content stringlengths 5 1.05M |
|---|
-- BETA VERSION, net tested yet
-- Instruction:
-- creaturescripts.xml <event type="extendedopcode" name="Shop" script="shop.lua" />
-- and in login.lua player:registerEvent("Shop")
-- create sql table shop_history
-- set variables
-- set up function init(), add there items and categories, follow examples... |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local engine = require("core.app")
local app_graph = require("core.config")
local lib = require("core.lib")
local cpuset = require("lib.cpuset")
local yang = require("lib.yang.yang")
local ptree... |
-- Like a TextLine, but displays an in-game entity tile and name.
local Window = require 'ui.Window'
local EntityLine = Window:subclass {
can_focus = true;
-- cmd_activate will emit this verb if set
default_verb = nil;
size = { inf, 0 };
}
function EntityLine:__init(...)
ui.Window.__init(self, ...)
assertf... |
local tinyECS = require("lib/tiny-ecs")
local gamera = require("lib/gamera")
local globals = require("code/globals")
local WorldDrawerSystem = require("code/systems/worldDrawer").WorldDrawerSystem
local FOVDrawerSystem = require("code/systems/fovDrawer").FOVDrawerSystem
local LightUpdaterSystem = require("code... |
--- Simple timer class.
local mod = {}
local libmoon = require "libmoon"
local timer = {}
timer.__index = timer
function mod:new(time)
return setmetatable({
time = time or 0,
stop = libmoon.getTime() + (time or 0)
}, timer)
end
function timer:running()
return self.stop > libmoon.getTime()
end
function time... |
XMH_LANG = {
["en"] = {
["server_invisibility_console_on"] = "[XMH] The invisibility for players has been disabled",
["server_invisibility_console_off"] = "[XMH] The invisibility for players has been enabled",
["server_invisibility_warning_off"] = "chat.AddText(Color( 100, 255, 100 ), 'Invisibility is dis... |
--MachineControlUpdate by Tomodachi94
--Feel free to use this for commerical and non-commercial use
--If you modify it, please give credit.
--MachineControl Pastebin: https://pastebin.com/TfbP996B
--Lock program Pastebin: https://pastebin.com/LhAt2bPW
--Last modified: 7/19/2020
--By: Tomodachi94
--Fixed/Updated by: Rol... |
local Font = {}
Font.info =
{
face = "Chilopod-Regular",
file = "chilopod_gd.png",
size = 64,
bold = 0,
italic = 0,
charset = "",
unicode = 0,
stretchH = 100,
smooth = 1,
... |
local paths = require('paths')
local lfs = require('lfs')
local common = {}
package.path = '../../th/?/init.lua;' .. package.path
function common.walk_paths(root, ext)
local function walk_paths_(d, ps)
for path in paths.iterdirs(d) do
local path = paths.concat(d, path)
walk_paths_(path, ps)
e... |
--- === mjolnir.application ===
---
--- Manipulate running applications.
local application = require "mjolnir.application.internal"
local fnutils = require "mjolnir.fnutils"
local window = require "mjolnir.window"
--- mjolnir.application:visiblewindows() -> win[]
--- Method
--- Returns only the app's windows that are... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE)
local area = createCombatArea(AREA_WAVE4, AREADIAGONAL_WAVE4)
combat:setArea(area)
function onGetFormulaValues(player, level, maglevel)
min = -8
max = -11
return min, max
e... |
return {
[6872274481] = "bedwars-game",
[347401822] = "the-plaza"
} |
local kRenderQueueGroup_JumpPoint = RENDER_QUEUE_7 -- two after default
function JumpPointGfx_Init (gfx,r)
gfx:SetMesh(CreateJumpPointMesh(r))
gfx:GetEntity():setRenderQueueGroup(kRenderQueueGroup_JumpPoint)
SetDiffuse("jumppointmat",0,0, 0,0,0, 1)
end
function JumpPointGfx_Step (gfx)
gfx:SetOrientation(GetMainCa... |
local config = require 'lir.config'
local a = vim.api
local lir = require 'lir'
-----------------------------
-- Private
-----------------------------
local MARK_TEXT = '* '
local SPACES = ' '
---@return number
local get_start_col = function()
return config.values.hide_cursor and 0 or 1
end
---@return number
loca... |
function checkPlate(theText)
return true
end |
-- Copyright (C) 2012 Nicholas Carlson
--
-- Permission is hereby granted, free of charge, to any person obtaining a
-- copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, modify, merge, publi... |
--异态魔女·溜-03
local m=14000503
local cm=_G["c"..m]
cm.named_with_Spositch=1
xpcall(function() require("expansions/script/c14000501") end,function() require("script/c14000501") end)
function cm.initial_effect(c)
--splimit
spo.splimit(c)
--spelleffect
spo.SpositchSpellEffect(c,CATEGORY_REMOVE+CATEGORY_TOEXTRA,... |
dofile('../../include.lua')
print('\n\t== UDP Test ==')
-- Send data to MATLAB
local msg = 'hello';
local udp = require 'udp'
local udp_receiver = udp.new_receiver(54321)
assert(udp_receiver,"Bad udp receiver!")
