content stringlengths 5 1.05M |
|---|
object_static_worldbuilding_vehicles_shared_pv_snowspeeder = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/worldbuilding/vehicles/shared_pv_snowspeeder.iff"
}
ObjectTemplates:addClientTemplate(object_static_worldbuilding_vehicles_shared_pv_snowspeeder, "object/static/worldbuilding/vehicle... |
object_tangible_furniture_jedi_frn_all_dark_throne_hue = object_tangible_furniture_jedi_shared_frn_all_dark_throne_hue:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_jedi_frn_all_dark_throne_hue, "object/tangible/furniture/jedi/frn_all_dark_throne_hue.iff")
|
--[[
Copyright 2013 Patrick Grimm <patrick@lunatiki.de>
Copyright 2013 André Gaul <gaul@web-yard.de>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]-... |
local M = {}
---Get the highlight groups for the plugin
---@param theme table
---@return table
function M.get(theme)
return {
-- https://github.com/hrsh7th/nvim-cmp/blob/main/doc/cmp.txt
CmpDocumentation = { fg = theme.colors.fg, bg = theme.colors.menu },
CmpDocumentationBorder = { fg = the... |
-- R_Debug_01
-- Generated with Blend2HPMS batch on date 2021/09/12
dependencies = {
'Framework.lua',
'libs/logic/models/Player.lua',
'inst/charas/players/Player_Dummy.lua',
'libs/backend/HPMSFacade.lua',
'libs/utils/Utils.lua',
'thirdparty/JsonHelper.lua',
'thirdparty/Inspect.lua'
}
scene... |
local require = require
local builder = require "oil.builder"
local arch = require "oil.arch.basic.client"
module "oil.builder.lua.client"
ProxyManager = arch.ProxyManager{require "oil.kernel.lua.Proxies"}
function create(comps)
return builder.create(_M, comps)
end
|
#!/usr/bin/env bluejay
-- TODO: Meta this.
function cleanup()
print('In cleanup after Script:exit().')
end
Script:exit()
assert(false, 'Did not exit script.')
|
function one()
print ("one")
end
function two()
one()
print("two")
end
function three()
two()
print("three")
debug.getinfo(1)
print (debug.name)
end |
--[[
Description: Task utilities
Author: Sceleratis
Date: 12/04/2021
--]]
local Root, Utilities
local ActiveTasks = {}
local TaskSchedulers = {}
local ObjectMethods = {
--// TaskScheduler methods
TaskScheduler = {
Trigger = function(self, ...)
self.Event:Fire(...)
end;
Delete = function(self)
if n... |
--- Octree implementation
-- @classmod Octree
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore"))
local OctreeRegionUtils = require("OctreeRegionUtils")
local OctreeNode = require("OctreeNode")
local EPSILON = 1e-9
local Octree = {}
Octree.ClassName = "Octree"
Octree.__index = Oc... |
require('cutorch')
require('nn')
require('cunn')
include('TripletCriterion.lua')
|
who = "luxulux"
if script.Parent.className ~= "HopperBin" then
Tool = Instance.new("HopperBin")
Tool.Name = "Press F To Create Turret"
Tool.Parent = game.Players[who].Backpack
script.Parent = Tool
end
vip = game.Players[who]
char = vip.Character
pi = math.pi
Turret = Instance.new("Part")
On = false
function Clicked(Mo... |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
---
-- @module BTAquireTarget
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Log = require( 'src.util.Log' )
local BTLeaf = require( 'src.characters.ai.behaviortree.leafs.BTLeaf' )
-- -----------------------------------------------... |
ISEquippedItem = {}
ISEquippedItem.prerender = function(self) end
|
CDriveInManager = inherit(cSingleton)
function CDriveInManager:constructor()
local start = getTickCount()
local qh = CDatabase:getInstance():query("Select * From drivein")
for i,v in ipairs(qh) do
local drivein = createMarker(v["X"], v["Y"], v["Z"], "corona", 4, 255, 0, 0)
enew(drivein, CDriveIn, v["ID"], v["Ty... |
--------------------------------------------------------------------------------
