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--[[ Title: Messages Handles messaging like logging, debug, etc. ]] --[[ Function: tsay Prints a message in talk say as well as in the user's consoles. Parameters: ply - The player to print to, set to nil to send to everyone. (Ignores this param if called on client) msg - The message to print. wait - *...
-- PRAISE FLOATS local vec = Vector(12, 12, 0) local ang = Angle() print(vec:Angle()) -- Fucked up vec = Vector(12, 12, 0.001) print(vec:Angle()) -- Now correct vec = Vector(65.001, 0.001, 199.001) ang = vec:Angle() ang:Normalize() print(ang)
window = {} do local w = {} window.open = function(p, id, ...) if p and id and w[id] and not window.isOpened(p, id) then w[id].player[p] = w[id].player[p] or {fixed={}, dynamic={}, var={}} local fixed = w[id].player[p].fixed fixed.txt, fixed.img = w[id].open(p, w[id].player[p].var, ...) if w[id].update ...
--- Additional lua globals -- @module globals -- luacheck: globals prequire rawtostring inline_if serpent inspect semver traceback -- luacheck: globals _STDLIB_NO_STRING _STDLIB_NO_TABLE _STDLIB_NO_MATH _STDLIB_NO_DEFINES_COLOR _STDLIB_NO_DEFINES_TIME local _TESTING = true -- Mutate lua built ins _STDLIB_NO_STRING =...
-- Copyright (C) 2017 josephzeng <josephzeng36@gmail.com> -- -- Distributed under terms of the MIT license. -- local utils = require "utils" local skynet = require "skynet" local packet = require "packet" local msg = require "msg" local M = {} function M:create(fd, cmd, sessionid, param) end function M:join(fd, cmd...
-- Demo guidance module -- The MissileDriver module does all the magic: target locking, target -- re-acquisition, self-destruction. -- The only thing a guidance module has to worry about is what to aim -- a missile at. -- Every update (or 4th update or whatever) that enemies and your -- missiles are active will resul...
object_tangible_furniture_decorative_tanning_hide_s02 = object_tangible_furniture_decorative_shared_tanning_hide_s02:new { } ObjectTemplates:addTemplate(object_tangible_furniture_decorative_tanning_hide_s02, "object/tangible/furniture/decorative/tanning_hide_s02.iff")
---- -*- Mode: Lua; -*- ---- ---- grep.lua a preview of what RPL macros will be able to do ---- ---- © Copyright IBM Corporation 2016. ---- LICENSE: MIT License (https://opensource.org/licenses/mit-license.html) ---- AUTHOR: Jamie A. Jennings...
local PANEL = {} local paintFunctions = {} paintFunctions[0] = function(this, w, h) surface.SetDrawColor(0, 0, 0, 50) surface.DrawRect(0, 0, w, h) end paintFunctions[1] = function(this, w, h) end function PANEL:Init() if (IsValid(nut.gui.classes)) then nut.gui.classes:R...
--Game local flux = require "flux" --TODO Fixa en funktion som kolla collision mot objekt som kommer. function love.load() width, height = love.graphics.getDimensions() mapsize = height/15 rowcounter = 1 mapmoveobjects = {} life = { x = width/2-mapsize, y = height/2-mapsize, ...
object_mobile_hawk_bat = object_mobile_shared_hawk_bat:new { } ObjectTemplates:addTemplate(object_mobile_hawk_bat, "object/mobile/hawk_bat.iff")
------------------- PropsItemView -------------------------- --[Comment] --道具图标 local PropsItemView = class(CommonGameLayer, false); PropsItemView.s_controls = { btnProp = 1, imgProp = 2, txtPropNum = 3, btnTop = 4, imgFrame = 5, } --[Comment] --道具图标构造函数 PropsItemView.ctor = function(self, ...
print("This is the modded ChooseTradeUnitNewHome from 'UI - Trade Route Enhancements'") ------------------------------------------------- -- Choose Trade Unit Home City Popup ------------------------------------------------- include( "IconSupport" ); include( "InstanceManager" ); -- Used for Piano Keys loc...
