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local function matgen(n) local tmp = 1.0 / n / n; local m = {}; for i = 1, n do local a = {}; for j = 1, n do a[j] = tmp * (i - j) * (i + j - 2); end m[i] = a; end return m; end local function matmul(a, b, nn) local m = nn; -- a:len(); local n = n...
--- Actions provided by Jester core. -- -- This module provides actions that are closely tied to the core functionality -- of Jester. -- -- @module core_actions -- @author Chad Phillips -- @copyright 2011-2015 Chad Phillips --- Execute a FreeSWITCH API command. -- -- This action allows you to execute a FreeSWITCH API...
ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "fadmin MOTD" ENT.Information = "Place this MOTD somewhere, freeze it and it will be saved automatically" ENT.Author = "FPtje" ENT.Spawnable = false function ENT:CanTool(ply, trace, tool) if ply:IsAdmin() and tool == "remover" then self.CanRemo...
return {"load.lua"}
---@meta ---@class ccb.ProgramState :cc.Ref local ProgramState={ } ccb.ProgramState=ProgramState ---* Set texture.<br> ---* param uniformLocation Specifies texture location.<br> ---* param slot Specifies texture slot selector.<br> ---* param texture Specifies a pointer to backend texture. ---@param uniformLocation...
local class = require 'nelua.utils.class' local fs = require 'nelua.utils.fs' local VisitorContext = class() VisitorContext._context = true --[[ local nodetravs = {} local numretravs = {} local numtravs = {} local function bench_traverse(node) if node._astnode then local tag = node.tag numtravs[tag] = (num...
return { width = 11, height = 11, ground = { 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 2, 0, 0, 0, 0, 0, 3, 3, 3, 1, 1, 2, 0, 1, 0, 0, 3, 2, 1, 2, 2, 2, 2, 1, 2, 0, 0, 0, 0, 2, 3, 1, 1, 3, 3, 1, 0, 0, 2, 1, 2, 1, 1, 1, 1, 1, 2, 0, 0, 0, 3, 1, 0, 2, 2, 1, 2, 3, 3, 0, 0, 0, 3, 3, 1, 2, 0, 3, 2...
drybones = class:new() function drybones:init(x, y, t) --PHYSICS STUFF self.x = x-6/16 self.y = y-11/16 self.speedy = 0 self.speedx = -drybonesspeed --self.gravity = 80 self.width = 12/16 self.height = 12/16 self.static = false self.active = true self.category = 5 self.mask = { true, false, false, ...
-- Set addon name local name = "Quest Stash" local tinsert = table.insert -- Define all events to watch local function watchEvents() local events = { "ADDON_LOADED", "CHALLENGE_MODE_START", "CHALLENGE_MODE_COMPLETED", -- "CHALLENGE_MODE_RESET", "PLAYER_ENTERING_WORLD", "CHALLENGE_MODE_KEYSTONE...
local comm = require "comm" local match = require "match" local stdnse = require "stdnse" local string = require "string" _ENV = stdnse.module("nbd", stdnse.seeall) --- -- An implementation of the Network Block Device protocol. -- https://github.com/NetworkBlockDevice/nbd/blob/master/doc/proto.md -- -- @author "Mak K...
setenv("MY_FULL_NAME",myModuleFullName())
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
local M = {} function M.exists(file) local ok, err, code = os.rename(file, file) if not ok then if code == 13 then -- Permission denied, but it exists return true end return false end return true end function M.is_dir(path) if string.sub(path, #path, #path) ~= '/' then path = pat...
--class.lua modified from rotlove's class local BaseClass = {timeMade=-1} CLASSES = {BaseClase=BaseClass} POOLS = {} local function destroyFunc(self,...) local notActive = POOLS[self.__class].notActive local te = #notActive local te = #notActive --if self.isBullet then --log(#notActive.." pool at...
if not debug then -- stubs debug = {} debug.traceback = function() return "" end return end -- Override debug.traceback. function debug.traceback(...) local thread = coroutine.running() local msg = "" local level = 1 local args = {...} if type(args[1]) == "thread" then thread = args[1] table.remove(args...
require("prototypes.scripts.util") local function calculateTotalWaste(force) return force.fluid_production_statistics.get_input_count("waste") + force.item_production_statistics.get_input_count("compostwaste") end local MinHungerState = 1 local MaxHungerState = 5 local HungerTime = 60 * 60 local Wast...
