content stringlengths 5 1.05M |
|---|
local json = require 'cjson'
local lpeg = require 'lpeg'
locale = lpeg.locale()
local C = lpeg.C
local Ct = lpeg.Ct
local P = lpeg.P
local S = lpeg.S
local grok = '"$time_local" $remote_addr $upstream_addr $request_time $request_method $status "$scheme://$host_request_uri" $request_length $body_bytes_sent "$http_... |
-- Profile settings for MX518
-- ==========================
-- Use these parameters to assign keyboard-keys to mouse buttons 4,5,6,7,8
-- Type in your in-game key bindings to select which signs should be mapped to a mouse button.
-- Also type in what key you're using to cast a sign.
-- E.g. the default key mappings fo... |
local lush = require "lush"
local generator = require "zenbones.specs"
local p = require("vimbones.palette").light
local specs = generator.generate(p, "light", generator.get_global_config("vimbones", "light"))
return lush.extends({ specs }).with(function()
---@diagnostic disable: undefined-global
-- selene: allow(u... |
local function format_async(err, _, result, _, bufnr)
if err ~= nil or result == nil then return end
if not vim.api.nvim_buf_get_option(bufnr, "modified") then
local view = vim.fn.winsaveview()
vim.lsp.util.apply_text_edits(result, bufnr)
vim.fn.winrestview(view)
if bufnr == vim.api.nvim_get_current... |
Config = {}
Config.EAS = {}
Config.EAS.Volume = 0.1 --(0.2 = 20% Volume)
Config.EAS.Departments = {
LSPD = {
name = "Comminiqué de la LSPD"
},
Admin = {
name = "Alerte du Staff"
},
Pompier = {
name = "Communiqué des Pompier"
},
... |
--- TLbind v1.3, a simple system for creating professional control schemes
-- @author Taehl (SelfMadeSpirit@gmail.com), with contributions from smrq
local update
--- Gives a new instance of TLbind settings and control.
-- Good for OOP, multi-player split-screen with their own controls, etc.
-- Use: P1.bind, P1.contro... |
object_tangible_loot_misc_maw_liver = object_tangible_loot_misc_shared_maw_liver:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_misc_maw_liver, "object/tangible/loot/misc/maw_liver.iff")
|
-- $Id: TableExplorer.lua 16 2014-02-24 05:55:58Z diesal2010 $
local AddOnName = local_stream_name or '???'
local ADDON = {}
_G[AddOnName] = ADDON
-- ~~| Lua Upvalues |~~~~~~~~~~~~~~~
local DiesalGUI = LibStub("DiesalGUI-1.0")
local print, type, tostring, tonumber = print, type, tostring, tonumber
-- ~~| Slash Com... |
---------------------------------------------------------------------------
--- Icon theme module
--
-- @author Michael Perlov
-- @copyright 2020 Michael Perlov
-- @module gears.xdg.icon_theme
---------------------------------------------------------------------------
local Gtk = require("lgi").Gtk
local dbg = require... |
--- Script which runs test scripts
--
-- *Dependencies:* `atf.util`
--
-- *Globals:* none
-- @script launch
-- @copyright [Ford Motor Company](https://smartdevicelink.com/partners/ford/) and [SmartDeviceLink Consortium](https://smartdevicelink.com/consortium/)
-- @license <https://github.com/smartdevicelink/sdl_core/bl... |
function Test()
-- PostErrorMessage = '* This test needs more work.'
local originalFiles =
{
"Jamfile.jam",
"Jamrules.jam",
"test.lua",
"liba/Jamfile.jam",
"liba/rootfile.cpp",
"liba/treea/treeb/deepfile.cpp",
"libb/Jamfile.jam",
"libb/filea.cpp",
"libb/fileb.cpp",
"libb/filec.cpp",
"libb/onele... |
/*
sv_pointshop_override.lua
Copyright© Nekom Glew, 2017
*/
local Player = FindMetaTable('Player')
local function Initialize()
--[[------------------------------------------------
Desc: Prevent items equiping on props when they spawn.
