content stringlengths 5 1.05M |
|---|
mysql = exports.mrp_mysql
objects = { }
function loadDimension(dimension, demotable)
if dimension then
objects[ dimension ] = { }
local tableselect = "objects"
if demotable then
tableselect = "tempobjects"
end
dbQuery(
function(qh)
... |
function math.clamp(min, value, max)
if min > max then min, max = max, min end
return math.max(min, math.min(max, value))
end
function getIndex(table, object, column)
local index = -1
for ind, name in pairs(table) do
if column then
if object[column] == name then
... |
--[[
KahLua KonferSK - a suicide kings loot distribution addon.
WWW: http://kahluamod.com/ksk
Git: https://github.com/kahluamods/konfersk
IRC: #KahLua on irc.freenode.net
E-mail: cruciformer@gmail.com
Please refer to the file LICENSE.txt for the Apache License, Version 2.0.
Copyright 2008-... |
local playsession = {
{"Matik12", {1553}},
{"Lestibornes", {100948}},
{"bogg19", {77330}},
{"Ruuyji", {56767}},
{"lukasz_liberda", {53039}}
}
return playsession |
-- Free Haven
function events.AfterLoadMap()
Party.QBits[180] = true -- Town portal
Party.QBits[958] = true -- DDMapBuff, changed for rev4 for merge
end
----------------------------------------
-- Loretta Fleise's fix prices quest
Game.MapEvtLines:RemoveEvent(14)
evt.house[14] = 472
evt.map[14] = function() StdQue... |
module("extensions.wumao", package.seeall)
extension = sgs.Package("wumao")
fiftycents1=sgs.General(extension, "fiftycents1","shu",9, true, true)
fiftycents2=sgs.General(extension, "fiftycents2$","shu",6, true, true)
function penaltyNullification (player)
local room=player:getRoom()
local count=player:getMark... |
local _={}
_[8]={}
_[7]={}
_[6]={tags=_[8],text="ho"}
_[5]={tags=_[7],text="ah"}
_[4]={_[5],_[6]}
_[3]={"return"}
_[2]={"text",_[4]}
_[1]={"wait",5}
return {_[1],_[2],_[3]}
--[[
{ "wait", 5 }
{ "text", { {
tags = {},
text = "ah"
}, {
tags = {},
text = "ho"
} } }
{ "return" }
]]-- |
-- Copyright (c) 2016 Thermo Fisher Scientific
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
-- (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
-- merge, ... |
print('COW: Loading LUA Backend...')
Json = require('packages/'..GetPackageName()..'/server/library/json');
-- START LUA API --
-- BASE ENTITY FUNCTIONS --
--[[
function COW_Get%ENTITIY%Dimension(data)
return Json.encode({dim = Get%ENTITIY%Dimension(Json.decode(data)["entity"])})
end
function COW_Set%ENTITIY%Dime... |
local ManorManufactureModule = require "module.ManorManufactureModule"
local ManorModule = require "module.ManorModule"
local HeroModule = require "module.HeroModule"
local CommonConfig = require "config.commonConfig"
local ItemHelper = require "utils.ItemHelper"
local View = {};
function View:Start(data)
self.view ... |
local modes = {}
modes['Sprint'] = true
local checkpoints
function onMapStart(mapInfo, mapOptions, gameOptions)
for i, player in ipairs(getElementsByType("player")) do
triggerClientEvent(player, "deleteSigns" ,root)
end
if not modes[exports.race:getRaceMode()] then return false end
checkpoints = exports.ra... |
function init(virtual)
if not virtual then
energy.init()
datawire.init()
entity.setInteractive(true)
