(minfn, count)
local res
for i = 1, count do
res = minfn(1, 2)
end
assert(res==1)
end
local fns = {
mathmin = math.min,
my_min = function(x, y)
if x < y then return x else return y end
end
}
local to_test = select(1, ...) or "mathmin"
local count = select(2, ...) or 50000000
p... |
require('fb.luaunit')
require('cunn')
local TU = require('test_util')
local pl = require('pl.import_into')()
local OBSGD = require('fbcunn.OneBitSGD')
torch.setdefaulttensortype('torch.CudaTensor')
function testQuantizerOnSimpleExample()
local gradient = torch.Tensor({{1}, {-1}})
local quantized, unquantizer... |
local readyDegradeTipsWnd=
{
name="readyDegradeTipsWnd",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="shadeBg",type=1,typeName="Image",time=31057625,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth... |
local module = {}
local network
local function onPlayerAdded()
end
local function onPlayerRemoving(player)
end
local function init__exploiterCheckHeartbeat()
end
function module.init(Modules)
network = Modules.network
network:create("raisePlayerSuspicion", "BindableFunction", "OnServerInvoke", nil)
game.... |
Quest.Config.Storylines["money_guard"] ={
name = "Money Guard",
id = "money_guard",
desc = "Protect the money at all costs",
quests = {
[1] = {
name = "Become a Gruppe 6 Driver",
desc = "Become a Gruppe 6 Driver from the F4 menu",
func = function(ply, data)
return true
end
},
[2] = {
name =... |
---[[---------------------------------------------------------------------]]---
-- __ __ _ --
-- ____ ____ / /_ ______ ___ ____ _________ / /_ (_)____ --
-- / __ \/ __ \/ / / / / __ `__ \/ __ \/ ___/ __ \/ __ \/ / ___/ --
... |
local Save = {}
local SAVE_FILE = "save.data"
Save.save = function(username)
local saveData = username
love.filesystem.write(SAVE_FILE, saveData, #saveData)
end
Save.isAwesome = function()
if love.filesystem.exists(SAVE_FILE) then
local contents = love.filesystem.read(SAVE_FILE)
if conten... |
/*
@library : rlib
@docs : https://docs.rlib.io
IF YOU HAVE NOT DIRECTLY RECEIVED THESE FILES FROM THE DEVELOPER, PLEASE CONTACT THE DEVELOPER
LISTED ABOVE.
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE
('CCPL' OR 'LICENSE'). T... |
local DataStoreService = require(script.Parent.Parent.Parent.MockDataStoreService)
local Promise = require(script.Parent.Parent.Parent.Promise)
local Error = require(script.Parent.Parent.Error)
local RunService = game:GetService("RunService")
local DataStoreLayer = require(script.Parent.DataStoreLayer)
local METHOD_R... |
local ffi = require("ffi")
if jit.os == "Linux"
then
local uuid = ffi.load("libuuid.so", true) -- req:uuid-dev
end
ffi.cdef[[
typedef unsigned char uuid_t[16];
void uuid_generate_random(uuid_t out);
void uuid_generate_time(uuid_t out);
void uuid_unparse(uuid_t uu, char *out);
]]
local _M = {
_VERSION = '0.01'... |
-- Converts a string to an integer
-- without using any standard library function
-- Returns (base ^ exp)
local function power(base, exp)
if exp <= 0 or not exp then return 1 end
local pow = base
for i = 1, exp-1 do pow = pow * base end
return pow
end
-- str : a string to be converted to an int
-- returns... |
require "specs.Cocos2d-x"
require "Logger"
Log.setLevel(LogLevel.Warning)
local MediationAdConfig = require("mediation.AdConfig")
local MediationAdFactory = require("mediation.AdFactory")
local MediationService = require("mediation.Service")
local MediationConfig = require("mediation.Config")
local AdManager = requir... |
-- TEMP FILES SHOULD NOT BE LOADED FROM HERE
baseSectorTravelTime = 86400 -- 24 hours
baseSectorTravelMult = 10 -- lower is faster, 100 makes sense but will feels slow unless I add more "time steps" to the timer
--------------------------------------------------------------------------------
-- Squad management fun... |
return {
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "TargetNil",
targetAniEffect = "",
arg_list = {
weapon_id = 66041,
emitter = "BattleBulletEmitter"
}
},
{
type = "BattleSkillAddBuff",
casterAniEffect = "",
target_chois... |
--[[
--=====================================================================================================--
Script Name: Map List, for SAPP (PC & CE)
Description: Display current/next map & mode in mapcycle.txt
See config for command syntax.
