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#!/usr/bin/env lua require "ex" assert(arg[1], "need a command name") print"io.pipe()" local i, o = assert(io.pipe()) print("got", i, o) print"os.spawn()" local t = {command = arg[1], stdin = i} print(t.stdin) local proc = assert(os.spawn(t)) print"i:close()" i:close() print"o:write()" o:write("Hello\nWorld\n") print"o...
local Fluid = require("lib.fluid") local Game = Fluid.instance() return Game
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
hash = box.schema.space.create('tweedledum') tmp = hash:create_index('primary', { type = 'hash', parts = {1, 'string'}, unique = true }) -- Insert valid fields hash:insert{'key 0', 'value1 v1.0', 'value2 v1.0'} hash:insert{'key 1', 'value1 v1.0', 'value2 v1.0'} hash:insert{'key 2', 'value1 v1.0', 'value2 v1.0'} hash:i...
--[[ sortButton.lua Sorting options button --]] local ADDON, Addon = ... local L = LibStub('AceLocale-3.0'):GetLocale(ADDON) local SortButton = Addon:NewClass('SortButton', 'CheckButton') local SIZE = 20 local NORMAL_TEXTURE_SIZE = 64 * (SIZE/36) local FIRST_FLAG, LAST_FLAG = LE_BAG_FILTER_FLAG_IGNORE_CLEANUP, NUM...
local Snowflake = require('../Snowflake') local Color = require('../../utils/Color') local Permissions = require('../../utils/Permissions') local format = string.format local Role, property, method = class('Role', Snowflake) Role.__description = "Represents a Discord guild role." function Role:__init(data, ...
-- Copyright (C) 2017-2020 DBotThePony -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publis...
LinkLuaModifier("modifier_sai_invulnerability", "heroes/hero_sai/invulnerability.lua", LUA_MODIFIER_MOTION_NONE) sai_invulnerability = class({}) if IsServer() then function sai_invulnerability:OnToggle() local caster = self:GetCaster() if self:GetToggleState() then caster:AddNewModifier(caster, self, "modifie...
for i = 0, 10 do print(i) if i == 5 then break end end
credits = {} function credits.load() end function credits.draw() love.graphics.setBackgroundColor(0, 0, 0) love.graphics.printf("Made with LOVE! <3\n\n\nDaemon L. Schmidt - Coding and Design\n\nMrWhales - Art\n\nSkunk_Giant - Music\n\nSpecial thanks to Bartbes,\nthe creator of Swingers and -gulp- AnAL!\n\n\n\nS...
--[[------------------------------------------------------------------ Afraid of Monsters: Director's Cut theme ]]-------------------------------------------------------------------- local BUCKET, HUD1, HUD2, _HUD2, _HUD3, HUD3, HUD4, HUD5, HUD6, HUD7, HUD8, HUD9 = '640bucket', '640hud1', '640hud2', '_640hud2', '_64...
-- echo command line arguments for i=0,table.getn(arg) do print(i,arg[i]) end
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('StoryBit', { ActivationEffects = {}, Category = "Tick_FounderStageDone", Effects = {}, Enabled = true, Image = "UI/Messages/meteors.tga", Prerequisites = { PlaceObj('PickFromLabel', { 'Label', "Colonist", 'Conditions', { Plac...
local RedisContext = require 'stuart-redis.RedisContext' local stuart = require 'stuart' local RedisEmbeddedContext = stuart.class(RedisContext) function RedisEmbeddedContext:filterKeysByType(keys, typeFilter) local res = {} for _, key in ipairs(keys) do local typeRes = redis.call('TYPE', key) local type ...
--[[ THIS AND THE GAME FOLDERS ARE EXAMPLES ON HOW TO USE THE LIBRARY GREENTEA IS THE FOLDER CONTAINING THE ACTUAL MAP LIBRARY. Namespacing: All classes that are used have the gt_ prefix in front of it. gt_widget=widgets gt_tileset=tileset gt_tile=tile gt_map=map gt_layer=layer gt_camera=camera etc, etc....