--]]------------------------------------------------
func... |
local _class = {
_name = 'IdeaMassView',
_version = '1.0'
}
---@public
function _class:new()
local o = {}
setmetatable(o, { __index = self })
self.dataList = Array()
self.pageIndex = 1
self.type = 1
return o
end
---优先加载其他辅助文件
---@private
function _class:loadExtensions()
require("MML... |
local vim = vim
local vsyn = {}
-- VSyntax default options.
vsyn.options = {
-- Virtual text prefix
prefix = ' $» ',
-- Strings for representing highlighting attributes
attributes = {
bold = '',
italic = '',
reverse = '',
standout = 'ꜱ',
underline = '',
... |
data:extend(
{
{
type = "autoplace-control",
name = "iron-ore",
richness = true,
order = "b-a",
category = "resource"
},
{
type = "autoplace-control",
name = "copper-ore",
richness = true,
order = "b-b",
category = "resource"
},
{
type = "autoplace-control",
nam... |
object_tangible_loot_beast_beast_steroid_pig = object_tangible_loot_beast_shared_beast_steroid_pig:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_beast_beast_steroid_pig, "object/tangible/loot/beast/beast_steroid_pig.iff")
|
require("nvim-treesitter.configs").setup({
highlight = {
enable = true,
},
indentation = {
enable = true,
},
rainbow = {
enable = true,
extended_mode = false, -- Also highlight non-bracket delimiters like html tags, boolean or table: lang -> boolean
},
autotag = {
enable = true,
},
})
|
x = -7 -- negation operator applied to the constant 7
y = -x -- negation operator applied to the x variable
-- x: -7, y: 7
x = 7 - 3 -- Operand 1 is the constant 7, Operand 2 is the constant 3
y = x - 1 -- Operand 1 is the variable x, Operand 2 is the constant 1
z = x - y -- Operand 1 is the variable x, Operand 2 is t... |
--- Core attachment handler class.
--
-- Implements the methods necessary to handle attachments. Note that for most
-- cases, the attachment handling methods in @{luchia.document} should be used;
-- this module provides the core functionality that those higher-level methods
-- use.
--
-- See the @{core.attachment.lua} ... |
--[[
Author(s): Nettoork#0000
]]--
do
--- Variáveis de bibliotecas ---
local coroutines = {}
local textAreas = {}
local db = {}
local wait = {}
local libs
--------------------------------
libs = {
['perfomance'] = { AUTHOR = 'Nettoork#0000', _VERSION = '1.0', dependencies = {},
['create'] = functio... |
function love.conf(t)
t.console = true -- Attach a console (boolean, Windows only)
end |
local abs = math.abs
local floor = math.floor
local max = math.max
local min = math.min
local sort = table.sort
local vehicle_types =
{
["locomotive"] = true,
["cargo-wagon"] = true,
["car"] = true,
}
local train_types =
{
["locomotive"] = true,
["cargo-wagon"] = true,
}
local default_masses =
{
["locomoti... |
io.write(string.format("Hello from %s\n", _VERSION))
io.write("Calling testFromLua() ...\n")
local value = testFromLua("First", "Second", 112233)
io.write(string.format("testFromLua() returned: %s\n", tostring(value)))
|
if condition then
print("condition")
end
if condition1 then
print("condition1")
elseif condition2 then
print("condition2")
end
if condition_outer then
print("condition_outer")
else if condition2 then
print("condition_inner")
end
end
|
