content stringlengths 5 1.05M |
|---|
local deepcopy = require("deepcopy").deepcopy
local List = {
first = 1,
last = 0,
list = {}
}
function List.new ()
return deepcopy(List)
end
function List:get (index)
return self.list[index]
end
function List:set (index, value)
if not ( self.last >= index and index >= self.first ) then error("Index out... |
require 'busted.runner'()
local assert = require 'spec.tools.assert'
local configer = require 'nelua.configer'
local config = configer.get()
local version = require 'nelua.version'
describe("Nelua runner should", function()
it("version numbers" , function()
version.detect_git_info()
assert.same(#version.NELUA_GI... |
local skynet = require("skynet")
local function print_t(s)
local str = "{"
for k, v in pairs(t) do
if type(v) == "table" then
v = print_v(v)
end
str = str .. k .. "=" .. v .. ","
end
str = str .. "}"
return str
end
skynet.start(function()
skynet.error("Serv... |
--
-- Copyright (c) 2016-2017 Nicholas Corgan (n.corgan@gmail.com)
--
-- Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
-- or copy at http://opensource.org/licenses/MIT)
--
local pkmn = require("pkmn")
local luaunit = require("luaunit")
local items_tests = {}
items_tests.item_list = {}
--... |
return {
-- Whether or not to enable Git index clean/dirty display
index_enabled = false,
-- Whether or not to enable showing the date and/or time at the right side of the terminal
-- screen on the prompt
date_time_enabled = true,
-- Date/time format, see http://man7.org/linux/man-pages/man3/str... |
--[[
# LuaJIT Vector library
This file implements some vector utillity functions, and multiple
conventions for using vector operations in Lua(mostly graphics/game programming).
It has been designed for best performance with LuaJIT and it's FFI library in mind.
Currently, only 2 or 3 component vectors are supported.
... |
AAPClassic.QL = {}
if (tonumber(string.sub(AAPClassic.Build, 1, 1)) > 2) then
--return
end
function AAPClassic.MakeQuestList()
AAPClassic.GroupQuestFrame = {}
AAPClassic.GroupQuestFrame = CreateFrame("frame", "AAP_SugQuestFrameFrame", UIParent, BackdropTemplateMixin and "BackdropTemplate")
... |
require'ffi'.cdef[[
unsigned XXH_versionNumber(void);
typedef union {
uint64_t u64[2];
uint32_t u32[4];
uint8_t u8[16];
} XXH128_hash_t;
uint32_t XXH32 (const void* input, size_t length, uint32_t seed);
uint64_t XXH64 (const void* input, size_t length, uint64_t seed);
XXH128_hash_t XXH128(const void* inp... |
local luvitTime = require"timer"
local time = {}
function time.setTimeout(timeout, callback)
local timer = luvitTime.setTimeout(timeout, callback)
return function()
luvitTime.clearTimer(timer)
end
end
function time.setInterval(timeout, callback)
local timer = luvitTime.setInterval(timeout, callback)
re... |
-- Copyright 2006-2021 Mitchell. See LICENSE.
-- jq 1.6 Lua lexer -- https://stedolan.github.io/jq/wiki
-- Anonymously contributed.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S
local lex = lexer.new('jq')
-- Whitespace.
lex:add_rule('whitespace', ... |
local time = {}
local skynet_loaded, skynet = pcall(require, 'skynet')
--- Default time now
time.now = function()
if skynet_loaded then
return math.floor(skynet.time() * 1000)
end
return os.time() + math.random(1000)
end
return time
|
-- Homebrew menubar
local Homebrew = {
menubar = hs.menubar.new(),
items = {},
disabled = false,
notified = false,
}
function Homebrew:showMenu()
self.menubar:returnToMenuBar()
self.menubar:setIcon('./assets/cask.pdf')
self.menubar:setTooltip(string.format("%d updated formula%s availabl... |
--[[
Project: SA-MP API
Author: LUCHARE
All structures are taken from mod_s0beit_sa.
