content stringlengths 5 1.05M |
|---|
-- Path of Building
--
-- Module: Calc Tools
-- Various functions used by the calculation modules
--
local pairs = pairs
local t_insert = table.insert
local t_remove = table.remove
local m_floor = math.floor
local m_min = math.min
local m_max = math.max
calcLib = { }
-- Calculate and combine INC/MORE modifiers for th... |
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore
local DT = E:GetModule('DataTexts')
-- LibMapData-1.0 for zone sizes
local rc = LibStub("LibRangeCheck-2.0")
local displayString = ''
local lastPanel
local int = 1
local curMin, curMax
local updateTarget... |
local materialIcon = Material("vgui/ttt/vskin/helpscreen/legacy")
-- THIS IS A HACKY WORKAROUND TO KEEP SUPPORT FOR OLD TTT ADDONS
-- The problem that is solved here is, that children get removed
-- once their parent is removed. This happens on two occasions:
-- 1. once the DTab is removed because the children are mov... |
--[[ Netherstorm -- Conjurer Luminrath.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- Black... |
--- 存盘管理器
--@script gg.base.savemgr
--@author sundream
--@release 2018/12/25 10:30:00
--@usage
-- 纳入管理的对象必须实现以下函数:
-- obj:savetodatabase()
-- obj.savename = 存盘对象标示名字,方便人类理解
-- obj.savetick = 存盘间隔(不指定则为默认存盘间隔300s)
-- 切记对象销毁后调用savemgr.closesave关闭存盘
-- 一般而言:对于需要纳入管理器的对象,再加入管理器时调用savemgr.autosave,从管理器
-- 删除时调用savemgr.close... |
----------------------------------------
--
-- Copyright (c) 2015, 128 Technology, Inc.
--
-- author: Hadriel Kaplan <hadriel@128technology.com>
--
-- This code is licensed under the MIT license.
--
-- Version: 1.0
--
------------------------------------------
-- prevent wireshark loading this file as a plugin
if not... |
stateHelper = require("stateHelper")
local BaseWorld = class("BaseWorld")
function BaseWorld:__init(test)
self.data =
{
general = {
currentMpNum = 0,
currentDynamicRecordNum = 0
},
journal = {},
factionRanks = {},
factionExpulsion = {},
f... |
local Class = require("lib.class")
local Vector = require("lib.vector")
local Flux = require("lib.flux")
local MiddleBeat = Class("MiddleBeat")
function MiddleBeat:initialize(t)
t = t or {}
self.baseSize = t.size or Vector(360, 360)
self.pos = t.pos or Vector(320, 320)
self.size = self.baseSize:clon... |
-- works for if/then block: 1
if foo > bar then
a = a + 1
end
a = 0
-- works for if/then block: 2
if
foo > bar then
a = a + 1
end
a = 0
-- works for if/then block: 3
if foo >
bar then
a = a + 1
end
a = 0
-- works for if/then block: 4
if foo > bar
then
a = a + 1
end
a = 0
-- works for if/th... |
package("pybind11")
set_homepage("https://github.com/pybind/pybind11")
set_description("Seamless operability between C++11 and Python.")
add_urls("https://github.com/pybind/pybind11/archive/$(version).zip",
"https://github.com/pybind/pybind11.git")
add_versions("v2.5.0", "1859f121837f6c41... |
-- multiple most recently used list
-- fixed size, discard oldest
-- stores multiple values for each key but honours recent list per individual entry
-- copyright 2016 Samuel Baird MIT Licence
-- API
-- put key, value -> discarded value if applicable by order (not key)
-- pull key -> [values] and remove from cache
-- ... |
-- code inserted in init_worker_by_lua configuration block
|
local conference_duration_component
= module:get_option_string("conference_duration_component", "conferenceduration."..module.host);
module:add_identity("component", "conference_duration", conference_duration_component);
|
--[[ Copyright (C) 2019 Google LLC
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope tha... |
require("telescope").load_extension("git_worktree")
-- Worktree List:
Nnoremap ('<Leader>gwl', [[:lua require('telescope').extensions.git_worktree.git_worktrees()<CR>]])
-- <Enter> - switches to that worktree
-- <c-d> - deletes that worktree
-- <c-D> - force deletes that worktree
-- Worktree Creation:
Nnoremap ('<Lea... |
print("Load child module")
exports.name = "Child"
exports.parent = require('./parent')
print("Loaded child module")
|
-- Copyright (C) 2018 The Dota IMBA Development Team
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable ... |
local addon_name, addon_data = ...