--table of batteries in the charger
self.batteries = {}
-- will be updated when batteries are checked
self.totalUnusedCapacity = 0
self.totalStoredEnergy = 0
--maximum energy to... |
coroutine.wrap(function ()
print()
local Args = args
table.remove(Args, 0)
table.remove(Args, 1)
_G.WorkingOS = Args[1]
table.remove(Args, 1)
_G.GitLib = require("Github-Lib")
_G.Logger = require("Logger")
_G.BuildHelper = require("BuildHelper")
_G.FS = require("fs")
_G.J... |
object_tangible_quest_box_large = object_tangible_quest_shared_box_large:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_box_large, "object/tangible/quest/box_large.iff")
|
Fade.kMetabolizeAnimationDelay = 0.65
function Fade:GetMaxShieldAmount()
return math.floor(math.min(self:GetBaseHealth() * kFadeMucousShieldPercent, kMucousShieldMaxAmount))
end
function Fade:GetHasMetabolizeAnimationDelay()
return self.timeMetabolize + Fade.kMetabolizeAnimationDelay > Shared.GetTime()
end
|
local traceback = require "gg.base.traceback"
function onerror(errmsg)
local stack = traceback.getfulltrace()
if errmsg then
errmsg = string.format("%s\n%s",errmsg,stack)
else
errmsg = stack
end
print(errmsg)
logger.logf("error","error",errmsg)
end
-- 扩展skynet
local skynet_getenv = skynet.getenv
function sky... |
local env, pairs, ipairs = env, pairs, ipairs
local math, table, string, class, event = env.math, env.table, env.string, env.class, env.event
local type,tostring,tonumber=type,tostring,tonumber
local clear=table.clear
local grid = class()
local console = console
local getWidth = console.getBufferWidth
local getScreenWi... |
local path = (...):sub(1, #(...) - #(".physics.Physics"))
local Luaoop = require(path..".3p.Luaoop")
local nvec = require(path..".3p.nvec") ---@type NVec
local KMath = require(path..".math.Math") ---@type L2DF.Math
local PhysicsInput = require(path..".physics.PhysicsInput") ---@type L2DF.PhysicsInput
local PhysicsJso... |
local __FILE__=tostring(debugstack(1,2,0):match("(.*):1:")) -- Always check line number in regexp and file, must be 1
--[===[@debug@
print('Loaded',__FILE__)
--@end-debug@]===]
local function pp(...) print(GetTime(),"|cff009900",__FILE__:sub(-15),strjoin(",",tostringall(...)),"|r") end
--*TYPE module
--*CONFIG noswitch... |
--[[ LICENSE HEADER
The MIT License (MIT)
Copyright © 2017-2021 Jordan Irwin (AntumDeluge)
See: LICENSE.txt
--]]
local addLightItems = function(mod, itemlist)
if core.get_modpath(mod) then
for _, i in ipairs(itemlist) do
walking_light.addLightItem(mod .. ":" .. i)
end
end
end
-- Illuminate glow_gla... |
return {
on_init = function(client)
-- :help lspconfig-logging
-- :lua vim.cmd('e'..vim.lsp.get_log_path())
vim.lsp.set_log_level('trace')
require('vim.lsp.log').set_format_func(vim.inspect)
end,
}
|
-- WinBase.lua
-- From WinBase.h
local ffi = require "ffi"
require ("WTypes");
require ("ntstatus");
local advapiLib = ffi.load("AdvApi32");
INVALID_HANDLE_VALUE = ffi.cast("HANDLE",ffi.cast("LONG_PTR",-1));
INVALID_FILE_SIZE = (0xFFFFFFFF);
INVALID_SET_FILE_POINTER = (-1);
INVALID_FILE_ATTRIBUTES = (-1)... |
-- 0: GPIO16
-- 1: GPIO5
-- 2: GPIO4
-- 3: GPIO0 DHT Temp hum sensor (?)
