content stringlengths 5 1.05M |
|---|
local skynet = require "skynet"
local netpack = require "skynet.netpack"
local socketdriver = require "skynet.socketdriver"
local syslog = require "syslog"
local gateserver = {}
local socket
local queue
local maxclient
local nclient = 0
local CMD = setmetatable ({}, { __gc = function () netpack.clear (queue) end })
... |
return {
---New a ``Name`` characteristic.
---@param iid integer Instance ID.
---@param name string Service name.
---@return HAPCharacteristic characteristic
new = function (iid, name)
local hap = require("hap")
return {
format = "String",
iid = iid,
... |
GUIEditor = {
tab = {},
staticimage = {},
edit = {},
window = {},
label = {},
tabpanel = {},
checkbox = {},
button = {},
scrollpane = {},
scrollbar = {},
combobox = {}
}
addEventHandler("onClientResourceStart", resourceRoot,
function()
local screenW, screenH = guiGetScree... |
local ga = gajosframework
ga.MapPointView = classExtends(View, function(user)
self.user = user
self.see = false
function self:update(img, x, y, rotate)
local playerX, playerY = user.x, user.y
local dist = misc.point_distance(playerX, playerY, x, y)
local angle = misc.point_directio... |
--------------------------------------------------------------------------------
local bind2key
do
local key_names = {}
for i = KEY_FIRST, KEY_LAST do key_names[input.GetKeyName(i) or "none"] = i end
local bind_cache = {}
function bind2key( binding, ignore_cache )
if bind_cache[binding] a... |
a = 0;
b = 0;
function f(...)
orig = {...}
-- f uses defer, boilerplate:
local __defers={}
-- __recoverVal will be nil if no panic,
-- or if panic happened and
-- then was recovered.
local __recoverVal
local recover = function()
local cp = __re... |
scriptPath = debug.getinfo(1, "S").short_src:match("(.*/)");
dofile(scriptPath.."core/config.lua");
dofile(scriptPath.."core/Player.lua");
dofile(scriptPath.."core/functions.lua");
dofile(scriptPath.."core/core.lua"); |
--
-- Copyright (C) 2013 GREE, Inc.
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including comme... |
Locales['en'] = {
['used_beer'] = 'Du brugte 1x ~y~øl~s~',
} |
-- This module writes no global values, not even the module table
declare {sheetData = false}
sheetData = {}
sheetData.frames = {
{
x = 2,
y = 155,
width = 219,
height = 155,
sourceX = 0,
sourceY = 4,
sourceWidth = 227,
sourceHeight = 161,
},
{
x = 430,
y = 155,
width... |
setDefaultTab("Tools")
local reUseToggle = macro(1000, "Click ReUse", "`", function() end)
local excluded = {268, 237, 238, 23373, 266, 236, 239, 7643, 23375, 7642, 23374, 5908, 5942, storage.shovel, storage.rope, storage.machete}
onUseWith(function(pos, itemId, target, subType)
if reUseToggle.isOn() and not table... |
local ltask = require "ltask"
local exclusive = require "ltask.exclusive"
local MESSAGE_RESPONSE <const> = 2
local function send_blocked_message(blocked)
for i = 1, #blocked, 2 do
local session = blocked[i]
local address = blocked[i+1]
ltask.post_message(address, session, MESSAGE_RESPONSE)
end
end
ltask.fork... |
--コンタクト・ソウル
function c35255457.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c35255457.condition)
e1:SetTarget(c35255457.target)
e1:SetOperation(c35255457.activate)
c:RegisterEff... |
local zcl_clusters = require "st.zigbee.zcl.clusters"
local capabilities = require "st.capabilities"
local device_management = require "st.zigbee.device_management"
local zigbee_utils = require "zigbee_utils"
local WindowCovering = zcl_clusters.WindowCovering