local maxWidth = 150
local height = 150
local ChatMonitorFrame
local KEYWORDS = {}
function OnLoad()
local frame, events = CreateFrame("Frame"), {};
-- On addon loaded
function events:ADDON_LOADED(name)
if name == addon_name then
ChatMonitorFrame = Cre... |
-- cos of the standard parallel at 50 degrees 28'
clat0 = 2/pi
max_fov = 360
max_vfov = 180
onload = "f_contain"
function lens_forward(x,y,z)
local lat,lon = ray_to_latlon(x,y,z)
local clat = cos(lat)
local temp = clat*cos(lon*0.5)
local D = acos(temp)
local C = 1 - temp*temp
temp = D/sqrt(C)
l... |
---@class CS.UnityEngine.CustomRenderTextureUpdateZone : CS.System.ValueType
---@field public updateZoneCenter CS.UnityEngine.Vector3
---@field public updateZoneSize CS.UnityEngine.Vector3
---@field public rotation number
---@field public passIndex number
---@field public needSwap boolean
---@type CS.UnityEngine.Custo... |
-- Copyright (c) 2019 Phil Leblanc -- see LICENSE file
------------------------------------------------------------------------
--[[
=== l5.netif - Network interfaces
How to configure and get information about network interfaces.
---
Notes:
- see man netdevices (7)
]]
local l5 = require "l5"
local sock = r... |
#! /usr/bin/env lua
local oldprint = print
_G.print = function (...)
oldprint (...)
io.stdout:flush ()
end
local Arguments = require "argparse"
local Config = require "ardoises.config"
local Http = require "ardoises.jsonhttp.socket-redis"
local Json = require "rapidjson"
local Keys = require 'ar... |
project "Bullet_UnitTests"
language "C++"
kind "ConsoleApp"
files { "../Bullet_UnitTests/*.h",
"../Bullet_UnitTests/*.cpp"}
configuration { "Debug", "windows" }
includedirs { "../../../include",
"../../../../3rdParty/OpenSceneGraph-3.0.1/include",
"../../../../3rdParty/osgWorks... |
--[[World of Warcraft Vendor Script]]--
local GlyphenVendorID = 46002
local GlyphenLoop = {
[1] = {43395,43396,43397,43398,43399,43400,43412,43413,43414,43415,43416,43417,43418,43419,43420,43421,43422,43423,43424,43425,43426,43427,43428,43429,43430,
43431,43432,45790,45792,45793,45794,45795,457... |
-- Path compatibility for loading modules
print("Fixing up PATH and CPATH. If you have issues with your modules, then you probably need to update these for your system")
package.path = "./?.lua;/usr/local/share/lua/5.1/?.lua;/usr/local/share/lua/5.1/?/init.lua;/usr/local/lib/lua/5.1/?.lua;/usr/local/lib/lua/5.1/?/in... |
local rules = require "scripts.rules"
local animations = require "character.animations"
local Witch = require "character.character"
local WitchOfTheWoods = Witch:new()
function WitchOfTheWoods:new(o, control)
o = o or Witch:new(o, control)
setmetatable(o, self)
self.__index = self
return o
end
function Witc... |
return {'pigment','pigmentatie','pigmentvlek','pigskin','pigmentpapier','pigmans','pigge','pigmenten','pigmentvlekken','pigmentvlekjes'} |
require 'load_data'
require 'fprop'
-- This function trains a neural network language model.
function train(epochs)
--[[% Inputs:
% epochs: Number of epochs to run.
% Output:
% model: A struct containing the learned weights and biases and vocabulary.
