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object_tangible_deed_vehicle_deed_hoverlifter_speeder_crafted = object_tangible_deed_vehicle_deed_shared_hoverlifter_speeder_crafted:new { } ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_hoverlifter_speeder_crafted, "object/tangible/deed/vehicle_deed/hoverlifter_speeder_crafted.iff")
local device = require("device") -- enable discovery if require("settings").discovery ~= false then print("Heap: ", node.heap(), 'UPnP:', 'Listening for UPnP discovery') net.multicastJoin(wifi.sta.getip(), '239.255.255.250') local upnp = net.createUDPSocket() upnp:listen(1900, '0.0.0.0') upnp:on('receive', f...
return LoadFont("Common Normal") .. { InitCommand=function(self) self:xy(0,10):halign(0):zoom(0.4) end; BeginCommand=function(self) self:settext("AG") end; };
-- local utf8 = require("utf8") CheckBox = {} CheckBox._index = CheckBox function CheckBox:Create(posX, posY, widthP, heightP, backColor, xColor, foreColor, value) local this = { x = posX, y = posY, width = widthP, height = heightP, active = value, colo...
local count = redis.call('ZADD', KEYS[1], ARGV[2], ARGV[1]) --if elements with lower priority are on head local v = redis.call('ZRANGE', KEYS[1], 0, 0, 'WITHSCORES') if v[1] ~= nil and tonumber(v[2]) < tonumber(ARGV[3]) then redis.call('PUBLISH', KEYS[2], v[2]) end return count;
SDA_PIN = 6 -- sda pin, GPIO12 SCL_PIN = 5 -- scl pin, GPIO14 bh1750 = require("bh1750") bh1750.init(SDA_PIN, SCL_PIN) ws2812.init() dht=require("dht") status,temp,humi,temp_decimial,humi_decimial = dht.read(2) print(temp) print(humi) lux = bh1750.read_lux() print("lux: " .. lux) m = mqtt.Client("esp4", 120) m:on("c...
function new_utils() local scale={x=1,y=1} local ret={} function ret.set_timer(f,t) local timer=0 return function(...) if timer < love.timer.getTime() then f(...) timer=love.timer.getTime()+t end end end function ret.update_draw(f) functi...
local bollo = LibStub("AceAddon-3.0"):GetAddon("Bollo") local Sort = bollo:NewModule("Sort") local table_sort = table.sort local RegisteredIcons = {} function Sort:AddOptions(name, module) if type(name) ~= "string" then error("Wrong argument to #1 :AddOptions, expected string") end if self.options.args[name] t...
-- -- -- ---------------------------------------------------------- -- Mosaic | OF Visual Patching Developer Platform -- -- Copyright (c) 2019 Emanuele Mazza aka n3m3da -- -- Mosaic is distributed under the MIT License. This gives everyone the -- freedoms to use Mosaic in any context: commercial or non-commercial, -- ...
local nmap = require "nmap" local shortport = require "shortport" local stdnse = require "stdnse" local string = require "string" local ipOps = require "ipOps" local tableaux = require "tableaux" description = [[ Extracts information from Ubiquiti networking devices. This script leverages Ubiquiti's Discovery Service...
att.PrintName = "BR55-R38 Hailstorm" att.Icon = Material("snowysnowtime/2k/ico/h3/smg_sil.png") att.Description = "Converts the Battle Rifle to a slow-fire, high impact automatic weapon." att.Desc_Pros = { " Fully Automatic", "+ Increased Damage (70%)", "+ Increased Ranged Damage (60%)" } att.Desc_Cons = { "- Decr...
local user_agent = require 'user_agent' local ffi = require("ffi") local env = require 'resty.env' describe('User Agent', function() before_each(function() user_agent.reset() end) describe('.deployment', function() it('reads from environment', function() env.set('THREESCALE_DEPLOYMENT_ENV', 'foobar') ...
----------------------------------- -- Area: Metalworks -- NPC: Ghemp -- Type: Smithing Guild Master -- !pos -109 2 27 237 ----------------------------------- local ID = require("scripts/zones/Metalworks/IDs"); require("scripts/globals/crafting"); require("scripts/globals/status"); ----------------------------------- ...