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
ITEM.base = "base_torso";
ITEM.name = "Brown Dinner Jacket with Tie";
ITEM.model = "models/fty/items/suitjacket.mdl"
ITEM.price = 50;
ITEM.description = "A fancy looking brown dinner jacket with an orange, white and bl... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/GameObject/UM02_MagnetDoors.lua#3 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
([[This file was protected with MoonSec V3 by Federal#9999]]):gsub('.+', (function(a) _KtpaVru_jQhK = a; end)); HqbBuUwdbVwFukaI=_ENV;CeoOLEfDqilmHya='h!4(+Wgd;TfPuC<54+44((++Wdggdd;;TTffPPuuCC5! C!{4!(4+!<P<;4445(!(dg+d;d(;5;df5f((++WW(g+dW5T>u3fPPufCP<u5Cp<!5(y;!WWgdd+;WTgRf4%4f+u<C5u?C!<45+bW!W4P4;dfWfgPdu;Cd;!fdfdu... |
local analytics_version = 2
analytics = {
-- The lastly used version
version = analytics_version,
last_game =
{
-- the amount of destroyed panels
destroyed_panels = 0,
-- the... |
project "IMGUI"
location "imgui"
kind "StaticLib"
language "C++"
cppdialect "C++11"
targetdir(dirbin)
objdir(dirobj)
files
{
"imgui/imconfig.h",
"imgui/imgui.h",
"imgui/imgui.cpp",
"imgui/imgui_demo.cpp",
"imgui/imgui_draw.cpp",
"imgui/im... |
#! /usr/bin/lua
-- ----------------------------------------------------
-- couch_update.lua
--
-- Feb/16/2015
-- ----------------------------------------------------
require 'json'
require 'text_manipulate'
http = require ("socket.http")
-- ----------------------------------------------------
function rest_put_pro... |
--必须在这个位置定义PROJECT和VERSION变量
--PROJECT:ascii string类型,可以随便定义,只要不使用,就行
--VERSION:ascii string类型,如果使用Luat物联云平台固件升级的功能,必须按照"X.X.X"定义,X表示1位数字;否则可随便定义
PROJECT = "ONENET_MQTT_TEST"
VERSION = "2.0.5"
-- 日志级别
require "log"
LOG_LEVEL = log.LOGLEVEL_TRACE
require "sys"
require "utils"
require "patch"
require "pins"
-- 加载GSM
r... |
test_run = require('test_run').new()
json = require('json')
engine = test_run:get_cfg('engine')
_ = box.space._session_settings:update('sql_default_engine', {{'=', 2, engine}})
--
-- gh-4086: SQL transactional DDL.
--
test_run:cmd("setopt delimiter ';'")
box.begin()
box.execute('CREATE TABLE t1(id INTEGER PRIMARY KEY)... |
function setPlayerFreecamEnabled(player, x, y, z, dontChangeFixedMode)
removePedFromVehicle(player)
setElementData(player, "realinvehicle", 0, false)
return triggerClientEvent(player,"doSetFreecamEnabled", getRootElement(), x, y, z, dontChangeFixedMode)
end
function setPlayerFreecamDisabled(player, dontChangeFixed... |
bmp085.init(1, 2)
local p = bmp085.pressure()
print(string.format("Pressure: %s.%s mbar", p / 100, p % 100))
local t = bmp085.temperature()
print(string.format("Temperature: %s.%s degrees C", t / 10, t % 10)) |
local paths = {};
function Local.Init()
Object.world = BuildWorldMatrix();
end
function Event.Game.Update(event)
for _, entity in pairs(Engine.Scene:getAllGameObjects("Entity")) do
if entity.controllable then
FollowCharacter(entity);
ComputeNextMove(entity);
UsePowe... |
local _, crequire, brequire = require("newmodule")(...)
local _M = assert( crequire('assert') ) -- require('luassert.assert')
_M._COPYRIGHT = "Copyright (c) 2012 Olivine Labs, LLC."
_M._DESCRIPTION = "Extends Lua's built-in assertions to provide additional tests and the ability to create your own."