]]--
start_time = os.clock();
-- SET HYPERPARAMETERS HERE.
bat... |
wrk.method = "POST"
wrk.body = "{\"product\":\"latte\", \"name\":\"joe\"}"
wrk.headers["Content-Type"] = "application/json" |
local function scoped_vars(scopes)
return function (vars)
for _, s in ipairs(scopes) do
for k, v in pairs(vars) do
s[k] = v
end
end
end
end
local function scoped_opts(scopes)
return function (options)
for _, s in ipairs(scopes) do
for k, v in pairs(options) do
s[k] = v
end
end
end
end
... |
-- See LICENSE for terms
if not g_AvailableDlc.shepard then
print("All Animals As Pets needs DLC Installed: Project Laika!")
return
end
--~ Lama Petgraze
--~ Penguin Petidle
--~ for _=1, 50 do
--~ SpawnAnimal(s)
--~ end
local roaming_pets = {
Tortoise = {
display_name = T(768070368933,"Tortoise"),
ambient =... |
local gpick = require('gpick')
local color = require('gpick/color')
local helpers = require('helpers')
local _ = gpick._
local round = helpers.round
local componentToText = function(componentType, color)
if componentType == 'rgb' then
return {round(color:red() * 255) .. '', round(color:green() * 255) .. '', round(co... |
local getLineOfSightPoints = require('light.get_line_of_sight_points').fast
local hits = {}
local MAX_VERTS = 1000 -- This will crash with different dungeon generation
for i=1,MAX_VERTS do hits[i] = {0, 0} end
local mesh = g.newMesh(MAX_VERTS, 'fan', 'stream')
local function buildLightOverlay(x, y, filter)
local nu... |
add_requires("libsdl", "libsdl_ttf")
target("libsdl_fontcache")
set_kind("static")
add_files("*.c")
add_packages("libsdl", "libsdl_ttf")
add_headerfiles("*.h")
add_installfiles("LICENSE") |
--[[
TheNexusAvenger
Interface representing an action.
--]]
local NexusGit = require(script.Parent.Parent):GetContext(script)
local NexusInterface = NexusGit:GetResource("NexusPluginFramework.NexusInstance.NexusInterface")
local IAction = NexusInterface:Extend()
IAction:SetClassName("IAction")
--[[
Returns the en... |
function HandleRequest_ChestShop( Request )
local Content = ""
return Content
end |
local log_levels = { "error", "warning", "info", "debug" }
local function valid_log_level(flag, s)
for _,level in pairs(log_levels) do
if s == level then return s end
end
error("Invalid log level: '%s'" % s)
end
flags.register("log-level", "v") {
help = "Degree of verbosity in logging (error, warning, inf... |
local plugin_name = 'pg.wal'
local every = 60
local function get_sql()
local filename = ""
if get_pg_is_in_recovery() then
-- slave
if get_pg_server_version() >= 10 then
filename = "wal_replica_10.sql"
else
filename = "wal_replica_9.sql"
end
else
-- master
if get_pg_serv... |
local Iterator = {}
Iterator.__index = Iterator
function Iterator:__call()
return self:after()
end
function Iterator:foreach(callback)
for value in self.after, self do
callback(value)
end
end
function Iterator:fold(initial, accumulator)
local accumulation = initial
for value in self.after, self... |
local awards = {FullComboW3 = 2, SingleDigitW3 = 2, OneW3 = 2,
FullComboW2 = 3, SingleDigitW2 = 3, OneW2 = 3,
FullComboW1 = 4,}
local function GetSongDirs()
local songs = SONGMAN:GetAllSongs()
local list = {}
for item in ivalues(songs) do
list[item:GetSongDir()]={title = item:GetMainTitle(), song ... |
require "src/core/arrays"
local graph = require "src/core/graph"
local stack = require "src/core/stack"
local tree = {}
tree.__index = tree
function tree.new()
local self = setmetatable({}, tree)
self.graph = graph:new()
self.root = self.graph:add_vertex({})
return self
end