local Groups = zcl_clusters.Groups
local windowShade_defaul... |
function GM:StackerGameStart(player_indices)
hook.Call("StackerUIScreenOpenOrder", self)
PrintTable(player_indices, 1)
end |
return {
init_effect = "",
name = "无敌3秒",
time = 3,
picture = "",
desc = "无敌3秒",
stack = 1,
id = 8506,
icon = 8506,
last_effect = "Shield",
effect_list = {
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
group = 8506,
attr = "isInvincible",
nu... |
function util.initiative_pie(initiative, d, gap)
if not initiative.issue.closed or not initiative.admitted then
return
end
if initiative.issue.voter_count == 0 or initiative.positive_votes == nil or initiative.negative_votes == nil then
return
end
local first_preference_votes = initiative.first_... |
ENT.Base = "base_entity"
ENT.Type = "anim"
ENT.PrintName = "CTFFlag"
ENT.Author = "JRascall"
ENT.Contact = "Via Steam"
ENT.Purpose = "Flag for CTF Gamemode"
ENT.Spawnable = false
ENT.AdminSpawnable = false |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
--@name PNG Library Example 2
--@author Vurv
--@client
--@include pnglib.txt
if player() ~= owner() then return end
local createPNG = require("pnglib.txt")
local function canRun()
return quotaTotalAverage() < quotaMax()*0.4
end
local main_routine = coroutine.create(function()
render.createRenderTarget("rt")... |
local skynet = require "local_skynet"
function get_user_agent( pid )
local iAgentCnt = skynet.getenv("AGENT_CNT")
local n = pid % iAgentCnt
if n == 0 then
n = iAgentCnt
end
n = math.floor(n)
return "AGENT" .. n
end
function init_agent_services()
local iAgentCnt = skynet.getenv("AGENT_CNT")
for i=1,iAgentCnt... |
local httpService = game:GetService("HttpService") -- Requires HTTPService but whatever I'm not coding around it
local studioservice = game:GetService("StudioService")
local compressQuality = 0
local nonpc = {"\0", "\a", "\b", "\t", "\n", "\v", "\f", "\r"}
local basedictcompress = {}
local basedictdecompress = {}
for... |
-- Default keybindings for launching apps in Hyper Mode
--
-- To launch _your_ most commonly-used apps via Hyper Mode, create a copy of
-- this file, save it as `hyper-apps.lua`, and edit the table below to configure
-- your preferred shortcuts.
return {
{ 's', 'Spotify' },
{ 'g', 'Google Chrome' },
{ 'u', 'uChat... |
Integer = {}
Integer.MIN_VALUE = 0x80000000
Integer.MAX_VALUE = 0x7fffffff |
local fluid_fuel_category = {
type = "fuel-category",
name = "Diesel-Locomotive-fluid"
}
data:extend({fluid_fuel_category})
|
--- The "in_setup_phase" argument is a boolean true if we are still
-- setting up the game
local GameContext = require('classes/game_context')
GameContext:add_serialize_hook('in_setup_phase')
GameContext:add_deserialize_hook('in_setup_phase')
|
local mqtt = require("mqtt")
local client = mqtt.client{
id = "flespi-examples-mqtt-client-lua",
uri = "mqtt.flespi.io",
-- see https://flespi.com/kb/tokens-access-keys-to-flespi-platform to read about flespi tokens
username = "FlespiToken "..(os.getenv("FlespiToken") or ""),
clean = true,
secure = true,
versio... |
local original, math = math, {
e = 2.718281828459045,
round = function(n, precision)
precision = 10^(precision or 0)
return math.floor(n * precision + 0.5)/precision
end
}
for k, v in pairs(original) do
math[k] = math[k] or v
end
return math |
--
-- Created by IntelliJ IDEA.
-- User: spacewave
-- Date: 08.03.2021
-- Time: 16:28
-- To change this template use File | Settings | File Templates.