-- 4: GPIO2
-- 5: GPIO14
-- 6: GPIO12
-- 7: GPIO13
-- 8: GPIO15
-- 9: GPIO3
-- 10: GPIO1
-- 11: GPIO9
-- 12: GPIO10
gpioPins = {
-- indicator_led = 5,
dht = 3
} |
local X = {}
local utility = require(GetScriptDirectory() .. "/util")
local castEntityTarget = 0;
local castPointTarget = 0;
local castAoeTarget = 0;
local castNoTarget = 0;
local castTreeTarget = 0;
local RB = Vector(-7200,-6666)
local DB = Vector(7137,6548)
local BlinkLikeAbility = {
'antimage_blink',
'faceless_vo... |
Locales['en'] = {
['by_default'] = 'Por defecto',
['installed'] = 'Instalado',
['already_own'] = 'Ya tienes: ~b~%s~s~',
['not_enough_money'] = 'No puedes permitirte esta modificacion.',
['purchased'] = '¡Modificacion comprada!',
['press_custom'] = 'Presiona ~INPUT_PICKUP~ to ~y~personalizar~s~ vehiculo.',
... |
require "/scripts/vec2.lua"
function init()
self.recoil = 0
self.recoilRate = 0
self.fireOffset = config.getParameter("fireOffset")
updateAim()
self.active = false
storage.fireTimer = storage.fireTimer or 0
end
function update(dt, fireMode, shiftHeld)
updateAim()
storage.fireTimer = math.max(storag... |
StateMachine = class({})
function StateMachine:constructor( context )
self.states = {}
self.currentState = nil
self.context = context
end
function StateMachine:AddState( name, state )
--Store state
self.states[ name ] = { func = state, name = name, context = {} }
--Set a default state in case no starting state... |
-- ----------------------------------------------
-- Copyright(c) 2018, CounterFlow AI, Inc. All Rights Reserved.
-- author: Andrew Fast <af@counterflowai.com>
--
-- Use of this source code is governed by a BSD-style
-- license that can be found in the LICENSE.txt file.
-- ----------------------------------------------... |
-- SilentsReplacement
-- Maid
-- July 06, 2021
--[[
Maid.new() --> Maid []
Maid.IsMaid(self : any) --> boolean [IsMaid]
-- Only when accessed from an object created by Maid.new():
Maid:AddTask(
task : table | function | RBXScriptConnection,
customCleanupMethod : string | nil
) --> task []
Maid:Cleanup() --... |
local censusData = loadfile(arg[1])()
local rapidjson = require('rapidjson')
print (rapidjson.encode(load("return " .. arg[2])()))
|
local Tool = {}
function Tool.new(params)
local params = params or {}
local self = setmetatable(params, Tool)
-- install nvim
function self:load()
local node_version = '16.x'
print(textWarning('> Installing Node.js with NVM'))
os.execute(string.format('nvm install node', node_version))
p... |
txd = engineLoadTXD("comet.txd")
engineImportTXD(txd, 480)
dff = engineLoadDFF("comet.dff", 480)
engineReplaceModel(dff, 480)
|
-- automatically generated by the FlatBuffers compiler, do not modify
-- namespace: A6
local Method = {
GET = 0,
HEAD = 1,
POST = 2,
PUT = 3,
DELETE = 4,
MKCOL = 5,
COPY = 6,
MOVE = 7,
OPTIONS = 8,
PROPFIND = 9,
PROPPATCH = 10,
LOCK = 11,
UNLOCK = 12,
PATCH = 13... |
local Binary, parent = torch.class('bnn.Binary','nn.Module')
function Binary:updateOutput(input)
if self.train then
self.output:resizeAs(input):copy(input)
self.output:sign()
return self.output
else
return input:sign()
end
end
function Binary:updateGradInput(input,gradOutpu... |
------------------------------------------------------------------------
--[[ MultiCudaTensor ]]--
-- This experimental tensor is used by the NCEModule in dpnn to
-- distribute weight/gradWeight over 2 gpus.
-- The MCT only implements the small fraction of use-cases that the
-- NCEModule requires.