-- Author: Yugen -- -- Shadowlands + Burning Crusade Classic + Classic -- -- Dark Minimalist UI for World of Warcraft -------------------------------------------------------------- -- DarkerUI Core-- -------------------------------------------------------------- local addonName, addonTable = ... local GetWoWVersion = (...
local t = LoadActor("UpRightFoot tap Note") .. { InitCommand = function(self) self:basezoomx(-1) end } return t
function toggleGodMode(thePlayer) local account = getPlayerAccount(thePlayer) if (not account or isGuestAccount(account)) then return end local accountName = getAccountName(account) if (isObjectInACLGroup("user."..accountName, aclGetGroup("Admin"))) then if getElementData(thePlayer, "invincible...
require "scripts.core.item" require "gamemode.Spark.modifiers.modifier_damage"; Gladius = class(Item) function Gladius:OnCreated () self:SetCastingBehavior(CastingBehavior(CastingBehavior.PASSIVE)); end function Gladius:GetModifiers () return { "modifier_damage" } end return Gladius
local playsession = { {"Dammpi", {395943}}, {"iReed", {395497}}, {"toddrofls", {389258}}, {"HYPPS", {351352}}, {"fkeentm", {60502}}, {"tykak", {185611}}, {"Salmonei", {5722}}, {"sharpshot2566", {3306}} } return playsession
local PANEL = {} AccessorFunc( PANEL, "hovered_color", "HoveredColor" ) AccessorFunc( PANEL, "clicked_color", "ClickedColor" ) AccessorFunc( PANEL, "default_circle_color", "DefaultCircleColor" ) AccessorFunc( PANEL, "circle_color", "CircleColor" ) function PANEL:Init() self:SetBarTall( 7 ) self:SetCursor( "si...
-- populated on tool loading local tools_conf = { }; local function run_group(group, ch, wnd) local ad = active_display(); local as = ad.selected; -- hack around the problem with many menu paths written using the dumb -- active_display().selected if (wnd) then ad.selected = wnd; end -- this doesn't check / acc...
-- http://stackoverflow.com/questions/17987618/how-to-add-a-sleep-or-wait-to-my-lua-script local ffi = require("ffi") ffi.cdef[[ typedef struct libvlc_instance_t libvlc_instance_t; typedef int64_t libvlc_time_t; libvlc_instance_t * libvlc_new( int argc , const char *const *argv ); void libvlc_release( libvlc_instance_t...
local inspect = require("inspect") local commands = require("commands") local functional = require("util.functional") local message = require("message") local shortcuts = {} shortcuts.map = {} shortcuts.messages = false function down(...) return love.keyboard.isDown(...) end function splitShortcut(str) lo...
-- test_enumbattery.lua local ffi = require("ffi") local bit = require("bit") local bor = bit.bor; local band = bit.band; local bnot = bit.bnot; local devguid = require("devguid") local WinBase = require("WinBase") local errorhandling = require("core_errorhandling_l1_1_1"); local SetupApi = require("SetupApi") local W...
-- Adjusts properties of caravans --[====[ caravan ======= Adjusts properties of caravans on the map. See also `force` to create caravans. This script has multiple subcommands. Commands listed with the argument ``[IDS]`` can take multiple caravan IDs (see ``caravan list``). If no IDs are specified, then the commands...
local skynet = require "skynet" local protobuf = require "protobuf" local pb local pb_files = { "./proto/cmd.pb", "./proto/account.pb", } local cmd = {} function cmd.init() for _,v in ipairs(pb_files) do protobuf.register_file(v) end end function cmd.encode(msg_name, msg) skynet.error("encode ".. msg_name) ...
require "Scripts/Materials/IMaterial" require "Scripts/Enemies/IEnemy" Sticky = { _name = "Sticky" } function Sticky:Create() local b = {} setmetatable(b, Sticky) setmetatable(Sticky, { __index = IMaterial}) return b end Sticky.__index = Sticky; function Fire:OnContact(otherBody) otherBody:...
------------------------- -- Traditional Chinese Localization String resources -- Huami Co, ltd. (2014) -- Herbert dai -- 20140815 ------------------------- localization_zh_rTW_table = { calories_table={ {str="≈1個茶葉蛋", calories=96}, {str="≈1片麵包", calories=100}, {str="≈1瓶冰紅茶", calories=112}, ...
