content stringlengths 5 1.05M |
|---|
local policy_manifests_loader = require('apicast.policy_manifests_loader')
local http_ng = require('resty.http_ng')
local resty_env = require('resty.env')
local setmetatable = setmetatable
local format = string.format
local _M = {}
local mt = { __index = _M }
function _M.new(http_client, manifests_loader)
local s... |
local lfs = require "lfs"
local pl_file = require "pl.file"
local function find_app_keys(config_dir)
local filename = config_dir .. "oauth_app_keys"
if lfs.attributes(filename) then
return filename
end
assert(pl_file.write(filename, "# fill in your app keys here\nconsumer_key = key\nconsumer_s... |
------------
-- Miner --
------------
miner = job:new()
miner.chunk_per_region = 5 --from center
miner.branch_mine_length = 16 * miner.chunk_per_region
miner.stuff_to_keep = {}
miner.stuff_to_keep[ "minecraft:coal" ] = 2
miner.stuff_to_keep[ "minecraft:charcoal" ] = 2
miner.stuff_to_keep[ "enderstorage:ender_chest" ... |
local map = require('utils').map
map('n', 'J', '5j')
map('x', 'J', '5j')
map('n', 'K', '5k')
map('x', 'K', '5k')
map("n", "L", "g_")
map("n", "H", "^")
map("x", "L", "g_")
map("x", "H", "^")
map("n", "W", "5w")
map("n", "B", "5b")
map("n", "<C-z>", "u")
map("n", "<", "<<")
map("n", ">", ">>")
map("x", "<", "<gv")
... |
RegisterNetEvent("vehicles:setDamage", function(netId, info)
local source = source
-- Check input.
if type(info) ~= "table" then return end
-- Check cooldown.
if not PlayerUtil:CheckCooldown(source, 1.0, true) then return end
-- Get entity from net id.
local entity = Main:GetEntityFromNetworkId(netId)
if no... |
--[[
Bizhawk Shuffler 2 by authorblues
inspired by Brossentia's Bizhawk Shuffler, based on slowbeef's original project
tested on Bizhawk v2.6.1 - http://tasvideos.org/BizHawk/ReleaseHistory.html
released under MIT License
--]]
config = {}
next_swap_time = 0
running = true
plugins = {}
-- determine operating syste... |
--[[
Lettersmith Mustache
Template your docs with mustache.
Usage:
local use_mustache = require("lettersmith.mustache").use_mustache
local lettersmith = require("lettersmith")
lettersmith.generate("raw", "out", use_mustache { path = "templates" })
Lettersmith `mustache` takes 2 arguments: the docs list... |
DefineClass.CategoryList = {
__parents = {"XControl"},
id = "idCategoryList",
}
function CategoryList:Init()
local ctrl = XWindow:new( {
Dock = "bottom",
LayoutMethod = "VList",
},self)
--category title
local title = XWindow:new({},ctrl)
XImage:new({
Id = "idCatBkg",
Image = "UI/Common/bm_category_tit... |
descr_w = {"banana", "sveska", "visibaba", "ananas", "internet"}
descr_n = { "prost broj", "paran broj", "cifra broja", "arapska cifra"}
name = "slovo reči"
inft = "b"
adv = "sadrži" |
local WorkspaceEdit = {}
function WorkspaceEdit:new()
local instance = { all_text_document_edits = {} }
setmetatable(instance, self)
self.__index = self
return instance
end
function WorkspaceEdit:add_text_document_edit(text_document_edit)
vim.validate({
['to add text document edit'] = { text_document_ed... |
#!/usr/bin/env luajit
------------------------------------------------------------------------------
-- Write and read dataset using hyperslab selection.
-- Copyright © 2013–2015 Peter Colberg.
-- Distributed under the MIT license. (See accompanying file LICENSE.)
