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modifier_ghost_slow = class({}) -------------------------------------------------------------------------------- function modifier_ghost_slow:GetEffectName() return "particles/generic_gameplay/generic_slowed_cold.vpcf" end -------------------------------------------------------------------------------- function m...
gui appearance: -- pending craft <item name> - R <amount required> <item name> - R <amount required> M <amount missing (cannot start crafting)> <item name> - C <amount to craft> <item name> - R <amount required> C <amount to craft> -- active craft -- note, AE2 does a stored/crafting/scheduled kind of t...
-- Test an algorithm to draw pixel-perfect lines local ffi = require "ffi" local gl = require "opengl" local glfw = require "glfw3" local glapp = require "glfw3app" local glu = require "glutils" local sscale = 8 local swidth,sheight = 128, 128 local wwidth,wheight = swidth*sscale, sheight*sscale local app...
-- Copyright 2016 The Arken Platform Authors. -- All rights reserved. -- Use of this source code is governed by a BSD-style -- license that can be found in the LICENSE file. local driver = require "luasql.sqlite3" local empty = require('arken.empty') local toboolean = require('arken.toboolean') local Class ...
local Subject = require 'subjects/subject' local Observer = require 'observer' local util = require 'util' --- @class ReplaySubject -- @description A Subject that provides new Subscribers with some or all of the most recently -- produced values upon subscription. local ReplaySubject = setmetatable({}, Subject) ReplayS...
-- define all language properties local lang = { common = { welcome = "Willkommen auf dem Server. Menu = K", no_player_near = "~r~Kein Spieler in der Nähe.", invalid_value = "~r~Ungültiger Wert.", invalid_name = "~r~Ungültiger Name.", not_found = "~r~Nicht vorhanden.", request_refused = "~r~...
local routines = {} function addRoutine(f) local co = coroutine.create(f) routines[#routines+1] = {routine=co,filter=nil} return #routines end function removeRoutine(id) table.remove(routines,id) end local running = false function run() if running then error("A taskmanager is already running",0) end os.queueE...
require 'lide.core.init' lide.sql = require 'lide.sql' sqll = lide.sql.database ('sqlite3', 'testx.db') sqll:create_table { lua_packages = { package_checksum = "Text", package_date = "Text", package_description = "Text", package_name = "Text", package_prefix = "Text", package_url = "Text", ...
local api = vim.api local fun = vim.fn local function expand(path) if path then return fun.fnamemodify(fun.expand(string.gsub(string.gsub(path, "%s+", ""), "\"", "")), ":p") else return expand("%") end end local function preview(file) local file0 = expand(file) local ceil = math.ceil local vim_width...
-- Initialize Lua environment and global utilities local lua_version = _VERSION:sub(-3) if lua_version < "5.3" then require("compat53") end -- Backport of lots of Lua 5.3 features to Lua 5.[12] bit32 = bit32 or require("bit32") -- Backport of Lua 5.2+ bitwise functions to Lua 5.1 pl = require("pl.import_into")() -- Pen...
local grammar = require 'parser.grammar' local lang = require 'lang' local jass local ast local messager local parse_exp local parse_lines local function parser_error(str) local line = ast.current_line local start = 1 while true do start = jass:find('[\r\n]', start) if not start then ...
-- Automatically generated from garcello_assets.xml return Sprite ( love.graphics.newImage("images/vsGarcello/garcello_assets.png"), { {x = 5624, y = 2812, width = 700, height = 700, offsetX = 0, offsetY = -80, offsetWidth = 800, offsetHeight = 800}, -- 1: garcello Sing Note DOWN0000 {x = 4921, y = 2812, ...
local inline_options = require "luacheck.inline_options" local options = require "luacheck.options" local core_utils = require "luacheck.core_utils" local utils = require "luacheck.utils" local filter = {} -- A global is implicitly defined in a file if opts.allow_defined == true and it is set anywhere in the file, --...
require("util") local isMain = Util.isMain() --[[ Render to texture + glitch art. Also a good demo of what textures can do currently ]] function Start() music, err = Music.new("test.ogg") print(music, err) paused = false music:play(-1) static.framedelay(1000) end --[[ draw some random colored...