Known Issue:
If there are duplicate map:mode configurations in mapcycle.t... |
pt = require('print_table').print_r
--pt(_G.package.preload)
Argo = require('Argo')
local t = {
name = 'n1'
}
t = Argo.bind('userdata', t)
print(t.name) |
--------------------------------
-- @module EaseQuadraticActionInOut
-- @extend ActionEase
-- @parent_module cc
--------------------------------
--
-- @function [parent=#EaseQuadraticActionInOut] create
-- @param self
-- @param #cc.ActionInterval action
-- @return EaseQuadraticActionInOut#EaseQuadraticActionInOut r... |
return {'sajet'} |
local util = require("spec.util")
describe("^", function()
it("pass", util.check [[
local x = 1
local y = 2
local z: number = 3
z = x ^ y ^ 0.5
]])
it("fail", util.check_type_error([[
local x = 1
local y = 2
local z = 3
z = x ^ y ^ 0.5
]], {
{ y = 4, m... |
local control = nil;
local gmhiddencontrol = nil;
SPECIAL_MSGTYPE_SENDPLAYERDICEPOOL = "sendplayerdicepool";
function onInit()
-- Register special message handler to share dicepool with other FG instances
ChatManager.registerSpecialMessageHandler(SPECIAL_MSGTYPE_SENDPLAYERDICEPOOL, handleSendPlayerDicepool);... |
local PLAYER = FindMetaTable("Player")
function PLAYER:GetJumpLevel()
return self:GetDTInt(23)
end
function PLAYER:SetJumpLevel(level)
self:SetDTInt(23, level)
end
function PLAYER:GetMaxJumpLevel()
return self:GetDTInt(24)
end
function PLAYER:SetMaxJumpLevel(level)
self:SetDTInt(24, level)
end
func... |
-----------------------------------
-- Area: Castle Oztroja
-- NPC: _47n
-- !pos -40.811 -17.492 -140.000 151
-----------------------------------
function onTrigger(player,npc)
npc:openDoor(6)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
|
local initiative = param.get("initiative", "table")
ui.sidebar( function ()
ui.sidebarHead( function ()
ui.link { attr = { name = "history" }, text = "" }
ui.heading { level = 1, content = _"History" }
end )
execute.view {
module = "issue", view = "_list2", params = {
for_initiative = initiati... |
--~ return PlaceObj("ModDef", {
--~ "title", "Persistent Transport Route",
--~ "id", "ChoGGi_PersistentTransportRoute",
--~ "steam_id", "1804585985",
--~ "pops_any_uuid", "92513d0f-8b09-4f82-82e9-246511849a04",
--~ "lua_revision", 1001569,
--~ "version", 1,
--~ "version_major", 0,
--~ "version_minor", 1,
--~ "... |
-- binoculars/init.lua
-- Load support for Minebase translation.
local S = minetest.get_translator("binoculars")
magnifiers.register_magnifier("binoculars:binoculars", {
description = S("Binoculars"),
recipe = {
{"base_glass:obsidian", "", "base_glass:obsidian"},
{"base_ores:bronze_ingot", "base_ores:bronze_ing... |
local M = {}
M.description = 'Settings related to running in firenvim'
M.wants = {
'target.basic',
}
local au = require('au')
function M.config()
-- classic-light
-- equilibrium-gray-light
-- humanoid-light
-- one-light
-- base16-atelier-forest-light
vim.cmd [[colorscheme base16-one-light]]
-- no st... |
local GLayer = require("graphic.core.GLayer")
local TouchLayer = class("TouchLayer",GLayer)
function TouchLayer:ctor()
GLayer.ctor(self)
end
function TouchLayer:init()
GLayer.init(self)
self:bindTouchHandler()
self._clickIndex = 0
self._beginTime = 0
end
function TouchLayer:IsRaycast... |
--[[
File: tower.lua
Author: Daniel "lytedev" Flanagan
Website: http://dmf.me
The tower class.
]]--
local Tower = Class{__includes = Unit}
local pairs = pairs
function Tower:init(x, y)
Unit.init(self, x, y)
self.body:setMass(5)
self.noBuildRadius = 0
self.fireCooldown = 0.5
self.fired = nil
self.curren... |
vim.cmd [[
augroup configgroup
autocmd!
