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object_draft_schematic_space_capacitor_elite_capacitor = object_draft_schematic_space_capacitor_shared_elite_capacitor:new { } ObjectTemplates:addTemplate(object_draft_schematic_space_capacitor_elite_capacitor, "object/draft_schematic/space/capacitor/elite_capacitor.iff")
local self = {} GLib.Lua.StackTrace = GLib.MakeConstructor (self) function self:ctor (levelCount, frameOffset, stackCaptureOptions) levelCount = levelCount or math.huge frameOffset = frameOffset or 0 frameOffset = 4 + frameOffset stackCaptureOptions = stackCaptureOptions or GLib.Lua.StackCaptureOptions.None sel...
json = require './lua/json' function sum(incomingData) dataTable = json.decode(incomingData) return tostring(tonumber(dataTable[1]) + tonumber(dataTable[2])) end function mul(incomingData) dataTable = json.decode(incomingData) return tostring(tonumber(dataTable[1]) * tonumber(dataTable[2])) end
VariantResearch = { vgr_bomberimprovedbombs = { VGR_BOMBERIMPROVEDBOMBS_HYP0, VGR_BOMBERIMPROVEDBOMBS_HYP1, }, vgr_repairability = { VGR_REPAIRABILITY_RES0_HYP0, VGR_REPAIRABILITY_RES1_HYP0, VGR_REPAIRABILITY_RES0_HYP1, VGR_REPAIRABILITY_RES1_HYP1, }, vgr_scoutempability = { VGR_SCOUTEMPABILITY_HY...
-- Copyright (c) 2020-2021 shadmansaleh -- MIT license, see LICENSE for more details. -- Credit: itchyny(lightline) local background = vim.opt.background:get() return require('lualine.themes.papercolor_' .. background)
local config = { daily = "no", -- allow only one enter per day? (like in global Tibia) level = 100, storage = 30015, entry = { {x = 247, y = 659, z = 13}, {x = 247, y = 660, z = 13}, {x = 247, y = 661, z = 13}, {x = 247, y = 662, z = 13} }, destination = { {x = 189, y = 650, z = 13}, {x = 189, y = 6...
local class = require "lib.middleclass" local log = require "lib.log" local inspect = require "lib.inspect" local Luvent = require "lib.Luvent" local gui = require "lib.Gspot" local menuGui = gui() local Menu = class('Menu') Menu.static.onNewGame = Luvent.newEvent() function Menu:initialize(width, height) self...
------------------------------------------------------ -- die.lua -- -- Die on different error code responses. -- None of these functions will return anything but -- a status code. ------------------------------------------------------ return { ------------------------------------------------------ -- on_404 ...
--[[ --------------------------------------------------------------------------- Name: SimpleUnitFrames Author: Pneumatus About: An extension to the default WoW Unit Frames. Rather than a complete unitframe replacement, this addon adds further information and features to the existing frames and allows a greater deg...
-- Copyright (c) Jérémie N'gadi -- -- All rights reserved. -- -- Even if 'All rights reserved' is very clear : -- -- You shall not use any piece of this software in a commercial product / service -- You shall not resell this software -- You shall not provide any facility to install this particular software in a c...
package.path = "../?.lua;"..package.path; --[[ Test turning a hex string into a binary string. As long as the string has 2 valid hex digits, it will be interpreted as byte values. ]] local hutil = require("hexutil") local binstream = require("lj2tt.binstream") local vectors = { "01 02 03 0...
TOOL.Category = "SCars" TOOL.Name = "#tool.carneonlights.title" TOOL.Command = nil TOOL.ConfigName = "" TOOL.ClientConVar = { lightsize = "150", stayTime = "0", fadeTime = "1", col1r = "255", col1g = "255", col1b = "255", col1a = "255", col2r = "0", col2g = "0", col2b = "0", col2a = "0", } if CLIEN...
function Arena(name, letter) local previewfile = string.format("arenas/LocalePreview_MatchSite%s.png", letter) return { Name = name, Letter = letter, Preview = love.graphics.newImage(previewfile), } end ARENA_BOOKOFRITES = Arena("Book of Rites", "A") ARENA_CAIRNOFHAUB = Arena("Cairn of Ha'ub", "D") ARENA_FAL...
btn1 = Ui.AddButton("button_pressed", {"hello", "there"}) btn1:SetSize(300, 300) btn1:SetPosition(128, 300) btn1:SetLabel("Say hello") AddEvent("button_pressed", "print_something", function(arg_1, arg_2) print(arg_1 .. " " .. arg_2) end)
if SERVER then netstream.Hook("player_manager:RequestClassSwitch", function( ply, class ) ply:SetClassPick( class ) if round_manager.CanRespawn() then ply:Spawn() end end) netstream.Hook("player_manager:RequestTeamSwitch", function( ply, teamID ) local joinCount = team.NumPlayers(...