--
LoveSound = {
id = 0,
volume = 0,
isLooping = false
}
function LoveSound:create(o)
o = o or {}
setmetatable(o, self)
self.__index = self
... |
local pdk = require("apioak.pdk")
local role = require("apioak.db.role")
local _M = {}
local table_name = "oak_users"
_M.table_name = table_name
function _M.all(is_enable)
local sql
if is_enable then
sql = pdk.string.format("SELECT id, name, email FROM %s WHERE is_enable = 1", table_name)
else
... |
return {
PlaceObj("ModItemOptionNumber", {
"name", "TextScale",
"DisplayName", table.concat(T(1000145, "Text") .. " " .. T(1000081, "Scale")),
"Help", T(302535920011478, "How big the text size is."),
"DefaultValue", 15,
"MinValue", 1,
"MaxValue", 100,
--~ "StepSize", 100,
}),
}
|
object_mobile_space_comm_rod_protector_03 = object_mobile_shared_space_comm_rod_protector_03:new {
}
ObjectTemplates:addTemplate(object_mobile_space_comm_rod_protector_03, "object/mobile/space_comm_rod_protector_03.iff")
|
local Prop = {}
Prop.Name = "Bazaar Market 5"
Prop.Cat = "Stores"
Prop.Price = 250
Prop.Doors = {
Vector( -11885, -8688.5, 347 ),
Vector( -11827, -8455.5, 347 ),
}
GM.Property:Register( Prop ) |
local M = {}
local util = require "navigator.util"
local nvim_0_6 = util.nvim_0_6()
local gutil = require "guihua.util"
local lsp = require "vim.lsp"
local api = vim.api
local log = require"navigator.util".log
local lerr = require"navigator.util".error
local trace = require"navigator.util".trace
local symbol_kind = r... |
#!/usr/bin/env tarantool
-- https://github.com/tarantool/graphql/issues/237
local fio = require('fio')
-- require in-repo version of graphql/ sources despite current working directory
package.path = fio.abspath(debug.getinfo(1).source:match("@?(.*/)")
:gsub('/./', '/'):gsub('/+$', '')) .. '/../../?.lua' .. ';' .... |
if not modules then modules = { } end modules ['typo-pag'] = {
version = 1.001,
comment = "companion to typo-pag.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
builders ... |
return require('lib.oop.generated.agent')
|
local ffi = require( "ffi" )
local sqrt, random, floor, band, min, max = math.sqrt, math.random, math.floor, bit.band, math.min, math.max
local function v2normself(v)
local oos = 1 / sqrt( v[0]*v[0] + v[1]*v[1] )
v[0], v[1] = v[0]*oos, v[1]*oos
end
local function v3normself(v)
local oos = 1 / sqrt( v[0]*v[0... |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local RANGE = 0.0
local COOLDOWN = 11.0
local ... |
local PLUGIN = PLUGIN
PLUGIN.name = "Crosshair"
PLUGIN.author = "Lechu2375"
PLUGIN.description = "A Crosshair."
if (CLIENT) then
local aimVector, punchAngle, ft, screen, scaleFraction, distance
local filter = {}
local classes = {
["ix_item"] = true,
["func_button"] = true,
["func_door"] = true,
["prop_d... |
local baseimm = 25
Creature {
resref = 'pl_cordruid_001',
effects = {
Concealment(PerPlayer(40, 5)),
DamageResistance(DAMAGE_INDEX_SLASHING, 5),
DamageResistance(DAMAGE_INDEX_BLUDGEONING, 5),
DamageResistance(DAMAGE_INDEX_PIERCING, 5),
DamageImmunity(DAMAGE_INDEX_SLASHING, baseimm),
Dama... |
slot0 = class("ShopSkinCard")
slot1 = pg.ship_data_group
slot2 = pg.shop_template
slot3 = pg.skin_page_template
slot4 = pg.ship_skin_template
slot0.Ctor = function (slot0, slot1, slot2)
slot0.view = slot2
slot0._go = slot1
slot0._tf = tf(slot1)
slot0._content = slot0._tf:Find("ship/content")
slot0._mask = slot0._... |
normalrule {
name = "tokenfile_g",
ins = {
"./make.tokfile",
"./tokenname.c"
},
outleaves = { "tokenfile.g" },
commands = {
"sh %{ins[1]} < %{ins[2]} > %{outs}"
}
}
llgen {
name = "llgen",
srcs = {
-- order here is important
"+tokenfile_g",
"./*.g",
}
}
normalrule {
name = "parameters_h",
ins =... |
return function()
return {
gravity_wells = {
GravityWell:new(-1000, 0, 1000, 10 ^ 17),
Planet:new(2000, 0, 60, 10 ^ 16, {150, 150, 150}),
},
target = Planet:new(400, 0, 30, 10 ^ 14, {255, 100, 100}),
start = {
direction = math.pi / 2,
planet = Planet:new(3000, 0, 60, 10 ^ 14, {... |
local _M = {
_VERSION = "1.0.0.1",
_DESCRIPTION = "serverd for persistent connection ..."
}
local tostring = tostring
local ngx_worker = ngx.worker
local NGX_OK = ngx.OK
local ngx_req = ngx.req
local ngx_ctx = ngx.ctx
-- Localize
local cwd = (...):gsub("%.[^%.]+$", "") .. "."