------------------------------------------------------------------------------ -- Hadamard Product for Low-rank Bilinear Pooling -- Jin-Hwa Kim, Kyoung-Woon On, Woosang Lim, Jeonghee Kim, Jung-Woo Ha, Byoung-Tak Zhang -- https://arxiv.org/abs/1610.04325 --------------------------------------------------------------...
return { ["drop-all-ipv6-iface-bytes"] = 106, ["drop-all-ipv6-iface-packets"] = 1, ["drop-out-by-policy-icmpv4-packets"] = 1, ["drop-ttl-zero-ipv4-bytes"] = 66, ["drop-ttl-zero-ipv4-packets"] = 1, ["hairpin-ipv4-bytes"] = 66, ["hairpin-ipv4-packets"] = 1, ["in-ipv6-bytes"] = 106, ["in-ipv6-fr...
--=========== Copyright © 2019, Planimeter, All rights reserved. ===========-- -- -- Purpose: Keyboard Options Command Button Group class -- --==========================================================================-- class "gui.keyboardoptionscommandbuttongroup" ( "gui.commandbuttongroup" ) local keyboardoptionsco...
local path = require "minipath" local lfs = require "lfs" local _M = {} local ctrlp_fpath = path.join(eelua.app_path, "_.__ctrlp__") local cached_root function _M.shellescape(s) local v = string.format("%q", s) return v:gsub([[\\]], [[\]]) end function _M.open_doc() io.writefile(ctrlp_fpath, "")...
aged_lantern_bird = Creature:new { objectName = "@mob/creature_names:aged_lantern_bird", socialGroup = "lantern", faction = "", level = 27, chanceHit = 0.36, damageMin = 240, damageMax = 250, baseXp = 2730, baseHAM = 7200, baseHAMmax = 8800, armor = 0, resists = {15,155,-1,15,15,15,-1,15,-1}, meatType = "m...
--[[ viewRotate Description: flips a view Parameters: view - icon or page progress - percentage, 1-100 tumbles - number of flips horizontal- true=horizontal ; false=vertical ]] return function (view, progress, tumbles, horizontal) local pitch = 0 local yaw = 0 if horizontal then yaw = 1 else pitch = 1...
--械貶する肆世壊 --Script by JoyJ function c101110059.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(101110059,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN)...
local addonName = "Storytime" local Core = LibStub("AceAddon-3.0"):GetAddon("Storytime") local GUI = Core:NewModule("GUI", "AceEvent-3.0") local AceGUI = LibStub("AceGUI-3.0") GUI.Window = nil function GUI:OnInitialize() self:RegisterMessage('STORY_STATUS_CHANGED', 'OnStatusChange') end function GU...
-- Compiling plugin specifications to Lua for lazy-loading local util = require 'packer.util' local log = require 'packer.log' local fmt = string.format local luarocks = require 'packer.luarocks' local config local function cfg(_config) config = _config.profile end local feature_guard = [[ if !has('nvim-0.5') ech...
Event.Hook("MapPostLoad", function() if false then TGNS.ModifyAlienMaxSpeeds(function(maxSpeed) return maxSpeed + (kCelerityAddSpeed or 1.5) end) kStompEnergyCost = kStompEnergyCost * 2 end end) if Server or Client then local Plugin = {} local MAX_NON_CAPTAIN_PLAYERS = 14 local OnClientInitialise = functio...
EditorStatisticsJobs = EditorStatisticsJobs or class(MissionScriptEditor) function EditorStatisticsJobs:create_element() self.super.create_element(self) self._element.class = "ElementStatisticsJobs" self._element.values.elements = {} self._element.values.job = "four_stores" self._element.values.state = "completed"...
