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local deepcopy = require("deepcopy").deepcopy local List = { first = 1, last = 0, list = {} } function List.new () return deepcopy(List) end function List:get (index) return self.list[index] end function List:set (index, value) if not ( self.last >= index and index >= self.first ) then error("Index out of bounds") end self.list[index] = value end function List:insert (index, value) self.list:insert(index, value) end function List:clone () return deepcopy(self) end function List:pushRight (value) local last = self.last + 1 self.last = last self.list[last] = value end function List:popRight () local last = self.last if self.first > last then error("List is empty") end local value = self.list[last] self.list[last] = nil -- To allow garbage collection self.list.last = last - 1 return value end
require 'busted.runner'() local assert = require 'spec.tools.assert' local configer = require 'nelua.configer' local config = configer.get() local version = require 'nelua.version' describe("Nelua runner should", function() it("version numbers" , function() version.detect_git_info() assert.same(#version.NELUA_GIT_HASH, 40) assert(version.NELUA_GIT_BUILD > 0) assert(version.NELUA_GIT_DATE ~= 'unknown') end) it("compile simple programs" , function() assert.run('--generator lua --no-cache --compile examples/helloworld.nelua') assert.run(' --no-cache --compile examples/helloworld.nelua') assert.run('--generator lua --compile-binary examples/helloworld.nelua') -- force reusing the cache: assert.run(' --compile-binary examples/helloworld.nelua') end) it("run simple programs", function() assert.run({'--no-cache', '--timing', '--eval', "return 0"}) assert.run('--generator lua examples/helloworld.nelua', 'hello world') assert.run(' examples/helloworld.nelua', 'hello world') assert.run({'--generator', 'lua', '--eval', ""}, '') assert.run({'--lint', '--eval', ""}) assert.run({'--generator', 'lua', '--eval', "print(_G.arg[1])", "hello"}, 'hello') assert.run({'--eval', ""}) if config.cc == 'gcc' then assert.run({'--cflags="-Wall"', '--eval', "## cflags '-w -g' linklib 'm' ldflags '-s'"}) end end) it("error on parsing an invalid program" , function() assert.run_error('--aninvalidflag', 'unknown option') assert.run_error('--lint --eval invalid') assert.run_error('--lint invalid', 'invalid: No such file or directory') --assert.run_error({'--eval', "f()"}, 'undefined') assert.run_error({'--generator', 'lua', '--eval', "local a = 1_x"}, "literal suffix '_x' is undefined") assert.run_error(' --cc invgcc examples/helloworld.nelua', 'failed to retrieve compiler information') end) it("print correct generated AST" , function() assert.run('--print-ast examples/helloworld.nelua', [[Block { { Call { { String { "hello world", nil } }, Id { "print" } } } }]]) assert.run('--print-analyzed-ast examples/helloworld.nelua', [[type = "stringview"]]) end) it("print correct generated code", function() assert.run('--generator lua --print-code examples/helloworld.nelua', 'print("hello world")') end) it("define option", function() assert.run({ '--generator', 'lua', '--analyze', '--define', 'DEF1', '-DDEF2', '-D', 'DEF3=1', "-DDEF4='asd'", '--eval',[[ ## assert(DEF1 == true) ## assert(DEF2 == true) ## assert(DEF3 == 1) ## assert(DEF4 == 'asd') ]]}) assert.run_error('-D1 examples/helloworld.nelua', "failed parsing parameter '1'") end) it("pragma option", function() assert.run({ '--generator', 'lua', '--analyze', '--pragma', 'DEF1', '-PDEF2', '-P', 'DEF3=1', "-PDEF4='asd'", '--eval',[[ ## assert(context.pragmas.DEF1 == true) ## assert(context.pragmas.DEF2 == true) ## assert(context.pragmas.DEF3 == 1) ## assert(context.pragmas.DEF4 == 'asd') ]]}) end) it("configure module search paths", function() assert.run({'-L', './examples', '--eval',[[ require 'helloworld' ]]}, 'hello world') assert.run_error({'--eval',[[ require 'helloworld' ]]}, "module 'helloworld' not found") assert.run_error({'-L', './examples/invalid', '--analyze', '--eval',[[--nothing]]}, 'is not a valid directory') assert.run({'-L', './examples/?.lua', '--analyze', '--eval',[[ ## assert(config.path:find('examples')) ]]}) local defconfig = configer.get_default() local oldaddpath = defconfig.add_path defconfig.add_path = {'/tests'} assert.run({'-L', './examples', '--analyze', '--eval',[[ ## assert(config.path:find('examples')) ## assert(config.path:find('tests')) ]]}) defconfig.add_path = oldaddpath assert.run({'--path', './examples', '--analyze', '--eval',[[ ## assert(config.path:match('examples')) ]]}) end) it("debug options", function() assert.run({'--debug-resolve', '--analyze', '--eval',[[ local x = 1 ]]}, "symbol 'x' resolved to type 'int64'") assert.run({'--debug-scope-resolve', '--analyze', '--eval',[[ local x = 1 ]]}, "scope resolved 1 symbols") end) it("program arguments", function() assert.run({'--eval',[[ require 'arg' assert(arg[1] == 'a') assert(arg[2] == 'b') assert(arg[3] == 'c') assert(#arg == 3) ]], 'a', 'b', 'c'}) end) it("shared libraries", function() assert.run({'--shared', '-o', 'libmylib', 'tests/libmylib.nelua'}) assert.run({'-o', 'mylib_test', 'tests/mylib_test.nelua'}, [[mylib - init mylib - in top scope mylib - sum the sum is: 3 mylib - terminate]]) os.remove('libmylib.so') os.remove('mylib_test') end) it("static libraries", function() assert.run({'--static', '-o', 'libmylib', 'tests/libmylib.nelua'}) assert.run({'-o', 'mylib_test', 'tests/mylib_test.nelua'}, [[mylib - init mylib - in top scope mylib - sum the sum is: 3 mylib - terminate]]) os.remove('libmylib.a') os.remove('libmylib.o') os.remove('mylib_test') end) it("error tracebacks", function() assert.run_error({'--eval',[[ local function f(x: auto) ## static_error('fail') end f(1) ]]}, "polymorphic function instantiation") end) end)
local skynet = require("skynet") local function print_t(s) local str = "{" for k, v in pairs(t) do if type(v) == "table" then v = print_v(v) end str = str .. k .. "=" .. v .. "," end str = str .. "}" return str end skynet.start(function() skynet.error("Server Start") local s = skynet.newservice("lesson10_service") skynet.call(s, "lua", "open", { host = "127.0.0.1", port = "3306", database = "test", user = "root", password = "zwf1004713" }) print(skynet.call(s, "lua", "insert", "user", {name = "zhang", age = 10})) end)
-- -- Copyright (c) 2016-2017 Nicholas Corgan (n.corgan@gmail.com) -- -- Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt -- or copy at http://opensource.org/licenses/MIT) -- local pkmn = require("pkmn") local luaunit = require("luaunit") local items_tests = {} items_tests.item_list = {} -- Stupid hacky functions to be able to test indexing and attributes function items_tests.item_list.get_item_name(items, index) local item_name = items[index].item end function items_tests.item_list.set_item_name(items, index, item_name) items[index].item = item_name end -- Actual common test functions function items_tests.item_list_test_empty_slot(items) for item_index = 1, #items do luaunit.assertEquals(items[item_index].item, pkmn.item.NONE) luaunit.assertEquals(items[item_index].amount, 0) end end function items_tests.item_list_test_out_of_range_error(items, item_name) luaunit.assertError(pkmn.item_list.add, items, item_name, 0) luaunit.assertError(pkmn.item_list.add, items, item_name, 100) luaunit.assertError(pkmn.item_list.remove, items, item_name, 0) luaunit.assertError(pkmn.item_list.remove, items, item_name, 100) end function items_tests.item_bag_test_invalid_items(bag, item_names) for i = 1, #item_names do luaunit.assertError(pkmn.item_bag.add, bag, item_names[i], 1) end end function items_tests.item_list_test_invalid_items(items, item_names) for i = 1, #item_names do luaunit.assertError(pkmn.item_list.add, items, item_names[i], 1) end end function items_tests.item_list_test_setting_items(items, item_names) luaunit.assertEquals(items.num_items, 0) luaunit.assertEquals(#item_names, 8) -- Make sure invalid indices are caught. luaunit.assertError( items_tests.item_list.get_item_name, items, 0 ) luaunit.assertError( items_tests.item_list.get_item_name, items, #items+1 ) luaunit.assertError( items_tests.item_list.set_item_name, items, 0, item_names[1] ) luaunit.assertError( items_tests.item_list.set_item_name, items, #items+1, item_names[1] ) items[1].item = item_names[1] items[1].amount = 50 items[2].item = item_names[2] items[2].amount = 40 items[3].item = item_names[3] items[3].amount = 30 luaunit.assertEquals(items.num_items, 3) luaunit.assertEquals(items[1].item, item_names[1]) luaunit.assertEquals(items[1].amount, 50) luaunit.assertEquals(items[2].item, item_names[2]) luaunit.assertEquals(items[2].amount, 40) luaunit.assertEquals(items[3].item, item_names[3]) luaunit.assertEquals(items[3].amount, 30) -- Make sure the item list being contiguous is enforced. luaunit.assertError( items_tests.item_list.set_item_name, items, 11, item_names[4] ) items[2].item = pkmn.item.NONE luaunit.assertEquals(items.num_items, 2) luaunit.assertEquals(items[1].item, item_names[1]) luaunit.assertEquals(items[1].amount, 50) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 30) luaunit.assertEquals(items[3].item, pkmn.item.NONE) luaunit.assertEquals(items[3].amount, 0) items[1].item = pkmn.item.NONE items[1].item = pkmn.item.NONE luaunit.assertEquals(items.num_items, 0) for item_index = 1, 3 do luaunit.assertEquals(items[item_index].item, pkmn.item.NONE) luaunit.assertEquals(items[item_index].amount, 0) end end function items_tests.item_list_test_add_remove(items, item_names) luaunit.assertEquals(items.num_items, 0) luaunit.assertEquals(#item_names, 8) -- Test add/remove functions. items:add(item_names[1], 30) items:add(item_names[2], 99) items:add(item_names[3], 1) luaunit.assertEquals(items[1].item, item_names[1]) luaunit.assertEquals(items[1].amount, 30) luaunit.assertEquals(items[2].item, item_names[2]) luaunit.assertEquals(items[2].amount, 99) luaunit.assertEquals(items[3].item, item_names[3]) luaunit.assertEquals(items[3].amount, 1) luaunit.assertEquals(items.num_items, 3) items:add(item_names[3], 15) luaunit.assertEquals(items[1].item, item_names[1]) luaunit.assertEquals(items[1].amount, 30) luaunit.assertEquals(items[2].item, item_names[2]) luaunit.assertEquals(items[2].amount, 99) luaunit.assertEquals(items[3].item, item_names[3]) luaunit.assertEquals(items[3].amount, 16) luaunit.assertEquals(items.num_items, 3) items:remove(item_names[2], 20) luaunit.assertEquals(items[1].item, item_names[1]) luaunit.assertEquals(items[1].amount, 30) luaunit.assertEquals(items[2].item, item_names[2]) luaunit.assertEquals(items[2].amount, 79) luaunit.assertEquals(items[3].item, item_names[3]) luaunit.assertEquals(items[3].amount, 16) luaunit.assertEquals(items.num_items, 3) items:move(1, 2) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 79) luaunit.assertEquals(items[2].item, item_names[1]) luaunit.assertEquals(items[2].amount, 30) luaunit.assertEquals(items[3].item, item_names[3]) luaunit.assertEquals(items[3].amount, 16) luaunit.assertEquals(items.num_items, 3) items:remove(item_names[1], 30) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 79) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 16) luaunit.assertEquals(items[3].item, pkmn.item.NONE) luaunit.assertEquals(items[3].amount, 0) luaunit.assertEquals(items.num_items, 2) items:add(item_names[4], 90) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 79) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 16) luaunit.assertEquals(items[3].item, item_names[4]) luaunit.assertEquals(items[3].amount, 90) luaunit.assertEquals(items.num_items, 3) items:add(item_names[5], 2) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 79) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 16) luaunit.assertEquals(items[3].item, item_names[4]) luaunit.assertEquals(items[3].amount, 90) luaunit.assertEquals(items[4].item, item_names[5]) luaunit.assertEquals(items[4].amount, 2) luaunit.assertEquals(items.num_items, 4) items:remove(item_names[2], 30) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 49) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 16) luaunit.assertEquals(items[3].item, item_names[4]) luaunit.assertEquals(items[3].amount, 90) luaunit.assertEquals(items[4].item, item_names[5]) luaunit.assertEquals(items[4].amount, 2) luaunit.assertEquals(items.num_items, 4) items:add(item_names[6], 12) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 49) luaunit.assertEquals(items[2].item, item_names[3]) luaunit.assertEquals(items[2].amount, 16) luaunit.assertEquals(items[3].item, item_names[4]) luaunit.assertEquals(items[3].amount, 90) luaunit.assertEquals(items[4].item, item_names[5]) luaunit.assertEquals(items[4].amount, 2) luaunit.assertEquals(items[5].item, item_names[6]) luaunit.assertEquals(items[5].amount, 12) luaunit.assertEquals(items.num_items, 5) items:remove(item_names[3], 16) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 49) luaunit.assertEquals(items[2].item, item_names[4]) luaunit.assertEquals(items[2].amount, 90) luaunit.assertEquals(items[3].item, item_names[5]) luaunit.assertEquals(items[3].amount, 2) luaunit.assertEquals(items[4].item, item_names[6]) luaunit.assertEquals(items[4].amount, 12) luaunit.assertEquals(items.num_items, 4) items:add(item_names[7], 65) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 49) luaunit.assertEquals(items[2].item, item_names[4]) luaunit.assertEquals(items[2].amount, 90) luaunit.assertEquals(items[3].item, item_names[5]) luaunit.assertEquals(items[3].amount, 2) luaunit.assertEquals(items[4].item, item_names[6]) luaunit.assertEquals(items[4].amount, 12) luaunit.assertEquals(items[5].item, item_names[7]) luaunit.assertEquals(items[5].amount, 65) luaunit.assertEquals(items.num_items, 5) items:add(item_names[8], 6) luaunit.assertEquals(items[1].item, item_names[2]) luaunit.assertEquals(items[1].amount, 49) luaunit.assertEquals(items[2].item, item_names[4]) luaunit.assertEquals(items[2].amount, 90) luaunit.assertEquals(items[3].item, item_names[5]) luaunit.assertEquals(items[3].amount, 2) luaunit.assertEquals(items[4].item, item_names[6]) luaunit.assertEquals(items[4].amount, 12) luaunit.assertEquals(items[5].item, item_names[7]) luaunit.assertEquals(items[5].amount, 65) luaunit.assertEquals(items[6].item, item_names[8]) luaunit.assertEquals(items[6].amount, 6) luaunit.assertEquals(items.num_items, 6) items:remove(item_names[5], 2) items:remove(item_names[2], 49) items:remove(item_names[8], 6) items:remove(item_names[6], 12) items:remove(item_names[4], 90) items:remove(item_names[7], 65) luaunit.assertEquals(items.num_items, 0) end return items_tests
return { -- Whether or not to enable Git index clean/dirty display index_enabled = false, -- Whether or not to enable showing the date and/or time at the right side of the terminal -- screen on the prompt date_time_enabled = true, -- Date/time format, see http://man7.org/linux/man-pages/man3/strftime.3.html date_time_format = '%B %d, %Y %H:%M:%S', }
--[[ # LuaJIT Vector library This file implements some vector utillity functions, and multiple conventions for using vector operations in Lua(mostly graphics/game programming). It has been designed for best performance with LuaJIT and it's FFI library in mind. Currently, only 2 or 3 component vectors are supported. # Usage ``` local vec2 = vector2(type, metafunctions) local vec3 = vector3(type, metafunctions) ``` type is a luajit ctype(can be a string like "double" or a userdata ctype reference; see LuaJIT FFI docs.) metafunctions is a boolean(If enabled, arithmetic metamethods are available) The vector2/vector3 functions return a FFI ctype that can be used to generate a new vector variable(See LuaJIT FFI docs for initialization rules). In general, most functions are available in 3 variants: * No prefix usually means the last argument is target, a vector in which the result is stored in. - `foo:add_v(bar, result)` * "l_"-prefix means the target argument is the first function argument. - `foo:l_add_v(bar)` is equal to `foo:add_v(bar, foo)` * "n_"-prefix means the target argument is a new vector of the same type, and that new vector is returned. - `local new = foo:n_add_v(bar)` is equal to `local new = vec3(); foo:add_v(bar, new)` - this is also the default for the metamethods, and allows for an easy chaining syntax * `local foo = vec3(0,0,0):n_add_v(1,2,3):n_mul_n(2)` is equal to `local foo = vec3(0,0,0) + vec3(1,2,3)*2` As you can see the metamethod syntax is clean, but might create more new vectors than needed, hindering performance. Vectors are (internally) always refered to by reference. ## Available functions * add_v,sub_v,add_n,sub_n,mul_n,mul_v,div,min_n,max_n,min_v,max_v,clamp,neg,zero,one,copy_to,len,normalize,abs,dotp,tostring,equals * l_neg,l_normalize,l_abs,l_add_v,l_sub_v,l_add_n,l_sub_n,l_mul_n,l_mul_v,l_div,l_min_n,l_max_n,l_min_v,l_max_v,l_clamp * n_neg,n_normalize,n_abs,n_add_v,n_sub_v,n_add_n,n_sub_n,n_mul_n,n_mul_v,n_div,n_min_n,n_max_n,n_min_v,n_max_v,n_clamp,n_copy,n_zero,n_one ## Examples get a new vector type that uses float and supports metamethods(syntax sugar) ``` local vec3 = vector3("float", true) ``` create a new vector and initialize to 0,1,0 ``` local dir = vec3(0,1,0) ``` normalize dir vector(All l_ prefixed functions store results in the vector before the ":"-invocation) ``` dir:l_normalize() ``` -- add dir to pos, store result in a new vector(newpos) ``` local newpos = vec3() pos:add_v(dir, newpos) ``` the meta-methods always wrap the n_ prefixed functions (creates a new vector for the result) ``` local newpos = pos + dir -- this is the same as the above example ``` ]] -- TODO: Fallback version that works without LuaJIT(maybe only need compatible FFI library for PUC Lua?) -- TODO: matrix operations? -- TODO: generic version fort n-vectors? -- TODO: test assumed lower overhead of wrapping functions -- TODO: create proper benchmark + analysis tools(support luajit profiler, compare bytecode, etc.) local ffi = require("ffi") local function get_nwrap(type_cb) local function nwrap0(fn) return function() local type = type_cb() local target = type() fn(target) return target end end local function nwrap1(fn) return function(a) local type = type_cb() local target = type() fn(a, target) return target end end local function nwrap2(fn) return function(a,b) local type = type_cb() local target = type() fn(a, b, target) return target end end local function nwrap3(fn) return function(a,b,c) local type = type_cb() local target = type() fn(a, b, c, target) return target end end return nwrap0, nwrap1, nwrap2, nwrap3 end -- TODO: benchmark lwrap vs raw local function get_lwrap() local function lwrap1(fn) return function(a) fn(a, a) return a end end local function lwrap2(fn) return function(a,b) fn(a, b, a) return a end end local function lwrap3(fn) return function(a,b,c) fn(a, b, c, a) return a end end return lwrap1, lwrap2, lwrap3 end local function vector2(ctype, metafunctions) ctype = ctype or "float" ffi.cdef("struct __attribute__(( aligned(16) )) vec2_ct { __attribute__(( packed )) " .. ctype .." x, y; };") -- for all vector functions: -- v/v1/v2 argument is a vector argument -- n is a numeric argument -- target argument is where a vector result is stored local function v2_add_v2(v1,v2,target) target.x = v1.x+v2.x target.y = v1.y+v2.y end local function v2_sub_v2(v1,v2,target) target.x = v1.x-v2.x target.y = v1.y-v2.y end local function v2_add_n(v1,n,target) target.x = v1.x+n target.y = v1.y+n end local function v2_sub_n(v1,n,target) target.x = v1.x-n target.y = v1.y-n end local function v2_mul_n(v,n,target) target.x = v.x*n target.y = v.y*n end local function v2_mul_v2(v1,v2,target) target.x = v1.x*v2.x target.y = v1.y*v2.y end local function v2_div(v,n,target) target.x = v.x/n target.y = v.y/n end local _min = math.min local function v2_min_n(v,n,target) target.x = _min(v.x,n) target.y = _min(v.y,n) end local _max = math.max local function v2_max_n(v,n,target) target.x = _max(v.x,n) target.y = _max(v.y,n) end local function v2_min_v(v1,v2,target) target.x = _min(v1.x,v2.x) target.y = _min(v1.y,v2.y) end local function v2_max_v(v1,v2,target) target.x = _max(v1.x,v2.x) target.y = _max(v1.y,v2.y) end local function v2_clamp(v,min,max,target) target.x = _min(_max(v.x,min),max) target.y = _min(_max(v.y,min),max) end local function v2_neg(v,target) target.x = -v.x target.y = -v.y end local function v2_copy_to(v,target) target.x = v.x target.y = v.y end local function v2_zero(target) target.x = 0 target.y = 0 end local function v2_one(target) target.x = 1 target.y = 1 end local _sqrt = math.sqrt local function v2_len(v) return _sqrt(v.x^2+v.y^2) end local function v2_normalize(v,target) local mag = v2_len(v) target.x = v.x/mag target.y = v.y/mag end local _abs = math.abs local function v2_abs(v,target) target.x = _abs(v.x) target.y = _abs(v.y) end local function v2_dotp(v1,v2) return v1.x*v2.x+v1.y*v2.y end local function v2_tostring(v) return "vec2 ("..v.x..", "..v.y..")" end local function v2_equals(v1,v2) return (v1.x==v2.x) and (v1.y==v2.y) end local vec2_type -- these function wrapper utillity functions are used to get versions of a function with a fixed argument -- return functions with the target-argument set to a new vector local nwrap0, nwrap1, nwrap2, nwrap3 = get_nwrap(function() return vec2_type end) -- return functions with the target-argument set to the first argument(modify in place) local lwrap1, lwrap2, lwrap3 = get_lwrap() -- list of functions. If the function has a vector result, it's saved in the last argument(target) local vec2_funcs = { add_v = v2_add_v2, sub_v = v2_sub_v2, add_n = v2_add_n, sub_n = v2_sub_n, mul_n = v2_mul_n, mul_v = v2_mul_v2, div = v2_div, min_n = v2_min_n, max_n = v2_max_n, min_v = v2_min_v, max_v = v2_max_v, clamp = v2_clamp, neg = v2_neg, zero = v2_zero, one = v2_one, copy_to = v2_copy_to, len = v2_len, normalize = v2_normalize, abs = v2_abs, dotp = v2_dotp, tostring = v2_tostring, equals = v2_equals, -- list of left argument wrapped functions. target is first argument -- (e.g. l_add_v(a,b) calls add_v(a,b,a)) l_neg = lwrap1(v2_neg), l_normalize = lwrap1(v2_normalize), l_abs = lwrap1(v2_abs), l_add_v = lwrap2(v2_add_v2), l_sub_v = lwrap2(v2_sub_v2), l_add_n = lwrap2(v2_add_n), l_sub_n = lwrap2(v2_sub_n), l_mul_n = lwrap2(v2_mul_n), l_mul_v = lwrap2(v2_mul_v2), l_div = lwrap2(v2_div), l_min_n = lwrap2(v2_min_n), l_max_n = lwrap2(v2_max_n), l_min_v = lwrap2(v2_min_v), l_max_v = lwrap2(v2_max_v), l_clamp = lwrap3(v2_clamp), -- list of new vector wrapped functions. target us always a new vector -- (warning: might be slow due to GC) -- (e.g. "n_add_v(a,b)" is equal to "v=vec3();add_v(a,b,v);return v;") n_neg = nwrap1(v2_neg), n_normalize = nwrap1(v2_normalize), n_abs = nwrap1(v2_abs), n_add_v = nwrap2(v2_add_v2), n_sub_v = nwrap2(v2_sub_v2), n_add_n = nwrap2(v2_add_n), n_sub_n = nwrap2(v2_sub_n), n_mul_n = nwrap2(v2_mul_n), n_mul_v = nwrap2(v2_mul_v2), n_div = nwrap2(v2_div), n_min_n = nwrap2(v2_min_n), n_max_n = nwrap2(v2_max_n), n_min_v = nwrap2(v2_min_v), n_max_v = nwrap2(v2_max_v), n_clamp = nwrap3(v2_clamp), n_copy = nwrap1(v2_copy_to), n_zero = nwrap0(v2_zero), n_one = nwrap0(v2_one), } -- optional meta-methods for the vector local __add, __sub, __mul, __div, __unm, __len if metafunctions then __add = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v2_add_n(a,b,vec2_type()) elseif b.is_vec3 then return v2_add_v2(a,b,vec2_type()) end end __sub = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v2_sub_n(a,b,vec2_type()) elseif b.is_vec3 then return v2_sub_v2(a,b,vec2_type()) end end __mul = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v2_mul_n(a,b,vec2_type()) elseif b.is_vec3 then return v2_dotp(a,b) end end __div = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v2_div(a,b,vec2_type()) end end __unm = function(a) return v2_neg(a, vec2_type()) end __len = function(a) return v2_len(a) end end -- create metatable for type(can't be changed after the ffi.metatype call) local vec2_mt = { __index = { is_vec = true, is_vec2 = true, }, __tostring = v2_tostring, -- always included meta-methods __eq = v2_equals, __add = __add, __sub = __sub, -- optional meta-methods __mul = __mul, __div = __div, __unm = __unm, __len = __len } -- add functions to metatype for k,v in pairs(vec2_funcs) do vec2_mt.__index[k] = v end -- create metatype vec2_type = ffi.metatype("struct vec2_ct", vec2_mt) -- return metatype and function list return vec2_type, vec2_funcs end local function vector3(ctype, metafunctions) ctype = ctype or "float" ffi.cdef("struct __attribute__(( aligned(16) )) vec3_ct { __attribute__(( packed )) " .. ctype .." x, y, z; };") -- for all vector functions: -- v/v1/v2 argument is a vector argument -- n is a numeric argument -- target argument is where a vector result is stored local function v3_add_v3(v1,v2,target) target.x = v1.x+v2.x target.y = v1.y+v2.y target.z = v1.z+v2.z end local function v3_sub_v3(v1,v2,target) target.x = v1.x-v2.x target.y = v1.y-v2.y target.z = v1.z-v2.z end local function v3_add_n(v1,n,target) target.x = v1.x+n target.y = v1.y+n target.z = v1.z+n end local function v3_sub_n(v1,n,target) target.x = v1.x-n target.y = v1.y-n target.z = v1.z-n end local function v3_mul_n(v,n,target) target.x = v.x*n target.y = v.y*n target.z = v.z*n end local function v3_mul_v3(v1,v2,target) target.x = v1.x*v2.x target.y = v1.y*v2.y target.z = v1.z*v2.z end local function v3_div(v,n,target) target.x = v.x/n target.y = v.y/n target.z = v.z/n end local _min = math.min local function v3_min_n(v,n,target) target.x = _min(v.x,n) target.y = _min(v.y,n) target.z = _min(v.z,n) end local _max = math.max local function v3_max_n(v,n,target) target.x = _max(v.x,n) target.y = _max(v.y,n) target.z = _max(v.z,n) end local function v3_min_v(v1,v2,target) target.x = _min(v1.x,v2.x) target.y = _min(v1.y,v2.y) target.z = _min(v1.z,v2.z) end local function v3_max_v(v1,v2,target) target.x = _max(v1.x,v2.x) target.y = _max(v1.y,v2.y) target.z = _max(v1.z,v2.z) end local function v3_clamp(v,min,max,target) target.x = _min(_max(v.x,min),max) target.y = _min(_max(v.y,min),max) target.z = _min(_max(v.z,min),max) end local function v3_neg(v,target) target.x = -v.x target.y = -v.y target.z = -v.z end local function v3_copy_to(v,target) target.x = v.x target.y = v.y target.z = v.z end local function v3_zero(target) target.x = 0 target.y = 0 target.z = 0 end local function v3_one(target) target.x = 1 target.y = 1 target.z = 1 end local _sqrt = math.sqrt local function v3_len(v) return _sqrt(v.x^2+v.y^2+v.z^2) end local function v3_normalize(v,target) local mag = v3_len(v) target.x = v.x/mag target.y = v.y/mag target.z = v.z/mag end local _abs = math.abs local function v3_abs(v,target) target.x = _abs(v.x) target.y = _abs(v.y) target.z = _abs(v.z) end local function v3_dotp(v1,v2) return v1.x*v2.x+v1.y*v2.y+v1.z*v2.z end local function v3_tostring(v) return "vec3 ("..v.x..", "..v.y..", "..v.z..")" end local function v3_equals(v1,v2) return (v1.x==v2.x) and (v1.y==v2.y) and (v1.z==v2.z) end local vec3_type -- these function wrapper utillity functions are used to get versions of a function with a fixed argument -- return functions with the target-argument set to a new vector local nwrap0, nwrap1, nwrap2, nwrap3 = get_nwrap(function() return vec3_type end) -- return functions with the target-argument set to the first argument(modify in place) local lwrap1, lwrap2, lwrap3 = get_lwrap() -- list of functions. If the function has a vector result, it's saved in the last argument(target) local vec3_funcs = { add_v = v3_add_v3, sub_v = v3_sub_v3, add_n = v3_add_n, sub_n = v3_sub_n, mul_n = v3_mul_n, mul_v = v3_mul_v3, div = v3_div, min_n = v3_min_n, max_n = v3_max_n, min_v = v3_min_v, max_v = v3_max_v, clamp = v3_clamp, neg = v3_neg, zero = v3_zero, one = v3_one, copy_to = v3_copy_to, len = v3_len, normalize = v3_normalize, abs = v3_abs, dotp = v3_dotp, tostring = v3_tostring, equals = v3_equals, -- list of left argument wrapped functions. target is first argument -- (e.g. l_add_v(a,b) calls add_v(a,b,a)) l_neg = lwrap1(v3_neg), l_normalize = lwrap1(v3_normalize), l_abs = lwrap1(v3_abs), l_add_v = lwrap2(v3_add_v3), l_sub_v = lwrap2(v3_sub_v3), l_add_n = lwrap2(v3_add_n), l_sub_n = lwrap2(v3_sub_n), l_mul_n = lwrap2(v3_mul_n), l_mul_v = lwrap2(v3_mul_v3), l_div = lwrap2(v3_div), l_min_n = lwrap2(v3_min_n), l_max_n = lwrap2(v3_max_n), l_min_v = lwrap2(v3_min_v), l_max_v = lwrap2(v3_max_v), l_clamp = lwrap3(v3_clamp), -- list of new vector wrapped functions. target us always a new vector -- (warning: might be slow due to GC) -- (e.g. "n_add_v(a,b)" is equal to "v=vec3();add_v(a,b,v);return v;") n_neg = nwrap1(v3_neg), n_normalize = nwrap1(v3_normalize), n_abs = nwrap1(v3_abs), n_add_v = nwrap2(v3_add_v3), n_sub_v = nwrap2(v3_sub_v3), n_add_n = nwrap2(v3_add_n), n_sub_n = nwrap2(v3_sub_n), n_mul_n = nwrap2(v3_mul_n), n_mul_v = nwrap2(v3_mul_v3), n_div = nwrap2(v3_div), n_min_n = nwrap2(v3_min_n), n_max_n = nwrap2(v3_max_n), n_min_v = nwrap2(v3_min_v), n_max_v = nwrap2(v3_max_v), n_clamp = nwrap3(v3_clamp), n_copy = nwrap1(v3_copy_to), n_zero = nwrap0(v3_zero), n_one = nwrap0(v3_one), } -- optional meta-methods for the vector local __add, __sub, __mul, __div, __unm, __len if metafunctions then __add = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v3_add_n(a,b,vec3_type()) elseif b.is_vec3 then return v3_add_v3(a,b,vec3_type()) end end __sub = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v3_sub_n(a,b,vec3_type()) elseif b.is_vec3 then return v3_sub_v3(a,b,vec3_type()) end end __mul = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v3_mul_n(a,b,vec3_type()) elseif b.is_vec3 then return v3_dotp(a,b) end end __div = function(a,b) if (type(b)=="number") or (not b.is_vec3) then return v3_div(a,b,vec3_type()) end end __unm = function(a) return v3_neg(a, vec3_type()) end __len = function(a) return v3_len(a) end end -- create metatable for type(can't be changed after the ffi.metatype call) local vec3_mt = { __index = { is_vec = true, is_vec3 = true, }, __tostring = v3_tostring, -- always included meta-methods __eq = v3_equals, __add = __add, __sub = __sub, -- optional meta-methods __mul = __mul, __div = __div, __unm = __unm, __len = __len } -- add functions to metatype for k,v in pairs(vec3_funcs) do vec3_mt.__index[k] = v end -- create metatype vec3_type = ffi.metatype("struct vec3_ct", vec3_mt) -- return metatype and function list return vec3_type, vec3_funcs end return { vector2 = vector2, vector3 = vector3 }
