content stringlengths 5 1.05M |
|---|
test_run = require('test_run').new()
engine = test_run:get_cfg('engine')
_ = box.space._session_settings:update('sql_default_engine', {{'=', 2, engine}})
-- Verify that constraints on 'view' option are working.
-- box.cfg()
-- Create space and view.
box.execute("CREATE TABLE t1(a INT, b INT, PRIMARY KEY(a, b));");
b... |
Menu = {}
Menu.GUI = {}
Menu.buttonCount = 0
Menu.selection = 0
Menu.hidden = true
MenuTitle = "Menu"
function Menu.addButton(name, func,args)
local yoffset = 0.3
local xoffset = 0
local xmin = 0.0
local xmax = 0.3
local ymin = 0.05
local ymax = 0.05
Menu.GUI[Menu.buttonCount+1] = {}
Menu.GUI[... |
-- utilities
local _r = {}
function _r.fileExists(fname)
local fi = io.open(fname)
if not fi then return end
fi:close()
return true
end
return _r
|
-- sourced from flib
local lib = {}
local version_pattern = "%d+"
local version_format = "%02d"
lib.format_version = function(version, format)
if version then
format = format or version_format
local tbl = {}
for v in string.gmatch(version, version_pattern) do
tbl[#tbl+1] = string.format(format, v)
end
... |
local skynet = require "skynet"
require "skynet.manager" -- import skynet.register
local lobbies = {}
local WATCHDOG
local command = {}
function print_table(t)
for k,v in pairs(t) do
if type(v) == "table" then
print("sub table met.",k,#v)
print_table(v)
else
print(k,v)
end
end
end
function command.... |
local ffi = require("ffi")
local bit = require("bit")
local MMDB_MODE_MMAP = 1
local MMDB_MODE_MASK = 7
local MMDB_SUCCESS = 0
local MMDB_FILE_OPEN_ERROR = 1
local MMDB_CORRUPT_SEARCH_TREE_ERROR = 2
local MMDB_INVALID_METADATA_ERROR = 3
local MMDB_IO_ERROR = 4
local MMDB_OUT_OF_MEMORY_ERROR = 5
local MMDB_UNKNOWN_DATAB... |
-- eval.lua
--[[
Experiment 2: Baseline model with the inversion decision.
The correct Roman numeral is provided as a feature.
--]]
-- Other libraries
require 'nn'
require 'hdf5'
--- Neural network ---
function make_model(max_index, output_size)
-- Embedding sequence
local embedding = nn.Sequential()
embedding:... |
--[[
Bindable Object
Abstract class denoting that this object can bind its own values to other objects
Streamlined interface almost identical to data.binding
]]
local lib
local bindable
bindable = {
bindings = {},
rebind = function(self)
for key, value in next, self.bindings do
local key, target = value[1], v... |
#!/usr/bin/lua
-- Basic RIP44-LUA Implementation. (Ver: Alpha)
-- Does minimal error checking and tries to keep going on failure.
-- Does not support RIPv2 any more than required to handle the packets sent by the main AMRPNet gateway.
-- If you are not a 44/8 gateway operator, this is useless to you. Use a proper routi... |
local helper = require("thetto.lib.testlib.helper")
local thetto = helper.require("thetto")
describe("vim/execute source", function()
before_each(helper.before_each)
after_each(helper.after_each)
it("can show command execute output", function()
thetto.start("vim/execute", {source_opts = {cmd = "version"}, ... |
local M = {}
function M.setup()
print "Setting up typescript debugger"
end
return M
|
--- Mobkit Registration
--
-- @topic mobkit
return function(def)
-- TODO:
mobb.log("error", "mob registration with mobkit is not currently supported")
end
|
--[[
Simple_Object_Orientation
This file creates a model object (m) and adds to a Transform object (xform)
We set the orientation of the transform, which by extension, sets the orientation of all of its children (m)
Then the "xform" transform object is added to the root node (RelativeTo.World)
]]--
-- 1) Create ... |
--
-- table.lua
-- Additions to Lua's built-in table functions.
-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
--
--
-- Returns true if the table contains the specified value.