Copyright: BlastHack
mod_sa is available from https://github.com/BlastHackNet/mod_s0beit_sa/
]]
local sys = require 'SA-MP API.kernel'
sys.ffi.cdef[[
struct stTextdraw {
char szText[800 + 1];
char szString[1600 + 2];... |
MINOMODELS = {
{
name = "Corpse",
model = "models/player/corpse1.mdl",
cost = 0
},
{
name = "Zombie",
model = "models/player/zombie_classic.mdl",
cost = 1000
},
{
name = "Fast Zombie",
model = "models/player/zombie_fast.mdl",
cost = 5000
},
{
name = "Skeleton",
model = "models/... |
dofile("codeblocks/_codeblocks.lua")
dofile("codeblocks/codeblocks.lua")
ACTION.Manual = true
|
data:extend({
{
type = "double-setting",
name = "heli-gun-damage-modifier",
setting_type = "startup",
default_value = 1,
minimum_value = 0,
},
{
type = "string-setting",
name = "heli-consumption",
setting_type = "startup",
default_value... |
local object = require 'object'
local timer = require 'timer'
local color = require 'color'
local graphics = require 'graphics'
local input = require 'input'
local debugscreen = object {
active = __TESTING,
fps = 0,
mem = 0,
_init = function(self)
self.update_clock = timer:create_interval(1, self:bind(s... |
local System = System
local io = io
local stdin = io.stdin
local stdout = io.stdout
local read = stdin.read
local write = stdout.write
local select = select
local string = string
local byte = string.byte
local char = string.char
local Console = {}
function Console.Read()
local ch = read(stdin, 1)
return byte... |
--[[
Title: Sessions Data Filter
Author(s): big
CreateDate: 2021.06.09
ModifyDate: 2021.11.04
Desc:
use the lib:
------------------------------------------------------------
local SessionsDataFilter = NPL.load('(gl)Mod/WorldShare/filters/database/SessionsDataFilter.lua')
SessionsDataFilter:Init()
---------------------... |
-- an implementation of printf
function sprintf(...)
return string.format(...)
end
function printf (...)
print(sprintf(...))
end
x = sprintf("Hello %s from %s on %s", "there", "Lua Tests", "XYZ")
assert (x == "Hello there from Lua Tests on XYZ")
print(x)
|
--[[ BonaLuna bignumber library
Copyright (C) 2010-2015 Christophe Delord
http://cdsoft.fr/bl/bonaluna.html
BonaLuna is based on Lua 5.3
Copyright (C) 1994-2015 Lua.org, PUC-Rio
Freely available under the terms of the Lua license.
--]]
-- Inspired by BigNum (http://oss.digirati.com.br/luabignum/)
bn = {}
do
-- ... |
BigWigs:AddColors("Falric", {
[72422] = {"blue","orange"},
[72426] = {"blue","red"},
})
BigWigs:AddColors("Marwyn", {
[72363] = "red",
[72368] = {"blue","yellow"},
[72383] = {"blue","orange"},
})
|
------------------------------------------------------------------------------
-- Require --
------------------------------------------------------------------------------
require ("orm.class.global")
require ("orm.tools.func")
----------------------... |
local ExampleController = {}
-- that's gonna be a problem in tests :/
local service = require "ServiceOutsideThisProject"
function ExampleController.calculate(number1, number2)
return service.multiply(number1, number2)
end
return ExampleController |
object_tangible_loot_npc_loot_spice_giggledust_generic = object_tangible_loot_npc_loot_shared_spice_giggledust_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_spice_giggledust_generic, "object/tangible/loot/npc/loot/spice_giggledust_generic.iff")
|
if onServer() then
package.path = package.path .. ";data/scripts/lib/?.lua"
include ("common")
professions = include ("professions")
ranks = include ("ranks")
function initialize(help, action, ...)
local flag, msg = false, ""
player = Player()
if action then
local args = {...}
local rest_command = ""... |
-- Lightweight module implementing a routine to split a string.