local unix = require'unix'
for i=1,100 do
while udp_receiver:size()<1 do unix.usleep(1e5) end
local f... |
--------------------------------------------------------------------------------
-- Easy Doorbell Shared Init
--------------------------------------------------------------------------------
EasyDoorbell = EasyDoorbell or {}
EasyDoorbell.Config = EasyDoorbell.Config or {}
EasyDoorbell.Version = "2.0.1"
|
-- ===========================================================================
-- CityBannerManager for Expansion 1 and Expansion 2
-- ===========================================================================
-- Functions and objects common to basegame and expansions
-- The CityBannerManager code specific to the expa... |
-- TrafficConeGod
return function(Sunshine, entity)
local collider = entity.collider
local model = entity.model
if collider and model then
collider.hitEntities = {}
Sunshine:addConnection(model.model.PrimaryPart.Touched, function(part)
if collider.trigger and part.Parent and par... |
local self_session_library = {}
function self_session_library:exists(file)
local ok, err, code = os.rename(file, file)
if not ok then
if code == 13 then
-- Permission denied, but it exists
return true
end
end
return ok, err
end
function self_session_library:get_current_time()... |
local ITEM_IDS = {
[2041] = 2042,
[2042] = 2041,
[2044] = 2045,
[2045] = 2044,
[2047] = 2048,
[2048] = 2047,
[2050] = 2051,
[2051] = 2050,
[2052] = 2053,
[2053] = 2051,
[2054] = 2055,
[2054] = 2055,
-- crystal pedestals
[9976] = 9977,
[9977] = 9978,
[9978] = 9979,
[9979] = 9976
}
function onUse(cid, i... |
--[[
__ __
|__) _ _ _ _ _ _ _ _ _ / _ | |_ _ _
| | (_) (_) | (_| ||| ||| (- | \__ (_) | |_ (_) | )
_/
__________________________________________________________
RbxThemeparkAPI by ProgrammerColton
A simple API that gets ... |
local vmf = get_mod("VMF")
-- #####################################################################################################################
-- ##### Local functions ###############################################################################################
-- ###############################################... |
local torch = require 'torch'
local ros = require 'ros'
local capture_spec = ros.SrvSpec('ximea_msgs/Capture', [[
string[] serials # serial numbers of cameras to use (empty means all cameras)
---
string[] serials # serial numbers of cameras
sensor_msgs/Image[] images ... |
local gcvars = slib.Components.GlobalCvar
local AccessComponent = slib.Components.Access
function gcvars.Update(cvar_name)
if cvar_name then
local data = slib.Storage.GlobalCvar[cvar_name]
if data then
data.value = GetConVar(cvar_name):GetString()
end
else
for cvar_name_key, _ in pairs(slib.Storage.Globa... |
local typedefs = require("kong.db.schema.typedefs")
local enable = require("kong.db.schema.typedefs")
local meta = require("kong.db.schema.typedefs")
local selectors = require("kong.db.schema.typedefs")
return {
no_consumer = false,--available on APIs as well as on Consumers,
-- 配置plugin 's configuration 's sc... |
--- get in-game timestamp in miliseconds
local function getGameTimestamp()
return getGameTime():getCalender():getTimeInMillis()
end
local isClient = isClient;
local isServer = isServer;
--- check if attack was critical hit (always false in case of B40)
-- @entity attacker
local function isCriticalHit(entit... |
solution "packr"
configurations { "release" }
project "packr"
kind "ConsoleApp"
language "C++"
buildoptions { "-Wall", "-mmacosx-version-min=10.6" }
files { "**.h", "src/launcher.cpp" }
includedirs { "include", "include/jni-headers" }
defines { "NDEBUG" }
flags { "Optimize" }
defines { "MACOSX" }
... |
local module = {}
local ax = require("hs._asm.axuielement")
local fnutils = require("hs.fnutils")
local inspect = require("hs.inspect")
local hierarchy
hierarchy = function(obj, indent, seen)