_M._VERSION ... |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Sulbahn
-- Type: Alchemy Adv. Image Support
-- !pos -10.470 -6.25 -141.700 241
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/crafting")
require("scripts/globals/npc_util")
local ID = require("scri... |
local a, b, i = 0, 0, 0
for i = 1, 5 do
a = a + 1
b = b + i
end
assertTrue (a == 5, 'For loop should iterate the correct number of times')
assertTrue (b == 15, 'For loop variable should hold the value of the current iteration')
local funcs = {}
local b = ''
for i = 1, 3 do
table.insert(funcs, function () b = b... |
---
-- mission_repository.lua
local class = require "middleclass"
local json = require "json.json"
local Mission = require "repositories.missions.dto.mission"
local Map = require "repositories.missions.dto.map"
local Cell = require "repositories.missions.dto.cell"
local Unit = require "repositories.missions.dto.unit... |
local Path = require('plenary.path')
local sha = require('exrc.sha2')
local cache_file_path = 'exrc/cache.json'
local function source ()
local exrc_path = vim.fn.fnamemodify('.exrc', ':p')
local exrc_file = Path:new(exrc_path)
if not exrc_file:exists() then
return
end
local cache_file = Path:new(vim.fn.stdpat... |
--[[
player.lua
Utility methods for player display operations
--]]
local ADDON, Addon = ...
local Cache = LibStub('LibItemCache-1.1')
local ALTERNATIVE_ICONS = 'Interface/CharacterFrame/TEMPORARYPORTRAIT-%s-%s'
local ICONS = 'Interface/Icons/Achievement_Character_%s_%s'
local CLASS_COLOR = '|cff%02x%02x%02x'
--[... |
TEST [[
::<!LABEL!>::
goto <?LABEL?>
]]
TEST [[
goto <?LABEL?>
::<!LABEL!>::
]]
TEST [[
::LABEL::
function _()
goto <?LABEL?>
end
]]
TEST [[
do
goto <?LABEL?>
end
::<!LABEL!>::
]]
TEST [[
::LABEL::
goto <?LABEL?>
::<!LABEL!>::
]]
|
-----------------------------------
-- Ability: Warrior's Charge
-- Will double your next attack.
-- Obtained: Warrior Level 75 (Merit)
-- Recast Time: 00:15:00 (Can be reduced to 00:05:00 using Merit Points)
-- Duration: 00:01:00 or next attack
-----------------------------------
require("scripts/globals/status")
----... |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies]: Permissions assignment in case device is not yet consented (didn't get any user response yet)
--
-- Description:
-- Condition for assigning by PoliciesManager policies from 'pre_DataConse... |
pg = pg or {}
pg.enemy_data_statistics_44 = {
[5015] = {
cannon = 20,
antiaircraft_growth = 2340,
hit_growth = 210,
speed_growth = 0,
pilot_ai_template_id = 10001,
air = 0,
luck = 0,
dodge = 6,
cannon_growth = 1638,
rarity = 3,
reload = 150,
reload_growth = 0,
dodge_growth = 84,
id = 5015,
... |
local mappings = require("cokeline.mappings")
local colors = require("gruvboy.colors")
local C = {}
C.file_manager = {
text = "File Browser",
fg = colors.yellow,
style = "bold",
}
C.space = {
text = " ",
truncation = { priority = 1 },
}
C.devicon = {
text = function(buffer)
return (m... |
newoption({
trigger = "gmcommon",
description = "Sets the path to the garrysmod_common (https://github.com/danielga/garrysmod_common) directory",
value = "path to garrysmod_common directory"
})
local gmcommon = assert(_OPTIONS.gmcommon or os.getenv("GARRYSMOD_COMMON"),
"you didn't provide a path to your garrysmod_... |
return {'stuc','stucmarmer','stucwerk','studeerbaar','studeerbaarheid','studeerkamer','studeerkamergeleerde','studeerlamp','studeervertrek','student','studente','studentenaantal','studentenadministratie','studentenalmanak','studentenarbeid','studentenarts','studentenbestand','studentenbevolking','studentenbeweging','st... |
local Config = {
filetypes = {},
file_extensions = { "csproj" },
nuget = {
packages = {
limit = 100,
prerelease = false,
sem_ver_level = "2.0.0",
package_type = "",
},
versions = {
prerelease = true,
sem_ver_level = "2.0.0",
},
},
}
return Config
|
--- An enum that determines the method a Control activates in.