--
-- sample usage:
-- local stringsplit = require 'stringsplit' -- stringsplit on path
-- split = stringsplit.split
-- local s = split('t', 'earth')
-- assert (type(s) == 'table' and #s == 2)
-- assert (s[1] == 'ear' and s[2] == 'h')
--
-- Author: J. 'Kw... |
dire_zombie_attack_meele = class({})
function dire_zombie_attack_meele:GetCastAnimationCustom() return ACT_DOTA_ATTACK end
function dire_zombie_attack_meele:GetPlaybackRateOverride() return 1.0 end
function dire_zombie_attack_meele:GetCastPointSpeed() return 0 end
function dire_zombie_attack_meele:GetCastPoint()
if ... |
local function L(s, ...)
return string.format(SH_SZ.Language[s] or s, ...)
end
function SH_SZ:GetStepText(step, numstep)
local t = step.type
if (t == "place") then
return L("place_point_x", numstep)
elseif (t == "confirm") then
return L"finalize_placement"
end
end
function SH_SZ:MakePoint(parent, pos, mx, my... |
local Menu = Game:addState('Menu')
function Menu:enteredState()
end
function Menu:update(dt)
--Put the actual Menu Logic Here
end
function Menu:draw()
-- Draw the Menu PARTS here. Separate from Logic.
end
function Menu:keypressed(key, code)
end |
id = 'V-38681'
severity = 'low'
weight = 10.0
title = 'All GIDs referenced in /etc/passwd must be defined in /etc/group'
description = 'Inconsistency in GIDs between /etc/passwd and /etc/group could lead to a user having unintended rights.'
fixtext = 'Add a group to the system for each GID referenced without a correspo... |
-- hammerspoon config
--#region requires
-- these are nice to have loaded when generating docs. idk if there's an overhead cost
require("hs.ipc")
require("hs.doc")
--#endregion requires
--#region loggers
local configLog = hs.logger.new("config", "info")
--#endregion loggers
--#region Spoons
hs.loadSpoon("Zoom")
hs... |
local matchesNeeded = 50
local bombs = {"lr", "ud", "14", "23"}
return {
number = 9,
name = "Diagonals Disabled",
message = "Diagonal matches are diabled for this level. Make sure you destroy " .. matchesNeeded .. " to proceed.",
timer = true,
countDownSpeed = 12, -- only used if timer is true. Controls the... |
-- lua test by ysoftman
-- argument test
-- 커맨드라인의 인자를 전역 arg 테이블로 제공한다.
-- lua -v argument.lua a b 10
-- arg 주소값
print(arg)
-- (.lua 뒤부터)인자 개수
print(#arg)
print(arg[0]) -- argument.lua
print(arg[1]) -- a
print(arg[2]) -- b
print(arg[3]) -- 10
print(arg[4]) -- nil
print(arg[-1]) -- -v
print(arg[-2]) -- ... |
--初始化日志模块
Debug.LogInit("../logs/logic","logic",true);
--读取配置文件
local sType = require("ServiceType");
local config = require("GameConfig");
--初始化协议
ProtoManager.Init(config.protoType,"C:\\Users\\Administrator\\Documents\\GitHub\\distributed-architecture-of-moba-game-server\\ServerApp\\scripts\\logic\\const");
--如果是P... |
sacred_tome_smc_aujante = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/mission/quest_item/aujante_klee_q2_needed.iff",
craftingValues = {},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("sacred_tome_smc_aujante", sacred_tom... |
require "helm"
-- Variables -{{{
local api = vim.api
local fn = vim.fn
-- }}}
-- Set the filetype -{{{
function helm_filetype()
helm_start({
prompt = 'Filetype:',
on_enter = function(f)
vim.cmd('set filetype=' .. f)
end,
items = fn.getcompletion('', 'filetype'),
})
end
-- }}}
-- Run commands... |
local ECSSystemMgr = BaseClass()
function ECSSystemMgr:Init( world, sceneMgr )
self.ecs_system_mgr_list = {}
local arge = {
sceneMgr=sceneMgr
}
local systems = {
"UMO.DamageSystem",
"UMO.AISystem",
"UMO.MovementUpdateSystem",
}
for i,v in ipairs(systems) do
local system = world:CreateManager(v, arge)... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by shuieryin.