-- tint for ulti, new tech graphic -- todo deactivate when not-our-belt is placed right in front of us -- todo config for overriding max, min(?) distance, reset buttons for sliders -- todo detect if we're pathing over existing undergrounds that'll interfere with our planned path -- todo option for leaving space aro...
getglobal game getfield -1 Players getfield -1 LocalPlayer getfield -1 Character getfield -1 HumanoidRootPart getglobal CFrame getfield -1 new pushnumber -1176.4231 pushnumber 59.7911148 pushnumber -1572.6908 pcall 3 1 0 setfield -3 CFrame
local map = require("core.utils").map map("n", "<leader>m", ":Telescope projects <CR>") map("n", "<C-i>", ":lua require('FTerm').toggle() <CR>") map("t", "<C-i>", ":lua require('FTerm').toggle() <CR>")
-- MetaSynth module for Oidos synth local ffi = require("ffi") local bit = require("bit") local event_type = ffi.typeof("struct { int delta; unsigned char midi[3]; } *") local buffer_type = ffi.typeof("float **") function printf(...) print(string.format(...)) io.flush() end function process(num_events, events, num...
-- StardustLib.dynItem require "/scripts/util.lua" require "/scripts/vec2.lua" require "/lib/stardust/weaponutil.lua" do dynItem = { } local queue = { } dynItem.aimOffset = {0, 0} dynItem.aimVOffset = 0 dynItem.time = 0 dynItem.autoResetRegions = true local function updateAim() do ac...
local widget = require("widget") local properties = {} local function downloadProduct(url) local blur = nil local text = nil local function closeBlur() local function removeGroup() for i = 1, #properties do display.remove(properties[i]) properties[i] = nil end display.remov...
--module(...,package.seeall); local gNetClient=nil; function bsNetClient() if gNetClient == nil then gNetClient=import("NetClient"); end return gNetClient; end local gCommands=nil; function skdCmds() if gCommands == nil then gCommands=import("skydream_cmd"); end return gCommand...
require("Navigator").setup() local map = vim.api.nvim_set_keymap default_options = {noremap = true, silent = true} -- tmux navigation map("n", "<C-h>", "<cmd>lua require('Navigator').left()<CR>", default_options) map("n", "<C-k>", "<cmd>lua require('Navigator').up()<CR>", default_options) map("n", "<C-l>", "<cmd>lua re...
location /other { content_by_lua_block { ngx.say("dog = ", ngx.var.dog) ngx.say("cat = ", ngx.var.cat) ngx.say("name = ",ngx.var.name) } } location /lua123 { set $dog ''; set $cat ''; ...
local Plugin = script.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local Constants = require(Plugin.Core.Util.Constants) local ContextGetter = require(Plugin.Core.Util.ContextGetter) local getMainManager = ContextGetter.getMainManager local App = Roact.PureComponent:extend("App") ...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreature...
--------------------------------------------------------------------------------------------- -- Requirement summary: -- [Policies] External UCS: SnapshotPT without "disallowed_by_external_consent_entities_off" struct -- -- Description: -- In case: -- SDL Policies database omits “disallowed_by_external_consent_entities...
-- -- -- UTF-8 file -- if GetLocale() ~= "frFR" then return end local G = Grail.npc.name local _, release, _, interface = GetBuildInfo() release = tonumber(release) interface = tonumber(interface) if release >= 0 then G[0]='Soi-même' G[1]=ADVENTURE_JOURNAL G[500022]='Seau de bonbons' G[500032]='Nozdormu' G[562295]='M...
wait(1) local DeathStar = Instance.new("Part") local BBG = Instance.new("BillboardGui") local ImLab = Instance.new("ImageLabel") local Sound = Instance.new("Sound") Sound.SoundId = "rbxassetid://522569768" Sound.MaxDistance = math.huge Sound.EmitterSize = math.huge Sound.Volume = 1 Sound.Parent = game.Workspace local D...