indent = indent or 0
seen = seen or {}
if getmetatable(obj) == hs.getObjectMetatable("hs._asm.axuielement") th... |
local table_util = require "table_util"
local tb = {1,2,3, {}}
local gc_sweep = table_util.dirty_check(tb, "__dirty", 100)
print("foreach table tb")
for k,v in pairs(tb) do
print(k,v)
end
print("table dirty 1", tb.__dirty)
tb[3]=1
print("table dirty 2", tb.__dirty)
tb.__dirty = nil
tb[3]=2
print("tab... |
object_draft_schematic_item_item_event_empire_day_console_component = object_draft_schematic_item_shared_item_event_empire_day_console_component:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_item_item_event_empire_day_console_component, "object/draft_schematic/item/item_event_empire_day_console_component... |
require "lang.Signal"
local SpecProtocol = require("specs.SpecProtocol")
describe("Method", function()
local subject
describe("when required", function()
before_each(function()
subject = Method("foo", true)
end)
it("should have correct name", function()
assert... |
-- DaVec.lua: @darltrash's Vector library
local vector = {}
vector.__index = vector
vector.__type = "vector"
local function isVector(a)
return getmetatable(a) == vector
end
vector.is_vector = isVector
vector.new = function (x, y)
return setmetatable(
{ x = x, y = y, instance = true }, vector
)
e... |
--Decoration
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass","default:desert_sand"},
sidelen = 1,
noise_params = {
offset = 0,
scale = 0.001,
spread = {x=60,y=60,z=60},
seed = math.random(1,100),
octaves = math.random(1,3),
persist = 0.6,
},
y_... |
local MapConstants = require("app.map.MapConstants")
local BehaviorBase = require("app.map.behaviors.BehaviorBase")
local DestroyedBehavior = class("DestroyedBehavior", BehaviorBase)
function DestroyedBehavior:ctor()
DestroyedBehavior.super.ctor(self, "DestroyedBehavior", {"CampBehavior", "CollisionBehavior"}, 1... |
return Def.Quad{
Name="Header",
InitCommand=function(self)
self:diffuse(0,0,0,0.01):valign(0):xy( _screen.cx, 0 )
self:zoomtowidth(_screen.w):zoomtoheight(80)
end
} |
local addUserData = function(self, key, value)
self.userdata[key] = value
end
local getUserData = function(self, key)
return self.userdata[key]
end
local push = function(self)
njli.World.getInstance():getScene():getStateMachine():pushState(self.sceneState)
end
local renderHUD = function(self)
end
local pause = f... |
--
-- Created by IntelliJ IDEA.
-- User: seletz
-- Date: 26.02.18
-- Time: 21:24
-- To change this template use File | Settings | File Templates.
--
local Stats = Object:extend()
function Stats:new(name, base, max, multiplier, value)
self.name = name
self.base = base or 100
self.max = max or self.base
... |
local Grindon = LibStub("AceAddon-3.0"):GetAddon("Grindon")
local Plugin = Grindon:GetModule("Plugin")
local Currency = Plugin:NewModule("Currency", "AceConsole-3.0", "AceEvent-3.0")
local Widget = Grindon:GetModule("Widget")
local L = LibStub("AceLocale-3.0"):GetLocale("Grindon_Currency")
local database
local defa... |
------------------------------------------------------------
-- Experiencer by Sonaza (https://sonaza.com)
-- Licensed under MIT License
-- See attached license text in file LICENSE
------------------------------------------------------------
local ADDON_NAME, Addon = ...;
local module = Addon:RegisterModule("artifac... |
-- Shamelessly ripped from SDL_sdlksym.h. Huzzah!
sdlk = {}
sdlk.BACKSPACE = 8
sdlk.TAB = 9
sdlk.CLEAR = 12
sdlk.RETURN = 13
sdlk.PAUSE = 19
sdlk.ESCAPE = 27
sdlk.SPACE = 32
sdlk.EXCLAIM = 33
sdlk.QUOTEDBL = 34
sdlk.HASH = 35
sdlk.DOLLAR = 36
sdlk.AMPERSAND = 38
sdlk.QUOTE = 39
sdlk.LEFTPAREN = 40
sdlk... |
-- Basic GPU Volume Rendering
-- <Resource>
-- shaders/volraycast.shd
-- gpuprogs/volraycast.cg
-- shaders/volpos.shd
-- gpuprogs/volpos.cg
-- shaders/volfrontplane.shd
-- In this tutorial we create a basic volume
-- raycaster.
