content stringlengths 5 1.05M |
|---|
--------------------------------
-- @module EventFrame
-- @extend Frame
-- @parent_module ccs
--------------------------------
--
-- @function [parent=#EventFrame] setEvent
-- @param self
-- @param #string event
--------------------------------
--
-- @function [parent=#EventFrame] init
-- ... |
------------------------------------------------------------------------------
-- RTCOA WiFi API module for NODEMCU
--
-- LICENCE: http://opensource.org/licenses/MIT
-- Albert Lee <trisk@forkgnu.org>
------------------------------------------------------------------------------
-- Set module name as parameter of requi... |
--------------------------------------------------------------------
-- This file was automatically generated by ProjectGenerator
-- which is tooling part the build system designed for GUCEF
-- (Galaxy Unlimited Framework)
-- For the latest info, see http://www.VanvelzenSoftware.com/
--
-- The contents of thi... |
function spitterattackanimation(scale, tint1, tint2)
return
{
layers=
{
{
filenames =
{
"__base__/graphics/entity/spitter/spitter-attack-01.png",
"__base__/graphics/entity/spitter/spitter-attack-02.png",
"__base__/graphics/entity/spitter/spitter-attack-03... |
local class = require "class"
local log = require "logging"
local Log = log:new{ dump = true, path = "protocol-wsclient"}
local tcp = require "internal.TCP"
local cf = require "cf"
local cf_fork = cf.fork
local wbproto = require "protocol.websocket.protocol"
local _recv_frame = wbproto.recv_frame
local _send_frame ... |
local queueLength = tonumber(ARGV[3])
local weight = tonumber(ARGV[4])
local capacity = process_tick(now, false)['capacity']
local settings = redis.call('hmget', settings_key,
'id',
'maxConcurrent',
'highWater',
'nextRequest',
'strategy',
'unblockTime',
'penalty',
'minTime',
'groupTimeout'
)
local i... |
-- Released under CC0.
CityFix = {}
function CityFix.Message (text)
local htext = CreateHyperLink (L"0", L"[CityFix] "..towstring (text), { 0, 255, 0 }, {})
EA_ChatWindow.Print (htext)
end
function CityFix.OnInitialize ()
LibSlash.RegisterSlashCmd ("city", CityFix.OnSlashCmd)
EA_ChatWindow.Pri... |
--------------------------------
-- @module EventKeyboard
-- @extend Event
-- @parent_module cc
--------------------------------
-- @function [parent=#EventKeyboard] EventKeyboard
-- @param self
-- @param #int keycode
-- @param #bool bool
return nil
|
links{
"d2d1.lib",
"d3d10.lib",
"d3d10_1.lib",
"d3d11.lib",
"d3d9.lib",
"d3dcompiler.lib",
"D3DCSX.lib",
"D3DCSXd.lib",
"d3dx10.lib",
"d3dx10d.lib",
"d3dx11.lib",
"d3dx11d.lib",
"d3dx9.lib",
"d3dx9d.lib",
"d3dxof.lib",
"dinput8.lib",
"dsound.lib",
"dwrite.lib",
"... |
-- --------------------
-- TellMeWhen
-- Originally by Nephthys of Hyjal <lieandswell@yahoo.com>
-- Other contributions by:
-- Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol,
-- Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune
-- Currently maintained by
-- Cybeloras... |
ENT.Type = 'ai'
ENT.Base = 'base_ai'
ENT.PrintName = 'Quest NPC'
ENT.Author = ''
ENT.Contact = ''
ENT.Purpose = ''
ENT.Instructions = ''
ENT.Spawnable = true
ENT.AdminSpawnable = true |
-----------------------------------
-- Area: Port Windurst
-- NPC: Panja-Nanja
-- Type: Fishing Adv. Image Support
-- !pos -194.499 -3 58.692 240
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/crafting")
local ID = require("scripts/zones/Port_Windurst/IDs")
-------------... |
--
-- src/project/project.lua
-- Premake project object API
-- Copyright (c) 2011-2012 Jason Perkins and the Premake project
--
premake5.project = { }
local project = premake5.project
--
-- Flattens the configurations of each of the configurations in the project
-- and stores the results, which are then returned f... |
local ElonaItem = require("mod.elona.api.ElonaItem")
local function filter_armor(item)
-- >>>>>>>> shade2/item_data.hsp:239 if f=fltEncArmor : if range_fltArmor(a)=false:re ...