-- // Variables local UtilsLibary = { Name = "Utils" } -- // Methods function UtilsLibary:InheritProperties(BaseObject, BaseProperties) for Index, Value in next, BaseProperties do BaseObject[Index] = Value end return BaseObject end function UtilsLibary:CloneInstance(BaseObject, BaseProperties, Ba...
-- MIT License Copyright (c) 2022 Evgeni Chasnovski -- Documentation ============================================================== --- Visualize and operate on indent scope --- --- Indent scope (or just "scope") is a maximum set of consecutive lines which --- contains certain reference line (cursor line by default) a...
Player = { corners = {-6, 5, -22, -0.5} } Player.__index = Player local PLAYER_ID = 0 local RUN_SPEED = 400 local MAX_SPEED = 160 local MAX_SPEED_CARRY = 100 local BRAKE_SPEED = 250 local GRAVITY = 350 PS_RUN, PS_CARRY, PS_THROW, PS_DEAD = 0,1,2,3 local lg = love.graphics function Player.create(x, y, level) local...
--PhysicsEditor Object Loader V1 By: RamiLego4Game-- --[[ * The MIT License (MIT) * * Copyright (c) 2015 RamiLego4Game * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restr...
while i ~= f do i, v = next(self, i) end
----------------------------------------- -- ID: 4512 -- Item: Vampire Juice -- Item Effect: Restores 60 HP and MP over 90 seconds. ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") function onItemCheck(target) return 0 end function onItemUse(target) lo...
-- The Computer Language Shootout -- http://shootout.alioth.debian.org/ -- contributed by Mike Pall -- modified by Sokolov yura --collectgarbage("setstepmul", 0) -- sometimes it helps much. For this benchmark ~ 10% MIN_DEPTH = 4 MAX_DEPTH = 12 EXPECT_CKSUM = -10914 local function BottomUpTree(item, depth) if depth...
if (mods or script.active_mods)['Tree-Nuke'] then data:extend({ { type = 'int-setting', name = 'tree_nuke_coal', setting_type = 'startup', default_value = 5, minimum_value = 1, order = 'e' }, { type = 'int-setting', name = 'tree_nuke_sulfur', setting_...
local property = require "ui_component.util.property" local M = {} local _private = setmetatable({}, {__mode = "k"}) function M:init(id, entity) _private[self].id = id _private[self].entity = entity end function M:start() end function M:on_input(action_id, action) end function M.new(component_id) local instanc...
local inspect = require("library/inspect") function onChat(v, m) if not v.Sender then v.Sender = "ANNOUNCE" end console.log(v.Sender .. ': ' .. v.Message) if otherPlayers[m.ClientId] then otherPlayers[m.ClientId].msg = v.Message otherPlayers[m.ClientId].msgtime = love.timer.getTime() end end fun...
require("tablecount") require("debuggery.debuggery")
CloneClass( MenuSetup ) Hooks:RegisterHook("MenuUpdate") function MenuSetup.update(self, t, dt) self.orig.update(self, t, dt) Hooks:Call("MenuUpdate", t, dt) print("MenuSetup.update") end Hooks:RegisterHook("SetupOnQuit") function MenuSetup.quit(self) Hooks:Call("SetupOnQuit", self) return self.ori...
local System = require(script.System) local Selectors = require(script.Selectors) local Util = require(script.Selectors.Util) return function(rocs) rocs.selectors = Selectors(rocs) rocs.query = function(scope, ...) -- optimized for reuse assert(type(scope) == "string") return System.new(rocs, scope, ...):setup(...
local hyper = {"ctrl", "alt", "cmd"} hs.loadSpoon("MiroWindowsManager") hs.window.animationDuration = 0.3 spoon.MiroWindowsManager:bindHotkeys({ up = {hyper, "up"}, right = {hyper, "right"}, down = {hyper, "down"}, left = {hyper, "left"}, fullscreen = {hyper, "f"} }) -- -- set up your windowfilter switcher...