-- obligatory hardware check
if (not (
technique.cg_sm3():supported()
and capabil... |
-- Examples converted from http://www.alsacreations.com/tuto/lire/1511-introduction-canvas.html
window.extract()
ui = {
canvas = {
element,
context
}
}
function init()
local canvas = document:querySelector(".canvas")
-- if canvas == nil or canvas == js.null then
-- return
-- end
local context... |
Dntg_Scene = {
scene = {
{
map = "Map_0.jpg",
next = 2,
time = 600,
id = 1,
bmg = "bgm1.mp3"
},
{
map = "Map_1.jpg",
next = 3,
time = 600,
id = 2,
bmg = "bgm2.mp3"
},
{
map = "Map_2.jpg",
next = 4,
time = 600,
id = 3,
bmg = "bgm3.mp3"
},
{
map = "Map_1.jpg"... |
--***********************************************************
--** ROBERT JOHNSON **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISRemoveBullet : ISBaseTimedAction
ISRemoveBullet = ISBaseTimedAction:derive("ISR... |
function getMirroredRecipes(force)
local mirrored = {}
for i,recipe in pairs(force.recipes) do
if (type(recipe.ingredients) == "table" and recipe.ingredients[1] and recipe.ingredients[1].type) or
(type(recipe.products) == "table" and recipe.products[1] and recipe.products[1].type) then
local keysI... |
-- Enable new recipes Cursix Technology unlocks
for i, force in pairs(game.forces) do
if force.technologies["cursix-technology"].researched then
force.recipes["cursix-beacon"].enabled = true
end
end
game.reload_script() |
local DecisionTree={};
DecisionTree.__index=DecisionTree;
function DecisionTree.create(scriptPath, _cls)
local tree={};
setmetatable(tree, DecisionTree);
tree.scriptPath=scriptPath;
local treeNodeFactory=dofile(scriptPath .. "\\TreeNode.lua");
tree.root=treeNodeFactory.create(_cls);
return tree;
end
functio... |
local skynet = require "skynet"
local queue = require "skynet.queue"
local snax = require "skynet.smg"
local test_smg_hotfix=require"test_smg_hotfix"
local i = 0
local hello = "hello"
function response.ping(hello)
skynet.sleep(100)
return hello
end
function wait.ping2(hello)
local r=skynet.response()
r(true,hell... |
---
-- Wrap paragraphs of text along word boundaries while preserving line
-- prefixes.
--
-- @module wraptor
local M = {}
-- Uncomment this line when running unit tests.
--local lpeg = require 'lpeg'
---
-- The maximum length of a line of text when wrapping.
M.max_line_length = 80
---
-- Check whether the given arg... |
--
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:89a1bf7f13d902c90f503bb2c531b4b3:1322872e560ec0da9abcc67bdaedad35:7d98ba9467eea5163282f4663ed7a5c6$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetI... |
local function getControlName(dermaInstance)
return table.KeyFromValue(derma.GetControlList(), dermaInstance)
end
--[[
Somehow gmod fucks up the last entry and we would end up in and
infine loop. A quirk is that the class name doesn't match the panel anymore
]]--
local function endOfChain(dermaInstance)
... |
--[[
LuCI E2Guardian module
Copyright (C) 2015, Itus Networks, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Author: Marko Ratkaj <marko.ratkaj... |
local lang = gmodI18n.registerLanguage("rpgm", "en", "Tom.bat", 1.0)
lang:addPhrase("noRecentConversation", "No Recent Conversation")
lang:addPhrase("haventRecentlySpoken", "You haven't recently spoken to anyone via private message.")
lang:addPhrase("yellPrefix", "Yell")
lang:addPhrase("whisperPrefix", "Whisper")
la... |
-- Test type creation and inheritance.