-- The ControlMethod values are None, Binary, Axis, and Vector. These are used
-- with a Control to tell which methods of control it supports and how to
-- interpret its Inputs.
--
-- @author LastTalon
-- @version 0.1.0, 2020-04-15
-- @since 0.1
--
-- @modu... |
Schema.voices.Add("Combine", "0", "0.", "npc/metropolice/vo/zero.wav")
Schema.voices.Add("Combine", "1", "1.", "npc/metropolice/vo/one.wav")
Schema.voices.Add("Combine", "10", "10.", "npc/metropolice/vo/ten.wav")
Schema.voices.Add("Combine", "10-0 수색 중", "10-0, 비저레이터가 수색 중이다!", "npc/metropolice/vo/tenzerovisceratorish... |
--[[
A library for calling into Go from LuaJit
--]]
local lua2go = {}
local ffi = require('ffi')
ffi.cdef[[
// standard Go definitions //
typedef signed char GoInt8;
typedef unsigned char GoUint8;
typedef short GoInt16;
typedef unsigned short GoUint16;
typedef int GoInt32;
typedef unsigned int GoUi... |
--define the class
ACF_defineGunClass("AC", {
spread = 0.12,
name = "Autocannon",
desc = "Autocannons have a rather high weight and bulk for the ammo they fire, but they can fire it extremely fast.",
muzzleflash = "auto_muzzleflash_noscale",
rofmod = 0.85,
sound = "weapons/ACF_Gun/ac_fire4.mp3",
soundDistance = ... |
local mod_name = "SkipCutscenes"
local oi = OptionsInjector
SkipCutscenes = {
SETTINGS = {
ACTIVE = {
["save"] = "cb_skip_level_cutscenes",
["widget_type"] = "stepper",
["text"] = "Skip Level Cutscenes",
["tooltip"] = "Skip Level Cutscenes\n" ..
... |
local menuengine = require "menuengine"
local text = "Nothing was selected."
-- Mainmenu
local mainmenu
-- Function to start after User selects something
local function mainmenu_finish(entrypoint)
if entrypoint == 1 then
text = "Start Game was selected!"
elseif entrypoint == 2 then
text = "... |
local ReactFiberDevToolsHook = require "ReactFiberDevToolsHook"
local pi = require "pi"
pi(ReactFiberDevToolsHook) |
-- Useful basic action subroutines
--
-- All public actions have a verbose flag as a final optional parameter
-- (default false).
require 'table'
require 'codes.direction'
require 'codes.menu'
require 'dynamicinfo.menuinfo'
require 'utils.messages'
basicactions = {}
---- BEGIN INTERNAL STUFF ----
-- Mapping from v... |
-- Construct a function which just sets the current color
return function()
return function(st)
st[1]:fill(st[4],st[5],st[6],st[7])
end
end
|
---@class CS.FairyEditor.BytesWriter
---@field public littleEndian boolean
---@field public length number
---@field public position number
---@type CS.FairyEditor.BytesWriter
CS.FairyEditor.BytesWriter = { }
---@return CS.FairyEditor.BytesWriter
function CS.FairyEditor.BytesWriter.New() end
---@return number
---@param... |
local tNewAbilities = {
"siglos_disadvantage",
"siglos_reflect",
"siglos_disruption_aura",
"generic_hidden",
"generic_hidden",
"siglos_mind_control",
"special_bonus_gold_income_120",
"special_bonus_exp_boost_30",
"special_bonus_armor_7",
"special_bonus_unique_siglos_1",
"special_bonus_cast_range_300",
"spec... |
#!/usr/bin/env lua
-- mkdir w
-- for d in bjam cmake meson premake5 scons xmake ; do git worktree add w/$d ; done
function readfile(filename)
local f,e = io.open(filename)
if e then
error(filename .. ': ' .. e)
end
local r = f:read'*a'
f:close()
return r
end
function writefile(filename, ...)