function tree.add(self, ... |
-- Constants
local segmentColors = {
branch = {
fill = colorGreen,
text = colorBlack
},
clean = {
fill = colorGreen,
text = colorWhite
},
dirty = {
fill = colorRed,
text = colorWhite
}
}
--- copied from clink.lua
-- Resolves clos... |
bracketl = "{"
bracketr = "}"
compare = {">", "<", "≥", "≤"}
operation = {"+", "-"}
stampa = 3
ind = math.random(2)
sign = operation[ind]
ind2 = math.random(2)
sign2 = operation[ind2]
index = math.random(4)
relat = compare[index]
term1 = math.random(69) + 11;
term2 = math.random(90 - term1) + 10;
value = term1 + ... |
local cluster_reactor = assert(yatm.cluster.reactor)
local function control_rod_refresh_infotext(pos, node)
local meta = minetest.get_meta(pos)
local infotext =
cluster_reactor:get_node_infotext(pos)
meta:set_string("infotext", infotext)
end
local control_rod_open_reactor_device = {
kind = "control_rod"... |
require("sysfunc")
local CallOperator = RS.CallOperator
local isDegree = function(a)
return a._postfix == "D"
end
return {
IsDegree = isDegree,
_postfix = "D",
_metatable = {
__add = function(a,b)
return CallOperator(a,b, "add")
end,
__sub = function(a,b)
return CallOperator(a,b, "sub")
end,
__mul =... |
local UI = require("rb.ui")
return function(appObj)
local focusedWindow = appObj:focusedWindow()
local focusedWindowTitle = (focusedWindow and focusedWindow:title()) or ""
if string.match(focusedWindowTitle, "Bookmarks") then
UI.getUIElement(appObj, {{"AXWindow", 1}, {"AXSplitGroup", 1}, {"AXTabGroup", 1}, {"AXGr... |
--ドレミコード・フォーマル
--Scripted by mallu11
function c100416026.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,100416026+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100416026.condition)
e1:SetTarget(c100416026.target)
... |
-- Callback function for USB device events
function usbDeviceCallback(data)
print("usbDeviceCallback: "..hs.inspect(data))
if (data["productName"] == "Wireless Controller" and data["vendorName"] == "Sony Computer Entertainment") then
event = data["eventType"]
if (event == "added") then
... |
-- See LICENSE for terms
-- shortcut keys without a menu item (maybe Menus isn't the best folder for this)
local Translate = ChoGGi.ComFuncs.Translate
local Strings = ChoGGi.Strings
local Actions = ChoGGi.Temp.Actions
local c = #Actions
c = c + 1
Actions[c] = {ActionName = Strings[302535920000734--[[Clear Log]]],
A... |
PackageItemType = {
Image = 0,
MovieClip = 1,
Sound = 2,
Component = 3,
Atlas = 4,
Font = 5,
Swf = 6,
Misc = 7,
Unknown = 8
}
ObjectType = {
Image = 0,
MovieClip = 1,
Swf = 2,
Graph = 3,
Loader = 4,
Group = 5,
Text = 6,
RichText = 7,
InputText = 8,
Component = 9,
List = 10,
... |
--- The search library
_G.search = {}
--- Adds a search result provider. For examples, see gamemodes/sandbox/gamemode/cl_search_models.lua
--- @param provider function @Provider function
--- @param id string @If provided, ensures that only one provider exists with the given ID at a time.
function search.AddProvider... |
--[[------------------------------------------------------------------
Half-Life 1.5: Weapon Edition theme
]]--------------------------------------------------------------------
local BUCKET, IFACE, AMMO = 'hud_bucket', 'hud_interface', 'hud_ammo'
local WEAPON1, WEAPON2, WEAPON3, WEAPON4 = 'hud_weapons1', 'hud_weapo... |
local text
return {
onLoad = function(self, timer)
text = {
x = 20,
y = -50,
rot = 0,
color = {255,255,255,0}
}
timer.script(function(wait)
self.message = "The eye is THE best part of the fish!"
wait(5)
self.message = "Go for it!"