return ElonaItem.is_armor(item)
-- <<<<<<<< shade2/item_data.hsp:239 if f=fltEncArmor : if range_fltArmor(a)=false:re ..
end
loc... |
data:extend(
{
{
type = "item",
name = "scruber",
icon = "__base__/graphics/icons/assembling-machine-1.png",
flags = {"goes-to-quickbar"},
subgroup = "production-machine",
order = "a[scruber]",
place_result = "scruber",
stack_size = 50
},
}
) |
-- All the net messages defined here
util.AddNetworkString("AuctionHouse:UI")
util.AddNetworkString("AuctionHouse:UI:Admin")
util.AddNetworkString("AuctionHouse:Create")
util.AddNetworkString("AuctionHouse:Create:Admin")
util.AddNetworkString("AuctionHouse:RequestListings")
util.AddNetworkString("AuctionHouse:RequestAc... |
--Make new bullet
function shootBullet(x, y, direction)
y = y - 4 --make the bullet same height as bjornio
if direction == 1 then
xvel = 1000
x = x + 60 --make it so bullet shoot from right side of bjornio
else
x = x - 60
xvel = -1000
end
local bullet = {image = BULLET, x = x, y = y, velx = xvel, vely ... |
package.path = package.path .. ";../data/scripts/?.lua"
local scriptingCore = require("scriptingCore")
function runAnim()
regTable = scriptingCore.getRegisterTable();
for k,v in pairs(regTable["anim"]) do
v()
end
end
runAnim();
|
xSits = {}
xSits.Info = {}
xSits.Database = {}
xSits.Config = {}
xSits.Core = {}
xSits.Users = {}
print("Loading xSits")
xSits.Info.Version = "1"
xSits.Info.Name = "pol1"
xSits.Info.FullName = "PoliceRP 1"
local path = "xsits/"
if SERVER then
local files, folders = file.Find(path .. "*", "LUA")
for _, folder in ... |
display.setStatusBar( display.HiddenStatusBar )
local json = require( "json" )
local sfx = require("scripts.sfx")
local screen = require("scripts.screen")
local newRing = require("scripts.newRing")
local diggingPath = require("data.paths")
local font = "fonts/Amagro-bold.ttf"
local isBrowser = (system.getInfo( "envir... |
function GM:PlayerDeathThink( ply )
local spectargets = team.GetPlayers( ply:Team() )
if GAMEMODE.GWRound:IsCurrentState(GW_ROUND_SEEK) then
if not ply.SpecID then
ply:Spectate(OBS_MODE_CHASE)
if spectargets ~= nil then
for k,v in pairs(spectargets) do
... |
return {
id = "WorldG192",
events = {
{
alpha = 0.4,
style = {
text = "信标列表可以查看其他指挥官请求支援的信标列表",
mode = 2,
posY = -310.7,
char = "1",
dir = -1,
posX = -685.5
},
ui = {
path = "UICamera/Canvas/UIMain/WorldBossUI(Clone)/switch_btn",
triggerType = {
2,
false
},
... |
-- version : 1.0.0 - 07/2005 (2008: lua 5.1)
-- author : Hans Hagen - PRAGMA ADE - www.pragma-ade.com
-- copyright : public domain or whatever suits
-- remark : part of the context distribution, my first lua code
-- todo: name space for local functions
-- todo: the spell checking code is for the built-in lexer... |
require("uilibs/userMoneyItem");
local privateRoom_pin_map = require("qnFiles/qnPlist/hall/privateRoom_pin")
local PrivateRoomRecordShareItem = class(Node);
PrivateRoomRecordShareItem.ctor = function(self, data, key, propType)
local privateRoomRecordShareItemLayout = require(ViewPath.."hall/privateRoom/private... |
local M = {
-- config
try_build_if_not_exist = false,
try_build_on_error = false,
-- mutables
inner = false, -- need non nil value
retry_count = 0,
_build = function()
end
}
local path = require('linearf.path')
local utils = require('linearf.utils')
local Result = require('linearf.resul... |
local filesystem = require("Filesystem")
local GUI = require("GUI")
local paths = require("Paths")
local system = require("System")
local workspace, icon, menu = select(1, ...), select(2, ...), select(3, ...)