--
function table.contains(t, value)
for _,v in pairs(t) do
if (v == value) then
return true
end
end
retu... |
local lm = require 'luamake'
local platform = require 'bee.platform'
if platform.OS == 'macOS' then
if lm.platform == nil then
elseif lm.platform == "darwin-arm64" then
lm.target = "arm64-apple-macos11"
elseif lm.platform == "darwin-x64" then
lm.target = "x86_64-apple-macos10.12"
... |
local m, s, o
local fs = require "nixio.fs"
local uci=require"luci.model.uci".cursor()
local sys=require"luci.sys"
require("string")
require("io")
require("table")
function gen_template_config()
local b
local d=""
for cnt in io.lines("/tmp/resolv.conf.auto") do
b=string.match (cnt,"^[^#]*nameserver%s+([^%s]+)$")
... |
require 'torch'
require 'shortcut'
local LM_Dataset = torch.class('RawLM_Dataset')
LM_Dataset.SENT_END = {'###eos###'}
function LM_Dataset.createVocab(inputFile, freqCut, ignoreCase, keepFreq)
local SENT_END = LM_Dataset.SENT_END
local fin = io.open(inputFile, 'r')
local wordVector = {}
local wordFreq = {}
... |
return {
new = function(self, nodes) return {} end
}
|
local discordia = require("discordia")
local resolver = require("client/resolver")
local enums = require("enums")
local bit = require("bit")
local bor = bit.bor
local class = discordia.class
local classes = class.classes
local intrType = enums.interactionType
local Snowflake = classes.Snowflake
local messageFlag = enu... |
-- The mob will regenerate ~regen_rate hp per second. Can be negative.
aurum.mobs.initial_data.regen_rate = 1 / 5
gemai.register_action("aurum_mobs:regen", function(self)
local object = self.entity.object
local hp_max = object:get_properties().hp_max
-- Regen is expressed in absolute HP change, convert to damage.
... |
testfiledir = "testfiles/08-bib"
testsuppdir = testfiledir .. "/support"
checkruns = 3
function runtest_tasks(name)
return "bibtex -terse " .. name
end
|
local ffi = require "ffi"
require "WTypes"
require "WinBase"
local Kernel32 = require "Kernel32"
ffi.cdef[[
struct IODevice {
HANDLE Handle;
};
]]
local IODevice = ffi.typeof("struct IODevice")
local IODevice_mt = {
__gc = function(self)
end,
__index = {
CancelIo = function(self)
end,
Lock = functi... |
-- match(.*(clang-tidy).*)
-------------------------------------------------------------------------------
-- Copyright (c) 2021 Marcus Geelnard
--
-- This software is provided 'as-is', without any express or implied warranty.
-- In no event will the authors be held liable for any damages arising from the
-- use of th... |
require 'cairo'
local cpu_rings = require 'lua/rings/cpu'
local mem_rings = require 'lua/rings/mem'
local io_rings = require 'lua/rings/io'
local net_rings = require 'lua/rings/net'
local function draw_rings(display)
cpu_rings.draw(display)
mem_rings.draw(display)
io_rings.draw(display)
net_rings.draw(display... |
-- Grid manager
local Grid = {
margin = {0,0},
resolution = {
['3008x1692'] = '6x4',
['2560x1440'] = '6x4',
['1920x1200'] = '6x4',
['1440x900'] = '4x2',
},
animationDuration = 0,
}
function Grid:init()
for r, g in pairs(self.resolution) do
hs.grid.setGrid(g, r)
end
hs.grid.... |
-- Copyright (C) by Jianhao Dai (Toruneko)
local ffi = require "ffi"
local bit = require "bit"
local band = bit.band
local ffi_new = ffi.new
local ffi_str = ffi.string
local C = ffi.C
local tab_concat = table.concat
local _M = { _VERSION = '0.0.1' }
ffi.cdef [[
unsigned long ERR_get_error(void);
const char *ERR_reas... |
-------------------------------------------------
-- Spotify Widget for Awesome Window Manager
-- Shows currently playing song on Spotify for Linux client
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/spotify-widget
-- @author Pavel Makhov
-- @copyright 2018 Pav... |
--
-- Menu
--
local menu = {
active = 1,
coverimg = false,
}
function menu.done()
end
function menu.load()
menu.logo = love.graphics.newImage("assets/logo.png")
end
function menu.update(dt)
end
function menu.draw(xp)
love.graphics.pushColor()
love.graphics.draw(menu.logo, 78, 10)
love.gra... |
width = 960
height = 640
local can_u_find_me = "haha" |
return {
GLFW = GLFW.const
} |
test.open('words.txt')
local lineno = test.lineno
local colno = test.colno
local assertEq = test.assertEq
test.key('c', 'j', 'x', 'y', 'z', 'escape')
assertEq(lineno(), 0)
assertEq(colno(), 2)
assertEq(buffer:get_line(1), 'xyz\n')
assertEq(buffer:get_line(2), 'some miscellaneous text')
|
local class = require 'lulz.types.class'
local fn = require 'lulz.functional'
local list = require 'lulz.collections.list'
local delegate = class {
__name__ = 'delegate',
__init__ = function(self, arg1, arg2)
self._callable = arg2 == nil and arg1 or fn.bind(arg2, arg1)