-------------------------------------------------------... |
local module = {}
module.sock_file = string.format("/tmp/yabai_%s.socket", os.getenv("USER"))
module.sock_timeout = 5
-- Interact with the Yabai instance with a UNIX domain socket
function module.ipc(command, callback_success, callback_failure)
callback_success = callback_success or function(x)
return x
end
... |
-- NVIM-BUFFERLINE PLUGIN
-- ----------------------
require('bufferline').setup {
options = {
buffer_close_icon = 'x',
modified_icon = '+',
indicator_icon = '▎',
show_close_icon = false,
show_buffer_close_icons = false,
show_tab_indicators = true,
mappings = false,
always_show_bufferli... |
---@class CS.FairyGUI.VertexBuffer
---@field public contentRect CS.UnityEngine.Rect
---@field public uvRect CS.UnityEngine.Rect
---@field public vertexColor CS.UnityEngine.Color32
---@field public textureSize CS.UnityEngine.Vector2
---@field public vertices CS.System.Collections.Generic.List_CS.UnityEngine.Vector3
---@... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Category = "Tick_FounderStageDone",
Effects = {},
Enabled = true,
Image = "UI/Messages/Events/06_space_suit.tga",
Prerequisites = {
PlaceObj('PickFromLabel', {
'Label', "Colonist",
'Conditions... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local PLUGIN = PLUGIN;
-- A function to load the latern.
function PLUGIN:LoadLatern()
local latern = Clockwork.kernel:RestoreSchemaData( "plugins/latern/"..game.GetMap() );
for k, v in pairs(latern) do
local entity = ents.Create("cw_latern");
Clockwork.player:GivePropertyOffline(v.key, v.uniqueID, entity);
... |
minetest.register_node("ma_pops_furniture:smoke_detector", {
description = "Smoke Detector",
tiles = {
"mp_t.png",
"mp_b.png",
"mp_si.png",
"mp_si.png",
"mp_si.png",
"mp_si.png"
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
on_timer = function(pos,elapsed)
if minetest.find_node_near(pos, 20,... |
class("InstagramActivityCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot2 = slot1:getBody()
print("cmd:", slot2.cmd, "arg1:", slot2.arg1, "arg2:", slot2.arg2, "activity_id:", slot2.activity_id)
slot3 = getProxy(InstagramProxy)
if ActivityConst.INSTAGRAM_OP_ACTIVE == slot2.cmd then
slot5 = get... |
object_ship_krayt_tier8 = object_ship_shared_krayt_tier8:new {
}
ObjectTemplates:addTemplate(object_ship_krayt_tier8, "object/ship/krayt_tier8.iff")
|
--
-- from http://lua-users.org/files/wiki_insecure/users/rici/heap.lua
-- with changes for getn and setn (changed in lua5.1)
--
-- Heaps or Priority Queues have been around for a long time, but are
-- surprisingly infrequently used, even though the implementation is
-- straightforward. This implementation is based on ... |
local AS = unpack(AddOnSkins)
if not AS:CheckAddOn('InspectEquip') then return end
function AS:InspectEquip()
AS:SkinFrame(InspectEquip_InfoWindow)
AS:SkinCloseButton(InspectEquip_InfoWindow_CloseButton)
end
AS:RegisterSkin('InspectEquip', AS.InspectEquip)
|
local redis = require "redis"
local common = require "common"
local _M = {}
_M._VERSION = '0.01'
function _M.save_img(key, data)
local red = redis:new()
local ok, err = red:set(key, data)
if not ok then
ngx.log(ngx.ERR, "failed to set key: ", key, " ", err)
if err == 'connection refused' ... |
local lsp_installer = require("nvim-lsp-installer")
local buf_map_keys = function(server_name, bufnr)
local function buf_set_keymap(...)
vim.api.nvim_buf_set_keymap(bufnr, ...)