--- DateTime: 12/01/2018 10:43 PM
---
function cofiCostFunc(params, Y, R, num_users, num_movies, num_features, lambda)
--COFICOSTFUNC Collaborative filtering cost function
-- [J, grad] = COFICOSTFUNC(params, Y, R, num_users, n... |
-- language specific higlights
local lush = require("lush")
local base = require("lush_jsx.base")
local M = {}
M = lush(function()
return {
luaIn {base.LushJSXRed},
luaFunction {base.LushJSXAqua},
luaTable {base.LushJSXOrange},
}
end)
return M
|
local vim = vim
local results = {}
local handle = nil
local function onread(err, data)
if err then
print('ERROR: ', err)
end
if data then
local vals = vim.split(data, "\n")
for _, d in pairs(vals) do
if d ~= "" then
table.insert(results, d)
end
end
end
... |
local cvarName = "hostname"
local logger = GPM.Logger( "Hostname" )
if (SERVER) then
timer.Remove( "HostnameThink" )
local hook_Run = hook.Run
do
local cvars_String = cvars.String
local GetHostName = GetHostName
function game.HostName()
return cvars_String( cvarName... |
--[[
Made by Jesus. o/
--]]
local ITEM = Clockwork.item:New();
ITEM.name = "Turret";
ITEM.cost = 30000;
ITEM.batch = 1;
ITEM.model = "models/Combine_turrets/Floor_turret.mdl";
ITEM.weight = 6.5;
ITEM.access = "VI";
ITEM.useText = "Deploy";
ITEM.color = Color(0, 25, 255, 255);
ITEM.classes = {CLASS_EMP, CLASS_EOW};
ITE... |
mobs:register_mob("livingnether:whip", {
type = "monster",
passive = false,
attack_type = "dogfight",
attack_animals = false,
damage = 15,
reach = 4,
damage = 25,
hp_min = 45,
hp_max = 60,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 2, 0.4},
visual = "mesh",
mesh = "Whip.b3d",
visua... |
MINIGAME.Time = 120
---------------------------------------------------------
--
---------------------------------------------------------
function MINIGAME:Start()
print(self.Name .. " has started.")
self.BaseClass.Start(self)
end
---------------------------------------------------------
--
--------------------... |
local Button = require("window_button")
local MessageBox = {}
local __metatable = {}
local _MESSGB_SIZE = { WIDTH = 770, HEIGHT = 292 }
MessageBox.States =
{
SINGLE = "single",
DOUBLE = "double"
}
MessageBox.Button = 1
MessageBox.Inited = false
MessageBox.Textures = {}
MessageBox.Textu... |
ITEM.name = "Scrap Cloth"
ITEM.model = Model("models/props_debris/concrete_chunk04a.mdl")
ITEM.description = "A set of scrap cloth."