-- inculdes local Dialog = require 'dialog' local sound = require 'vendor/TEsound' local prompt = require 'prompt' local Timer = require('vendor/timer') local Quest = require 'quest' local telescope = require 'npcs/quests/telescopejuanquest' local quests = require 'npcs/quests/alienquest' local player = require 'player...
local PUMPKIN = 2683 local PUMPKINHEAD_LIGHT_OFF = 2096 local PUMPKINHEAD_LIGHT_ON = 2097 local CANDLE = 2048 local KNIFE = 2566 function onUse(cid, item, fromPosition, itemEx, toPosition) if(item.itemid == PUMPKINHEAD_LIGHT_OFF and itemEx.itemid == CANDLE) then doTransformItem(item.uid, PUMPKINHEAD_LIGHT...
---------------------------------- -- Activation functions ---------- ---------------------------------- local Activation = _G.LuaNNs.Object:subclass {} function Activation.init(act) assert(act.Name, "activation requires name to be provided") assert(act.activation and type(act.activation) == "function", "act...
print("1"+2) print(pcall(function() print("a"+2) end))
--[[ Depends on the functions: - ipairs - string.sub - string.byte - string.lower - table.insert ]] -- Provides string.find, string.match -- TODO: Captures, string.gmatch, string.gsub, remove string.charat function string:charat(i) return self:sub(i, i) end -- Basic classes local function digit (code) ret...
--[[-- Implementation of Roblox's event API using a @{rbx:class/BindableEvent|BindableEvent}. Event re-implements Roblox's event API (connect, fire, wait) by wrapping a @{rbx:class/BindableEvent|BindableEvent}. This Event implementation is based on the [Signal from Nevermore Engine by Quenty](https://github.com/Quenty...
local getAdorneeBasePart = require(script.Parent.getAdorneeBasePart) local function getAdorneeBasePartPosition(adornee: Instance) local part = getAdorneeBasePart(adornee) return if part then part.Position else nil end return getAdorneeBasePartPosition
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local NP = E:GetModule('NamePlates') local NPCT = E:GetModule('NameplateTweaks') local EP = LibStub("LibElvUIPlugin-1.0") local addon, ns = ... -------------- -- Upvalues -- -------------- local C_TimerAfter = C_Timer.After...
---- -*- Mode: Lua; -*- ---- ---- functions for testing ---- ---- © Copyright IBM Corporation 2016. ---- LICENSE: MIT License (https://opensource.org/licenses/mit-license.html) ---- AUTHOR: Jamie A. Jennings -- color_write comes from color_ou...
local function printResult(a) for i = 1, #a do io.write(a[i], " ") end io.write("\n") end local function permgen(a, n) n = n or #a if n <= 1 then printResult(a) else for i = 1, n do a[n], a[i] = a[i], a[n] permgen(a, n - 1) a[n], a[i] = a[i], a[n] ...
--proc/resources/font: font resources (the old API) --Written by Cosmin Apreutesei. Public Domain. setfenv(1, require'winapi') require'winapi.winuser' require'winapi.gdi' require'winapi.logfonttype' ffi.cdef[[ HFONT CreateFontIndirectW(const LOGFONTW *); ]] --weights FW_DONTCARE = 0 FW_THIN = ...
-- -- Provides configuration an individiual mediation network. -- -- @copyright (c) 2015 Upstart Illustration LLC. All rights reserved. -- local AdConfig = Class() function AdConfig.new(self) local adNetwork local adType local adImpressionType local frequency local impression local click ...
local sc = {} sc.__index = sc local function norm_to_sec(value, max) return util.linlin(0, 1, 0, max, value) end local function sec_to_norm(value, max) return util.linlin(0, max, 0, 1, value) end local function initialize(self) local set_loop_end_point = function(_, position) self.loop_end_point ...
if CLIENT then include("pointcloud/cl_enums.lua") include("pointcloud/cl_main.lua") include("pointcloud/cl_ui.lua") include("pointcloud/cl_hooks.lua") else for _, v in pairs(file.Find("pointcloud/cl_*.lua", "LUA")) do AddCSLuaFile("pointcloud/" .. v) end include("pointcloud/sv_input.lua") end
----------------------------------- -- Area: Konschtat Highlands -- NM: Ghillie Dhu ----------------------------------- require("scripts/globals/regimes") require("scripts/globals/status") require("scripts/globals/utils") require("scripts/globals/mobs") ----------------------------------- function onMobInitialize(mo...
--[[ Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local statistics = {} local mattata = require('mattata') local redis = require('libs.redis') function statistics:init() statistics.commands = mattata.commands(self.info.usernam...