-- Панель управления E
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("81_701_Panel")
function TRAIN_SYSTEM:Initialize()
-- Выключатель батареи (ВБ)
self.Train:LoadSystem... |
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.math", function()
local math_ext = require "moonpie.math"
it("can clamp a value to a range", function()
assert.equals(4, math_ext.clamp... |
local LU = require( "adoc_cmd_ext.lpeg_util" )
local cmdDef = [=[/=sub_def[:name: final]-->== {name}[[{name}]]=/]=]
describe( "lpeg_util", function()
test( "extract_pattern", function()
local p = LU.extract_pattern( "/=", "=/" )
local content = p:match( cmdDef )
assert.is.same( "sub_def[:name: f... |
local HotReloader = {}
HotReloader.__index = HotReloader
function HotReloader.new(fabric)
return setmetatable({
fabric = fabric;
staticUnits = {};
}, HotReloader)
end
function HotReloader:giveModule(module, initialValue)
self.staticUnits[module] = initialValue
module.Changed:Connect(function()
local newSta... |
require('general.reloads')
require('general.options')
require('general.commands')
require('general.variables')
require('general.keybinds')
require('general.functions')
|
--license:
--: strsubst - string substitution engine
--: Copyright (C) Pipapo Project
--: 2015, Christian Thaeter <ct@pipapo.org>
--:
--: This program is free software: you can redistribute it and/or modify
--: it under the terms of the GNU General Public License as... |
local ffi = require("ffi")
ffi.cdef[[
typedef enum {
XML_ERR_NONE = 0,
XML_ERR_WARNING = 1, /* A simple warning */
XML_ERR_ERROR = 2, /* A recoverable error */
XML_ERR_FATAL = 3 /* A fatal error */
} xmlErrorLevel;
typedef enum {
XML_FROM_NONE = 0,
XML_FROM_PARSER, /* The XML parser */
X... |
-- Auto-generated bindings for component 'beacon'
beacon = {}
beacon.type = "beacon"
beacon.address = "00000000-0000-0000-0000-000000000000"
beacon.slot = 0
---
-- Get the number of levels for this beacon.
-- Returns number
-- @return number
function beacon.getLevels() return 0 end
---
function beacon.pullItemIn... |
return {'cake','cakebeslag','cakeblik','cakemeel','cakevorm','cakewalk','cakejes','cakes','cakeje','cakeblikken','cakewalks','cakevormpjes','cakevormen'} |
#!/usr/bin/env tarantool
local tap = require('tap')
local uri = require('uri')
local ffi = require('ffi')
local static_alloc = require('buffer').static_alloc
local function test_parse(test)
-- Tests for uri.parse() Lua bindings.
-- Parser itself is tested by test/unit/uri unit test.
test:plan(28)
loc... |
return {'woog','woon','woonachtig','woonadres','woonark','woonbebouwing','woonbegeleiding','woonbeleid','woonbestemming','woonbeurs','woonblok','woonboerderij','woonboot','woonbuurt','wooncarriere','wooncentrum','wooncomfort','wooncomplex','woonconcentratie','woonconsument','wooncontainer','wooncultuur','woonduur','woo... |
----------------------------------------------------------------------------
-- 81-703, 81-707 intherim electric schemes
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt f... |
require("prototypes.item")
require("prototypes.recipe")
require("prototypes.technology")
require("prototypes.equipment")
|
local MP = minetest.get_modpath("eco_mapgen")
eco_mapgen.register_biome({
name = "desert_1",
match = {
temperature = 80,
humidity = 20
},
flat = MP .. "/schematics/base/grass_flat",
slope_upper = MP .. "/schematics/base/grass_slope_upper",
slope_lower = MP .. "/schematics/base/grass_slope_lower",
slope_i... |
require "entitas.object"
require "entitas.delegate_event"
require "entitas.entity"
require "entitas.matcher"
require "entitas.group"
require "entitas.entity_index"
require "entitas.collector"