--------------------... |
--- Font
---
--- The Font object is the only type of object that is not attached to a parent widget; indeed, its purpose is to be shared between other objects that share font characteristics. In this way, changes to the Font object will update the text appearance of all text objects that have it set as their Font usin... |
--new
--BlackDragon
--
--Trigger
--Triggernumber,Type,Person
--0,D, MANUEL50
--1,D, WISEGUY 100
--2,D,
--3
--
--Startnode, Person
--0, WISEGUY
--50, MANUEL 1649
--100, WISEGUY
--150, LUCY 1670
--200, LEONE 1671
--250, LUCKY 1672
--
--Items
--Drogenpaket
--Missionbase Eintrag
--NPC0 NPC1 NPC2 NPC3 T... |
local Settings = require(script.PlayFabSettings);
local PlayFabAdmin = require(script.PlayFabAdmin);
local PlayFabClient = require(script.PlayFabClient);
local PlayFabMatchmaker = require(script.PlayFabMatchmaker);
local PlayFabServer = require(script.PlayFabServer);
local PlayFabAuthentication = require(script.PlayFa... |
local SFW_DIR = "../thirdparty/simplefilewatcher"
project "simplefilewatcher"
kind "StaticLib"
sysincludedirs { SFW_DIR .. "/include" }
files { SFW_DIR .. "/include/**.h", SFW_DIR .. "/source/**.cpp" } |
--
-- @copyright (c) 2015 Upstart Illustration LLC. All rights reserved.
--
local AdRegisterNetworkRequest = Class()
AdRegisterNetworkRequest.implements("bridge.BridgeRequestProtocol")
function AdRegisterNetworkRequest.new(self)
local network
function self.init(_network)
network = _network
end
... |
local AceConfig = LibStub("AceConfig-3.0")
local AceConfigDialog = LibStub("AceConfigDialog-3.0")
local _, addon = ...
local utils = addon.utils
local errors = addon.errors
--[[-------------------------------------------------------------------
-- Logic
----------------------------------------------------------------... |
-- Copyright (c) 2018, xiedacon.
test(Array.indexOf({ "a", "b", "c" }, "a"), 0)
test(Array.indexOf({ "a", "b", "c" }, "b"), 1)
test(Array.indexOf({ "a", "b", "c" }, "c"), 2)
test(Array.indexOf({ "a", "b", "c" }, "b", 1), 1)
test(Array.indexOf({ "a", "b", "c" }, "b", 2), -1)
test(Array.indexOf({ "a", "b", "c" }, "b", -... |
local _mouseListener = nil
local _mouseCallbackMap = {} -- 鼠标移动事件
local _nodeZorderList = {} -- z 次序由高到底排列
-- 只处理无按键下的鼠标移动
local _curFocusedNode = nil
local function _updateNodeZorderList()
_nodeZorderList = {}
local function searchNode(node)
if not node:isVisible() then
return
... |
-- Commands
vim.cmd [[ command! Format execute 'lua vim.lsp.buf.formatting()' ]]
|
base_research = nil
base_research = {}
local temp_res_1 =
{
Name = "GunTurretHealthUpgrade1",
RequiredResearch = "", -- <list of prerequisite research items>
RequiredSubSystems = "Research | AdvancedResearch & PlatformProduction", -- <li... |
global = {
httpLineEndTag = "<br>",
httpMultiLineTag = "<br><br>",
httpBoldTagBegin = "<b>";
httpBoldTagEnd = "</b>",
summaryOkText = "Keyword hit count is ",
detialOkText = "Below hit index is ",
summaryFailText = "No Keyword match.",
}
|
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2009-2015
-- =============================================================
-- License
-- =============================================================
--[[
> SSK is free to use.
> SSK is free to edit.