-- run with it: -- $ CUDA_VISIBLE_DEVICES=0 th eval_esc50.lua -fold 1 -- $ CUDA_VISIBLE_DEVICES=0 th eval_esc50.lua -fold 2 -- $ CUDA_VISIBLE_DEVICES=0 th eval_esc50.lua -fold 3 -- $ CUDA_VISIBLE_DEVICES=0 th eval_esc50.lua -fold 4 -- $ CUDA_VISIBLE_DEVICES=0 th eval_esc50.lua -fold 5 -- The results will be written int...
-- -- Created by IntelliJ IDEA. -- User: mak -- Date: 8/6/17 -- Time: 7:18 AM -- Class: ${PACKAGE_NAME} -- To change this template use File | Settings | File Templates. -- local Relation = { type = 'Relation', } Relation.__index = Relation -- get indices from the table Relation.__metatable = Relation -- protect t...
XLIB.Tests = XLIB.Tests or {} XLIB.Tests.Started = XLIB.Tests.Started or false -- FIXME: Lazy design, I apologize XLIB.Tests.Queue = XLIB.Tests.Queue or {} XLIB.Tests.Errored = XLIB.Tests.Errored or {} XLIB.Tests.Succeeded = XLIB.Tests.Succeeded or {} -- FIXME: Currently assigned but never used. XLIB.Tests.QUEUED = 1...
local unpack = unpack or table.unpack CSS.loaded_packages = {} local loaded_packages = CSS.loaded_packages function CSS.Register(name, package) CSS.loaded_packages[name] = package end function CSS.Load(...) local names = {...} assert(#names > 0, "CSS.Load() - invalid package names") local packages =...
local util = require("sourcery.util") local M = {} ---@param config Config ---@return ColorScheme function M.setup(config) config = config or require("sourcery.config") -- Color Palette ---@class ColorScheme local colors = {} colors = { none = "NONE", dark0 = "#292f3a", dark1 = "#2e3440", -...
require "resources/mysql-async/lib/MySQL" ---------------------------------- FUNCTION ---------------------------------- -- FR -- Fonction : Permet d'ajouter une vente à la bourse, quand une ressource est vendu est doit être ajouté à la bourse -- FR -- Paramètre(s) : id = ID de la ressource ------------------------...
function isDivisible(n) local t = n local a = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0} while t ~= 0 do local r = t % 10 if r == 0 then return false end if n % r ~= 0 then return false end if a[r + 1] > 0 then return false end...
local AddonData, privateTable = ... if LibVersionCheck then return end LibVersionCheck={} local function L(x) return Translations.LibVersionCheck.L(x) end local debugMode=false -- Function to hand over to Command.Message.Send when we're not really -- interested in whether the message arrives or not. local func...
local IInput = require("api.gui.IInput") local IConfigMenu = require("api.gui.menu.config.IConfigMenu") local InputHandler = require("api.gui.InputHandler") local Gui = require("api.Gui") local UiTheme = require("api.gui.UiTheme") local Ui = require("api.Ui") local UiWindow = require("api.gui.UiWindow") local UiList = ...
require("lmemprof") local ffi = require("ffi") ffi.cdef([[ bool IsEnabled(); const char* GetZone(); void Enable(); void Disable(); void SetZone(const char* name); void ClearZone(); void IncrementCounter(size_t number); void DecrementCounter(size_t number); void ResetCounter(); void ResetCounterFor(const cha...
local insert = table.insert module "loco" commands = { description = {args = 0, f = function(doc, line) doc.description = doc.description or {} insert(doc.description, line) end }; param = {args = 1, f = function(doc, parameter, desc) doc.args = doc.args or {} doc.args[parameter] = doc.args[par...
local Name, Addon = ... local L = LibStub("AceLocale-3.0"):GetLocale(Name) local LibExtraTip = LibStub("LibExtraTip-1") local Price, Models, Store, Unit, Util = Addon.Price, Addon.Models, Addon.Store, Addon.Unit, Addon.Util local Self = Addon.GUI.Tooltip function Self:OnEnable() LibExtraTip:AddCallback(Self.OnTool...
local skynet = require "skynet" require "skynet.manager" local log = require "chestnut.skynet.log" local service = require "service" local client = require "client" local traceback = debug.traceback local assert = assert local users = {} -- 全服聊天 local rooms = {} -- 房间聊天 local CMD = {} function CMD.s...
local vtmp1 local vtmp2 return { init = function() vtmp1 = vec2() vtmp2 = vec2() end, type = { __call = function(_, x, y) return setmetatable({ x = x or 0, y = y or 0 }, vec2) end, __tostring = function(v) return string.format('(%f, %f)', v.x, v.y) end, __add = function(v...