end,
__call = function(self, ...)
... |
local iwinfo = require 'iwinfo'
local M = {}
setmetatable(M, {
__index = iwinfo
})
M.info = function(device)
local iwtype = iwinfo.type(device)
if not iwtype then
error("Not support")
end
return setmetatable({}, {
__index = function(t, k)
return iwinfo[iwtype][k] and... |
-- ////////////////////////////////////
-- // MYSQL //
-- ////////////////////////////////////
sqlUsername = exports.mysql:getMySQLUsername()
sqlPassword = exports.mysql:getMySQLPassword()
sqlDB = exports.mysql:getMySQLDBName()
sqlHost = exports.mysql:getMySQLHost()
sqlPort = exports.mysql:getMySQLPort()... |
-- calls a batch file "__Process Legends Exports" in the DF folder
os.execute([[start cmd /c "__Process Legends Exports"]]) |
#!/usr/bin/env gt
--[[
Author: Sascha Steinbiss <ss34@sanger.ac.uk>
Copyright (c) 2014-2016 Genome Research Ltd
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in a... |
local source, offset, len, errordata, path, file
local gproclib = {}
_G.gproclib = gproclib
local xpcall = xpcall
local function initVars(_source)
source = _source
offset = 1
len = #source
errordata = {}
end
local function char(_offset)
if _offset == nil
then
return source:sub(offset... |
-- ===========================================================================
-- Civ6
-- Root context for ingame (aka: All-the-things)
-- ===========================================================================
include("LocalPlayerActionSupport");
include("InputSupport");
-- ======================================... |
local ModelOpts = {}
function ModelOpts.getOpts()
local cmd = torch.CmdLine()
cmd:text('====== Encoder-Decoder LSTM ======')
cmd:option('--seed', 123, 'random seed')
cmd:option('--model', 'EncDec', 'model options: currently only support EncDec and EncDecA')
cmd:option('--attention', 'dot', 'attention type: ... |
local opcodeCallbacks = {}
local extendedCallbacks = {}
local extendedJSONCallbacks = {}
local extendedJSONData = {}
local maxPacketSize = 65000
function ProtocolGame:onOpcode(opcode, msg)
for i, callback in pairs(opcodeCallbacks) do
if i == opcode then
callback(self, msg)
return tr... |
---
-- Provide ssl function in lua.
--
-- @module ssl
-- @usage
-- hamc = require('openssl').ssl
--
do -- define module function
--- create ssl_ctx object, which mapping to SSL_CTX in openssl.