ITEM.width = 1
ITEM.height = 1
ITEM.price = 5
ITEM.category = "Crafting"
ITEM.rarity = "Common"
ITEM.noBusiness = true
ITEM.maxStack = 15;
ITEM.defaultStack = 1; |
local enumUtils = LazarusMod:GetModule('enumutilities')
enumUtils:AppendToEnum(kMinimapBlipType, "TunnelExit")
|
local Registry = {}
local self = Registry
function Registry.initialize(preload)
if not self.preload then
self.base_scripts = {}
for _,path in ipairs(Utils.getFilesRecursive("data/common", ".lua")) do
local chunk = love.filesystem.load("data/common/"..path..".lua")
self.base_... |
local f = string.format
local function useAnsi()
return (LivelyEpsilonConfig or {}).useAnsi or false
end
local function showDeprecations()
return (LivelyEpsilonConfig or {}).logDeprecation or true
end
local function logLevel()
local logLvl = (LivelyEpsilonConfig or {}).logLevel
if isString(logLvl) th... |
local RunState = class('RunState', PlayerActState)
function RunState:OnEnter()
PlayerActState.OnEnter(self)
--localPlayer.Avatar:PlayAnimation("RunFront", 2, 1, 0.1, true, true, 1)
localPlayer.Avatar:PlayAnimation('RunFront', 2, 1, 0.1, true, true, localPlayer.WalkSpeed / 6)
if Data.Player.curEquipment... |
slot0 = require("protobuf")
slot1 = require("common_pb")
module("p13_pb")
SC_13001 = slot0.Descriptor()
SC_13002 = slot0.Descriptor()
CS_13003 = slot0.Descriptor()
SC_13004 = slot0.Descriptor()
CS_13005 = slot0.Descriptor()
SC_13006 = slot0.Descriptor()
CS_13007 = slot0.Descriptor()
SC_13008 = slot0.Descriptor()
CS_1... |
sneeker = {}
sneeker.modname = core.get_current_modname()
sneeker.modpath = core.get_modpath(sneeker.modname)
local debugging = core.settings:get_bool("enable_debug_mods", false)
sneeker.log = function(lvl, msg)
if lvl == "debug" and not debugging then return end
if msg == nil then
msg = lvl
lvl = nil
end
m... |
-- 原作:Already Known?
-- 原作者:ahak (https://wow.curseforge.com/projects/alreadyknown)
-- 修改:houshuu
-------------------
-- 主要修改条目:
-- 模块化
-- 增加颜色设定
local E, L, V, P, G = unpack(ElvUI);
local AK = E:NewModule('Wind_AlreadyKnown');
local _G = _G
local r, g, b
local knownTable = {} -- Save known items for later use
local ... |
require("mod.weird_thing.data.init")
|
BLT.Items.Menu = BLT.Items.Menu or class(BLT.Items.Item)
local Menu = BLT.Items.Menu
Menu.type_name = "Menu"
function Menu:Init(params)
self:WorkParams(params)
self.menu_type = true
self.panel = self.parent_panel:panel({
name = self.name .. "_panel",
w = self.w,
h = self.h,
v... |
local E, C, L = select(2, ...):unpack()
local module = C.aura
local TIER = 7 -- Legion
local INSTANCE = 822 -- Broken Isles
module:RegisterDebuff(TIER, INSTANCE, 1790, 219045)
module:RegisterDebuff(TIER, INSTANCE, 1774, 217877)
module:RegisterDebuff(TIER, INSTANCE, 1789, 219812)
module:RegisterDebuff(TIER, INSTANCE, ... |
------------------------------------------------------------------------------
-- Dial class
------------------------------------------------------------------------------
local ctrl = {
nick = "dial",
parent = iup.WIDGET,
creation = "S",
subdir = "elem",
callback = {
-- mousemove_cb = "d", -- alre... |
SILE.frames = {}
-- Buggy, relies on side effects
-- luacheck: ignore solver frame
-- See https://github.com/sile-typesetter/sile/issues/694
local cassowary = require("cassowary")
local solver = cassowary.SimplexSolver()
local solverNeedsReloading = true
local widthdims = pl.Set { "left", "right", "width" }
local he... |
pie = game:GetService("Workspace").Scripts.AccessStats
plr = game.Players.LocalPlayer.Name
stats = plr.."Stats"
for _,v in next, pie:GetChildren() do
if v.Name == stats then
v.EXP.Value = 999999
end
end |
-- New Mode
local compat = require("compat")
local function W()
return of.getWidth()
end
local function W2()
return of.getWidth() / 2
end
local function H()
return of.getHeight()
end
local function H2()
return of.getHeight() / 2
end
local function C()
return glm.vec3(W2(), H2(), 0)
end
local config = {... |
local entityEnumerator = {
__gc = function(enum)
if enum.destructor and enum.handle then
enum.destructor(enum.handle)
end
enum.destructor = nil
enum.handle = nil
end
}
local function EnumerateEntities(initFunc, moveFunc, disposeFunc)
return coroutine.w... |
--- Turbo.lua HTTP Utilities module
-- Contains the HTTPHeaders and HTTPParser classes, which parses request and
-- response headers and also offers utilities to build request headers.