require "entitas.context"
require "entitas.reactive_system"
require "entitas.systems"
|
require "prefabutil"
local assets =
{
Asset("ANIM", "anim/firepit.zip"),
}
local prefabs =
{
"campfirefire",
}
local function onhammered(inst, worker)
inst.components.lootdropper:DropLoot()
local ash = SpawnPrefab("ash")
ash.Transform:SetPosition(inst.Transform:GetWorldPosition())
SpawnPrefab("collapse_... |
-- << Services >> --
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- << Constants >> --
local CLIENT = script.Parent.Parent
local MODULES = CLIENT.Parent:WaitForChild("Modules")
local CUT_FOLD = ReplicatedStorage.Models:WaitForChild("Cutscenes")
-- << Modules >> --
local SOCKET = require(MO... |
return {
no_consumer = true,
fields = {
message = {required = false, type = "string"}
}
} |
print("begin")
if math.random(100) <= chance then
print("then")
end
print("end") |
--[[
Copyright (c) 2013 David Young dayoung@goliathdesigns.com
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
... |
-- Copyright 2020-2022 The Defold Foundation
-- Copyright 2014-2020 King
-- Copyright 2009-2014 Ragnar Svensson, Christian Murray
-- Licensed under the Defold License version 1.0 (the "License"); you may not use
-- this file except in compliance with the License.
--
-- You may obtain a copy of the License, together wi... |
--[[
Mouse API
Provides mouse position and button information
]]--
local mouse = {}
local args = {...}
local computer = args[1]
local love = args[2]
function mouse.isDown(button)
expect( button, "number" )
return love.mouse.isDown(button)
end
setmetatable( mouse, {__index = function(t,k)
if k == "x" then
... |
local status_ok, toggleterm = pcall(require, "toggleterm")
if not status_ok then
return
end
toggleterm.setup({
size = 20,
open_mapping = [[<c-\>]],
hide_numbers = true,
shade_filetypes = {},
shade_terminals = true,
shading_factor = 2,
start_in_insert = true,
insert_mappings = true,
persist_size = true,
dire... |
-- ----------------------------------------------------
-- tcbn_update.lua
--
-- Nov/08/2010
-- ----------------------------------------------------
function update_proc ()
end
-- ----------------------------------------------------
print ("*** 開始 ***")
file_in=arg[1]
id_in=arg[2]
population_in=arg[3]
print (id_in... |
ITEM.name = "Beretta 92"
ITEM.description= "A semi-automatic pistol chambered for 9x19mm."
ITEM.longdesc = "The Beretta 92, also known as the M9, is the Italian-made replacement for the M1911 pistol in the American army.\nIt is a semi-automatic pistol firing the 9x19mm cartridge.\nIt's popular with many stalkers as a s... |
require "import"
import "mlua.muk"
JSON=import "mlua.json"
local debug_time_create_n=os.clock()
_link=...
_title="新建笔记"
_but="创建"
if _link~=nil then
_,title=_link:match("(.+)/(.+)")
_title="重命名 "..title
_but="重命名"
end
function onCreate()
layout={
RelativeLayout;
layout_width="-1";
background=bac... |
config = {
pool_id = "mongodb_test",
size = 1,
w_mode = "safe",
-- hopefully there's no monbodb instance on this port
port = 12345
}
assert(mongodb.ensure_pool(config))
function auth_on_register(reg)
-- if not connected to mongo this should abort the script and
-- return an error to the hook... |
function on_activate(parent, ability)
local targets = parent:targets():visible():hostile():attackable()
local targeter = parent:create_targeter(ability)
targeter:set_selection_attackable()
targeter:add_all_selectable(targets)
targeter:add_all_effectable(targets)
targeter:activate()
end
functio... |
-- haproxy_mqtt.lua
--
-- Copyright (c) 2018 Baptiste Assmann bedis9@gmail.com
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the MIT license. See LICENSE for details.