local PLUGIN = PLUGIN PLUGIN.name = "Custom Languages" PLUGIN.author = "Usuariozombie" PLUGIN.description = "A simple way to add custom languages by editing this file." function AddLanguage(langName, langFlag) ix.flag.Add( langFlag, langName, function(client, bGiven) end ) ix.command.Add( langName:sub(1,...
return { init_effect = "", name = "白龙剧情战 触发龙宫机关-回复技能 buff4:回血效果", time = 999, color = "yellow", picture = "", desc = "", stack = 1, id = 9293, icon = 9293, last_effect = "Health", effect_list = { { type = "BattleBuffHOT", trigger = { "onUpdate" }, arg_list = { time = 3, maxHPRatio =...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
hook.Add("Initialize", "stormfox_realtime", function() if not StormFox then return end StormFox.SetTime(os.date("%H:%M")) RunConsoleCommand("sf_timespeed", 1 / 60) end)
-- helpers.lua -- -- This file contains some miscellaneous helper functions function split(input, seperators) -- Return table of words in input string seperated by the characters -- in seperators local pattern = "[^"..seperators.."]+" local t = {} for word in input:gmatch(pattern) do table.insert(t, word...
-- Start Gameplay Thread if (GameplayConfig.UsePosse) then Helpers.StartGameplay(Posse) end -- Packet Handlers Helpers.PacketHandler('posse:OpenCreate', function(data) if (Posse.PosseInfo ~= nil) then return end Helpers.MessageUI('posse', 'showCreate', nil) Helpers.SetUIFocus(t...
workspace "RLGameGui" configurations { "Debug","Debug.DLL", "Release", "Release.DLL" } platforms { "x64"} defaultplatform "x64" filter "configurations:Debug" defines { "DEBUG" } symbols "On" filter "configurations:Debug.DLL" defines { "DEBUG" } symbols "On" filter "configurations:Release" defines ...
include "FolderStructure.lua" workspace (solutionname) language "C++" cppdialect "C++17" architecture "x64" systemversion "latest" characterset "MBCS" startproject (appname) configurations { "Debug", "Profiling", "Release" } outputdir =...
local code = [[display Hello World! ]] --[[ ==QUICK REFERENCE== display <text> prints text in the console setInstance <name of instance> <value> creates a variable or sets it destroyInstance <instance> destroys instance, only recommended for temporary instances ...
-- Copyright 2014 by Ida Bruhns -- -- This file may be distributed and/or modified -- -- 1. under the LaTeX Project Public License and/or -- 2. under the GNU Public License -- -- See the file doc/generic/pgf/licenses/LICENSE for more information --- This is a subclass of ForceTemplate, which is used to implement force...
local function setCaretStyle(self, editor) editor:SetCaretStyle(wxstc.wxSTC_CARETSTYLE_BLOCK) end return { name = "Block cursor", description = "Switches cursor to a block cursor.", author = "Paul Kulchenko", version = 0.21, onEditorLoad = setCaretStyle, onEditorNew = setCaretStyle, }
-- SORTED LISTS with EXPIRE by member -- ZLDELXP key local ZSET_SCORE_KEY = KEYS[1]..".SCORE" local ZSET_EXPIREAT_KEY = KEYS[1]..".EXPIREAT" redis.call('DEL', KEYS[1]) redis.call('DEL', ZSET_SCORE_KEY) redis.call('DEL', ZSET_EXPIREAT_KEY) return true
--[[ Author: csqrl ContainerService (Client): Provides events and methods for interacting with replicated instances. Public API: Properties: * Service.RootContainer: ScreenGui? * Service.Containers: Dictionary<string, Folder> Methods: * Service.GetRootContainer...
local item_manager = {} local replicatedStorage = game:GetService("ReplicatedStorage") local modules = require(replicatedStorage:WaitForChild("modules")) local detection = modules.load("detection") local network = modules.load("network") local mapping = modules.load("mapping") local itemDataLookup = require(replicat...
pg = pg or {} pg.enemy_data_statistics_359 = { [909006] = { cannon = 145, armor = 0, air = 0, cannon_growth = 0, hit_growth = 0, reload = 150, speed_growth = 0, dodge = 0, torpedo = 0, speed = 15, luck = 0, reload_growth = 0, dodge_growth = 0, luck_growth = 0, star = 2, hit = 600, ant...
local Class = require('charon.oop.Class') local test = {} test.should_execute_prepare = function() local MyClass = Class.new("MyClass") assert(type(MyClass.myMethod) == 'nil') MyClass.mixin('util.oop.MyMethods') assert(type(MyClass.myMethod) == 'function') end test.should_remove_mixin_methods_in_redefine_cla...