-- @tparam string protocol support 'SSLv3', 'SSLv23', 'SSLv2', 'TSLv1', 'TSLv1_1','TSLv1_2','DTLSv1', and can be... |
ys = ys or {}
slot1 = ys.Battle.BattleConst
ys.Battle.BattleSkillSummon = class("BattleSkillSummon", ys.Battle.BattleSkillEffect)
ys.Battle.BattleSkillSummon.__name = "BattleSkillSummon"
ys.Battle.BattleSkillSummon.Ctor = function (slot0, slot1)
slot0.super.Ctor(slot0, slot1, lv)
slot0._spawnData = slot0._tempData.... |
local Prop = {}
Prop.Name = "Subs Farm Shack"
Prop.Cat = "House"
Prop.Price = 150
Prop.Doors = {
Vector( 11844, -11366, -1664.75 ),
}
GM.Property:Register( Prop ) |
-- Start or stop resource by name
local function setResourceRunning(resourceName, startOrStop)
local resource = Resource.getFromName(resourceName)
if not resource then
return false, "Resource not found"
end
if startOrStop then
resource:start()
if resource.state == "running" then
... |
-- Based on https://github.com/MoMEMta/MoMEMta/blob/v1.0.1/examples/WW_fullyleptonic.lua
-- Register inputs
local electron = declare_input("electron")
local muon = declare_input("muon")
USE_TF = true
parameters = {
energy = 13000.,
W_mass = 80.419002,
W_width = 2.047600,
}
cuba = {
relative_accuracy ... |
SanieUI = {}
SanieUI.sellGreys = true
SanieUI.autoRepair = false
SanieUI.selfRepairPct = 0.05 -- Only use self-funded repair automatically if it costs less than this pct of total wealth
SanieUI.debug = true |
local a, b, c = f()
b, c = "", nil
|
-- To test LuaTerminal module
-- package.path = package.path..";./src/?.lua" -- For Zerobrane
package.path = package.path..";./../src/?.lua"
rt = require("LuaTerminalRemote")
print("Try Connecting")
while(not rt.tryConnect()) do
end
print("Connected! Please type stuff (empty line to stop):")
l = io.read()
while l ... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
return {'jozef','jozef','jozias','jozefien','jozeph','jozien','jozina','jozua','joziasse','jozefs','jozefs','jozefiens','jozephs','jozias','joziens','jozinas','jozuas'} |
local val = redis.call('get', KEYS[1])
if val == false
then
redis.call('SETEX', KEYS[1], ARGV[1], ARGV[2])
return true
end
return false |
local class = require 'llae.class'
local Bounds = class(nil,'geom.Bounds')
function Bounds:_init( )
end
function Bounds:copy( )
local r = Bounds.new()
r._min_x = self._min_x
r._min_y = self._min_y
r._max_x = self._max_x
r._max_y = self._max_y
return r
end
function Bounds:flip_x( )
self._min_x,self._max_... |
local card = {
[1] = {ID=1,name="男主",picture="zjJK.png",head="card_1.png",fightingPicture=1,level=1,maxLevel=100,breakthroughNumber=0,breakthroughEffect=0,quality=0,occupation=10,qualifications=0,script=0,athlete=0,club=0,salePrice=0,eatExp=0,eatLevelExp=0,hp=0,atk=0,def=0,magic=0,magicDef=0,atkResistance=0,magicResist... |
ts_skins.storage_get = function(key, default)
local value = ts_skins.storage:get_string(key)
if value and value ~= "" then
return value
else
return default
end
end
function ts_skins.get_skin_tone(name)
return ts_skins.storage_get(name.."_skin_tone", "#eeb479")
end
function ts_skins.set_skin_tone(name, color)... |
--[[
backwards-Euler integrator
based on GMRES, easily swappable for any other OpenCL krylov solver of your choice
(found in solver.cl.*)
--]]
local ffi = require 'ffi'
local ig = require 'ffi.imgui'
local class = require 'ext.class'
local math = require 'ext.math'
local tooltip = require 'tooltip'
local Integrator = ... |
local sx, sy = guiGetScreenSize()
localPlayer = getLocalPlayer()
local visible = false
local key = "F6"
local neonname = {
[1] = "Red Neon",
[2] = "Blue Neon",
[3] = "Green Neon",
[4] = "Yellow Neon",
[5] = "Pink Neon",
[6] = "White Neon",
[7] = "Reset"
}
local idModel = {
[1] = 14399,
[2] = 14400,
[3] = 14401,
[4] =... |
--- Turbo.lua Unit test
--
-- Copyright 2013 John Abrahamsen
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by appl... |
local _, T = ...