AAPClassic.QL = {} if (tonumber(string.sub(AAPClassic.Build, 1, 1)) > 2) then --return end function AAPClassic.MakeQuestList() AAPClassic.GroupQuestFrame = {} AAPClassic.GroupQuestFrame = CreateFrame("frame", "AAP_SugQuestFrameFrame", UIParent, BackdropTemplateMixin and "BackdropTemplate") AAPClassic.GroupQuestFrame:SetWidth(300) AAPClassic.GroupQuestFrame:SetHeight(150) AAPClassic.GroupQuestFrame:SetMovable(true) AAPClassic.GroupQuestFrame:EnableMouse(true) AAPClassic.GroupQuestFrame:SetFrameStrata("LOW") AAPClassic.GroupQuestFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 0) AAPClassic.GroupQuestFrame:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 10, edgeSize = 10, insets = { left = 2, right = 2, top = 2, bottom = 2 } }); AAPClassic.GroupQuestFrame:SetScript("OnMouseDown", function(self, button) if button == "LeftButton" then AAPClassic.GroupQuestFrame:StartMoving(); AAPClassic.GroupQuestFrame.isMoving = true; end end) AAPClassic.GroupQuestFrame:SetScript("OnMouseUp", function(self, button) if button == "LeftButton" and AAPClassic.GroupQuestFrame.isMoving then AAPClassic.GroupQuestFrame:StopMovingOrSizing(); AAPClassic.GroupQuestFrame.isMoving = false; end end) AAPClassic.GroupQuestFrame:SetScript("OnHide", function(self) if (AAPClassic.GroupQuestFrame.isMoving) then AAPClassic.GroupQuestFrame:StopMovingOrSizing(); AAPClassic.GroupQuestFrame.isMoving = false; end end) AAPClassic.GroupQuestFrame:Hide() AAPClassic.GroupQuestFrameFS1 = AAPClassic.GroupQuestFrame:CreateFontString("CLQaaFS1", "ARTWORK", "ChatFontNormal") AAPClassic.GroupQuestFrameFS1:SetParent(AAPClassic.GroupQuestFrame) AAPClassic.GroupQuestFrameFS1:SetPoint("TOPLEFT", AAPClassic.GroupQuestFrame, "TOPLEFT", 0, 0) AAPClassic.GroupQuestFrameFS1:SetWidth(300) AAPClassic.GroupQuestFrameFS1:SetHeight(38) AAPClassic.GroupQuestFrameFS1:SetJustifyH("CENTER") AAPClassic.GroupQuestFrameFS1:SetFontObject("GameFontNormalLarge") AAPClassic.GroupQuestFrameFS1:SetText("Quests Text") AAPClassic.GroupQuestFrameFS1:SetTextColor(1, 1, 0) AAPClassic.GroupQuestFrameFS2 = AAPClassic.GroupQuestFrame:CreateFontString("CLQaaFS2", "ARTWORK", "ChatFontNormal") AAPClassic.GroupQuestFrameFS2:SetParent(AAPClassic.GroupQuestFrame) AAPClassic.GroupQuestFrameFS2:SetPoint("TOPLEFT", AAPClassic.GroupQuestFrame, "TOPLEFT", 0, -30) AAPClassic.GroupQuestFrameFS2:SetWidth(300) AAPClassic.GroupQuestFrameFS2:SetHeight(38) AAPClassic.GroupQuestFrameFS2:SetJustifyH("CENTER") AAPClassic.GroupQuestFrameFS2:SetFontObject("GameFontNormalLarge") AAPClassic.GroupQuestFrameFS2:SetText("Suggested Players: ") AAPClassic.GroupQuestFrameFS2:SetTextColor(1, 1, 0) AAPClassic.GroupQuestFrame["Button1"] = CreateFrame("Button", "AAP_SBX1", UIParent, "SecureActionButtonTemplate") AAPClassic.GroupQuestFrame["Button1"]:SetPoint("BOTTOMLEFT", AAPClassic.GroupQuestFrame, "BOTTOMLEFT", 15, 5) AAPClassic.GroupQuestFrame["Button1"]:SetWidth(110) AAPClassic.GroupQuestFrame["Button1"]:SetHeight(30) AAPClassic.GroupQuestFrame["Button1"]:SetText("Accept Quest") AAPClassic.GroupQuestFrame["Button1"]:SetParent(AAPClassic.GroupQuestFrame) AAPClassic.GroupQuestFrame.Button1:SetNormalFontObject("GameFontNormal") AAPClassic.GroupQuestFrame.Button1ntex = AAPClassic.GroupQuestFrame.Button1:CreateTexture() AAPClassic.GroupQuestFrame.Button1ntex:SetTexture("Interface/Buttons/UI-Panel-Button-Up") AAPClassic.GroupQuestFrame.Button1ntex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button1ntex:SetAllPoints() AAPClassic.GroupQuestFrame.Button1:SetNormalTexture(AAPClassic.GroupQuestFrame.Button1ntex) AAPClassic.GroupQuestFrame.Button1htex = AAPClassic.GroupQuestFrame.Button1:CreateTexture() AAPClassic.GroupQuestFrame.Button1htex:SetTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.GroupQuestFrame.Button1htex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button1htex:SetAllPoints() AAPClassic.GroupQuestFrame.Button1:SetHighlightTexture(AAPClassic.GroupQuestFrame.Button1htex) AAPClassic.GroupQuestFrame.Button1ptex = AAPClassic.GroupQuestFrame.Button1:CreateTexture() AAPClassic.GroupQuestFrame.Button1ptex:SetTexture("Interface/Buttons/UI-Panel-Button-Down") AAPClassic.GroupQuestFrame.Button1ptex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button1ptex:SetAllPoints() AAPClassic.GroupQuestFrame.Button1:SetPushedTexture(AAPClassic.GroupQuestFrame.Button1ptex) AAPClassic.GroupQuestFrame["Button1"]:SetScript("OnClick", function(self, arg1) AAPClassic.QAskPopWantedAsk("yes") end) AAPClassic.GroupQuestFrame["Button2"] = CreateFrame("Button", "AAP_SBX2", UIParent, "SecureActionButtonTemplate") AAPClassic.GroupQuestFrame["Button2"]:SetPoint("BOTTOMRIGHT", AAPClassic.GroupQuestFrame, "BOTTOMRIGHT", -15, 5) AAPClassic.GroupQuestFrame["Button2"]:SetWidth(110) AAPClassic.GroupQuestFrame["Button2"]:SetHeight(30) AAPClassic.GroupQuestFrame["Button2"]:SetText("Decline Quest") AAPClassic.GroupQuestFrame["Button2"]:SetParent(AAPClassic.GroupQuestFrame) AAPClassic.GroupQuestFrame.Button2:SetNormalFontObject("GameFontNormal") AAPClassic.GroupQuestFrame.Button2ntex = AAPClassic.GroupQuestFrame.Button2:CreateTexture() AAPClassic.GroupQuestFrame.Button2ntex:SetTexture("Interface/Buttons/UI-Panel-Button-Up") AAPClassic.GroupQuestFrame.Button2ntex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button2ntex:SetAllPoints() AAPClassic.GroupQuestFrame.Button2:SetNormalTexture(AAPClassic.GroupQuestFrame.Button2ntex) AAPClassic.GroupQuestFrame.Button2htex = AAPClassic.GroupQuestFrame.Button2:CreateTexture() AAPClassic.GroupQuestFrame.Button2htex:SetTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.GroupQuestFrame.Button2htex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button2htex:SetAllPoints() AAPClassic.GroupQuestFrame.Button2:SetHighlightTexture(AAPClassic.GroupQuestFrame.Button2htex) AAPClassic.GroupQuestFrame.Button2ptex = AAPClassic.GroupQuestFrame.Button2:CreateTexture() AAPClassic.GroupQuestFrame.Button2ptex:SetTexture("Interface/Buttons/UI-Panel-Button-Down") AAPClassic.GroupQuestFrame.Button2ptex:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.GroupQuestFrame.Button2ptex:SetAllPoints() AAPClassic.GroupQuestFrame.Button2:SetPushedTexture(AAPClassic.GroupQuestFrame.Button2ptex) AAPClassic.GroupQuestFrame["Button2"]:SetScript("OnClick", function(self, arg1) AAPClassic.QAskPopWantedAsk("no") end) AAPClassic.QL.MainFrame = CreateFrame("frame", "AAPClassic_QL_QButtonMi_MainFrame", UIParent) AAPClassic.QL.MainFrame:SetWidth(1) AAPClassic.QL.MainFrame:SetHeight(1) AAPClassic.QL.MainFrame:SetMovable(true) AAPClassic.QL.MainFrame:EnableMouse(true) AAPClassic.QL.MainFrame:SetFrameStrata("MEDIUM") AAPClassic.QL.MainFrame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 1, 1) AAPClassic.QL.QButtonFrame = CreateFrame("frame", "AAPClassic_QL_QButton_ListFrame", UIParent, BackdropTemplateMixin and "BackdropTemplate") AAPClassic.QL.QButtonFrame:SetWidth(55) AAPClassic.QL.QButtonFrame:SetHeight(55) AAPClassic.QL.QButtonFrame:SetFrameStrata("MEDIUM") AAPClassic.QL.QButtonFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 0) AAPClassic.QL.QButtonFrame:SetMovable(true) AAPClassic.QL.QButtonFrame:EnableMouse(true) AAPClassic.QL.QButtonFrame:SetScript("OnMouseDown", function(self, button) if (button == "LeftButton" and not AAPClassic.QL.QButtonFrame.isMoving) then AAPClassic.QL.QButtonFrame:StartMoving(); AAPClassic.QL.QButtonFrame.isMoving = true; end end) AAPClassic.QL.QButtonFrame:SetScript("OnMouseUp", function(self, button) if (button == "LeftButton" and AAPClassic.QL.QButtonFrame.isMoving) then AAPClassic.QL.QButtonFrame:StopMovingOrSizing(); AAPClassic.QL.QButtonFrame.isMoving = false; end end) AAPClassic.QL.QButtonFrame:SetScript("OnHide", function(self) if (AAPClassic.QL.QButtonFrame.isMoving) then AAPClassic.QL.QButtonFrame:StopMovingOrSizing(); AAPClassic.QL.QButtonFrame.isMoving = false; end end) AAPClassic.QL.QButtonFrame:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 10, edgeSize = 10, insets = { left = 2, right = 2, top = 2, bottom = 2 } }); AAPClassic.QL.QButtonFrame["Button"] = CreateFrame("Button", "AAPClassic_QL_QButtonFrame_Button", AAPClassic.QL.QButtonFrame, "SecureActionButtonTemplate") AAPClassic.QL.QButtonFrame["Button"]:SetWidth(37) AAPClassic.QL.QButtonFrame["Button"]:SetHeight(37) AAPClassic.QL.QButtonFrame["Button"]:SetText("X") AAPClassic.QL.QButtonFrame["Button"]:SetPoint("CENTER", AAPClassic.QL.QButtonFrame, "CENTER", 0, 0) AAPClassic.QL.QButtonFrame["Button"]:SetNormalFontObject("GameFontNormalLarge") AAPClassic.QL.QButtonFrame["Buttonntex"] = AAPClassic.QL.QButtonFrame["Button"]:CreateTexture() AAPClassic.QL.QButtonFrame["Buttonntex"]:SetTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.QL.QButtonFrame["Buttonntex"]:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.QL.QButtonFrame["Buttonntex"]:SetAllPoints() AAPClassic.QL.QButtonFrame["Button"]:SetNormalTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.QL.QButtonFrame["Buttonhtex"] = AAPClassic.QL.QButtonFrame["Button"]:CreateTexture() AAPClassic.QL.QButtonFrame["Buttonhtex"]:SetTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.QL.QButtonFrame["Buttonhtex"]:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.QL.QButtonFrame["Buttonhtex"]:SetAllPoints() AAPClassic.QL.QButtonFrame["Button"]:SetHighlightTexture(AAPClassic.QL.QButtonFrame["Buttonhtex"]) AAPClassic.QL.QButtonFrame["Buttonptex"] = AAPClassic.QL.QButtonFrame["Button"]:CreateTexture() AAPClassic.QL.QButtonFrame["Buttonptex"]:SetTexture("Interface/Buttons/UI-Panel-Button-Highlight") AAPClassic.QL.QButtonFrame["Buttonptex"]:SetTexCoord(0, 0.625, 0, 0.6875) AAPClassic.QL.QButtonFrame["Buttonptex"]:SetAllPoints() AAPClassic.QL.QButtonFrame["Button"]:SetPushedTexture(AAPClassic.QL.QButtonFrame["Buttonptex"]) AAPClassic.QL.QButtonFrame["ButtonCD"] = CreateFrame("Cooldown", "AAPClassic_QL_QButtonFrame_ButtonCooldown", AAPClassic.QL.QButtonFrame["Button"], "CooldownFrameTemplate") AAPClassic.QL.QButtonFrame["ButtonCD"]:SetAllPoints() AAPClassic.QL.QButtonFrame:Hide() AAPClassic.QL.ListFrame = CreateFrame("frame", "AAPClassic_QL_QuestList_ListFrame", UIParent) AAPClassic.QL.ListFrame:SetWidth(1) AAPClassic.QL.ListFrame:SetHeight(1) AAPClassic.QL.ListFrame:SetFrameStrata("MEDIUM") AAPClassic.QL.ListFrame:SetPoint("TOPLEFT", AAPClassic.QL.MainFrame, "TOPLEFT", 0, 0) AAPClassic.QL.ListFrame:SetMovable(true) AAPClassic.QL.ListFrame:EnableMouse(true) AAPClassic.QL.ListFrame:SetScript("OnMouseDown", function(self, button) if (button == "LeftButton" and not AAPClassic.QL.MainFrame.isMoving) then AAPClassic.QL.MainFrame:StartMoving(); AAPClassic.QL.MainFrame.isMoving = true; end end) AAPClassic.QL.ListFrame:SetScript("OnMouseUp", function(self, button) if (button == "LeftButton" and AAPClassic.QL.MainFrame.isMoving) then AAPClassic.QL.MainFrame:StopMovingOrSizing(); AAPClassic.QL.MainFrame.isMoving = false; end end) AAPClassic.QL.ListFrame:SetScript("OnHide", function(self) if (AAPClassic.QL.MainFrame.isMoving) then AAPClassic.QL.MainFrame:StopMovingOrSizing(); AAPClassic.QL.MainFrame.isMoving = false; end end) AAPClassic.QL.QuestFrames = {} local CLi for CLi = 1, 20 do AAPClassic.QL.QuestFrames[CLi] = CreateFrame("frame", "AAPClassic_QL_QuestFrames" .. CLi, AAPClassic.QL.ListFrame, BackdropTemplateMixin and "BackdropTemplate") AAPClassic.QL.QuestFrames[CLi]:SetWidth(250) AAPClassic.QL.QuestFrames[CLi]:SetHeight(20) AAPClassic.QL.QuestFrames[CLi]:SetPoint("BOTTOMLEFT", AAPClassic.QL.ListFrame, "BOTTOMLEFT", 0, -((CLi * 20) + CLi)) AAPClassic.QL.QuestFrames[CLi]:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 10, edgeSize = 10, insets = { left = 2, right = 2, top = 2, bottom = 2 } }); AAPClassic.QL.QuestFrames[CLi]:SetScript("OnMouseDown", function(self, button) if button == "LeftButton" then AAPClassic.QL.MainFrame:StartMoving(); AAPClassic.QL.MainFrame.isMoving = true; end end) AAPClassic.QL.QuestFrames[CLi]:SetScript("OnMouseUp", function(self, button) if button == "LeftButton" and AAPClassic.QL.MainFrame.isMoving then AAPClassic.QL.MainFrame:StopMovingOrSizing(); AAPClassic.QL.MainFrame.isMoving = false; end end) AAPClassic.QL.QuestFrames[CLi]:SetScript("OnHide", function(self) if (AAPClassic.QL.MainFrame.isMoving) then AAPClassic.QL.MainFrame:StopMovingOrSizing(); AAPClassic.QL.MainFrame.isMoving = false; end end) AAPClassic.QL.QuestFrames[CLi]:Hide() AAPClassic.QL.QuestFrames["FS" .. CLi] = AAPClassic.QL.ListFrame:CreateFontString("CLQFS" .. CLi, "ARTWORK", "ChatFontNormal") AAPClassic.QL.QuestFrames["FS" .. CLi]:SetParent(AAPClassic.QL.QuestFrames[CLi]) AAPClassic.QL.QuestFrames["FS" .. CLi]:SetPoint("TOPLEFT", AAPClassic.QL.QuestFrames[CLi], "TOPLEFT", 5, 0) AAPClassic.QL.QuestFrames["FS" .. CLi]:SetWidth(600) AAPClassic.QL.QuestFrames["FS" .. CLi]:SetHeight(20) AAPClassic.QL.QuestFrames["FS" .. CLi]:SetJustifyH("LEFT") AAPClassic.QL.QuestFrames["FS" .. CLi]:SetFontObject("GameFontNormal") AAPClassic.QL.QuestFrames["FS" .. CLi]:SetText("") AAPClassic.QL.QuestFrames["FS" .. CLi]:SetTextColor(1, 1, 0) end end AAPClassic.QL.QuestListEventFrame = CreateFrame("Frame") AAPClassic.QL.QuestListEventFrame:RegisterEvent("ADDON_LOADED") AAPClassic.QL.QuestListEventFrame:SetScript("OnEvent", function(self, event, ...) if (event == "ADDON_LOADED") then local arg1, arg2, arg3, arg4, arg5 = ...; if (arg1 == "AAP-TBC-Classic") then AAPClassic.MakeQuestList() end end end)
require'ffi'.cdef[[ unsigned XXH_versionNumber(void); typedef union { uint64_t u64[2]; uint32_t u32[4]; uint8_t u8[16]; } XXH128_hash_t; uint32_t XXH32 (const void* input, size_t length, uint32_t seed); uint64_t XXH64 (const void* input, size_t length, uint64_t seed); XXH128_hash_t XXH128(const void* input, size_t length, uint64_t seed); XXH128_hash_t XXH3_128bits_withSecret(const void* data, size_t len, const void* secret, size_t secretSize); typedef enum { XXH_OK=0, XXH_ERROR } XXH_errorcode; typedef struct XXH3_state_s XXH3_state_t; XXH3_state_t* XXH3_createState(void); XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr); void XXH3_copyState(XXH3_state_t* dst_state, const XXH3_state_t* src_state); XXH_errorcode XXH3_128bits_reset(XXH3_state_t* statePtr); XXH_errorcode XXH3_128bits_reset_withSeed(XXH3_state_t* statePtr, uint64_t seed); XXH_errorcode XXH3_128bits_reset_withSecret(XXH3_state_t* statePtr, const void* secret, size_t secretSize); XXH_errorcode XXH3_128bits_update (XXH3_state_t* statePtr, const void* input, size_t length); XXH128_hash_t XXH3_128bits_digest (const XXH3_state_t* statePtr); ]]
local luvitTime = require"timer" local time = {} function time.setTimeout(timeout, callback) local timer = luvitTime.setTimeout(timeout, callback) return function() luvitTime.clearTimer(timer) end end function time.setInterval(timeout, callback) local timer = luvitTime.setInterval(timeout, callback) return function() luvitTime.clearTimer(timer) end end return time
-- Copyright 2006-2021 Mitchell. See LICENSE. -- jq 1.6 Lua lexer -- https://stedolan.github.io/jq/wiki -- Anonymously contributed. local lexer = require('lexer') local token, word_match = lexer.token, lexer.word_match local P, S = lpeg.P, lpeg.S local lex = lexer.new('jq') -- Whitespace. lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1)) -- Keywords. lex:add_rule('keyword', token(lexer.KEYWORD, word_match{ -- keywords not listed by jq's "builtins", minus operators 'and' and 'or', plus the '?' shorthand 'as', 'break', 'catch', 'def', 'elif', 'else', 'end', 'foreach', 'if', 'import', 'include', 'label', 'module', 'reduce', 'then', 'try' } + '?')) -- Functions. lex:add_rule('function', token(lexer.FUNCTION, word_match{ -- jq 1.6 built-in functions (SQL in upper caisse) 'acos', 'acosh', 'add', 'all', 'any', 'arrays', 'ascii_downcase', 'ascii_upcase', 'asin', 'asinh', 'atan', 'atan2', 'atanh', 'booleans', 'bsearch', 'builtins', 'capture', 'cbrt', 'ceil', 'combinations', 'contains', 'copysign', 'cos', 'cosh', 'debug', 'del', 'delpaths', 'drem', 'empty', 'endswith', 'env', 'erf', 'erfc', 'error', 'exp', 'exp10', 'exp2', 'explode', 'expm1', 'fabs', 'fdim', 'finites', 'first', 'flatten', 'floor', 'fma', 'fmax', 'fmin', 'fmod', 'format', 'frexp', 'from_entries', 'fromdate', 'fromdateiso8601', 'fromjson', 'fromstream', 'gamma', 'get_jq_origin', 'get_prog_origin', 'get_search_list', 'getpath', 'gmtime', 'group_by', 'gsub', 'halt', 'halt_error', 'has', 'hypot', 'implode', 'IN', 'in', 'INDEX', 'index', 'indices', 'infinite', 'input', 'input_filename', 'input_line_number', 'inputs', 'inside', 'isempty', 'isfinite', 'isinfinite', 'isnan', 'isnormal', 'iterables', 'j0', 'j1', 'jn', 'JOIN', 'join', 'keys', 'keys_unsorted', 'last', 'ldexp', 'leaf_paths', 'length', 'lgamma', 'lgamma_r', 'limit', 'localtime', 'log', 'log10', 'log1p', 'log2', 'logb', 'ltrimstr', 'map', 'map_values', 'match', 'max', 'max_by', 'min', 'min_by', 'mktime', 'modf', 'modulemeta', 'nan', 'nearbyint', 'nextafter', 'nexttoward', 'normals', 'not', 'now', 'nth', 'nulls', 'numbers', 'objects', 'path', 'paths', 'pow', 'pow10', 'range', 'recurse', 'recurse_down', 'remainder', 'repeat', 'reverse', 'rindex', 'rint', 'round', 'rtrimstr', 'scalars', 'scalars_or_empty', 'scalb', 'scalbln', 'scan', 'select', 'setpath', 'significand', 'sin', 'sinh', 'sort', 'sort_by', 'split', 'splits', 'sqrt', 'startswith', 'stderr', 'strflocaltime', 'strftime', 'strings', 'strptime', 'sub', 'tan', 'tanh', 'test', 'tgamma', 'to_entries', 'todate', 'todateiso8601', 'tojson', 'tonumber', 'tostream', 'tostring', 'transpose', 'trunc', 'truncate_stream', 'type', 'unique', 'unique_by', 'until', 'utf8bytelength', 'values', 'walk', 'while', 'with_entries', 'y0', 'y1', 'yn' })) -- Strings. local string = token(lexer.STRING, lexer.range('"', true)) local literal = token(lexer.STRING, word_match('null false true')) lex:add_rule('string', string + literal) -- Operators. -- 'not' isn't an operator but a function (filter) lex:add_rule('operator', token(lexer.OPERATOR, P('.[]') + '?//' + '//=' + 'and' + '[]' + '//' + '==' + '!=' + '>=' + '<=' + '|=' + '+=' + '-=' + '*=' + '/=' + '%=' + 'or' + S('=+-*/%<>()[]{}.,') + '|' + ';')) -- Identifiers. lex:add_rule('identifier', token(lexer.IDENTIFIER, lexer.word)) -- Comments. lex:add_rule('comment', token(lexer.COMMENT, lexer.to_eol('#'))) -- Numbers. lex:add_rule('number', token(lexer.NUMBER, lexer.number)) -- Formats. lex:add_rule('format', token('format', '@' * word_match('text json html uri csv tsv sh base64 base64d'))) lex:add_style('format', lexer.styles.constant) -- Variables. lex:add_rule('sysvar', token('sysvar', '$' * word_match('ENV ORIGIN __loc__'))) lex:add_style('sysvar', lexer.styles.constant .. {bold = true}) lex:add_rule('variable', token(lexer.VARIABLE, '$' * lexer.word)) -- Fold points. lex:add_fold_point(lexer.KEYWORD, 'if', 'end') lex:add_fold_point(lexer.OPERATOR, '[', ']') lex:add_fold_point(lexer.OPERATOR, '{', '}') lex:add_fold_point(lexer.COMMENT, lexer.fold_consecutive_lines('#')) return lex
local time = {} local skynet_loaded, skynet = pcall(require, 'skynet') --- Default time now time.now = function() if skynet_loaded then return math.floor(skynet.time() * 1000) end return os.time() + math.random(1000) end return time
-- Homebrew menubar local Homebrew = { menubar = hs.menubar.new(), items = {}, disabled = false, notified = false, } function Homebrew:showMenu() self.menubar:returnToMenuBar() self.menubar:setIcon('./assets/cask.pdf') self.menubar:setTooltip(string.format("%d updated formula%s available", #self.items, plural(self.items))) end function Homebrew:hideMenu() self.menubar:removeFromMenuBar() end function Homebrew:loadOutdated() self.items = {} local pipe = io.popen('/usr/local/bin/brew outdated -v | grep -v pinned | cut -f 1 -d " "', 'r') for item in pipe:lines() do table.insert(self.items, item) end pipe:close() if next(self.items) == nil then self.disabled = true self.notified = false self:hideMenu() else self.disabled = false self:showMenu() if not self.notified then hs.notify.show('Homebrew', 'Formulas updated', table.concat(self.items, ', ')) self.notified = true end end end function Homebrew:getMenu() local menu = { {title=string.format("Update %s formula%s", #self.items, plural(self.items)), fn=function() self.disabled = true; hs.task.new('/usr/local/bin/brew', function() Homebrew:loadOutdated() end, table.merge({'upgrade'}, self.items)):start() end, disabled=self.disabled}, {title='-'}, } for _, item in ipairs(self.items) do table.insert(menu, {title=item, fn=function() self.disabled = true; hs.task.new('/usr/local/bin/brew', function() Homebrew:loadOutdated() end, {'upgrade', item}):start() end, disabled=self.disabled}) end return menu end function Homebrew:update() print('Updating Homebrew') hs.task.new('/usr/local/bin/brew', function() Homebrew:loadOutdated() end, {'update'}):start() end function table.merge(t1, t2) for k,v in ipairs(t2) do table.insert(t1, v) end return t1 end function plural(a) local suffix = '' if #a > 1 then suffix = 's' end return suffix end if Homebrew then Homebrew:hideMenu() Homebrew.menubar:setMenu(function() return Homebrew:getMenu() end) Homebrew:update(); hs.timer.doEvery(3 * 3600, function() Homebrew:update() end) end
--[[ Project: SA-MP API Author: LUCHARE All structures are taken from mod_s0beit_sa. Copyright: BlastHack mod_sa is available from https://github.com/BlastHackNet/mod_s0beit_sa/ ]] local sys = require 'SA-MP API.kernel' sys.ffi.cdef[[ struct stTextdraw { char szText[800 + 1]; char szString[1600 + 2]; float fLetterWidth; float fLetterHeight; unsigned int dwLetterColor; unsigned char byte_unk; unsigned char byteCenter; unsigned char byteBox; float fBoxSizeX; float fBoxSizeY; unsigned int dwBoxColor; unsigned char byteProportional; unsigned int dwShadowColor; unsigned char byteShadowSize; unsigned char byteOutline; unsigned char byteLeft; unsigned char byteRight; int iStyle; float fX; float fY; unsigned char unk[8]; unsigned int dword99B; unsigned int dword99F; unsigned int index; unsigned char byte9A7; unsigned short sModel; float fRot[3]; float fZoom; unsigned short sColor[2]; unsigned char f9BE; unsigned char byte9BF; unsigned char byte9C0; unsigned int dword9C1; unsigned int dword9C5; unsigned int dword9C9; unsigned int dword9CD; unsigned char byte9D1; unsigned int dword9D2; }__attribute__ ((packed)); ]]
MINOMODELS = { { name = "Corpse", model = "models/player/corpse1.mdl", cost = 0 }, { name = "Zombie", model = "models/player/zombie_classic.mdl", cost = 1000 }, { name = "Fast Zombie", model = "models/player/zombie_fast.mdl", cost = 5000 }, { name = "Skeleton", model = "models/player/skeleton.mdl", cost = 10000 } }
dofile("codeblocks/_codeblocks.lua") dofile("codeblocks/codeblocks.lua") ACTION.Manual = true
data:extend({ { type = "double-setting", name = "heli-gun-damage-modifier", setting_type = "startup", default_value = 1, minimum_value = 0, }, { type = "string-setting", name = "heli-consumption", setting_type = "startup", default_value = "3.2MW", }, { type = "string-setting", name = "heli-braking-power", setting_type = "startup", default_value = "1MW", }, { type = "int-setting", name = "heli-weight", setting_type = "startup", default_value = 2800, minimum_value = 0, }, ---------------------------------------------- { type = "bool-setting", name = "heli-deactivate-inserters", setting_type = "runtime-global", default_value = true, }, { type = "double-setting", name = "heli-crash-dmg-mult", setting_type = "runtime-global", default_value = 1, minimum_value = 0, }, ---------------------------------------------- { type = "bool-setting", name = "heli-auto-focus-searchfields", setting_type = "runtime-per-user", default_value = false, }, { type = "double-setting", name = "heli-gui-heliSelection-defaultZoom", setting_type = "runtime-per-user", default_value = 0.3, minimum_value = 0.2, maximum_value = 1.26, }, { type = "double-setting", name = "heli-gui-heliPadSelection-defaultZoom", setting_type = "runtime-per-user", default_value = 0.2, minimum_value = 0.025, maximum_value = 1.0125, }, { type = "bool-setting", name = "heli-gaugeGui-show", setting_type = "runtime-per-user", default_value = true, }, { type = "bool-setting", name = "heli-gaugeGui-play-fuel-warning-sound", setting_type = "runtime-per-user", default_value = true, }, { type = "bool-setting", name = "heli-fuel-alert", setting_type = "runtime-per-user", default_value = false, }, { type = "bool-setting", name = "heli-remote-dont-auto-land-player", setting_type = "runtime-per-user", default_value = true, }, })