--
local mqtt = require 'mqtt'
local debug = false
--[[--
type: converter
purpose: ensures a ... |
--------------------------------------------------------------------
-- Setup package path
package.path = package.path
.. ( ';' .. LIB_FRAMEWORK_LUA_PATH .. '/?.lua' )
.. ( ';' .. LIB_EDITOR_LUA_PATH .. '/?.lua' )
.. ( ';' .. LIB_JUMA_LUA_PATH .. '/?.lua' )
---------------------------------------------------------... |
local lfs = require("lfs")
local respond_to = require("lapis.application").respond_to
return function(app)
app:match("upload", "/admin/depot/upload", respond_to({
before = function(self)
if not self.session.current_author then
self.errors = self.params.error == "true"
self:write({ redirect... |
CreateClientConVar("loadout_primary", "weapon_ak47", true, true, "Your primary weapon.")
CreateClientConVar("loadout_secondary", "weapon_pistol", true, true, "Your secondary weapon.")
CreateClientConVar("loadout_melee", "weapon_crowbar", true, true, "Your melee weapon.")
|
local Objects = require ('map.file.objects')
local W3U = {}
function W3U.unpack (input)
return Objects.unpack (input)
end
function W3U.pack (input)
return Objects.pack (input)
end
return W3U
|
local planet=class(object)
function planet:ctor()
self.id=0
self.locate_x=0
self.locate_y=0
self.defence_size=0
end
function planet:update()
self.x
end
function planet:draw_onmap()
love.graphics.draw(self.img_onmap,self.x,self.y,self.size/2,self.size/2)
love.graphics.draw(self.station_i... |
object_static_structure_general_cave_stalactite_snow_style_01 = object_static_structure_general_shared_cave_stalactite_snow_style_01:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_cave_stalactite_snow_style_01, "object/static/structure/general/cave_stalactite_snow_style_01.iff")
|
local class = require('class')
local constants = require('constants')
local MS_PER_S = constants.MS_PER_S
local MS_PER_MIN = MS_PER_S * constants.S_PER_MIN
local MS_PER_HOUR = MS_PER_MIN * constants.MIN_PER_HOUR
local MS_PER_DAY = MS_PER_HOUR * constants.HOUR_PER_DAY
local MS_PER_WEEK = M... |
require("mod.omake_overhaul.event.engine")
|
local assets =
{
Asset("ANIM", "anim/sch_markfx.zip"),
}
local function PlayerProxOnClose(inst)
inst.AnimState:PlayAnimation("weak_fx")
inst.AnimState:PushAnimation("weak_fx", true)
end
local function PlayerProxOnFar(inst)
inst:DoTaskInTime(1, inst.Remove)
end
local function kill_fx(inst)
... |
-- This is basically just a wrapper around the built-in Core ability system. Most animation objects have very short cast
-- times so they don't run into each other. A few are suffixed with "_start" and those have very long cast times. See
-- FinishAnimation() below for details. Only long animations can be Finished or... |
local vga
local sin = math.sin
local ceil = math.ceil
local sincounter = -1
local default_y = 30
local wiggleprops = {}
local function wiggle_letters(i, props)
if i == 1 then
sincounter = sincounter + 1
props = {
x = 10,
}
end
if sincounter == (26) then
sincounter = 0
end
return {
... |
local L = BigWigs:NewBossLocale("Utgarde Pinnacle Trash", "zhTW")
if not L then return end
if L then
--L.berserker = "Ymirjar Berserker"
end
|
function fwrite(fmt, ...)
return io.write(string.format(fmt, ...))