--
-- Also offers a few functions for parsing GET URL parameters, and different
-- POST data types.
--
-- Copyright John Abrahamsen 201... |
--This script runs a graphical user interface (GUI) in order to built up a documentation tree of the balance of an enterprise. It displays the tree saved in documentation_tree_balance.lua, the passive tree in documentation_tree_balance_passive.lua and the active tree stored in documentation_tree_balance_active.lua
--1... |
fx_version 'bodacious'
games { 'gta5' }
author 'Nosmakos'
description 'Titans Productions Report System'
version '1.2.0'
ui_page 'html/index.html'
client_scripts {
'config.lua',
'client/main.lua',
}
server_scripts {
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server/main.lua',
}
files {
'html... |
return function ()
local events = require'nvim-tree.events'
local M = {}
M.cfwob_whitelist = {
".git"
}
vim.g.nvim_tree_indent_markers = 0
vim.g.nvim_tree_git_hl = 1
vim.g.nvim_tree_gitignore = 0
vim.g.nvim_tree_width = 30
vim.g.nvim_tree_group_empty = 1
vim.g.nvim_tree_lsp_diagnostics = 1
v... |
object_tangible_furniture_all_frn_all_chair_wooden_s1 = object_tangible_furniture_all_shared_frn_all_chair_wooden_s1:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_chair_wooden_s1, "object/tangible/furniture/all/frn_all_chair_wooden_s1.iff")
|
local installer = require "nvim-lsp-installer.core.installer"
local _ = require "nvim-lsp-installer.core.functional"
local process = require "nvim-lsp-installer.core.process"
local path = require "nvim-lsp-installer.core.path"
local Result = require "nvim-lsp-installer.core.result"
local spawn = require "nvim-lsp-insta... |
-----------------------------------
-- Ability: Spectral jig
-- Allows you to evade enemies by making you undetectable by sight and sound.
-- Obtained: Dancer Level 25
-- TP Required: 0
-- Recast Time: 30 seconds
-- Duration: 3 minutes
-----------------------------------
require("scripts/globals/settings")
require("scr... |
local awful = require "awful"
local beautiful = require "beautiful"
local wibox = require "wibox"
local vars = require "config.vars"
local widgets = require "widgets"
screen.connect_signal("request::desktop_decoration", function(s)
-- awful.tag(vars.tags, s, awful.layout.layouts[1])
for i = 1, 9, 1 do
... |
data:extend({
{
type = "custom-input",
name = "aq_quickbar_swap",
key_sequence = "X",
},
{
type = "custom-input",
name = "aq_quickbar_rotate",
key_sequence = "SHIFT + X",
}
}) |
local ObjectManager = require("managers.object.object_manager")
local QuestManager = require("managers.quest.quest_manager")
FsCrafting4 = {
waypoints = {
keren = { 1215, 2740, "naboo" },
coronet = { 19, -4775, "corellia" },
mosentha = { 1209, 2923, "tatooine" }
},
NOWIRE = 0,
REDWIRE = 1,
BLUEWIRE = 2,
Y... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local tables = require "moonpie.tables"
local timer = {}
timer.__index = timer
function timer:new(name, range)
return setmetatable({
total = 0,
count ... |
Hooks:PostHook(PlayerTweakData, "init", "PredatorShieldInit", function(self)
-- Thanks luffy <3
--Weapons stances
--Standalone shield Stance
--self.stances.predatorshield.standard.shoulders.translation = Vector3(-4.9, -13.573, -4.567)
--self.stances.predatorshield.crouched.shoulders.trans... |
ITEM.name = "Plastic"
ITEM.description = "itemPlasticDesc"
ITEM.price = 1
ITEM.model = "models/mosi/fallout4/props/junk/components/plastic.mdl" |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.18.2",
orientation = "orthogonal",
renderorder = "right-down",
width = 40,
height = 19,
tilewidth = 16,
tileheight = 16,
nextobjectid = 1,
properties = {},
tilesets = {
{
name = "Tiles",
firstgid = 1,
tilewidth... |
require("keybindings")