local object = require 'object' local timer = require 'timer' local color = require 'color' local graphics = require 'graphics' local input = require 'input' local debugscreen = object { active = __TESTING, fps = 0, mem = 0, _init = function(self) self.update_clock = timer:create_interval(1, self:bind(self.update_clock)) end, toggle = function(self) self.active = not self.active end, draw_debug = function(self) if not self.active then return end graphics:set_color(color.PUREWHITE) graphics:write(0, 0, "FPS:%s Mem:%s KP:%s", self.fps, self.mem, input.lastKey and input.lastKey or ' ') if self.player then graphics:write(0, 10, "X:%3i Y:%3i", self.player.x, self.player.y) graphics:write(0, 20, "dX:%3i dY:%3i", self.player.dx, self.player.dy) end end, update_clock = function(self) self.fps = string.format("%3i", love.timer.getFPS()) local mem = tonumber(collectgarbage("count")) if mem >= 1000 then self.mem = string.format("%3.1fM", mem/1000) else self.mem = string.format("%3ik", mem) end end, update_debug = function(self, dt) -- end, } return debugscreen
local System = System local io = io local stdin = io.stdin local stdout = io.stdout local read = stdin.read local write = stdout.write local select = select local string = string local byte = string.byte local char = string.char local Console = {} function Console.Read() local ch = read(stdin, 1) return byte(ch) end function Console.ReadLine() return read(stdin) end function Console.Write(v, ...) if select("#", ...) ~= 0 then v = v:Format(...) else v = v:ToString() end write(stdout, v) end function Console.WriteChar(v) write(stdout, char(v)) end function Console.WriteLine(v, ...) if select("#", ...) ~= 0 then v = v:Format(...) else v = v:ToString() end write(stdout, v, "\n") end function Console.WriteLineChar(v) write(stdout, char(v), "\n") end System.define("System.Console", Console)
--[[ Title: Sessions Data Filter Author(s): big CreateDate: 2021.06.09 ModifyDate: 2021.11.04 Desc: use the lib: ------------------------------------------------------------ local SessionsDataFilter = NPL.load('(gl)Mod/WorldShare/filters/database/SessionsDataFilter.lua') SessionsDataFilter:Init() ------------------------------------------------------------ ]] -- libs local SessionsData = NPL.load('(gl)Mod/WorldShare/database/SessionsData.lua') local SessionsDataFilter = NPL.export() function SessionsDataFilter:Init() GameLogic.GetFilters():add_filter( 'database.sessions_data.get_session_by_username', function(...) return SessionsData:GetSessionByUsername(...) end ) GameLogic.GetFilters():add_filter( 'database.sessions_data.save_session', function(...) return SessionsData:SaveSession(...) end ) GameLogic.GetFilters():add_filter( 'database.sessions_data.get_sessions', function() return SessionsData:GetSessions() end ) end
-- an implementation of printf function sprintf(...) return string.format(...) end function printf (...) print(sprintf(...)) end x = sprintf("Hello %s from %s on %s", "there", "Lua Tests", "XYZ") assert (x == "Hello there from Lua Tests on XYZ") print(x)
--[[ BonaLuna bignumber library Copyright (C) 2010-2015 Christophe Delord http://cdsoft.fr/bl/bonaluna.html BonaLuna is based on Lua 5.3 Copyright (C) 1994-2015 Lua.org, PUC-Rio Freely available under the terms of the Lua license. --]] -- Inspired by BigNum (http://oss.digirati.com.br/luabignum/) bn = {} do -- Low level integer routines {{{ local int, int_copy, int_trim, int_tostring, int_tonumber local int_abscmp, int_cmp, int_iszero, int_isone local int_neg, int_abs local int_add, int_sub, int_mul, int_divmod local int_pow local int_zero, int_one, int_two local int_gcd local RADIX = 10000000 local RADIX_LEN = math.floor(math.log10(RADIX)) local _sep = nil assert(RADIX^2 < 2^53, "RADIX^2 shall be storable on a lua number") function bn.sep(s) if s == "_" or s == " " or s == "" or not s then if s == "" then s = nil end _sep = s else error("bn separator shall be \"_\", \" \" or nil") end end int_trim = function(a) for i = #a, 1, -1 do if a[i] and a[i] ~= 0 then break end table.remove(a) end if #a == 0 then a.sign = 1 end end int = function(n) n = n or 0 if type(n) == "table" then return n end if type(n) == "number" then n = string.format("%.0f", math.floor(n)) end assert(type(n) == "string") n = string.gsub(n, "[ _]", "") local sign = 1 local d = 1 -- current digit index if string.sub(n, d, d) == '+' then d = d+1 elseif string.sub(n, d, d) == '-' then sign = -1; d = d+1 end local base = 10 if string.lower(string.sub(n, d, d+1)) == "0x" then d = d+2 base = 16 elseif string.lower(string.sub(n, d, d+1)) == "0o" then d = d+2 base = 8 elseif string.lower(string.sub(n, d, d+1)) == "0b" then d = d+2 base = 2 end local self = {sign=1} if base == 10 then for i = #n, d, -RADIX_LEN do local digit = string.sub(n, math.max(d, i-RADIX_LEN+1), i) self[#self+1] = tonumber(digit) end else local bn_base = {sign=1; base} local bn_shift = {sign=1; 1} local bn_digit = {sign=1; 0} for i = #n, d, -1 do bn_digit[1] = tonumber(string.sub(n, i, i), base) self = int_add(self, int_mul(bn_digit, bn_shift)) bn_shift = int_mul(bn_shift, bn_base) end end self.sign = sign int_trim(self) return self end int_zero = int(0) int_one = int(1) int_two = int(2) int_copy = function(n) local c = {sign=n.sign} for i = 1, #n do c[i] = n[i] end return c end local base_prefix = {[2]="0b", [8]="0o", [16]="0x"} local base_group = {[2]=4, [10]=3, [16]=4} local function groupby(s, n) if n and _sep then s = s:reverse() s = s..(("0"):rep((n-1) - (s:len()-1)%n)) -- padding s = s:gsub("("..("."):rep(n)..")", "%1".._sep) -- group by n digits s = s:reverse() s = s:gsub("^".._sep, "") end return s end int_tostring = function(n, base, bits) base = base or 10 local s = "" local sign = n.sign if base == 10 and not bits then local fmt = string.format("%%0%dd", RADIX_LEN) for i = 1, #n do s = string.format(fmt, n[i]) .. s end s = groupby(s, base_group[base]) s = string.gsub(s, "^[_0]+", "") if s == "" then s = "0" end else local prefix = base_prefix[base] local bitsperdigits = math.log2(base) local bn_base = int(base) if bits then _, n = int_divmod(n, int_pow(int_two, int(bits))) for i = 1, bits, bitsperdigits do local d n, d = int_divmod(n, bn_base) d = int_tonumber(d) s = string.sub("0123456789ABCDEF", d+1, d+1) .. s end s = groupby(s, base_group[base]) else local absn = int_abs(n) while #absn > 0 do local d absn, d = int_divmod(absn, bn_base) d = int_tonumber(d) s = string.sub("0123456789ABCDEF", d+1, d+1) .. s end s = groupby(s, base_group[base]) s = string.gsub(s, "^0+", "") if s == "" then s = "0" end end if prefix then s = prefix .. (_sep or "") .. s end end if sign < 0 and not bits then s = "-" .. s end return s end int_tonumber = function(n) local s = n.sign < 0 and "-0" or "0" local fmt = string.format("%%0%dd", RADIX_LEN) for i = #n, 1, -1 do s = s..string.format(fmt, n[i]) end return tonumber(s..".") end int_iszero = function(a) return #a == 0 end int_isone = function(a) return #a == 1 and a[1] == 1 and a.sign == 1 end int_cmp = function(a, b) if #a == 0 and #b == 0 then return 0 end -- 0 == -0 if a.sign > b.sign then return 1 end if a.sign < b.sign then return -1 end if #a > #b then return a.sign end if #a < #b then return -a.sign end for i = #a, 1, -1 do if a[i] > b[i] then return a.sign end if a[i] < b[i] then return -a.sign end end return 0 end int_abscmp = function(a, b) if #a > #b then return 1 end if #a < #b then return -1 end for i = #a, 1, -1 do if a[i] > b[i] then return 1 end if a[i] < b[i] then return -1 end end return 0 end int_neg = function(a) local b = int_copy(a) b.sign = -a.sign return b end int_add = function(a, b) if a.sign == b.sign then -- a+b = a+b, (-a)+(-b) = -(a+b) local c = int() c.sign = a.sign local carry = 0 for i = 1, math.max(#a, #b) + 1 do -- +1 for the last carry c[i] = carry + (a[i] or 0) + (b[i] or 0) if c[i] >= RADIX then c[i] = c[i] - RADIX carry = 1 else carry = 0 end end int_trim(c) return c else return int_sub(a, int_neg(b)) end end int_sub = function(a, b) if a.sign == b.sign then local A, B local cmp = int_abscmp(a, b) if cmp >= 0 then A = a; B = b; else A = b; B = a; end local c = int() local carry = 0 for i = 1, #A do c[i] = A[i] - (B[i] or 0) - carry if c[i] < 0 then c[i] = c[i] + RADIX carry = 1 else carry = 0 end end assert(carry == 0) -- should be true if |A| >= |B| c.sign = (cmp >= 0) and a.sign or -a.sign int_trim(c) return c else local c = int_add(a, int_neg(b)) c.sign = a.sign return c end end int_mul = function(a, b) local c = int() for i = 1, #a do local carry = 0 for j = 1, #b do carry = (c[i+j-1] or 0) + a[i]*b[j] + carry c[i+j-1] = carry % RADIX carry = math.floor(carry / RADIX) end if carry ~= 0 then c[i + #b] = carry end end for i = #c, 1, -1 do if c[i] and c[i] ~= 0 then break end table.remove(c, i) end c.sign = a.sign * b.sign int_trim(c) return c end local function int_absdiv2(a) local c = int() local carry = 0 for i = 1, #a do c[i] = 0 end for i = #a, 1, -1 do c[i] = math.floor(carry + a[i] / 2) if a[i] % 2 ~= 0 then carry = math.floor(RADIX / 2) else carry = 0 end end c.sign = a.sign int_trim(c) return c, (a[1] or 0) % 2 end int_divmod = function(a, b) -- euclidian division using dichotomie -- searching q and r such that a = q*b + r and |r| < |b| assert(not int_iszero(b), "Division by zero") if int_iszero(a) then return int_zero, int_zero end if b.sign < 0 then a = int_neg(a); b = int_neg(b) end local qmin = int_neg(a) local qmax = a if int_cmp(qmax, qmin) < 0 then qmin, qmax = qmax, qmin end local rmin = int_sub(a, int_mul(qmin, b)) if rmin.sign > 0 and int_cmp(rmin, b) < 0 then return qmin, rmin end local rmax = int_sub(a, int_mul(qmax, b)) if rmax.sign > 0 and int_cmp(rmax, b) < 0 then return qmax, rmax end assert(rmin.sign ~= rmax.sign) local q = int_absdiv2(int_add(qmin, qmax)) local r = int_sub(a, int_mul(q, b)) while r.sign < 0 or int_cmp(r, b) >= 0 do if r.sign == rmin.sign then qmin, qmax = q, qmax rmin, rmax = r, rmax else qmin, qmax = qmin, q rmin, rmax = rmin, r end q = int_absdiv2(int_add(qmin, qmax)) r = int_sub(a, int_mul(q, b)) end return q, r end int_pow = function(a, b) assert(b.sign > 0) if #b == 0 then return int_one end if #b == 1 and b[1] == 1 then return a end if #b == 1 and b[1] == 2 then return int_mul(a, a) end local c local q, r = int_absdiv2(b) c = int_pow(a, q) c = int_mul(c, c) if r == 1 then c = int_mul(c, a) end return c end int_abs = function(a) local b = int_copy(a) b.sign = 1 return b end int_gcd = function(a, b) a = int_abs(a) b = int_abs(b) while true do local q local order = int_cmp(a, b) if order == 0 then return a end if order > 0 then q, a = int_divmod(a, b) if int_iszero(a) then return b end else q, b = int_divmod(b, a) if int_iszero(b) then return a end end end end -- }}} -- bn {{{ function bn.tostring(n, base, bits) if n.isInt then return int_tostring(n, base, bits) end if n.isRat then return string.format("%s / %s", n.num, n.den) end return tostring(n.n) end function bn.tonumber(n) if n.isInt then return int_tonumber(n) end if n.isRat then return int_tonumber(n.num) / int_tonumber(n.den) end return n.n end function bn.divmod(a, b) if a.isInt and b.isInt then local q, r = int_divmod(a, b) return bn.Int(q), bn.Int(r) elseif a.isInt and b.isRat then local q, r = int_divmod(a*b.den, b.num) return bn.Int(q), bn.Rat(r, b.den) elseif a.isRat and b.isInt then local q, r = int_divmod(a.num*b, b*a.den) return bn.Int(q), bn.Rat(r, a.den) elseif a.isRat and b.isRat then local q, r = int_divmod(a.num*b.den, b.num*a.den) return bn.Int(q), bn.Rat(r, a.den*b.den) else a = a:tonumber() b = b:tonumber() return bn.Int(math.floor(a/b)), bn.Float(math.fmod(a, b)) end end function bn.powmod(a, b, m) assert(a.isInt and b.isInt and b.sign >= 0 and m.isInt) local result = bn.one local r a = a % m while not b:iszero() do b, r = bn.divmod(b, bn.two) if r:isone() then result = (result*a) % m end a = (a*a) % m end return result end -- }}} -- metatable {{{ local mt = {} mt.__index = mt function mt.tostring(n, base, bits) return bn.tostring(n, base, bits) end function mt.__tostring(n, base, bits) return bn.tostring(n, base, bits) end function mt.tonumber(n) return bn.tonumber(n) end function mt.__tonumber(n) return bn.tonumber(n) end function mt.toInt(n) if n.isInt then return n end if n.isRat then local q, r = int_divmod(n.num, n.den) return bn.Int(q) end if n.isFloat then return bn.Int(n.n) end end function mt.toRat(n, eps) if n.isInt then return n end if n.isRat then return n end if n.isFloat then local num = 1 local den = 1 eps = eps or 1e-6 local absn = math.abs(n.n) local r = num / den --while r ~= n do while math.abs(absn - r) > eps do if r < absn then num = num + 1 else den = den + 1 num = math.floor(absn * den) end r = num / den end r = bn.Rat(num, den) if n.n < 0 then r = -r end return r end end function mt.toFloat(n) return bn.Float(n:tonumber()) end function mt.iszero(n) return n:tonumber() == 0 end function mt.isone(n) return n:tonumber() == 1 end function mt.__unm(a) if a.isInt then return bn.Int(int_neg(a)) end if a.isRat then return bn.Rat(-a.num, a.den) end return bn.Float(-a:tonumber()) end function mt.__add(a, b) if a.isInt then if b.isInt then return bn.Int(int_add(a, b)) end if b.isRat then return bn.Rat(a*b.den + b.num, b.den) end elseif a.isRat then if b.isInt then return bn.Rat(a.num + b*a.den, a.den) end if b.isRat then return bn.Rat(a.num*b.den + b.num*a.den, a.den*b.den) end end return bn.Float(a:tonumber() + b:tonumber()) end function mt.__sub(a, b) if a.isInt then if b.isInt then return bn.Int(int_sub(a, b)) end if b.isRat then return bn.Rat(a*b.den - b.num, b.den) end elseif a.isRat then if b.isInt then return bn.Rat(a.num - b*a.den, a.den) end if b.isRat then return bn.Rat(a.num*b.den - b.num*a.den, a.den*b.den) end end return bn.Float(a:tonumber() - b:tonumber()) end function mt.__mul(a, b) if a.isInt then if b.isInt then return bn.Int(int_mul(a, b)) end if b.isRat then return bn.Rat(a*b.num, b.den) end elseif a.isRat then if b.isInt then return bn.Rat(a.num*b, a.den) end if b.isRat then return bn.Rat(a.num*b.num, a.den*b.den) end end return bn.Float(a:tonumber() * b:tonumber()) end function mt.__div(a, b) if a.isInt then if b.isInt then return bn.Rat(a, b) end if b.isRat then return bn.Rat(a*b.den, b.num) end elseif a.isRat then if b.isInt then return bn.Rat(a.num, a.den*b) end if b.isRat then return bn.Rat(a.num*b.den, a.den*b.num) end end return bn.Float(a:tonumber() / b:tonumber()) end function mt.__idiv(a, b) local q, r = bn.divmod(a, b) return q end function mt.__mod(a, b) local q, r = bn.divmod(a, b) return r end function mt.__pow(a, b) if a.isInt then if b.isInt then if b.sign > 0 then return bn.Int(int_pow(a, b)) else return bn.Rat(bn.one, bn.Int(int_pow(a, int_neg(b)))) end end elseif a.isRat then if b.isInt then return (a.num^b) / (a.den^b) end end return bn.Float(a:tonumber() ^ b:tonumber()) end function mt.__eq(a, b) if a.isInt then if b.isInt then return int_cmp(a, b) == 0 end if b.isRat then return int_cmp(a*b.den, b.num) == 0 end elseif a.isRat then if b.isInt then return int_cmp(a.num, b*a.den) == 0 end if b.isRat then return int_cmp(a.num*b.den, b.num*a.den) == 0 end end return a:tonumber() == b:tonumber() end function mt.__lt(a, b) if a.isInt then if b.isInt then return int_cmp(a, b) < 0 end if b.isRat then return int_cmp(a*b.den, b.num) * b.den.sign < 0 end elseif a.isRat then if b.isInt then return int_cmp(a.num, b*a.den) * a.den.sign < 0 end if b.isRat then return int_cmp(a.num*b.den, b.num*a.den) * a.den.sign*b.den.sign < 0 end end return a:tonumber() < b:tonumber() end function mt.__le(a, b) if a.isInt then if b.isInt then return int_cmp(a, b) <= 0 end if b.isRat then return int_cmp(a*b.den, b.num) * b.den.sign <= 0 end elseif a.isRat then if b.isInt then return int_cmp(a.num, b*a.den) * a.den.sign <= 0 end if b.isRat then return int_cmp(a.num*b.den, b.num*a.den) * a.den.sign*b.den.sign <= 0 end end return a:tonumber() <= b:tonumber() end function mt.__band(a, b) return bn.band(a, b) end function mt.__bor(a, b) return bn.bor(a, b) end function mt.__bxor(a, b) return bn.bxor(a, b) end function mt.__bnot(a) return bn.bnot(a) end function mt.__shl(a, b) return bn.lshift(a, b) end function mt.__shr(a, b) return bn.rshift(a, b) end -- }}} -- bn.Int {{{ function bn.Int(n) if type(n) == "table" then if n.toInt then return n:toInt() end local self = int_copy(n) self.isInt = true return setmetatable(self, mt) else local self = int(n) self.isInt = true return setmetatable(self, mt) end end bn.zero = bn.Int(0) bn.one = bn.Int(1) bn.two = bn.Int(2) -- }}} -- bn.Rat {{{ local rat_simpl function bn.Rat(num, den) if not den then if type(num) == "table" then if num.toRat then return num:toRat() end return bn.Int(num) else return bn.Float(num):toRat() end else local self = {num=bn.Int(num), den=bn.Int(den)} assert(not int_iszero(self.den), "Division by zero") if int_iszero(self.num) then return bn.zero end if self.den.sign < 0 then self.num = -self.num self.den = -self.den end if int_isone(self.den) then return self.num end rat_simpl(self) if int_isone(self.den) then return self.num end self.isRat = true return setmetatable(self, mt) end end rat_simpl = function(a) local num = a.num local den = a.den local gcd = bn.Int(int_gcd(num, den)) a.num = bn.Int(int_divmod(a.num, gcd)) a.den = bn.Int(int_divmod(a.den, gcd)) end -- }}} -- bn.Float {{{ function bn.Float(n) if type(n) == "table" then if n.toFloat then return n:toFloat() end error(string.format("Can not convert %s to Float", n)) else if type(n) == "string" then n = string.gsub(n, "[ _]", "") end local self = {n=1.0*tonumber(n)} self.isFloat = true return setmetatable(self, mt) end end -- }}} -- math/mathx fonctions {{{ bn.huge = bn.Float(math.huge) bn.inf = bn.Float(1/0) bn.nan = bn.Float(-(0/0)) bn.pi = bn.Float(math.pi) bn.e = bn.Float(math.exp(1)) function bn.abs(x) if x.isInt then return bn.Int(int_abs(x)) end if x.isRat then return bn.Rat(int_abs(x.num), int_abs(x.den)) end return bn.Float(math.abs(x:tonumber())) end function bn.acos(x) return bn.Float(math.acos(x:tonumber())) end function bn.asin(x) return bn.Float(math.asin(x:tonumber())) end function bn.atan(x, y) return bn.Float(math.atan(x:tonumber(), y and y:tonumber())) end function bn.atan2(y, x) return bn.Float(math.atan2(y:tonumber(), x:tonumber())) end function bn.ceil(x) if x.isInt then return x end if x.isRat then local q, r = int_divmod(x.num, x.den) if not int_iszero(r) then q = int_add(q, bn.one) end return bn.Int(q) end return bn.Int(math.ceil(x:tonumber())) end function bn.copysign(x, y) --return bn.Float(math.copysign(x:tonumber(), y:tonumber())) end if y >= bn.zero then return x else return -x end end function bn.cos(x) return bn.Float(math.cos(x:tonumber())) end function bn.cosh(x) return bn.Float(math.cosh(x:tonumber())) end function bn.deg(x) return bn.Float(math.deg(x:tonumber())) end function bn.erf(x) return bn.Float(math.erf(x:tonumber())) end function bn.erfc(x) return bn.Float(math.erfc(x:tonumber())) end function bn.exp(x) return bn.Float(math.exp(x:tonumber())) end function bn.exp2(x) return bn.Float(math.exp2(x:tonumber())) end function bn.expm1(x) return bn.Float(math.expm1(x:tonumber())) end function bn.fdim(x, y) if x > y then return x-y end return bn.zero end function bn.floor(x) if x.isInt then return x end if x.isRat then local q, r = int_divmod(x.num, x.den) return bn.Int(q) end return bn.Int(math.floor(x:tonumber())) end function bn.fma(x, y, z) if x.isFloat or y.isFloat or z.isFloat then return bn.Float(math.fma(x:tonumber(), y:tonumber(), z:tonumber())) end return x*y + z end function bn.fmax(x, y) if x.isFloat or y.isFloat then return bn.Float(math.fmax(x:tonumber(), y:tonumber())) end return bn.max(x, y) end function bn.fmin(x, y) if x.isFloat or y.isFloat then return bn.Float(math.fmin(x:tonumber(), y:tonumber())) end return bn.min(x, y) end function bn.fmod(x, y) return bn.Float(math.fmod(x:tonumber(), y:tonumber())) end function bn.frexp(y) local mant, exp = math.frexp(y:tonumber()) return bn.Float(mant), bn.Int(exp) end function bn.gamma(x) return bn.Float(math.gamma(x:tonumber())) end function bn.hypot(x, y) return bn.Float(math.hypot(x:tonumber(), y:tonumber())) end function bn.isfinite(x) if x.isFloat then return math.isfinite(x:tonumber()) else return true end end function bn.isinf(x) if x.isFloat then return math.isinf(x:tonumber()) else return false end end function bn.isnan(x) if x.isFloat then return math.isnan(x:tonumber()) else return false end end function bn.isnormal(x) if x.isFloat then return math.isnormal(x:tonumber()) else return x ~= bn.zero end end function bn.j0(x) return bn.Float(math.j0(x:tonumber())) end function bn.j1(x) return bn.Float(math.j1(x:tonumber())) end function bn.jn(x, y) return bn.Float(math.jn(x:tonumber(), y:tonumber())) end function bn.ldexp(m, e) if m.isFloat or e.isFloat then return bn.Float(math.ldexp(m:tonumber(), e:tonumber())) end return m * bn.two^e end function bn.lgamma(x) return bn.Float(math.lgamma(x:tonumber())) end function bn.log(x, base) if base then return bn.Float(math.log(x:tonumber())/math.log(base)) end return bn.Float(math.log(x:tonumber())) end function bn.log10(x) return bn.Float(math.log10(x:tonumber())) end function bn.log1p(x) return bn.Float(math.log1p(x:tonumber())) end function bn.log2(x) return bn.Float(math.log2(x:tonumber())) end function bn.logb(x) return bn.Float(math.logb(x:tonumber())) end function bn.max(x, ...) for i, y in ipairs({...}) do if y > x then x = y end end return x end function bn.min(x, ...) for i, y in ipairs({...}) do if y < x then x = y end end return x end function bn.modf(x) if x.isInt then return x, bn.zero elseif x.isRat then local q, r = int_divmod(x.num, x.den) return bn.Int(q), bn.Rat(r, x.den) else local i, f = math.modf(x:tonumber()) return bn.Int(i), bn.Float(f) end end function bn.nearbyint(x) return bn.Int(math.nearbyint(x:tonumber())) end function bn.nextafter(x, y) return bn.Float(math.nextafter(x:tonumber(), y:tonumber())) end function bn.pow(x, y) return x ^ y end function bn.rad(x) return bn.Float(math.rad(x:tonumber())) end function bn.remainder(x, y) return bn.Float(math.remainder(x:tonumber(), y:tonumber())) end function bn.round(x) return bn.Float(math.round(x:tonumber())) end function bn.scalbn(x, y) return bn.Float(math.scalbn(x:tonumber(), y:tonumber())) end function bn.random(m, n) if not m then return bn.Float(math.random()) end if not n then return bn.Int(math.random(m:tonumber())) end return bn.Int(math.random(m:tonumber(), n:tonumber())) end function bn.randomseed(x) math.randomseed(x:tonumber()) end function bn.sin(x) return bn.Float(math.sin(x:tonumber())) end function bn.sinh(x) return bn.Float(math.sinh(x:tonumber())) end function bn.sqrt(x) return bn.Float(math.sqrt(x:tonumber())) end function bn.cbrt(x) return bn.Float(math.cbrt(x:tonumber())) end function bn.tan(x) return bn.Float(math.tan(x:tonumber())) end function bn.tanh(x) return bn.Float(math.tanh(x:tonumber())) end function bn.trunc(x) return bn.Float(math.trunc(x:tonumber())) end function bn.y0(x) return bn.Float(math.y0(x:tonumber())) end function bn.y1(x) return bn.Float(math.y1(x:tonumber())) end function bn.yn(x, y) return bn.Float(math.yn(x:tonumber(), y:tonumber())) end function bn.hex(x, bits) return int_tostring(x, 16, bits) end function bn.dec(x, bits) return int_tostring(x, 10, bits) end function bn.oct(x, bits) return int_tostring(x, 8, bits) end function bn.bin(x, bits) return int_tostring(x, 2, bits) end function bn.type(x) if x.isInt then return "Integer" end if x.isRat then return "Rational" end return "Float" end -- }}} -- bitwise operations {{{ local bn_two_pow_32 = bn.Int(2^32) function bn.bnot(x, bits) assert(x.isInt) if bits == nil then return -x-bn.one else local b = bn.two ^ bn.Int(bits) x = x % b return (b-bn.one-x) % b end end function bn.extract(x, field, width) assert(x.isInt) if width == nil then width = 1 end local shift = bn.two ^ bn.Int(field) local mask = bn.two ^ bn.Int(width) return bn.Int(x / shift) % mask end function bn.replace(x, v, field, width) assert(x.isInt) assert(v.isInt) if width == nil then width = 1 end local shift = bn.two ^ bn.Int(field) local mask = bn.two ^ bn.Int(width) return x + (v - (bn.Int(x / shift) % mask)) * shift; end function bn.lshift(x, disp) assert(x.isInt) if disp < 0 then return bn.rshift(x, -disp) end return x * bn.two^bn.Int(disp) end function bn.rshift(x, disp) assert(x.isInt) if disp < 0 then return bn.lshift(x, -disp) end return bn.Int(x / bn.two^bn.Int(disp)) end -- }}} end
BigWigs:AddColors("Falric", { [72422] = {"blue","orange"}, [72426] = {"blue","red"}, }) BigWigs:AddColors("Marwyn", { [72363] = "red", [72368] = {"blue","yellow"}, [72383] = {"blue","orange"}, })
------------------------------------------------------------------------------ -- Require -- ------------------------------------------------------------------------------ require ("orm.class.global") require ("orm.tools.func") ------------------------------------------------------------------------------ -- Constants -- ------------------------------------------------------------------------------ local _db = require("DB") local _dbName = "" local _needCommitTransaction = false local _timer -- Database settings local db db = { -- Execute SQL query init = function (name) if _dbName ~= "" and _dbName ~= name then error(_dbName..","..name.."two db use the same thread") end _dbName = name _db.init(_dbName) _timer = lua_timer.createTimer(1) local beginTransation = function( ) db.execute("begin exclusive transaction") end local commitTransation = function( ) db.execute("commit transaction") end beginTransation() _timer:start(2000,function () if _needCommitTransaction then commitTransation() beginTransation() _needCommitTransaction = false end end) end, execute = function (query, params, needLastInsertId) params = params or {} local result, rowId = _db.update(query,params,needLastInsertId) _needCommitTransaction = true if result then return result, rowId else BACKTRACE(WARNING, "Wrong SQL query") end end, -- Return insert query id insert = function (query, params, needLastInsertId) local result, rowId = db.execute(query, params, needLastInsertId) return result, rowId end, batchInsert = function (saveParams) local results = {} for _, saveParam in ipairs(saveParams) do local insert = saveParam["insert"] local bindValues = saveParam["bindValues"] local needPrimaryKey = saveParam["needPrimaryKey"] local result, rowId = db.execute(insert, bindValues, needPrimaryKey) local r = {} r["result"] = result r["rowId"] = rowId table.insert(results, r) end return results end, query = function (query, params, name) params = params or {} local data = _db.query(query,params,name) _needCommitTransaction = true return data end, -- get parced data rows = function (query, params) params = params or {} local data = _db.query(query,params) _needCommitTransaction = true return data end } return db