local SpellInfo = T.KnownSpells
local band, bor, floor = bit.band, bit.bor, math.floor
local f32_ne, f32_perc, f32_pim, f32_fpim do
local frexp, lt = math.frexp, {
[-80]=-0xcccccd*2^-24,
[-60]=-0x99999a*2^-24,
[-40]=-0xcccccd*2^-25,
[-30]=-0x99999a*2^-25,
[-20]=-0xcccccd*2^-26,
[-10]=-0xc... |
--[[ abc ]] --
--[[a]]--[[ b ]] --[[c]] -- |
function orient2d(a,b,c)
return (b.x-a.x)*(c.z-a.z) - (b.z-a.z)*(c.x-a.x)
end
function rasterizeFace(v0,v1,v2,img,channel,valmod)
local minx=math.min(v0.x,v1.x,v2.x)
local maxx=math.max(v0.x,v1.x,v2.x)
local minz=math.min(v0.z,v1.z,v2.z)
local maxz=math.max(v0.z,v1.z,v2.z)
minx=math.floor(math.max(minx,0))
ma... |
return {'fez','fezelen','fez','fezzan','fezel','fezelde','fezelden','fezelt','fezzen'} |
local M = {}
local VoxelData = require(game.ServerStorage.Scripts.VoxelData)
function M:New(blockName,isSolid,backTexture,frontTexture,topTexture,bottomTexture,rightTexture,leftTexture)
local meta = {}
meta.BlockName = blockName
meta.backFaceTexture = backTexture
meta.frontFaceTexture = frontTexture
meta.topFaceT... |
registerNpc(211, {
walk_speed = 450,
run_speed = 750,
scale = 360,
r_weapon = 0,
l_weapon = 0,
level = 70,
hp = 182,
attack = 387,
hit = 214,
def = 266,
res = 191,
avoid ... |
--- === MountedVolumes ===
---
--- Displays a list of mounted volumes and a pie chart for each indicating free space on the desktop
---
--- Download: https://github.com/Hammerspoon/Spoons/raw/master/Spoons/MountedVolumes.spoon.zip
-- local logger = require("hs.logger")
local canvas = require("hs.canvas")
local stex... |
---
--- ColaFramework
--- Copyright © 2018-2049 ColaFramework 马三小伙儿
--- NotifyId 事件声明的总集合
---
local NotifyId = {}
NotifyId.Common = require "Modules.Common.NotifyId"
NotifyId.UiEventId = require "Modules.Common.EventId"
return NotifyId |
----------------------------------------------------------------------------------------------------
-- It is the item class ListBox.
-- Used from the ListBox.
--
-- <h4>Extends:</h4>
-- <ul>
-- <li><a href="flower.widget.TextBox.html">TextBox</a><l/i>
-- </ul>
--
-- @author Makoto
-- @release V3.0.0
-----... |
local ngx = require("ngx")
ngx.say('hello')
|
reclusive_cavern_spider = Creature:new {
objectName = "@mob/creature_names:cave_gaping_spider_recluse",
socialGroup = "spider_nightsister",
faction = "spider_nightsister",
level = 46,
chanceHit = 0.46,
damageMin = 510,
damageMax = 730,
baseXp = 4552,
baseHAM = 11000,
baseHAMmax = 12000,
armor = 1,
resists =... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: HUD... |
-- Copyright (c) 2019 teverse.com
-- select.lua
local selectionController = {}
selectionController.selectable = true
local propertyEditor = require("tevgit:create/controllers/propertyEditor.lua")
local lights = require("tevgit:create/controllers/lights.lua")
selectionController.boundingBox = engine.construct("blo... |
-- See LICENSE for terms
local mod_QuarterPoints
-- fired when settings are changed/init
local function ModOptions(id)
-- id is from ApplyModOptions
if id and id ~= CurrentModId then
return
end
mod_QuarterPoints = CurrentModOptions:GetProperty("QuarterPoints")
end
-- load default/saved settings
OnMsg.ModsReloa... |
local ui = script.Parent
local Client = ui.Parent
local Common = game.ReplicatedStorage.Pioneers.Common
local Roact = require(game.ReplicatedStorage.Roact)
local SoundManager = require(Client.SoundManager)
local Label = require(ui.Label)
local Unit = require(Common.Unit)
local Resource = require(Common.Resourc... |
-- Copyright 2019 Xlab
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing... |
-------------------------------------------------------------------------------
-- Spine Runtimes License Agreement
-- Last updated January 1, 2020. Replaces all prior versions.