> ... |
local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(Center);
Def.Quad{
OnCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color("0,0,0,1"));
};
LoadActor("1") .. {
OnCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,4;linear,0.5;diffusealpha,0);
};
LoadActor("2") .. {
O... |
local JD = GameMain:GetMod("IZDCA")
function JD:Hension()
local Npc = me.npcObj
if Npc.MaxLing <= 766000 then
local Practice = Npc.PropertyMgr.Practice
local Time = (Npc.MaxLing / Practice:BaseAbsorbEffectGold())
local Value = Practice:GoldEffectSpeed(Npc.Key)
Practice:MakeGold... |
local type = type
local pairs = pairs
local type = type
local mrandom = math.random
local sgsub = string.gsub
local _M = {}
function _M.clear_slash(s)
s, _ = sgsub(s, "(/+)", "/")
return s
end
function _M.is_table_empty(t)
if t == nil or _G.next(t) == nil then
return true
else
return... |
-- "imports"
local Point2D = require "Point2D"
local Point3D = require "Point3D"
local Position = require "Position"
-- Testing Point2D class
local point = Point2D:new(10, 20)
print( point:getX(), point:getY() ) -- prints: 10 20
-- Testing Position class
local pos = Position:new(10, 20)
print... |
--print("GUI: Parsing dialogue screen...")
dofilepath("data:ui\\newui\\Styles\\HWRM_Style\\HWRMDefines.lua")
dofilepath("data:scripts\\utilfunc.lua")
dofilepath("data:scripts\\TMG_dialoguedata.lua")
dofilepath("data:scripts\\TMG_interfacescripts.lua")
dofilepath("player:TestMissionGrid\\TMG_tempdialoguestatus.lua")
--... |
local info = {
version = 1.002,
comment = "filetypes for textadept for context/metafun",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files",
}
-- todo: add the same ones as we have in scite
local... |
#!/usr/bin/env luajit
local ldb = require("lua-db")
local clock = require("lua-db.clock")
-- create input and output handler for application
local cio = ldb.input_output.new_from_args({
default_mode = "sdl",
sdl_width = 640,
sdl_height = 480,
limit_fps = 10
}, arg)
cio:init()
-- create drawbuffer of native displa... |
local TimerResponseBuilder ={}
local App42ResponseBuilder = require("App42-Lua-API.App42ResponseBuilder")
local Timer = require("App42-Lua-API.Timer")
function TimerResponseBuilder:buildResponse(json)
local timer =Timer:new()
local timerJSONObj = App42ResponseBuilder:getServiceJSONObject("timer",json)
if ti... |
local K, C = unpack(select(2, ...))
local Module = K:GetModule("Automation")
local _G = _G
local UnitAffectingCombat = _G.UnitAffectingCombat
local AcceptResurrect = _G.AcceptResurrect
local C_Timer_After = _G.C_Timer.After
local UnitIsDeadOrGhost = _G.UnitIsDeadOrGhost
local DoEmote = _G.DoEmote
local GameLocale = ... |
local responses = require "kong.tools.responses"
local utils = require "kong.tools.utils"
local sha512 = require("kong.plugins.keystone.sha512")
local kutils = require ("kong.plugins.keystone.utils")
local policies = require ("kong.plugins.keystone.policies")
local function get_default_configuration(self, dao_factory)... |
local Modules = script.Parent.Parent.Parent
local Roact = require(Modules.Roact)
local RoactRodux = require(Modules.RoactRodux)
local Cryo = require(Modules.Cryo)
local closePrompt = require(Modules.Plugin.Actions.closePrompt)
local Serializer = require(Modules.Plugin.Utilities.Serializer)
local Dialog = require(scrip... |
local new_player = require('archetypes.player')
local new_defensive = require('archetypes.defensivePlant')
local new_valuable = require('archetypes.valuablePlant')
local new_red_beetle = require('archetypes.red_beetle')
local new_platform = require('archetypes.platform')
local new_beetle_spawner = require('archetypes.b... |
return {
source = "airlock.ogg",
volume = 1
}
|
--[[ Copyright (c) 2017 David-John Miller AKA Anoyomouse
* Part of the Warehousing mod
*
* See License.txt in the project directory for license information.