local ExampleController = {} -- that's gonna be a problem in tests :/ local service = require "ServiceOutsideThisProject" function ExampleController.calculate(number1, number2) return service.multiply(number1, number2) end return ExampleController
object_tangible_loot_npc_loot_spice_giggledust_generic = object_tangible_loot_npc_loot_shared_spice_giggledust_generic:new { } ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_spice_giggledust_generic, "object/tangible/loot/npc/loot/spice_giggledust_generic.iff")
if onServer() then package.path = package.path .. ";data/scripts/lib/?.lua" include ("common") professions = include ("professions") ranks = include ("ranks") function initialize(help, action, ...) local flag, msg = false, "" player = Player() if action then local args = {...} local rest_command = "" if #args > 0 then for i,v in pairs(args) do rest_command = rest_command .. " " .. tostring(v) end end player:sendChatMessage(player.name, 0, "/crew " .. action .. rest_command) else player:sendChatMessage(player.name, 0, "/crew") end if action == "fill" then local ship = Entity(Player().craftIndex) ship.crew = ship.minCrew ship:addCrew(1, CrewMan(CrewProfessionType.Captain, 1)) player:sendChatMessage("Crew", 0, "Minimal crew has boarded the ship!") elseif action == "add" then local ship = Entity(Player().craftIndex) flag, msg = addCrew(ship, ...) player:sendChatMessage("Crew", 0, msg) elseif action == "clear" then Entity(Player().craftIndex).crew = Crew() player:sendChatMessage("Crew", 0, "Current ship's crew has been cleared.") elseif action == "help" or action == nil then player:sendChatMessage("Crew", 0, help) else player:sendChatMessage("Crew", 0, "Unknown action: " .. action) end terminate() end function addCrew(ship, profession, rank, level, amount) -- absolutely require a desired profession if profession then local adj_level = limit(tonumber(level or 1), 4, 1) local profession_id = getCrewProfession(profession) if profession_id then local profession_ent = CrewProfession(profession_id) if profession_ent == nil then return false, "ERROR: " .. profession .. " not recognized profession" end -- If no rank parameter passed, assume rest is 1, 1, 1 local adj_rank = getRank(rank) if adj_rank then if adj_rank == 0 then adj_level = 1 end if tonumber(amount or 1) then ship:addCrew(tonumber(amount or 1), CrewMan(profession_ent, adj_rank, adj_level)) return true, string.format("%ix Level %i %s added.", tonumber(amount or 1), adj_level, professions[profession_id]) else return false, "ERROR: " .. amount .. " not a valid bnumber" end else return false, "ERROR: " .. rank .. " is invalid rank" end else return false, "ERROR: " .. profession .. " not recognized profession" end else return false, ("ERROR: not enough arguments") end end end
-- Lightweight module implementing a routine to split a string. -- -- sample usage: -- local stringsplit = require 'stringsplit' -- stringsplit on path -- split = stringsplit.split -- local s = split('t', 'earth') -- assert (type(s) == 'table' and #s == 2) -- assert (s[1] == 'ear' and s[2] == 'h') -- -- Author: J. 'KwirkyJ' Smith <kwirkyj.smith0@gmail.com> -- Year: 2016 -- Version: 1.0.0 -- License: MIT(X11) License local stringsplit = {_VERSION = '1.0.0'} ---split(delimiter, text) -- Split text into a list consisting of the strings in text -- separated by the delimiter; -- example with Pattern: -- strsplit(",%s*", "Anna, Bob, Charlie,Dolores") -- >> {'Anna', 'Bob', 'Charlie', 'Doloes'} Pattern eats whitespace. -- @param delimiter {String} Any non-empty string, can be a Pattern. -- @param text {String} Any string, can be empty. -- @error iff delimiter or text are not {String} type; -- elseiff delimiter is the empty string (''). -- @return {Table} Array of strings; if first character(s) match pattern -- the first element will be ''; no match returns {<text>}. stringsplit.split = function(delimiter, text) local list = {} local pos = 1 assert (type(delimiter) == 'string', 'delimiter must be a string') assert (type(text) == 'string', 'text must be a string') assert (delimiter ~= '', 'delimiter cannot be empty string') local start, stop while 1 do start, stop = string.find(text, delimiter, pos) if start then table.insert(list, string.sub(text, pos, start-1)) pos = stop+1 else table.insert(list, string.sub(text, pos)) break end end return list end return stringsplit
dire_zombie_attack_meele = class({}) function dire_zombie_attack_meele:GetCastAnimationCustom() return ACT_DOTA_ATTACK end function dire_zombie_attack_meele:GetPlaybackRateOverride() return 1.0 end function dire_zombie_attack_meele:GetCastPointSpeed() return 0 end function dire_zombie_attack_meele:GetCastPoint() if IsServer() then return self:GetCaster():GetAttackAnimationPoint() end end function dire_zombie_attack_meele:GetCooldown(iLevel) if IsServer() then local attacks_per_second = self:GetCaster():GetAttacksPerSecond() local attack_speed = (1 / attacks_per_second) return self.BaseClass.GetCooldown(self, self:GetLevel()) + attack_speed end end function dire_zombie_attack_meele:OnSpellStart() local caster = self:GetCaster() local origin = caster:GetOrigin() local point = ClampPosition(origin, self:GetCursorPosition(), self:GetCastRange(Vector(0,0,0), nil), self:GetCastRange(Vector(0,0,0), nil)) local projectile_direction = Direction2D(origin, point) self.radius = self:GetSpecialValueFor("radius") local direction = Direction2D(origin, point) CustomEntitiesLegacy:MeeleAttack(caster, { vDirection = direction, vOrigin = origin, fRadius = self.radius, bIsBasicAttack = true, iMaxTargets = -1, Callback = function(hTarget) CustomEntitiesLegacy:AttackWithBaseDamage(caster, { hTarget = hTarget, hAbility = self, }) self:PlayEffectsOnImpact(hTarget) end }) self:PlayEffectsOnMiss(point) MeeleEFX(caster, direction, self.radius, Vector(255, 0, 0)) end function dire_zombie_attack_meele:PlayEffectsOnImpact(hTarget) EFX('particles/juggernaut/juggernaut_basic_attack_impact.vpcf', PATTACH_ABSORIGIN, hTarget, { release = true }) EmitSoundOn("Hero_Juggernaut.Attack", hTarget) end function dire_zombie_attack_meele:PlayEffectsOnMiss(pos) EmitSoundOnLocationWithCaster(pos, "Hero_Juggernaut.PreAttack", self:GetCaster()) end if IsClient() then require("wrappers/abilities") end Abilities.Castpoint(dire_zombie_attack_meele)
local function L(s, ...) return string.format(SH_SZ.Language[s] or s, ...) end function SH_SZ:GetStepText(step, numstep) local t = step.type if (t == "place") then return L("place_point_x", numstep) elseif (t == "confirm") then return L"finalize_placement" end end function SH_SZ:MakePoint(parent, pos, mx, my) local ep = LocalPlayer():EyePos() local av = LocalPlayer():GetAimVector() local pnt = self:QuickButton("P", function() end, parent) pnt:SetSize(24, 24) pnt:SetPos(mx - 12, my - 12) pnt.m_v3DPos = pos pnt.OnMousePressed = function(me, mc) if (mc == MOUSE_LEFT) then parent.m_DraggingPoint = me end end pnt.OnMouseReleased = function(me, mc) if (mc == MOUSE_LEFT and parent.m_DraggingPoint == me) then parent.m_DraggingPoint = nil end end pnt.OnCursorMoved = function(me) if (parent.m_DraggingPoint == me) then me:DoMove() end end pnt.Think = function(me) if (ep ~= LocalPlayer():EyePos() or av ~= LocalPlayer():GetAimVector()) then ep = LocalPlayer():EyePos() av = LocalPlayer():GetAimVector() local ts = me.m_v3DPos:ToScreen() local x, y = ts.x, ts.y me:SetPos(math.Clamp(x - 12, 0, ScrW() - 1), math.Clamp(y - 12, 0, ScrH() - 1)) me:SetPaintedManually(x <= 0 or x >= ScrW() or y <= 0 or y >= ScrH()) end end pnt.DoMove = function(me) local mx, my = gui.MousePos() me:SetPos(mx - me:GetWide() * 0.5, my - me:GetTall() * 0.5) local sp = LocalPlayer():GetShootPos() local t = { start = sp, endpos = sp + gui.ScreenToVector(mx, my) * 16384, filter = ents.GetAll(), } local tr = util.TraceLine(t) me.m_v3DPos = tr.HitPos end local function AddAxis(axis, ap, dir, col) cam.Start3D() local ap = (pos + dir * 64):ToScreen() cam.End3D() local ax = self:QuickButton(axis, function() end, parent) ax:SetSize(16, 16) ax:SetPos(ap.x - 8, ap.y - 8) ax.m_Background = col ax.OnMousePressed = pnt.OnMousePressed ax.OnMouseReleased = pnt.OnMouseReleased ax.OnCursorMoved = pnt.OnCursorMoved ax.DoMove = function() debugoverlay.Line(pos, pos + dir * 16384, 1, color_white, true) cam.Start3D() local np = gui.ScreenToVector(gui.MousePos()) cam.End3D() local pp = np:Cross(pos) debugoverlay.Line(pp, pp + dir * 512, 1, Color(255, 0, 0), true) end end -- local x = AddAxis("X", xp, Vector(1, 0, 0), Color(255, 0, 0)) -- local y = AddAxis("Y", yp, Vector(0, 1, 0), Color(0, 255, 0)) -- local z = AddAxis("Z", zp, Vector(0, 0, 1), Color(0, 0, 255)) pnt.OnRemove = function(me) -- if (IsValid(x)) then x:Remove() end -- if (IsValid(y)) then y:Remove() end -- if (IsValid(z)) then z:Remove() end end return pnt end local shape = SH_SZ.Shapes.cube local points = {} local sz_size = SH_SZ.MaximumSize local sz_options = table.Copy(SH_SZ.DefaultOptions) local curstep = 1 local curcat = 1 local cur, cursz local last_mx, last_my local moving_cam = false local function step() return shape.steps[curstep] end local function advance_step() curstep = curstep + 1 local new = step() _SZ_EDITOR_SIZE:SetVisible(new.type == "confirm") end local function reset() for _, pnt in pairs (points) do pnt:Remove() end points = {} curstep = 1 _SZ_EDITOR_SIZE:SetVisible(false) end hook.Add("PostDrawTranslucentRenderables", "SH_SZ.PostDrawTranslucentRenderables", function() if (_SZ_EDITOR_OPEN and #points >= shape.points) then local pts = {} for _, v in ipairs (points) do table.insert(pts, v.m_v3DPos) end cam.Start3D() shape.render(pts, sz_size, color_white) cam.End3D() end end) local ss, styl, th, m, m2 = SH_SZ:GetScreenScale(), SH_SZ.Style, SH_SZ:GetPadding(), SH_SZ:GetMargin(), SH_SZ:GetMargin() * 0.5 function SH_SZ:MakeTabAdd(body) local tab_add = vgui.Create("DPanel", body) tab_add:SetDrawBackground(false) tab_add:Dock(FILL) local lbl = self:QuickLabel(L"safezone_type", "{prefix}Large", styl.text, tab_add) lbl:Dock(TOP) lbl:DockMargin(0, 0, 0, m2) local types = vgui.Create("DPanel", tab_add) types:SetTall(32 * ss + m * 2) types:Dock(TOP) types.Paint = function(me, w, h) draw.RoundedBox(4, 0, 0, w, h, styl.inbg) end for tid, typ in pairs (self.Shapes) do local mat = Material(typ.icon, "noclamp smooth") local tbtn = vgui.Create("DButton", types) tbtn:SetToolTip(L(typ.name)) tbtn:SetText("") tbtn:SetSize(types:GetTall(), types:GetTall()) tbtn:Dock(LEFT) tbtn.Paint = function(me, w, h) if (shape.id == typ.id) then draw.RoundedBox(4, m2, m2, w - m, h - m, styl.header) end surface.SetMaterial(mat) surface.SetDrawColor(styl.text) surface.DrawTexturedRect(w * 0.5 - 16 * ss, h * 0.5 - 16 * ss, 32 * ss, 32 * ss) end tbtn.DoClick = function(me, w, h) shape = typ reset() end end local lbl = self:QuickLabel(L"options", "{prefix}Large", styl.text, tab_add) lbl:Dock(TOP) lbl:DockMargin(0, m2, 0, m2) local opts = vgui.Create("DScrollPanel", tab_add) opts:Dock(FILL) opts:GetCanvas():DockPadding(m2, m2, m2, m2) opts.Paint = function(me, w, h) draw.RoundedBox(4, 0, 0, w, h, styl.inbg) end self:PaintScroll(opts) local function AddOption(id, text) local opt = sz_options[id] or self.DefaultOptions[id] local lbl = self:QuickLabel(L(text), "{prefix}Medium", styl.text, opts) lbl:SetMouseInputEnabled(true) lbl:SetKeyboardInputEnabled(true) lbl:SetTextInset(lbl:GetTall() + m2, 0) lbl:Dock(TOP) lbl:DockMargin(0, 0, 0, m2) if (isbool(opt)) then local btn = self:QuickButton("", function() sz_options[id] = not sz_options[id] end, lbl) btn:SetSize(lbl:GetTall(), lbl:GetTall()) btn.Paint = function(me, w, h) local ok = sz_options[id] draw.RoundedBox(4, 0, 0, w, h, ok and styl.header or styl.bg) if (ok) then draw.SimpleText("✓", "SH_SZ.Medium", w * 0.5, h * 0.5, styl.text, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) end end elseif (isnumber(opt)) then local entry = self:QuickEntry(opt, lbl) entry:SetNumeric(true) entry:SetSize(lbl:GetTall() * 2, lbl:GetTall()) entry:DockMargin(0, m, 0, m) entry.OnValueChange = function(me, tx) sz_options[id] = tonumber(tx) or 0 end lbl:SetTextInset(entry:GetWide() + m2, 0) elseif (isstring(opt)) then local entry = self:QuickEntry(opt, lbl) entry:SetSize(lbl:GetTall() * 10, lbl:GetTall()) entry:DockMargin(0, m, 0, m) entry.OnValueChange = function(me, tx) sz_options[id] = tx end lbl:SetTextInset(entry:GetWide() + m2, 0) end end AddOption("name", "name") AddOption("namecolor", "name_color") AddOption("entermsg", "enter_message") AddOption("leavemsg", "leave_message") AddOption("hud", "enable_hud_indicator") AddOption("noatk", "prevent_attacking_with_weapons") AddOption("nonpc", "automatically_remove_npcs") AddOption("noprop", "delete_non_admin_props") AddOption("ptime", "time_until_protection_enables") local btns = vgui.Create("DPanel", tab_add) btns:SetDrawBackground(false) btns:Dock(BOTTOM) btns:DockMargin(0, m, 0, 0) local resetbtn = self:QuickButton(L"reset", function() end, btns) resetbtn:SetWide(100 * ss) resetbtn:Dock(LEFT) resetbtn.DoClick = function() reset() end local confirm = self:QuickButton(L"confirm", function() end, btns) confirm:SetWide(100 * ss) confirm:Dock(RIGHT) confirm.DoClick = function() if (#points < shape.points) then return end net.Start("SH_SZ.New") net.WriteUInt(shape.id, 16) for i = 1, shape.points do net.WriteVector(points[i].m_v3DPos) end net.WriteFloat(sz_size) net.WriteUInt(table.Count(sz_options), 16) for opt, val in pairs (sz_options) do net.WriteString(opt) net.WriteType(val) end net.SendToServer() reset() end btns.Think = function() confirm:SetVisible(step().type == "confirm") end return tab_add end function SH_SZ:MakeTabEdit(body) cur, cursz = nil, nil local tab_edit = vgui.Create("DPanel", body) tab_edit:SetVisible(false) tab_edit:SetDrawBackground(false) tab_edit:Dock(FILL) local scroll = vgui.Create("DScrollPanel", tab_edit) scroll:SetWide(120 * ss) scroll:Dock(LEFT) scroll:GetCanvas():DockPadding(m2, m2, m2, m2) scroll.Paint = function(me, w, h) draw.RoundedBox(4, 0, 0, w, h, styl.inbg) end self:PaintScroll(scroll) local edit = vgui.Create("DScrollPanel", tab_edit) edit:SetVisible(false) edit:Dock(FILL) edit:DockMargin(m, 0, 0, 0) edit:GetCanvas():DockPadding(m2, m2, m2, m2) edit.Paint = scroll.Paint tab_edit.m_Edit = edit self:PaintScroll(edit) edit.BuildList = function(me, sz) me:Clear() local lbl = self:QuickLabel(L"options", "{prefix}Large", styl.text, edit) lbl:Dock(TOP) lbl:DockMargin(0, 0, 0, m2) local function AddOption(id, text) local opt = sz.opts[id] or self.DefaultOptions[id] local lbl = self:QuickLabel(L(text), "{prefix}Medium", styl.text, edit) lbl:SetMouseInputEnabled(true) lbl:SetKeyboardInputEnabled(true) lbl:SetTextInset(lbl:GetTall() + m2, 0) lbl:Dock(TOP) lbl:DockMargin(0, 0, 0, m2) if (isbool(opt)) then local btn = self:QuickButton("", function() sz.opts[id] = not sz.opts[id] end, lbl) btn:SetSize(lbl:GetTall(), lbl:GetTall()) btn.Paint = function(me, w, h) local ok = sz.opts[id] draw.RoundedBox(4, 0, 0, w, h, ok and styl.header or styl.bg) if (ok) then draw.SimpleText("✓", "SH_SZ.Medium", w * 0.5, h * 0.5, styl.text, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) end end elseif (isnumber(opt)) then local entry = self:QuickEntry(opt, lbl) entry:SetNumeric(true) entry:SetSize(lbl:GetTall() * 2, lbl:GetTall()) entry:DockMargin(0, m, 0, m) entry.OnValueChange = function(me, tx) sz.opts[id] = tonumber(tx) or 0 end lbl:SetTextInset(entry:GetWide() + m2, 0) elseif (isstring(opt)) then local entry = self:QuickEntry(opt, lbl) entry:SetSize(lbl:GetTall() * 10, lbl:GetTall()) entry:DockMargin(0, m, 0, m) entry.OnValueChange = function(me, tx) sz.opts[id] = tx end lbl:SetTextInset(entry:GetWide() + m2, 0) end end AddOption("name", "name") AddOption("namecolor", "name_color") AddOption("entermsg", "enter_message") AddOption("leavemsg", "leave_message") AddOption("hud", "enable_hud_indicator") AddOption("noatk", "prevent_attacking_with_weapons") AddOption("nonpc", "automatically_remove_npcs") AddOption("noprop", "delete_non_admin_props") AddOption("ptime", "time_until_protection_enables") me:SetVisible(true) end local btns = vgui.Create("DPanel", tab_edit) btns:SetVisible(false) btns:SetDrawBackground(false) btns:Dock(BOTTOM) btns:DockMargin(0, m, 0, 0) tab_edit.m_Buttons = btns local save = self:QuickButton(L"save", function() end, btns) save:SetWide(100 * ss) save:Dock(RIGHT) save.DoClick = function() net.Start("SH_SZ.Edit") net.WriteUInt(cur, 16) local shape = self.ShapesIndex[cursz.shape] for i = 1, shape.points do net.WriteVector(points[i].m_v3DPos) self.SafeZones[cur].points[i] = points[i].m_v3DPos end net.WriteFloat(sz_size) self.SafeZones[cur].size = sz_size net.WriteUInt(table.Count(cursz.opts), 16) for k, v in pairs (cursz.opts) do net.WriteString(k) net.WriteType(v) self.SafeZones[cur].opts[k] = v end net.SendToServer() if (IsValid(cursz.btn)) then cursz.btn:SetText(cursz.opts.name or "?") end end local tp = self:QuickButton(L"teleport_there", function() end, btns) tp:SetWide(100 * ss) tp:Dock(RIGHT) tp:DockMargin(m, 0, m, 0) tp.DoClick = function(me) net.Start("SH_SZ.Teleport") net.WriteUInt(cur, 16) net.SendToServer() me.m_vTeleporting = LocalPlayer():GetPos() end tp.Think = function(me) -- Update button positions if (me.m_vTeleporting and me.m_vTeleporting ~= LocalPlayer():GetPos()) then timer.Simple(0, function() for _, pnt in pairs (points) do if (!IsValid(pnt)) then return end local ts = pnt.m_v3DPos:ToScreen() pnt:SetPos(ts.x - pnt:GetWide() * 0.5, ts.y - pnt:GetTall() * 0.5) me.m_vTeleporting = nil end end) end end local delete = self:QuickButton(L"delete", function() end, btns) delete:SetColor(styl.close_hover) delete:SetWide(100) delete:Dock(RIGHT) delete.DoClick = function() net.Start("SH_SZ.Delete") net.WriteUInt(cur, 16) net.SendToServer() if (IsValid(cursz.btn)) then edit:SetVisible(false) btns:SetVisible(false) _SZ_EDITOR_SIZE:SetVisible(false) cursz.btn:Remove() for _, pnt in pairs (points) do if (!IsValid(pnt)) then return end pnt:Remove() end points = {} table.remove(self.SafeZones, cur) cur, cursz = nil, nil end end for i, sz in pairs (self.SafeZones) do local btn = self:QuickButton(sz.opts.name or "?", function(me) if (cur == i) then return end cur = i cursz = table.Copy(sz) shape = self.ShapesIndex[sz.shape] reset() for _, o in pairs (self.SafeZones) do o.btn:SetColor(styl.text) end me:SetColor(styl.header) edit:BuildList(cursz) btns:SetVisible(true) _SZ_EDITOR_SIZE:SetVisible(true) _SZ_EDITOR_SIZE:Set(sz.size, true) for _, point in pairs (sz.points) do local ts = point:ToScreen() local pnt = self:MakePoint(_SZ_EDITOR_CANVAS, point, ts.x, ts.y) table.insert(points, pnt) end end, scroll) btn:Dock(TOP) btn:DockMargin(0, 0, 0, m2) btn.m_Background = styl.bg sz.btn = btn end return tab_edit end local UpdateEditor = false function SH_SZ:ShowEditor() if (IsValid(_SZ_EDITOR)) then _SZ_EDITOR:Close() end if (IsValid(_SZ_EDITOR_SIZE)) then _SZ_EDITOR_SIZE:Close() end if !(CAMI.PlayerHasAccess(LocalPlayer(), "Safezone - edit", nil)) then return end UpdateEditor = false ss = self:GetScreenScale() styl = self.Style th, m = self:GetPadding(), self:GetMargin() m2 = m * 0.5 shape = SH_SZ.Shapes.cube points = {} sz_size = SH_SZ.MaximumSize sz_options = table.Copy(self.DefaultOptions) curstep = 1 curcat = 1 last_mx, last_my = gui.MousePos() moving_cam = false local tab_add, tab_edit local cont = vgui.Create("DPanel") cont:SetDrawBackground(false) cont:Dock(FILL) cont.OnMousePressed = function(me, mc) if (mc == MOUSE_RIGHT) then moving_cam = true last_mx, last_my = gui.MousePos() end end cont.OnMouseReleased = function(me, mc) if (mc == MOUSE_RIGHT) then moving_cam = false end if (step().type ~= "place" or !tab_add:IsVisible()) then return end if (mc == MOUSE_LEFT) then local mx, my = gui.MousePos() local sp = LocalPlayer():GetShootPos() local t = { start = sp, endpos = sp + gui.ScreenToVector(mx, my) * 16384, filter = ents.GetAll(), } local tr = util.TraceLine(t) local pnt = self:MakePoint(me, tr.HitPos, mx, my) table.insert(points, pnt) advance_step() end end cont.OnCursorMoved = function(me) local pnt = me.m_DraggingPoint if (IsValid(pnt)) then pnt:DoMove() end if (moving_cam) then local x, y = gui.MousePos() local dx, dy = x - last_mx, y - last_my if (dx ~= 0 or dy ~= 0) then local ang = LocalPlayer():EyeAngles() LocalPlayer():SetEyeAngles(ang - Angle(-dy * 0.25, dx * 0.25, 0)) last_mx, last_my = x, y end end end cont.PaintOver = function(me, w, h) if (!tab_add:IsVisible()) then return end local mx, my = gui.MousePos() local wi, he = w * 0.25, 24 * ss local x, y = w * 0.5 - wi * 0.5, h * 0.7 - he * 0.5 local mult = 1 if (mx >= x and mx <= x + wi and my >= y and my <= y + he) then mult = 0.5 end surface.SetAlphaMultiplier(mult) draw.RoundedBoxEx(4, x, y, wi * 0.1, he, styl.header, true, false, true, false) draw.RoundedBoxEx(4, x + wi * 0.1, y, wi * 0.9, he, styl.inbg, false, true, false, true) draw.SimpleText(curstep .. "/" .. #shape.steps, "SH_SZ.Large", x + wi * 0.05, y + he * 0.5, styl.text, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) draw.SimpleText(self:GetStepText(step(), curstep), "SH_SZ.Large", x + wi * 0.1 + he * 0.25, y + he * 0.5, styl.text, TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER) surface.SetAlphaMultiplier(1) end _SZ_EDITOR_CANVAS = cont local frame = self:MakeWindow("Safe Zone Editor") frame:SetSize(self.WindowSize.w * ss, self.WindowSize.h * ss) frame:SetPos(th, th) frame:MakePopup() frame.OnClose = function() cont:Remove() _SZ_EDITOR_SIZE:Close() _SZ_EDITOR_OPEN = false if (!UpdateEditor) then net.Start("SH_SZ.Closed") net.SendToServer() end end frame.Think = function(this) if ((this.nextThink or 0) > CurTime()) then return end if (UpdateEditor) then _SZ_EDITOR:Close() UpdateEditor = false self:ShowEditor() end this.nextThink = CurTime() + 0.2 end _SZ_EDITOR = frame _SZ_EDITOR_OPEN = true local cats = vgui.Create("DScrollPanel", frame) cats:SetWide(100 * ss) cats:Dock(LEFT) cats.Paint = function(me, w, h) surface.SetDrawColor(styl.inbg) surface.DrawRect(0, 0, w, h) end self:PaintScroll(cats) local cat_add = self:QuickButton(L"add", function() end, cats) cat_add:SetContentAlignment(4) cat_add:SetTextInset(m + 4, 0) cat_add:SetTall(40 * ss) cat_add:Dock(TOP) cat_add.m_iCatID = 1 cat_add.PaintOver = function(me, w, h) if (curcat == me.m_iCatID) then surface.SetDrawColor(styl.header) surface.DrawRect(0, 0, 4, h) end end cat_add.DoClick = function() reset() curcat = 1 tab_add:SetVisible(true) tab_edit:SetVisible(false) end local cat_list = self:QuickButton(L"edit", function() end, cats) cat_list:SetContentAlignment(4) cat_list:SetTextInset(m + 4, 0) cat_list:SetTall(40 * ss) cat_list:Dock(TOP) cat_list.m_iCatID = 2 cat_list.PaintOver = cat_add.PaintOver cat_list.DoClick = function() reset() curcat = 2 tab_add:SetVisible(false) tab_edit:SetVisible(true) cur, cursz = nil, nil tab_edit.m_Edit:Clear() tab_edit.m_Edit:SetVisible(false) tab_edit.m_Buttons:SetVisible(false) end local body = vgui.Create("DPanel", frame) body:SetDrawBackground(false) body:Dock(FILL) body:DockPadding(m, m, m, m) tab_add = self:MakeTabAdd(body) tab_edit = self:MakeTabEdit(body) local frame = self:MakeWindow(L"size") frame:SetVisible(false) frame.m_Close:Remove() frame:SetSize(200 * ss, 300 * ss) frame:MoveBelow(_SZ_EDITOR, th) frame:AlignLeft(th) _SZ_EDITOR_SIZE = frame local re_size = vgui.Create("DPanel", frame) re_size:SetDrawBackground(false) re_size:Dock(FILL) re_size:InvalidateParent(true) local size_adj = self:QuickButton("▲ " .. self.MaximumSize, function() end, re_size) size_adj:SetWide(re_size:GetWide()) size_adj.OnMousePressed = function(me) me.m_iOldY = gui.MouseY() me.m_bDragging = true end size_adj.OnMouseReleased = function(me) me.m_bDragging = false end size_adj.OnCursorExited = size_adj.OnMouseReleased size_adj.Set = function(me, f, p) me:SetText("▲ " .. f) sz_size = f if (p) then me.y = (re_size:GetTall() - me:GetTall()) * (1 - f / self.MaximumSize) end end size_adj.Think = function(me) if (me.m_bDragging) then local my = gui.MouseY() local oy = me.m_iOldY if (oy) then local dy = my - oy local new = math.Clamp(me.y + dy, 0, re_size:GetTall() - me:GetTall()) me.y = new local frac = me.y / (re_size:GetTall() - me:GetTall()) local height = math.Round((1 - frac) * self.MaximumSize) me:Set(height) end me.m_iOldY = my end end local fill = self:QuickButton(L"fill_vertically", function() local fi = 0 for _, pnt in pairs (points) do local pos = pnt.m_v3DPos local t = {start = pos, endpos = pos + Vector(0, 0, 16384), filter = ents.GetAll()} local tr = util.TraceLine(t) local zdist = math.Round(math.abs(tr.HitPos.z - pos.z)) if (fi == 0 or zdist < fi) then fi = zdist end end fi = math.min(fi, self.MaximumSize) if (fi > 0) then size_adj:Set(fi, true) end end, frame) fill:Dock(TOP) re_size.Paint = function(me, w, h) surface.SetAlphaMultiplier(0.5) surface.SetDrawColor(styl.header) surface.DrawRect(0, size_adj.y, w, h) surface.SetAlphaMultiplier(1) end frame.Set = function(me, ...) size_adj:Set(...) end end local undomodelblend = false hook.Add("PreDrawViewModel", "SH_SZ.PreDrawViewModel", function() if (_SZ_EDITOR_OPEN) then undomodelblend = true render.SetBlend(0) end end) hook.Add("PreDrawPlayerHands", "SH_SZ.PreDrawPlayerHands", function() if (_SZ_EDITOR_OPEN) then undomodelblend = true render.SetBlend(0) end end) hook.Add("CreateMove", "SH_SZ.CreateMove", function(cmd) if (!_SZ_EDITOR_OPEN) then return end local layout = SH_SZ.CameraControls if (input.IsKeyDown(layout.forward)) then cmd:SetForwardMove(10000) elseif (input.IsKeyDown(layout.back)) then cmd:SetForwardMove(-10000) end if (input.IsKeyDown(layout.left)) then cmd:SetSideMove(-10000) elseif (input.IsKeyDown(layout.right)) then cmd:SetSideMove(10000) end end) hook.Add("HUDPaint", "SH_SZ.HUDPaintCamera", function(cmd) if (!_SZ_EDITOR_OPEN) then return end local x, y = _SZ_EDITOR:GetPos() y = y * 2 + _SZ_EDITOR:GetTall() if (IsValid(_SZ_EDITOR_SIZE)) then x = x * 2 + _SZ_EDITOR_SIZE:GetWide() end local layout = SH_SZ.CameraControls local keyz = input.GetKeyName(layout.forward) .. "/" .. input.GetKeyName(layout.left) .. "/" .. input.GetKeyName(layout.back) .. "/" .. input.GetKeyName(layout.right) draw.SimpleText(keyz:upper() .. ": " .. L"move_camera", "SH_SZ.Large", x, y, SH_SZ.Style.text) draw.SimpleText(L"rotate_camera", "SH_SZ.Large", x, y + draw.GetFontHeight("SH_SZ.Large"), SH_SZ.Style.text) end) hook.Add("PostDrawViewModel", "SH_SZ.PostDrawViewModel", function() if (undomodelblend) then undomodelblend = false render.SetBlend(1) end end) net.Receive("SH_SZ.Menu", function() local length = net.ReadUInt(32) local data = net.ReadData(length) local uncompressed = util.Decompress(data) if (!uncompressed) then ErrorNoHalt("[SAFEZONE] Unable to decompress area data!\n") return end SH_SZ.SafeZones = util.JSONToTable(uncompressed) UpdateEditor = true if (net.ReadBool()) then SH_SZ:ShowEditor() end end)