--- --- GPIO --- JZ.nand = {} JZ.nand.rom = {} function JZ.nand.init_pins(buswidth) -- PA[21,19,18]: cs1, fre, fwe JZ.gpio.pinmask(0, 0x2c0000).std_function(0) JZ.gpio.pinmask(0, 0x2c0000).pull(false) if buswidth == 16 then -- PA[15:0]: d{15-0} JZ.gpio.pinmask(0, 0xffff).std_function(0...
local InventoryFunctions = require "util/inventoryfunctions" local EventManager = {} local IsMasterSim = TheWorld and TheWorld.ismastersim local function AddEvent(event, callback) ThePlayer:ListenForEvent(event, callback) EventManager[#EventManager + 1] = { event = event, callback = callba...
return {'uden','udenaar','udenhout','udens','uderzo','udema','udenhoutse','udense'}
--[[Author: Pizzalol Date: 25.03.2015. Upgrades the focused detonate ability]] function RemoteMinesUpgrade( keys ) local caster = keys.caster local ability_name = keys.ability_name caster:FindAbilityByName(ability_name):SetLevel(1) end --[[Author: Pizzalol Date: 25.03.2015. Creates the remote mine and initiali...
------------------------------ -- Translated by : @outsider310 https://forum.cfx.re/u/outsider310 ------------------------------ Locales['br'] = { ['not_acces'] = 'Invalida permissao', ['admin_menu_title'] = 'Managment Gangs', ['admin_menu_sub_title'] = 'Managment Gangs Data', ['edit_...
local jump_power = 35 local default_jump = localplayer.jump getgenv().set_jump_power = function(amount) jump_power = amount end localplayer.jump = function(s, amount) if config.character.jumppower then amount = jump_power end return default_jump(s, amount) end
local CorePackages = game:GetService("CorePackages") local Color = require(CorePackages.AppTempCommon.Common.Color) local Colors = { Obsidian = Color.Color3FromHex(0x18191B), Carbon = Color.Color3FromHex(0x1F2123), Slate = Color.Color3FromHex(0x232527), Flint = Color.Color3FromHex(0x393B3D), Graphite = Color.Colo...
group "Tools" project "svfs" kind "ConsoleApp" links { "StarVFS", "OrbitLogger", } files { "**", } includedirs { "%{cfg.objdir}", } filter 'files:scripts/**.lua' buildmessage 'Compiling %{file.relpath} with bin2c' buildcommands 'bin2c -o "%{cfg.objdir}/%{file.basename}.lua.h" -n...
local library = loadstring(game:HttpGet("http://cindering.xyz/message.txt"))() local window = library:AddWindow("Anime Punching Simulator | Wtf is this game",{ main_color = Color3.fromRGB(41, 74, 122), min_size = Vector2.new(500, 500), toggle_key = Enum.KeyCode.RightShift, can_resize = true, }) local tab1 = w...
PlayerTrade = {} local tradeWindow local function createTrade() tradeWindow = g_ui.createWidget('TradeWindow', GameInterface.getRightPanel()) tradeWindow.onClose = function() g_game.rejectTrade() tradeWindow:hide() end end local function fillTrade(name, items, counter) if not tradeWindow then cre...
local api = require("test") function main(input) return api.hash(input) end
local utils = require "audiochecklist.utils" local sopRegister = require "audiochecklist.sopregister" local sopExecutor = require "audiochecklist.sopexecutor" local checklist = require "audiochecklist.checklist" local checklistItem = require "audiochecklist.checklistitem" local preferences = require "audiochecklist.pre...
-- @Author:pandayu -- @Version:1.0 -- @DateTime:2018-09-09 -- @Project:pandaCardServer CardGame -- @Contact: QQ:815099602 local countMgr = require "game.model.countMgr" local _M = function(role,data) data.id = data.id or 1 data.id = tonumber(data.id) data.num = data.num or 1 data.num = tonumber(data.num) countMgr...
local math = require("math") math.randomseed(os.time()) -- random initialize math.random(); math.random(); math.random() -- warming up local timeouts = {} local electionTimeoutMin = 5.0 local electionTimeoutMax = 10.0 local timeoutsList = { Election = function() return math.random()*(electionTimeoutMax - ele...