--
-- Copyright (c) 2013-2020, Esoteric Software LLC
--
-- Integration of the Spine Runtimes into software or otherwise creating
-- derivative... |
function getNA3Actions(no)
if(no < 0)then return {};
elseif(no == 0)then
return {'136','982','193530','19574','34026','120679','131894','53209','120360','201430','193455','2643','34477'};
elseif(no == 1)then
return {'131894','19434','120360','136','34477','982'};
elseif(no == 2)then
return {'136','9... |
local guide = require 'parser.guide'
local await = require "await"
---@type vm
local vm = require 'vm.vm'
local files = require 'files'
local util = require 'utility'
local config = require 'config'
local ws = require 'workspace'
local function getGlobalsOfFile(uri)
if not files.exists(uri) the... |
-- You can define attributes in the attributes/ folder. The unique ID of the attribute will be the same as the name of the file.
ATTRIBUTE.name = "Maintenance"
ATTRIBUTE.description = "Your ability to repair armors." |
-- This file is dedicated to providing typing info using EmmyLua
-- and is only used when the types can no be spesified in existing code
---@class ParseResult
local ParseResult = {
---@type YAST_Program|nil
ast=nil,
---@type number
totalParseTime=nil
}
---@class YAST_Program
local YAST_Program = {
type="program... |
-- Kong resolver core-plugin
--
-- This core-plugin is executed before any other, and allows to map a Host header
-- to an API added to Kong. If the API was found, it will set the $backend_url variable
-- allowing nginx to proxy the request as defined in the nginx configuration.
--
-- Executions: 'access', 'header_filt... |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s43 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s43:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s43, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s43.iff")
|
-- ____ ______
-- / __ \____ ____ __ ___ ______ / / __/
-- / /_/ / __ \/ __ \/ / / / | /| / / __ \/ / /_
-- / ____/ /_/ / / / / /_/ /| |/ |/ / /_/ / / __/
--/_/ \____/_/ /_/\__, / |__/|__/\____/_/_/
-- /____/
-- Commented config.lua by... |
-- 文件名为 module.lua
-- 定义一个名为 module 的模块
module = {}
-- 定义一个常量
module.constant = "这是一个常量"
-- 定义一个函数
function module.func1()
io.write("这是一个公有函数!\n")
end
local function func2()
print("这是一个私有函数!")
end
function module.func3()
func2()
end
return module |
local api = vim.api
local cmd = vim.cmd
local g = vim.g
local opt = vim.opt
--- install paq-nvim
local install_path = vim.fn.stdpath 'data' .. '/site/pack/paqs/start/paq-nvim'
if vim.fn.empty(vim.fn.glob(install_path)) > 0 then
vim.fn.execute('!git clone --depth=1 https://github.com/savq/paq-nvim.git ' .. install_pa... |
object_tangible_deed_vehicle_deed_walker_at_rt_camo = object_tangible_deed_vehicle_deed_shared_walker_at_rt_camo:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_walker_at_rt_camo, "object/tangible/deed/vehicle_deed/walker_at_rt_camo.iff")
|
-- luacheck: read_globals hs, globals kit vhs
hs.autoLaunch(true)
hs.consoleOnTop(true)
hs.dockIcon(false)
hs.menuIcon(false)
kit, vhs = require 'kit', require 'vhs'
local alpha = 0.95
hs.console.alpha(alpha)
hs.console.behaviorAsLabels { 'moveToActiveSpace' }
hs.window.animationDuration = 0
local hyper = { 'ctrl... |
-- settings.lua
-- Defines configuration settings for SafetyNukeLauncher.
data:extend({
-- Minimum range for the safety nuke launcher.