--
function _M.serve(ssmgr_obj... |
local config = {
[12501] = Position(32336, 31813, 6), -- to the room
[12502] = Position(32337, 31815, 7) -- outside the room
}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local targetPosition = config[item.actionid]
if not targetPosition then
return true
end
player:teleportTo(targ... |
---------------------------------------------------------------------------------------------
-- Requirements summary:
-- [PolicyTableUpdate] "timeout" countdown start
-- [HMI API] SystemRequest request/response
--
-- Description:
--PoliciesManager must start timeout taken from "timeout_after_x_seconds" field of LocalP... |
--[[
File l3build-variables.lua Copyright (C) 2018-2020 The LaTeX Project
It may be distributed and/or modified under the conditions of the
LaTeX Project Public License (LPPL), either version 1.3c of this
license or (at your option) any later version. The latest version
of this license is in the file
http://www.... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISClimbOverFence : ISBaseTimedAction
ISClimbOverFence = ISBaseTimedAction:derive(... |
--[[
Vector math is used in Teardown scripts to represent 3D positions, directions, rotations and transforms.
The base types are vectors, quaternions and transforms.
Vectors and quaternions are indexed tables with three and four components.
Transforms are tables consisting of one vector (pos) and one quaternion (rot)
]... |
object_tangible_quest_rebel_rtp_c3po_contact_list = object_tangible_quest_rebel_shared_rtp_c3po_contact_list:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_rebel_rtp_c3po_contact_list, "object/tangible/quest/rebel/rtp_c3po_contact_list.iff")
|
--
-- Creates new AndroidManifest.xml based on incoming manifest template and build.properties file
--
local json = require "json"
-------------------------------------------------------------------------------
-- Helper functions
-------------------------------------------------------------------------------
func... |
dofile_once("[POLYTOOLS_PATH]disco_util/disco_util.lua")
local base64 = dofile_once("[POLYTOOLS_PATH]base64.lua")
polytools = {}
local function polymorph_fixes(target)
if not target or not target:alive() then
print_error("Attempted to polymorph an entity that doesn't exist")
return false
end
... |
function HandleSpawnCommand(Split, Player)
local Response
local MoveToSpawn = function(OtherPlayer)
local World = OtherPlayer:GetWorld()
local SpawnX = World:GetSpawnX()
local SpawnY = World:GetSpawnY()
local SpawnZ = World:GetSpawnZ()
OtherPlayer:TeleportToCoords(SpawnX, SpawnY, SpawnZ)
if Split[2] th... |
log = require 'log'
fs = require 'bee.filesystem'
local subprocess = require 'bee.subprocess'
sys = {}
local uni = require 'ffi.unicode'
local function ydwePath(support_dev)
local ydwe = fs.dll_path():parent_path():parent_path()
if support_dev then
local ydwedev = ydwe:parent_path():parent... |
fx_version 'cerulean'
games {'gta5'}
description 'NPC-Territories'
version '1.0.0'
client_scripts {
'client/cl_*.lua',
}
server_scripts {
'server/sv_*.lua'
} |
--[[
-- LM's trial and error theme
--]]
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local gears = require("gears")
local lain = require("lai... |
#!/usr/bin/dbus-run-session lua5.3
-- package.path = "/path/to/lua-cqueues-pushy/?.lua;"..package.path
package.path = "/opt/rame/rameplayer-backend/?.lua;"..package.path
local posix = require 'posix'
local socket = require 'socket'
local plutils = require 'pl.utils'
local cqueues = require 'cqueues'
local httpd = req... |
object_tangible_saga_system_rewards_planet_hologram_talus = object_tangible_saga_system_rewards_shared_planet_hologram_talus:new {
}
ObjectTemplates:addTemplate(object_tangible_saga_system_rewards_planet_hologram_talus, "object/tangible/saga_system/rewards/planet_hologram_talus.iff")
|
layout={
main={
LinearLayout,
orientation="vertical",
},
dlg={
LinearLayout,
orientation="vertical",
{TextView,
id="label",
},
{EditText,
id="fld",
layout_width="fill",
},
{Button,
text="确定",
onClick="ok",
},
},
ck={
LinearLayout;
... |
ITEM.name = "MRE (Ukrainian)"
ITEM.description = "A Ukrainian pack of rations"
ITEM.longdesc = "This Ukrainian combat ration is based on a previous Russian version, and comprises commercially available cans and dried food items packed together in a sectioned box (resembling a takeout tray) made of very thin green plast... |
local TSMCT_AddonName, TSMCT = ...