-- parse inputType specifications local T = luajava.package 'android.text' local function decamelify (rest) rest = rest:gsub('(%l)(%u)',function(l,u) return l..'_'..u end) return rest:upper() end -- known input classes. Some of these are synthetic, e.g. -- 'date' is short for 'datetim...
return {'teflon','tefilin','tefille'}
return { sharp = { 6, 5, 38, 7 }, sharpp = { 6, 5, 38, 18 } }
txd = engineLoadTXD("windsor.txd") engineImportTXD(txd, 506) dff = engineLoadDFF("windsor.dff", 506) engineReplaceModel(dff, 506)
object_tangible_quest_gravestone = object_tangible_quest_shared_gravestone:new { } ObjectTemplates:addTemplate(object_tangible_quest_gravestone, "object/tangible/quest/gravestone.iff")
--[[---------------------------------------------------------------------------- Application Name: HoughTransformCircle Summary: Find circular holes using the Hough transform. How to Run: Starting this sample is possible either by running the app (F5) or debugging (F7+F10). Setting breakpoint on the fi...
function combsort(t) local gapd, gap, swaps = 1.2473, #t, 0 while gap + swaps > 1 do local k = 0 swaps = 0 if gap > 1 then gap = math.floor(gap / gapd) end for k = 1, #t - gap do if t[k] > t[k + gap] then t[k], t[k + gap], swaps = t[k + gap], t[k], swaps + 1 end end end r...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by Ze. --- DateTime: 2021/3/13 0:41 --- function (self, unitId, unitFrame, envTable, modTable) --insert code here --timeIntervals local minute, hour, day = 60, 3600, 86400 local aboutMinute, aboutHour, aboutDay = 59.5, 60 * 59.5, 3600...
macros = require 'macro_require' t=require 'macrotest3'
--[[ LuCI - Lua Configuration Interface Copyright 2011 Manuel Munz <freifunk at somakoma dot de> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at httc://www.apache.org/licenses/LICENSE-2.0 ]]-- l...
HELP = [[ Use the AHK script with hotkey Ctrl-Windows-C. See testitem.bat for an example of running it directly. Output HTML goes to <input path>.html Usage: lua TestItem.lua <build xml> <item path> ]] local BUILD_XML = arg[1] local INPUT_FILE = arg[2] local OUTPUT_FILE = INPUT_FILE..".html" local _...
--[[ TheNexusAvenger Runs the motorcycle on the client. --]] local MOTORCYCLE_MAX_SPEED = 70 local MOTORCYCLE_MIN_SPEED = 20 local MOTORCYCLE_ACCELERATION = 20 local MOTORCYCLE_DECELLERATION = 20 local MOTORCYCLE_MAX_TURN_SPEED = 5 local MOTORCYCLE_TURN_ALPHA = 0.3 local MOTORCYCLE_TURN_ALPHA_DAMPENING = 0.2 local...
function build_scripts.env.when (fn) return function (t) if type(t) ~= 'table' then fatal('Expected table!', nil, { t = be.util.sprint_r(t) }) end return function (configured) local func = fn if type(func) ~= 'function' then local err func, err = ...
----------------------------------- -- -- Zone: Gusgen Mines (196) -- ----------------------------------- local ID = require("scripts/zones/Gusgen_Mines/IDs"); require("scripts/globals/conquest"); require("scripts/globals/treasure") require("scripts/globals/helm") ----------------------------------- function onInitial...
-- This is a tiny wrapper over libelf to extract load address -- and offsets of dynamic symbols local S = require('syscall') local ffi = require('ffi') ffi.cdef [[ /* Type for a 16-bit quantity. */ typedef uint16_t Elf32_Half; typedef uint16_t Elf64_Half; /* Types for signed and unsigned 32-bit quantities. */ typed...
-- /sr dados limite threshold local dados = tonumber(arg[1]); local limite = tonumber(arg[2]); local threshold = tonumber(arg[3]); if dados==nil then dados = tonumber(inputQuery("Quantidade de dados: ")); end; if limite==nil then limite = tonumber(inputQuery("Limite de sucessos: ")); end; if threshold==nil then t...
partFrames = { arm = { {"<armName>", ":idle"}, {"<armName>Fullbright", ":idle"} }, body = { {"bodyBack", ":active"}, {"bodyFront", ":active"}, {"bodyFullbright", ":active"} }, booster = { {"frontBoosterBack", ":idle"}, {"frontBoosterFront", ":idle"} }, legs = { {"backLeg", ...
-- Version 2 of the project generator assert(_ACTION ~= nil, "no action (vs20**, gmake or xcode for example) provided!") include("premake/version.lua") local default_project_generator_version = 2 local requested_version PROJECT_GENERATOR_VERSION, requested_version = GetRequestedProjectGeneratorVersionOrDefault(defa...