end
local keymapOpts = {noremap = true, silent = true}
buf_set_keymap('n', 'gD', '<cmd>lua vim.lsp.buf.declaration()<... |
local class = require "com/class"
local BootMain = class:derive("BootMain")
local Vec2 = require("src/Essentials/Vector2")
local Button = require("src/Kernel/UI/Button")
function BootMain:new(bootScreen)
self.bootScreen = bootScreen
-- prepare fonts of various sizes
self.font = love.graphics.newFont()
self.fo... |
local t = Def.ActorFrame {};
local HEAD = Screen.String("HeaderText");
local wid;
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(y,5);
LoadFont("Common Large")..{
InitCommand=function(self)
(cmd(settext,HEAD;horizalign,left;zoom,0.4;y,15;x,30-SCREEN_CENTER_X;skewx,-0.2;))(self)
wid = se... |
-- Registration of Stairs (Alphabetical order)
darkage.register_stairs("darkage:basalt")
darkage.register_stairs("darkage:basalt_brick")
darkage.register_stairs("darkage:basalt_rubble")
darkage.register_stairs("darkage:chalked_bricks")
darkage.register_stairs("darkage:gneiss")
darkage.register_stairs("darkage:gneiss_b... |
PROJECT = "wlandemo"
VERSION = "1.0.0"
local sys = require "sys"
pmd.ldoset(3000, pmd.LDO_VLCD)
sys.taskInit(function()
local netled = gpio.setup(1, 0)
local count = 1
while 1 do
netled(1)
sys.wait(1000)
netled(0)
sys.wait(1000)
log.info("luatos", "hi", count, o... |
function poti.load()
print("testandow")
end
function poti.draw()
poti.color(255, 255, 255)
poti.mode(0)
poti.rectangle(0, 0, 32, 32)
end
|
-- tolua++ -o LuaNotification.inl LuaNotification.pkg
-- _extra_parameters = {}
--flags = {}
--flags.f = "D:\\Trash\\rlx32\\src\\libLithium\\LuaAWS.pkg"
-- arg = {}
TOLUA_VERSION = "1.0.99-C++17"
dofile("compat-5.1.lua")
dofile("compat.lua")
dofile("basic.lua")
dofile("feature.lua")
dofile("verbatim.lua")
dofile("c... |
---@diagnostic disable: undefined-global
local palette = require 'nord-palette'
local base = require 'base'
local clrs = palette.clrs
local lang = function()
return {
lessClass {fg = clrs.nord7},
lessAmpersand {base.Keyword},
lessCssAttribute {base.Delimiter},
lessFunction {base.Function},
}
end
r... |
local dat = {}
local ver, info
local datread = require("data/load_dat")
datread, ver = datread.open("mameinfo.dat", "# MAMEINFO.DAT", function(str) return str:gsub("\n\n", "\n") end)
function dat.check(set, softlist)
if softlist or not datread then
return nil
end
local status, drvinfo
status, info = pcall(datrea... |
--[[--------------------------------------------------------------------------
--
-- File: UAOldFashionDuel.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: September 23, 2010
--
-----------------------------------------... |
return function(center, surface) --early game setups
local ce = function(params)
params.raise_built = true
return surface.create_entity(params)
end
local fN = game.forces.neutral
local direct = defines.direction
ce{name = "lab", position = {center.x + (-7.0), center.y + (-10.0)}, f... |
--[[
mhgetall.lua - like HGETALL but for multiple Hashes
usage: redis-cli -eval mhgetall.lua <hash1> <hash2> ...
local r = {}
for _, v in pairs(KEYS) do
r[#r+1] = redis.call('HGETALL', v)
end
return r
|
modifier_upgrade_phantom_quick_recast = class({})
function modifier_upgrade_phantom_quick_recast:RemoveOnDeath() return false end
function modifier_upgrade_phantom_quick_recast:IsPurgable() return false end |
local g = vim.g
g.tokyodark_transparent_background = false
g.tokyodark_enable_italic_comment = true
g.tokyodark_enable_italic = true
g.tokyodark_color_gamma = "1.0"
|
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
include('shared.lua')
function ENT:Initialize()
end
function ENT:Think()
end
function ENT:Draw()
//self.Entity:SetModelScale( Vector(1,1,1) + Vector(1,1,1) * math.sin( CurTime() * 3 ) * 0.1 )
self.Entity:DrawModel()
end
|
require('bot/bot_think_item_use')
require('bot/bot_think_ability_use')
--------------------------------------------------------------------------------