-- create coreframe and register events
local frame = CreateFrame('Frame')
frame:RegisterEvent('AUCTION_ITEM_LIST_UPDATE')
frame:RegisterEvent('PLAYER_ENTERING_WORLD')
frame:RegisterEvent('ADDON_LOADED')
frame:SetScript(
'OnEvent',
function(self, event, ...)
if event ... |
-- NetHack 3.7 yendor.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1992 by M. Stephenson and Izchak Miller
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style="maze... |
--
-- zca.lua
-- kmeans-kernels
--
-- Created by Andrey Kolishchak on 12/19/15.
--
function zca(x, epsilon, params)
local x_flat = x:view(x:size(1), x:size(2), -1)
if params == nil then
params = {}
for i=1,x_flat:size(2) do
local data = x_flat[{{},i,{}}]
local sigma = data:t() * ... |
-- mesecons/documentation.lua
-----Load documentation via doc_helper------------------------
local MP = minetest.get_modpath(minetest.get_current_modname())
local docpath = MP .. DIR_DELIM .. "doc"
doc.add_category("mesecons",
{
name = "_Mesecons_",
description = "Mesecons",
build_formspec = doc.entry_builders.text... |
------------------------------------------------------------------------------
-- Normalizer class
------------------------------------------------------------------------------
local ctrl = {
nick = "normalizer",
parent = iup.WIDGET,
subdir = "elem",
creation = "-",
callback = {}
}
-- mimics the iup.BOX.s... |
--[[
Name: client.wx.lua
Purpose: Client for wxSocket (ported wx samples)
Author: Andre Arpin
Modified by:
Created: 27-10-2010
Copyright: (c) 2010 Andre Arpin
Licence: wxWindows licence
--]]
-- Load the wxLua module, does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit
package.cpath ... |
-- // FileName: ChatBar.lua
-- // Written by: Xsitsu
-- // Description: Manages text typing and typing state.
local module = {}
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local TextService = game:GetService("... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by 干冲.
--- DateTime: 2018/4/18 17:39
--- 模块相对路径
ModulePath = {
LuaAPP = "LuaApp",
Define = "Define/Define",
PlayerSetting = "Define/PlayerSetting",
GlobalDefine = "Define/GlobalDefine",
StateStepDefine = "Define/StateStepDefine",... |
include('shared.lua')
function ENT:Draw()
self.BaseClass.Draw(self)
Wire_DrawTracerBeam( self, 1 )
end
|
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
if player:getStorageValue(Storage.WrathoftheEmperor.Questline) < 31 then
player:teleportTo(fromPosition)
return true
end
if player:getStorageValue(Storage.WrathoftheEmperor.Ques... |
local capabilities = require "st.capabilities"
local constants = require "st.zigbee.constants"
local defaults = require "st.zigbee.defaults"
local utils = require "st.utils"
local json = require "dkjson"
local log = require "log"
local zcl_clusters = require "st.zigbee.zcl.clusters"
local device_management = require "s... |
function onEvent()
noteTweenX('play3', 8, 500, 2, 'quartInOut')
noteTweenX('play4', 7, 300, 2, 'quartInOut')
noteTweenX('play5', 6, 800, 2, 'quartInOut')
noteTweenX('play6', 5, 700, 2, 'quartInOut')
noteTweenX('play7', 4, 600, 2, 'quartInOut')
noteTweenX('play8', 3, 100, 2, 'quartInOut')
noteTweenX('play9', 2, 2... |
#!/usr/bin/env luajit
-- direct lua implementation of a minimal raw fb client
local S = require"syscall"
local ffi = require"ffi"
local WIDTH = 800
local HEIGHT = 600
local BPP = 4
local MMM_PID = 0x18
local MMM_TITLE = 0xb0
local MMM_WIDTH = 0x5... |
villageQuharekPhase4ConvoTemplate = ConvoTemplate:new {
initialScreen = "intro",
templateType = "Lua",
luaClassHandler = "conv_handler",
screens = {}
}
intro = ConvoScreen:new {
id = "intro",
leftDialog = "@conversation/quharek_phase_4:s_c3af3465", -- Hi. How go things?