local localization = system.getSystemLocalization()
menu:addItem(localization.launch).onTouch = function()
... |
DRONES_REWRITE.Weapons["Pistol"] = {
Initialize = function(self, pos, ang)
local ent = DRONES_REWRITE.Weapons["Template"].Initialize(self, "models/dronesrewrite/pistol/pistol.mdl", pos, ang)
DRONES_REWRITE.Weapons["Template"].SpawnSource(ent, Vector(8, 0, -4))
ent.PrimaryAmmo = 120
ent.PrimaryAmmoMax = 120
... |
--=========================================================================
--
-- Copyright NumFOCUS
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.or... |
lg = love.graphics
function love.load()
gameFont = lg.newFont(40)
end
function love.draw()
lg.setFont(gameFont)
lg.print("Hello World!", 0, 0)
end
|
pathtest = string.match(test, "(.*/)")
if pathtest then
dofile(pathtest .. "common.lua")
else
require("common")
end
function thread_init(thread_id)
set_vars()
end
function event()
local table_name
local i
local c_val
local k_val
local pad_val
table_name = "SBTEST".. sb_rand_uniform(1, olt... |
x = game:GetService("InsertService"):LoadAsset(71037028)x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.peyquinn.Character.Head.Position) |
if not redux then redux = {} end
if not redux.logistics then redux.logistics = {} end
redux.logistics.settings = {
highSpeed = settings.startup["redux-high-speed"].value,
}
require("prototypes.item-groups")
require("prototypes.inserter")
require("prototypes.recipe")
require("prototypes.technology")
|
local icon = {}
local Selection = game:GetService("Selection")
local ChangeHistoryService = game:GetService("ChangeHistoryService")
local assets = script.Parent.Parent.Parent.assets
local modules = script.Parent.Parent
local stylesheet = require(modules.util.stylesheet)
function icon.new(name, id, parent)
local... |
Config = {}
Config.DrawDistance = 100.0
Config.MarkerType = 1
Config.MarkerSize = {x = 2.0, y = 2.0, z = 1.0}
Config.MarkerColor = {r = 204, g = 204, b = 0}
Config.ParkingMarkerSize = {x = 3.0, y = 3.0, z = 2.0}
Config.ParkingMarkerColor = {r = 102, g = 102... |
local M = {}
function M.setup()
vim.lsp.handlers["textDocument/hover"] = vim.lsp.with(vim.lsp.handlers.hover, {
border = "rounded",
})
vim.lsp.handlers["textDocument/signatureHelp"] = vim.lsp.with(vim.lsp.handlers.signature_help, {
border = "rounded",
})
end
return M
|
-- check mod state
script.on_configuration_changed(function(data)
-- midgame installation
if data.mod_changes ~= nil and data.mod_changes["Soundpack-alerts-and-sirens"] ~= nil and data.mod_changes["Soundpack-alerts-and-sirens"].old_version == nil then
-- anounce installation
notification({"SPAS-... |
local null_ls = require("null-ls")
local formatting = null_ls.builtins.formatting
local diagnostics = null_ls.builtins.diagnostics
local codeactions = null_ls.builtins.code_actions
null_ls.setup({
debug = false,
sources = {
formatting.stylua,
formatting.goimports,
formatting.shfmt,
formatting.yapf,
format... |
local WorldObjects = {}
AddEvent("OnPackageStart", function()
if IsPackageStarted('sandbox') then
log.warn("Not loading alien invasion world because sandbox package is loaded.")
return
end
log.info("Loading world...")
local _table = File_LoadJSONTable("packages/" .. GetPackageName() .... |
local dir = os.getenv('HOME') .. '/.config/awesome/theme/icons'
return {
--tags
chrome = dir .. '/google-chrome.svg',
code = dir .. '/code-braces.svg',
social = dir .. '/forum.svg',
folder = dir .. '/folder.svg',
music = dir .. '/music.svg',
game = dir .. '/google-controller.svg',
lab = dir .. '/flask.... |
-- Una tabella con tutti i valori del modulo Sup, per invocazioni interne
local h = {}
local sup = require('Sup')
-- Not using map + filter to avoid creating a new table, as b is huge.