local ... |
--frame 3, Battery voltage, Battery current, Battery Temperature, Cycles
local batV = struct.unpack("<h", struct.pack("H", battery.voltage * 100))
local batA = struct.unpack("<h", struct.pack("H", battery.current * 10))
local batC = struct.unpack("<h", struct.pack("H", battery.cicles))
print("V: ", batV, "A: ", batA, "... |
local Prop = {}
Prop.Name = "Banco do Brasil"
Prop.Government = true
Prop.Doors = {
Vector(-2948, -1783, -142),
Vector(-2948, -1689, -142),
Vector(-2948, -1639, -142),
Vector(-2948, -1545, -142),
Vector(-3318, -1873, -142),
}
GM.Property:Register( Prop ) |
-- lerror | 15.07.2018
-- By daelvn
-- Errors and Exceptions for default Lua errors
--# Namespace #--
local lua = {}
--# Libraries #--
local lobject = require "lobject"
local Class = lobject.class
--# Errors & Exceptions #--
lua.Error = Class "LuaError" (function (argl) return {err=argl.err} end)
lua.Exception... |
--[[
##########################################################
S V U I By: Munglunch
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select ... |
-- #######################################
-- ## Project: MTA:scp-088 ##
-- ## Name: Development.lua ##
-- ## Author: Noneatme ##
-- ## Version: 1.0 ##
-- ## License: See top Folder ##
-- #######################################
-- FUNCTIONS / METHODS --
local cFunc = {}; -- Local Functions
local c... |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
return function(ASS, ASSFInst, yutilsMissingMsg, createASSClass, re, util, unicode, Common, LineCollection, Line, Log, SubInspector, Yutils)
local Transform = createASSClass("Transform", ASS.Tag.Base, {"tags", "startTime", "endTime", "accel"},
{ASS.Section.Tag, ASS.Time, ASS.Tim... |
-----------------------------------------------------------------------------------------
--
-- about.lua
--
-----------------------------------------------------------------------------------------
local storyboard = require( "storyboard" )
local scene = storyboard.newScene()
-- include Corona's "widget" library
--l... |
-- =====================================================================
--
-- buffer.lua -
--
-- Created by liubang on 2021/01/15 15:05
-- Last Modified: 2021/01/15 15:05
--
-- =====================================================================
local api, fn = vim.api, vim.fn
local special_buffers = {
'qf',
'git... |
-- Copyright (C) 2020-2022 Dmitrii Maximenko <d.s.maximenko@gmail.com>
-- Use of this source code is governed by an MIT-style
-- license that can be found in the LICENSE file or at
-- https://opensource.org/licenses/MIT
-- This functions queries information about
-- indexes in innoDB buffer poll and prints it to st... |
local testwin = window.new("Debug Window")
do
local buttonTest = UIElement.UIButton.new(testwin,"Press me!",10,10,90,35)
local textTest = UIElement.UITextbox.new(testwin,10,100,300,nil,nil,"Type Here")
local checkTest = UIElement.UICheckbox.new(testwin,120,10,15,15)
testwin:setBackgrou... |
if arg[2] == '--tests' then
require('tests')
else
require('src')
end
|
-------------------------------------------------------------------------------
--
-- tek.ui.class.layout
-- Written by Timm S. Mueller <tmueller at schulze-mueller.de>
-- See copyright notice in COPYRIGHT
--
-- OVERVIEW::
-- [[#ClassOverview]] :
-- [[#tek.class : Class]] /
-- Layout ${subclasses(Layout)}
--
-- A l... |
----- String Utilities
--- Title Case a string
-- @param string_input string
-- @return the Title Cased string
function title_case(string_input)
local output_buffer = {}
for word in string.gmatch(string_input, "%S+") do
local first, rest = string.sub(word, 1, 1), string.sub(word, 2)
table.inser... |
My = My or {}
My.World = My.World or {}
-- all inhabitant stations
My.World.stations = {}
-- all stations that are not inhibited and basically serve as battlefields
My.World.abandonedStations = {}
-- all nebulas in the world
My.World.nebulas = {}
My.World.planet = nil
My.World.drops = {}
My.World.getDrops = functi... |
------------------------------------------------------------------------------
--
-- This file is part of the Corona game engine.