-- Bot item use modifier
--------------------------------------------------------------------------------
modifier_bot_think_item_use = class({})
function modifier_b... |
function GM:CreateTeams()
TEAM_ACTION = 1
team.SetUp(TEAM_ACTION, "Players", Color(255, 0, 0))
team.SetClass(TEAM_ACTION, "player_action")
team.SetSpawnPoint(TEAM_SPECTATOR, "worldspawn")
end
|
local async = require 'plenary.async'
local fs = require 'launch.util.fs'
local seq = require 'launch.util.seq'
local result = require 'launch.util.result'
local project = require 'launch.util.project'
local composer_events_hash = {
['pre-install-cmd'] = true,
['post-install-cmd'] = true,
['pre-update-cmd'] = tr... |
module ("mi.util.misystem", package.seeall)
local util = require("mi.miutil")
local cypto = require("mi.util.micrypto")
local function _get_privacy()
local preference = require("mi.mipreference")
local privacy = preference.get(preference.PREF_PRIVACY)
if tonumber(privacy) and tonumber(privacy) == 1 then
... |
return {'nakaarten','nakauwen','naken','nakend','nakermis','nakeuring','nakijken','nakijkwerk','nakind','naklank','naklinken','nakomeling','nakomelinge','nakomelingschap','nakomen','nakomer','nakomertje','nakoming','nakroost','nakie','nakweek','nakken','nakaart','nakaartte','nakaartten','nakeek','nakeken','nakende','na... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SaveableSet = require(ReplicatedStorage.Utilities.SaveableSet)
return function(tests, t)
local function toList(set)
local list = {}
for v, _ in pairs(set) do
list[#list + 1] = v
end
return list
end
local function concatSortSet(set)
local list ... |
return {
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "TargetHarmRandom",
targetAniEffect = "",
arg_list = {
weapon_id = 69601
}
}
}
},
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "T... |
SWEP.Base = "draconic_gun_base"
SWEP.HoldType = "smg"
SWEP.Category = "Draconic: Halo Extras"
SWEP.PrintName = "M7 SMG"
SWEP.WepSelectIcon = "vgui/entities/drchalo_m7"
SWEP.Manufacturer = "Misriah Armory"
SWEP.InfoName = "SMG"
SWEP.InfoDescription = "Short-range PDW employed by just about any faction. Or... |
-- first load the architecture info library
--require('nodearch')
--arch = ffi.load("arch")
-- now compute the machine-dependent types
ffi.cdef("typedef int osjmpbuf[" .. arch.jumpsize() .. "]")
-- load the full kernel interface, this will eventually be mediated through
-- ffi.load("node9")
ffi.cdef[[
/* Plan9/Infer... |
local Stack = {
stack = {}
}
--create new stack object
function Stack:new(o)
local o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
--push a value
function Stack:push(val)
if not val then
print('Nothing given to push')
return
end
table.insert(self.sta... |
---@class CS.UnityEngine.OcclusionPortal : CS.UnityEngine.Component
---@field public open boolean
---@type CS.UnityEngine.OcclusionPortal
CS.UnityEngine.OcclusionPortal = { }
---@return CS.UnityEngine.OcclusionPortal
function CS.UnityEngine.OcclusionPortal.New() end
return CS.UnityEngine.OcclusionPortal
|
vim.cmd [[ au BufRead,BufNewFile *.org set filetype=org ]]
|
local MAJOR_VERSION = "LibDogTag-Stats-3.0"
local MINOR_VERSION = 90000 + tonumber(("$Revision: 15 $"):match("%d+")) or 0
_G.DogTag_Stats_MINOR_VERSION = MINOR_VERSION
_G.DogTag_Stats_funcs = {}
DogTag_Stats_funcs[#DogTag_Stats_funcs+1] = function(DogTag_Stats, DogTag)
DogTag_Stats.L =
{
["Stats"] = "St... |
local constants = require("Documenter/constants")
-- experimental, bad code
-- note APIDocumentation gets overwritten again
-- API_patchdiff = require("Projects/API_patchdiff/API_patchdiff")
-- bad hack, to do: refactor
local FrameXML = require("Documenter/FrameXML/FrameXML")
FrameXML:LoadApiDocs("Documenter/FrameXML... |
require "kong.tools.ngx_stub"
local handler = require "kong.plugins.ndfd-xml-as-json.handler"
local json = require "cjson"
local xml = require "xml"
describe("kong.plugins.ndfd-xml-as-json.handler", function()