-- Thanks to Ulydev for push https://github.com/Ulydev/push push = require 'push' -- Thanks to Matthias Richter for Class https://github.com/vrld/hump/blob/master/class.lua Class = require 'Class' require 'CenterBlock' require 'TetriminoManager' require 'Util' -- NOTE: -- In multiple places we pass in actual coords r...
--[[ This file samples characters from a trained model Code is based on implementation in https://github.com/oxford-cs-ml-2015/practical6 Changes (raymondhs): Beam search are parallelized on GPU UTF8 character handling ]]-- require 'torch' require 'nn' require 'nngraph' require 'optim' require 'lfs' require 'uti...
answ = {"=", "<", ">"} br1 = math.random(10); ind1 = math.random(2) br2 = math.random(10); ind2 = math.random(2) if (br2 == br1) then if (ind2 == 1) then ind1 = 2 else ind1 = 1 end end if (ind1 == 1) then broj1 = br1 * 1000 else broj1 = br1 * 10000 end if (ind2 == 1) the...
require "Window" local IconOverlay = {} IconOverlay .__index = IconOverlay setmetatable(IconOverlay, { __call = function (cls, ...) return cls.new(...) end, }) function IconOverlay.new(icon) local self = setmetatable({}, IconOverlay) self.icon = icon self.overlayColor = CColor.new(1, 0, 0, 0.75) self.o...
--------------------------------------------------------------------------------------------------- -- Precondition: -- 1) app1 is registered on SDL -- -- Steps: -- 1) app1 sends a sends a CreateInteractionChoiceSet RPC -- 2) app1 sends a sends a PerformInteraction RPC -- 3) app1 sends a CancelInteraction Reques...
------------------------------------------------------------------------------- -- Spine Runtimes License Agreement -- Last updated January 1, 2020. Replaces all prior versions. -- -- Copyright (c) 2013-2020, Esoteric Software LLC -- -- Integration of the Spine Runtimes into software or otherwise creating -- der...
local modConfig = {} -- TechA --to support other mods --table initialized and unitList is needed! modConfig["TA"] = {} modConfig["TA"]["unitList"] = { --Arm --Ground Weapons-- armclaw = { weapons = { 1 } }, --amortor = { weapons = { 1 } }, armllt = { weapons = { 1 } }, ...
-- ------ extra functions ------ -- function policyCheck() -- check to see if this policy's name exceed the maximum of 15 characters policyNameLength = string.len(arg[1]) if policyNameLength > 15 then nameTooLong = 1 end end function policyWarn() -- display status and warning messages at the top of the page if ...
-- Slot.lua -- @Author : Dencer (tdaddon@163.com) -- @Link : https://dengsir.github.io -- @Date : 8/31/2019, 3:29:19 AM local InCombatLockdown, PickupContainerItem = InCombatLockdown, PickupContainerItem ---@type ns local ns = select(2, ...) ---@class Slot: Base local Slot = ns.Addon:NewClass('Slot', ns.Base) ns...
local reports = require "kong.core.reports" describe("reports", function() describe("get_system_infos()", function() it("gets infos about current host", function() local infos = reports.get_system_infos() assert.is_number(infos.cores) assert.is_string(infos.hostname) assert.is_string(info...
C_ResearchInfo = {} ---[Documentation](https://wowpedia.fandom.com/wiki/API_C_ResearchInfo.GetDigSitesForMap) ---@param uiMapID number ---@return DigSiteMapInfo[] digSites function C_ResearchInfo.GetDigSitesForMap(uiMapID) end ---@class DigSiteMapInfo ---@field researchSiteID number ---@field position Vector2DMixin -...
-- ============================= -- -- Copyright 2018 FiatAccompli -- -- ============================= -- -- File must be named ModLens_XYZ in order for MoreLenses to find it. -- Lense that shows attrition per turn for the local player, both by shading and by writing the -- exact amount of attrition in each hex. in...