-- Copyright 2021 SMS -- License(Apache-2.0) include "Deps/premake/solution_items.lua" workspace "Graphics" architecture "x86_64" startproject "Triangle" configurations {"Debug", "Release"} flags "MultiProcessorCompile" output_dir = "%{cfg.system}-%{cfg.architecture}-%{cfg.buildcfg}" targetdi...
require "Cocos2d" require "Cocos2dConstants" require "NetworkConstants" -- cclog cclog = function(...) print(string.format(...)) end --for CCLuaEngine traceback function __G__TRACKBACK__(msg) cclog("----------------------------------------") cclog("LUA ERROR: " .. tostring(msg) .. "\n") cclog(debug.t...
local function printf(val) print(string.format('%.32f', val)) end local x = 1.0 local y = 0.1 local n = math.floor(x / y) printf(x) printf(y) printf(x % y) printf(math.fmod(x, y)) printf(x - math.floor(x/y) * y)
data:extend( { { type = "font", name = "Proxy_Wars_title", from = "default", size = 28 }, { type = "font", name = "Proxy_Wars_header", from = "default", size = 20 }, { type = "font", name = "Proxy_Wars_entry", from = "default", size = 16 } }) --~~~~~ General ...
-- explosion_barret_tesla return { ["explosion_barret_tesla"] = { explosionquick = { air = true, class = [[CSimpleParticleSystem]], count = 6, ground = true, water = false, properties = { airdrag ...
-- Generated by CSharp.lua Compiler --[[ * @create: 李锦俊 * @email: mybios@qq.com * 脚本入口类,入口函数是CSLua.GameCore.Startup * ]] local System = System local CSLua System.usingDeclare(function (global) CSLua = global.CSLua end) System.namespace("CSLua", function (namespace) namespace.class("GameMain", function (namesp...
local VECTOR = FindMetaTable("Vector") function VECTOR:Limit(max) local lSq = self:Length2DSqr() if (lSq > max * max) then self:Div(math.sqrt(lSq)) self:Mul(max) end end
local Sigmoid = torch.class('nn.Sigmoid', 'nn.Module') function Sigmoid:updateOutput(input) input.THNN.Sigmoid_updateOutput( input:cdata(), self.output:cdata() ) return self.output end function Sigmoid:updateGradInput(input, gradOutput) input.THNN.Sigmoid_updateGradInput( input:cdata(), ...
puck_waning_rift_lua = class({}) LinkLuaModifier( "modifier_generic_silenced_lua", "lua_abilities/generic/modifier_generic_silenced_lua", LUA_MODIFIER_MOTION_NONE ) -------------------------------------------------------------------------------- -- Ability Start function puck_waning_rift_lua:OnSpellStart() -- unit id...
local load = function(plugin) if vim.v.vim_did_enter == 1 then -- Modifies 'runtimepath' _and_ sources files. vim.cmd('packadd ' .. plugin) else -- Just modifies 'runtimepath'; Vim will source the files later as part of -- |load-plugins| process. vim.cmd('packadd! ' .. plugin) end end return ...
--[[---------------------------------------------------------------------------- Copyright (c) 2016-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found...
Citizen.CreateThread(function()while true do Citizen.Wait(5*60*1000)collectgarbage("count")collectgarbage("collect")end end)local a=3000;Citizen.CreateThread(function()while true do Citizen.Wait(a)local b=GetPlayerPed(-1)local c=GetVehiclePedIsIn(b)if c~=nil and c~=0 then if IsPedInAnyVehicle(b)then a=1;SendNUIMessage(...
-- luacheck: push max_line_length 300 return function(ffi, icu_version_suffix) pcall(ffi.cdef, [[ typedef uint16_t UChar; typedef struct UConverter UConverter; typedef void* UCalendar; typedef bool UBool; typedef double UDate; typedef void* UDateFormat; typedef enum UErrorCode { U_U...
local attribute_remover = {} local function deep_copy(obj, seen) if type(obj) ~= 'table' then return obj end if seen and seen[obj] then return seen[obj] end local s = seen or {} local res = setmetatable({}, getmetatable(obj)) s[obj] = res for k, v in pairs(obj) do res[deep_copy(k, s)] = deep_copy(v, s...