ITEM.name = "M60" ITEM.desc = "Боеприпасы 5.56х45" ITEM.price = 66112 ITEM.class = "weapon_cop_m60" ITEM.weaponCategory = "1" ITEM.category = "Оружие" ITEM.exRender = false ITEM.weight = 5.13 ITEM.model = "models/weapons/wick/stcopwep/m60_model_world.mdl" ITEM.width = 5 ITEM.height = 2 ITEM.iconCam = { p...
AddCSLuaFile() --[[ Expression 2 for Garry's Mod Andreas "Syranide" Svensson, me@syranide.com ]] wire_expression2_delta = 0.0000001000000 delta = wire_expression2_delta -- functions to type-check function return values. local wire_expression2_debug = CreateConVar("wire_expression2_debug", 0, 0) if SERVER then ...
-- pac freqgraph.lua --[[ an interactive histogram-ish frequency graph used in "spectral filter" and "pitch distort" usage : local Freqgraph = require "include/gui-extras/freqgraph" local fg = Freqgraph { -- required paramters : -- an array (Lua or C) containing the values to be read and modified by the intera...
---@type Framework.UI.Prefab local super = require("Framework.UI.Prefab") ---@class CustomGame.UI.TestUI:Framework.UI.Prefab ---@field m_Text UnityEngine.UI.Text ---@field m_Button Framework.UI.Button ---@field m2_Text UnityEngine.UI.Text TestUI = class("CustomGame.UI.TestUI", super) function TestUI:GetAssetPath() ...
local SluaTestCase=import('SluaTestCase'); local t=SluaTestCase(); local TestCount = 1000000 local start = os.clock() for i=1,TestCount do t:EmptyFunc(t) end print("1m call EmptyFunc, take time",os.clock()-start) local start = os.clock() for i=1,TestCount do t:ReturnInt() end print("1m call ReturnInt, take ...
local string = require "string" local function compare(a, b) if a:sub(1, 1) == 'v' then a = a:sub(2) end if b:sub(1, 1) == 'v' then b = b:sub(2) end local aiter = string.gmatch(a, "%w+") local biter = string.gmatch(b, "%w+") while true do local aitem = aiter() local bitem = biter() ...
-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return { actions = { centerOnPlayer = require "game.ui.camera.actions.center_on_player", setDimensions = require "game.ui.camera.actions.set_dimensions", setPosition...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end if player:getStorageValue(Storage.secretService.AVINMission03) == 1 then player:setStorageValue(Storage.secretService.AVINMission03, 2) Game.createMonster('amazon', Position(32326,...
local Event=require("__stdlib__/stdlib/event/event") Event.register(defines.events.on_gui_opened, function(e) if (e.entity or {}).name == "anvil" then game.players[e.player_index].opened = nil game.players[e.player_index].print{"messages.anvil-cannot-be-opened"} end end) local last_hammer_tick = {} local min_ha...
-- Copyright 2014-2020 stef@ailleurs.land. See License.txt. -- Plain Texinfo version 5.2 LPeg lexer -- Freely inspired from Mitchell work and valuable help from him too ! -- Directives are processed (more or less) in the Reference Card Texinfo order -- Reference Card page for each directive group is in comment for ref...
local endpoints = require "kong.api.endpoints" local kong = kong local jwt_secrets_schema = kong.db.jwt_secrets.schema local consumers_schema = kong.db.consumers.schema return { ["/consumers/:consumers/jwt/"] = { schema = jwt_secrets_schema, methods = { GET = endpoints.get_collection_endpoint(jwt_...