--]]
local WAREHOUSING_VERSION = "{{VERSION}}"
|
function Any(t, predicate, iter)
t = t or {}
iter = iter or ipairs
for k, v in iter(t) do
if predicate(v, k) then
return true
end
end
return false
end
function Keys(t)
local keys = {}
for k, v in pairs(t) do
table.insert(keys, k)
end
return keys... |
echo(true)
if spawn(arg[0]..[[\..\..\tppsss.exe]]) then
timeout = 2
RC = expect("[y/n]")
echo(false)
if RC==0 then
send("n\r")
end
expect("$$$>") --Online
send("fetch\r") --Fetch to fail history without Steam cookie if not yet set
expect("$$$>")
send("setup\r")
exp... |
-- @4thAxis
-- 08/04/2020
local module = {}
--------------------------------------------------------------------
--------------------------- Imports ------------------------------
--------------------------------------------------------------------
local RunService = game:GetService("RunService")
----------------... |
---@class CS.UnityEngine.WWWForm
---@field public headers CS.System.Collections.Generic.Dictionary_CS.System.String_CS.System.String
---@field public data Byte[]
---@type CS.UnityEngine.WWWForm
CS.UnityEngine.WWWForm = { }
---@return CS.UnityEngine.WWWForm
function CS.UnityEngine.WWWForm.New() end
---@overload fun(fie... |
before_each(function()
lor = _G.lor
app = lor({
debug = true
})
Request = _G.request
Response = _G.response
req = Request:new()
res = Response:new()
end)
after_each(function()
lor = nil
app = nil
Request = nil
Response = nil
req = nil
res = nil
end)
-- remi... |
--
-- c_key_auto_repeat.lua
--
-------------------------------------------------------------
-- Keyboard auto-repeat
-------------------------------------------------------------
KeyAutoRepeat = {}
KeyAutoRepeat.repeatDelay = 500 -- Wait before 1st repeat
KeyAutoRepeat.repeatRateInitial = 100 -- Delay between re... |
style = ... |
-- On map load writes information about the loaded region to gamelog.txt
-- By Kurik Amudnil and Warmist (http://www.bay12forums.com/smf/index.php?topic=91166.msg4467072#msg4467072)
local function write_gamelog(msg)
local log = io.open('gamelog.txt', 'a')
log:write(msg.."\n")
log:close()
end
local functio... |
--rivers-- mewmew made this --
require "modules.satellite_score"
require "modules.spawners_contain_biters"
require "modules.dynamic_landfill"
require "modules.rocks_yield_ore"
local event = require 'utils.event'
local table_insert = table.insert
local math_random = math.random
local simplex_noise = require 'utils.si... |
local present, betteresc = pcall(require, "better_escape")
if not present then return end
local config = {
mapping = {"jk", "jj"},
timeout = vim.o.timeoutlen,
clear_empty_lines = false,
keys = "<Esc>"
}
betteresc.setup(config)
|
--
-- Copyright (C) 2021 Masatoshi Fukunaga
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, ... |
--[[
-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-- its licensors.
--
-- For complete copyright and license terms please see the LICENSE at the root of this
-- distribution (the "License"). All use of this software is governed by the License,
-- or, if provided, by the license be... |
local Object = require("third_party/classic")
local Entity = require("modules/Entity")
local Background = Entity:extend()
function Background:new(img, x, y, w, h, vel, name, inb)
Background.super.new(self, img, x, y, w, h, vel)
self.name = name
end
function Background:get_x() return self.pos.x end
function Backg... |
local AddOn_Name, ns = ...