-- CrowdNavigation example. -- This sample demonstrates: -- - Generating a dynamic navigation mesh into the scene -- - Performing path queries to the navigation mesh -- - Adding and removing obstacles/agents at runtime -- - Raycasting drawable components -- - Crowd movement management -- - Acces...
local PLUGIN = PLUGIN function PLUGIN:ShouldDrawEntityInfo(entity) if (entity.isDoor(entity)) then return true end; end; local toScreen = FindMetaTable("Vector").ToScreen function PLUGIN:DrawEntityInfo(entity, alpha) if (entity.isDoor(entity)) then local data = entity:getNetVar("doorData") or {} if (!dat...
-- tolua: variable class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id: $ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligation to provide maintenance, support, updates, -- enhancement...
local MP = minetest.get_modpath("eco_mapgen") eco_mapgen.register_biome({ name = "grass", match = { temperature = 50, humidity = 50 }, flat = MP .. "/schematics/base/grass_flat", slope_upper = MP .. "/schematics/base/grass_slope_upper", slope_lower = MP .. "/schematics/base/grass_slope_lower", slope_inne...
local skynet = require "skynet" local socket = require "socket" local config = require "config" local redis_conf = skynet.getenv "redis" local name = config (redis_conf) local readline = socket.readline local readbytes = socket.read local table = table local string = string local redis = {} local command = {} local m...
local a=js.global;local b=a.document;local c=function(d)return b:querySelector(d)end;local e=function(d)local f=b:querySelectorAll(d)local g={}for h in js.of(f)do table.insert(g,h)end;return g end;local i=function(...)local j=coroutine.running()assert(j,"fetch must be called inside a running coroutine")local k={...}for...
include('shared.lua') function ENT:Initialize() self.Light = Material( "sprites/light_glow02_add" ) self.Beep = CurTime() + 1 end function ENT:OnRemove() end function ENT:Think() if self.Beep < CurTime() then self.Beep = CurTime() + 1 end end function ENT:Draw() self.Entity:DrawModel() if self...
module 'mock' -------------------------------------------------------------------- CLASS: AnimatorEventTrack ( AnimatorTrack ) :MODEL{} function AnimatorEventTrack:isPlayable() return true end function AnimatorEventTrack:toString() return '' end -------------------------------------------------------------------...
if (SERVER) then MsgC(Color(255, 0, 0), "Laundry system by Dborasik loading, thanks for using! \n"); end;
-- add modes: debug and release add_rules("mode.debug", "mode.release") -- enable unicode add_defines("_UNICODE", "UNICODE") -- add target target("echo") -- add rules add_rules("wdk.env.umdf", "wdk.driver") -- set test sign -- set_values("wdk.sign.mode", "test") -- set release sign -- set_va...
ITEM.name = "Digger Helmet" ITEM.model = "models/maver1k_xvii/metro_digger_helmet.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.price = 250 ITEM.pacData = { [1] = { ["children"] = { [1] = { ["children"] = { }, ["self"] = { ["Angles"] = Angle(0.000, -90.000, -90.000), ["UniqueID"] = "2827706147...
local Class = require("trip.Class") local cos = math.cos local insert = table.insert local pi = math.pi local sin = math.sin local M = Class.new() function M:init(limb, targetFixture, config) self.limb = assert(limb) self.targetFixture = assert(targetFixture) self.creature = assert(self.limb.creature) self.e...
local YK = require("Core.YK") local fgui = require("FGUI.FairyGUI") local basewind = require("Core.WindowBase") ---@class ThreeEliminateWindObj ---@field n2 test ---@field BtnEntranceEditor FairyGUI.GButton ---@class ThreeEliminateWind : WindowBase ---@field Objs ThreeEliminateWindObj local this = YK.wind_class(basew...
--------------------------------------------------------------------- -- Make addon available to other addons --------------------------------------------------------------------- local _, ns = ... kln = ns ns.lib = {} ns.prefix = "|cFF7F2A90kln|r"
-- OperatingSystem -- provides some utility functions from the operating -- system e.g. checking for files or directories, -- returning a temporary path etc. -- -- author: Dr. Thomas Tensi, 2019-08 -- ==================== -- IMPORTS -- ==================== require("io") requi...
---------------------------------------------------------------------------------------------------- -- Script: cpu_rand.lua -- Description: CPU test. Random tests. ---------------------------------------------------------------------------------------------------- dofile("../scripts/inc/nesdbg.lua") local numSu...
local coroutine,yield = coroutine,coroutine.yield local sub,gsub,find = string.sub,string.gsub,string.find local tonumber = tonumber local function parse_template(template) local position, reset local matches, matchstart, matchend local function collectmatches(mstart, mend, ...) if not mstart then...