timer.tween(5, text, {x = 30, y = -60, rot = .1}, 'in-out-quad', fu... |
--[[
@package GeanyPluginsLua
@filename advanced-new-file/advanced-new-file.lua
@version 2.4
@author Díaz Urbaneja Víctor Eduardo Diex <victor.vector008@gmail.com>
@date 09.03.2021 20:23:46 -04
]]--
--- Global variables in this file
local current_path = geany.dirname(geany.fileinfo().path)
local ds =... |
return {--[[ #PVF_File ]]
["[player number]"]={2,8},
["[pvp start area]"]={0,0,0,0,0,0,0,0,0,0,0,0},
["[dungeon]"]={10001,},
["[type]"]="[normal]",
["[greed]"]="BB BB",
["[tile]"]={
"Tile/ForestOver.til",
"Tile/ForestOver.til",
"Tile/ForestOver.til",
"Tile/ForestOver.til",
"Tile/ForestOver.til",
... |
-- brama na zewnatrz
local brama={}
addEventHandler("onResourceStart", resourceRoot, function()
brama.o=getElementByID("brama_drag")
end)
brama.animacja=false
brama.zamknieta=true
brama.otworz=function()
if (brama.animacja or not brama.zamknieta) then return false end
brama.animacja=true
--{988,-58.4,2... |
DG = {}
Tunnel.bindInterface("es_safezone",DG)
Proxy.addInterface("es_safezone",DG)
vRP = Proxy.getInterface("ESX")
DGserver = Tunnel.getInterface("es_safezone","es_safezone")
inSafeZone = false
safeZone = nil
safeZones = {
-- {x, y, z, arie}
["spital"] = {366.35552978516,-593.0092163086,28.69900894165, 30},
["spi... |
local dofile, tostring, assert, type, os = dofile, tostring, assert, type, os
local require, ipairs, error, debug, io = require, ipairs, error, debug, io
local string = require"luv.string"
local Object = require"luv.oop".Object
local fs = require"luv.fs"
module(...)
local property = Object.property
local I18n = Obje... |
crucibleList = ISPanel:derive("crucibleList")
function crucibleList:initialise()
ISPanel.initialise(self)
end
function crucibleList:createChildren()
self:addScrollBars(self.horizontal)
self:setScrollWithParent(false)
self:setScrollChildren(true)
end
function crucibleList:prerender()
self:setStencilRect(0,0,self... |
-- | isalnum |
-- %W = non-alphanumeric character
return function(text)
return text:find("%W") == nil
end
|
pushenv("RTM","A")
pushenv("R","B")
|
local a = vim.api
-- (row, col) -- 0-based
nvim.get_cur_pos = function(buf)
local b = buf or 0
local pos = a.nvim_win_get_cursor(b)
return {pos[1] - 1, pos[2]}
end
nvim.buf_id = function()
return a.nvim_get_current_buf()
end
-- [start(row, col), end(row, col))
-- 0-based index
nvim.get_lines = function(buf, sta... |
for index, player in pairs(game.players) do
if player.connected then
player.print("INFO: The Electric Van works now without other mods. Have fun! =)")
end
end
|
local caps = require('st.capabilities')
local utils = require('st.utils')
local log = require('log')
local goveeapi = require('goveeapi')
local command_handler = {}
------------------
-- Refresh command
function command_handler.refresh(_, device)
local success, data = goveeapi.get_device_state(device)
if success... |
-- made by Morten and CapsAdmin
local webaudio = pac.webaudio or {}
webaudio.preinit = false
webaudio.debug = 0
webaudio.initialized = false
webaudio.rate = 0
webaudio.SpeedOfSound = 6
webaudio.js_queue = {}
webaudio.streams = {}
local function dprint(str)
if webaudio.debug == 0 then return end
if webaudi... |
--[[
TheNexusAvenger
Class representing a view for the actions.
--]]
local NexusGit = require(script.Parent.Parent.Parent.Parent):GetContext(script)
local NexusWrappedInstance = NexusGit:GetResource("NexusPluginFramework.Base.NexusWrappedInstance")
local GetVersionRequest = NexusGit:GetResource("NexusGitRequest.GetRe... |
local UIBloxRoot = script.Parent.Parent
local Cryo = require(UIBloxRoot.Parent.Cryo)
local StateTable = {}
StateTable.__index = StateTable
local function validateStateTableItem(item, qualifier)
local type = typeof(item)
local isValid = type == "string" or type == "userdata"
assert(isValid, string.format("%s '%s' ... |
local skynet = require "skynet"
require "skynet.manager"
local httpc = require "http.httpc"
local cjson = require "cjson"
local function request(host, url, msg)
local content = cjson.encode(msg)
local header = {}
local respheader = {}
local status, body = httpc.request("post",
host, url, resphe... |
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the
-- LICENSE file in the root directory of this source tree.
--
--[[
--
-- A "master" script that can launch a given script.