-- Draw solar disc with center at v, radius r function solardisc(v, r) local z = Vec3D(0, 0, 1) local m = v:unit() -- ugly hack TODO: proper polygon if m:dot(z) < 0.5 then return end local c = dist / v[3] love.graphics.circle("fill", c * v[1], c * v[2], c * r) -- end ugly hack end
module(..., package.seeall) local goblin, goblinGirl local timer1, timer2 function onCreate() local layer = flower.Layer() layer:setScene(scene) layer:setSortMode(MOAILayer.SORT_PRIORITY_ASCENDING) goblin = spine.Skeleton("goblins/goblins.json", "goblins/goblins.atlas", 0.5, -0.5) goblin:setLaye...
#!/bin/luajit -- dependencies zenity, gcalcli -- can't have both params a and t/mon/next week -- can't have both params duration time and t/mon/next week -- maybe add list with params CONFIG = '/home/miro/.config/gcalcli' function zenity() local zenityCmd = [[ zenity --forms --title="reminder" \ --text="adding 'a' in...
-- all reagents {{{ local SI = Alchemist.SI local all_reagents = { [SI.get(SI.BLESSED_THISTLE)] = { SI.get(SI.INCREASE_WEAPON_POWER), SI.get(SI.RAVAGE_HEALTH), SI.get(SI.RESTORE_STAMINA), SI.get(SI.SPEED), }, [SI.get(SI.BLUE_ENTOLOMA)] = { SI.get(SI.INVISI...
local private = {} -- item to wagon mapping local activeWagonsMapping = { ["iron-ore"]=1, ["copper-ore"]=1, ["stone"]=1, ["wood"]=1, ["coal"]=1, ["steel-plate"]=1, ["stone-brick"]=1, ["iron-plate"]="plate", ["copper-plate"]="plate", ["water"]=1, ["crude-oil"]=1, ["petroleum-gas"]=1, ["light-oil"]=1, ["heavy-oi...
#!/usr/bin/env lua --- Tests for ScreenUtils. local lu = require("luaunit") require("common.ScreenUtils") _G.TestScreenUtils = {} --- Verify replace class only replaces where appropriate. function _G.TestScreenUtils.testReplaceClass() local html, oldClass, newClass, expected, actual -- doesn't replace in c...
-- Letter, Other local make_set = require 'parse.char.utf8.make.set' return make_set { S = '\u{aa}\u{ba}' .. '\u{1bb}\u{294}\u{66e}\u{66f}\u{6d5}\u{6ee}\u{6ef}\u{6ff}\u{710}\u{7b1}' .. '\u{93d}\u{950}\u{98f}\u{990}\u{9b2}\u{9bd}\u{9ce}\u{9dc}\u{9dd}\u{9f0}' .. '\u{9f1}\u{a0f}\u{a10}\u{a32}\u{a33}\u{a35}\u{a36}\...
--[[ Unit tests for the signal handling module of the Lua/APR binding. Author: Peter Odding <peter@peterodding.com> Last Change: July 3, 2011 Homepage: http://peterodding.com/code/lua/apr/ License: MIT I wanted to write this test as follows: Start a child process that listens for SIGKILL and/or SIGQUIT, kill ...
--install file print('Install')
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) function onGetFormulaValues(player, level, magicLevel) level = m...
package.path = package.path .. ";/home/ruin/build/elona-next/src/?.lua" local raw = require("tools.layout.chip") local images = {} for i, v in ipairs(raw.area) do local id = math.floor(v.x / 48) + (math.floor(v.y / 48) * 33) images[id] = "\"elona." .. string.gsub(v.output, ".*/([^/]*)%.png$", "%1") .. "\"" end ...
local Model, enum do local _obj_0 = require("lapis.db.mysql.model") Model, enum = _obj_0.Model, _obj_0.enum end local types, create_table do local _obj_0 = require("lapis.db.mysql.schema") types, create_table = _obj_0.types, _obj_0.create_table end local drop_tables, truncate_tables do local _obj_0 = require(...
return [[ <!doctype html> <html lang="en"> <head> <title>Code coverage report for {{filename}}</title> <meta charset="utf-8" /> <style>{{{css}}}</style> </head> <body> <div class='wrapper'> <div> <h1> <a href="{{{link.root}}}">All files</a> / <a href="...