-- -- client_name.lua -- focused client name component -- local wibox = require("wibox") -- update currently focused client name local update_widget = function (widget) local c = client.focus if c ~= nil then widget.text = c.name or c.class or "" else widget.text = "" end end -- create client_name wi...
--- === cp.test === --- --- CommandPost Test Scripts. local require = require local inspect = require("hs.inspect") local suites = {} local format = string.format local insert, remove = table.insert, table.remove local unpack = _G.unpack or table.unpack local function topSuite() return #suites > 0 and suite...
local imbuement = Action() function imbuement.onUse(player, item, fromPosition, target, toPosition, isHotkey) if configManager.getBoolean(configKeys.TOGLE_IMBUEMENT_SHRINE_STORAGE) and player:getStorageValue(Storage.Imbuement) ~= 1 then return player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You did not collect enoug...
require('colorizer').setup({ 'css', 'javascript', 'typescript', 'vue', css = { rgb_fn = true }, javascript = { css = true }, typescript = { css = true }, vue = { css = true }, })
local LocalizationService = game:GetService("LocalizationService"); local lang; local module = {}; setmetatable(module,{ __call = function(self,key,format) local item = lang[key]; if format then for i,v in pairs(format) do item = string.gsub(item,(":{{%s}}:"):format(i),...
local ui, uiu, uie = require("ui").quick() local moonshine = require("moonshine") local config = require("config") local blurrer = {} function blurrer.drawBlurredCanvasContent(canvas, x, y, paddingL, paddingT, blurFade) love.graphics.clear(0, 0, 0, 0) love.graphics.setColor(blurFade, blurFade, blurFade, blur...
-- FOR TEST FLIB.GUI -- 暂时封存 local Event = require('klib/klib').Event local Gui = require('__flib__.gui') Gui.add_templates { mouse_filter = { type = "button", mouse_button_filter = { "left" } }, drag_handle = { type = "empty-widget", style = "draggable_space_header", s...
local run = function() local Opco = "local A = Inst[1];\nlocal Cls = {};\nfor Idx = 1, #Lupvals do\nlocal List = Lupvals[Idx];\nfor Idz = 0, #List do\nlocal Upv = List[Idz];\nlocal Stk = Upv[1];\nlocal Pos = Upv[2];\nif (Stk == Stack) and (Pos >= A) then\nCls[Pos] = Stk[Pos];\nUpv[1] = Cls;\nend;\nend;\nend;" ...
local Slot = require("motras_slot") local UnderpassUtils = require("motras_underpassutils") local t = require("motras_types") local c = require("motras_constants") local Station = require("motras_station") describe("Station", function () describe('new', function () it('creates station with defaul...
------------------------------------------------- -- -- MODEL & CRITERION -- ------------------------------------------------- Seq = nn.Sequential ReLU = cudnn.ReLU function SpatBatchNorm(n_outputs) return nn.SpatialBatchNormalization(n_outputs, 1e-5, 0.1) :init('weight', nninit.normal, 1.0, 0.02) ...
--[[ MIT License Copyright (c) 2019-2020 Mitchell Davis <coding.jackalope@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights ...
function create() entity = getNewEntity("baseLuaEntity") sizeMultiplier = getGlobalValue("sizeMultiplier") setEntityLabel(entity, "cloud") setEntityX(entity, -300 * sizeMultiplier) setEntityY(entity, (rand() % 200) * sizeMultiplier ) setEntityDeltaX(entity, (rand() % 140) + 10) setEntityRend...
for index, lab in pairs(data.raw["lab"]) do if lab.energy_source.type == "electric" then lab.energy_usage = ((settings.startup["Energy_consumption_m"].value * string.sub(lab.energy_usage,0, string.len(lab.energy_usage)-2)) .. "kW") else if lab.energy_source.type == "burner" or lab.energy_source.type == "fluid" then --...
local _, NeP = ... local _G = _G -- USAGE: UNIT.area(DISTANCE).enemies >= # NeP.DSL:Register("area.enemies", function(unit, distance) if not _G.UnitExists(unit) then return 0 end local total = 0 for _, Obj in pairs(NeP.OM:Get('Enemy', true)) do if _G.UnitCanAttack(Obj.key, "player") and (NeP.DSL:Get('combat...