-- loads spoons using SpoonInstall -- see https://www.hammerspoon.org/Spoons/SpoonInstall.html local SpoonInstall = hs.loadSpoon("SpoonInstall") -- SpoonInstall:andUse("", -- { -- config = { -- }, -- hotkeys = { -- }, -- disable = true, -- start = true -- } -- ) SpoonInstall:andUse("Rel...
local Logger = require "logger" local BasePlugin = require "kong.plugins.base_plugin" local InitWorker = require "kong.plugins.header-based-request-termination.init_worker" local Access = require "kong.plugins.header-based-request-termination.access" local kong = kong local ngx = ngx local HeaderBasedRequestTerminati...
ForceField = {} ForceField.positions = {} ForceField.lifeTime = {} ForceField.spawnTime = {} function ForceField.create(node, radius, offset) --node = SceneNode() --radius = number() --offset = Vec3() local mesh = NodeMesh() mesh:setVertexType(VertexType.position3, VertexType.color4, VertexType.uvcoord, VertexTyp...
local view = require("bible.view") local M = {} M.defaults = {} M.options = M.defaults -- not necessary, but better code completion -- display the verse in an ephemeral window function M.display_verse(lines, options) local options = vim.tbl_extend("force", M.options, options) view.ephemeral_entry(lines, options...
--------- -- Lua library for Gentoo-style versioning format -- -- **Examples:** -- local ver = require "gversion" -- -- -- Parse version -- local pkgver = ver.parse("2.1_rc3-r1") -- local pkgver = ver"2.1_rc3-r1" -- -- -- Access version components -- pkgver[1] --> "2" -- pkgver.major --...
SELECTED_CARS = {} SELECTED_TRACK_INDICES = {} BLIPS = {} CHECKPOINT_MARKERS = {} PLAYER_SELECTIONS = {} PLAYER_FAILSAFETIMERS = {} PLAYER_FAILSAFETIMERCOUNTERS = {} COLORS = { {math.random(0, 255), math.random(0, 255), math.random(0, 255)}, {math.random(0, 255), math.random(0, 255), math.random(0, 255)}, {math.r...
-- 5 sec. delay before running main program to be able to reflash in case of hung/reboot loops -- SDK 2.2.1 minimum ! function startup() dofile('main.lua') end print ("Init.lua started : 5 sec. delay before running main program") tmr.create():alarm(5000, tmr.ALARM_SINGLE, startup)
--[[ Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local delsticker = {} local mattata = require('mattata') function delsticker:init() delsticker.commands = mattata.commands(self.info.username):command('delsticker').table d...
class 'roto_disk' function roto_disk:initProps() -- Animation properties --self.radius = 4*32-self.npc_obj.width/2-16 self.radius = 4*32-32 self.direction = self.npc_obj.direction self.center_x = self.def_initX if(self.direction<0) then self.iteration=2.75 self.angle = 90 ...
require "ui.basicwidget" NZLuaBaseViewClass = Inherit(BasicWidget) function NewUILuaClass(str) str = str or "NZLuaBaseViewClass" return Inherit(_G[str]) end function NZLuaBaseViewClass:Ctor() self.m_MessageHandles = {} end function NZLuaBaseViewClass:Destroy( ) for i, v in ipairs(self.m_MessageHandles) do v:Re...
--[[ // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. --]] local Transform = require('./stream_transform').Transform local core = require('core') local PassThrough = Transform:extend() function PassThrough:initialize(options) --[[ if ...
return function() local debug = require(script.Parent.debug) local getRefLabel = debug.getRefLabel local trimErrMsgLineNum = debug.trimErrMsgLineNum describe("getRefLabel", function() describe("success", function() describe("function return value", function() it("should return 'nil' w...
#!/usr/bin/env tarantool local test = require("sqltester") test:plan(93) --!./tcltestrunner.lua -- 2007 May 14 -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive oth...
-- Project configuration via premake, download at https://premake.github.io/download/ workspace "MemoizeCPP" configurations { "Debug", "Release" } project "memoizeTests" kind "ConsoleApp" language "C++" files { "tests/**.cpp", "tests/**.h" } includedirs { "./include" } filter "configurations:Debug" define...
local loader = function(loader, ...) local cqueues = require"cqueues" local resolver = require"_cqueues.dns.resolver" local config = require"cqueues.dns.config" local record = require"cqueues.dns.record" local errno = require"cqueues.errno" local EAGAIN = errno.EAGAIN local ETIMEDOUT = errno.ETIMEDOUT local mon...