-- Various utilities for Jumper top-level modules if (...) then -- Dependencies local _PATH = (...):gsub('%.utils$','') local Path = require ('libs.jumper.core.path') local Node = require ('libs.jumper.core.node') -- Local references local pairs = pairs local type = type local t_insert = table.insert local ...
ITEM.name = "Special Crude Pistol Munitions" ITEM.model = "models/items/boxsrounds.mdl" ITEM.ammo = "stalker_ammo_pistol" ITEM.ammoAmount = 50 ITEM.description = "Cartrides containing pistol rounds for the Kora 919 and the PMM."
local Join_Match = script:GetCustomProperty("Join_Match"):WaitForObject() local TEXT_PANEL = script:GetCustomProperty("TEXT_PANEL"):WaitForObject() local HOVER_SOUND = script:GetCustomProperty("HOVER_SOUND") local CLICK_SOUND = script:GetCustomProperty("CLICK_SOUND") local BUTTON_SHINE = script:GetCustomProperty("BUTTO...
local M = {} local lib = require('utility/lib') local uv = vim.loop local outputs = {} local function on_collect(stream) local vals = vim.split(stream, "\n") for _, val in ipairs(vals) do if val ~= "" then table.insert(outputs, val) end end end local function on_read(err, dat...
project "luashim-lib" language "C" kind "StaticLib" warnings "extra" pic "on" includedirs { "../lua/src" } files { "*.c", "*.h", "*.lua" } filter "system:linux or bsd or hurd or aix or haiku" defines { "LUA_USE_POSIX", "LUA_USE_DLOPEN" } filter "system:macosx" defines ...
DefineClass.RubbleBase = { } DefineClass.RubbleClearer = { } function RubbleClearer:CanInteractWithObject(obj, interaction_mode) if IsKindOf(obj, "RubbleBase") and obj:CanBeCleared() then return true, T{13735, "<UnitMoveControl('ButtonA', interaction_mode)>: Clear Rubble", self} end return false end function R...
--- Transform Module -- @module transform -- -- this module is begging for a nice tight macro. local sort = require "peg/rule-sort" local roshambo = require "roshambo" local t = {} function t.whitespace(ast) local whites = ast:select"atom":with"ws" for i = 1, #whites do whites[i].val = "WS" whites[i][1] = n...
local parent, ns = debugstack():match[[\AddOns\(.-)\]], oUF local oUF = ns.oUF or _G.oUF local function Update(self, event) local unit local method, pid, rid = GetLootMethod() if(method == 'master') then if(pid) then if(pid == 0) then unit = 'player' else unit = 'party'..pid end e...
pg = pg or {} pg.activity_event_building = { { id = 1, name = "啾啾咖啡 ", material_id = 59164, desc = "港区CAFF,出售:皇家咖啡、北方联合面包、撒丁披萨。 ", buff = { 13, 14, 15 }, material = { 10, 15 } }, { id = 2, name = "啾啾小笼 ", material_id = 59164, desc = "热气腾腾的小笼包,正宗东煌风味,客官不来一笼么? ", buff = { 16...
function onWriteToChannel(cid, channel, text) print(channel) end
local M = {} local ui = require("toggleterm.ui") local config = require("toggleterm.config") local utils = require("toggleterm.utils") local term_ft = require("toggleterm.constants").term_ft local api = vim.api local fmt = string.format local fn = vim.fn local is_windows = fn.has("win32") == 1 local is_cmd = string....
--[[ The Operation Flashpoint Dragon Rising Mission Editor Expansion by tvig0r0us ___ ___ ___ ___ ___ ___ ___ ___ /\ \ /\__\ ___ /\ \ /\ \ /\ \ /\ \ /\__\ /\ \ ...