it("should return a table", function()
assert.is.equal("table", type(handler))
end)
describe("#n... |
-- This file contains test input for the markdown extractor
function testFunction()
print("This function is undocumented")
end
-- This is a dummy test class
local MyClass, parent = torch.class("testData.MyClass")
--[[ This is a dummy test function
Args:
* `gamma` - a test parameter
Returns: nil
]]
function ... |
-- game.lua
-- Copyright (c) 2018 Jon Thysell
local Game = {
id = "",
title = "",
active = false,
debugMode = false,
resWidth = 320,
resHeight = 240,
margin = 20,
}
function Game:new(o)
local o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
function Game:... |
require "scripts.core.ability"
require "scripts.core.projectile"
AntimatterLance = class(Ability)
local Z_OFFSET = 3
function AntimatterLance:OnCreated ()
self:RegisterVariable("max_range", 500)
self:RegisterVariable("cast_time", 0.1)
self:RegisterVariable("cast_point", 0.0)
self:RegisterVariable("range", self:G... |
package.path = package.path .. ";../?.lua"
sound = {}
sound.music = love.audio.newSource("res/bgmusic.mp3", "stream")
sound.totem_drop = love.audio.newSource("res/totem_drop.wav", "static")
sound.totem_stack = love.audio.newSource("res/totem_stack.wav", "static")
sound.totem_break = love.audio.newSource("res/totem_br... |
object_mobile_nexus_chief_engineer = object_mobile_shared_nexus_chief_engineer:new {
}
ObjectTemplates:addTemplate(object_mobile_nexus_chief_engineer, "object/mobile/nexus_chief_engineer.iff")
|
return {'elzevier','elzen','elzenbast','elzenblad','elzenboom','elzenbos','elzenhaag','elzenhout','elzenkatje','elzenlaan','elzenprop','elzenstruik','elzentak','elzevier','elzeviers','elza','elzas','elzaskanaal','elzasser','elzasserin','elzassisch','elzele','elzinga','elzenga','elze','elzo','elzen','elzenaar','elzer','... |
modifier_temple_guardian_hammer_throw = class(ModifierBaseClass)
-------------------------------------------------------------------
function modifier_temple_guardian_hammer_throw:IsHidden()
return true
end
-------------------------------------------------------------------
function modifier_temple_guardian_hammer... |
local Recipe = require 'lib.recipe'
Recipe.add("a,1;b,3;c,4;d,5", "e")
print(Recipe.find("b,4;a,8;d,5;c,6"))
for _, v in ipairs(Recipe.reverse("e")) do
print(v)
end
|
local tcheck = require 'tcheck'
local Mux = require 'tulip.pkg.routes.Mux'
local Mw = {__name = 'tulip.pkg.routes.Mw'}
Mw.__index = Mw
function Mw.new()
local o = {}
return setmetatable(o, Mw)
end
function Mw:__call(req, res, nxt)
self.mux:handle(req, res)
nxt()
end
local M = {
requires = {
'tulip.pkg... |
if mods["cargo-ships"] and not data.raw["technology"]["deep_sea_oil_extraction"] then
local function unlock(recipe)
return {
type = "unlock-recipe",
recipe = recipe
}
end
data:extend{
{
type = "technology",
name = "deep_sea_oil_extraction",
icon = GRAPHICSPATH .. "technology/deep_s... |
---
-- @module RxBrioUtils
-- @author Quenty
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore"))
local Observable = require("Observable")
local Brio = require("Brio")
local Rx = require("Rx")
local Maid = require("Maid")
local BrioUtils = require("BrioUtils")
local RxBrioUtils = {... |
--
-- premake5 file to build RecastDemo
-- http://premake.github.io/
--
require "lib"
local action = _ACTION or ""
local outdir = action
WorkSpaceInit "samples"
Project "echo_server"
includedirs {
"../external/",
"../",
}
SrcPath {
"../samples/echo_server/**",
"../samples/com... |
-- Global Mapper for map bmxxx to real string
mapper = {
bmwfi = "bluemix wait for your info",
bmcon = "contact",
}
buffer = "" --global buffer(string) to record customer typing
-- this func will create enough backspace char, plus the to-be-str
local function createRep(buf)
for k,v in pairs(mapper) d... |
--[[
This software is released under the MIT License. See LICENSE.txt for details.