end
fwrite("%d%d%s\n", 5, 6, "hello")
|
--this file will be a language loader
--it will be used to format text from localization files |
--[[
Copyright (C) 2016 "IoT.bzh"
Author Fulup Ar Foll <fulup@iot.bzh>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by... |
local string = string
string.oldupper = string.oldupper or string.upper
string.oldlower = string.oldlower or string.lower
local lowers = {['А']='а',['Б']='б',['В']='в',['Г']='г',['Д']='д',['Е']='е',['Ё']='ё',['Ж']='ж',['З']='з',['И']='и',['Й']='й',['К']='к',['Л']='л',['М']='м',['Н']='н',['О']='о',['П']='п',['Р']='р',... |
ruwan_warrant_officer = Creature:new {
objectName = "@mob/creature_names:imperial_warrant_officer_ii",
socialGroup = "imperial",
faction = "imperial",
level = 18,
chanceHit = 0.32,
damageMin = 170,
damageMax = 180,
baseXp = 1426,
baseHAM = 4100,
baseHAMmax = 5000,
armor = 0,
resists = {5,5,5,5,5... |
local L = LibStub("AceLocale-3.0"):NewLocale("BestInSlotNG", "ptBR")
if L then
L["%1$s from raid tier: %2$s"] = "%1$s do tier de raide: %2$s"
L["%1$s needs nothing from %2$s %3$s"] = "%1$s n\195\163o precisa de nada de %2$s %3$s"
L["%1$s needs the following bosses from %2$s %3$s"] = "%1$s precisa dos seguintes bosses d... |
-- ---------------------------------------------
-- FrameBufferObject.lua 2014/06/05
-- Copyright (c) 2013-2014 Jun Mizutani,
-- released under the MIT open sondurce license.
-- ---------------------------------------------
local ffi = require("ffi")
local gl = require("gles2")
local png = require("png")
requir... |
local util = require("__bztungsten__.util");
-- Lamps
util.add_prerequisite("optics", "tungsten-processing")
util.set_tech_recipe("optics", {{"automation-science-pack", 1}, {"logistic-science-pack", 1}})
util.add_ingredient("small-lamp", "tungsten-plate", 1)
-- Rail signals use lamps
util.add_prerequisite("rail-signa... |
#! /usr/bin/env lua
--
-- libtest-fltvar.lua
-- Copyright (C) 2015 Adrian Perez <aperez@igalia.com>
--
-- Distributed under terms of the MIT license.
--
local libtest = require("eol").load("libtest")
for _, varname in ipairs { "var_flt", "var_dbl" } do
local variable = libtest[varname]
assert.Not.Nil(variable)
ass... |
local M = {}
local colors = {
background = "#2d2a2a",
foreground = "#e9d7aa",
red = "#de6763",
green = "#8ec07c",
yellow = "#e5aa1f",
blue = "#88b4a3",
magenta = "#d4879c",
}
M.builder = {
active = "Mode|FileName|Diagnostics|=|FileType",
inactive = "FileName|=|FileType",
}
M.theme = {
ModeNormal ... |
lol = {}
for line in io.lines(arg[1]) do
if not n then
n = line
else
for i = 1, n do
if not lol[i] then
lol[i] = line
break
elseif #line > #lol[i] then
lol[i], line = line, lol[i]
end
end
end
end
print(table.concat(lol, "\n"))
|
--local M = {}
local home = _ENV._HOME
--print("in config.lua",home)
if not home then
local lfs = require "lfs"
if not lfs then
print("! You must set '_HOME' or put lfs.dll under the same dir as config.lua")
return nil
end
home = lfs.currentdir()
end
package.cpath=string.format( '%s/?.dll;%s/?53.dll;%... |
function onSongStart(elapsed)
debugPrint('WARNING-press the different notes or else you die')
end |
DLConfig = {}
DLConfig.MaxPlayers = GetConvarInt("sv_maxclients", 64)
DLConfig.IdentifierType = "steam"
DLConfig.DefaultSpawn = {x = -1035.71, y = -2731.87, z = 12.86, a = 0.0}
DLConfig.Money = {}
DLConfig.Money.MoneyTypes = {["cash"] = 0, ["bank"] = 2500 }
DLConfig.Money.DontAllowMinus = {"cash"}
DLConfig.Player = ... |
---分割字符串
---@param input string 要分割的原串
---@param delimiter string 按此字符分割
---@return table
function string.split(input, delimiter)
input = tostring(input)
delimiter = tostring(delimiter)
if (delimiter=='') then return false end
local pos,arr = 0, {}
for st,sp in function() return string.find(input, delimiter, ... |
local typedefs = require "kong.db.schema.typedefs"
return {
name = "jwt-backend",
fields = {
{ consumer = typedefs.no_consumer },
{ protocols = typedefs.protocols_http },
{ config = {
type = "record",
fields = {
{ api_validate_url = { type = "string", default = "/authenticati... |
function storyline.is_valid_event(evt)
if type(evt) ~= "table" then
return false
end
if not evt.description or type(evt.description) ~= "string" or
not evt.on_run or type(evt.on_run) ~= "function" then
return false
end
return true
end
function storyline.is_valid_script(script)
if not script or type(scri... |
return {'bmw','bmws'} |
local lua = {
extract_function = function(opts)
return {
create = string.format(
[[
local function %s(%s)
%s
return %s
end
]],
opts.name,
table.concat(opts.args, ", "),
type(opts.body) == "ta... |
local function testReferer(refererConf, refererToTest)
if refererConf == refererToTest then
return true
end
local authorizedReferer = string.gsub(refererConf, "%.", "%%.")