{
type = "int-setting",
name = "safety-nuke-launcher-min-range",
setting_type = "startup",
-- See README.md for discussion of this value.
default_value = 30,
... |
-- dbase.lua
-- Created by wugd
-- 保存数据的基类
-- 创建类模板
DBASE_TDCLS = tdcls();
DBASE_TDCLS.name = "DBASE_TDCLS";
-- 构造函数
function DBASE_TDCLS:create()
self.dbase = {};
self.temp_dbase = {};
self.change_list = {};
end
-- 定义公共接口,按照字母顺序排序
-- 吸收传入的 dbase 数据
function DBASE_TDCLS:absorb_dbase(data)
self.chan... |
//________________________________
//
// NS2 Single-Player Mod
// Made by JimWest, 2012
//
//________________________________
Script.Load("lua/Class.lua")
Script.Load("lua/Player.lua")
// original network variables are not deleted
local networkVars =
{
gravityTrigger = "entityid",
// add this to all p... |
return {
"_preload.lua",
"cuda.lua",
-- "cuda_nvcc.lua",
"cuda_vstudio.lua",
}
|
require("ts3init") -- Required for ts3RegisterModule
require("ts3defs")
require("ts3errors")
require("startaway/events")
local MODULE_NAME = "Start Away"
local registeredEvents = {
onConnectStatusChangeEvent = startaway_events.onConnectStatusChangeEvent
}
ts3RegisterModule(MODULE_NAME, registeredEvents... |
---@meta
---@class cc.Animation3D :cc.Ref
local Animation3D={ }
cc.Animation3D=Animation3D
---* init Animation3D with file name and animation name
---@param filename string
---@param animationName string
---@return boolean
function Animation3D:initWithFile (filename,animationName) end
---* init Animation3D from bu... |
--[[
We can delimit literal strings also by matching double square brackets, as we do with long comments.
Literals in this bracketed form can run for several lines and do not interpret escape sequences.
Moreover, this form ignores the first character of the string when this character is a newline.
This form is e... |
local meta
meta = {
__index = function(t,k) return setmetatable({t[1]..'.'..k}, meta) end,
__concat = function(t1, t2) return setmetatable({t1[1]..'..'..t2[1]}, meta) end,
__div = function(t1, t2) return setmetatable({t1[1]..'/'..t2[1]}, meta) end,
__tostring = function(t) return t[1] end,
}
_ = setmetat... |
return function()
describe("Enums.new()", function()
it("should throw", function()
expect(function()
return Enums.new(
"TestEnum",
{
[20] = Vector3.new()
}
)
end).to.th... |
local NeededAttempts = 0
local SucceededAttempts = 0
local FailedAttemps = 0
local cokepicking = false
local cokeprocess = false
local nearDealer = false
DrawText3Ds = function(x, y, z, text)
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry(... |
local width, height = gpu.width, gpu.height
local noiseIm = image.newImage(width + 16, height)
for j=1, height do
for i=1, width + 16 do
noiseIm:drawPixel(i - 1, j - 1, math.floor((i + j)/2) % 7 + 8)
end
end
noiseIm:flush()
for i=1, math.huge do
gpu.clear()
noiseIm:render((math.floor(i / 2) % 14) - 13, 0... |
--
function table.map(list, fun)
local tmp = {}
for i, v in ipairs(list) do
tmp[i] = fun(v, i)
end
return tmp
end
table.collect = table.map
function table.reduce(list, init, fun)
fun = fun or init
local index = 1
if type(init) == 'function' then
init = list[1]
inde... |
Item {
resref = "fab_barb_armor",
-- Properties
properties = {
ArmorClass(10),
AbilityScore(ABILITY_STRENGTH, 4),
AbilityScore(ABILITY_CONSTITUTION, 6),
DamageImmunity(DAMAGE_INDEX_DIVINE, 10),
DamageImmunity(DAMAGE_INDEX_MAGICAL, 10),
DamageImmunity(DAMAGE_INDEX_NEGATIVE, 10),
Damag... |
local options = {script.Parent.Minigame1,
script.Parent.Minigame2,
script.Parent.Minigame3}
local currentVote
for _, option in ipairs (options) do
option.MouseButton1Click:connect(function()
if not currentVote and not option.Voted.Value then
option.Voted.Value = true
game.Workspace["Votes" ..tostring(option... |
local io = require "vstruct.io"
local function argv2str(argv)
local args = {}
for i=1,argv.n do
args[i] = tostring(argv[i])
end
return table.concat(args, ", ")
end
return function(name, args)
local argv = { n = 0 }
if args then
local args = args..","
loca... |
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