local left, right = 0, 1 local top, mid = 0, 1 local half_width, full_width = 2, 1 local half_height, full_height = 2, 1 local function move_win(xx, yy, ww, hh) return function() local win = hs.window.focusedWindow() local f = win:frame() local max = win:screen():frame() f.x = max...
local openssl = require("openssl") local ca = require("utils.ca") local M = {} M.luaopensslv, M.luav, M.opensslv = openssl.version() M.libressl = M.opensslv:find("^LibreSSL") M.openssl3 = M.opensslv:find("^OpenSSL 3") function M.sslProtocol(srv, protocol) protocol = protocol or openssl.ssl.default if M.opensslv:...
local Class = require 'lib.hump.class' -- MapType -- represents a type and variant of a map node local MapType = Class{name='MapType', function(self, variant, style) self._variants = self._variants or { default = 'empty', empty = 'empty', } self._defaultTransparent = false self._defaultAccessible = fals...
AuctionatorConfigTooltipsFrameMixin = CreateFromMixins(AuctionatorPanelConfigMixin) function AuctionatorConfigTooltipsFrameMixin:OnLoad() Auctionator.Debug.Message("AuctionatorConfigTooltipsFrameMixin:OnLoad()") self.name = AUCTIONATOR_L_CONFIG_TOOLTIPS_CATEGORY self.parent = "Auctionator" self:SetupPanel() ...
local function JailPos(ply) -- Admin or Chief can set the Jail Position if (RPExtraTeams[ply:Team()] and RPExtraTeams[ply:Team()].chief and GAMEMODE.Config.chiefjailpos) or ply:hasDarkRPPrivilege("rp_commands") then DarkRP.storeJailPos(ply) else local str = DarkRP.getPhrase("admin_only") if GAMEMODE.Config.chi...
--[[-------------------------------------------------------------------- luahidapi test program 2 tests custom USB HID IN and OUT Kein-Hong Man <keinhong@gmail.com> 2012-05-18 The author hereby places this code into PUBLIC DOMAIN NOTE - Connection to the custom HID device needs a USB-capable MCU pr...
client_script { "@vrp/lib/utils.lua", "init.lua" } server_script { "@vrp/lib/utils.lua", "server.lua" } files { "c-cardoors.lua", "client.lua" }
<<<<<<< HEAD local Mouse = require("zUI/Mouse") local Vec2 = require("zUI/Vec2") local Vec3 = require("zUI/Vec3") local BaseUI = {} BaseUI.__index = BaseUI setmetatable(BaseUI, { __call = function(_, ...) return BaseUI.new(...) end }) BaseUI.display_events = {} BaseUI.shadow_shader = love.graphics.newShader([[ e...
object_ship_tiebomber_tier10 = object_ship_shared_tiebomber_tier10:new { } ObjectTemplates:addTemplate(object_ship_tiebomber_tier10, "object/ship/tiebomber_tier10.iff")
local utils = {} local function calcQuads(image, count) -- calc sub images in a texture, assuming there is only one row local quads = {} local sw, sh = image:getDimensions() local w = sw / count for x = 1,count do quads[x] = love.graphics.newQuad((x -1) * w, 0, w, sh, sw, sh) end return qu...
local type_order = {["function"] = 5, boolean = 2, number = 1, string = 3, table = 4, thread = 7, userdata = 6} local function sort_keys(_0_0, _1_0) local _1_ = _0_0 local a = _1_[1] local _2_ = _1_0 local b = _2_[1] local ta = type(a) local tb = type(b) if ((ta == tb) and ((ta == "string") or (ta == "num...
mtbench.register("check_player_privs", function(executeCondition) local count = 0 while executeCondition() do local playername = "name_" .. math.random(10000) local priv = "priv_" .. math.random(10000) minetest.check_player_privs(playername, priv) count = count + 1 end return count end)
---@class FMulticastSparseDelegate local FMulticastSparseDelegate = {} return FMulticastSparseDelegate
local api = vim.api local config = require("lvim-focus.config") local utils = require("lvim-focus.utils") local M = {} local GOLDEN_RATIO = 1.7 M.ignore_by_ft = function(ft) for _, type in pairs(config.blacklist_ft) do if type == ft then return 1 end end end M.ignore_by_bt = func...
test_run = require('test_run').new() engine = test_run:get_cfg('engine') box.sql.execute('pragma sql_default_engine=\''..engine..'\'') -- Create space box.sql.execute("CREATE TABLE t (id INTEGER PRIMARY KEY, v INTEGER UNIQUE ON CONFLICT ABORT)") box.sql.execute("CREATE TABLE q (id INTEGER PRIMARY KEY, v INTEGER UNIQUE...