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- Application to connect to a virtio-net driver implementation -- -- Copyright (c) 2015 Virtual Open Systems -- module(..., package.seeall) local debug = _G.developer_debug local ffi = require("ffi") local C = ffi.C local ...
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. ...
function love.load() CALL_ABOUT = false TITLE = "Boy's Platformer" sprites = { playerSheet = love.graphics.newImage("sprites/playerSheet.png"), enemySheet = love.graphics.newImage("sprites/enemySheet.png"), background = love.graphics.newImage("sprites/background.png"), arro...
local playsession = { {"Dimava", {1203}}, {"MrJSelig", {36221}}, {"Taylor3", {1291}}, {"mxo", {989}}, {"Flashbacks", {1012143}}, {"PoTaToo", {44070}}, {"AurelienG", {208073}}, {"kokol789", {2312}}, {"nicko412", {599}}, {"Krono", {992595}}, {"akrause", {28217}}, {"hwangtamu", {585551}}, {"hasannuh", {4966}}...
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Copyright 2013 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. local map, section, net = ... local peeraddr, ip6addr local tunlink, defaultroute, metric, ttl, mtu maptype = section:taboption("general", ListValue, "type"...
local function StringSplit(input, separator, limit) if #input == 0 then if string.find(input, separator) then return {} else return {""} end end if not limit then limit = -1 end if limit == 1 then return {input} end if not separator then separator = "%s+" end local start, stop = string.find(...
#!/usr/bin/env lua5.1 local errors = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.errors") local expect_error = errors.expect_error local handler_lut = mtrequire("com.github.thetaepsilon.minetest.libmthelpers.datastructs.handler_lut") local testing = mtrequire("com.github.thetaepsilon.minetest.libmthelp...
return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { attr = "oxyMax", number = -150 } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { attr = "oxyMax", ...
local function foo() print('test') end foo()
uiOpen = false ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) Citizen.CreateThread(function() if Config.UseCommand then RegisterCommand('shop', function() OpenShop...
local player = ... local pn = ToEnumShortString(player) local mods = SL[pn].ActiveModifiers local IsUltraWide = (GetScreenAspectRatio() > 21/9) local NumPlayers = #GAMESTATE:GetHumanPlayers() -- ----------------------------------------------------------------------- -- first, check for conditions where we might not dr...
local WIDGET, VERSION = 'NumericBox', 2 local GUI = LibStub('NetEaseGUI-2.0') local NumericBox = GUI:NewClass(WIDGET, GUI:GetClass('InputBox'), VERSION) if not NumericBox then return end local function ButtonOnClick(self) -- local parent = self:GetParent() -- parent:SetNumber(parent:GetNumber() + self.de...
--@name External file inclusion -- if you wish to execute code contained in an external file instead, -- use the require-directive, e.g.: require 'myExternalFile' -- Above will look for <V-REP executable path>/myExternalFile.lua or -- <V-REP executable path>/lua/myExternalFile.lua -- (the file can be opened in this e...
vim.opt_local.tabstop = 2 vim.opt_local.softtabstop = 2 vim.opt_local.shiftwidth = 2 vim.opt_local.expandtab = true vim.opt_local.autoindent = true vim.opt_local.fileformat = "unix" vim.api.nvim_buf_set_keymap( vim.api.nvim_get_current_buf(), "n", "<leader>lf", [[<CMD>lua require("stylua-nvim").format_file()<C...
-- -- Please see the license.txt file included with this distribution for -- attribution and copyright information. -- local fActivatePowerOriginal; function onInit() fActivatePowerOriginal = super.activatePower; super.activatePower = activatePower; if super and super.onInit then super.onInit() end end functio...
local Gamestate = require 'vendor/gamestate' local window = require 'window' local fonts = require 'fonts' local camera = require 'camera' local sound = require 'vendor/TEsound' local state = Gamestate.new() function state:init() end function state:enter(previous) fonts.set( 'big' ) love.graphics.setBackgroun...