for a, s in pairs(sup) do
--[[
By our internal conventions, functions beginning with an _ are not
meant to be ca... |
function show(player, text, time, color)
return triggerClientEvent(player, "pbShowAlert", resourceRoot, text, time, color)
end
|
function game:init()
game.stage = 1
game.money = 80
game.towerManager = TowerManager()
game.soundAreYouReady = love.audio.newSource("sound/are_you_ready_easteregg.mp3", "static")
game.soundAreYouReady:play()
music = love.audio.newSource("sound/template_soundtrack.mp3")
music:setLooping(true)... |
object_static_worldbuilding_furniture_item_statue_sistros = object_static_worldbuilding_furniture_shared_item_statue_sistros:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_furniture_item_statue_sistros, "object/static/worldbuilding/furniture/item_statue_sistros.iff") |
local function required_asslvl(ingredient_count)
if ingredient_count > 4 then return 1.25 end
if ingredient_count > 2 then return 0.75 end
return 0.5
end
function get_recipe(name, options)
local rdata = data.raw.recipe[name]
local recipe = {}
if not rdata then
return rdata
end
recipe.name = rdata.na... |
local core = require('vfiler/libs/core')
local fs = require('vfiler/libs/filesystem')
local vim = require('vfiler/libs/vim')
local Item = {}
Item.__index = Item
function Item.new(stat)
return setmetatable({
gitstatus = nil,
level = 0,
name = stat.name,
parent = nil,
path = stat.path,
selecte... |
--めぐり-Ai-
--When A.I. First Met You
--Scripted by Kohana Sonogami
function c101104060.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101104060+EFFECT_COUNT_CODE_OATH)
e1:Se... |
local backupTable = GLib.GetSessionVariable ("GLib", "LuaBackup", {})
function GLib.Lua.GetBackup (tableName, key)
return GLib.Lua.GetBackupTable (tableName) [key]
end
function GLib.Lua.GetBackupTable (tableName)
backupTable [tableName] = backupTable [tableName] or {}
return backupTable [tableName]
end
function G... |
function translate(package, key, ...)
if translations == nil then
return "i18n_not_ready"
end
if translations[package] == nil then
return "i18n_missing_package"
end
if translations == nil or translations[package] == nil then
return "i18n_missing_package"
end
if transl... |
--=========== Copyright © 2019, Planimeter, All rights reserved. ===========--
--
-- Purpose: Options Item Group class
--
--==========================================================================--
class "gui.optionsitemgroup" ( "gui.dropdownlistitemgroup" )
local optionsitemgroup = gui.optionsitemgroup
function ... |
local tp = require "tprint"
local list = {
{item = "socks", price=10, qty=5, discount=0.4, note="nice and warm"},
{item = "gloves", price=55, qty=25, discount=nil, note="made of wool"},
{item = "cardigan", price=255, qty=11, discount=0.1, note="a bit pricey"},
{item = "hat's name that is very long", pr... |
local content = getUIContent("ui.json") --默认的ui
if pos.cw >= 720 then
content = getUIContent("ui2.json") --当前设备分辨率为720以上时,输出ui2
end
local ret,UI = showUI(content) --显示UI
if ret ~= 1 then
lua_exit()
end
if debug_mode then
for k,v in pairs(UI) do
dlog("UI.",k,"\t= ",v)
end
end
return UI |
-- Dependencies
local Class = require("engine.Class")
local Json = require("engine.Json")
local Log = require("engine.Log")
local Table = require("engine.Table")
-- Profile class
local Profile = Class("Profile")
-- Constructor
function Profile:Profile(fileName)
self.fileName = fileName
self:clear()
if ... |
local ok=require("test").ok
local csv=require("csv")
ok {csv1 = function()
for row in csv("../data/weather.csv") do
print(table.concat(row,", ")) end
end}
ok {csv2 = function()
for row in csv("../data/weather.csv") do
print(table.concat(row,", ")) end
end}
|
--Set statusbar
vim.g.lightline = {
colorscheme = 'space-vim-dark',
active = { left = { { 'mode', 'paste' }, { 'gitbranch', 'readonly', 'filename', 'modified' } } },
component_function = { gitbranch = 'fugitive#head' },
}
|
--[[
Variables
]]
local myContacts = {}
--[[
Functions
]]
function loadContacts()
local contacts = RPC.execute("caue-phone:getContacts")
myContacts = contacts
SendNUIMessage({
emptyContacts = true,
})
for i, v in ipairs(contacts) do
SendNUIMessage({
newC... |
--
-- callng:kami.lua
--
-- The Initial Developer of the Original Code is
-- Minh Minh <hnimminh at[@] outlook dot[.] com>
-- Portions created by the Initial Developer are Copyright (C) the Initial Developer.
-- All Rights Reserved.