-- Battery baticon = _Awesome.wibox.widget.imagebox(_Awesome.beautiful.widget_batt) bat_widget = _Awesome.lain.widgets.bat({ battery="BAT1", settings = function() if bat_now.perc ~= "N/A" then bat_now.perc = bat_now.perc .. "% " widget:set_text(bat_now.perc) else widget:...
function gadget:GetInfo() return { name = "mo_noowner", desc = "Noowner code for FFA games. Removes abandoned teams", author = "TheFatController", date = "19 Jan 2008", license = "GNU GPL, v2 or later", layer = 0, enabled = true -- loaded by default? } end -----------------------------------...
return core.ComponentConstructor("PositionComponent",{ make = function(entity,x,y) entity.x = x or 0 entity.y = y or 0 end, remove = function(entity) entity.x = nil entity.y = nil end })
PLUGIN.gunData.ma85_wf_smg25 = { holster = { bone = "ValveBiped.Bip01_Spine2", ang = Angle(180, 90,0), pos = Vector(4, -15, -3), }, slot = 2, width = 3, height = 2, price = 2000, } PLUGIN.gunData.ma85_wf_smg26 = { holster = { bone = "ValveBiped.Bip01_Spine2", ang = Angle(180, 90,0), pos = Vector(4, ...
_G.My = _G.My or {} My.EventHandler = EventHandler:new({allowedEvents = { "onWorldCreation", "onStationSpawn", "onPlayerSpawn", "onPlayerTemplateSet", "onPlayerDestruction", "onEnemySpawn", "onEnemyDestruction", "onStageStart", "onStageFinished", "onWaveStart", }, unique = false...
--[[ Provides translations for game configuration @class GameConfigTranslator ]] local require = require(script.Parent.loader).load(script) return require("JSONTranslator").new("en", {})
local PANEL = {} local adminicon = Material("icon16/shield.png") local equippedicon = Material("icon16/eye.png") local groupicon = Material("icon16/group.png") local canbuycolor = Color(0, 100, 0, 125) local cantbuycolor = Color(100, 0, 0, 125) local ownedcolor = Color(0, 0, 200, 125) function PANEL:Init() self.Inf...
/*--------------------------------------------------------------------------- Vector3 class Author: Oskar ---------------------------------------------------------------------------*/ do local meta = {} meta.__index = meta function meta:__add( other ) return Vector3( self.x + other.x, self.y + other.y, self...
print "Loading qolor.lua"
-- ANSI colour names local colours = {"red","green","yellow","blue","magenta","cyan"} return { login1 = { f = function(client, data) print((client.sock:getpeername() or "nil")..": Initial text: "..(data or "nil")) -- Can't set client's name to a 0-length string if #data == 0 then return...
------------------------------ -- functions ------------------------------ function setdiff(a_list, b_list) local match_list = {} for _, train in ipairs(a_list) do local is_mismatch = false for _, mismatch in ipairs(b_list) do if train == mismatch then is_mismatch = true break end end if not...
local Config = require "sub.config" local TAG = "Animation Script" local Animation = { enter_animation = nil, enter_duration = 1, exit_animation = nil, exit_duration = 1, loop_animation = nil, loop_duration = 1, params = { alpha = 1.0, position = { 0, 0, 0 }, scale = { 1.0, 1.0, ...
#!/usr/bin/env cgilua.cgi local function getfield (t, f) for w in string.gfind(f, "[%w_]+") do if not t then return nil end t = t[w] end return t end function test_lib (libname) local ok, err = pcall (require, libname) if not ok then cgilua.put ("Library <tt><b>"..libname.."</b></tt> not found<br>\n"...