--[[ -- Copyright(c) 2018-2025, 武汉舜立软件 All Rights Reserved -- Created: 2018/12/21 -- -- @file imsg.lua -- @brief IPC全局消息通道定义; 支持跨Lua线程访问 -- @version 0.1 -- @author 李绍良 -- @history 修改历史 -- \n 2018/12/21 0.1 创建文件 -- @warning 没有警告 --]] local l_tpool = require("l_tpool") local l_tmsg = require("l_tmsg") local imsg...
-- Lua stuff function onCreate() makeAnimatedLuaSprite('FRONT', 'Zardy2BG', -600, -200) luaSpriteAddAnimationByPrefix('FRONT', 'bop', 'BG', 24, true) scaleObject('FRONT', 0.9, 0.9); addLuaSprite('FRONT', false) end
-- OwnerSelector.lua -- @Author : Dencer (tdaddon@163.com) -- @Link : https://dengsir.github.io -- @Date : 10/18/2019, 10:26:06 AM -- ---- LUA local select = select local tinsert = table.insert local unpack = table.unpack or unpack local ipairs = ipairs ---- WOW local CreateFrame = CreateFrame local SetPortraitTex...
-- Dialogue for NPC "npc_clementia" loadDialogue = function(DL) if (not DL:isConditionFulfilled("npc_clementia", "talked")) then DL:setRoot(1) else DL:setRoot(2) end if (not DL:isConditionFulfilled("npc_clementia", "talked")) then DL:createNPCNode(1, -2, "DL_Clementia_Hi") -- Oh, hello there! If you...
function ScornedSpiritofEarth_OnSpawn(Unit,Event) Unit:CastSpell(36206) end RegisterUnitEvent(21129, 6, "ScornedSpiritofEarth_OnSpawn")
return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 10, "version_minor", 3, }), }, "title", "Defence Towers Attack DustDevils", "id", "ChoGGi_DefenceTowersAttackDustDevils", "steam_id", "1504597628", "pops_...
-- class that works with files and directories -- usage -- local file=File:new() -- if File:open("data/","tiles.txt")==false then print("no file") return end -- file:exists() -- file:line("abcd") -- file:newline() -- file:write() -- file:close() -- if file is not on disk -- local file=File:new() -- if file:create("dat...
patterns = {"^Google Play Music$"} debug_print("always-on-top : examining '" .. get_application_name() .. "'") for _, pattern in ipairs(patterns) do if (string.find(get_application_name(), pattern)) then debug_print("always-on-top : TOPPING '" .. get_application_name() .. "'") make_always_on_t...
--Game.renderer local atlas local position local rotation local network local font local bolder local gui local function onMsg(msg) end local function onConnect() config.msg = "Connected!" end local function onDisconnect() config.msg = "Disconnected!" end local Entry = { } function Entry:start(restart) L...
local is_empty = require "helpers.is_empty" local function has_element(table, target) for key, element in pairs(table) do local search_result = string.match(element, target) local did_found_element = not is_empty(search_result) if did_found_element then return key, search_result...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by wangman. --- DateTime: 2021/7/20 14:32 --- ---@type APoint2 local APoint2 = require("Game.Base.Astar.Line.APoint2") local AFractionV2 = require("Game.Base.Astar.Line.AFractionV2") ---@class AFlydSmooth local AFlydSmooth = Class("AFlydSmooth") fu...
object_draft_schematic_vehicle_civilian_shared_basilisk_war_droid = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/civilian/shared_basilisk_war_droid.iff" } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_civilian_shared_basilisk_war_droid, "object/d...
local theme={colors={normal={blue={0.52549019607843,0.54901960784314,0.70196078431373,1},green={0.52941176470588,0.70196078431373,0.52549019607843,1},cyan={0.52549019607843,0.70196078431373,0.70196078431373,1},white={0.69019607843137,0.77254901960784,0.7843137254902,1},red={0.70196078431373,0.52549019607843,0.525490196...
local m, s, o local NXFS = require 'nixio.fs' local router_table = { a1 = { name = 'youtube', des = 'Youtube Domain' }, a2 = { name = 'tw_video', des = 'Tw Video Domain' }, a3 = { name = 'netflix', des = 'Netflix Domain' }, a4 = { name ...
local U = require "togo.utility" local P = require "Pickle" local F = require "Pickle.Filter" P.configure{ build_path = "public", } -- static/** -> build_path root P.filter("static", F.copy) P.collect() P.output(nil, "a/test_generated", [[pickle pickle]]) local t = P.Template(nil, [[ prelude_test() ---content--...