stopConversation = "false",
options = {
... |
local common = require "core.common"
local style = {}
style.padding = { x = common.round(14 * SCALE), y = common.round(7 * SCALE) }
style.divider_size = common.round(1 * SCALE)
style.scrollbar_size = common.round(4 * SCALE)
style.caret_width = common.round(2 * SCALE)
style.tab_width = common.round(170 * SCALE)
style.... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
util.AddNetworkString("ACF_RefillEffect")
util.AddNetworkString("ACF_StopRefillEffect")
util.AddNetworkString("ACF_RequestAmmoData")
-- Local Vars -----------------------------------
local CheckLegal = ACF_CheckLegal
local ClassLink = ... |
local fs = require "nixio.fs"
m = Map("nfs", translate("NFS Manage"))
-- NFS Share --
s = m:section(TypedSection, "share", translate("Shared Directories"))
s.anonymous = true
s.addremove = true
s.template = "cbi/tblsection"
en = s:option(Flag, "enabled", translate("Enable"))
en.rmempty = false
en.default = "1"
ph1 ... |
if mcbPacker then --mcbPacker.ignore
mcbPacker.require("s5CommunityLib/fixes/TriggerFix")
mcbPacker.require("s5CommunityLib/comfort/other/FrameworkWrapperLight")
mcbPacker.require("s5CommunityLib/tables/ArmorClasses")
mcbPacker.require("s5CommunityLib/comfort/entity/EntityIdChangedHelper")
end --mcbPacker.ignore
if no... |
-- Script for checking pending entries and claiming them
local rcall = redis.call
local stream = KEYS[1]
local group = KEYS[2]
local consumer = KEYS[3] -- name of the consumer that will reclaim pending messages
local minidle = tonumber(KEYS[4]) -- min-idle-time, in milliseconds
local count = tonumber(KEYS[5]) -- max en... |
-- Basic visp builtin operatives spec.
describe("#builtins #operatives", function()
local inst
setup(function()
local visp = require("src.visp")
inst = visp.new()
end)
describe("oper", function()
it("simple arg-val pair", function()
local oper = inst:run("(oper (a) a)")
assert.same("function", type(op... |
if JudgeAttack(0, 90, 1000) == true then goto label0 end;
Talk(0, "我看这块巨石门大有问题,后面肯定藏有宝物.", "talkname0", 1);
do return end;
::label0::
if HaveItem(106) == true then goto label1 end;
Talk(0, "我看这块巨石门大有问题,后面肯定藏有宝物.", "talkname0", 1);
do return end;
if HaveItem(109) == true then goto lab... |
----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project.
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--... |
require "luacom"
lib = luacomE.NewLibrary {
name = "SmallFurryCreatures",
uuid = "22582D65-4EE0-11d1-8791-0060B07BFA18",
version = "1.0"
}
lib:AddImport("stdole32.tlb")
int = lib:AddInterface{
name = "ISFC",
uuid = "22582D66-4EE0-11d1-8791-0060B07BFA18",
}
int:AddMethod{
type = "boolean",
name = "Requ... |
nevermore_second_attack = class({})
LinkLuaModifier("modifier_nevermore_second_attack_recast", "abilities/heroes/nevermore/nevermore_second_attack/modifier_nevermore_second_attack_recast", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_nevermore_second_attack_recasts_counter", "abilities/heroes/nevermore/nevermore... |
local ADDON_NAME = 'Farming Party'
local ADDON_VERSION = '2.13.0'
local LAM2 = LibAddonMenu2
FarmingPartySettings = ZO_Object:Subclass()
local qualityChoiceValues = {
ITEM_QUALITY_TRASH,
ITEM_QUALITY_NORMAL,
ITEM_QUALITY_MAGIC,
ITEM_QUALITY_ARCANE,
ITEM_QUALITY_ARTIFACT,
ITEM_QUALITY_LEGENDARY
}
Farming... |
-- dfstatus config
-- the dfstatus script can be found in hack/scripts/gui/
--[[
The following variables can be set to true/false to enable/disable categories (all true by default)
* drink
* wood
* fuel
* prepared_meals
* tanned_hides
* cloth
* metals
Example:
drink = false
fuel = true
To add metals:
* metal 'IRON'
*... |
--[[
A light weight implementation allowing creation of so called "prototypes"
which can be used to easily create "objects" with certain methods.