package.path = "src/?.lua;"..package.path
local xtype = require("xtype")
local being = xtype.create("being")
local animal = xtype.create("animal", being)
local mammal = xtype.create("mammal", animal)
local carnivorous = xtype.create("carnivorous")
local omnivorous = xtype.create(... |
local suffixes = { "s"; "ms"; "μs"; "ns"; }
local function suffixedTime(num)
local suffix = 1
while num < 1 do
num *= 1e3
suffix += 1
end
return string.format("%.01f", num) .. suffixes[suffix]
end
return function(results, counts, config)
local formattedCounts = string.format(
"%d Passed, %d Skipped, %d Fai... |
require("settings")
require("maps")
require("theme")
require("plugins")
|
local lanes = require 'packagemanager/lanes'
local Task = require 'packagemanager/Task'
local unpack = unpack or table.unpack -- backward compatibility to 5.1
local Manager = {}
local ManagerMT = { __index = Manager }
local function WorkerFn( ThreadName, TaskQueueLinda, TaskLinda, Processor )
local unpack = _G.u... |
--
-- Please see the readme.txt file included with this distribution for
-- attribution and copyright information.
--
function setActiveState(sUserState)
if sUserState == "idle" then
statewidget.setBitmap("indicator_idling");
elseif sUserState == "typing" then
statewidget.setBitmap("indicator_typing");
elseif... |
local xml_monster_dir = 'data/world/canary-monster.xml'
local new_file_name = 'monster_count.txt'
local count_monsters = TalkAction("/countmonsters")
function count_monsters.onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT... |
local class = require 'ext.class'
local table = require 'ext.table'
local Function = require 'symmath.Function'
local Heaviside = class(Function)
Heaviside.name = 'Heaviside'
Heaviside.nameForExporterTable = {}
Heaviside.nameForExporterTable.LaTeX = '\\mathcal{H}'
Heaviside.code = 'function(x) return x >= 0 and 1 or ... |
local m = {}
function m.testRectangle(x1, y1, x2, y2, w2, h2)
return x1 <= x2 + w2 and x1 >= x2 and y1 <= y2 + h2 and y1 >= y2;
end
function m.testCircle(x1, y1, r1, x2, y2, r2)
local dX = x1 - x2;
local dY = y1 - y2;
return dX * dX + dY * dY <= (r1 + r2) * (r1 + r2);
end
return m; |
-- define all language properties
local lang = {
common = {
welcome = "Välkommen till servern. tryck K för att öppna menyn.~n~",
no_player_near = "~r~ingen spelare nära.",
invalid_value = "~r~Ogiltig värde.",
invalid_name = "~r~Ogiltig namn.",
not_found = "~r~Hittades inte.",
request_refused... |
local MyApp = class("MyApp", cc.load("mvc").AppBase)
function MyApp:onCreate()
math.randomseed(os.time())
pb.Reset{
device.writablePath .. 'src/app/p/'
}
end
return MyApp
|
ys = ys or {}
ys.Battle.BattleGuideWave = class("BattleGuideWave", ys.Battle.BattleWaveInfo)
ys.Battle.BattleGuideWave.__name = "BattleGuideWave"
ys.Battle.BattleGuideWave.Ctor = function (slot0)
slot0.super.Ctor(slot0)
end
ys.Battle.BattleGuideWave.SetWaveData = function (slot0, slot1)
slot0.super.SetWaveData(slot... |
----------------------------------------------------------------------------------------------------
-- This is a table that defines the alignment of the text.