--
--]]
if #arg > 0 then
if arg[1] == '--help' or arg[1]... |
local AvailableExtras = {['VehicleExtras'] = {}, ['TrailerExtras'] = {}}
local Items = {['Vehicle'] = {}, ['Trailer'] = {}}
local Menupool = MenuPool.New()
local MainMenu = UIMenu.New('Vehicle Extras', '~b~Enable/Disable vehicle extras')
local TrailerMenu, MenuExists, Vehicle, TrailerHandle, GotTrailer, DeletingMenu
Me... |
local shell = require("shell")
local args, ops = shell.parse(...)
if #args < 1 then
for k, v in pairs(os.getenvs()) do
print(k .. "=" .. v)
end
else
local pos = string.find(args[1], '=')
if pos then
local name = args[1]:sub(1,pos-1)
local val = args[1]:sub(pos+1)
print("Set " .. name .. " to " .. val)
os... |
if SERVER then
AddCSLuaFile()
util.AddNetworkString("LambdaWaterBullet")
end
local DbgPrint = GetLogging("Bullets")
if CLIENT then
local BULLET_STEP_SIZE = 2500
local BULLET_STEP_DISTANCE = 15
function GM:CreateWaterBulletParticles(bullet, newPos, distance)
local ply = LocalPlayer()
... |
object_tangible_collection_rare_pistol_silencer = object_tangible_collection_shared_rare_pistol_silencer:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_rare_pistol_silencer, "object/tangible/collection/rare_pistol_silencer.iff") |
local aName, aTable = ...;
local require = ExiWoW.require
aTable.underwear = function(self)
local Underwear = require("Underwear");
local Event = require("Event");
local Effect = require("Effect");
local Condition = require("Condition");
local Database = require("Database");
local RPText = require("RPText");
... |
animationguiline = class("animationguiline")
animationlist = {}
local toenter = {}
--TRIGGERS:
table.insert(toenter, {name = "mapload",
t = {
t="trigger",
nicename="on map load",
entries={
}
}
})
table.insert(toenter, {name = "animationtrigger",
t = {
t="trigger",
nicename="an... |
object_tangible_component_structure_shared_heavy_harvesting_mechanism_advanced = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/component/structure/shared_heavy_harvesting_mechanism_advanced.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_component_structure_shared_heavy_harvest... |
-- rFilter_Zork: cooldown
-- zork, 2016
-----------------------------
-- Variables
-----------------------------
local A, L = ...
-----------------------------
-- Cooldown Config
-----------------------------
if L.C.playerName == "Zörk" then
rFilter:CreateCooldown(1160,36,{"CENTER"},"[spec:3,combat]show;hide",{0... |
msg = {"дуж а", "дуж b", "дуж c", "т/н"}
check = {"т", "н"}
|
--[[
MIT License
Copyright (c) 2018 JWRR.COM
git clone https://github.com/jwrr/lued.git
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the righ... |
F1Npc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.lastClick = npc.ID
player.dialogType = 0
local opts = {}
local string = "Hello " .. player.name .. "! H... |
-- compares two string version numbers, like those given by on_configuration_changed
-- returns <0 if oldVersion is older and >0 if newVersion is older, 0 if they're equal
function version_compare(oldVersion, newVersion)
local old, new = {major,minor,patch}, {major,minor,patch}
_,_,old.major,old.minor,old... |
--------------------------------------------------------------------------------
-- Tweenable properties of ViewObjects
--------------------------------------------------------------------------------
Tweenables = {}
Tweenables._map = {
X = 'x',
Y = 'y',
WIDTH = 'width',
HEIGHT = 'height',
SCA... |
--Cloud2Sunny Icon Base
local buf
buf = string.char(0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00)
buf = buf .. string.char(0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00)
buf = buf .. string.char(0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,... |
local EventManager = require 'utils.EventManager';
local UserDefault = require "utils.UserDefault"
local timeModule = require "module.Time"
local notificationCenter = nil;
local notificationIndex = {};
local function Get()
if notificationCenter == nil then
notificationCenter = UnityEngine.GameObject.FindW... |
--set default variables