-- For overview and more information on licensing please refer to README.md
-- Home page: https://github.com/coronalabs/corona
-- Contact: support@coronalabs.com
--
------------------------... |
hs.distributednotifications = require("hs.distributednotifications")
-- Storage for a notifications watcher object
distNotWatcher = nil
-- Storage for a timer callback to modify in various tests
testDistNotValue = nil
function testDistributedNotifications()
distNotWatcher = hs.distributednotifications.new(function(... |
ProjectileManager = ProjectileManager or class()
function ProjectileManager:init()
self._pinned_units = {}
self._pin_data = {}
-- go through dynamics (11)
-- but stop at civs (21, 22)
-- or sentry guns (25, 26)
self._pin_mask = World:make_slot_mask(1, 8, 21, 22, 25, 26, 39)
end
local blacklisted_bodies = {
... |
local ScriptSignal = {}
local ErrorMessages = {
Connect = "Attempted to connect ScriptSignal to %s (%s)",
}
local ScriptSignalTable = {
__type = "ScriptSignal",
}
function ScriptSignalTable:Connect(func)
if type(func) == "function" then
local connection = Connection.new(func, self)
table.ins... |
local wezterm = require('wezterm');
return {
color_scheme = "OneHalfDark";
font_size = 15;
font = wezterm.font("FiraCode Nerd Font");
window_padding = {
-- This will become the scrollbar width if you have enabled the scrollbar!
top = 1,
},
hide_tab_bar_if_only_one_tab = true,
... |
local M = {}
local compe_config = {}
M.config = function()
compe_config = {
active = true,
autocomplete = true,
debug = false,
min_length = 1,
preselect = "enable",
throttle_time = 80,
source_timeout = 200,
incomplete_delay = 400,
max_abbr_width = 100,
max_kind_width = 100,
... |
local have_ml,ml = pcall(require, 'ml')
local posix = require 'posix'
local linenoise = require 'linenoise'
local lsh = { tostring = tostring }
local append = table.insert
io.write "luaish (c) Steve Donovan 2012\n"
local our_completions, our_history = {}
local our_line_handlers, our_shortcuts = {} ,{}
local functio... |
local char_to_hex = function(c)
return string.format("%%%02X", string.byte(c))
end
function urlencode(r)
local url = r:url()
path, query = url:match("([^,]+)?([^,]+)")
url = url:gsub(";", char_to_hex)
return url
end |
local my_entity_name = "big-worm-turret"
for prot_type_name, prot_type in pairs (data.raw) do
for prot_name, prot in pairs (prot_type) do
--if prot_name == my_entity_name then
log ('data.raw["'.. prot_type_name .. '"]["' .. prot_name .. '"] = ' .. serpent.block(prot, {comment = false}))
--end
end
end
5.7... |
spectator = {}
spectator.spectators = {}
local spectators = spectator.spectators
minetest.register_privilege("spectator", {
description = "Allows player to use spectator mode."