autocmd FileType xml setlocal ts=2 sts=2 sw=2 expandtab smartindent smarttab
autocmd FileType gradle.build setlocal ts=2 sts=2 sw=2 expandtab smartindent smarttab
autocmd FileType ruby setlocal ts=2 sts=2 sw=2 expandtab smartindent smarttab
... |
-- 物品池
hitemPool = {
name = {},
data = {}
}
---@private
hitemPool.poolName = function(poolName)
return '@' .. poolName
end
--- 将物品添加到物品池
---@param poolName string
---@param whichItem userdata
hitemPool.insert = function(poolName, whichItem)
if (poolName == nil or whichItem == nil) then
return
... |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
do
ix.char.RegisterVar("skin", {
fieldType = ix.type.number,
default = 0,
index = 2,
category = "customization",
OnValidate = function(self, value, payload)
return value or 0;
end,
OnDisplay = funct... |
local nightfox = require 'nightfox'
nightfox.setup {
fox = 'nightfox',
transparent = true,
terminal_colors = true,
}
nightfox.load()
|
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
new_basicskilldata = {
["Alchemy (Int)"] = {
characteristic = "IN",
description = "<p>T</p>"
},
["Astrocartography (Int)"] = {
characteristic = "IN",
description = "<p>T</... |
return {
["vrjLua.safePrint"] = [[Function for safely printing to console/terminal through VR Juggler]],
}
|
local ipairs = ipairs
local error = error
local b64 = require('ngx.base64')
local ffi = require('ffi')
local tab_new = require('resty.core.base').new_tab
ffi.cdef [[
typedef struct bio_st BIO;
typedef struct bio_method_st BIO_METHOD;
BIO_METHOD *BIO_s_mem(void);
BIO * BIO_new(BIO_METHOD *type);
void BIO_vfree(BIO *a)... |
ESX = nil
local inZone = ''
local collectedPlants = {}
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionKey = ''
local CurrentActionData = {}
local isProcessing = false
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj ... |
---
--- See LICENSE file in top directory for copyright information
Object = require "ActiveLua.Object"
Class = require "ActiveLua.Class"
require "lunit"
lunit.setprivfenv()
lunit.import "assertions"
lunit.import "checks"
local cls = lunit.TestCase("Class/Object behavior")
function cls:test_indexed()
... |
-- vessels/init.lua
-- Minetest 0.4 mod: vessels
-- See README.txt for licensing and other information.
-- Load support for MT game translation.
local S = minetest.get_translator("vessels")
local vessels_shelf_formspec =
"size[8,7;]" ..
"list[context;vessels;0,0.3;8,2;]" ..
"list[current_player;main;0,2.85;8,1;]... |
local lrucache = require "resty.lrucache"
local url = require "socket.url"
local bit = require "bit"
local re_match = ngx.re.match
local re_find = ngx.re.find
local re_sub = ngx.re.sub
local insert = table.insert
local upper = string.upper
local lower = string.lower
local find = string.find
l... |
--------------------------------------------------------------------------------
-- mahjong
--------------------------------------------------------------------------------
local _PACKAGE = string.gsub(...,"%.","/") or ""
local INFO_MSG = tengine.INFO_MSG
local DEBUG_MSG = tengine.DEBUG_MSG
local ERROR_MSG = tengine.E... |
if StringHelpers == nil then
StringHelpers = {}
end
---Check if a string is equal to another. Case-insenstive.
---@param a string
---@param b string
---@param insensitive boolean
---@return boolean
local function Equals(a,b, insensitive)
if insensitive == nil then insensitive = true end
if a ~= nil and b ~= nil t... |
-- TODO: unlockUI
-- c.getSession().write(UIPacket.IntroDisableUI(false));
-- c.getSession().write(UIPacket.IntroLock(false));
-- c.getSession().write(MaplePacketCreator.enableActions()); |
local function try_cached_html(vr)
local p = vr.phys.path
if p:sub(-1) == '/' then
p = p:sub(0, -2) .. '.html'
else
p = p .. '.html'
end
st, res = vr:stat(p)
if st and st.is_file then
-- found the file
vr.phys.path = p
elseif res == lighty.HANDLER_WAIT_FOR_EVENT then
return lighty.HANDLER_WAIT_FOR_EVEN... |
object_tangible_furniture_house_cleanup_emperor_lamp = object_tangible_furniture_house_cleanup_shared_emperor_lamp:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_emperor_lamp, "object/tangible/furniture/house_cleanup/emperor_lamp.iff")
|
local _, ns = ...
local oUF = ns.oUF or oUF
assert(oUF, "oUF_HolyPower is unable to locate oUF install.")