fax_retry_sleep = 10;
fax_retry_limit = 3;
-- show all channel variables
--dat = env:serialize()
--freeswitch.consoleLog("INFO","info:\n" .. dat .. "\n")
-- example channel variables relating to fax
--variable_fax_success: 0
--variable_fax_result_code: 49
--variable_fax_resu... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
function onInit()
synchToCount();
synchTokenView();
end
function synchTokenView()
for k, v in pairs(maplinklist.getWindows()) do
v.token.setPrototype(token.getPrototype());
end
end
function... |
RegisterServerEvent('npc:infinity:player:ready')
AddEventHandler('npc:infinity:player:ready', function()
local ting = GetEntityCoords(GetPlayerPed(source))
TriggerClientEvent('npc:infinity:player:coords', -1, ting)
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(30000)
... |
-- See LICENSE for terms
local UpdateOptions
local options
local mod_AlienAnomaly
local mod_HideSigns
local mod_ShowConstruct
-- fired when settings are changed/init
local function ModOptions()
mod_AlienAnomaly = options:GetProperty("AlienAnomaly")
mod_HideSigns = options:GetProperty("HideSigns")
mod_ShowConstruct... |
--[[
MIT License
Copyright (c) 2019 Mitchell Davis <coding.jackalope@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to us... |
require("hooks.camera")
|
LevelUpMenuState = Class{__includes = BaseState}
function LevelUpMenuState:init(battleState, pokemon, onClose)
self.battleState = battleState
self.closed = false
self.pokemon = pokemon
self.onClose = onClose
gSounds['levelup']:play()
self.previousHP = self.pokemon.HP
self.previousAttack = ... |
local Game = require 'game'
require 'gamestates.intro'
require 'gamestates.play'
require 'gamestates.win'
local media = require 'media'
local game
function love.load()
media.load()
media.music:play()
game = Game:new()
game:gotoState('Intro')
end
function love.update(dt)
game:update(dt)
end
function lo... |
--[[ -- Skipper Interface 1.0.0
------- By Trezdog44
------- Inspired By TIME ------------------------
"skipper_intf.lua" > Put this VLC Interface Lua script file in \lua\intf\ folder
--------------------------------------------
*** Requires "super-skipper.lua" > Put the VLC Extension Lua script file in \lua\exte... |
---@meta
--=== debug ===
---@class debug
debug = {}
---Returns a sorted array of the strings returned from\
---the `lua_getstrings` function.
---@param type string|'"RAM"'|'"ROM"'
---@return table
function debug.getstrings(type) end
|
local status_ok, lightspeed = pcall(require, "lightspeed")
if not status_ok then
return
end
lightspeed.setup({
ignore_case = false,
exit_after_idle_msecs = { unlabeled = 1000, labeled = nil },
--- s/x ---
jump_to_unique_chars = { safety_timeout = 400 },
match_only_the_start_of_same_char_seqs = true,
force_beaco... |
---获取变量是不是 nil 或空字符串
---@param value any
---@return boolean
function IsNilOrEmpty(value)
return value == nil or value == ''
end
---检查Table是否设置了某个键值
---@param hashtable any Table
---@param key string 键值
---@return boolean
function IsSet(hashtable, key)
local t = type(hashtable)
return (t == "table" or t == "userd... |
--MoveCurve
--M_DEM_21101/curve_HitBeatBack curve_HitBeatBack
return
{
filePath = "M_DEM_21101/curve_HitBeatBack",
startTime = Fixed64(1048576) --[[1]],
startRealTime = Fixed64(22719) --[[0.02166667]],
endTime = Fixed64(8178893) --[[7.8]],
endRealTime = Fixed64(177210) --[[0.169]],
curve = {
[1] = {
time = ... |
local image = ThemePrefs.Get("VisualTheme")
local game = GAMESTATE:GetCurrentGame():GetName()
if game ~= "dance" and game ~= "pump" then
game = "techno"
end
local t = Def.ActorFrame{
InitCommand=function(self)
self:y( image == "Hearts" and _screen.cy or _screen.cy+10 )
end,
LoadActor(THEME:GetPathG("... |
--[[
Description: Responsible for basic client-server communication
Author: Sceleratis
Date: 12/11/2021
--]]
local Package, Utilities, Service, Root
local GettingEvent = false
local PlayerData = {}
local Sessions = {}
local Methods = {}
--- Remote (server-to-client) commands.
--- These should be executed using ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.