local Menu = Game:addState('Menu') function Menu:enteredState() end function Menu:update(dt) --Put the actual Menu Logic Here end function Menu:draw() -- Draw the Menu PARTS here. Separate from Logic. end function Menu:keypressed(key, code) end
id = 'V-38681' severity = 'low' weight = 10.0 title = 'All GIDs referenced in /etc/passwd must be defined in /etc/group' description = 'Inconsistency in GIDs between /etc/passwd and /etc/group could lead to a user having unintended rights.' fixtext = 'Add a group to the system for each GID referenced without a corresponding group.' checktext = [=[To ensure all GIDs referenced in /etc/passwd are defined in /etc/group, run the following command: # pwck -r | grep 'no group' There should be no output. If there is output, this is a finding.]=] function test() end function fix() end
-- hammerspoon config --#region requires -- these are nice to have loaded when generating docs. idk if there's an overhead cost require("hs.ipc") require("hs.doc") --#endregion requires --#region loggers local configLog = hs.logger.new("config", "info") --#endregion loggers --#region Spoons hs.loadSpoon("Zoom") hs.loadSpoon("LitraGlow") hs.loadSpoon("MMMute") local muter = spoon.MMMute muter:setDefaultVolume(75) hs.loadSpoon("WiFun") --#endregion Spoons --#region key bindings local hyper = {"shift", "cmd", "alt", "ctrl"} muter:bindHotkeys({toggle = {hyper, "M"}}) --#endregion key bindings --#region Watchers registration -- this pattern seems to be the safest way to register a watcher local camName = "USB2.0 FHD UVC WebCam" local usbw = hs.usb.watcher local pow = hs.caffeinate.watcher local config = hs.pathwatcher --#endregion Watchers registration --#region Utils local function setWifi() -- is there a connected usb device named "USB 10/100/1000 LAN" -- maybe this could be more clever based on network config? local usb = hs.usb.attachedDevices() for _,device in pairs(usb) do if device.productName == "USB 10/100/1000 LAN" then spoon.WiFun:disconnectWiFi() return end end spoon.WiFun:reconnectWiFi() end local function on_cam(cam, prop, scope, element) print("in camw") print("cam:name(): "..cam:name().. "") print("prop: "..prop.. "") print("scope: "..scope.. "") print("element: "..element.. "") end function startCamWatcher() print("in startCamWatcher") for i,cam in pairs(hs.camera.allCameras()) do print(i, cam) if cam:name() == camName then configLog.i("found camera: " .. camName) configLog.i("starting camera watcher") cam:setPropertyWatcherCallback(on_cam):startPropertyWatcher() break; end end end local function stopCamWatcher() configLog.i("stopping camera watcher") end -- this method is stupid. Use hs.inspect.inspect(obj) instead function inspect(tbl) return hs.inspect.inspect(tbl) end --#endregion Utils --#region Callbacks local function on_usb(data) configLog.i("USB Event " ..data.productName.. " " ..data.eventType.. ""); if data.productName == "USB 10/100/1000 LAN" then if data.eventType == "added" then configLog.i("USB Event " ..data.productName.. " " ..data.eventType.. ""); spoon.WiFun:disconnectWiFi() -- hs.notify.show("Monitor", "connected", ""); elseif data.eventType == "removed" then configLog.i("USB Event " ..data.productName.. " " ..data.eventType.. ""); spoon.WiFun:reconnectWiFi() -- hs.notify.show("Monitor", "disconnected", ""); end end -- if data.productName == camName then -- if data.eventType == "added" then -- startCamWatcher() -- elseif data.eventType == "removed" then -- stopCamWatcher() -- end -- end end local function on_pow(event) local name = "?" for key,val in pairs(pow) do if event == val then name = key end end configLog.f("Power event %d => %s", event, name) if event == pow.screensDidUnlock or event == pow.screensaverDidStop then configLog.i("Screen awakened!") setWifi() return end if event == pow.screensDidLock or event == pow.screensaverDidStart then configLog.i("Screen locked.") return end end function reloadConfig(files) local doReload = false for _,file in pairs(files) do if file:sub(-4) == ".lua" then doReload = true end end if doReload then hs.reload() end end zoomStatusMenuBarItem = hs.menubar.new(nil) zoomStatusMenuBarItem:setClickCallback(function() spoon.Zoom:toggleMute() end) updateZoomStatus = function(event) -- hs.printf("updateZoomStatus(%s)", event) -- hs.http.get("") if (event == "videoStarted" or event == "from-running-to-meeting") then hs.urlevent.openURL("hammerspoon://lights?action=on") end if (event == "from-meeting-to-running" or event == "from-running-to-closed") then hs.urlevent.openURL("hammerspoon://lights?action=off") end end --#endregion Callbacks --#region Watchers start spoon.Zoom:setStatusCallback(updateZoomStatus) spoon.Zoom:pollStatus(1) spoon.Zoom:start() uw = usbw.new(on_usb) uw:start() configLog.i("USB events watcher started.") cw = pow.new(on_pow) cw:start() configLog.i("Power events watcher started.") conw = config.new(os.getenv("HOME") .. "/.hammerspoon/", reloadConfig) conw:start() configLog.i("Config files watcher started.") hs.urlevent.bind("lights", function(eventName, params) print(eventName) print(params["action"]) if params["action"] == "on" then spoon.LitraGlow:turnOn() hs.timer.doAfter(1, function() spoon.LitraGlow:turnOn() end) hs.timer.doAfter(2, function() spoon.LitraGlow:turnOn() end) end if params["action"] == "off" then spoon.LitraGlow:turnOff() hs.timer.doAfter(1, function() spoon.LitraGlow:turnOff() end) hs.timer.doAfter(2, function() spoon.LitraGlow:turnOff() end) end end) --#endregion Watchers start --#region Setup -- call reloadConfig every day at midnight, and refresh every hour hs.timer.doAt(0,hs.timer.hours(1), hs.reload):start() -- set wifi on startup setWifi() --#endregion Setup --#region finally local configNotify = hs.notify.new({title="Config",subTitle="loaded", informativeText=os.date("%I:%M %p"), autoWithdraw=true, alwaysPresent=true, withdrawAfter=10}) configNotify:send() configLog.i("Config loaded"); --#endregion finally
local matchesNeeded = 50 local bombs = {"lr", "ud", "14", "23"} return { number = 9, name = "Diagonals Disabled", message = "Diagonal matches are diabled for this level. Make sure you destroy " .. matchesNeeded .. " to proceed.", timer = true, countDownSpeed = 12, -- only used if timer is true. Controls the speed of the timer. newColumn = function(column) probability(column, { 1/10, "normal", function(n) column[n] = gems.wild() end }) probability(column, { 1/10, "any", function(n) column[n].bomb = bombs[math.random(#bombs)] end, 1/10, "normal", function(n) column[3] = gems.burn() end, }) return column end, boardMap = function() return [[ | . . . . . . . . . | | . . . . F . . . . | | . . . F . F . . . | | . . F . . . F . . | | . F . . . . . F . | ]], { } end, music= "4u", background= "interference", vert = 3, horz = 3, upDiag = false, downDiag = false, checkObjectives = function(game) return game.scores.levelMatches >= matchesNeeded end }
-- lua test by ysoftman -- argument test -- 커맨드라인의 인자를 전역 arg 테이블로 제공한다. -- lua -v argument.lua a b 10 -- arg 주소값 print(arg) -- (.lua 뒤부터)인자 개수 print(#arg) print(arg[0]) -- argument.lua print(arg[1]) -- a print(arg[2]) -- b print(arg[3]) -- 10 print(arg[4]) -- nil print(arg[-1]) -- -v print(arg[-2]) -- lua print(arg[-3]) -- nil
--初始化日志模块 Debug.LogInit("../logs/logic","logic",true); --读取配置文件 local sType = require("ServiceType"); local config = require("GameConfig"); --初始化协议 ProtoManager.Init(config.protoType,"C:\\Users\\Administrator\\Documents\\GitHub\\distributed-architecture-of-moba-game-server\\ServerApp\\scripts\\logic\\const"); --如果是Protobuf协议,还需要注册映射表 local cmdNameMap=require("logic/const/CmdNameMap"); if cmdNameMap then ProtoManager.RegisterCmdMap(cmdNameMap); else Debug.LogError("Protobuf register cmdNameMap failed"); end local logicServerConfig=config.servers[sType.Logic]; local logicConfig=require("logic/LogicConfig"); --开启服务器 Netbus.TcpListen(logicServerConfig.port ,function(s) local ip,port = Session.GetAddress(s); print("new client come ["..ip..":"..port.."]"); end); print("Logic server [tcp] listen at: ", logicServerConfig.port); Netbus.UdpListen(logicConfig.udp_port); print("Logic server [udp] listen at: ", logicConfig.udp_port); --注册服务 local logicService = require("logic/LogicService"); local ret = Service.Register(sType.Logic,logicService); if ret then print("register Logic Service:[" .. sType.Logic .. "] service success"); else Debug.LogError("register Logic Service:[" .. sType.Logic .. "] service failed"); end
sacred_tome_smc_aujante = { minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/mission/quest_item/aujante_klee_q2_needed.iff", craftingValues = {}, customizationStringNames = {}, customizationValues = {} } addLootItemTemplate("sacred_tome_smc_aujante", sacred_tome_smc_aujante)
require "helm" -- Variables -{{{ local api = vim.api local fn = vim.fn -- }}} -- Set the filetype -{{{ function helm_filetype() helm_start({ prompt = 'Filetype:', on_enter = function(f) vim.cmd('set filetype=' .. f) end, items = fn.getcompletion('', 'filetype'), }) end -- }}} -- Run commands -{{{ function helm_command() helm_start({ prompt = 'Command:', on_enter = function(c) fn.feedkeys(':' .. c, 'n') end, items = fn.getcompletion('', 'command'), }) end -- }}} -- Keybindings -{{{ api.nvim_set_keymap('n', '<Leader>ft', ':lua helm_filetype()<CR>', { noremap = true, silent = true }) api.nvim_set_keymap('n', '<Leader>;', ':lua helm_command()<CR>', { noremap = true, silent = true }) -- }}}
local ECSSystemMgr = BaseClass() function ECSSystemMgr:Init( world, sceneMgr ) self.ecs_system_mgr_list = {} local arge = { sceneMgr=sceneMgr } local systems = { "UMO.DamageSystem", "UMO.AISystem", "UMO.MovementUpdateSystem", } for i,v in ipairs(systems) do local system = world:CreateManager(v, arge) table.insert(self.ecs_system_mgr_list, system) end end function ECSSystemMgr:update( delta_time ) for i,v in ipairs(self.ecs_system_mgr_list) do v:Update() end end return ECSSystemMgr
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by shuieryin. --- DateTime: 12/01/2018 10:43 PM --- function cofiCostFunc(params, Y, R, num_users, num_movies, num_features, lambda) --COFICOSTFUNC Collaborative filtering cost function -- [J, grad] = COFICOSTFUNC(params, Y, R, num_users, num_movies, ... -- num_features, lambda) returns the cost and gradient for the -- collaborative filtering problem. -- Unfold the U and W matrices from params local X = torch.reshape(params[{ { 1, num_movies * num_features } }], num_movies, num_features) local Theta = torch.reshape(params[{ { num_movies * num_features + 1, length(params) } }], num_users, num_features) -- You need to return the following values correctly local J = 0 local X_grad = torch.zeros(X:size()) local Theta_grad = torch.zeros(Theta:size()) -- ====================== YOUR CODE HERE ====================== -- Instructions: Compute the cost function and gradient for collaborative -- filtering. Concretely, you should first implement the cost -- function (without regularization) and make sure it is -- matches our costs. After that, you should implement the -- gradient and use the checkCostFunction routine to check -- that the gradient is correct. Finally, you should implement -- regularization. -- Notes: X - num_movies x num_features matrix of movie features -- Theta - num_users x num_features matrix of user features -- Y - num_movies x num_users matrix of user ratings of movies -- R - num_movies x num_users matrix, where R(i, j) = 1 if the -- i-th movie was rated by the j-th user -- You should set the following variables correctly: -- X_grad - num_movies x num_features matrix, containing the -- partial derivatives w.r.t. to each element of X -- Theta_grad - num_users x num_features matrix, containing the -- partial derivatives w.r.t. to each element of Theta -- ============================================================= local grad = torch.reshape(X_grad, X_grad:numel()):cat(torch.reshape(Theta_grad, Theta_grad:numel())) return J, grad end
-- language specific higlights local lush = require("lush") local base = require("lush_jsx.base") local M = {} M = lush(function() return { luaIn {base.LushJSXRed}, luaFunction {base.LushJSXAqua}, luaTable {base.LushJSXOrange}, } end) return M
local vim = vim local results = {} local handle = nil local function onread(err, data) if err then print('ERROR: ', err) end if data then local vals = vim.split(data, "\n") for _, d in pairs(vals) do if d ~= "" then table.insert(results, d) end end end end local function set_qf_list() if results == nil then return end local num_matches = #results if #results > 0 then vim.fn.setqflist({}, "r", {lines = results}) vim.api.nvim_command("cwindow") for i = 0, num_matches do results[i] = nil end end results = {} end local function perform_grep(term) local stdout = vim.loop.new_pipe(false) local stderr = vim.loop.new_pipe(false) handle = vim.loop.spawn( "rg", { args = {term, "--vimgrep", "--smart-case"}, stdio = {stdout, stderr} }, vim.schedule_wrap( function() stdout:read_stop() stderr:read_stop() stdout:close() stderr:close() handle:close() set_qf_list() end ) ) vim.loop.read_start(stdout, onread) vim.loop.read_start(stderr, onread) end return { perform_grep = perform_grep }
local cvarName = "hostname" local logger = GPM.Logger( "Hostname" ) if (SERVER) then timer.Remove( "HostnameThink" ) local hook_Run = hook.Run do local cvars_String = cvars.String local GetHostName = GetHostName function game.HostName() return cvars_String( cvarName, GetHostName() ) end end do local net_Start = net.Start local net_Broadcast = net.Broadcast local net_WriteString = net.WriteString do local timer_Simple = timer.Simple local RunConsoleCommand = RunConsoleCommand function game.SetHostName( any ) local new = tostring( any ) if hook_Run( "OnHostNameChanged", new ) == true then return end RunConsoleCommand( cvarName, new ) timer_Simple(0, function() net_Start( "GPM:SendHostName" ) net_WriteString( new ) net_Broadcast() logger:debug( "Hostname changed, new hostname is '{1}'", new ) end) end end do local net_Send = net.Send util.AddNetworkString( "GPM:SendHostName" ) hook.Add("PlayerInitialized", "GPM:SendHostName", function( ply ) net_Start( "GPM:SendHostName" ) net_WriteString( game.HostName() ) net_Send( ply ) end) end end end if (CLIENT) then local hostname = "Garry's Mod" function game.HostName() return hostname end function game.SetHostName( str ) hostname = str end do local net_ReadString = net.ReadString local game_SetHostName = game.SetHostName local RunConsoleCommand = RunConsoleCommand net.Receive("GPM:SendHostName", function() local hostname = net_ReadString() if (hostname ~= "") then game_SetHostName( hostname ) RunConsoleCommand( cvarName, hostname ) logger:debug( "Hostname changed, new hostname is '{1}'", hostname ) end end) end hook.Add("PlayerDisconnected", "GPM:Hostname", function() RunConsoleCommand( cvarName, "Garry's Mod" ) end) end GetHostName = game.HostName
--[[ Made by Jesus. o/ --]] local ITEM = Clockwork.item:New(); ITEM.name = "Turret"; ITEM.cost = 30000; ITEM.batch = 1; ITEM.model = "models/Combine_turrets/Floor_turret.mdl"; ITEM.weight = 6.5; ITEM.access = "VI"; ITEM.useText = "Deploy"; ITEM.color = Color(0, 25, 255, 255); ITEM.classes = {CLASS_EMP, CLASS_EOW}; ITEM.category = "Others"; ITEM.business = true; ITEM.description = "A large device, it folds up about the size of a suitcase for storage."; -- Turrets system. function ITEM:OnUse(player, itemEntity) local trace = player:GetEyeTraceNoCursor(); if (trace.HitPos:Distance(player:GetShootPos()) <= 192) then local entity = ents.Create("npc_turret_floor") Clockwork.player:GiveProperty(player, entity); entity:SetModel(self.model); entity:SetPos(trace.HitPos); for k, v in ipairs(_player.GetAll()) do if (Schema:PlayerIsCombine(v)) then entity:AddEntityRelationship(v, 3, 99) else entity:AddEntityRelationship(v, 1, 99) end; end; player:TakeItem(self); entity:Spawn(); timer.Simple(120, function() entity:Fire("Self Destruct", "", 0) end); if (IsValid(itemEntity) ) then local physicsObject = itemEntity:GetPhysicsObject(); entity:SetPos(itemEntity:GetPos()); entity:SetAngles(itemEntity:GetAngles()); if (IsValid(physicsObject)) then if (!physicsObject:IsMoveable()) then physicsObject = entity:GetPhysicsObject(); if (IsValid(physicsObject)) then physicsObject:EnableMotion(false); end; end; end; else Clockwork.entity:MakeFlushToGround(entity, trace.HitPos, trace.HitNormal); player:TakeItem(self); Clockwork.schema:AddCombineDisplayLine("Getting Turret Data...", Color(255, 100, 255, 255) ); end; else Clockwork.player:Notify(player, "You can't drop a turret that far away!") return false; end; end; -- When the ITEM is dropped. function ITEM:OnDrop(player, position) end; ITEM:Register();
mobs:register_mob("livingnether:whip", { type = "monster", passive = false, attack_type = "dogfight", attack_animals = false, damage = 15, reach = 4, damage = 25, hp_min = 45, hp_max = 60, armor = 100, collisionbox = {-0.4, -0.01, -0.4, 0.4, 2, 0.4}, visual = "mesh", mesh = "Whip.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturewhip.png"}, }, sounds = { attack = "livingnether_whip", distance = 16, }, makes_footstep_sound = false, walk_velocity = 0, run_velocity = 0, jump = false, jump_height = 6, fly = false, stepheight = 1, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 0, animation = { speed_normal = 50, speed_run = 50, stand_start = 0, stand_end = 100, run_start = 100, run_end = 200, walk_start = 0, walk_end = 100, speed_punch = 100, punch_start = 200, punch_end = 300, }, view_range = 4, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_livingnether then mobs:spawn({ name = "livingnether:whip", nodes = {"nether:rack_deep"}, min_light = 0, interval = 60, active_object_count = 5, chance = 8000, -- 15000 min_height = -8000, max_height = -3000, }) end mobs:register_egg("livingnether:whip", ("Flesh Whip"), "awhip.png")
MINIGAME.Time = 120 --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:Start() print(self.Name .. " has started.") self.BaseClass.Start(self) end --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:Finish(timeLimit) self.BaseClass.Finish(self, timeLimit) print(self.Name .. " has finished.") end --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:HasRequirements(players, teams) return teams > 1 end --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:CanPlayerSlap(player, target, nextSlap) if (target:Team() == player:Team()) then return false end end --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:PlayerSlap(player, target, nextSlap) timer.Simple(0, function() self:RemovePlayer(target) local won = self:AnnounceWin() if (won) then self:Finish() end end) return nextSlap end --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:CanPlayerSuicide(player) return false end
local Button = require("window_button") local MessageBox = {} local __metatable = {} local _MESSGB_SIZE = { WIDTH = 770, HEIGHT = 292 } MessageBox.States = { SINGLE = "single", DOUBLE = "double" } MessageBox.Button = 1 MessageBox.Inited = false MessageBox.Textures = {} MessageBox.Textures.light = {} MessageBox.Textures.dark = {} local function _getColorTheme() if love.system.getOS() == "Horizon" then return love.system.getColorTheme() end return "light" end function MessageBox.initTextures() if MessageBox.Inited then return end MessageBox.Textures.light.single = { love.graphics.newImage("internal/graphics/messagebox_light.png"), love.graphics.newImage("internal/graphics/messagebox_light_pressed.png") } MessageBox.Textures.light.double = { love.graphics.newImage("internal/graphics/messagebox_light_two_none.png"), love.graphics.newImage("internal/graphics/messagebox_light_two_left.png"), love.graphics.newImage("internal/graphics/messagebox_light_two_left_pressed.png"), love.graphics.newImage("internal/graphics/messagebox_light_two_right.png"), love.graphics.newImage("internal/graphics/messagebox_light_two_right_pressed.png") } MessageBox.Textures.dark.single = { love.graphics.newImage("internal/graphics/messagebox_dark.png"), love.graphics.newImage("internal/graphics/messagebox_dark_pressed.png") } MessageBox.Textures.dark.double = { love.graphics.newImage("internal/graphics/messagebox_dark_two_none.png"), love.graphics.newImage("internal/graphics/messagebox_dark_two_left.png"), love.graphics.newImage("internal/graphics/messagebox_dark_two_left_pressed.png"), love.graphics.newImage("internal/graphics/messagebox_dark_two_right.png"), love.graphics.newImage("internal/graphics/messagebox_dark_two_right_pressed.png") } MessageBox.Inited = true end function MessageBox.new(text, buttons) local messagebox = {} MessageBox.initTextures() messagebox.text = text messagebox.buttons = {} messagebox.theme = _getColorTheme() messagebox.state = #buttons == 1 and MessageBox.States.SINGLE or MessageBox.States.DOUBLE messagebox.defaultTexture = MessageBox.Textures[messagebox.theme][messagebox.state][1] messagebox.currentTexture = messagebox.defaultTexture messagebox.opacity = 0 messagebox.selection = 1 messagebox.submitted = false messagebox.textColors = {} messagebox.textColors.light = {0, 0, 0} messagebox.textColors.dark = {1, 1, 1} messagebox.oldFont = love.graphics.getFont() function messagebox:initButtons() for index = 1, #buttons do local scale = self:getScaleValue() local width = (#buttons == 1 and _MESSGB_SIZE.WIDTH or (_MESSGB_SIZE.WIDTH * 0.5)) local offset = (#buttons == 2 and width or 0) local x, y = self:getPosition() local position = { x = x + (index - 1) * offset, y = (y + _MESSGB_SIZE.HEIGHT * scale) - 70 * scale } local button = Button(buttons[index], index, position, width, scale) table.insert(self.buttons, button) end self.buttons[self.selection]:setSelected(true) self:updateTexture() end function messagebox:updateTexture() -- press if self.state == "single" then self.currentTexture = MessageBox.Textures[self.theme][self.state][MessageBox.Button] else local id = 3 -- press if self.selection == 0 then if MessageBox.Button == 2 then id = 3 elseif MessageBox.Button == 3 then id = 5 end else -- gamepadaxis if self.selection == 1 then id = 2 elseif self.selection == 2 then id = 4 end end self.currentTexture = MessageBox.Textures[self.theme][self.state][id] end end function messagebox:poll(name, ...) local args = {...} table.remove(args, 1) local x, y = args[1], args[2] if name == "resize" then self:initButtons() end if self.opacity < 1 then return end -- touch events local pass = false if name == "touchpressed" or name == "mousepressed" then for _, button in ipairs(self.buttons) do if button:touchpressed(x, y) then MessageBox.Button = button:getIndex() + 1 self:updateTexture() pass = true break end end if not pass then MessageBox.Button = 1 self.selection = 0 for _, button in ipairs(self.buttons) do button:setSelected(false) end end elseif name == "touchreleased" or name == "mousereleased" then if pass then self.currentTexture = self.defaultTexture self.submitted = true end end -- gamepadaxis if name == "gamepadaxis" and not self.submitted then local axis, value = args[1], args[2] if axis == "leftx" then self.buttons[self.selection]:setSelected(false) if value > 0.5 then self.selection = math.min(self.selection + 1, #self.buttons) elseif value < -0.5 then self.selection = math.max(self.selection - 1, 1) end self.buttons[self.selection]:setSelected(true) MessageBox.Button = self.selection + 1 self:updateTexture() end end -- gamepadpressed if name == "gamepadpressed" then if self.selection > 0 and args[1] == "a" then self.buttons[self.selection]:setSelected(false) MessageBox.Button = self.selection + 1 self:updateTexture() self.submitted = true end elseif name == "gamepadreleased" then self.currentTexture = self.defaultTexture end end function messagebox:update(dt) if self.submitted and self.opacity == 0 then return true end if MessageBox.Button ~= 1 and self.submitted then self.opacity = math.max(self.opacity - dt / 0.10, 0) else self.opacity = math.min(self.opacity + dt / 0.20, 1) end end function messagebox:getScaleValue() local _, screenHeight = love.graphics.getDimensions() if screenHeight == 720 then return 1 end return 1.5 end function messagebox:getPosition() local screenWidth, screenHeight = love.graphics.getDimensions() local scale = self:getScaleValue() local width, height = _MESSGB_SIZE.WIDTH * scale, _MESSGB_SIZE.HEIGHT * scale return (screenWidth - width) * 0.5, (screenHeight - height) * 0.5 end local font = love.graphics.newFont(24 * messagebox:getScaleValue()) function messagebox:draw() love.graphics.push("all") love.graphics.setColor(1, 1, 1, self.opacity) local x, y = self:getPosition() local scale = self:getScaleValue() love.graphics.draw(self.currentTexture, x, y, 0, scale, scale) love.graphics.setFont(font) local r, g, b = unpack(self.textColors[_getColorTheme()]) love.graphics.setColor(r, g, b, self.opacity) love.graphics.printf(self.text, x, y + 12, _MESSGB_SIZE.WIDTH * scale, "center") for _, button in ipairs(self.buttons) do button:draw(self.theme, self.opacity) end love.graphics.pop() end function messagebox:getPressedButton() if not self.submitted then return end return MessageBox.Button end messagebox:initButtons() return setmetatable(messagebox, __metatable) end __metatable.__call = function(_, ...) return MessageBox.new(...) end return setmetatable(MessageBox, {__call = function(_, ...) return MessageBox.new(...) end})
ITEM.name = "Scrap Cloth" ITEM.model = Model("models/props_debris/concrete_chunk04a.mdl") ITEM.description = "A set of scrap cloth." ITEM.width = 1 ITEM.height = 1 ITEM.price = 5 ITEM.category = "Crafting" ITEM.rarity = "Common" ITEM.noBusiness = true ITEM.maxStack = 15; ITEM.defaultStack = 1;
local enumUtils = LazarusMod:GetModule('enumutilities') enumUtils:AppendToEnum(kMinimapBlipType, "TunnelExit")