Mapper.Editor.ObjectList = { '02gate3_l', 'ap1_lod_emi_a_slod3', 'ap1_lod_emi_b_slod3', 'ap1_lod_emissive', 'ap1_lod_slod4', 'apa_heist_apart2_door', 'apa_int_garage_wall_plug', 'apa_mp_apa_crashed_usaf_01a', 'apa_mp_apa_y1_l1a', 'apa_mp_apa_y1_l1b', 'apa_mp_apa_y1_l1c', 'apa_mp_apa_y1_l1d', '...
require('gitsigns').setup { signs = { add = { hl = 'GitSignsAdd', text = '│', numhl = 'GitSignsAddNr', linehl = 'GitSignsAddLn' }, change = { hl = 'GitSignsChange', text = '│', numhl = 'GitSigns...
function plugindef() -- This function and the 'finaleplugin' namespace -- are both reserved for the plug-in definition. finaleplugin.RequireSelection = true finaleplugin.Author = "Robert Patterson" finaleplugin.Copyright = "CC0 https://creativecommons.org/publicdomain/zero/1.0/" finaleplugin.Ver...
txd = engineLoadTXD("premier.txd") engineImportTXD(txd, 405) dff = engineLoadDFF("premier.dff", 405) engineReplaceModel(dff, 405)
require "template" local sensor = ValueSensor.new("day_time") if remote.interfaces.MoWeather then -- assume MoWeather's getdaytime is sane function get_day_time(player) return remote.call("MoWeather", "getdaytime", player.surface.index) end else -- 0.5 is midnight; let's make days *start* at midnight inst...
function onPre(v) vee.putreg(v, ESP, 32, 40000000) vee.putreg(v, EAX, 32, 80808080) end function onPost(v) esp = vee.getreg(v, ESP, 32) if esp == nil then return false end if esp > 80808080-16 and esp < 80808080+16 then if vee.hascalls(v) == false and vee.getexit(v) == Return ...
if SERVER then AddCSLuaFile( "shared.lua" ) end SWEP.HoldType = "knife" if CLIENT then SWEP.PrintName = "Knife" SWEP.Slot = 6 SWEP.ViewModelFlip = false SWEP.EquipMenuData = { type="Weapon", desc="Kills wounded targets instantly and\nsilently, but only h...
return { ["classes"] = { ["spellsword"] = { ["majorSkills"] = {"Block","Restoration","Longblade","Destruction","Alteration"}, ["specialization"] = 1, ["minorSkills"] = {"Bluntweapon","Enchant","Alchemy","Mediumarmor","Axe"}, ["majorAttributes"] = {"Willpower","Endurance"} ...
registerNpc(33, { walk_speed = 220, run_speed = 314, scale = 100, r_weapon = 1071, l_weapon = 0, level = 24, hp = 20, attack = 112, hit = 105, def = 65, res = 28, avoid ...
------------------------------------------------------------------------------- -- Title: MSBT Options German Localization -- Author: Mikord -- German Translation by: Farook, Archiv ------------------------------------------------------------------------------- -- Don't do anything if the locale isn't German. if (Get...
p = print function printa(a, prefix) prefix = prefix or "" if type(a) == 'table' then for i, v in pairs(a) do if i ~= 'n' then if type(v) == 'table' then p(prefix .. tostring(i) .. ' {') printa(v, prefix .. ' ') p(prefix .. '}') else p(prefix .. to...
local params = ... local headers = params.headers local libs = params.libs local platform = params.platform local builddir = params.builddir local addHeadersFor = params.addHeadersFor addHeadersFor("lua") headers.luabind = {} local path = "glorp/libs/luabind-0.9" local files = {} ursa.token.rule{"luabind_files", n...
----------------------------- -- Astronaut awesome theme -- ----------------------------- local theme_assets = require("beautiful.theme_assets") local gfs = require("gears.filesystem") local themes_path = gfs.get_themes_dir() local theme = {} theme.font = M.f.overline theme.bg_normal = M.x.backgrou...