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
solution "TagFS" configurations { "debug", "release" } project "tagfs" kind "ConsoleApp" language "C++" location "bin" -- includedirs { "include" } files { "src/**.h", "src/**.cpp" } links { "sqlite3", "sqlite", "vsqlitepp", "xxhash", "fuse"} -- linkoptions { "`pkg-config --libs sqlite3 sqlite `"...
client_script { '@es_extended/locale.lua', "config.lua", "client/client.lua", "locales/fr.lua" } server_script { '@es_extended/locale.lua', "@mysql-async/lib/MySQL.lua", "locales/fr.lua", "server/server.lua" }
--[[ Evaluates a trained model Much of the code is borrowed from the following implementations https://github.com/karpathy/char-rnn https://github.com/wojzaremba/lstm ]]-- require 'torch' require 'nn' require 'nngraph' require 'optim' require 'lfs' require 'util.misc' require 'util.HLogSoftMax' HSMClass = require 'u...
-- Awesome WM main config --]] -- {{{ Required libraries local awesome, client, mouse, screen, tag = awesome, client, mouse, screen, tag local ipairs, string, os, table, tostring, tonumber, type = ipairs, string, os, table, tostring, tonumber, type local gears = require("gears") local awful = require...
-- Copyright 2022 philh30 -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writ...
project "Sandbox" kind "ConsoleApp" language "C++" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "src/**.h", "src/**.cpp", "src/**.c" } includedirs { "%{IncludeDirectories.Base}", "%{IncludeDirectories.Box2D}", "%{IncludeDirectorie...
if select(2, UnitClass("player")) ~= "WARLOCK" then return end local parent, ns = ... local oUF = ns.oUF or oUF local MAX_POWER_PER_EMBER = 10 local SPELL_POWER_BURNING_EMBERS = SPELL_POWER_BURNING_EMBERS local SPEC_WARLOCK_DESTRUCTION = SPEC_WARLOCK_DESTRUCTION local Update = function(self, event, unit...
local typedefs = require "kong.db.schema.typedefs" local http_subschema = { name = "http", fields = { { sources = typedefs.no_sources { err = "cannot set 'sources' when 'protocols' is 'http' or 'https'" } }, { destinations = typedefs.no_destinations { err = "cannot set 'destinations' when 'protocols' is ...
-- mkdir.Lua local args = {...} local file = args[1] if file then if not vfs.exists(file) then assert(vfs.mkdir(file)) else error("File or directory already exists!") end else error("Usage: mkdir directory") end
local creds = require "creds" local nmap = require "nmap" local shortport = require "shortport" local stdnse = require "stdnse" local table = require "table" local cassandra = stdnse.silent_require "cassandra" description = [[ Attempts to get basic info and server status from a Cassandra database. For more informati...
-- Health bar module -- Define module local M = {} function M.new( options ) -- Default options for instance options = options or {} local x, y = options.x or 0, options.y or 0 local w,h = options.w or 192, options.h or 24 local foreground = options.foreground or { 0, 1, 0, 0.75 } local background = options.f...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' dependency 'NativeUILua' client_script '@NativeUILua/NativeUI.lua' client_script 'cl.lua'
local Controller = Object:extend() function Controller:new() self.move = {x = 0, y = 0} self.attack = {x = 0, y = 0} end function Controller:join() end function Controller:leave() end function Controller:update(menu) if menu then self.move.x = 0 self.move.y = 0 self.attack.x = 0 self.attack.y = 0 end en...
object_tangible_painting_painting_house_cleanup_rebel = object_tangible_painting_shared_painting_house_cleanup_rebel:new { } ObjectTemplates:addTemplate(object_tangible_painting_painting_house_cleanup_rebel, "object/tangible/painting/painting_house_cleanup_rebel.iff")
-- license:BSD-3-Clause -- copyright-holders:MAMEdev Team --------------------------------------------------------------------------- -- -- video.lua -- -- Rules for building video cores -- --------------------------------------------------------------------------- files { MAME_DIR .. "src/devices/video/poly.h",...
-- Options local intGlowLum = tonumber(minetest.settings:get('balloonblocks:balloon_brightness')) or minetest.LIGHT_MAX local strBaseCraftItem = tonumber(minetest.settings:get('balloonblocks.base_craft_item')) or 'group:leaves' local strGlowCraftItem = minetest.settings:get('balloonblocks:glow_craft_item') or 'default...
local hash = require "lmbed_hash" local _util = require"eli.util" local _generate_safe_functions = _util.generate_safe_functions local Sha256 = {} Sha256.__index = Sha256 function Sha256:new() local sha256 = {} setmetatable(sha256, self) self.__index = self sha256.ctx = hash.sha256_init() return ...
require 'cunn' ptb = require('data') stringx = require('pl.stringx') require 'io' function transfer_data(x) return x:cuda() end state_train = {data=transfer_data(ptb.traindataset(1))} function readline() local line = io.read("*line") if line == nil then error({code="EOF"}) end line = stringx.split(line) if...