local _, class = UnitClass("player")
if (class ~= "PALADIN") then return end
-- sourced from FrameXML/Constants.lua
local SPEC_PALADIN_RETRIBUTION = SPEC_PALADIN_RETRIBUTION or 3
local SPELL_POWER_HOLY_POWER = S... |
t = io.read('*number', '*l')
for i=1, t do
n, m, s = io.read('*n', '*n', '*n', '*l')
a = s + m - 1
if(a > n) then
a = a % n
if(a == 0) then
a = n
end
end
print(a)
end |
require "lizards"
serial = lizards.serial_t()
grid = serial:from_file("grid.xml")
for i = 0, game.nplayers, 1 do
file = string.format("p%02d.svg", i)
print(file)
lizards.output_t():svg(grid, file, 40, i)
end
|
local helperScriptCounter = 0
function includedScript ()
print("print from helperScript: " .. tostring(helperScriptCounter) .. "\n")
helperScriptCounter = helperScriptCounter+1
end |
--[[
This module contains utility functions
and data related to games
--]]
local g = {}
local txt = require('Wikilib-strings') -- luacheck: no unused
local tab = require('Wikilib-tables') -- luacheck: no unused
local formUtil = require('Wikilib-forms')
local genUtil = require('Wikilib-gens')
local gendata = require... |
local allowCountdown = false;
local playDialogue = false;
function OnCreate()
precacheImage('flashbang');
end
function onStartCountdown()
-- Block the first countdown and start a timer of 0.8 seconds to play the dialogue
if not allowCountdown and isStoryMode and not seenCutscene then
startVideo('garc... |
-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Iron Ring"] = {
type = "Ring",
tags = { ring = true, default = true, },
implicit = "Adds 1 to 4 Physical Damage to Attacks",
implicitModTypes = { { "physical_damage", "damage", "physical", "... |
return require("apisix.plugins.serverless")("serverless-post-function", -2000)
|
local M = {}
-- local ulog = require("go.utils").log
M.intersects = function(row, col, sRow, sCol, eRow, eCol)
-- ulog(row, col, sRow, sCol, eRow, eCol)
if sRow > row or eRow < row then
return false
end
if sRow == row and sCol > col then
return false
end
if eRow == row and eCol < col then
retu... |
LSystem = SimpleClass()
function LSystem:__init_self()
self.subscibe = nil
end
function LSystem:__init()
self:__init_self()
end
function LSystem:getSubLst()
if self.subscibe then
return ComponentMgr:getCompsByType(self.subscibe)
end
end
function LSystem:onTick()
local lst = self:getSubLst()
... |
require('nistclock')
print("nistclock version:", (nistclock.version()))
days = {
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday",
}
months = {
"January",
"Febuary",
"March",
"April",
"May",
"June",
"July",
"August",
"September",
"October",
"November",
... |
local textcolor = "#FFFFFF";
if SL.Global.ActiveColorIndex > 5 then
textcolor = "#1E282F";
end
return LoadFont("_miso") .. {
InitCommand=cmd(zoom, 0.65; diffuse,color(textcolor););
}; |
for i = 0, 10, 1 do
print(i)
end
local n = 17
local sum = 0
for i = 1, n do
sum = sum + i
end
print(sum)
print("Function working = ".. tostring(sum == (n * (n + 1)) / 2))
local items = {
Animal = "Elephant";
Food = "Egg";
Plant = "Flower"
}
for index, value in pairs(items) do
print(... |
local simplex_noise = require 'utils.simplex_noise'.d2
--add or use noise templates from here
local noises = {
['bb_biterland'] = {
{modifier = 0.001, weight = 1},
{modifier = 0.01, weight = 0.35},
{modifier = 0.1, weight = 0.015}
},
['bb_ore'] = {{modifier = 0.0042, weight = 1}, {m... |
-- mod-version:2 -- lite-xl 2.0
-- Support for the Fennel programming language: https://fennel-lang.org
-- Covers all the keywords up to Fennel version 0.4.0
-- Currently only covers highlighting, not indentation, delimiter
-- matching, or evaluation.
local syntax = require "core.syntax"
syntax.add {
name = "Fenne... |
Widg = {}
Widg.defaults = {}
function fillNilTableFieldsFrom(table1, defaultTable)
for key, value in pairs(defaultTable) do
if table1[key] == nil then
table1[key] = defaultTable[key]
end
end
end
function checkColor(c)
if type(c) == "string" then
if string.sub(c, 1, 1) ~= "#" then
c = "#" .. c
end
i... |
local _G = getfenv(0)
local LibStub = _G.LibStub
local ALOPTIONS_MAJOR, ALOPTIONS_MINOR = "ALOptions-1.0", 1
local ALOptions, oldminor = LibStub:NewLibrary(ALOPTIONS_MAJOR, ALOPTIONS_MINOR)
-- I only use this in AtlasLoot at this time. The overload with newer version isnt tested..