local L = LibStub("AceLocale-3.0"):NewLocale(AddOn_Name,"enUS",true)
L["Hide Helm"] = true
L["Hide Shoulders"] = true
L["Hide Back"] = true
L["Hide Belt"] = true
L["Global Defaults"] = true
L["Character Defaults"] = true
L["Use Global"] = true
L["Expand Variants"] = true
L["Coming soon!"] = ... |
Auctionator.Config.Options.SMALL_TABS = "small_tabs"
Auctionator.Config.Options.PET_TOOLTIPS = "pet_tooltips"
Auctionator.Config.Options.AUTOSCAN = "autoscan_2"
Auctionator.Config.Options.AUTOSCAN_INTERVAL = "autoscan_interval"
Auctionator.Config.Options.SHOW_SELLING_PRICE_HISTORY = "show_selling_price_history"
Auction... |
--[[---------------------------------------------------------------------------
gName-Changer | CONFIGURATION
This addon has been created & released for free
by Gaby
Steam : https://steamcommunity.com/id/EpicGaby
----------------... |
local M = {}
M.setup = function()
local null_ls = require "null-ls"
local b = null_ls.builtins
null_ls.config {
debounce = 150,
sources = {
b.formatting.black,
-- b.formatting.isort,
b.formatting.prettierd,
b.diagnostics.shellcheck,
b.formatting.stylua,
},
}
end
retu... |
local max_charge = {50000, 200000, 300000}
local power_usage_per_node = {200, 500, 600}
local S = technic.getter
minetest.register_craft({
output = 'technic:mining_drill',
recipe = {
{'default:tin_ingot', 'technic:diamond_drill_head', 'default:tin_ingot'},
{'technic:stainless_steel_ingot', 'basic_ma... |
data:extend{
-- global
{
type = "int-setting",
name = "ltnm-stations-per-tick",
setting_type = "runtime-global",
minimum_value = 1,
default_value = 10,
order = "a"
},
-- player
{
type = "bool-setting",
name = "ltnm-show-alert-popups",
setting_type = "runtime-per-user",
... |
local vim = vim
local util = require 'vim.lsp.util'
local M = {}
local config = {
anchor = "NW",
relative = "cursor",
row = 1,
col = 0,
border = "rounded",
winblend = 0,
max_width = 120,
max_height = 10,
auto_choose = false,
use_icons = pcall(require, 'nvim-web-devicons')
}
M.setup ... |
local M = {}
local config = require('windex.config')
local utils = require('windex.utils')
local maximize = require('windex.maximize')
local terminal_maximized
local terminal_restore_option
local previous_buffer
local terminal_buffer
-- Toggle the native terminal.
M.toggle = function(maximize_option, command)
if v... |
--[[
Copyright (C) 2019 Onset Roleplay
Developers:
* Logic_
Contributors:
* Blue Mountains GmbH
]]--
-- Variables
local ENTER_DISTANCE = 200.0
-- Functions
function GetNearestVehicleAndDoor(passenger)
passenger = passenger or false
local x, y, z = GetPlayerLocation()
local vx, vy, vz = 0.0, 0.0, 0.0
local cl... |
local GUI = require("GUI")
local system = require("System")
local filesystem = require("Filesystem")
local component = require("Component")
local paths = require("Paths")
local internet = require("Internet")
local json = require("JSON")
local cp = require("CubiPlayer")
------------------------------------------------... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
bantha_horns = {
minimumLevel = 0,
maximumLevel = 0,
customObjectName = "",
directObjectTemplate = "object/tangible/mission/quest_item/mat_rags_q3_needed.iff",
craftingValues = {},
customizationStringNames = {},
customizationValues = {}
}
addLoo... |
macros.enable_fn = function(next_char)
return macros.token_filter(next_char, function(t, i)
if t == '<name>' and i == 'fn' then
return 'function'
else
return t, i
end
end)
end
load[[
@enable_fn
fn add(x, y)
return x + y
end
print(add(1, 2)) --> 3... |
-- main scope
local default = {}
do
local proxy = {}
function default:__index(key)
return proxy[key]
end
function default:__newindex(key, value)
if proxy[key] ~= nil then
error("Don't change that!")