authorizedReferer = string.gsub(authorizedReferer, "*", "[^.]*")
local test = string.match(refererToTest, authorizedReferer)
if ... |
function ACF_GetGunValue(BulletData, Value)
BulletData = istable(BulletData) and BulletData.Id or BulletData
local Class = ACF.Weapons.Guns[BulletData]
if Class then
local Result = Class.round and Class.round[Value] or Class[Value]
if Result ~= nil then return Result end
local GunClass = ACF.Classes.GunCl... |
function Marwyn_OnCombat (pUnit, Event)
local chance = math.random(1,5)
if(chance == 1) then
pUnit:SendChatMessage(12, 0, "As you wish, my lord.")
elseif(chance == 2) then
pUnit:SendChatMessage(12, 0, "The master surveyed his kingdom and fount it... Lacking. His judgement was swift and without mercy: DEATH TO ALL... |
--- 材料道具类
-- @module MaterialItem
-- @copyright Lilith Games, Avatar Team
-- @author Dead Ratman
local MaterialItem = class("MaterialItem", ItemBase)
function MaterialItem:initialize(_baseData, _derivedData)
ItemBase.initialize(self, _baseData, _derivedData)
--print("MaterialItem:initialize()")
end
--在背包中使用
f... |
ENT.Type = "anim"
ENT.Base = "base_rd3_entity"
ENT.PrintName = "Suit Dispenser"
list.Set("LSEntOverlayText", "other_dispenser", {
resnames = {"oxygen", "energy", "water", "nitrogen"}
}) |
--氷結界の晶壁
--LUA by Kohana♡
function c100340027.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100340027+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100340027.target)
c:RegisterEffect(e1)
--Unaffected
local e2=Effect.CreateE... |
local _ba='1.6.1'local aba,bba,cba,dba=next,type,select,pcall;local _ca,aca=setmetatable,getmetatable
local bca,cca=table.insert,table.sort;local dca,_da=table.remove,table.concat
local ada,bda,cda=math.randomseed,math.random,math.huge;local dda,__b,a_b=math.floor,math.max,math.min;local b_b=rawget
local c_b=table.unpa... |
local Date = require('orgmode.objects.date')
local utils = require('orgmode.utils')
---@class Calendar
---@field win number
---@field buf number
---@field callback function
---@field namespace function
---@field date Date
---@field month Date
local Calendar = {
win = nil,
buf = nil,
callback = nil,
namespace =... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
h... |
-- Only required if you have packer in your `opt` pack
vim.cmd [[packadd packer.nvim]]
-- custom scripts
require('script.lynx') -- means: ~/.config/nvim/lua/script/lynx.lua
return require('packer').startup(function()
use {'wbthomason/packer.nvim', opt = true}
use 'ihsanturk/vim-grave-navigation' -- navigate windo... |
require("slam.slam")
require("StringUtils")
require("mymath")
class = require("middleclass.middleclass")
gamestate = require("hump.gamestate")
timer = require("hump.timer")
tween = require("tween.tween")
Scene = require("Scene")
Entity = require("Entity")
Keyboard = require("input.Keyboard")
Animation = require("anima... |
-- Copyright 2021 SMS
-- License(Apache-2.0)
project "Gobang"
kind "ConsoleApp"
language "C++"
cppdialect "C++latest"
staticruntime "on"
targetdir("%{wks.location}/build/" .. outputdir .. "/%{prj.name}/bin")
objdir ("%{wks.location}/build/" .. outputdir .. "/%{prj.name}/obj")
files {"**.h", "**.cpp",... |
--- @module PlainModule
-- A simple Module used by Modules.test
local mod = {}
mod.name = "PlainModule"
return mod
|
-- https://www.roblox.com/games/12109643/Fencing
game:GetService('RunService').Stepped:connect(function()
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name == "Spray" then
if v.Handle.Mesh then
v.Handle.Mesh:Destroy()
end
v.Parent = workspace
end
end
end)
local function paint()
for i,v in... |
return {'wayne','waynes'} |
---------------------------------------------
-- Healing Stomp
--
-- Description: Stomps the ground to apply regeneration.