--
-- ---------------------------------------------------------------------------------... |
slot1 = {
"#FFFFFF",
"#60a9ff",
"#966af6",
"#fff157",
"#EE799F"
}
class("RecordShipEquipmentCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot2 = slot1:getBody()
slot3 = slot2.shipId
slot4 = slot2.index
if not slot2.type then
return
end
if not slot3 then
return
end
if not slot4 then... |
--[[ Background by londonali1010 (2009)
This script draws a background to the Conky window. It covers the whole of the Conky window, but you can specify rounded corners, if you wish.
To call this script in Conky, use (assuming you have saved this script to ~/scripts/):
lua_load ~/scripts/draw_bg.lua
lua_draw_hook_pr... |
-----------------------------------
-- Area: Al Zahbi
-- NPC: Suldiran
-- Type: NPC Quest
-- !pos 42 -7 -43 48
-----------------------------------
require("scripts/globals/npc_util")
require("scripts/globals/quests")
require("scripts/globals/titles")
function onTrade(player,npc,trade)
if player:getQuestStatus(AHT... |
-- lua/rs/FireMixin.lua
FireMixin = CreateMixin( FireMixin )
FireMixin.type = "Fire"
PrecacheAsset("cinematics/vfx_materials/burning.surface_shader")
PrecacheAsset("cinematics/vfx_materials/burning_view.surface_shader")
local kBurningViewMaterial = PrecacheAsset("cinematics/vfx_materials/burning_view.material")
loca... |
object_ship_nova_orion_smuggler_medium_tier4 = object_ship_shared_nova_orion_smuggler_medium_tier4:new {
}
ObjectTemplates:addTemplate(object_ship_nova_orion_smuggler_medium_tier4, "object/ship/nova_orion_smuggler_medium_tier4.iff")
|
local actions = require "telescope.actions"
local M = {}
M.project_files = function()
local opts = {} -- define here if you want to define something
local ok = pcall(require("telescope.builtin").git_files, opts)
if not ok then
require("telescope.builtin").find_files(opts)
end
end
require("telescope").set... |
local model
model = {
-- array part start, scenario
-- #1, client register itself
{
expect = "/register-site",
required_fields = {
"scope",
"op_host",
"authorization_redirect_uri",
"client_name",
"grant_types",
-- "bla-... |
SoundsModule = SoundsModule or BeardLib:ModuleClass("Sounds", ModuleBase)
SoundsModule.auto_load = false
local Managers = BeardLib.Managers
function SoundsModule:init(...)
if not SoundsModule.super.init(self, ...) then
return false
end
BeardLib.Utils:SetupXAudio()
self:ReadSounds(self._config)
r... |
local simple = LoadV 'vanilla.v.routes.simple'
local restful = LoadV 'vanilla.v.routes.restful'
local Bootstrap = {}
function Bootstrap:initWaf()
LoadV('vanilla.sys.waf.acc'):check()
end
function Bootstrap:initErrorHandle()
self.dispatcher:setErrorHandler({controller = 'error', action = 'error'})
end
functi... |
require "nn"
require "cunn"
require 'optim'
require 'cudnn'
-- general parameters
storeCounter = 0 -- counts parameter updates
-- parameters of end to end training
storeInterval = 100 -- storing snapshot after x updates
lrInit = 0.000001 -- learning rate
lrInterval = 25000 --cutting learning rate in half after x upda... |
local t = Def.ActorFrame{
InitCommand = function(self)
self:diffusealpha(0)
self:diffuse(getMainColor("negative"))
end;
OffCommand = function(self)
self:smooth(1)
self:diffusealpha(1)
self:sleep(1)
end;
}
t[#t+1] = LoadActor("_background")
t[#t+1] = Def.Quad{
InitCommand = function(self)
self:diffuse... |
--[[
Name: "sh_info.lua".
Product: "nexus".
--]]
local MOUNT = MOUNT;
MOUNT.name = "Weapon Select";
MOUNT.author = "kuropixel";
MOUNT.description = "A new weapon selection interface for players."; |
local hack = {}
function hack.require(name, file, pattern, addons)
local content = io.open(file, "r"):read("*a")
local hackContent = string.gsub(content, pattern, addons)
local init = load(hackContent)
local result = init()
package.loaded[name] = result
return result
end
return hack
|
--------------------------------------------------------------------------
-- Lmod License
--------------------------------------------------------------------------
--
-- Lmod is licensed under the terms of the MIT license reproduced below.