})
function spectator.is_spectator(name)
return spectators[name] ~= nil
end
function spectator.send(name, msg)
minetest.chat_send_pla... |
local platebackTexture = dxCreateTexture("files/plateback.png", "dxt3")
local texturesTable = {
bloodpool_64 = dxCreateTexture("files/bloodpool_64.png", "dxt3"),
bubbles = dxCreateTexture("files/bubbles.png", "dxt3"),
--coronastar = dxCreateTexture("files/coronastar.png", "dxt3"),
fireball6 = dxCreateTexture("file... |
-- Author: Davis Zeng <daviszeng@outlook.com>
local tool = {}
function tool:required_check(data, need)
if type(data) ~= "table" or type(need) ~= "table" then
return false
end
for key, value in pairs(need) do
if data[value] == nil then
return false
end
end
return true
end
return tool
|
local M = {}
M.FEED_TABLE = "feeds"
M.ENTRY_TABLE = "entries"
M.FEED_SCHEMA = {
link = { -- feed url, also id in atom
"text",
primary = true,
unique = true,
},
title = {
"text",
required = true,
},
format = { -- is "atom" or "rss"
"text",
required = true,
},
subtitle = "text... |
local META = FindMetaTable("CLuaEmitter")
if not META then return end
function META:DrawAt(pos, ang, fov)
local pos, ang = WorldToLocal(EyePos(), EyeAngles(), pos, ang)
cam.Start3D(pos, ang, fov)
self:Draw()
cam.End3D()
end
WORLDEMITTER = WORLDEMITTER or ParticleEmitter(Vector(0, 0, 0))
local EFFECT = {}
loca... |
PlayerFoV = {}
function CreateNewPlayerFoV( player )
local fov = MeshTriangle( player:GetPosition(), 20 )
fov.width_multi = 3
PlayerFoV[player:GetId()] = fov
end
Events:Subscribe( 'ModuleLoad', function()
for p in Server:GetPlayers() do
CreateNewPlayerFoV( p )
end
end )
Events:Subscribe( 'PlayerJoin', functi... |
local ffi = require "ffi"
local httpmsg = require("HttpMessage")
local HttpMessage = httpmsg.HttpMessage;
local HttpMessage_t = httpmsg.HttpMessage_t;
local HttpChunkIterator = require("HttpChunkIterator")
local HttpStatus = require ("httpstatus");
-- parse first line
-- parse lines until blank lines
local WebRespo... |
local _, p1xelUI = ...
local m = p1xelUI:CreateModule("SharedMedia")
local eventHandler = CreateFrame("Frame", nil, UIParent)
eventHandler:SetScript("OnEvent", function(self, event, ...)
return self[event](self, ...)
end)
function m:OnLoad()
self:SetupMedia()
end
function m:SetupMedia()
local LSM = LibSt... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
local Enum = require("api.Enum")
local Rand = require("api.Rand")
local Filters = require("mod.elona.api.Filters")
local Gui = require("api.Gui")
local DeferredEvent = require("mod.elona_sys.api.DeferredEvent")
local Dialog = require("mod.elona_sys.dialog.api.Dialog")
local Chara = require("api.Chara")
local Item = req... |
--------------------------------------------------------------------------
-- Discrete3Params --
--------------------------------------------------------------------------
require("std/utils")
require("ui/widgets/widgets")
require("ui/widgets/sinputwidget")
requ... |
-- HEAD --
lisense = 'same as nmap see: https://nmap.org/book/man-legal.html'
-- mask nmap User-Agent for stealth
local shortport = require "shortport"
local http = require "http"
local stdnse = require "stdnse"
local string = require "string"
-- The Rule Section --
portrule = shortport.http
-- The Action Section ... |
--[[----------------------------------------------------------------------------
Application Name:
ProfileControl
Summary:
Finding min and max point in heightmap and calculating angle using Profile API
Description:
This Sample shows how to extract points from a heightmap transform information
to a prof... |
local Node = require "espalier/node"
local Grammar = require "espalier/grammar"
local L = require "espalier/elpatt"
local P, R, E, V, S = L.P, L.R, L.E, L.V, L.S
local _ = (P" " + P"\n" + P"\t" + P"\r")^0
local IDstart = R("az", "AZ") + "_" -- dot is actually latin-1 but
local IDrest = IDst... |
--[[----------------------------------------------------------------------------
Application Name:
SurfaceFitter3D
Summary:
Fitting planes and rectangles to surfaces in heightmaps
Description:
This Sample shows how to use PixelRegions and 3D shapes to select points for fitting.
Rectangles are fitted to... |
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