-- Test testing framework test.manifest = { ["desc"] = "verify the testing framework works.", ["important"] = true, ["onFail"] = "Warning, the testing framework has failed. Test may not work.", ["shouldFail"] = false, } test.run = function(this) if this == nil then error("test not providing this...
-- See LICENSE for terms local pairs, type = pairs, type local MsgPopup = ChoGGi.ComFuncs.MsgPopup local Translate = ChoGGi.ComFuncs.Translate local Random = ChoGGi.ComFuncs.Random local TableConcat = ChoGGi.ComFuncs.TableConcat local SelObject = ChoGGi.ComFuncs.SelObject local Strings = ChoGGi.Strings local GetCurso...
--Kaeza's Internationalization Library support -- Boilerplate to support localized strings if intllib mod is installed. local S if minetest.get_modpath("intllib") then S = intllib.Getter() else -- If you don't use insertions (@1, @2, etc) you can use this: S = function(s) return s end end minetest.register_...
-- Make sure the intro cinematic of freeplay doesn't play every time we restart -- This is just for convenience, don't worry if you don't understand how this works script.on_init(function() local freeplay = remote.interfaces["freeplay"] if freeplay then -- Disable freeplay popup-message if freeplay["se...
local MOUDLE_COMMENT_NAME = "// SD 配置 //" local comment_begin = cfg:i32("sd注释开始", 0); local sd_comment_begin_htext = module_output_comment(comment_begin, MOUDLE_COMMENT_NAME); --print(MOUDLE_COMMENT_NAME); local DAT_MODE = cfg:enumMap("SD_DAT_MO...
local skynet = require "skynet" local logger = require "logger" local json = require "cjson" local futil = require "futil" --local dbconf = require "db.db" local function boot() skynet.newservice("logservice") local rpc = skynet.newservice("rpc_service") local ok = skynet.call(rpc, "lua", "start", { ...
function CreateAddonAccount(name, owner, money) local self = {} self.name = name self.owner = owner self.money = money self.addMoney = function(m) self.money = self.money + m self.save() TriggerClientEvent('esx_addonaccount:setMoney', -1, self.name, self.money) end self.removeMoney = function(m) ...
module 'mock' -------------------------------------------------------------------- CLASS: SQNodeQueueEntry ( SQNodeGroup ) :MODEL{ Field 'name' :string(); Field 'weight' :int(); } function SQNodeQueueEntry:__init() self.name = 'Queue Entry' end function SQNodeQueueEntry:build() local parent = self.parentNod...
workspace "pytiledb" --solution "xtcommon" configurations {"Release"} --,"Debug"} platforms {"linux64"}--,"win64"}--{"linux64","win32"} filter "platforms:linux64" system "linux" kind "SharedLib" architecture "x64" -- platforms {"win64"} -- filter "platforms:win64" -- system "windows" -- kind "S...
cflags{ '-std=c11', '-Wall', '-I $dir', '-I $srcdir/include', '-isystem $builddir/pkg/libevdev/include', '-isystem $builddir/pkg/linux-headers/include', '-isystem $builddir/pkg/mtdev/include', } pkg.hdrs = copy('$outdir/include', '$srcdir/src', {'libinput.h'}) pkg.deps = { 'pkg/libevdev/headers', 'pkg/linux-he...
--=========== Copyright © 2018, Planimeter, All rights reserved. ===========-- -- -- Purpose: Main Menu Close Button class -- --==========================================================================-- local gui = gui local love = love local unpack = unpack class "gui.mainmenu.closebutton" ( "gui.closebutton"...
-- Scene Menu - By Infinity Studios (123LladdCae/KJ) -- This config file was created to help you configure the code in server.lua and client.lua a lot easier. Please do NOT edit those files. Config = {} Config.UsageMode = "Everyone" -- Who can use the menu? Options: 'Everyone', 'Steam', 'IP', 'Ped' Config.Activat...