-- This means that Lmod is free software and can be used for both academic
-... |
local acum = 1
local n1 = 6
for i = 1, 9, 1 do
if n1 % 2 == 0 then
acum = acum * 2
n1 = n1 / 2
elseif n1 % 3 == 0 then
acum = acum * 3
n1 = n1 / 3
elseif n1 % 5 == 0 then
acum = acum * 5
n1 = n1 / 5
elseif n1 % 7 == 0 then
acum = acum * 7
n1 = n1 / 7
end
... |
Config = {
["USE_REDEMRP_FRAMEWORK_HUD"] = true
} |
--[[
Copyright 2019 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, d... |
-- $Id: osgwidgetwindow.lua 50 2008-05-06 05:06:36Z cubicool $
--[[
Table = {}
function Table:new()
local t = {}
setmetatable(t, self)
self.__index = self
return t
end
function Table:__concat(other)
return tostring(self) .. other
end
function Table:foo(x)
print("foo: " .. self .. x.x)
print(self .. x.x)
e... |
return {
debugf="немного debug'а",
not_admin = "Ты не админ",
clownshadow = "Отрисовывать собственную тень",
tatra_one_love = "Включить фикс для татры, ломает томаса"
} |
local widgetPath = "Interface\\Addons\\TidyPlatesWidgets\\MyWidget\\"
local defaultTexture = widgetPath.."art"
local WidgetList = {}
-- Update Graphics
local function UpdateWidgetFrame(frame)
-- Custom Code I
--------------------------------------
if something then
-- Do something
else frame:_Hide()... |
local P
P = require("lpeg").P
local short_names = {
number = "n",
string = "s",
url = "u",
ident = "u",
hash = "h",
["function"] = "f"
}
local to_type_string
to_type_string = function(nodes)
local type_chars
do
local _accum_0 = { }
local _len_0 = 1
for _index_0 = 1, #nodes do
local nod... |
--[[
desc: Attacker, a component for about attack business.
author: Musoucrow
since: 2018-5-8
alter: 2018-10-1
]]--
local _Caller = require("core.caller")
local _Timer = require("util.gear.timer")
---@class Actor.Component.Attacker
---@field public hitstopTimer Util.Gear.Timer
---@field public hitCaller Core.Call... |
local helpers = require('test.functional.helpers')(after_each)
local eq, clear = helpers.eq, helpers.clear
local missing_provider = helpers.missing_provider
local command = helpers.command
local write_file = helpers.write_file
local eval = helpers.eval
local retry = helpers.retry
do
clear()
local reason = missing_... |
local pid = vim.fn.getpid()
local omnisharp_bin = "omnisharp"
local M = {}
M.config = {
cmd = { omnisharp_bin, "--languageserver" , "--hostPID", tostring(pid) },
filetypes = { 'cs', 'vb' },
}
return M
|
function love.load()
font = love.graphics.newFont(48)
button = uare.new({
x = WWIDTH*.5-200,
y = WHEIGHT*.5-200,
width = 400,
height = 60,
--color
color = {200/COLOR_SCALE, 200/COLOR_SCALE, 200/COLOR_SCALE},
hoverColor = {150/COLOR_SCALE, 150/COLOR_SCALE, 150/COLOR... |
fx_version 'cerulean'
games { 'gta5' }
server_script {
'Server/*.lua',
'Config.lua'
} |
getFreeInstance = function(maps)
if (#instances == 0) then
for i = 1, maps do
table.insert(instances, 60000 + i - 1)
end
return 60000
else
compare = function(a, b)
return a < b
end
table.sort(instances, compare)
if (instances[1] ~= 60000 and instances[1] - 60000 > maps) then
for i = 1, maps ... |
local _, ts = ...