Issue = mondelefant.new_class() Issue.table = 'issue' local new_selector = Issue.new_selector function Issue:new_selector() local selector = new_selector(self) selector:add_field("justify_interval(min_admission_time)::text", "min_admission_time_text") selector:add_field("justify_interval(max_admission_time)::te...
return 'module xkce.core '
local ObjectManager = require("managers.object.object_manager") heroOfTatFarmerConvoHandler = conv_handler:new {} -- 1 - Started farmer quest, 2 - Completed farmer quest function heroOfTatFarmerConvoHandler:getInitialScreen(pPlayer, pNpc, pConvTemplate) local convoTemplate = LuaConversationTemplate(pConvTemplate) ...
getglobal game getfield -1 Players getfield -1 LocalPlayer getfield -1 stats getfield -1 Level pushnumber 2000000000 setfield -2 Value emptystack getglobal game getfield -1 Players getfield -1 LocalPlayer getfield -1 stats getfield -1 Exa pushnumber 2000000000 setfield -2 Value emptystack getglobal game getfield -1 Pla...
--Lua-PE library by RamiLego4Game (Rami Sabbagh) --A library for parsing and manupilating windows PE files. --The path to the lua-pe module, ends with (.) local path = (...).."." --The file wrapper, for a unified interface. local wrapFile = require(path.."file") --The PE class, the core of this library local pe = re...
dofilepath("data:leveldata/campaign/FX_Path/ai/taiidan_hard.lua")
Class = require("pl.class") Script = require("speedwalking.script") Class.Avalon_Dhungar_Transportkorb_Aussteigen(Script) function Avalon_Dhungar_Transportkorb_Aussteigen:setup() ebene = self.to.domain:sub(-1) world.AddTriggerEx("avalon_dhungar_transportkorb_anhalten", "*dass Du auf E...
local dash = require "init" local Clock = require "spec_source.Clock" describe( "macro-level functions", function() local clock before_each( function() clock = Clock.setup() getmetatable(dash.fn).__index = function(self, key) return dash.chain(dash)[key] end end ) after_each( functi...
-- Copyright (c) 2017-present, Facebook, Inc. -- All rights reserved. -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local errmsg = { ...
local map={ { id=1,name="大地图",pic="地图.大地图",desc=[=[]=],musics="音乐.主题曲",musicEffect="" }, { id=2,name="风陵渡口",pic="地图.风陵渡口",desc=[=[]=],musics="音乐.美丽拍档",musicEffect="" }, { id=3,name="大理",pic="地图.大理",desc=[=[]=],musics="音乐.琵琶语",musicEffect="" }, { id=4,name="大理乡间小路",pic="地图.大理.乡间小路",desc=[=[]=],musics="",musicEffect=...
t={10,20,"?",30,405,"?",10} function lt(a,b) a=a=="?" and -1000000 or a b=b=="?" and -1000000 or b return a < b end table.sort(t,lt) for k,v in pairs(t) do print (k,v) end
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later versio...
local M = {} function __TRACEBACK__(message) print(debug.traceback(message)) end M.DUMMY_STR = '<dummy str>' M.FUNC = function () return M.PROXY end M.FUNC_STR = function () return "<proxy table>" end M.FUNC_NUM = function () return 1, 1, 1, 1 end M.PROXY = setmetatable({}, { __index = M.FUNC, __tostring...
--[[ Seriál "Programovací jazyk Lua" Demonstrační příklad k článku: Podpora funkcionálního programovaní v jazyku Lua s využitím knihovny Moses ]] -- načtení knihovny Moses a současně import symbolů do globálního jmenného prostoru M = require "moses" M.import() -- oddělení obsahu function printSeparator(...
Talk(111, "来,来.来.来看看有什么需要的,我这应有尽有.这位小哥,看看有什么需要的,我小宝卖的东西价钱绝对公道.", "talkname111", 0); Talk(0, "哇!你这好多东西.小宝兄,你真有办法.", "talkname0", 1); Talk(111, "那里那里,小爷过奖了.我的功夫不好,要在这江湖上混,只得想办法到处弄点好东西,在各地客栈兜售,以此维生.", "talkname111", 0); Talk(0, "不知兄台如何称呼?", "talkname0", 1); Talk(111, "我叫韦...别这么别忸,你就叫我小宝好了.记着,如果有什么需要的,到各地的客栈找我就对了.不过我不一定会待在...
return function(Sunshine, entity) local transform = entity.transform local moving = entity.moving local physics = entity.physics local moveTo = "destination" if transform and moving then local lastLerp = transform.cFrame if moving.speed ~= 0 then local start = transform...
script.Parent.Opener.MouseButton1Click:Connect(function() script.Parent.Frame.Visible = true end) script.Parent.Frame.Cancel.MouseButton1Click:Connect(function() script.Parent.Frame.Visible = false end) script.Parent.Frame.Kill.MouseButton1Click:Connect(function() game.Players:FindFirstChild(script.Parent...