--====================================================================-- -- dmc_wamp/exception.lua -- -- -- by David McCuskey -- Documentation: http://docs.davidmccuskey.com/display/docs/dmc_wamp.lua --====================================================================-- --[[ Copyright (C) 2014 David McCuskey. All R...
local typedefs = require "kong.db.schema.typedefs" return { name = "<apig-response-transform>", fields = { { -- this plugin will only be applied to Services or Routes consumer = typedefs.no_consumer }, { -- this plugin will only be executed on the firs...
--[[Notice:This lua config file is auto generate by Xls2Lua Tools,don't modify it manually! --]] local fieldIdx = {} fieldIdx.id = 1 fieldIdx.name = 2 fieldIdx.type = 3 fieldIdx.path = 4 local data = { {1,[[零]],1,[[Arts/Plane/Prefabs/Enemy_straight_projectile.prefab]]}, {2,[[一]],1,""}, {3,[[二]],1,""}, {4,[[三]],1,""}, {...
local ComponentConstructor = require"source/core/ec/component_constructor" return ComponentConstructor("SandboxObjectComponent",{ make = function(self,component,depth,is_process,is_display) component.depth = depth or 0 --更新以及绘制顺序 component.is_display = is_display or true --是否进行绘制 component....
print("Hello Server!") -- The game this is intended for has default scripts disabled, -- however: we want to load some core server code anyway require("tevgit:core/server/debug.lua") require("tevgit:core/server/chat.lua") workspace:destroyChildren() local mainLight = engine.construct("light", workspace, { name...
-- Copyright (C) 2021 DBotThePony -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, di...
object_tangible_loot_creature_loot_collections_meatlump_code_word_01 = object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_01:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_meatlump_code_word_01, "object/tangible/loot/creature/loot/collections/meatlump_code_wor...
local lfs = require "lfs" local DebugLogger = require "lil.DebugLogger" local FileUtils = require "lil.FileUtils" local NativeOsUtils = require "lil.NativeOsUtils" local OsFacts = require "lil.OsFacts" local StringUtils = require "lil.StringUtils" local directoryExists = function(directoryPath) local directoryPat...
local Proxy = module("vrp", "lib/Proxy") local vRP = Proxy.getInterface("vRP") -- register "vrp_mysql" DB driver local tasks = {} AddEventHandler("vRP:MySQL_task", function(task_id, data) -- print("vRP:MySQL_task "..task_id) local cb = tasks[task_id] if data.status == 1 then if cb then if data.mode =...
return {a=111,b=222,}
local brute = require "brute" local creds = require "creds" local math = require "math" local shortport = require "shortport" local sip = require "sip" local stdnse = require "stdnse" description = [[ Performs brute force password auditing against Session Initiation Protocol (SIP - http://en.wikipedia.org/wiki/Session...
#!/usr/bin/env lua local api = require 'moonwalk/api' api:load_class 'moonwalk/resources' api:load_class 'user' api:handle_request(...)
ESX = nil CreateThread(function() while ESX == nil do TriggerEvent(ChristmasConfig.getESX, function(lib) ESX = lib end) Wait(10) end end) Keys.Register(ChristmasConfig.commands.keyOpen, ChristmasConfig.commands.commandName, ChristmasConfig.messages["command_description"], function() if not isMenuOp...
function start (song) sway = false end function update (elapsed) local currentBeat = (songPos / 1000)*(bpm/60) if sway then for i=0,7 do setActorX(_G['defaultStrum'..i..'X'] + 25 * math.sin((currentBeat + i*0.5)), i) setActorY(_G['defaultStrum'..i..'Y'] + 5 * math.cos((currentBeat + i*0.5)) + 10, i) end...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' ui_page 'hack.html' client_scripts { 'mhacking.lua', 'sequentialhack.lua', 'datacrack.lua' } files { 'phone.png', 'snd/beep.ogg', 'snd/correct.ogg', 'snd/fail.ogg', 'snd/start.ogg', 'snd/finish.ogg', 'snd/wrong.ogg', 'hack.html' ...