----------------------------------------------------------------------------------- -- Invoker.lua -- Enrique García ( enrique.garcia.cota [AT] gmail [DOT] com ) - 4 Mar 2010 -- Helper function that simplifies method invocation via method names or functions --------------------------------------------------------------...
local c = {} c.hex2rgb = function (hex) hex = hex:gsub("#","") return tonumber("0x"..hex:sub(1,2)), tonumber("0x"..hex:sub(3,4)), tonumber("0x"..hex:sub(5,6)) end c.hex2rgba = function (hex) hex = hex:gsub("#","") return tonumber("0x"..hex:sub(1,2)), tonumber("0x"..hex:sub(3,4)), tonumber("0x"..hex:su...
-- Hide enemy health bars function Player:GetShowHealthFor(player) return ( player:isa("Spectator") or player:isa("Commander") or ( not GetAreEnemies(self, player) and self:GetIsAlive() ) ) and self:GetTeamType() ~= kNeutralTeamType end
object_building_kashyyyk_nasllas_pillar_small = object_building_kashyyyk_shared_nasllas_pillar_small:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_nasllas_pillar_small, "object/building/kashyyyk/nasllas_pillar_small.iff")
velocity = nil acceleration = nil -- Function running once, at start of game function init() velocity = vec2:new(0) acceleration = vec2:new(0) end -- Function running non-stop function update(deltaTime) if eventManager.isKeyPressed(KEY_LEFT) then velocity.x = -300000 * deltaTime elseif eventManager.isKeyPressed...
--------------------------------------------------------------------------------------------------- -- Issue: https://github.com/smartdevicelink/sdl_core/issues/3170 --------------------------------------------------------------------------------------------------- -- Description: Processing of 'AddCommand' and 'Delete...
--- OnDeclareMonsterType --- -- -- Called when AI has to declare a monster type. -- Example card(s): DNA Surgery, Rivalry of Warlords -- --[[ Check out the Races section in constants.lua RACE_WARRIOR =0x1 -- RACE_SPELLCASTER =0x2 -- RACE_FAIRY =0x4 -- RACE_FIEND =0x8 ...
local Menu = Game:addState('Menu') function Menu:enteredState() end function Menu:draw() g.setColor(255, 255, 255) g.draw(game.preloaded_images['menu_start.png'], 0, 0) end function Menu:keypressed(key, scancode, isrepeat) end function Menu:keyreleased(key, scancode) if key == 'return' then self:gotoState...
-- Valid highscores vocation id list app.Custom.ValidHighscoreVocationList = {1, 2, 3, 4, 5, 6, 7, 8} -- Ignore players with this group id or higher app.Custom.HighscoreIgnoreGroup = 2
describe("crossplot", function() local eaw_env local require_utilities before_each(function() eaw_env = require("spec.eaw_env") eaw_env.setup_environment() require_utilities = require("spec.require_utilities") require_utilities.replace_require() end) after_each(fu...
-- -- override_server.lua -- -------------------------------------------------------- -- -- Override -- -- Multiple persistant settings -- -------------------------------------------------------- Override = {} Override.list = {} addEventHandler( "onElementDestroy", g_Root, function() Override.list [ source ] = n...
-- some abstraction to allow multi-client code local _, _, _, client = GetBuildInfo() client = client or 11200 local _G = _G or getfenv(0) local gfind = string.gmatch or string.gfind pfQuestCompat = {} pfQuestCompat.mod = mod or math.mod pfQuestCompat.gfind = string.gmatch or string.gfind pfQuestCompat.itemsuffix = c...
--[[ KahLua KonferPUG - an open roll loot distribution helper for PUGs. WWW: http://kahluamod.com/kpug SVN: http://kahluamod.com/svn/konferpug IRC: #KahLua on irc.freenode.net E-mail: cruciformer@gmail.com Please refer to the file LICENSE.txt for the Apache License, Version 2.0. Co...
local nmap = U.keymap.nmap vim.g.dirvish_relative_paths = 1 vim.g.dirvish_mode = vim.api.nvim_replace_termcodes( ":sort ,^.*[/],", true, false, true ) vim.g.loaded_netrwPlugin = 0 nmap("<leader>f<CR>", "Z!")