end
proxy[key] = value
end
function proxy:foo()
... |
ClassicLFGEventBus = {}
ClassicLFGEventBus.__index = ClassicLFGEventBus
setmetatable(ClassicLFGEventBus, {
__call = function (cls, ...)
return cls.new(...)
end,
})
function ClassicLFGEventBus.new(name, guild, level, class, talents)
local self = setmetatable({}, ClassicLFGEventBus)
self.Listene... |
return {
_type_ = 'Item',
id = 1002,
name = "道具2",
desc = "道具1",
num = 20,
price = 30,
} |
FX_TacticalReport_LineColors_def = --RGBA
{
{floor(0.368417*255 + 0.5), floor(0.506779*255 + 0.5), floor(0.709798*255 + 0.5), 255},
{255, 255, 255, 255},
{floor(0.560181*255 + 0.5), floor(0.691569*255 + 0.5), floor(0.194885*255 + 0.5), 255},
{floor(0.922526*255 + 0.5), floor(0.385626*255 + 0.5), floor(0.209179... |
local bump = require '/3rdModule/bump'
local anim8 = require '/3rdModule/anim8'
local SolidBox = require '/src/SolidBox'
local Character = require '/src/Character'
local Hero = require '/src/Hero'
local image, animation
local world = bump.newWorld()
local toDrawList = {}
debug = true
function pointAt( ... )
-- body
... |
--[[--ldoc desc
@module LoginScene
@author %s
Date %s
]]
local ViewScene = require("framework.scenes.ViewScene");
local LoginScene = class("LoginScene",ViewScene);
local LoginCtr = import("LoginCtr")
local VIEW_TYPE = {
NONE = 1;
LOGIN = 2;
REGISTER = 3;
}
---配置事件监听函数
LoginScene.s_eventFuncMap = {
--... |
return {
["comment"]="% generated by mtxrun --script pattern --convert",
["exceptions"]={
["n"]=0,
},
["metadata"]={
["mnemonic"]="ml",
["source"]="hyph-ml",
["texcomment"]="% These patterns originate from\
% https://github.com/santhoshtr/hyphenation/)\
% and have been adapted for hyph-utf8 (for use in T... |
-- by Qige <qigezhao@gmail.com>
-- 2017.08.22
-- DEBUG USE ONLY
--local DBG = print
local function DBG(msg) end
local Cache = require 'arn.utils.cache'
local Ccff = require 'arn.utils.ccff'
local exec = Ccff.execute
local sfmt = string.format
local slen = string.len
local ssub = string.sub
local sgsub = ... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/LandMode/DefendStructure.lua#5 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
add_sprites(
renderer.add_texture('data/textures/sheets/hud_spritesheet.tga'),
{
{name="hud_0", x="230", y="0", w="30", h="38"},
{name="hud_1", x="196", y="41", w="26", h="37"},
{name="hud_2", x="55", y="98", w="32", h="38"},
{name="hud_3", x="239", y="80", w="28", h="38"},
{name="hud_4", x="238", y="122",... |
local todo_comments = require 'todo-comments'
todo_comments.setup {
keywords = {
FIX = {
icon = ' ',
color = 'error',
alt = { 'FIXME', 'BUG', 'FIXIT', 'ISSUE' },
},
TODO = { icon = ' ', color = 'info' },
HACK = { icon = ' ', color = 'warning' },
WARN = { icon = ' ', color = ... |
buffer = Procedural.TextureBuffer(128)
Procedural.Labyrinth(buffer):process()
tests:addTextureBuffer(buffer)
|
local Clock = {}
return Clock
|
local ui = require("ui.main")
local uie = require("ui.elements.main")
local uiu = require("ui.utils")
require("ui.elements.basic")
require("ui.elements.layout")
-- Basic view box.
uie.add("scrollbox", {
base = "group",
interactive = 1,
style = {
barPadding = 0,
},
wiggleroom = 4,
ini... |
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