--
-- @author Makoto
-- @release V3.0.0
----------------------------------------------------------------------------------------------------
local TextAli... |
--Created by Alex Crowley
--On August 7, 2016
--Copyright (c) 2016, TBD
--Licensed under the MIT license
--See LICENSE file for terms
require "preparser/common"
--TODO: Consider traits after classes are working properly
--[[
Checks the hierarchy of the traits to ensure
descending traits agree in class specif... |
resource_manifest_version '05cfa83c-a124-4cfa-a768-c24a5811d8f9'
server_scripts {
--"config.lua",
"server.lua",
}
client_scripts {
"@NativeUI/NativeUI.lua",
--"config.lua",
"gui_c.lua",
}
ui_page "index.html"
files {
"index.html",
"sound.ogg"
}
|
workspace "RayMarcher"
architecture "x86_64"
startproject "Sandbox"
configurations
{
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["GLFW"] = "Engine/ThirdParty/GLFW/include"
IncludeDir["GLAD"] = "Engine/ThirdParty/GLAD/include"
IncludeDir... |
local M = {}
local cooldown_timer = 2
M.received_transform = {
position = vec3(0, 0, 0),
rotation = quat(0, 0, 0, 1),
velocity = vec3(0, 0, 0),
angular_velocity = vec3(0, 0, 0),
acceleration = vec3(0, 0, 0),
angular_acceleration = vec3(0, 0, 0),
sent_at = 0,
time_past = 0
}
M.target_transform = {
po... |
return {[1]=true,[4]=true,[30212101]=true,[22020103]=true,[1114120]=true,[10]=true,[13]=true,[30212110]=true,[22020112]=true,[112001041]=true,[201130003]=true,[22]=true,[22020121]=true,[201130012]=true,[131101]=true,[31]=true,[131104]=true,[22020130]=true,[3211300]=true,[301400101]=true,[123011110]=true,[220201000]=tru... |
CP1251_toUTF8 =
{
[128]= 1026,
[129]= 1027,
[130]= 8218,
[131]= 1107,
[132]= 8222,
[133]= 8214,
[134]= 8224,
[135]= 8225,
[136]= 8364,
[137]= 8240,
[138]= 1033,
[139]= 8249,
[140]= 1034,
[141]= 1036,
[142]= 1035,
[143]= 1039,
[144]= 1106,
[145]= 8216,
[146]= 8217,
[147]= 8220,
[148]= 8221,
[149]= ... |
SystemMgr = { }
function SystemMgr:init_self()
--缓存system
self.sysShortPool = { }
self.sysLongPool = { }
--需要初始化的sys
self.shortPool = { }
self.longPool = { }
end
function SystemMgr:init()
self:init_self()
self:addSystem()
TimeMgr:addEveryMillHandler(Bind(self.tickShort,self),10)
TimeMgr:addEver... |
local E, C, L, M = select(2, ...):unpack()
if E.client ~= "zhCN" then return end
L.ValueFormat = function(value)
if value >= 1e12 then
return format("%.2f兆", value / 1e12)
elseif value >= 1e8 then
return format("%.2f亿", value / 1e8)
elseif value >= 1e4 then
return format("%.1f万", value / 1e4)
else
return ... |
local Class = require 'lib.hump.class'
local Expression = getClass 'wyx.component.Expression'
local property = require 'wyx.component.property'
local json = require 'lib.dkjson'
local format, match, tostring = string.format, string.match, tostring
local gsub = string.gsub
local warning, error, pairs, verify = warning... |
local utils = require 'utils'
local save = require 'save'
local state = {
autorepeat = data.ar.menu
}
function state:load()
local langs = utils.keysSorted(data.languages)
self.buttons = ui.buttons:new("lang", "med", {
lang = {
label = "language",
x = 100,
y = 150,
u = "back",
d = "mdas",
type ... |
-- standard load and start functions
-- first line of code should be a help string (e.g. see tiny.lua)
-- last line of code should call this code, pass in table of actions
-- e.g
-- the(go)
-- .__
-- [__) _ _ . . _ __
-- | \(_)(_](_|(/,_)
-- ._|
-- at load time, remember the... |
--[[
Follow the instructions explained in the Book.