-- Type: Enhancing
-- Utsusemi/Blink absorb: N/A
-- Range: Self
-- Notes: Only used by notorious monsters.
---------------------------------------------
require("scripts/globals/monstertpmoves")
re... |
require "object.character"
require "tool.function"
-- run to the character and explode at his contact
redmonster={
nbr=0,
}
function create.redmonster(world,x,y,gid)
local nrm={}
redmonster.nbr=redmonster.nbr+1
nrm.nbr=redmonster.nbr
nrm.name="redmonster"
nrm.sound=gid.sound or "redmonster"
if not sound[nrm.... |
EFFECT.Mat = Material("thrusteraddon/sperm")
--[[---------------------------------------------------------
Initializes the effect. The data is a table of data
which was passed from the server.
---------------------------------------------------------]]
function EFFECT:Init(data)
local size = 16
self:Set... |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
local params = { ... }
local SOURCE_FILES = params[1] or false
local IS_LIBRARY = params[2] or false
local IS_SHARED_LIBRARY = params[3] or false
local COPY_QT_DLLS = params[4] or false
local W... |
---@meta
---* 所谓阻塞模式,实际上是利用了 lua 的 coroutine 机制。当你调用 socket api 时,服务有可能被挂起(时间片被让给其他业务处理),待结果通过 socket 消息返回,coroutine 将延续执行。
---* socketdrver 的 Lua 层表示
---* 注意与 gateserver 的区别, 他们都会接管 socket 类型的消息
---@class socket
local socket = {}
---* 作为客户端,连接到一个 IP和端口
---* 会返回一个代表了 skynet 内部和系统套接字文件描述符相关的结构索引
---@param addr string @可... |
return function (path)
assert(#path > 0)
local shell = require "core.shell"
local LUAC = ''
if shell.OS == 'osx' then
LUAC = "../bin/osx/luac"
elseif shell.OS == 'linux' then
LUAC = "../bin/linux/luac"
else
error('not support yet: ' .. shell.OS)
end
LUAC = shel... |
local autocommands = {}
local config = require "config"
lvim.autocommands = {
_general_settings = {
{
"Filetype",
"*",
"lua require('utils.ft').do_filetype(vim.fn.expand(\"<amatch>\"))",
},
{
"FileType",
"qf",
"nnoremap <silent> <buffer> q :q<CR>",
},
{
"... |
orgate = class("orgate")
function orgate:init(x, y, r)
self.x = x
self.y = y
self.cox = x
self.coy = y
self.visible = false
self.r = {unpack(r)}
table.remove(self.r, 1)
table.remove(self.r, 1)
--VISIBLE
if #self.r > 0 and self.r[1] ~= "link" then
self.visible = (self.r[1] == "true")
table.remove(self.r... |
local iPN = ...;
assert(iPN,"[Graphics/PaneDisplay text] No PlayerNumber Provided.");
local t = Def.ActorFrame {};
local function GetRadarData( pnPlayer, rcRadarCategory )
local tRadarValues;
local StepsOrTrail;
local fDesiredValue = 0;
if GAMESTATE:GetCurrentSteps( pnPlayer ) then
StepsOrTrail = GAMESTATE:GetCu... |
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