--[[ Author: kritth Date: 5.1.2015. Order the explosion in clockwise direction ]] function freezing_field_order_explosion(keys) Timers:CreateTimer(0.0, function() keys.ability:ApplyDataDrivenModifier(keys.caster, keys.caster, "modifier_freezing_field_northwest_thinker_datadriven", {}) re...
local errutils = {} function errutils.wrong_arg_msg(func_name, arg_no, msg) return "bad argument #"..arg_no.." to '"..func_name.."' ("..msg..")" end function errutils.wrong_argtype_msg(func_name, arg_no, real_type, expected_type, ...) local types = {...} if next(types) then expected_type =...
CHARMS = { addr = 0x7E2261, --BYTE 1 [0] = { --["unused_1"] = 0x01, --["unused_2"] = 0x02, --["unused_3"] = 0x04, --["unused_4"] = 0x08, --["unused_5"] = 0x10, ["armor_polish"] = 0x20, ["chocobo_egg"] = 0x40, ["insect_incense"] = 0x80, }, ...
--[[ Connects to MarketplaceService's callback for completing a native purchase, so that we can retry after an upsell purchase was processed ]] local Root = script.Parent.Parent.Parent local MarketplaceService = game:GetService("MarketplaceService") local CorePackages = game:GetService("CorePackages") local Purchas...
-- This file is automatically generated, do not edit! -- Path of Building -- -- Active Intelligence skill gems -- Skill data (c) Grinding Gear Games -- local skills, mod, flag, skill = ... skills["Arc"] = { name = "Arc", color = 3, baseEffectiveness = 1.9680000543594, incrementalEffectiveness = 0.032299999147654, ...
return function() local tiny = require "tiny" local cpml = require "cpml" return tiny.processingSystem { filter = tiny.requireAny("position", "orientation", "scale"), process = function(_, entity, _) -- update matrices for rendering and collision point updates local model = cpml.mat4() if enti...
--[[ -- added by wsh @ 2018-03-02 --]] local function Run() local stack = UIManager:GetInstance().__window_stack print(table.dump(stack)) end return { Run = Run }
slot0 = { ModifyMesh = function () return function (slot0, slot1) if not ReflectionHelp.RefCallMethod(typeof("VerticalText"), "IsActive", slot0) then return end slot2 = GetComponent(ReflectionHelp.RefGetProperty(typeof("VerticalText"), "gameObject", slot0), typeof(Text)) ReflectionHelp.RefSetField(...
local playsession = { {"ZeroBeta", {71910}}, {"svjatosha", {71902}}, {"tyssa", {71303}}, {"xYoMomx", {2170}}, {"kubek", {41329}}, {"tyce1234", {15068}} } return playsession
DEFINE_BASECLASS("ma2_proj_warhammer_lvl1") AddCSLuaFile() ENT.Base = "ma2_proj_warhammer_lvl1" ENT.Damage = 600 ENT.BlastRadius = 712 ENT.ParticleAttach = "gm_MA2_hammer_lvl2" ENT.ParticleImpact = "gm_MA2_explosion_hammer_lvl2" ENT.FireSound = Sound("MA2_Weapon.Hammer2") PrecacheParticleSys...
local Object = require 'objectlua.Object' local Class = require 'objectlua.Class' TestObjectImplementation = {} function TestObjectImplementation:testObjectModel() assertEquals(debug.getmetatable(Class), Class.class.__prototype__) assertEquals(debug.getmetatable(Class.class.__prototype__), Object.class.__pro...
local function rot8r(n) local a,b,c,d,e,f,g,h=1,2,3,4,5,6,7,8 for x=1,n do a,b,c,d,e,f,g,h=h,a,b,c,d,e,f,g end return table.concat{a,b,c,d,e,f,g,h} end local function rot8l(n) local a,b,c,d,e,f,g,h=1,2,3,4,5,6,7,8 for x=1,n do a,b,c,d,e,f,g,h=b,c,d,e,f,g,h,a end return table.concat{a,b,c,d,e,f,...
local GroupEvent = {ADDED = 1, REMOVED = 2, ADDED_OR_REMOVED = 3} return GroupEvent
local has_xban2_mod = minetest.get_modpath("xban2") -- auth request from webmail function mail.handlers.auth(auth) local handler = minetest.get_auth_handler() minetest.log("action", "[webmail] auth: " .. auth.name) local success = false local banned = false local message = "" if mail.webmail.disallow_banned_pl...
local Event = require('event') local Socket = require('socket') local Util = require('util') local function vncHost(socket) local methods = { 'blit', 'clear', 'clearLine', 'setCursorPos', 'write', 'setTextColor', 'setTextColour', 'setBackgroundColor', 'setBackgroundColour',...
local Cosmetic_API = require(script:GetCustomProperty("Cosmetic_API")) local DataFolder = script:GetCustomProperty("DataFolder"):WaitForObject() AssignedTable= {} local function FindEmptySlot() for i = 1, 16 do if AssignedTable[i] == nil or not AssignedTable[i]:IsA("Player") then return i ...