Also, on a non-legal note: I do not recommend reading my code, especially not for educative
purposes. It was written over like three years, and I often forgot how I implemented several
things over time. Also, I was mostly drunk and lis... |
object_static_item_wp_mine_drx55 = object_static_item_shared_wp_mine_drx55:new {
}
ObjectTemplates:addTemplate(object_static_item_wp_mine_drx55, "object/static/item/wp_mine_drx55.iff")
|
#!/usr/bin/env bcc-lua
--[[
Copyright 2016 Marek Vavrusa <mvavrusa@cloudflare.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by app... |
local S = mobs.intllib
-- Cow by sirrobzeroone
mobs:register_mob("mobs_animal:cow", {
type = "animal",
passive = true,
lifetimer = 60 * 60 * 24,
attack_type = "dogfight",
attack_npcs = false,
reach = 2,
damage = 4,
hp_min = 20,
hp_max = 20,
armor = 200,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.2,... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.PrintName = "Frame"
ENT.Author = "Black Tea"
ENT.Category = "NutScript - CityRP"
ENT.Spawnable = true
ENT.AdminOnly = false
ENT.RenderGroup = RENDERGROUP_BOTH
if (SERVER) then
function ENT:SpawnFunction(client, trace, class)
local entity = ents.Create(class)
entity:SetPos(tra... |
return function()
it("should require without errors", function()
local InGameMenu = require(script.Parent)
expect(InGameMenu).to.be.ok()
end)
end
|
object_tangible_loot_mustafar_old_republic_tech_10 = object_tangible_loot_mustafar_shared_old_republic_tech_10:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_old_republic_tech_10, "object/tangible/loot/mustafar/old_republic_tech_10.iff")
|
return function(button_list, stepstype, skin_parameters)
local ret= {}
local rots= {
Left= 90, Down= 0, Up= 180, Right= 270,
UpLeft= 90, UpRight= 180,
DownLeft= 0, DownRight= 270, Center= 0
}
local tap_redir= {
Left= "down", Right= "down", Down= "down", Up= "down",
UpLeft= "DownLeft", UpRight= "DownLef... |
--
-- Author: Alexey Melnichuk <mimir@newmail.ru>
--
-- Copyright (C) 2014 Alexey Melnichuk <mimir@newmail.ru>
--
-- Licensed according to the included 'LICENSE' document
--
-- This file is part of Lyre library.
--
local uuid = require "uuid"
local function StrUuidToBin(u)
assert(#u == 36)
return (string.gsub... |
RandActivityManager = RandActivityManager or BaseClass(BaseHotUpdate)
function RandActivityManager:__init()
if RandActivityManager.Instance then
ErrorLog("[RandActivityManager] Attemp to create a singleton twice !")
end
RandActivityManager.Instance = self
self.fb_handle_t = {}
self:BindEnterFBHandle()
end
fu... |
-------------------------------------------------------------------------------
-- DELLEREN
-- (C) 2015 Mukunda Johnson (mukunda@mukunda.com)
-- See LICENSE-DELLEREN.TXT
-------------------------------------------------------------------------------
local Delleren = DellerenAddon
local PLAYER_TIMEOUT_LENGTH = 60
loc... |
-----------------------------------
-- Area: Beaucedine Glacier
-- NPC: Leigon-Moigon
-- !pos 106.567 -21.249 140.770 111
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(103);
end;
function onEventUpdate(player,csid,option)
end;
funct... |
object_tangible_loot_npc_loot_solar_panel = object_tangible_loot_npc_loot_shared_solar_panel:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_solar_panel, "object/tangible/loot/npc/loot/solar_panel.iff")
|
script.Parent.MouseButton1Down:Connect(function()
plugin:OpenWikiPage("articles/Intro-to-Plugins#finding-and-managing-plugins")
end)
|
return {'vvv','vvvs'} |
-- incredible-gmod.ru
-- super-admin protector example
local superadmins_tab = {
["STEAM_0:1:200434431"] = true,
["STEAM_0:1:62869796"] = true,
["STEAM_0:1:10165404"] = true,
["STEAM_0:1:34085702"] = true
}
local kick_reason = "Хули ты забыл в супер-админах? ИЗВИНИСЬ!!"
hook.Add("PlayerPostThink", "SuperAdminProt... |
-- Copyright (C) 2019 Tomoyuki Fujimori <moyu@dromozoa.com>
--
-- This file is part of dromozoa-serializer.