require("plugins")
require("theme")
require("basic")
require("lsp.setup")
require('plugin-config.nvim-cmp')
require('plugin-config.nvim-tree')
|
object_tangible_item_quest_force_sensitive_fs_crystal_force = object_tangible_item_quest_force_sensitive_shared_fs_crystal_force:new {
}
ObjectTemplates:addTemplate(object_tangible_item_quest_force_sensitive_fs_crystal_force, "object/tangible/item/quest/force_sensitive/fs_crystal_force.iff")
|
io.write(os.date("%F %T")) |
local num_online_pin_map = require("qnFiles/qnPlist/hall/num_online_pin");
local roomLevels_pin_map = require("qnFiles/qnPlist/hall/roomLevels_pin");
local hall_game_list_item=
{
name="hall_game_list_item",type=0,typeName="View",time=0,report=0,x=0,y=0,width=296,height=370,visible=1,fillParentWidth=0,fillParentHeight=... |
local ffi = require 'ffi'
local torch = require 'torch'
local utils = require 'pcl.utils'
local pcl = require 'pcl.PointTypes'
local Correspondences = torch.class('pcl.Correspondences', pcl)
local methods = {}
local function init()
local Correspondences_method_names = {
'new',
'clone',
'delete',
's... |
local itemUtil = {}
local sounds = require("__base__.prototypes.entity.sounds")
local danyao_pic = "__xiuxian__/graphics/icons/danyao/dan-juqi.png"
local dihuo_pic = "__xiuxian__/graphics/icons/地火.png"
function itemUtil.createDanyao(item_name)
data:extend(
{
{
type =... |
local dist, pos = ...
--[[
My Math:
newPos = pos[n] + change[n]
dist[n] = math.sqrt(change[n].x ^ 2 + change[n].y ^ 2 + change[n].z ^ 2)
dist[n] ^ 2 = change[n].x ^ 2 + change[n].y ^ 2 + change[n].z ^ 2
Which leads to:
newPos = pos[n] + change[n]
newPos = pos[1] + change[1]
newPos = pos[2] + change[2]
... |
fx_version 'cerulean'
game 'gta5'
description 'QB-Doorlock'
version '1.0.0'
shared_scripts {
'config.lua',
'@qb-core/import.lua'
}
server_script 'server/main.lua'
client_script 'client/main.lua'
|
local mock = require("luassert.mock")
local stub = require("luassert.stub")
local p = require("plenary.scandir")
local options = require("nvim-lsp-ts-utils.options")
local utils = require("nvim-lsp-ts-utils.utils")
local rename_file = require("nvim-lsp-ts-utils.rename-file")
local _loop = require("nvim-lsp-ts-utils.l... |
-----------------------------------------------------
-- Ah shit, here we go again made in MTA:SA
-- Haxardous
-----------------------------------------------------
function startAhShit()
local timehour, timeminute = getTime()
-- set CJ's skin model.
if not (getElementModel(localPlayer) == 0) the... |
local M = {}
-- fallback to using global variable as default
local completion_opt_metatable = {
__index = function(_, key)
key = 'completion_'..key
return vim.g[key]
end
}
local option_table = setmetatable({}, completion_opt_metatable)
M.set_option_table = function(opt)
if opt ~= nil then
option_t... |
-- 128 models outdoor / 8192 facets indoor is too restricting
-- This script extends that to x4 of the amounts
if offsets.MMVersion ~= 8 then
return
end
FacetRefsLimit = 0x8000
local _KNOWNGLOBALS = Game
local abs, floor, ceil, round, max, min = math.abs, math.floor, math.ceil, math.round, math.max, math.min
local ... |
data:extend(
{
{
type = "recipe",
name = "underground-belt-7",
category = "crafting-with-fluid",
enabled = false,
energy_required = 6,
ingredients =
{
{"steel-gear-wheel", 120},
{"underground-belt-6", 2},
{type="fluid", name="aerated-lubricant", amount=80}
},
resu... |
local Packages = script.Parent.Parent.Parent.Parent.Parent.Parent
local Roact = require(Packages.Roact)
local UIBlox = Packages.UIBlox
local withStyle = require(UIBlox.Style.withStyle)
local AccordionView = require(UIBlox.App.Accordion.AccordionView)
local testImages = {
-- The 1st image is transparent.