The value passed in to this function is mutated, so it is not recommended
to store a separate reference to this value.
@example
local MyProto = prototype {doStu... |
hs.window.animationDuration = .2
units = {
right30 = { x = 0.70, y = 0.00, w = 0.30, h = 1.00 },
right70 = { x = 0.30, y = 0.00, w = 0.70, h = 1.00 },
left70 = { x = 0.00, y = 0.00, w = 0.70, h = 1.00 },
left30 = { x = 0.00, y = 0.00, w = 0.30, h = 1.00 },
top50 = { x = 0.00,... |
-- !! for a simple camera just use "love.graphics.translate(-player.x, -player.y)"
-- Camera.lua
-- https://love2d.org/forums/viewtopic.php?f=4&t=9281 --
-- Other Camera Tutorials
-- https://love2d.org/wiki/Tutorial:Cameras
-- viewport and boundaries are expressed as left, top, width and height
local viewport = {
... |
local function create(list)
local set = {}
for _, item in ipairs(list) do
set[item] = true
end
return set
end
local function copy(set)
local setCopy = {}
for key, value in pairs(set) do
setCopy[key] = value
end
return setCopy
end
local function iterator(set)
return ... |
local Log = require "log.logger"
local Env = require "env"
local server_mgr = require "server.server_mgr"
local cerberus = require "cerberus"
require "bridge_svr.net_event_handler"
require "bridge_svr.msg_handler"
require "bridge_svr.rpc_handler"
cerberus.start(function()
Log.info("bridge_svr main_entry")
server_mg... |
package.path = "./?.lua;./?/init.lua"
require 'names'
print("This is a script to process names for the name list.")
print("copy and paste the names here, then type \"exit\"")
rawNames = ''
while true do
local input = io.read()
if input == "exit" then break end
rawNames = rawNames..'\n'..input
end
nameHash = {}
new... |
-- require 'lua-nucleo'
local https = require'ssl.https'
local encode = require'multipart-post'.encode
local json = require'cjson'
local utf8 = require'lua-utf8'
local type, table_concat, table_insert, pairs, tostring, setmetatable =
type, table.concat, table.insert, pairs, tostring, setmetatable
----------------... |
--~ Copyright Ⓒ 2015 Victor Baybekov
package.path = package.path .. ";" .. ".\\?.lua;" .. ".\\?.luac"
package.cpath = package.cpath .. ";" .. '.\\clibs\\?.dll'
local qsfunctions = {}
function qsfunctions.dispatch_and_process(msg)
if qsfunctions[msg.cmd] then
-- dispatch a command simply by a table lookup... |
local myname, ns = ...
local f = CreateFrame("frame")
f:SetScript("OnEvent", function(self, event, ...) if ns[event] then return ns[event](ns, event, ...) end end)
function ns:RegisterEvent(...) for i=1,select("#", ...) do f:RegisterEvent((select(i, ...))) end end
function ns:UnregisterEvent(...) for i=1,select("#... |
package("spirv-tools")
set_homepage("https://github.com/KhronosGroup/SPIRV-Tools/")
set_description("SPIR-V Tools")
set_license("Apache-2.0")
add_urls("https://github.com/KhronosGroup/SPIRV-Tools/archive/v$(version).tar.gz")
add_versions("2020.5", "947ee994ba416380bd7ccc1c6377ac28a4802a55ca81ccc06... |
------------------------------------------------------------------------
----- Original script by novaprim3. Modified by douglasg14b -----
------------------------------------------------------------------------
local state = {
config = {
mass = tonumber(ScenarioInfo.Options.VampirePercentage),
... |
DefineClass.XVignetteOverlay =
{
__parents = { "XDialog" },
Id = "idVignetteOverlay",
FocusOnOpen = "",
}
function XVignetteOverlay:Init()
XImage:new({
Id = "idBottomLeft",
Image = "UI/Onscreen/onscreen_gradient.tga",
HAlign = "left",
VAlign = "bottom",
}, self)
XImage:new({
Id = "idBottomRight",
Ima... |
-----------------------------------
--
-- Zone: Open_sea_route_to_Al_Zahbi (46)
--
-----------------------------------
local ID = require("scripts/zones/Open_sea_route_to_Al_Zahbi/IDs")
-----------------------------------
function onInitialize(zone)
end;
function onZoneIn(player,prevZone)
local cs = -1;
if (p... |
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