BaseNpc_SetSkillValue(playerNpc, "{{ action.value_object.fields.ScriptName.value }}", "{{ action.target_field.name }}", {{ if action.original_operator != "=" }}BaseNpc_GetSkillValue(playerNpc, "{{ action.value_object.fields.ScriptName.value }}", "{{ action.target_field.name }}") {{ action.operator }}{{ end }} {{ if act...
local allowCountdown = false function onEndSong() if not allowCountdown then runTimer('endText', 0.1); allowCountdown = true; startCountdown() return Function_Stop; end return Function_Continue; end function onTimerCompleted(tag, loops, loopsLeft) if tag == 'endText' then...
local mod = get_mod("NeuterUltEffects") local other_overcharge_hud_sounds = { ["staff_overcharge_warning_low"] = true, ["staff_overcharge_warning_med"] = true, ["staff_overcharge_warning_high"] = true, ["staff_overcharge_warning_critical"] = true, ["drakegun_overcharge_warning_low"] = true, ["drakegun_overcharge...
function lovr.conf(t) -- Pass --desktop at startup (after asset path) to force desktop/fake driver if arg[1] == "--desktop" then t.headset.drivers = {"desktop"} local argn = #arg -- Move other args over to replace missing one for i=1,argn do arg[i] = arg[i+1] end end end
workspace "Neato" architecture "x64" startproject "Sandbox" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" IncludeDir = {} IncludeDir["GLFW"] = "Neato/vendor/GLFW/include" IncludeDir["Glad"] = "Neato/vendor/Glad/include" IncludeDir["ImGui"] = "N...
-- =========================================================================== -- HUD's Launch Bar -- Copyright (c) 2017-2018 Firaxis Games -- -- Controls raising full-screen and "choosers" found in upper-left of HUD. -- =========================================================================== include( "GameCapabilit...
return Def.ActorFrame{ Def.Quad{ Name="Horizontal", InitCommand = function(self) self:x(-4):zoomto(504,44):halign(0) self:diffuseramp() self:effectperiod(1) self:effectcolor1(color("#FFFFFF00")) self:effectcolor2(Alpha(COLOR.MainHighlight,0.2)) end, } }
local AddonName, AddonTable = ... AddonTable.skinning = { -- Leather 172093, 172089, 172096, -- Hides 172094, 172095, 172097, -- Misc 178061, 172092, 177279, }
local g_WndData = {} local g_WndCount = 0 local GaUpdate local GaOnElementDestroy local function GaRemoveWnd(wnd) if(not g_WndData[wnd]) then return end g_WndData[wnd] = nil removeEventHandler('onClientElementDestroy', wnd, GaOnElementDestroy) g_WndCount = g_WndCount - 1 if (g_WndCount <= 0) the...
local _; VUHDO_HOT_MODELS = { }; VUHDO_HOT_BAR_MODELS = { }; -- local tSortTable = { }; function VUHDO_initHotComboModels() table.wipe(VUHDO_HOT_MODELS); VUHDO_HOT_MODELS[1] = { "", "-- " .. VUHDO_I18N_EMPTY_HOTS .. " --" }; VUHDO_HOT_MODELS[2] = { "OTHER", "|cff0000ff[s]|r " .. VUHDO_I18N_OTHER_HOTS}; VUHDO_HOT_...
impulse.hudEnabled = impulse.hudEnabled or true local hidden = {} hidden["CHudHealth"] = true hidden["CHudBattery"] = true hidden["CHudAmmo"] = true hidden["CHudSecondaryAmmo"] = true hidden["CHudCrosshair"] = true hidden["CHudHistoryResource"] = true hidden["CHudDeathNotice"] = true hidden["CHudDamageIndicator"] = tr...
debug = true playerImg = nil player = {x = 0, y = 0, speed = 150, img = nil} canShoot = true canShootTimerMax = 0.2 canShootTimer = canShootTimerMax bulletImg = nil bullets = {} createEnemyTimerMax = 0.4 createEnemyTimer = createEnemyTimerMax enemyImg = nil enemies = {} isAlive = true score = 0 function CheckCol...
require('constants') require('tower_student_common') tower_student_common.chat(MAGICI_SHARD_ID, 3, "ether_potion", "ENCHANTMENTS_STUDENT_TRADE_SID", "TOWER_STUDENT_ACCEPT_SID", "TOWER_STUDENT_SHRUG_SID", "TOWER_STUDENT_DEFAULT_SID")
local strgsub = string.gsub local tbinsert = table.insert local tointeger = math.tointeger local strfmt = string.format local strrep = string.rep local tsort = table.sort local tbconcat = table.concat local args = {...} local console = require("console") local excel = require("excel") local fs = require("fs") lo...