"http://www... |
-- Copyright (C) 2010-2013 Ian MacLarty. See Copyright Notice in ../lt.h
function lt.Text(str, font, halign, valign)
halign = halign or "left"
valign = valign or "center"
local em = font.m or font.M or font["0"] or {width = 0.1, height = 0.1}
local space = em.width * (font.space or 1.0)
local hmove... |
local dbg = rdebug()
local allItemsData = {}
function allItems()
MySQL.ready(function()
local data = MySQL.Sync.fetchAll('SELECT name FROM items', {
})
if data[1] ~= nil then
for i,v in pairs(data) do
allItemsData[v.name] = v
end
else
... |
#!/usr/bin/env tarantool
package.path = "../?/init.lua;./?/init.lua;" .. package.path
package.cpath = "../?.so;../?.dylib;./?.so;./?.dylib;" .. package.cpath
local fiber = require 'fiber'
local tap = require 'tap'
local zookeeper = require 'zookeeper'
local zkacl = require 'zookeeper.acl'
local zkconst = require 'zoo... |
function scene5_load()
love.graphics.setBackgroundColor(153, 217, 234)
love.audio.play(bgmusic)
clouds2 = {}
for i = 1, 3 do
for y = 1, 8 do
table.insert(clouds2, cloud2:new(math.random()*140))
end
end
lastexplosion = {50, 40}
starttimer = 0
flyingquad = 3
playerx = 50
playery ... |
return {'live','liveact','livealbum','liveband','liveconcert','livemuziek','liveopname','liveoptreden','liveprogramma','liveshow','livetelevisie','living','livrei','livreibediende','livreiknecht','livret','liv','livia','livio','livingstone','liveacts','liveopnamen','liveopnames','liveprogrammas','livreibedienden','livr... |
--love-polyfill version 1.2.0
--Implements 0.9.3 features and bugfixes into 0.9.2
--Lucien Greathouse (LPGhatguy)
local ffi = require("ffi")
--SDL headers we use
ffi.cdef([[
typedef struct SDL_Window SDL_Window;
SDL_Window *SDL_GL_GetCurrentWindow(void);
void SDL_MaximizeWindow(SDL_Window *window);
]])
--PhysFS ... |
local function clamp(x, x1, x2)
return math.min(math.max(x, x1), x2)
end
local function squaredDistance(x1, y1, x2, y2)
return (x2 - x1) ^ 2 + (y2 - y1) ^ 2
end
local function distance(x1, y1, x2, y2)
return math.sqrt((x2 - x1) ^ 2 + (y2 - y1) ^ 2)
end
local function sign(x)
return x < 0 and -1 or 1
end
loc... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
local Util = {}
Util.safeDestroy = function(object)
if object.body:isDestroyed() == false then
object.body:destroy()
end
if object.fixture:isDestroyed() == false then
object.fixture:destroy()
end
end
Util.deepcopy = function(orig)
local orig_type = type(orig)
local copy
if ... |
Objects = {
createObject ( 11149, 3147.0029, -738.26074, 10.4, 0, 0, 90 ),
createObject ( 10815, 3008.9004, -788.90039, 7.7, 0, 0, 44.995 ),
createObject ( 10771, 3141.7998, -732.2002, 3.9, 0, 0, 90 ),
createObject ( 11145, 3141.7998, -795.09961, 2.7, 0, 0, 90 ),
createObject ( 11146, 3141.2559, -741.2002, 10.78133, 0,... |
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