--TestMove --author: SukaiPoppuGo local tArgs = {...} -- local programName = fs.getName( shell.getRunningProgram() ) settings.load("/settings/"..programName) os.loadAPI("/api/pos/turtle.lua") os.loadAPI("/api/utils.lua") os.loadAPI("/api/ui.lua") --os.loadAPI("move") utils.require_once("/class/Point.lua") utils.req...
local TestWidget = require "dev.demo.test.TestWidget" local TestAni = require "dev.demo.test.TestAni" local TestMore = require "dev.demo.test.TestMore" local TestServer = require "dev.demo.test.TestServer" local TestHttp = require "dev.demo.test.TestHttp" local TestDownload = require "dev.demo.test.TestDownload" local ...
local base64 = require "base64" local brute = require "brute" local creds = require "creds" local http = require "http" local shortport = require "shortport" local stdnse = require "stdnse" description = [[ Performs brute force password guessing against HTTP proxy servers. ]] --- -- @usage -- nmap --script http-proxy...
require 'depparser_rerank' require 'utils' require 'dict' require 'xlua' require 'dpiornn_gen' require 'dp_spec' torch.setnumthreads(NUM_THREADS) if #arg == 5 then dic_dir_path = arg[1]..'/' data_path = arg[2]..'/' ------------------ load dics and wemb ---------------- init_wemb_type = nil dim = tonumber(arg[3])...
local plymeta = FindMetaTable( "Player" ) if SERVER then util.AddNetworkString( "DNA" ) function plymeta:AddDNA( amount ) local dnapoints = self:GetDNA() self:SetDNA(dnapoints + amount) end function plymeta:SetDNA( amount ) self.stats["DNA"] = amount net.Start("DNA") net.WriteDouble(amoun...
local is_healthcheck_room = module:require "util".is_healthcheck_room; module:hook("muc-occupant-joined", function (event) local room, occupant = event.room, event.occupant; if is_healthcheck_room(room) then return; end room:set_affiliation(true, occupant.bare_jid, "owner"); end, 2); module:...
include('shared.lua') function ENT:Draw() self:DrawModel() if LocalPlayer():GetPos():DistToSqr(self:GetPos()) <= 200 *200 then local ang = self:GetAngles() local pos = self:GetPos() +ang:Up() *0.9 -ang:Forward() *4 -ang:Right() *1.8 local amount = self:GetAmount() cam.Start3D2D(pos, ang, 0.1) surf...
require("ItemTweaker_Copy_CC"); --AXESRECRAFTING --Crafting TweakItem("AxeRecrafting.AxeHandle","DisplayCategory","Craft"); TweakItem("AxeRecrafting.FireAxeHead","DisplayCategory","Craft"); TweakItem("AxeRecrafting.WoodAxeHead","DisplayCategory","Craft"); TweakItem("AxeRecrafting.HandAxeHead","DisplayCategory","Craft"...
local services = {"Workspace", "Players", "CoreGui", "CorePackages", "Lighting", "PluginGuiService", "ReplicatedFirst", "ReplicatedScriptService", "ReplicatedStorage", "RobloxPluginGuiService", "ServerScriptService", "ServerStorage", "StarterGui", "StarterPack", "StarterPlayer", "SoundService", "Chat", "Localizatio...
--// KingCh1ll //-- --// 12/12/2020 //-- --// Module Table //-- local PluginModule = {} PluginModule.__index = PluginModule --// Services //-- local HTTP = game:GetService("HttpService") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local TextService = game:GetService("TextServ...
object_mobile_costume_exar_kun_cultist = object_mobile_shared_costume_exar_kun_cultist:new { } ObjectTemplates:addTemplate(object_mobile_costume_exar_kun_cultist, "object/mobile/costume_exar_kun_cultist.iff")
local slt = require "/libs/slt2" local gen = {} function string.insert(value, insert, place) if place == nil then place = string.len(value) + 1 end return string.sub(value,1,place-1) .. tostring(insert) .. string.sub(value,place,string.len(value)) end gen.processLine = function(procLine, line) local ...