local Rocs = require(script.Parent.Rocs) Rocs:registerLayer({ name = "Red"; tag = "Red"; pipelineCheck = {"BasePart"}; components = { Replicated = { players = {}; }; }; defaults = { color = "Really red" }; randomize = function(self) self:set("color", BrickColor.random().Name) end; })
local _, Addon = ... Addon:AddOptionsPanelOptions( "profiles", _G.LibStub("AceDBOptions-3.0"):GetOptionsTable(Addon:GetParent().db, true) )
local http = {} --- Send a HTTP POST request to the given URL -- @param url The destination URL -- @param data nil or http.data() object with POST data added -- @param headers nil or http.data() object with request headers added -- function http.post(url, data, headers) return _G["Http"].post(url, data, headers) e...
local resty_cookie = require("resty.cookie") local ngx = ngx local M = {} require("foxcaves.module_helper").setmodenv() function M.get_instance() if ngx.ctx.__cookies then return ngx.ctx.__cookies end local cookies = resty_cookie:new({ path = "/", httponly = true, secure ...
-- Stand Power Hermit Purple local s, id = GetID() function s.initial_effect(c) -- You can only control 1 "${SP} Hermit Purple. c:SetUniqueOnField(1, 0, id) -- Can only be equipped to a "${SU} Joseph Joestar" you control. aux.AddEquipProcedure(c, 0, aux.FilterBoolFunction(Card.IsCode, 1090076084)) -- Destro...
--Include NXboard require "NXboard" function love.load() --Initialise the keyboard into memory (I've given it the name KB) KB = NXboard KB:new() end function love.update(dt) --Update needs to be passed delta time KB:update(dt) end function love.draw() --You code goes here ^ (above...
vim.g.mapleader = "," vim.b.mapleader = "," require("rods/globals") require("rods/funcs") require("rods/packer") require("rods/options") require("rods/mappings") require("rods/autocmds") -- vim.lsp.set_log_level("debug") -- :lua vim.cmd('e'..vim.lsp.get_log_path())
local teamPlayerBtnList = {} function teamPlayerBtnList:Start(data) self:initData(data) self:initUi() end function teamPlayerBtnList:initData(data) self.pid = data.pid self.teamInfo = module.TeamModule.GetTeamInfo() end function teamPlayerBtnList:initTop() utils.IconFrameHelper.Create(self.view.b...
feral_force_wielder = Creature:new { objectName = "@mob/creature_names:feral_force_wilder", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "force", faction = "", level = 115, chanceHit = 1, damageMin = 820, damageMax = 1350, baseXp = 10921, baseHAM = 24000, baseHAMmax = 30000, armor = 1...
return { ["comment"]="% generated by mtxrun --script pattern --convert", ["exceptions"]={ ["n"]=0, }, ["metadata"]={ ["mnemonic"]="eu", ["source"]="hyph-eu", ["texcomment"]="% copyright: Copyright (c) Juan M. Aguirregabiria 1997, 2008\ % title: Hyphenation patterns for Basque.\ % version: June 2008\ % notic...
-- -- Provides ability to play and stop a given sound effect. -- -- @copyright 2015 Upstart Illustration LLC. All rights reserved. -- local Sound = Class() local engine = cc.SimpleAudioEngine:getInstance() function Sound.new(self) local isOn = true function self.SetOn(on) isOn = on end func...