if not ALOptions then return end -- N... |
local ffi = require 'ffi'
local ffi_new = ffi.new
local _M = {}
local str_buf_size = 4096
local str_buf
if not pcall(ffi.typeof, "ContextBase") then
ffi.cdef[[
typedef struct ContextBase ContextBase;
]]
end
if not pcall(ffi.typeof, "envoy_lua_ffi_str_t") then
ffi.cdef[[
typedef struct {
... |
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
local beautiful = require("beautiful")
local menubar =... |
CodexDB["units"]["deDE"]={
[1]="Wegpunkt",
[2]="Spawnpunkt",
[3]="Fleischfresser",
[6]="Koboldgezücht",
[30]="Waldspinne",
[36]="Erntegolem",
[38]="Schmalspurrohling",
[40]="Koboldminenarbeiter",
[43]="Minenspinne",
[46]="Murlocfutterwühler",
[48]="Skelettkrieger",
[54]="Corina Stähler",
[60]="Ruklar der Fallensteller"... |
local array = include( "modules/array" )
local util = include( "modules/util" )
local cdefs = include( "client_defs" )
local simdefs = include("sim/simdefs")
local simquery = include("sim/simquery")
local inventory = include("sim/inventory")
local abilityutil = include( "sim/abilities/abilityutil" )
local speechdefs = ... |
local function registerCommands (_)
SILE.registerCommand("color", function (options, content)
local color = SILE.colorparser(options.color or "black")
SILE.typesetter:pushHbox({
outputYourself = function () SILE.outputter:pushColor(color) end
})
SILE.process(content)
SILE.typesetter:pushHbo... |
-- CONSTANTS
local ChecklistItems = {}
ChecklistItems["empower"] = "Empower one currency"
ChecklistItems["artifact"] = "Use your Artifact Fragments to buy and upgrade Artifacts"
ChecklistItems["glyph"] = "Use your Glyph Particles to buy and upgrade Glyphs"
ChecklistItems["level"] = "Level up your hero"
ChecklistItems[... |
{{/*
This command allows you to enlarge emojis. Usage: `-bigemoji <emoji>`.
Recommended trigger: Regex trigger with trigger `\A(-|<@!?204255221017214977>\s*)(be|big-?emo(te|ji))(\s+|\z)(\s+|\z)`
*/}}
{{ with reFindAllSubmatches `<(a)?:.*?:(\d+)>` .StrippedMsg }}
{{ $animated := index . 0 1 }}
{{ $id := index . 0 ... |
return Def.ActorFrame{
--[[Def.Quad{ --fade in to gameplay screen
OnCommand=cmd(FullScreen;diffuse,0,0,0,1;linear,0.4;diffusealpha,0);
};]]
Def.Sprite{
InitCommand=cmd(LoadFromCurrentSongBackground;Cover;diffusealpha,0.8);
OnCommand=cmd(linear,.4;diffusealpha,0);
};
} |
local b
--SimpleForm for Server Logs
b = SimpleForm("amlogic_log", nil)
b.title = translate("Server Logs")
b.description = translate("Display the execution log of the current operation.")
b.reset = false
b.submit = false
s = b:section(SimpleSection, "", nil)
o = s:option(TextValue, "")
o.template = "amlogic/other_lo... |
--action event pack
--H_Tokisaki_02
return
{
} |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
local MOUDLE_COMMENT_NAME = "// 充电参数配置 //"
local comment_begin = cfg:i32("charge注释开始", 0);
local charge_comment_begin_htext = module_output_comment(comment_begin, MOUDLE_COMMENT_NAME);
--print(MOUDLE_COMMENT_NAME);
local CHARGE_FULL_VOL = cfg:enumMap... |
--[[--
This script is adpated from arc_demo.c which has the following header.
Haru Free PDF Library 2.0.0
Copyright(c) 1999-2006 Takeshi Kanno <takeshi_kanno@est.hi-ho.ne.jp>
Permission to use, copy, modify, distribute and sell this software and its
documentation for any purpose is hereby granted without fee, provi... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
local id = 'twojstary'
RegisterServerEvent('esx_worek:closest')
AddEventHandler('esx_worek:closest', function()
local name = GetPlayerName(najblizszy)
TriggerClientEvent('esx_worek:nalozNa', najblizszy)
end)
RegisterServerEve... |
return {
id = "freezer",
name = "Freezer",
cost = 30000,
width = 2,
cookingSupplies = true,
stock = 8,
restockCost = 5000,
integrity = 5,
upkeep = 500,
sprites = {
{
name = "base",
animations = {
stocked8 = {
first = 0,
last = 0,
speed = 1,
... |
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