#!/usr/bin/env tarantool test = require("sqltester") test:plan(83) --!./tcltestrunner.lua -- 2006 January 31 -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive other...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' ui_page "ui/index.html" description "XGC Tuner Chip" client_script { "client/main.js", "client/client.lua" } server_script { "server/server.lua" } files { "ui/index.html", "ui/style.css", "ui/app.js", "ui/tablet.png" }
local _M = { VERSION = "3.5.0.2" } local json = require "cjson" local mp = require "multipart-post" local ltn12 = require "ltn12" local resty_http, ssl_https local function decode_reply(body, status, method) -- ngx.log(ngx.DEBUG, "Incoming reply:", ok.body) local tab = json.decode(body) if status ~= 200 or n...
local lpeg = require'lpeg' --local pp = require'pretty' local number = lpeg.R'09' ^ 1 / tonumber local marker = lpeg.Ct("(" * number * "x" * number * ")") local letter = lpeg.R('AZ') local data = lpeg.C((letter + marker) ^ 0) local pattern = lpeg.C(letter) * data + marker * data local function length_1(s) local ac...
local redisKey = "sentinel:token:"..KEYS[1]; local configKey = "sentinel:config:"..KEYS[1]; local acq = tonumber(string.sub(KEYS[2], 0, #KEYS[2] - #KEYS[1])); redis.replicate_commands(); -- get config from redis local config = redis.call("HGETALL", configKey); if(next(config) == nil) then return -2; end; local sa...
class "RenderFrame" function RenderFrame:__getvar(name) if name == "viewport" then local retVal = Polycode.RenderFrame_get_viewport(self.__ptr) if retVal == nil then return nil end local __c = _G["Rectangle"]("__skip_ptr__") __c.__ptr = retVal return __c end end function RenderFrame:__setvar(name,value) ...
--[[ TheNexusAvenger Implementation of a command. --]] local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand")) local CommonState = require(script.Parent.Parent:WaitForChild("CommonState")) local Command = BaseCommand:Extend() --[[ Creates the command. --]] function Command:__new() self:In...
c1_count = 0 c2_count = 0 c1 = coroutine.create(function() while true do c1_count = c1_count + 1 coroutine.yield() end end) c2 = coroutine.create(function() c2_count = c2_count + 1 coroutine.resume(c1) coroutine.yield() end) coroutine.resume(c1) coroutine.resume(c2) --print(c1_co...
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local netmod = luci.model.network local device = luci.util.class(netmod.interface) netmod:register_pattern_virtual("^relay-%w") local proto = netmod:register_protocol("relay") function proto.get_i18n(self) r...
data:extend({ { type = "item", name = "enhanced-combinator-1", icon = "__enhanced-combinators__/graphics/icons/enhanced-combinator-1.png", icon_size = 32, flags = { "goes-to-quickbar" }, subgroup = "circuit-network", place_result = "enhanced-combinator-1", ...
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) https://creativecommons.org/licenses/by-nc-nd/3.0/legalcode --]] --[[ You don't have to do this, but I think it's nicer. Alternatively, yo...
--[[ Title: An area is a non-overlaping space inside a screen Author(s): LiXizhi Date: 2010.10.23 Desc: use the lib: ------------------------------------------------------------ NPL.load("(gl)script/apps/Taurus/Editors/Screen/area.lua"); local wmArea = commonlib.gettable("PETools.WindowManager.wmArea"); --------------...
dofile 'tsys.lua' --__go_import "math/rand" --__go_import "fmt" --__go_import "time" __type__.anon_sliceType = __sliceType(__type__.float64); -- 'IMMEDIATE' anon type printing. utils.go:506 __type__.Matrix = __newType(0, __kindStruct, "main.Matrix", true, "main", true, nil); __type__.anon_sliceType_1 = __sliceType(...
--[================================[ @Language.ko-KR @Summary [Player]의 [Unit]의 유닛보유수를 [Amount]만큼 [Modifier]합니다. @Group 유닛보유수 @param.Unit.TrgUnit @param.Player.TrgPlayer @param.Modifier.TrgModifier @param.Amount.Number @Language.us-EN @Summary [Player]의 [Unit]의 유닛보유수를 [Amount]만큼 [Modifier]합니다. @Group 유닛보유수 @param.Uni...
--allows loading of api's with .lua on the end of the file name --author: theoriginalbit --post link: http://www.computercraft.info/forums2/index.php?/topic/19383-loading-api-help/page__view__findpost__p__185496 local function loadAPI(path) --# check the file exists if not fs.exists(path) then error("File ...
--[[ REQUESTOR ]] require "lookup" request = {} --[[request.clientIP = "127.0.0.1" request.clientPort = conf.randPort()]] local chat = {} chat.reged = false --if the client is registrated at chat queue at QS chat.cname = "" --the name of this client at the chat queue chat.socket = 0 --socket chat.pool = {} --store al...
local abs = math.abs local vec local metatable vec = { __call = function(self, x, y, z) if not x then return setmetatable({0, 0, 0}, metatable) elseif type(x) == "number" then return setmetatable({x, y, z}, metatable) else return setmetatable(x, metatable) end end, } metatable = { __add = function...