local strlen = strlen
local strsub = strsub
local strfind = strfind
local strlower = strlower
local tinsert = tinsert
local UnitClass = UnitClass
local GetTalentInfo = GetTalentInfo
local characterIndices = "abcdefghjkmnpqrstvwzxyilou"
ts.WowheadTalents = {}
local function findLast(haystack, needl... |
local bottles = 99
local function plural (bottles) if bottles == 1 then return '' end return 's' end
while bottles > 0 do
print (bottles..' bottle'..plural(bottles)..' of beer on the wall')
print (bottles..' bottle'..plural(bottles)..' of beer')
print ('Take one down, pass it around')
bottles = bottles... |
local MP = minetest.get_modpath("unified_weather")
unified_weather = {}
dofile(MP.."/api.lua")
dofile(MP.."/weather.lua")
dofile(MP.."/common.lua")
dofile(MP.."/snow.lua")
dofile(MP.."/rain.lua")
minetest.register_on_joinplayer(function(player)
end)
minetest.register_on_leaveplayer(function(player)
unified_weathe... |
object_building_player_hangar_house = object_building_player_shared_hangar_house:new {
}
ObjectTemplates:addTemplate(object_building_player_hangar_house, "object/building/player/hangar_house.iff")
|
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_SE = require(script:GetCustomProperty("APIStatusEffects"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local API_ID = require(script:GetCustomProperty("API_ID"))
local PILLARS_GROUP = script:GetCustomProperty("Pillars... |
---@meta
--=== fifo ===
---@class FIFO
FIFO = {}
---@class fifo
local fifo = {}
---Constructor.\
---fifo = (`require "fifo"`).new()
---@return fifo
function FIFO.new() end
---Fetch an element from the fifo and pass it to the function `k`, together with a boolean\
---indicating whether this is the last element in t... |
require_relative 'cl_hooks'
require_relative 'sv_plugin'
require_relative 'sv_hooks'
require_relative 'sh_enums'
function PLUGIN:CalcView(player, origin, angles, fov)
local view = GAMEMODE.BaseClass:CalcView(player, origin, angles, fov) or {}
local entity = player:GetDTEntity(ENT_RAGDOLL)
if !player:ShouldDrawL... |
return {'sief','siepelen','siepoog','sier','sieraad','sieraadontwerper','sierasperge','sierbestrating','sierbloem','sierduif','sieren','siergewas','siergras','sierheester','sierkers','sierkunst','sierkunstenaar','sierletter','sierlijk','sierlijkheid','sierlijst','sierplant','sierschrift','siersel','sierspeld','sierstee... |
-- The world interaction module.
--
-- Sets and unsets chests with coins.
local com = require("component")
local module = require("ut2-serv.modules")
local db = module.load("db")
local events = module.load("events")
local config = module.load("config")
local gui = module.load("gui")
local cb = com.command_block
loca... |
require 'torch'
require 'sys'
local threads = require 'threads'
local cmd = torch.CmdLine()
cmd:option('-rootPath', 'thchs30/thchs30', 'Path to the thchs30 root')
cmd:option('-audioExtension', 'wav', 'The extension of the audio files (wav/mp3/sph/etc)')
cmd:option('-move', false, 'Moves the files over rather than copi... |
local att = {}
att.name = "md_sight_railmount"
att.displayName = "Sight Rail Mount"
att.displayNameShort = "Rail"
att.isSight = false
if CLIENT then
att.displayIcon = surface.GetTextureID("cw20_extras/icons/upgr_sight_rail_mount")
att.description = {[1] = {t = "A rail mount. Allows additional attachments.", c = Cust... |
sptbl["gen_gauss"] = {
files = {
module = "ftbl.c",
header = "ftbl.h",
example = "ex_gen_gauss.c",
},
func = {
name = "sp_gen_gauss",
},
params = {
{
name = "scale",
type = "SPFLOAT",
description = [[The scale of the dist... |
local NXFS = require "nixio.fs"
local SYS = require "luci.sys"
local HTTP = require "luci.http"
local DISP = require "luci.dispatcher"
local UTIL = require "luci.util"
local fs = require "luci.clash"
local uci = require "luci.model.uci".cursor()
local kr
local clash = "clash"
local http = luci.http
kr = Map(clash)
... |
--// File: OpenSimplex3D.lua
--// Author: Feedekaiser#8530
--// Credits to " https://github.com/KdotJPG/OpenSimplex2 ", this is merely an implementation in lua.
--[[
This is a (possibly garbage and slow and bad) implementation of OpenSimplex noise in lua.
The generations of the lookup tables's code can be at th... |
return {
[100] = {
ID = 100,
Name = "s100",
Platform = "test",
Net = {ip = "127.0.0.1", port = 1869,},
},
} |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local FORMATTING = methods.internal.FORMATTING
return h.make_builtin({
name = "buf_format",
meta = {
url = "https://github.com/bufbuild/buf",
description = "A new way of working with Protocol Buffers.",
},
... |
--[[
***********************************************************
test.lua
This particular file has been released in the public domain
and is therefore free of any restriction. You are allowed
to credit me as the original author, but this is not
required.
This file was setup/modified in:
2019
If the law of your countr... |
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