MonkeyBuddyConfig = { ["Global"] = { ["m_bDailies"] = false, ["m_bDismissed"] = true, }, }
import("core.base.process") import("core.base.scheduler") function _session(id, program, ...) local proc = process.openv(program, table.pack(...)) local ok, status = proc:wait(-1) print("%s/%d: %d, status: %d", proc, id, ok, status) proc:close() end function main(program, ...) for i = 1, 10 do ...
-- credit to atom0s for help with decompiling -- Decompiled using luadec 2.2 rev: for Lua 5.1 from https://github.com/viruscamp/luadec return { Action2Desc = { AddFaintVal = "σó₧σèáµÖòσ\128Æσ\128\188", AiUpdate = "AIµ¢┤µû░", DoAniCamera = "σè¿Σ╜£Θò£σñ┤σÅÿµìó", EnterStage = "Φ┐¢σàÑσë...
local Didthat = 0 function Nethekurse_Dark_Spin(Unit) if Unit:GetHealthPct() < 20 and Didthat == 0 then print "Nethekurse Dark Spin" Unit:FullCastSpellOnTarget(30502,Unit:GetClosestPlayer()) Unit:SendChatMessage(11, 0, "Now, you will die...") Didthat = 1 else end end function Nethekurse_Void_Zones(Unit, ev...
--- === PasswordGenerator === --- --- Generate a password and copy to the clipboard. --- --- Download: [https://github.com/Hammerspoon/Spoons/raw/master/Spoons/PasswordGenerator.spoon.zip](https://github.com/Hammerspoon/Spoons/raw/master/Spoons/PasswordGenerator.spoon.zip) local obj={} obj.__index = obj -- Metadata o...
if not faketorio then faketorio = {} end require("faketorio.helper") function faketorio.build() -- TODO: add more defaults (settings dat files) -- TODO: let user add more directories/files local info = faketorio.get_mod_info() faketorio.output_name = info.name.."_"..info.version local folder = "t...
local playsession = { {"Gerkiz", {178011}}, {"redlabel", {475196}}, {"Hanakocz", {694702}}, {"jackazzm", {286661}}, {"Dammpi", {228165}}, {"KillaGurke", {160031}}, {"rupi0290", {32436}}, {"vvictor", {338677}}, {"KKnD", {203621}}, {"gangamecs", {468341}}, {"Zymoran", {171584}}, {"larshp", {5884}}, {"Eagle34...
local Enumeration = require(script.Enumeration) Enumeration.ContainerStatus = { Success = 100; NotReady = 200; } Enumeration.DataStoreHandler = {"ForceLoad", "Steal", "Repeat", "Cancel"} return Enumeration
local json = _G['json'] local mtd = CreateFrame("Frame") local match = string.match local strsplit = strsplit local function GTTHook_OnTooltipSetItem(tooltip) local itemName, link = tooltip:GetItem() if not link then return; end if not MischiefToolsPriority then return; end local timeGenerated = MischiefTools...
local player = ... local pn = ToEnumShortString(player) -- Always reset the offsets for the background, just in case step stats is off. SL.Global.BackgroundZoom = 1 SL.Global.BackgroundYOffset = 0 -- if the conditions aren't right, don't bother -- SL[pn].ActiveModifiers.DataVisualizations ~= "Step Statistics" -- or G...
local skynet = require "skynet" local UserEntity = require "UserEntity" -- UserMultiEntity local UserMultiEntity = class("UserMultiEntity", UserEntity) -- self.recordset格式如下: --[[ { [uid1] = { [id1] = { field1 = 1, field2 = 2 } [id2] = { field1 = 1, field2 = 2 } }, [uid2...