-- Creates an Illusion, making use of the built in modifier_illusion function ConjureImage( event ) print("Conjure Image") local caster = event.caster local player = caster:GetPlayerID() local ability = event.ability local unit_name = caster:GetUnitName() local origin = caster:GetAbsOrigin() + RandomVector(100) ...
Key = Engine:EntityClass('Key') function Key:setup(data) self.renderDepth = RenderingDepth.Key self.image = Engine:getAsset('art/golden-key.png') self.kind = data.kind -- 'golden' or 'silver' BasicEntSetup(self, data) end function Key:render() love.graphics.setColor(1, 1, 1, 1) DrawSimpleEnt...
-- -- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks -- User: hanks -- Date: 2017/5/26 -- qiqu -- require "import" import "android.widget.*" import "android.content.*" import "android.support.v4.view.ViewPager" import "androlua.adapter.LuaPagerAdapter" import "androlua.LuaImageLoader" import "android.app.DownloadM...
local keywords = { "auto", "double", "int", "struct", "break", "else", "long", "switch", "case", "enum", "register", "typedef", "char", "extern", "return", "union", "const", "float", "short", "unsigned", "continue", "for", "sign...
local rect = display.newRect(300, 500, 100, 100); local rect2 = display.newRect(300, 700, 100, 100); local rect3 = display.newRect(300, 300, 100, 100); function move() transition.to( rect, { time=500, y = (rect.y + 100) % display.contentHeight } ) end function alpha() transition.to( rect2, { time=500, alpha = (re...
-- ------------------------------------------------------------------------------ workspace ("gen_metacast_" .. _ACTION) configurations { "Debug", "Release" } platforms { "x86" } filter "platforms:x86" architecture "x86" system "windows" defines { "WI...
local config = require "config" local exports = {} function exports.index(req, res) local tab = req.query.tab local item = req.query.item res.set_layout(nil) return res.render('system/index', { cur_tab = tab, cur_item = item, }) end return exports
--------------------------------------------------------------------------- --- Taglist widget module for awful. -- -- Here is a more advanced example of how to extent the `taglist`. It provides: -- -- * mouse "hover" color -- * an extra index field -- * a powerline look and feel -- -- -- --![Usage example](../images/A...
local _M = { _VERSION = "1.0.4-0", _AUTHOR = "Leandro Moreira", _LICENSE = "BSD-3-Clause License", _URL = "https://github.com/leandromoreira/lua-resty-perf", } local _update_time = function() end local _now = function() return os.clock() end -- when available, it uses openresty env if ngx t...
#!/usr/bin/env lua USER=os.getenv("U") PASSWORD=os.getenv("P") function run(l, n, t, s, f, o) local cmd, status = string.format("wget -c --timeout=%d ", t), nil if #l > 0 then cmd = cmd .. string.format("--limit-rate=%s ", l) end if #n > 0 then cmd = cmd .. string.format("-O \"%s\" "...
local wielding_only = minetest.settings:get_bool("walking_light.wielding_only", false) local players = {} minetest.register_on_joinplayer(function(mt_player) local name = mt_player:get_player_name() players[name] = {name=name,pos={x=0,y=32000,z=0},wielding=0,mt_player=mt_player} end) minetest.register_on_leaveplay...
local propFireDashVFX = script:GetCustomProperty("FireDashVFX") local propDashStrength = script:GetCustomProperty("DashStrength") local ability = script:GetCustomProperty("DashAbility"):WaitForObject() function OnAbilityCast(ability) local vfxSpawnPos = ability.owner:GetWorldPosition() - Vector3.New(ability.o...