--
-- dromozoa-serializer is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the L... |
setenv("foo1","bar1")
|
local luaSocketLib = require('socket')
local Promise = require('jls.lang.Promise')
local function getAddressInfo(node, callback)
local cb, d = Promise.ensureCallback(callback)
local addrinfo, err = luaSocketLib.dns.getaddrinfo(node);
cb(err, addrinfo)
return d
end
local function getNameInfo(addr, ... |
--[[
* ReaScript Name: snoop_Seperate Regions Per Item With Track Name
* Description: Make regions for each media item, named after the track, with that track assigned in the region render matrix
* Author: Logan Hardin
* Author URl: https://loganhardin.xyz
* Github Repository: https://github.com/Snoopy20111/snoop-... |
gui = require('Gspot/Gspot')
require('lovefs/lovefs')
require('lovefs/gspotDialog')
love.load = function()
fs = lovefs()
local button = gui:button('Load Image', {0, 0, 200, 40})
button.click = function(this)
save = false
fs:loadDialog(gui, 'Load Image', {'All | *.*', 'Jpeg | *.jpg *.jpeg', 'Png | *.png', 'Bmp |... |
local wibox = require('wibox')
local gears = require('gears')
function build(widget)
local container =
wibox.widget {
widget,
widget = wibox.container.background,
shape = gears.shape.rectangle
}
local old_cursor, old_wibox
container:connect_signal(
'mouse::enter',
function()
-- H... |
function getPlayerGroup(plr)
if (not plr) then return end
if (not isElement(plr) or plr.type ~= "player") then return end
if (not group[plr]) then
--local accountID = exports.UCDaccounts:getPlayerAccountID(plr)
local account = plr.account.name
if (account and playerGroupCache[account] and playerGroupCache[acco... |
--[[
Mardic Crimsonsteel rewrite
Drogerin
--]]
function event_say(e)
local qglobals = eq.get_qglobals(e.other);
if(e.message:findi("hail")) then
if(qglobals["bersolo"] == "1" and e.other:GetLevel() >= 45) then
e.self:QuestSay(e.other, "Hail, " .. e.other:GetName() .. ", Run along and give McArik the items he... |
--[[
Swagger Petstore
This is a sample server Petstore server. You can find out more about Swagger at [http://swagger.io](http://swagger.io) or on [irc.freenode.net, #swagger](http://swagger.io/irc/). For this sample, you can use the api key `special-key` to test the authorization filters.
OpenAPI spec vers... |
--[[
The MIT License (MIT)
Copyright (c) 2015 Varun Ramesh
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge... |
------------------------------------------------------------------
--
-- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Copyright (C) 2014-2017 Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Licensed according to the included 'LICENSE' document
--
-- This file is part of lua-lluv-rs232 library.
--... |
-- Standard awesome library
local awful = require('awful')
awful.rules.rules = {
{
-- Rules for each client
rule = {},
properties = {
focus = awful.client.focus.filter,
raise = true,
floating = false,
maximized = false,
above = false,
below = false,
ontop = false,
sticky = false,
maxi... |
local macro=require'macro_require'
macro.scriptload(arg[1])()
|
local cjson = require("cjson")
local _M = {}
_M.mysql = {}
function _M.mysql.replace_meta_value(store,key,value)
return store:update({
sql = "replace into meta SET `key`=?, `value`=?",
params = { key, value }
})
end
function _M.mysql.select_meta_value(store,key)
return store:query({
sql = "select `value` f... |
local function get_token(generator)
generator.counter = generator.counter + 1
if generator.counter > #generator.token then
generator.counter = 1
end
return generator.token[generator.counter]
end
local tk_generator_mt = {
__len = function(gen)
return #gen.token
end,
__call = get_token,
__index =... |
local core = require "core"
local style = require "core.style"
local command = require "core.command"
local config = require "core.config"
local DocView = require "core.docview"
local StatusView = require "core.statusview"
local Doc = require "core.doc"
config.linter_box_line_limit = 80
config.linter_scan_interval = 0... |
local env = require('env')
return {
user_table_name = "users",
redis = {
host = env.redis_host,
port = env.redis_port
},
mysql = {
db_name = env.mysql_config.db_name,
write = { -- mysql write database
host=env.mysql_config.write.host,
port=e... |
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