--]]
local ServerStorage = game:GetService("ServerStorage")
local toolsStorage = ServerStorage.Tools
local flashlightGiver = workspace.FlashlightGiver
local proximityPrompt = flashlightGiver.GiveTool
--
function proximityPromptTriggered(player)
-- Checking if... |
local config = require "config"
local vector = require "lib.vector"
local sensor = require "lib.sensor"
local tiles = require "lib.tiles"
local blast_door_entity = {} ; blast_door_entity.__index = blast_door_entity
local quad
function blast_door_entity.create (env, args)
-- initialize entity
local instance... |
---@class CS.UnityEngine.ParticleSystemForceField : CS.UnityEngine.Component
---@field public shape number
---@field public startRange number
---@field public endRange number
---@field public length number
---@field public gravityFocus number
---@field public rotationRandomness CS.UnityEngine.Vector2
---@field public m... |
local helper = require('arken.Helper')
local test = {}
test.should_return_html = function()
local result = helper:textArea("name", "John")
local html = [[<textarea id="name" name="name" style="width:250px;height:65px">John</textarea>]]
assert( result == html, result )
end
test.should_return_html_with_onblur... |
function event_combat(e)
if (e.joined == true) then
e.self:Emote("the archway leading deeper into the caves, a chill runs up your spine.");
eq.depop_with_timer();
end
end
|
local function Main()
require 'framework.behavior.script'
end
Main()
|
local Action = require(script.Parent.Action)
return Action("StampRotationSet", function(max)
return {
max = max
}
end) |
local ManorManufactureModule = require "module.ManorManufactureModule"
local ItemHelper = require "utils.ItemHelper"
local HeroModule = require "module.HeroModule"
local ManorModule = require "module.ManorModule"
local Time = require "module.Time"
local ItemModule = require "module.ItemModule"
local TipConfig = require... |
object_tangible_loot_npc_loot_spice_booster_blue_generic = object_tangible_loot_npc_loot_shared_spice_booster_blue_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_spice_booster_blue_generic, "object/tangible/loot/npc/loot/spice_booster_blue_generic.iff")
|
local config = {
outfits = {"rat", "green frog", "chicken"}, -- possible outfits
duration = 45, -- duration of the outfit in seconds
breakChance = 1 -- a chance of losing the wand
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(math.random(1, 100) <= config.breakChance) then
doSummonCreature("Sh... |
local bin = require "plc52.bin"
local basexx = require "basexx"
local Reader = require("lightning-dissector.utils").Reader
local convert_signature_der = require("lightning-dissector.utils").convert_signature_der
local OrderedDict = require("lightning-dissector.utils").OrderedDict
local f = require("lightning-dissector.... |
local Item = require("api.Item")
local Enum = require("api.Enum")
local Feat = require("api.Feat")
local Pos = require("api.Pos")
local Map = require("api.Map")
local InstancedMap = require("api.InstancedMap")
local Rand = require("api.Rand")
local Charagen = require("mod.elona.api.Charagen")
local Itemgen = require("m... |
local utils = require "typesystem_utils"
-- Get the two parts of a constructor as tuple
function constructorParts( constructor)
if type(constructor) == "table" then
return constructor.out,(constructor.code or "")
else
return tostring(constructor),""
end
end
-- Get a constructor structure
fu... |
require 'concurrent'
function leaf(n)
concurrent.register('leaf', concurrent.self())
for i = 1, n do
local msg = concurrent.receive()
print('leaf received message from internal')
end
print('leaf exiting')
concurrent.exit('test')
end
concurrent.spawn(leaf, 2)
concurrent.init('leaf... |
local capabilities = require('cmp_nvim_lsp').update_capabilities(vim.lsp.protocol.make_client_capabilities())
local lspconfig = require('lspconfig')
local configs = require('lspconfig.configs')
capabilities = require('cmp_nvim_lsp').update_capabilities(capabilities)
-- Code from max
local codes = {
no_matching_functi... |
-----------------------------------
-- Area: Bastok Mines
-- NPC: Door_House (Corsair's Bottes)
-- !pos 10 0 -16 234
-----------------------------------
local ID = require("scripts/zones/Bastok_Mines/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/npc_util")
-----------------------------------
func... |
object_tangible_furniture_ep3_rewards_ep3_kash_reward_trophy_uller = object_tangible_furniture_ep3_rewards_shared_ep3_kash_reward_trophy_uller:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_ep3_rewards_ep3_kash_reward_trophy_uller, "object/tangible/furniture/ep3_rewards/ep3_kash_reward_trophy_uller.iff... |
scope = 'global'
scope_abbr = 'g'
dofile 'scope-tests.lua'
|
minetest.register_chatcommand("heal", {
description = "sets maximum HP, thirst, breath and hunger values",
privs = {fly = true},
func = function(name)
local player = minetest.get_player_by_name(name)
thirst.set_player_thirst(name, 20)
hbhunger.heal(player)
player:set_hp(20)
player:set_bre... |
local Term = require('FTerm.terminal')
local t = Term:new()
local M = {}
---To create a custom terminal by overriding the default command
---@param cfg table
---@return table
function M:new(cfg)
return Term:new():setup(cfg)
end
---(optional) Configure the default terminal
---@param cfg table
function M.setup(cf... |
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