AddCSLuaFile() ENT.Type = "anim" ENT.PrintName = "Cassette Player" ENT.Category = "Helix" ENT.Spawnable = true ENT.AdminOnly = true if (SERVER) then function ENT:Initialize() self:SetModel("models/lostsignalproject/items/misc/radio.mdl") self:SetSolid(SOLID_VPHYSICS) self:PhysicsInit(SOLID_VPHYSICS) self:Set...
local Video = { Name = "Video", Type = "System", Namespace = "C_VideoOptions", Functions = { { Name = "GetGxAdapterInfo", Type = "Function", Returns = { { Name = "adapters", Type = "table", InnerType = "GxAdapterInfoDetails", Nilable = false }, }, }, }, Events = { { Name = "Adapte...
local VecLib = require('__shared/VecLib') class("BotVehicleController") function BotVehicleController:__init() self.yaw = 0.0 self.momentum = 0.0 self.deltaTime = 0.0 self.reversing = false self.moving = true self.old_momentum = 0.0 self.old_yaw = 0.0 -- config self.intensity = 2.0 ...
object_static_particle_particle_rain_machine_light = object_static_particle_shared_particle_rain_machine_light:new { } ObjectTemplates:addTemplate(object_static_particle_particle_rain_machine_light, "object/static/particle/particle_rain_machine_light.iff")
object_ship_nova_orion_boss_ship_tier4 = object_ship_shared_nova_orion_boss_ship_tier4:new { } ObjectTemplates:addTemplate(object_ship_nova_orion_boss_ship_tier4, "object/ship/nova_orion_boss_ship_tier4.iff")
do local function f(...) print(...) end f(1, 2) --> =1 2 local function f(...) local a, b, c = ..., ... print(a, b, c) end f(1, 2, 3) --> =1 1 2 f(1) --> =1 1 nil f() --> =nil nil nil end do local function c(t) print(table.concat(t,...
ActivityBtn = Inherit(NZLuaSimpleViewClass) ActivityBtn.BpClassPath = "WidgetBlueprint'/Game/UI/UIBP/FrontEnd/ActivityUI/ActivityBtn.ActivityBtn_C'" function ActivityBtn:Ctor(TabType, ActivityDesc) self.OnClicked = self:Wnd("Btn").OnClicked self.TabType = TabType self.m_ActivityDesc = ActivityDesc end function Act...
object_mobile_nova_orion_employee_03 = object_mobile_shared_nova_orion_employee_03:new { } ObjectTemplates:addTemplate(object_mobile_nova_orion_employee_03, "object/mobile/nova_orion_employee_03.iff")
local song = require('food-chain') describe('food-hain', function () it('fly', function () local expected = "I know an old lady who swallowed a fly.\nI don't know why she swallowed the fly. Perhaps she'll die.\n" assert.are.equal(expected, song.verse(1)) end) it('spider', function () local expected...
-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return { actions = require "game.rules.world.actions", orientation = require "game.rules.world.orientation", position = require "game.rules.world.position", selectors = r...
function update_salary(rec, offset) rec['salary'] = rec['salary'] + offset aerospike:update(rec) end
----------------------------------- -- Area: Eastern Altepa Desert -- NM: Sabotender Corrido ----------------------------------- mixins = {require("scripts/mixins/job_special")} require("scripts/globals/mobs") ----------------------------------- function onMobInitialize(mob) mob:setMobMod(tpz.mobMod.ADD_EFFECT, ...
local Io = {} Io.Listener = require "socket-io.listener" listen = function(server, options) return Listener(server, options) end return listen
require("vis") require("plugins/vis-title") require("plugins/vis-cursors") vis.events.subscribe(vis.events.INIT, function() vis:command("set ai") vis:command("set ic") vis:command("set theme plain-256") end) vis.events.subscribe(vis.events.WIN_OPEN, function(win) vis:command("set cul") vis:command("set nu") vis...
function printEnum(name) print('------------------------------------------------') print(' '.. name) print('------------------------------------------------') enum = ll[name] for k, v in pairs(enum) do print(string.format('%40s - %s', k, v)) end print('-------------------...
local window_width, window_height = love.window.getMode() local background = {} -- Going for a sunset look background.colors = { {0.21, 0.36, 0.49, 1}, {0.42, 0.36, 0.48, 1}, {0.75, 0.42, 0.52, 1}, {0.96, 0.45, 0.50, 1}, {0.97, 0.69, 0.58, 1} } background.draw = function(self) local number_of_colors = #s...
object_ship_player_player_gunship_rebel = object_ship_player_shared_player_gunship_rebel:new { } ObjectTemplates:addTemplate(object_ship_player_player_gunship_rebel, "object/ship/player/player_gunship_rebel.iff")