--New object_tangible_sign_player_shared_efol_hanging_sign_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/sign/player/shared_efol_hanging_sign_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_sign_player_shared_efol_hanging_sign_01, "object/tangible/sign/player/shared_efol...
local adam = require("adam.adam") local actions = require("adam.actions") local mock = require("deftest.mock.mock") local events = { INITIAL = function() end, STATE1 = function() end, STATE2 = function() end, FROMANY = function() end, } return function() describe("Basic Adam systems", function() local adam_in...
----------------------------------------- -- ID: 5638 -- Item: pogaca_+1 -- Food Effect: 5Min, All Races ----------------------------------------- -- Lizard Killer +12 -- Resist Paralyze +12 -- HP Recovered While Healing 6 -- MP Recovered While Healing 6 ----------------------------------------- require("scripts/global...
utils = {} function utils.get_property(action, key) if type(key) == "table" then path = "" property = action for i,v in ipairs(key) do if property == nil then return nil end property = property[v] path = path .. "." .. v ...
--[[ Wide residual networks blocks. Source: https://github.com/szagoruyko/wide-residual-networks/blob/master/models/wide-resnet.lua ]] local Convolution = nn.SpatialConvolution local Avg = nn.SpatialAveragePooling local ReLU = nn.ReLU local Max = nn.SpatialMaxPooling local SBatchNorm = nn.SpatialBatchNormaliza...
vim.g.nvim_tree_indent_markers = 1 vim.g.nvim_tree_git_hl = 1 vim.g.nvim_tree_respect_buf_cwd = 1 require("nvim-tree").setup({ update_to_buf_dir = { enable = false, auto_open = false, }, ignore_ft_on_setup = { "dashboard", "startify" }, disable_netrw = 1, diagnostics = { enable = true, }, upd...
-- Trie search tests context("Trie search functions", function() local t = require "rspamd_trie" local logger = require "rspamd_logger" local patterns = { 'test', 'est', 'he', 'she', 'str\1ing' } local trie = t.create(patterns) local cases = { {'test', true, {{4, 1}, {4, 2}}}, ...
require 'Q/CSERVER/src/lua/to_cdef' mk_config = require 'Q/CSERVER/src/lua/mk_config'
local png = require "toy.file.export.png" local bug = require "toy.debug" local fs = require "toy.file" local function load_image_file(folder,filename) local stream = fs.create_stream("default") -- Create a file stream using <cstdio>. local buffer = fs.create_image_buffer() -- Create a buffer for loading ...
function Client_SaveConfigureUI(alert) Mod.Settings.PestilenceStrength = numberInputField1.GetValue(); end
local mapping = require("lib.keymapping") require("fzf-lua").setup({ winopts = { hl_normal = "Normal", hl_border = "FloatBorder", }, }) mapping.nnoremap("<C-t>", ":FzfLua files<CR>")
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild -- -- This file is compatible with Lua 5.3 local class = require("class") require("kaitaistruct") local enum = require("enum") -- -- describes the first 4 header bytes of a TS Packet header TsPacketHeader = class.clas...
-- Copyright (c) 2020-2021 shadmansaleh -- MIT license, see LICENSE for more details. local utils = require('lualine.utils.utils') local Branch = require('lualine.component'):new() -- vars Branch.git_branch = '' Branch.git_dir = '' -- os specific path separator Branch.sep = package.config:sub(1, 1) -- event watcher to ...
ENT.Type = "anim" ENT.PrintName = "Underglow Light" ENT.Author = "TheAsian EggrollMaker" ENT.Contact = "theasianeggrollmaker@gmail.com" ENT.Purpose = "" ENT.Instructions = "" ENT.Spawnable = false ENT.AdminSpawnable = false function ENT:SetupDataTables( ) self:NetworkVar( "Int", 0, "Red" ) self:NetworkVar( "Int", 1,...
local K, C, L, _ = select(2, ...):unpack() if C["ActionBar"].Enable ~= true then return end local _G = _G local GetCVarBool = GetCVarBool local SetCVar = SetCVar local CreateFrame = CreateFrame local NUM_ACTIONBAR_BUTTONS = NUM_ACTIONBAR_BUTTONS -- Show empty buttons local ShowGrid = CreateFrame("Frame") ShowGrid:Reg...