local Registry = {} local self = Registry function Registry.initialize(preload) if not self.preload then self.base_scripts = {} for _,path in ipairs(Utils.getFilesRecursive("data/common", ".lua")) do local chunk = love.filesystem.load("data/common/"..path..".lua") self.base_scripts["data/"..path] = chunk end local chapter = Kristal.getModOption("chapter") or 2 for _,path in ipairs(Utils.getFilesRecursive("data/chapter_"..tostring(chapter), ".lua")) do local chunk = love.filesystem.load("data/chapter_"..tostring(chapter).."/"..path..".lua") self.base_scripts["data/"..path] = chunk end Registry.initActors() end if not preload then Registry.initObjects() Registry.initItems() Registry.initSpells() Registry.initPartyMembers() Registry.initEncounters() Registry.initEnemies() Registry.initWaves() Registry.initBullets() Kristal.modCall("onRegistered") end self.preload = preload end -- Getter Functions -- function Registry.getActor(id) return self.actors[id] end function Registry.getItem(id) return self.items[id] end function Registry.getSpell(id) return self.spells[id] end function Registry.getPartyMember(id) return self.party_members[id] end function Registry.getPartyMemberFromActor(id) return self.party_from_actor[id] end function Registry.getEncounter(id) return self.encounters[id] end function Registry.getEnemy(id) return self.enemies[id] end function Registry.createEnemy(id, ...) if self.enemies[id] then return self.enemies[id](...) else error("Attempt to create non existent enemy \"" .. id .. "\"") end end function Registry.getWave(id) return self.waves[id] end function Registry.createWave(id, ...) if self.waves[id] then return self.waves[id](...) else error("Attempt to create non existent wave \"" .. id .. "\"") end end function Registry.getBullet(id) return self.bullets[id] end function Registry.createBullet(id, ...) if self.bullets[id] then return self.bullets[id](...) else error("Attempt to create non existent bullet \"" .. id .. "\"") end end -- Register Functions -- function Registry.registerActor(id, tbl) self.actors[id] = tbl end function Registry.registerPartyMember(id, tbl) self.party_members[id] = tbl if tbl.actor then self.party_from_actor[tbl.actor] = tbl end end function Registry.registerItem(id, tbl) self.items[id] = tbl end function Registry.registerSpell(id, tbl) self.spells[id] = tbl end function Registry.registerEncounter(id, class) self.encounters[id] = class end function Registry.registerEnemy(id, class) self.enemies[id] = class end function Registry.registerWave(id, class) self.waves[id] = class end function Registry.registerBullet(id, class) self.bullets[id] = class end -- Internal Functions -- function Registry.initObjects() for _,path,object in self.iterScripts("objects") do local path_tbl = Utils.split(path, "/") local new_path = path_tbl[#path_tbl] local id = object.id or new_path if id:lower() == id then print("WARNING: Object '"..id.."' registered in lowercase!") end if _G[id] then print("WARNING: Object '"..id.."' already exists, replacing") end _G[id] = object end Kristal.modCall("onRegisterObjects") end function Registry.initActors() self.actors = {} for _,path,actor in self.iterScripts("data/actors") do actor.id = actor.id or path self.registerActor(actor.id, actor) end Kristal.modCall("onRegisterActors") end function Registry.initPartyMembers() self.party_members = {} self.party_from_actor = {} for _,path,char in self.iterScripts("data/party") do char.id = char.id or path self.registerPartyMember(char.id, char) end end function Registry.initItems() self.items = {} for _,path,item in self.iterScripts("data/items") do item.id = item.id or path self.registerItem(item.id, item) end Kristal.modCall("onRegisterItems") end function Registry.initSpells() self.spells = {} for _,path,spell in self.iterScripts("data/spells") do spell.id = spell.id or path self.registerSpell(spell.id, spell) end Kristal.modCall("onRegisterSpells") end function Registry.initEncounters() self.encounters = {} for _,path,encounter in self.iterScripts("battle/encounters") do encounter.id = encounter.id or path self.registerEncounter(encounter.id, encounter) end Kristal.modCall("onRegisterEncounters") end function Registry.initEnemies() self.enemies = {} for _,path,enemy in self.iterScripts("battle/enemies") do enemy.id = enemy.id or path self.registerEnemy(enemy.id, enemy) end Kristal.modCall("onRegisterEnemies") end function Registry.initWaves() self.waves = {} for _,path,wave in self.iterScripts("battle/waves") do wave.id = wave.id or path self.registerWave(wave.id, wave) end Kristal.modCall("onRegisterWaves") end function Registry.initBullets() self.bullets = {} for _,path,bullet in self.iterScripts("battle/bullets") do bullet.id = bullet.id or path self.registerBullet(bullet.id, bullet) end Kristal.modCall("onRegisterBullets") end function Registry.iterScripts(base_path) local result = {} CLASS_NAME_GETTER = function(k) for _,v in ipairs(result) do if v.path == k then return v.out[1] end end return DEFAULT_CLASS_NAME_GETTER(k) end local chunks = nil local parsed = {} local addChunk, requireChunk, parse addChunk = function(path, chunk, id, full_path) local success,a,b,c,d,e,f = pcall(chunk) if not success then if type(a) == "table" and a.included then requireChunk(path, a.included) success,a,b,c,d,e,f = pcall(chunk) if not success then error(type(a) == "table" and a.msg or a) end table.insert(result, {out = {a,b,c,d,e,f}, path = id, full_path = full_path}) else error(a) end else table.insert(result, {out = {a,b,c,d,e,f}, path = id, full_path = full_path}) return a end end requireChunk = function(path, req_id) for full_path,chunk in pairs(chunks) do if not parsed[full_path] and full_path:sub(1, #path) == path then local id = full_path:sub(#path + 1) if id:sub(1, 1) == "/" then id = id:sub(2) end if id == req_id then parsed[full_path] = true addChunk(path, chunk, id, full_path) end end end end parse = function(path, _chunks) chunks = _chunks parsed = {} for full_path,chunk in pairs(chunks) do if not parsed[full_path] and full_path:sub(1, #path) == path then local id = full_path:sub(#path + 1) if id:sub(1, 1) == "/" then id = id:sub(2) end parsed[full_path] = true addChunk(path, chunk, id, full_path) end end end parse(base_path, self.base_scripts) if Mod then parse("scripts/"..base_path, Mod.info.script_chunks) end CLASS_NAME_GETTER = DEFAULT_CLASS_NAME_GETTER local i = 0 ---@diagnostic disable-next-line: undefined-field local n = table.getn(result) return function() i = i + 1 if i <= n then return result[i].full_path, result[i].path, unpack(result[i].out) end end end return Registry
local f = string.format local function useAnsi() return (LivelyEpsilonConfig or {}).useAnsi or false end local function showDeprecations() return (LivelyEpsilonConfig or {}).logDeprecation or true end local function logLevel() local logLvl = (LivelyEpsilonConfig or {}).logLevel if isString(logLvl) then logLvl = logLvl:upper() end return logLvl end local function timestamp() if (LivelyEpsilonConfig or {}).logTime == true then return string.format("[%7.1f]", Cron.now()) else return "" end end local red = "\u{001b}[41m\u{001b}[37m" local yellow = "\u{001b}[33m" local cyan = "\u{001b}[36m" local grey = "\u{001b}[90;1m" local magenta = "\u{001b}[95m" local reset = "\u{001b}[0m" logError = function (message) local logLvl = logLevel() if logLvl == nil or logLvl == "DEBUG" or logLvl == "INFO" or logLvl == "WARNING" or logLvl == "ERROR" then print(f("%s%s[ERROR] %s%s", timestamp(), useAnsi() and red or "", message, useAnsi() and reset or "")) end end logWarning = function (message) local logLvl = logLevel() if logLvl == nil or logLvl == "DEBUG" or logLvl == "INFO" or logLvl == "WARNING" then print(f("%s%s[WARN] %s%s", timestamp(), useAnsi() and yellow or "", message, useAnsi() and reset or "")) end end logInfo = function (message) local logLvl = logLevel() if logLvl == nil or logLvl == "DEBUG" or logLvl == "INFO" then print(f("%s%s[INFO] %s%s", timestamp(), useAnsi() and cyan or "", message, useAnsi() and reset or "")) end end logDebug = function (message) local logLvl = logLevel() if logLvl == nil or logLvl == "DEBUG" then print(f("%s%s[DEBUG] %s%s", timestamp(), useAnsi() and grey or "", message, useAnsi() and reset or "")) end end logDeprecation = function(message) if showDeprecations() then print(f("%s%s[DEPRECATION] %s%s", timestamp(), useAnsi() and magenta or "", message, useAnsi() and reset or "")) end end
local RunState = class('RunState', PlayerActState) function RunState:OnEnter() PlayerActState.OnEnter(self) --localPlayer.Avatar:PlayAnimation("RunFront", 2, 1, 0.1, true, true, 1) localPlayer.Avatar:PlayAnimation('RunFront', 2, 1, 0.1, true, true, localPlayer.WalkSpeed / 6) if Data.Player.curEquipmentID == 0 then localPlayer.Avatar:PlayAnimation('RunFront', 2, 1, 0.1, true, true, localPlayer.WalkSpeed / 6) elseif Config.Item[Data.Player.curEquipmentID].Type == 1 then localPlayer.Avatar:PlayAnimation('OneHandedSwordRun', 2, 1, 0.1, true, true, localPlayer.WalkSpeed / 6) elseif Config.Item[Data.Player.curEquipmentID].Type == 4 then localPlayer.Avatar:PlayAnimation('Jogging', 2, 1, 0.1, true, true, localPlayer.WalkSpeed / 6) end end function RunState:OnUpdate(dt) PlayerActState.OnUpdate(self, dt) FsmMgr.playerActFsm:TriggerMonitor( { 'Idle', 'Hit', 'SwimIdle', 'Fly', 'Vertigo', 'TakeOutItem', 'UseItem' } ) self:IdleMonitor() self:WalkMonitor() self:JumpMonitor() end function RunState:OnLeave() PlayerActState.OnLeave(self) end return RunState
slot0 = require("protobuf") slot1 = require("common_pb") module("p13_pb") SC_13001 = slot0.Descriptor() SC_13002 = slot0.Descriptor() CS_13003 = slot0.Descriptor() SC_13004 = slot0.Descriptor() CS_13005 = slot0.Descriptor() SC_13006 = slot0.Descriptor() CS_13007 = slot0.Descriptor() SC_13008 = slot0.Descriptor() CS_13009 = slot0.Descriptor() SC_13010 = slot0.Descriptor() SC_13011 = slot0.Descriptor() CS_13101 = slot0.Descriptor() SC_13102 = slot0.Descriptor() CS_13103 = slot0.Descriptor() SC_13104 = slot0.Descriptor() SC_13105 = slot0.Descriptor() CHAPTERINFO = slot0.Descriptor() ELITEFLEETINFO = slot0.Descriptor() CURRENTCHAPTERINFO = slot0.Descriptor() CHAPTERCELLINFO = slot0.Descriptor() CELLFLAG = slot0.Descriptor() CHAPTERCELLPOS = slot0.Descriptor() GROUPINCHAPTER = slot0.Descriptor() SHIPINCHAPTER = slot0.Descriptor() STRATEGYINFO = slot0.Descriptor() AI_ACT = slot0.Descriptor() CS_13107 = slot0.Descriptor() SC_13108 = slot0.Descriptor() CS_13109 = slot0.Descriptor() SC_13110 = slot0.Descriptor() SC_13201 = slot0.Descriptor() EXPEDITION_DAILY_COUNT = slot0.Descriptor() CS_13301 = slot0.Descriptor() SC_13302 = slot0.Descriptor() ESCORT_INFO = slot0.Descriptor() ESCORT_POS = slot0.Descriptor() CS_13401 = slot0.Descriptor() SC_13402 = slot0.Descriptor() CS_13403 = slot0.Descriptor() SC_13404 = slot0.Descriptor() PRO_CHAPTER_SUBMARINE = slot0.Descriptor() REACTCHAPTER_INFO = slot0.Descriptor() CS_13501 = slot0.Descriptor() SC_13502 = slot0.Descriptor() CS_13503 = slot0.Descriptor() SC_13504 = slot0.Descriptor() FLEETDUTYKEYVALUEPAIR = slot0.Descriptor() ({ SC_13001_CHAPTER_LIST_FIELD = slot0.FieldDescriptor(), SC_13001_CURRENT_CHAPTER_FIELD = slot0.FieldDescriptor(), SC_13001_DAILY_REPAIR_COUNT_FIELD = slot0.FieldDescriptor(), SC_13001_REACT_CHAPTER_FIELD = slot0.FieldDescriptor(), SC_13001_FLEET_LIST_FIELD = slot0.FieldDescriptor(), SC_13002_COLLECTION_LIST_FIELD = slot0.FieldDescriptor(), SC_13002_MAX_TEAM_FIELD = slot0.FieldDescriptor(), CS_13003_ID_FIELD = slot0.FieldDescriptor(), CS_13003_SHIP_ID_LIST_FIELD = slot0.FieldDescriptor(), SC_13004_RESULT_FIELD = slot0.FieldDescriptor(), CS_13005_ID_FIELD = slot0.FieldDescriptor(), SC_13006_RESULT_FIELD = slot0.FieldDescriptor(), SC_13006_EXP_FIELD = slot0.FieldDescriptor(), SC_13006_DROP_LIST_FIELD = slot0.FieldDescriptor(), SC_13006_NEW_COLLECTION_FIELD = slot0.FieldDescriptor(), SC_13006_IS_CRI_FIELD = slot0.FieldDescriptor(), CS_13007_ID_FIELD = slot0.FieldDescriptor(), SC_13008_RESULT_FIELD = slot0.FieldDescriptor(), CS_13009_TYPE_FIELD = slot0.FieldDescriptor(), SC_13010_RESULT_FIELD = slot0.FieldDescriptor(), SC_13010_COLLECTION_LIST_FIELD = slot0.FieldDescriptor(), SC_13011_COLLECTION_FIELD = slot0.FieldDescriptor(), CS_13101_ID_FIELD = slot0.FieldDescriptor(), CS_13101_GROUP_ID_LIST_FIELD = slot0.FieldDescriptor(), CS_13101_ELITE_FLEET_LIST_FIELD = slot0.FieldDescriptor(), CS_13101_OPERATION_ITEM_FIELD = slot0.FieldDescriptor(), CS_13101_LOOP_FLAG_FIELD = slot0.FieldDescriptor(), CS_13101_FLEET_DUTIES_FIELD = slot0.FieldDescriptor(), SC_13102_RESULT_FIELD = slot0.FieldDescriptor(), SC_13102_CURRENT_CHAPTER_FIELD = slot0.FieldDescriptor(), CS_13103_ACT_FIELD = slot0.FieldDescriptor(), CS_13103_GROUP_ID_FIELD = slot0.FieldDescriptor(), CS_13103_ACT_ARG_1_FIELD = slot0.FieldDescriptor(), CS_13103_ACT_ARG_2_FIELD = slot0.FieldDescriptor(), SC_13104_RESULT_FIELD = slot0.FieldDescriptor(), SC_13104_MOVE_PATH_FIELD = slot0.FieldDescriptor(), SC_13104_DROP_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_MAP_UPDATE_FIELD = slot0.FieldDescriptor(), SC_13104_SHIP_UPDATE_FIELD = slot0.FieldDescriptor(), SC_13104_AI_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_AI_ACT_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_SUBMARINE_ACT_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_ESCORT_ACT_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_FLEET_ACT_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_BUFF_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_ADD_FLAG_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_DEL_FLAG_LIST_FIELD = slot0.FieldDescriptor(), SC_13104_CELL_FLAG_LIST_FIELD = slot0.FieldDescriptor(), SC_13105_MAP_UPDATE_FIELD = slot0.FieldDescriptor(), SC_13105_AI_LIST_FIELD = slot0.FieldDescriptor(), SC_13105_ADD_FLAG_LIST_FIELD = slot0.FieldDescriptor(), SC_13105_DEL_FLAG_LIST_FIELD = slot0.FieldDescriptor(), SC_13105_BUFF_LIST_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_ID_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_PROGRESS_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_KILL_BOSS_COUNT_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_KILL_ENEMY_COUNT_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_TAKE_BOX_COUNT_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_DEFEAT_COUNT_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD = slot0.FieldDescriptor(), CHAPTERINFO_PASS_COUNT_FIELD = slot0.FieldDescriptor(), ELITEFLEETINFO_MAP_ID_FIELD = slot0.FieldDescriptor(), ELITEFLEETINFO_MAIN_ID_FIELD = slot0.FieldDescriptor(), ELITEFLEETINFO_COMMANDERS_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_ID_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_TIME_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_CELL_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_GROUP_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_AI_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_ESCORT_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_ROUND_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_BUFF_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_LOOP_FLAG_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_CHAPTER_HP_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_KILL_COUNT_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD = slot0.FieldDescriptor(), CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_POS_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_ITEM_TYPE_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_ITEM_ID_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_ITEM_FLAG_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_ITEM_DATA_FIELD = slot0.FieldDescriptor(), CHAPTERCELLINFO_EXTRA_ID_FIELD = slot0.FieldDescriptor(), CELLFLAG_POS_FIELD = slot0.FieldDescriptor(), CELLFLAG_FLAG_LIST_FIELD = slot0.FieldDescriptor(), CHAPTERCELLPOS_ROW_FIELD = slot0.FieldDescriptor(), CHAPTERCELLPOS_COLUMN_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_ID_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_SHIP_LIST_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_POS_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_STEP_COUNT_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_STRATEGY_IDS_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_BULLET_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_START_POS_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_COMMANDER_LIST_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_KILL_COUNT_FIELD = slot0.FieldDescriptor(), GROUPINCHAPTER_FLEET_ID_FIELD = slot0.FieldDescriptor(), SHIPINCHAPTER_ID_FIELD = slot0.FieldDescriptor(), SHIPINCHAPTER_HP_RANT_FIELD = slot0.FieldDescriptor(), STRATEGYINFO_ID_FIELD = slot0.FieldDescriptor(), STRATEGYINFO_COUNT_FIELD = slot0.FieldDescriptor(), AI_ACT_AI_POS_FIELD = slot0.FieldDescriptor(), AI_ACT_STRATEGY_ID_FIELD = slot0.FieldDescriptor(), AI_ACT_TARGET_POS_FIELD = slot0.FieldDescriptor(), AI_ACT_MOVE_PATH_FIELD = slot0.FieldDescriptor(), AI_ACT_MAP_UPDATE_FIELD = slot0.FieldDescriptor(), AI_ACT_SHIP_UPDATE_FIELD = slot0.FieldDescriptor(), AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD = slot0.FieldDescriptor(), AI_ACT_ACT_TYPE_FIELD = slot0.FieldDescriptor(), AI_ACT_HP_DEL_FIELD = slot0.FieldDescriptor(), CS_13107_ID_FIELD = slot0.FieldDescriptor(), CS_13107_ELITE_FLEET_LIST_FIELD = slot0.FieldDescriptor(), SC_13108_RESULT_FIELD = slot0.FieldDescriptor(), CS_13109_ID_FIELD = slot0.FieldDescriptor(), SC_13110_DROP_SHIP_LIST_FIELD = slot0.FieldDescriptor(), SC_13201_COUNT_LIST_FIELD = slot0.FieldDescriptor(), SC_13201_ELITE_EXPEDITION_COUNT_FIELD = slot0.FieldDescriptor(), SC_13201_ESCORT_EXPEDITION_COUNT_FIELD = slot0.FieldDescriptor(), SC_13201_CHAPTER_COUNT_LIST_FIELD = slot0.FieldDescriptor(), SC_13201_QUICK_EXPEDITION_LIST_FIELD = slot0.FieldDescriptor(), EXPEDITION_DAILY_COUNT_ID_FIELD = slot0.FieldDescriptor(), EXPEDITION_DAILY_COUNT_COUNT_FIELD = slot0.FieldDescriptor(), CS_13301_TYPE_FIELD = slot0.FieldDescriptor(), SC_13302_ESCORT_INFO_FIELD = slot0.FieldDescriptor(), SC_13302_DROP_LIST_FIELD = slot0.FieldDescriptor(), ESCORT_INFO_LINE_ID_FIELD = slot0.FieldDescriptor(), ESCORT_INFO_AWARD_TIMESTAMP_FIELD = slot0.FieldDescriptor(), ESCORT_INFO_FLASH_TIMESTAMP_FIELD = slot0.FieldDescriptor(), ESCORT_INFO_MAP_FIELD = slot0.FieldDescriptor(), ESCORT_POS_MAP_ID_FIELD = slot0.FieldDescriptor(), ESCORT_POS_CHAPTER_ID_FIELD = slot0.FieldDescriptor(), CS_13401_TYPE_FIELD = slot0.FieldDescriptor(), SC_13402_NEXT_REFRESH_TIME_FIELD = slot0.FieldDescriptor(), SC_13402_REFRESH_COUNT_FIELD = slot0.FieldDescriptor(), SC_13402_CHAPTER_LIST_FIELD = slot0.FieldDescriptor(), SC_13402_PROGRESS_FIELD = slot0.FieldDescriptor(), CS_13403_TYPE_FIELD = slot0.FieldDescriptor(), SC_13404_RESULT_FIELD = slot0.FieldDescriptor(), SC_13404_CHAPTER_ID_FIELD = slot0.FieldDescriptor(), PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD = slot0.FieldDescriptor(), PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD = slot0.FieldDescriptor(), PRO_CHAPTER_SUBMARINE_INDEX_FIELD = slot0.FieldDescriptor(), REACTCHAPTER_INFO_COUNT_FIELD = slot0.FieldDescriptor(), REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD = slot0.FieldDescriptor(), REACTCHAPTER_INFO_ACTIVE_ID_FIELD = slot0.FieldDescriptor(), REACTCHAPTER_INFO_DAILY_COUNT_FIELD = slot0.FieldDescriptor(), CS_13501_ACTIVE_ID_FIELD = slot0.FieldDescriptor(), SC_13502_RESULT_FIELD = slot0.FieldDescriptor(), CS_13503_TYPE_FIELD = slot0.FieldDescriptor(), SC_13504_RESULT_FIELD = slot0.FieldDescriptor(), FLEETDUTYKEYVALUEPAIR_KEY_FIELD = slot0.FieldDescriptor(), FLEETDUTYKEYVALUEPAIR_VALUE_FIELD = slot0.FieldDescriptor() })["SC_13001_CHAPTER_LIST_FIELD"].name = "chapter_list" ()["SC_13001_CHAPTER_LIST_FIELD"].full_name = "p13.sc_13001.chapter_list" ()["SC_13001_CHAPTER_LIST_FIELD"].number = 1 ()["SC_13001_CHAPTER_LIST_FIELD"].index = 0 ()["SC_13001_CHAPTER_LIST_FIELD"].label = 3 ()["SC_13001_CHAPTER_LIST_FIELD"].has_default_value = false ()["SC_13001_CHAPTER_LIST_FIELD"].default_value = {} ()["SC_13001_CHAPTER_LIST_FIELD"].message_type = CHAPTERINFO ()["SC_13001_CHAPTER_LIST_FIELD"].type = 11 ()["SC_13001_CHAPTER_LIST_FIELD"].cpp_type = 10 ()["SC_13001_CURRENT_CHAPTER_FIELD"].name = "current_chapter" ()["SC_13001_CURRENT_CHAPTER_FIELD"].full_name = "p13.sc_13001.current_chapter" ()["SC_13001_CURRENT_CHAPTER_FIELD"].number = 2 ()["SC_13001_CURRENT_CHAPTER_FIELD"].index = 1 ()["SC_13001_CURRENT_CHAPTER_FIELD"].label = 1 ()["SC_13001_CURRENT_CHAPTER_FIELD"].has_default_value = false ()["SC_13001_CURRENT_CHAPTER_FIELD"].default_value = nil ()["SC_13001_CURRENT_CHAPTER_FIELD"].message_type = CURRENTCHAPTERINFO ()["SC_13001_CURRENT_CHAPTER_FIELD"].type = 11 ()["SC_13001_CURRENT_CHAPTER_FIELD"].cpp_type = 10 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].name = "daily_repair_count" ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].full_name = "p13.sc_13001.daily_repair_count" ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].number = 3 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].index = 2 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].label = 2 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].has_default_value = false ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].default_value = 0 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].type = 13 ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"].cpp_type = 3 ()["SC_13001_REACT_CHAPTER_FIELD"].name = "react_chapter" ()["SC_13001_REACT_CHAPTER_FIELD"].full_name = "p13.sc_13001.react_chapter" ()["SC_13001_REACT_CHAPTER_FIELD"].number = 4 ()["SC_13001_REACT_CHAPTER_FIELD"].index = 3 ()["SC_13001_REACT_CHAPTER_FIELD"].label = 1 ()["SC_13001_REACT_CHAPTER_FIELD"].has_default_value = false ()["SC_13001_REACT_CHAPTER_FIELD"].default_value = nil ()["SC_13001_REACT_CHAPTER_FIELD"].message_type = REACTCHAPTER_INFO ()["SC_13001_REACT_CHAPTER_FIELD"].type = 11 ()["SC_13001_REACT_CHAPTER_FIELD"].cpp_type = 10 ()["SC_13001_FLEET_LIST_FIELD"].name = "fleet_list" ()["SC_13001_FLEET_LIST_FIELD"].full_name = "p13.sc_13001.fleet_list" ()["SC_13001_FLEET_LIST_FIELD"].number = 5 ()["SC_13001_FLEET_LIST_FIELD"].index = 4 ()["SC_13001_FLEET_LIST_FIELD"].label = 3 ()["SC_13001_FLEET_LIST_FIELD"].has_default_value = false ()["SC_13001_FLEET_LIST_FIELD"].default_value = {} ()["SC_13001_FLEET_LIST_FIELD"].message_type = ELITEFLEETINFO ()["SC_13001_FLEET_LIST_FIELD"].type = 11 ()["SC_13001_FLEET_LIST_FIELD"].cpp_type = 10 SC_13001.name = "sc_13001" SC_13001.full_name = "p13.sc_13001" SC_13001.nested_types = {} SC_13001.enum_types = {} SC_13001.fields = { ()["SC_13001_CHAPTER_LIST_FIELD"], ()["SC_13001_CURRENT_CHAPTER_FIELD"], ()["SC_13001_DAILY_REPAIR_COUNT_FIELD"], ()["SC_13001_REACT_CHAPTER_FIELD"], ()["SC_13001_FLEET_LIST_FIELD"] } SC_13001.is_extendable = false SC_13001.extensions = {} ()["SC_13002_COLLECTION_LIST_FIELD"].name = "collection_list" ()["SC_13002_COLLECTION_LIST_FIELD"].full_name = "p13.sc_13002.collection_list" ()["SC_13002_COLLECTION_LIST_FIELD"].number = 1 ()["SC_13002_COLLECTION_LIST_FIELD"].index = 0 ()["SC_13002_COLLECTION_LIST_FIELD"].label = 3 ()["SC_13002_COLLECTION_LIST_FIELD"].has_default_value = false ()["SC_13002_COLLECTION_LIST_FIELD"].default_value = {} ()["SC_13002_COLLECTION_LIST_FIELD"].message_type = slot1.COLLECTIONINFO ()["SC_13002_COLLECTION_LIST_FIELD"].type = 11 ()["SC_13002_COLLECTION_LIST_FIELD"].cpp_type = 10 ()["SC_13002_MAX_TEAM_FIELD"].name = "max_team" ()["SC_13002_MAX_TEAM_FIELD"].full_name = "p13.sc_13002.max_team" ()["SC_13002_MAX_TEAM_FIELD"].number = 2 ()["SC_13002_MAX_TEAM_FIELD"].index = 1 ()["SC_13002_MAX_TEAM_FIELD"].label = 2 ()["SC_13002_MAX_TEAM_FIELD"].has_default_value = false ()["SC_13002_MAX_TEAM_FIELD"].default_value = 0 ()["SC_13002_MAX_TEAM_FIELD"].type = 13 ()["SC_13002_MAX_TEAM_FIELD"].cpp_type = 3 SC_13002.name = "sc_13002" SC_13002.full_name = "p13.sc_13002" SC_13002.nested_types = {} SC_13002.enum_types = {} SC_13002.fields = { ()["SC_13002_COLLECTION_LIST_FIELD"], ()["SC_13002_MAX_TEAM_FIELD"] } SC_13002.is_extendable = false SC_13002.extensions = {} ()["CS_13003_ID_FIELD"].name = "id" ()["CS_13003_ID_FIELD"].full_name = "p13.cs_13003.id" ()["CS_13003_ID_FIELD"].number = 1 ()["CS_13003_ID_FIELD"].index = 0 ()["CS_13003_ID_FIELD"].label = 2 ()["CS_13003_ID_FIELD"].has_default_value = false ()["CS_13003_ID_FIELD"].default_value = 0 ()["CS_13003_ID_FIELD"].type = 13 ()["CS_13003_ID_FIELD"].cpp_type = 3 ()["CS_13003_SHIP_ID_LIST_FIELD"].name = "ship_id_list" ()["CS_13003_SHIP_ID_LIST_FIELD"].full_name = "p13.cs_13003.ship_id_list" ()["CS_13003_SHIP_ID_LIST_FIELD"].number = 2 ()["CS_13003_SHIP_ID_LIST_FIELD"].index = 1 ()["CS_13003_SHIP_ID_LIST_FIELD"].label = 3 ()["CS_13003_SHIP_ID_LIST_FIELD"].has_default_value = false ()["CS_13003_SHIP_ID_LIST_FIELD"].default_value = {} ()["CS_13003_SHIP_ID_LIST_FIELD"].type = 13 ()["CS_13003_SHIP_ID_LIST_FIELD"].cpp_type = 3 CS_13003.name = "cs_13003" CS_13003.full_name = "p13.cs_13003" CS_13003.nested_types = {} CS_13003.enum_types = {} CS_13003.fields = { ()["CS_13003_ID_FIELD"], ()["CS_13003_SHIP_ID_LIST_FIELD"] } CS_13003.is_extendable = false CS_13003.extensions = {} ()["SC_13004_RESULT_FIELD"].name = "result" ()["SC_13004_RESULT_FIELD"].full_name = "p13.sc_13004.result" ()["SC_13004_RESULT_FIELD"].number = 1 ()["SC_13004_RESULT_FIELD"].index = 0 ()["SC_13004_RESULT_FIELD"].label = 2 ()["SC_13004_RESULT_FIELD"].has_default_value = false ()["SC_13004_RESULT_FIELD"].default_value = 0 ()["SC_13004_RESULT_FIELD"].type = 13 ()["SC_13004_RESULT_FIELD"].cpp_type = 3 SC_13004.name = "sc_13004" SC_13004.full_name = "p13.sc_13004" SC_13004.nested_types = {} SC_13004.enum_types = {} SC_13004.fields = { ()["SC_13004_RESULT_FIELD"] } SC_13004.is_extendable = false SC_13004.extensions = {} ()["CS_13005_ID_FIELD"].name = "id" ()["CS_13005_ID_FIELD"].full_name = "p13.cs_13005.id" ()["CS_13005_ID_FIELD"].number = 1 ()["CS_13005_ID_FIELD"].index = 0 ()["CS_13005_ID_FIELD"].label = 2 ()["CS_13005_ID_FIELD"].has_default_value = false ()["CS_13005_ID_FIELD"].default_value = 0 ()["CS_13005_ID_FIELD"].type = 13 ()["CS_13005_ID_FIELD"].cpp_type = 3 CS_13005.name = "cs_13005" CS_13005.full_name = "p13.cs_13005" CS_13005.nested_types = {} CS_13005.enum_types = {} CS_13005.fields = { ()["CS_13005_ID_FIELD"] } CS_13005.is_extendable = false CS_13005.extensions = {} ()["SC_13006_RESULT_FIELD"].name = "result" ()["SC_13006_RESULT_FIELD"].full_name = "p13.sc_13006.result" ()["SC_13006_RESULT_FIELD"].number = 1 ()["SC_13006_RESULT_FIELD"].index = 0 ()["SC_13006_RESULT_FIELD"].label = 2 ()["SC_13006_RESULT_FIELD"].has_default_value = false ()["SC_13006_RESULT_FIELD"].default_value = 0 ()["SC_13006_RESULT_FIELD"].type = 13 ()["SC_13006_RESULT_FIELD"].cpp_type = 3 ()["SC_13006_EXP_FIELD"].name = "exp" ()["SC_13006_EXP_FIELD"].full_name = "p13.sc_13006.exp" ()["SC_13006_EXP_FIELD"].number = 2 ()["SC_13006_EXP_FIELD"].index = 1 ()["SC_13006_EXP_FIELD"].label = 2 ()["SC_13006_EXP_FIELD"].has_default_value = false ()["SC_13006_EXP_FIELD"].default_value = 0 ()["SC_13006_EXP_FIELD"].type = 13 ()["SC_13006_EXP_FIELD"].cpp_type = 3 ()["SC_13006_DROP_LIST_FIELD"].name = "drop_list" ()["SC_13006_DROP_LIST_FIELD"].full_name = "p13.sc_13006.drop_list" ()["SC_13006_DROP_LIST_FIELD"].number = 3 ()["SC_13006_DROP_LIST_FIELD"].index = 2 ()["SC_13006_DROP_LIST_FIELD"].label = 3 ()["SC_13006_DROP_LIST_FIELD"].has_default_value = false ()["SC_13006_DROP_LIST_FIELD"].default_value = {} ()["SC_13006_DROP_LIST_FIELD"].message_type = slot1.DROPINFO ()["SC_13006_DROP_LIST_FIELD"].type = 11 ()["SC_13006_DROP_LIST_FIELD"].cpp_type = 10 ()["SC_13006_NEW_COLLECTION_FIELD"].name = "new_collection" ()["SC_13006_NEW_COLLECTION_FIELD"].full_name = "p13.sc_13006.new_collection" ()["SC_13006_NEW_COLLECTION_FIELD"].number = 4 ()["SC_13006_NEW_COLLECTION_FIELD"].index = 3 ()["SC_13006_NEW_COLLECTION_FIELD"].label = 3 ()["SC_13006_NEW_COLLECTION_FIELD"].has_default_value = false ()["SC_13006_NEW_COLLECTION_FIELD"].default_value = {} ()["SC_13006_NEW_COLLECTION_FIELD"].message_type = slot1.COLLECTIONINFO ()["SC_13006_NEW_COLLECTION_FIELD"].type = 11 ()["SC_13006_NEW_COLLECTION_FIELD"].cpp_type = 10 ()["SC_13006_IS_CRI_FIELD"].name = "is_cri" ()["SC_13006_IS_CRI_FIELD"].full_name = "p13.sc_13006.is_cri" ()["SC_13006_IS_CRI_FIELD"].number = 5 ()["SC_13006_IS_CRI_FIELD"].index = 4 ()["SC_13006_IS_CRI_FIELD"].label = 2 ()["SC_13006_IS_CRI_FIELD"].has_default_value = false ()["SC_13006_IS_CRI_FIELD"].default_value = 0 ()["SC_13006_IS_CRI_FIELD"].type = 13 ()["SC_13006_IS_CRI_FIELD"].cpp_type = 3 SC_13006.name = "sc_13006" SC_13006.full_name = "p13.sc_13006" SC_13006.nested_types = {} SC_13006.enum_types = {} SC_13006.fields = { ()["SC_13006_RESULT_FIELD"], ()["SC_13006_EXP_FIELD"], ()["SC_13006_DROP_LIST_FIELD"], ()["SC_13006_NEW_COLLECTION_FIELD"], ()["SC_13006_IS_CRI_FIELD"] } SC_13006.is_extendable = false SC_13006.extensions = {} ()["CS_13007_ID_FIELD"].name = "id" ()["CS_13007_ID_FIELD"].full_name = "p13.cs_13007.id" ()["CS_13007_ID_FIELD"].number = 1 ()["CS_13007_ID_FIELD"].index = 0 ()["CS_13007_ID_FIELD"].label = 2 ()["CS_13007_ID_FIELD"].has_default_value = false ()["CS_13007_ID_FIELD"].default_value = 0 ()["CS_13007_ID_FIELD"].type = 13 ()["CS_13007_ID_FIELD"].cpp_type = 3 CS_13007.name = "cs_13007" CS_13007.full_name = "p13.cs_13007" CS_13007.nested_types = {} CS_13007.enum_types = {} CS_13007.fields = { ()["CS_13007_ID_FIELD"] } CS_13007.is_extendable = false CS_13007.extensions = {} ()["SC_13008_RESULT_FIELD"].name = "result" ()["SC_13008_RESULT_FIELD"].full_name = "p13.sc_13008.result" ()["SC_13008_RESULT_FIELD"].number = 1 ()["SC_13008_RESULT_FIELD"].index = 0 ()["SC_13008_RESULT_FIELD"].label = 2 ()["SC_13008_RESULT_FIELD"].has_default_value = false ()["SC_13008_RESULT_FIELD"].default_value = 0 ()["SC_13008_RESULT_FIELD"].type = 13 ()["SC_13008_RESULT_FIELD"].cpp_type = 3 SC_13008.name = "sc_13008" SC_13008.full_name = "p13.sc_13008" SC_13008.nested_types = {} SC_13008.enum_types = {} SC_13008.fields = { ()["SC_13008_RESULT_FIELD"] } SC_13008.is_extendable = false SC_13008.extensions = {} ()["CS_13009_TYPE_FIELD"].name = "type" ()["CS_13009_TYPE_FIELD"].full_name = "p13.cs_13009.type" ()["CS_13009_TYPE_FIELD"].number = 1 ()["CS_13009_TYPE_FIELD"].index = 0 ()["CS_13009_TYPE_FIELD"].label = 2 ()["CS_13009_TYPE_FIELD"].has_default_value = false ()["CS_13009_TYPE_FIELD"].default_value = 0 ()["CS_13009_TYPE_FIELD"].type = 13 ()["CS_13009_TYPE_FIELD"].cpp_type = 3 CS_13009.name = "cs_13009" CS_13009.full_name = "p13.cs_13009" CS_13009.nested_types = {} CS_13009.enum_types = {} CS_13009.fields = { ()["CS_13009_TYPE_FIELD"] } CS_13009.is_extendable = false CS_13009.extensions = {} ()["SC_13010_RESULT_FIELD"].name = "result" ()["SC_13010_RESULT_FIELD"].full_name = 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= {} SC_13010.fields = { ()["SC_13010_RESULT_FIELD"], ()["SC_13010_COLLECTION_LIST_FIELD"] } SC_13010.is_extendable = false SC_13010.extensions = {} ()["SC_13011_COLLECTION_FIELD"].name = "collection" ()["SC_13011_COLLECTION_FIELD"].full_name = "p13.sc_13011.collection" ()["SC_13011_COLLECTION_FIELD"].number = 1 ()["SC_13011_COLLECTION_FIELD"].index = 0 ()["SC_13011_COLLECTION_FIELD"].label = 3 ()["SC_13011_COLLECTION_FIELD"].has_default_value = false ()["SC_13011_COLLECTION_FIELD"].default_value = {} ()["SC_13011_COLLECTION_FIELD"].message_type = slot1.COLLECTIONINFO ()["SC_13011_COLLECTION_FIELD"].type = 11 ()["SC_13011_COLLECTION_FIELD"].cpp_type = 10 SC_13011.name = "sc_13011" SC_13011.full_name = "p13.sc_13011" SC_13011.nested_types = {} SC_13011.enum_types = {} SC_13011.fields = { ()["SC_13011_COLLECTION_FIELD"] } SC_13011.is_extendable = false SC_13011.extensions = {} ()["CS_13101_ID_FIELD"].name = "id" ()["CS_13101_ID_FIELD"].full_name = "p13.cs_13101.id" ()["CS_13101_ID_FIELD"].number = 1 ()["CS_13101_ID_FIELD"].index = 0 ()["CS_13101_ID_FIELD"].label = 2 ()["CS_13101_ID_FIELD"].has_default_value = false ()["CS_13101_ID_FIELD"].default_value = 0 ()["CS_13101_ID_FIELD"].type = 13 ()["CS_13101_ID_FIELD"].cpp_type = 3 ()["CS_13101_GROUP_ID_LIST_FIELD"].name = "group_id_list" ()["CS_13101_GROUP_ID_LIST_FIELD"].full_name = "p13.cs_13101.group_id_list" ()["CS_13101_GROUP_ID_LIST_FIELD"].number = 2 ()["CS_13101_GROUP_ID_LIST_FIELD"].index = 1 ()["CS_13101_GROUP_ID_LIST_FIELD"].label = 3 ()["CS_13101_GROUP_ID_LIST_FIELD"].has_default_value = false ()["CS_13101_GROUP_ID_LIST_FIELD"].default_value = {} ()["CS_13101_GROUP_ID_LIST_FIELD"].type = 13 ()["CS_13101_GROUP_ID_LIST_FIELD"].cpp_type = 3 ()["CS_13101_ELITE_FLEET_LIST_FIELD"].name = "elite_fleet_list" ()["CS_13101_ELITE_FLEET_LIST_FIELD"].full_name = "p13.cs_13101.elite_fleet_list" ()["CS_13101_ELITE_FLEET_LIST_FIELD"].number = 3 ()["CS_13101_ELITE_FLEET_LIST_FIELD"].index = 2 ()["CS_13101_ELITE_FLEET_LIST_FIELD"].label = 3 ()["CS_13101_ELITE_FLEET_LIST_FIELD"].has_default_value = false ()["CS_13101_ELITE_FLEET_LIST_FIELD"].default_value = {} ()["CS_13101_ELITE_FLEET_LIST_FIELD"].message_type = ELITEFLEETINFO ()["CS_13101_ELITE_FLEET_LIST_FIELD"].type = 11 ()["CS_13101_ELITE_FLEET_LIST_FIELD"].cpp_type = 10 ()["CS_13101_OPERATION_ITEM_FIELD"].name = "operation_item" ()["CS_13101_OPERATION_ITEM_FIELD"].full_name = "p13.cs_13101.operation_item" ()["CS_13101_OPERATION_ITEM_FIELD"].number = 4 ()["CS_13101_OPERATION_ITEM_FIELD"].index = 3 ()["CS_13101_OPERATION_ITEM_FIELD"].label = 1 ()["CS_13101_OPERATION_ITEM_FIELD"].has_default_value = false ()["CS_13101_OPERATION_ITEM_FIELD"].default_value = 0 ()["CS_13101_OPERATION_ITEM_FIELD"].type = 13 ()["CS_13101_OPERATION_ITEM_FIELD"].cpp_type = 3 ()["CS_13101_LOOP_FLAG_FIELD"].name = "loop_flag" ()["CS_13101_LOOP_FLAG_FIELD"].full_name = "p13.cs_13101.loop_flag" ()["CS_13101_LOOP_FLAG_FIELD"].number = 5 ()["CS_13101_LOOP_FLAG_FIELD"].index = 4 ()["CS_13101_LOOP_FLAG_FIELD"].label = 1 ()["CS_13101_LOOP_FLAG_FIELD"].has_default_value = false ()["CS_13101_LOOP_FLAG_FIELD"].default_value = 0 ()["CS_13101_LOOP_FLAG_FIELD"].type = 13 ()["CS_13101_LOOP_FLAG_FIELD"].cpp_type = 3 ()["CS_13101_FLEET_DUTIES_FIELD"].name = "fleet_duties" ()["CS_13101_FLEET_DUTIES_FIELD"].full_name = "p13.cs_13101.fleet_duties" ()["CS_13101_FLEET_DUTIES_FIELD"].number = 6 ()["CS_13101_FLEET_DUTIES_FIELD"].index = 5 ()["CS_13101_FLEET_DUTIES_FIELD"].label = 3 ()["CS_13101_FLEET_DUTIES_FIELD"].has_default_value = false ()["CS_13101_FLEET_DUTIES_FIELD"].default_value = {} ()["CS_13101_FLEET_DUTIES_FIELD"].message_type = FLEETDUTYKEYVALUEPAIR ()["CS_13101_FLEET_DUTIES_FIELD"].type = 11 ()["CS_13101_FLEET_DUTIES_FIELD"].cpp_type = 10 CS_13101.name = "cs_13101" CS_13101.full_name = "p13.cs_13101" CS_13101.nested_types = {} CS_13101.enum_types = {} CS_13101.fields = { ()["CS_13101_ID_FIELD"], ()["CS_13101_GROUP_ID_LIST_FIELD"], ()["CS_13101_ELITE_FLEET_LIST_FIELD"], ()["CS_13101_OPERATION_ITEM_FIELD"], ()["CS_13101_LOOP_FLAG_FIELD"], ()["CS_13101_FLEET_DUTIES_FIELD"] } CS_13101.is_extendable = false CS_13101.extensions = {} ()["SC_13102_RESULT_FIELD"].name = "result" ()["SC_13102_RESULT_FIELD"].full_name = "p13.sc_13102.result" ()["SC_13102_RESULT_FIELD"].number = 1 ()["SC_13102_RESULT_FIELD"].index = 0 ()["SC_13102_RESULT_FIELD"].label = 2 ()["SC_13102_RESULT_FIELD"].has_default_value = false ()["SC_13102_RESULT_FIELD"].default_value = 0 ()["SC_13102_RESULT_FIELD"].type = 13 ()["SC_13102_RESULT_FIELD"].cpp_type = 3 ()["SC_13102_CURRENT_CHAPTER_FIELD"].name = "current_chapter" ()["SC_13102_CURRENT_CHAPTER_FIELD"].full_name = "p13.sc_13102.current_chapter" ()["SC_13102_CURRENT_CHAPTER_FIELD"].number = 2 ()["SC_13102_CURRENT_CHAPTER_FIELD"].index = 1 ()["SC_13102_CURRENT_CHAPTER_FIELD"].label = 1 ()["SC_13102_CURRENT_CHAPTER_FIELD"].has_default_value = false ()["SC_13102_CURRENT_CHAPTER_FIELD"].default_value = nil ()["SC_13102_CURRENT_CHAPTER_FIELD"].message_type = CURRENTCHAPTERINFO ()["SC_13102_CURRENT_CHAPTER_FIELD"].type = 11 ()["SC_13102_CURRENT_CHAPTER_FIELD"].cpp_type = 10 SC_13102.name = "sc_13102" SC_13102.full_name = "p13.sc_13102" SC_13102.nested_types = {} SC_13102.enum_types = {} SC_13102.fields = { ()["SC_13102_RESULT_FIELD"], ()["SC_13102_CURRENT_CHAPTER_FIELD"] } SC_13102.is_extendable = false SC_13102.extensions = {} ()["CS_13103_ACT_FIELD"].name = "act" ()["CS_13103_ACT_FIELD"].full_name = "p13.cs_13103.act" ()["CS_13103_ACT_FIELD"].number = 1 ()["CS_13103_ACT_FIELD"].index = 0 ()["CS_13103_ACT_FIELD"].label = 2 ()["CS_13103_ACT_FIELD"].has_default_value = false ()["CS_13103_ACT_FIELD"].default_value = 0 ()["CS_13103_ACT_FIELD"].type = 13 ()["CS_13103_ACT_FIELD"].cpp_type = 3 ()["CS_13103_GROUP_ID_FIELD"].name = "group_id" ()["CS_13103_GROUP_ID_FIELD"].full_name = "p13.cs_13103.group_id" ()["CS_13103_GROUP_ID_FIELD"].number = 2 ()["CS_13103_GROUP_ID_FIELD"].index = 1 ()["CS_13103_GROUP_ID_FIELD"].label = 2 ()["CS_13103_GROUP_ID_FIELD"].has_default_value = false ()["CS_13103_GROUP_ID_FIELD"].default_value = 0 ()["CS_13103_GROUP_ID_FIELD"].type = 13 ()["CS_13103_GROUP_ID_FIELD"].cpp_type = 3 ()["CS_13103_ACT_ARG_1_FIELD"].name = "act_arg_1" ()["CS_13103_ACT_ARG_1_FIELD"].full_name = "p13.cs_13103.act_arg_1" ()["CS_13103_ACT_ARG_1_FIELD"].number = 3 ()["CS_13103_ACT_ARG_1_FIELD"].index = 2 ()["CS_13103_ACT_ARG_1_FIELD"].label = 1 ()["CS_13103_ACT_ARG_1_FIELD"].has_default_value = false ()["CS_13103_ACT_ARG_1_FIELD"].default_value = 0 ()["CS_13103_ACT_ARG_1_FIELD"].type = 13 ()["CS_13103_ACT_ARG_1_FIELD"].cpp_type = 3 ()["CS_13103_ACT_ARG_2_FIELD"].name = "act_arg_2" ()["CS_13103_ACT_ARG_2_FIELD"].full_name = "p13.cs_13103.act_arg_2" ()["CS_13103_ACT_ARG_2_FIELD"].number = 4 ()["CS_13103_ACT_ARG_2_FIELD"].index = 3 ()["CS_13103_ACT_ARG_2_FIELD"].label = 1 ()["CS_13103_ACT_ARG_2_FIELD"].has_default_value = false ()["CS_13103_ACT_ARG_2_FIELD"].default_value = 0 ()["CS_13103_ACT_ARG_2_FIELD"].type = 13 ()["CS_13103_ACT_ARG_2_FIELD"].cpp_type = 3 CS_13103.name = "cs_13103" CS_13103.full_name = "p13.cs_13103" CS_13103.nested_types = {} CS_13103.enum_types = {} CS_13103.fields = { ()["CS_13103_ACT_FIELD"], ()["CS_13103_GROUP_ID_FIELD"], ()["CS_13103_ACT_ARG_1_FIELD"], ()["CS_13103_ACT_ARG_2_FIELD"] } CS_13103.is_extendable = false CS_13103.extensions = {} ()["SC_13104_RESULT_FIELD"].name = "result" ()["SC_13104_RESULT_FIELD"].full_name = "p13.sc_13104.result" ()["SC_13104_RESULT_FIELD"].number = 1 ()["SC_13104_RESULT_FIELD"].index = 0 ()["SC_13104_RESULT_FIELD"].label = 2 ()["SC_13104_RESULT_FIELD"].has_default_value = false ()["SC_13104_RESULT_FIELD"].default_value = 0 ()["SC_13104_RESULT_FIELD"].type = 13 ()["SC_13104_RESULT_FIELD"].cpp_type = 3 ()["SC_13104_MOVE_PATH_FIELD"].name = "move_path" ()["SC_13104_MOVE_PATH_FIELD"].full_name = "p13.sc_13104.move_path" ()["SC_13104_MOVE_PATH_FIELD"].number = 2 ()["SC_13104_MOVE_PATH_FIELD"].index = 1 ()["SC_13104_MOVE_PATH_FIELD"].label = 3 ()["SC_13104_MOVE_PATH_FIELD"].has_default_value = false ()["SC_13104_MOVE_PATH_FIELD"].default_value = {} ()["SC_13104_MOVE_PATH_FIELD"].message_type = CHAPTERCELLPOS ()["SC_13104_MOVE_PATH_FIELD"].type = 11 ()["SC_13104_MOVE_PATH_FIELD"].cpp_type = 10 ()["SC_13104_DROP_LIST_FIELD"].name = "drop_list" ()["SC_13104_DROP_LIST_FIELD"].full_name = "p13.sc_13104.drop_list" ()["SC_13104_DROP_LIST_FIELD"].number = 3 ()["SC_13104_DROP_LIST_FIELD"].index = 2 ()["SC_13104_DROP_LIST_FIELD"].label = 3 ()["SC_13104_DROP_LIST_FIELD"].has_default_value = false ()["SC_13104_DROP_LIST_FIELD"].default_value = {} ()["SC_13104_DROP_LIST_FIELD"].message_type = slot1.DROPINFO ()["SC_13104_DROP_LIST_FIELD"].type = 11 ()["SC_13104_DROP_LIST_FIELD"].cpp_type = 10 ()["SC_13104_MAP_UPDATE_FIELD"].name = "map_update" ()["SC_13104_MAP_UPDATE_FIELD"].full_name = "p13.sc_13104.map_update" ()["SC_13104_MAP_UPDATE_FIELD"].number = 4 ()["SC_13104_MAP_UPDATE_FIELD"].index = 3 ()["SC_13104_MAP_UPDATE_FIELD"].label = 3 ()["SC_13104_MAP_UPDATE_FIELD"].has_default_value = false ()["SC_13104_MAP_UPDATE_FIELD"].default_value = {} ()["SC_13104_MAP_UPDATE_FIELD"].message_type = CHAPTERCELLINFO ()["SC_13104_MAP_UPDATE_FIELD"].type = 11 ()["SC_13104_MAP_UPDATE_FIELD"].cpp_type = 10 ()["SC_13104_SHIP_UPDATE_FIELD"].name = "ship_update" ()["SC_13104_SHIP_UPDATE_FIELD"].full_name = "p13.sc_13104.ship_update" ()["SC_13104_SHIP_UPDATE_FIELD"].number = 5 ()["SC_13104_SHIP_UPDATE_FIELD"].index = 4 ()["SC_13104_SHIP_UPDATE_FIELD"].label = 3 ()["SC_13104_SHIP_UPDATE_FIELD"].has_default_value = false ()["SC_13104_SHIP_UPDATE_FIELD"].default_value = {} ()["SC_13104_SHIP_UPDATE_FIELD"].message_type = SHIPINCHAPTER ()["SC_13104_SHIP_UPDATE_FIELD"].type = 11 ()["SC_13104_SHIP_UPDATE_FIELD"].cpp_type = 10 ()["SC_13104_AI_LIST_FIELD"].name = "ai_list" ()["SC_13104_AI_LIST_FIELD"].full_name = "p13.sc_13104.ai_list" ()["SC_13104_AI_LIST_FIELD"].number = 6 ()["SC_13104_AI_LIST_FIELD"].index = 5 ()["SC_13104_AI_LIST_FIELD"].label = 3 ()["SC_13104_AI_LIST_FIELD"].has_default_value = false ()["SC_13104_AI_LIST_FIELD"].default_value = {} ()["SC_13104_AI_LIST_FIELD"].message_type = CHAPTERCELLINFO ()["SC_13104_AI_LIST_FIELD"].type = 11 ()["SC_13104_AI_LIST_FIELD"].cpp_type = 10 ()["SC_13104_AI_ACT_LIST_FIELD"].name = "ai_act_list" ()["SC_13104_AI_ACT_LIST_FIELD"].full_name = "p13.sc_13104.ai_act_list" ()["SC_13104_AI_ACT_LIST_FIELD"].number = 7 ()["SC_13104_AI_ACT_LIST_FIELD"].index = 6 ()["SC_13104_AI_ACT_LIST_FIELD"].label = 3 ()["SC_13104_AI_ACT_LIST_FIELD"].has_default_value = false ()["SC_13104_AI_ACT_LIST_FIELD"].default_value = {} ()["SC_13104_AI_ACT_LIST_FIELD"].message_type = AI_ACT ()["SC_13104_AI_ACT_LIST_FIELD"].type = 11 ()["SC_13104_AI_ACT_LIST_FIELD"].cpp_type = 10 ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].name = "submarine_act_list" ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].full_name = "p13.sc_13104.submarine_act_list" ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].number = 8 ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].index = 7 ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].label = 3 ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].has_default_value = false ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].default_value = {} ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].message_type = AI_ACT ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].type = 11 ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"].cpp_type = 10 ()["SC_13104_ESCORT_ACT_LIST_FIELD"].name = "escort_act_list" ()["SC_13104_ESCORT_ACT_LIST_FIELD"].full_name = "p13.sc_13104.escort_act_list" ()["SC_13104_ESCORT_ACT_LIST_FIELD"].number = 9 ()["SC_13104_ESCORT_ACT_LIST_FIELD"].index = 8 ()["SC_13104_ESCORT_ACT_LIST_FIELD"].label = 3 ()["SC_13104_ESCORT_ACT_LIST_FIELD"].has_default_value = false ()["SC_13104_ESCORT_ACT_LIST_FIELD"].default_value = {} ()["SC_13104_ESCORT_ACT_LIST_FIELD"].message_type = AI_ACT ()["SC_13104_ESCORT_ACT_LIST_FIELD"].type = 11 ()["SC_13104_ESCORT_ACT_LIST_FIELD"].cpp_type = 10 ()["SC_13104_FLEET_ACT_LIST_FIELD"].name = "fleet_act_list" ()["SC_13104_FLEET_ACT_LIST_FIELD"].full_name = "p13.sc_13104.fleet_act_list" ()["SC_13104_FLEET_ACT_LIST_FIELD"].number = 10 ()["SC_13104_FLEET_ACT_LIST_FIELD"].index = 9 ()["SC_13104_FLEET_ACT_LIST_FIELD"].label = 3 ()["SC_13104_FLEET_ACT_LIST_FIELD"].has_default_value = false ()["SC_13104_FLEET_ACT_LIST_FIELD"].default_value = {} ()["SC_13104_FLEET_ACT_LIST_FIELD"].message_type = AI_ACT ()["SC_13104_FLEET_ACT_LIST_FIELD"].type = 11 ()["SC_13104_FLEET_ACT_LIST_FIELD"].cpp_type = 10 ()["SC_13104_BUFF_LIST_FIELD"].name = "buff_list" ()["SC_13104_BUFF_LIST_FIELD"].full_name = "p13.sc_13104.buff_list" ()["SC_13104_BUFF_LIST_FIELD"].number = 11 ()["SC_13104_BUFF_LIST_FIELD"].index = 10 ()["SC_13104_BUFF_LIST_FIELD"].label = 3 ()["SC_13104_BUFF_LIST_FIELD"].has_default_value = false ()["SC_13104_BUFF_LIST_FIELD"].default_value = {} ()["SC_13104_BUFF_LIST_FIELD"].type = 13 ()["SC_13104_BUFF_LIST_FIELD"].cpp_type = 3 ()["SC_13104_ADD_FLAG_LIST_FIELD"].name = "add_flag_list" ()["SC_13104_ADD_FLAG_LIST_FIELD"].full_name = "p13.sc_13104.add_flag_list" ()["SC_13104_ADD_FLAG_LIST_FIELD"].number = 12 ()["SC_13104_ADD_FLAG_LIST_FIELD"].index = 11 ()["SC_13104_ADD_FLAG_LIST_FIELD"].label = 3 ()["SC_13104_ADD_FLAG_LIST_FIELD"].has_default_value = false ()["SC_13104_ADD_FLAG_LIST_FIELD"].default_value = {} ()["SC_13104_ADD_FLAG_LIST_FIELD"].type = 13 ()["SC_13104_ADD_FLAG_LIST_FIELD"].cpp_type = 3 ()["SC_13104_DEL_FLAG_LIST_FIELD"].name = "del_flag_list" ()["SC_13104_DEL_FLAG_LIST_FIELD"].full_name = "p13.sc_13104.del_flag_list" ()["SC_13104_DEL_FLAG_LIST_FIELD"].number = 13 ()["SC_13104_DEL_FLAG_LIST_FIELD"].index = 12 ()["SC_13104_DEL_FLAG_LIST_FIELD"].label = 3 ()["SC_13104_DEL_FLAG_LIST_FIELD"].has_default_value = false ()["SC_13104_DEL_FLAG_LIST_FIELD"].default_value = {} ()["SC_13104_DEL_FLAG_LIST_FIELD"].type = 13 ()["SC_13104_DEL_FLAG_LIST_FIELD"].cpp_type = 3 ()["SC_13104_CELL_FLAG_LIST_FIELD"].name = "cell_flag_list" ()["SC_13104_CELL_FLAG_LIST_FIELD"].full_name = "p13.sc_13104.cell_flag_list" ()["SC_13104_CELL_FLAG_LIST_FIELD"].number = 14 ()["SC_13104_CELL_FLAG_LIST_FIELD"].index = 13 ()["SC_13104_CELL_FLAG_LIST_FIELD"].label = 3 ()["SC_13104_CELL_FLAG_LIST_FIELD"].has_default_value = false ()["SC_13104_CELL_FLAG_LIST_FIELD"].default_value = {} ()["SC_13104_CELL_FLAG_LIST_FIELD"].message_type = CELLFLAG ()["SC_13104_CELL_FLAG_LIST_FIELD"].type = 11 ()["SC_13104_CELL_FLAG_LIST_FIELD"].cpp_type = 10 SC_13104.name = "sc_13104" SC_13104.full_name = "p13.sc_13104" SC_13104.nested_types = {} SC_13104.enum_types = {} SC_13104.fields = { ()["SC_13104_RESULT_FIELD"], ()["SC_13104_MOVE_PATH_FIELD"], ()["SC_13104_DROP_LIST_FIELD"], ()["SC_13104_MAP_UPDATE_FIELD"], ()["SC_13104_SHIP_UPDATE_FIELD"], ()["SC_13104_AI_LIST_FIELD"], ()["SC_13104_AI_ACT_LIST_FIELD"], ()["SC_13104_SUBMARINE_ACT_LIST_FIELD"], ()["SC_13104_ESCORT_ACT_LIST_FIELD"], ()["SC_13104_FLEET_ACT_LIST_FIELD"], ()["SC_13104_BUFF_LIST_FIELD"], ()["SC_13104_ADD_FLAG_LIST_FIELD"], ()["SC_13104_DEL_FLAG_LIST_FIELD"], ()["SC_13104_CELL_FLAG_LIST_FIELD"] } SC_13104.is_extendable = false SC_13104.extensions = {} ()["SC_13105_MAP_UPDATE_FIELD"].name = "map_update" ()["SC_13105_MAP_UPDATE_FIELD"].full_name = "p13.sc_13105.map_update" ()["SC_13105_MAP_UPDATE_FIELD"].number = 1 ()["SC_13105_MAP_UPDATE_FIELD"].index = 0 ()["SC_13105_MAP_UPDATE_FIELD"].label = 3 ()["SC_13105_MAP_UPDATE_FIELD"].has_default_value = false ()["SC_13105_MAP_UPDATE_FIELD"].default_value = {} ()["SC_13105_MAP_UPDATE_FIELD"].message_type = CHAPTERCELLINFO ()["SC_13105_MAP_UPDATE_FIELD"].type = 11 ()["SC_13105_MAP_UPDATE_FIELD"].cpp_type = 10 ()["SC_13105_AI_LIST_FIELD"].name = "ai_list" ()["SC_13105_AI_LIST_FIELD"].full_name = "p13.sc_13105.ai_list" ()["SC_13105_AI_LIST_FIELD"].number = 2 ()["SC_13105_AI_LIST_FIELD"].index = 1 ()["SC_13105_AI_LIST_FIELD"].label = 3 ()["SC_13105_AI_LIST_FIELD"].has_default_value = false ()["SC_13105_AI_LIST_FIELD"].default_value = {} ()["SC_13105_AI_LIST_FIELD"].message_type = CHAPTERCELLINFO ()["SC_13105_AI_LIST_FIELD"].type = 11 ()["SC_13105_AI_LIST_FIELD"].cpp_type = 10 ()["SC_13105_ADD_FLAG_LIST_FIELD"].name = "add_flag_list" ()["SC_13105_ADD_FLAG_LIST_FIELD"].full_name = "p13.sc_13105.add_flag_list" ()["SC_13105_ADD_FLAG_LIST_FIELD"].number = 3 ()["SC_13105_ADD_FLAG_LIST_FIELD"].index = 2 ()["SC_13105_ADD_FLAG_LIST_FIELD"].label = 3 ()["SC_13105_ADD_FLAG_LIST_FIELD"].has_default_value = false ()["SC_13105_ADD_FLAG_LIST_FIELD"].default_value = {} ()["SC_13105_ADD_FLAG_LIST_FIELD"].type = 13 ()["SC_13105_ADD_FLAG_LIST_FIELD"].cpp_type = 3 ()["SC_13105_DEL_FLAG_LIST_FIELD"].name = "del_flag_list" ()["SC_13105_DEL_FLAG_LIST_FIELD"].full_name = "p13.sc_13105.del_flag_list" ()["SC_13105_DEL_FLAG_LIST_FIELD"].number = 4 ()["SC_13105_DEL_FLAG_LIST_FIELD"].index = 3 ()["SC_13105_DEL_FLAG_LIST_FIELD"].label = 3 ()["SC_13105_DEL_FLAG_LIST_FIELD"].has_default_value = false ()["SC_13105_DEL_FLAG_LIST_FIELD"].default_value = {} ()["SC_13105_DEL_FLAG_LIST_FIELD"].type = 13 ()["SC_13105_DEL_FLAG_LIST_FIELD"].cpp_type = 3 ()["SC_13105_BUFF_LIST_FIELD"].name = "buff_list" ()["SC_13105_BUFF_LIST_FIELD"].full_name = "p13.sc_13105.buff_list" ()["SC_13105_BUFF_LIST_FIELD"].number = 5 ()["SC_13105_BUFF_LIST_FIELD"].index = 4 ()["SC_13105_BUFF_LIST_FIELD"].label = 3 ()["SC_13105_BUFF_LIST_FIELD"].has_default_value = false ()["SC_13105_BUFF_LIST_FIELD"].default_value = {} ()["SC_13105_BUFF_LIST_FIELD"].type = 13 ()["SC_13105_BUFF_LIST_FIELD"].cpp_type = 3 SC_13105.name = "sc_13105" SC_13105.full_name = "p13.sc_13105" SC_13105.nested_types = {} SC_13105.enum_types = {} SC_13105.fields = { ()["SC_13105_MAP_UPDATE_FIELD"], ()["SC_13105_AI_LIST_FIELD"], ()["SC_13105_ADD_FLAG_LIST_FIELD"], ()["SC_13105_DEL_FLAG_LIST_FIELD"], ()["SC_13105_BUFF_LIST_FIELD"] } SC_13105.is_extendable = false SC_13105.extensions = {} ()["CHAPTERINFO_ID_FIELD"].name = "id" ()["CHAPTERINFO_ID_FIELD"].full_name = "p13.chapterinfo.id" ()["CHAPTERINFO_ID_FIELD"].number = 1 ()["CHAPTERINFO_ID_FIELD"].index = 0 ()["CHAPTERINFO_ID_FIELD"].label = 2 ()["CHAPTERINFO_ID_FIELD"].has_default_value = false ()["CHAPTERINFO_ID_FIELD"].default_value = 0 ()["CHAPTERINFO_ID_FIELD"].type = 13 ()["CHAPTERINFO_ID_FIELD"].cpp_type = 3 ()["CHAPTERINFO_PROGRESS_FIELD"].name = "progress" ()["CHAPTERINFO_PROGRESS_FIELD"].full_name = "p13.chapterinfo.progress" ()["CHAPTERINFO_PROGRESS_FIELD"].number = 2 ()["CHAPTERINFO_PROGRESS_FIELD"].index = 1 ()["CHAPTERINFO_PROGRESS_FIELD"].label = 2 ()["CHAPTERINFO_PROGRESS_FIELD"].has_default_value = false ()["CHAPTERINFO_PROGRESS_FIELD"].default_value = 0 ()["CHAPTERINFO_PROGRESS_FIELD"].type = 13 ()["CHAPTERINFO_PROGRESS_FIELD"].cpp_type = 3 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].name = "kill_boss_count" ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].full_name = "p13.chapterinfo.kill_boss_count" ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].number = 3 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].index = 2 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"].cpp_type = 3 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].name = "kill_enemy_count" ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].full_name = "p13.chapterinfo.kill_enemy_count" ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].number = 4 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].index = 3 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"].cpp_type = 3 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].name = "take_box_count" ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].full_name = "p13.chapterinfo.take_box_count" ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].number = 5 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].index = 4 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"].cpp_type = 3 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].name = "defeat_count" ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].full_name = "p13.chapterinfo.defeat_count" ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].number = 6 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].index = 5 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"].cpp_type = 3 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].name = "today_defeat_count" ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].full_name = "p13.chapterinfo.today_defeat_count" ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].number = 7 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].index = 6 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"].cpp_type = 3 ()["CHAPTERINFO_PASS_COUNT_FIELD"].name = "pass_count" ()["CHAPTERINFO_PASS_COUNT_FIELD"].full_name = "p13.chapterinfo.pass_count" ()["CHAPTERINFO_PASS_COUNT_FIELD"].number = 8 ()["CHAPTERINFO_PASS_COUNT_FIELD"].index = 7 ()["CHAPTERINFO_PASS_COUNT_FIELD"].label = 2 ()["CHAPTERINFO_PASS_COUNT_FIELD"].has_default_value = false ()["CHAPTERINFO_PASS_COUNT_FIELD"].default_value = 0 ()["CHAPTERINFO_PASS_COUNT_FIELD"].type = 13 ()["CHAPTERINFO_PASS_COUNT_FIELD"].cpp_type = 3 CHAPTERINFO.name = "chapterinfo" CHAPTERINFO.full_name = "p13.chapterinfo" CHAPTERINFO.nested_types = {} CHAPTERINFO.enum_types = {} CHAPTERINFO.fields = { ()["CHAPTERINFO_ID_FIELD"], ()["CHAPTERINFO_PROGRESS_FIELD"], ()["CHAPTERINFO_KILL_BOSS_COUNT_FIELD"], ()["CHAPTERINFO_KILL_ENEMY_COUNT_FIELD"], ()["CHAPTERINFO_TAKE_BOX_COUNT_FIELD"], ()["CHAPTERINFO_DEFEAT_COUNT_FIELD"], ()["CHAPTERINFO_TODAY_DEFEAT_COUNT_FIELD"], ()["CHAPTERINFO_PASS_COUNT_FIELD"] } CHAPTERINFO.is_extendable = false CHAPTERINFO.extensions = {} ()["ELITEFLEETINFO_MAP_ID_FIELD"].name = "map_id" ()["ELITEFLEETINFO_MAP_ID_FIELD"].full_name = "p13.elitefleetinfo.map_id" ()["ELITEFLEETINFO_MAP_ID_FIELD"].number = 1 ()["ELITEFLEETINFO_MAP_ID_FIELD"].index = 0 ()["ELITEFLEETINFO_MAP_ID_FIELD"].label = 1 ()["ELITEFLEETINFO_MAP_ID_FIELD"].has_default_value = false ()["ELITEFLEETINFO_MAP_ID_FIELD"].default_value = 0 ()["ELITEFLEETINFO_MAP_ID_FIELD"].type = 13 ()["ELITEFLEETINFO_MAP_ID_FIELD"].cpp_type = 3 ()["ELITEFLEETINFO_MAIN_ID_FIELD"].name = "main_id" ()["ELITEFLEETINFO_MAIN_ID_FIELD"].full_name = "p13.elitefleetinfo.main_id" ()["ELITEFLEETINFO_MAIN_ID_FIELD"].number = 2 ()["ELITEFLEETINFO_MAIN_ID_FIELD"].index = 1 ()["ELITEFLEETINFO_MAIN_ID_FIELD"].label = 3 ()["ELITEFLEETINFO_MAIN_ID_FIELD"].has_default_value = false ()["ELITEFLEETINFO_MAIN_ID_FIELD"].default_value = {} ()["ELITEFLEETINFO_MAIN_ID_FIELD"].type = 13 ()["ELITEFLEETINFO_MAIN_ID_FIELD"].cpp_type = 3 ()["ELITEFLEETINFO_COMMANDERS_FIELD"].name = "commanders" ()["ELITEFLEETINFO_COMMANDERS_FIELD"].full_name = "p13.elitefleetinfo.commanders" ()["ELITEFLEETINFO_COMMANDERS_FIELD"].number = 3 ()["ELITEFLEETINFO_COMMANDERS_FIELD"].index = 2 ()["ELITEFLEETINFO_COMMANDERS_FIELD"].label = 3 ()["ELITEFLEETINFO_COMMANDERS_FIELD"].has_default_value = false ()["ELITEFLEETINFO_COMMANDERS_FIELD"].default_value = {} ()["ELITEFLEETINFO_COMMANDERS_FIELD"].message_type = slot1.COMMANDERSINFO ()["ELITEFLEETINFO_COMMANDERS_FIELD"].type = 11 ()["ELITEFLEETINFO_COMMANDERS_FIELD"].cpp_type = 10 ELITEFLEETINFO.name = "elitefleetinfo" ELITEFLEETINFO.full_name = "p13.elitefleetinfo" ELITEFLEETINFO.nested_types = {} ELITEFLEETINFO.enum_types = {} ELITEFLEETINFO.fields = { ()["ELITEFLEETINFO_MAP_ID_FIELD"], ()["ELITEFLEETINFO_MAIN_ID_FIELD"], ()["ELITEFLEETINFO_COMMANDERS_FIELD"] } ELITEFLEETINFO.is_extendable = false ELITEFLEETINFO.extensions = {} ()["CURRENTCHAPTERINFO_ID_FIELD"].name = "id" ()["CURRENTCHAPTERINFO_ID_FIELD"].full_name = "p13.currentchapterinfo.id" ()["CURRENTCHAPTERINFO_ID_FIELD"].number = 1 ()["CURRENTCHAPTERINFO_ID_FIELD"].index = 0 ()["CURRENTCHAPTERINFO_ID_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_ID_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_ID_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_ID_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_ID_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_TIME_FIELD"].name = "time" ()["CURRENTCHAPTERINFO_TIME_FIELD"].full_name = "p13.currentchapterinfo.time" ()["CURRENTCHAPTERINFO_TIME_FIELD"].number = 2 ()["CURRENTCHAPTERINFO_TIME_FIELD"].index = 1 ()["CURRENTCHAPTERINFO_TIME_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_TIME_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_TIME_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_TIME_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_TIME_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].name = "cell_list" ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].full_name = "p13.currentchapterinfo.cell_list" ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].number = 3 ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].index = 2 ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].message_type = CHAPTERCELLINFO ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].name = "group_list" ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].full_name = "p13.currentchapterinfo.group_list" ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].number = 4 ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].index = 3 ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].message_type = GROUPINCHAPTER ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].name = "ai_list" ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].full_name = "p13.currentchapterinfo.ai_list" ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].number = 5 ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].index = 4 ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].message_type = CHAPTERCELLINFO ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].name = "escort_list" ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].full_name = "p13.currentchapterinfo.escort_list" ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].number = 6 ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].index = 5 ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].message_type = CHAPTERCELLINFO ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].name = "round" ()["CURRENTCHAPTERINFO_ROUND_FIELD"].full_name = "p13.currentchapterinfo.round" ()["CURRENTCHAPTERINFO_ROUND_FIELD"].number = 7 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].index = 6 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_ROUND_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_ROUND_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].name = "is_submarine_auto_attack" ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].full_name = "p13.currentchapterinfo.is_submarine_auto_attack" ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].number = 8 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].index = 7 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].label = 1 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].name = "operation_buff" ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].full_name = "p13.currentchapterinfo.operation_buff" ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].number = 9 ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].index = 8 ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].name = "model_act_count" ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].full_name = "p13.currentchapterinfo.model_act_count" ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].number = 10 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].index = 9 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].label = 1 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].name = "buff_list" ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].full_name = "p13.currentchapterinfo.buff_list" ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].number = 11 ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].index = 10 ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].name = "loop_flag" ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].full_name = "p13.currentchapterinfo.loop_flag" ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].number = 12 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].index = 11 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].label = 1 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].name = "extra_flag_list" ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].full_name = "p13.currentchapterinfo.extra_flag_list" ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].number = 13 ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].index = 12 ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].name = "cell_flag_list" ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].full_name = "p13.currentchapterinfo.cell_flag_list" ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].number = 14 ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].index = 13 ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].message_type = CELLFLAG ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].name = "chapter_hp" ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].full_name = "p13.currentchapterinfo.chapter_hp" ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].number = 15 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].index = 14 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].name = "chapter_strategy_list" ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].full_name = "p13.currentchapterinfo.chapter_strategy_list" ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].number = 16 ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].index = 15 ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].message_type = STRATEGYINFO ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].name = "kill_count" ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].full_name = "p13.currentchapterinfo.kill_count" ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].number = 17 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].index = 16 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].name = "init_ship_count" ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].full_name = "p13.currentchapterinfo.init_ship_count" ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].number = 18 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].index = 17 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].name = "continuous_kill_count" ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].full_name = "p13.currentchapterinfo.continuous_kill_count" ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].number = 19 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].index = 18 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].label = 2 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].default_value = 0 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].type = 13 ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"].cpp_type = 3 ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].name = "battle_statistics" ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].full_name = "p13.currentchapterinfo.battle_statistics" ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].number = 20 ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].index = 19 ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].message_type = STRATEGYINFO ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"].cpp_type = 10 ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].name = "fleet_duties" ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].full_name = "p13.currentchapterinfo.fleet_duties" ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].number = 21 ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].index = 20 ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].label = 3 ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].has_default_value = false ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].default_value = {} ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].message_type = FLEETDUTYKEYVALUEPAIR ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].type = 11 ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"].cpp_type = 10 CURRENTCHAPTERINFO.name = "currentchapterinfo" CURRENTCHAPTERINFO.full_name = "p13.currentchapterinfo" CURRENTCHAPTERINFO.nested_types = {} CURRENTCHAPTERINFO.enum_types = {} CURRENTCHAPTERINFO.fields = { ()["CURRENTCHAPTERINFO_ID_FIELD"], ()["CURRENTCHAPTERINFO_TIME_FIELD"], ()["CURRENTCHAPTERINFO_CELL_LIST_FIELD"], ()["CURRENTCHAPTERINFO_GROUP_LIST_FIELD"], ()["CURRENTCHAPTERINFO_AI_LIST_FIELD"], ()["CURRENTCHAPTERINFO_ESCORT_LIST_FIELD"], ()["CURRENTCHAPTERINFO_ROUND_FIELD"], ()["CURRENTCHAPTERINFO_IS_SUBMARINE_AUTO_ATTACK_FIELD"], ()["CURRENTCHAPTERINFO_OPERATION_BUFF_FIELD"], ()["CURRENTCHAPTERINFO_MODEL_ACT_COUNT_FIELD"], ()["CURRENTCHAPTERINFO_BUFF_LIST_FIELD"], ()["CURRENTCHAPTERINFO_LOOP_FLAG_FIELD"], ()["CURRENTCHAPTERINFO_EXTRA_FLAG_LIST_FIELD"], ()["CURRENTCHAPTERINFO_CELL_FLAG_LIST_FIELD"], ()["CURRENTCHAPTERINFO_CHAPTER_HP_FIELD"], ()["CURRENTCHAPTERINFO_CHAPTER_STRATEGY_LIST_FIELD"], ()["CURRENTCHAPTERINFO_KILL_COUNT_FIELD"], ()["CURRENTCHAPTERINFO_INIT_SHIP_COUNT_FIELD"], ()["CURRENTCHAPTERINFO_CONTINUOUS_KILL_COUNT_FIELD"], ()["CURRENTCHAPTERINFO_BATTLE_STATISTICS_FIELD"], ()["CURRENTCHAPTERINFO_FLEET_DUTIES_FIELD"] } CURRENTCHAPTERINFO.is_extendable = false CURRENTCHAPTERINFO.extensions = {} ()["CHAPTERCELLINFO_POS_FIELD"].name = "pos" ()["CHAPTERCELLINFO_POS_FIELD"].full_name = "p13.chaptercellinfo.pos" ()["CHAPTERCELLINFO_POS_FIELD"].number = 1 ()["CHAPTERCELLINFO_POS_FIELD"].index = 0 ()["CHAPTERCELLINFO_POS_FIELD"].label = 2 ()["CHAPTERCELLINFO_POS_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_POS_FIELD"].default_value = nil ()["CHAPTERCELLINFO_POS_FIELD"].message_type = CHAPTERCELLPOS ()["CHAPTERCELLINFO_POS_FIELD"].type = 11 ()["CHAPTERCELLINFO_POS_FIELD"].cpp_type = 10 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].name = "item_type" ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].full_name = "p13.chaptercellinfo.item_type" ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].number = 2 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].index = 1 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].label = 2 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].default_value = 0 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].type = 13 ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"].cpp_type = 3 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].name = "item_id" ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].full_name = "p13.chaptercellinfo.item_id" ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].number = 3 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].index = 2 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].label = 1 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].default_value = 0 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].type = 13 ()["CHAPTERCELLINFO_ITEM_ID_FIELD"].cpp_type = 3 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].name = "item_flag" ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].full_name = "p13.chaptercellinfo.item_flag" ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].number = 4 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].index = 3 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].label = 1 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].default_value = 0 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].type = 13 ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"].cpp_type = 3 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].name = "item_data" ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].full_name = "p13.chaptercellinfo.item_data" ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].number = 5 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].index = 4 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].label = 1 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].default_value = 0 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].type = 13 ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"].cpp_type = 3 ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].name = "extra_id" ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].full_name = "p13.chaptercellinfo.extra_id" ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].number = 6 ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].index = 5 ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].label = 3 ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].has_default_value = false ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].default_value = {} ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].type = 13 ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"].cpp_type = 3 CHAPTERCELLINFO.name = "chaptercellinfo" CHAPTERCELLINFO.full_name = "p13.chaptercellinfo" CHAPTERCELLINFO.nested_types = {} CHAPTERCELLINFO.enum_types = {} CHAPTERCELLINFO.fields = { ()["CHAPTERCELLINFO_POS_FIELD"], ()["CHAPTERCELLINFO_ITEM_TYPE_FIELD"], ()["CHAPTERCELLINFO_ITEM_ID_FIELD"], ()["CHAPTERCELLINFO_ITEM_FLAG_FIELD"], ()["CHAPTERCELLINFO_ITEM_DATA_FIELD"], ()["CHAPTERCELLINFO_EXTRA_ID_FIELD"] } CHAPTERCELLINFO.is_extendable = false CHAPTERCELLINFO.extensions = {} ()["CELLFLAG_POS_FIELD"].name = "pos" ()["CELLFLAG_POS_FIELD"].full_name = "p13.cellflag.pos" ()["CELLFLAG_POS_FIELD"].number = 1 ()["CELLFLAG_POS_FIELD"].index = 0 ()["CELLFLAG_POS_FIELD"].label = 2 ()["CELLFLAG_POS_FIELD"].has_default_value = false ()["CELLFLAG_POS_FIELD"].default_value = nil ()["CELLFLAG_POS_FIELD"].message_type = CHAPTERCELLPOS ()["CELLFLAG_POS_FIELD"].type = 11 ()["CELLFLAG_POS_FIELD"].cpp_type = 10 ()["CELLFLAG_FLAG_LIST_FIELD"].name = "flag_list" ()["CELLFLAG_FLAG_LIST_FIELD"].full_name = "p13.cellflag.flag_list" ()["CELLFLAG_FLAG_LIST_FIELD"].number = 2 ()["CELLFLAG_FLAG_LIST_FIELD"].index = 1 ()["CELLFLAG_FLAG_LIST_FIELD"].label = 3 ()["CELLFLAG_FLAG_LIST_FIELD"].has_default_value = false ()["CELLFLAG_FLAG_LIST_FIELD"].default_value = {} ()["CELLFLAG_FLAG_LIST_FIELD"].type = 13 ()["CELLFLAG_FLAG_LIST_FIELD"].cpp_type = 3 CELLFLAG.name = "cellflag" CELLFLAG.full_name = "p13.cellflag" CELLFLAG.nested_types = {} CELLFLAG.enum_types = {} CELLFLAG.fields = { ()["CELLFLAG_POS_FIELD"], ()["CELLFLAG_FLAG_LIST_FIELD"] } CELLFLAG.is_extendable = false CELLFLAG.extensions = {} ()["CHAPTERCELLPOS_ROW_FIELD"].name = "row" ()["CHAPTERCELLPOS_ROW_FIELD"].full_name = "p13.chaptercellpos.row" ()["CHAPTERCELLPOS_ROW_FIELD"].number = 1 ()["CHAPTERCELLPOS_ROW_FIELD"].index = 0 ()["CHAPTERCELLPOS_ROW_FIELD"].label = 2 ()["CHAPTERCELLPOS_ROW_FIELD"].has_default_value = false ()["CHAPTERCELLPOS_ROW_FIELD"].default_value = 0 ()["CHAPTERCELLPOS_ROW_FIELD"].type = 13 ()["CHAPTERCELLPOS_ROW_FIELD"].cpp_type = 3 ()["CHAPTERCELLPOS_COLUMN_FIELD"].name = "column" ()["CHAPTERCELLPOS_COLUMN_FIELD"].full_name = "p13.chaptercellpos.column" ()["CHAPTERCELLPOS_COLUMN_FIELD"].number = 2 ()["CHAPTERCELLPOS_COLUMN_FIELD"].index = 1 ()["CHAPTERCELLPOS_COLUMN_FIELD"].label = 2 ()["CHAPTERCELLPOS_COLUMN_FIELD"].has_default_value = false ()["CHAPTERCELLPOS_COLUMN_FIELD"].default_value = 0 ()["CHAPTERCELLPOS_COLUMN_FIELD"].type = 13 ()["CHAPTERCELLPOS_COLUMN_FIELD"].cpp_type = 3 CHAPTERCELLPOS.name = "chaptercellpos" CHAPTERCELLPOS.full_name = "p13.chaptercellpos" CHAPTERCELLPOS.nested_types = {} CHAPTERCELLPOS.enum_types = {} CHAPTERCELLPOS.fields = { ()["CHAPTERCELLPOS_ROW_FIELD"], ()["CHAPTERCELLPOS_COLUMN_FIELD"] } CHAPTERCELLPOS.is_extendable = false CHAPTERCELLPOS.extensions = {} ()["GROUPINCHAPTER_ID_FIELD"].name = "id" ()["GROUPINCHAPTER_ID_FIELD"].full_name = "p13.groupinchapter.id" ()["GROUPINCHAPTER_ID_FIELD"].number = 1 ()["GROUPINCHAPTER_ID_FIELD"].index = 0 ()["GROUPINCHAPTER_ID_FIELD"].label = 2 ()["GROUPINCHAPTER_ID_FIELD"].has_default_value = false ()["GROUPINCHAPTER_ID_FIELD"].default_value = 0 ()["GROUPINCHAPTER_ID_FIELD"].type = 13 ()["GROUPINCHAPTER_ID_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].name = "ship_list" ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].full_name = "p13.groupinchapter.ship_list" ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].number = 2 ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].index = 1 ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].label = 3 ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].has_default_value = false ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].default_value = {} ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].message_type = SHIPINCHAPTER ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].type = 11 ()["GROUPINCHAPTER_SHIP_LIST_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_POS_FIELD"].name = "pos" ()["GROUPINCHAPTER_POS_FIELD"].full_name = "p13.groupinchapter.pos" ()["GROUPINCHAPTER_POS_FIELD"].number = 3 ()["GROUPINCHAPTER_POS_FIELD"].index = 2 ()["GROUPINCHAPTER_POS_FIELD"].label = 2 ()["GROUPINCHAPTER_POS_FIELD"].has_default_value = false ()["GROUPINCHAPTER_POS_FIELD"].default_value = nil ()["GROUPINCHAPTER_POS_FIELD"].message_type = CHAPTERCELLPOS ()["GROUPINCHAPTER_POS_FIELD"].type = 11 ()["GROUPINCHAPTER_POS_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].name = "step_count" ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].full_name = "p13.groupinchapter.step_count" ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].number = 4 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].index = 3 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].label = 2 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].has_default_value = false ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].default_value = 0 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].type = 13 ()["GROUPINCHAPTER_STEP_COUNT_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].name = "box_strategy_list" ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].full_name = "p13.groupinchapter.box_strategy_list" ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].number = 5 ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].index = 4 ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].label = 3 ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].has_default_value = false ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].default_value = {} ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].message_type = STRATEGYINFO ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].type = 11 ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].name = "ship_strategy_list" ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].full_name = "p13.groupinchapter.ship_strategy_list" ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].number = 6 ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].index = 5 ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].label = 3 ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].has_default_value = false ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].default_value = {} ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].message_type = STRATEGYINFO ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].type = 11 ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].name = "strategy_ids" ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].full_name = "p13.groupinchapter.strategy_ids" ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].number = 7 ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].index = 6 ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].label = 3 ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].has_default_value = false ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].default_value = {} ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].type = 13 ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_BULLET_FIELD"].name = "bullet" ()["GROUPINCHAPTER_BULLET_FIELD"].full_name = "p13.groupinchapter.bullet" ()["GROUPINCHAPTER_BULLET_FIELD"].number = 8 ()["GROUPINCHAPTER_BULLET_FIELD"].index = 7 ()["GROUPINCHAPTER_BULLET_FIELD"].label = 2 ()["GROUPINCHAPTER_BULLET_FIELD"].has_default_value = false ()["GROUPINCHAPTER_BULLET_FIELD"].default_value = 0 ()["GROUPINCHAPTER_BULLET_FIELD"].type = 13 ()["GROUPINCHAPTER_BULLET_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_START_POS_FIELD"].name = "start_pos" ()["GROUPINCHAPTER_START_POS_FIELD"].full_name = "p13.groupinchapter.start_pos" ()["GROUPINCHAPTER_START_POS_FIELD"].number = 9 ()["GROUPINCHAPTER_START_POS_FIELD"].index = 8 ()["GROUPINCHAPTER_START_POS_FIELD"].label = 2 ()["GROUPINCHAPTER_START_POS_FIELD"].has_default_value = false ()["GROUPINCHAPTER_START_POS_FIELD"].default_value = nil ()["GROUPINCHAPTER_START_POS_FIELD"].message_type = CHAPTERCELLPOS ()["GROUPINCHAPTER_START_POS_FIELD"].type = 11 ()["GROUPINCHAPTER_START_POS_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].name = "commander_list" ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].full_name = "p13.groupinchapter.commander_list" ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].number = 10 ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].index = 9 ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].label = 3 ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].has_default_value = false ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].default_value = {} ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].message_type = slot1.COMMANDERSINFO ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].type = 11 ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"].cpp_type = 10 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].name = "move_step_down" ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].full_name = "p13.groupinchapter.move_step_down" ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].number = 11 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].index = 10 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].label = 2 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].has_default_value = false ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].default_value = 0 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].type = 13 ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].name = "kill_count" ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].full_name = "p13.groupinchapter.kill_count" ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].number = 12 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].index = 11 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].label = 2 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].has_default_value = false ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].default_value = 0 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].type = 13 ()["GROUPINCHAPTER_KILL_COUNT_FIELD"].cpp_type = 3 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].name = "fleet_id" ()["GROUPINCHAPTER_FLEET_ID_FIELD"].full_name = "p13.groupinchapter.fleet_id" ()["GROUPINCHAPTER_FLEET_ID_FIELD"].number = 13 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].index = 12 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].label = 2 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].has_default_value = false ()["GROUPINCHAPTER_FLEET_ID_FIELD"].default_value = 0 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].type = 13 ()["GROUPINCHAPTER_FLEET_ID_FIELD"].cpp_type = 3 GROUPINCHAPTER.name = "groupinchapter" GROUPINCHAPTER.full_name = "p13.groupinchapter" GROUPINCHAPTER.nested_types = {} GROUPINCHAPTER.enum_types = {} GROUPINCHAPTER.fields = { ()["GROUPINCHAPTER_ID_FIELD"], ()["GROUPINCHAPTER_SHIP_LIST_FIELD"], ()["GROUPINCHAPTER_POS_FIELD"], ()["GROUPINCHAPTER_STEP_COUNT_FIELD"], ()["GROUPINCHAPTER_BOX_STRATEGY_LIST_FIELD"], ()["GROUPINCHAPTER_SHIP_STRATEGY_LIST_FIELD"], ()["GROUPINCHAPTER_STRATEGY_IDS_FIELD"], ()["GROUPINCHAPTER_BULLET_FIELD"], ()["GROUPINCHAPTER_START_POS_FIELD"], ()["GROUPINCHAPTER_COMMANDER_LIST_FIELD"], ()["GROUPINCHAPTER_MOVE_STEP_DOWN_FIELD"], ()["GROUPINCHAPTER_KILL_COUNT_FIELD"], ()["GROUPINCHAPTER_FLEET_ID_FIELD"] } GROUPINCHAPTER.is_extendable = false GROUPINCHAPTER.extensions = {} ()["SHIPINCHAPTER_ID_FIELD"].name = "id" ()["SHIPINCHAPTER_ID_FIELD"].full_name = "p13.shipinchapter.id" ()["SHIPINCHAPTER_ID_FIELD"].number = 1 ()["SHIPINCHAPTER_ID_FIELD"].index = 0 ()["SHIPINCHAPTER_ID_FIELD"].label = 2 ()["SHIPINCHAPTER_ID_FIELD"].has_default_value = false ()["SHIPINCHAPTER_ID_FIELD"].default_value = 0 ()["SHIPINCHAPTER_ID_FIELD"].type = 13 ()["SHIPINCHAPTER_ID_FIELD"].cpp_type = 3 ()["SHIPINCHAPTER_HP_RANT_FIELD"].name = "hp_rant" ()["SHIPINCHAPTER_HP_RANT_FIELD"].full_name = "p13.shipinchapter.hp_rant" ()["SHIPINCHAPTER_HP_RANT_FIELD"].number = 2 ()["SHIPINCHAPTER_HP_RANT_FIELD"].index = 1 ()["SHIPINCHAPTER_HP_RANT_FIELD"].label = 2 ()["SHIPINCHAPTER_HP_RANT_FIELD"].has_default_value = false ()["SHIPINCHAPTER_HP_RANT_FIELD"].default_value = 0 ()["SHIPINCHAPTER_HP_RANT_FIELD"].type = 13 ()["SHIPINCHAPTER_HP_RANT_FIELD"].cpp_type = 3 SHIPINCHAPTER.name = "shipinchapter" SHIPINCHAPTER.full_name = "p13.shipinchapter" SHIPINCHAPTER.nested_types = {} SHIPINCHAPTER.enum_types = {} SHIPINCHAPTER.fields = { ()["SHIPINCHAPTER_ID_FIELD"], ()["SHIPINCHAPTER_HP_RANT_FIELD"] } SHIPINCHAPTER.is_extendable = false SHIPINCHAPTER.extensions = {} ()["STRATEGYINFO_ID_FIELD"].name = "id" ()["STRATEGYINFO_ID_FIELD"].full_name = "p13.strategyinfo.id" ()["STRATEGYINFO_ID_FIELD"].number = 1 ()["STRATEGYINFO_ID_FIELD"].index = 0 ()["STRATEGYINFO_ID_FIELD"].label = 2 ()["STRATEGYINFO_ID_FIELD"].has_default_value = false ()["STRATEGYINFO_ID_FIELD"].default_value = 0 ()["STRATEGYINFO_ID_FIELD"].type = 13 ()["STRATEGYINFO_ID_FIELD"].cpp_type = 3 ()["STRATEGYINFO_COUNT_FIELD"].name = "count" ()["STRATEGYINFO_COUNT_FIELD"].full_name = "p13.strategyinfo.count" ()["STRATEGYINFO_COUNT_FIELD"].number = 3 ()["STRATEGYINFO_COUNT_FIELD"].index = 1 ()["STRATEGYINFO_COUNT_FIELD"].label = 2 ()["STRATEGYINFO_COUNT_FIELD"].has_default_value = false ()["STRATEGYINFO_COUNT_FIELD"].default_value = 0 ()["STRATEGYINFO_COUNT_FIELD"].type = 13 ()["STRATEGYINFO_COUNT_FIELD"].cpp_type = 3 STRATEGYINFO.name = "strategyinfo" STRATEGYINFO.full_name = "p13.strategyinfo" STRATEGYINFO.nested_types = {} STRATEGYINFO.enum_types = {} STRATEGYINFO.fields = { ()["STRATEGYINFO_ID_FIELD"], ()["STRATEGYINFO_COUNT_FIELD"] } STRATEGYINFO.is_extendable = false STRATEGYINFO.extensions = {} ()["AI_ACT_AI_POS_FIELD"].name = "ai_pos" ()["AI_ACT_AI_POS_FIELD"].full_name = "p13.ai_act.ai_pos" ()["AI_ACT_AI_POS_FIELD"].number = 1 ()["AI_ACT_AI_POS_FIELD"].index = 0 ()["AI_ACT_AI_POS_FIELD"].label = 2 ()["AI_ACT_AI_POS_FIELD"].has_default_value = false ()["AI_ACT_AI_POS_FIELD"].default_value = nil ()["AI_ACT_AI_POS_FIELD"].message_type = CHAPTERCELLPOS ()["AI_ACT_AI_POS_FIELD"].type = 11 ()["AI_ACT_AI_POS_FIELD"].cpp_type = 10 ()["AI_ACT_STRATEGY_ID_FIELD"].name = "strategy_id" ()["AI_ACT_STRATEGY_ID_FIELD"].full_name = "p13.ai_act.strategy_id" ()["AI_ACT_STRATEGY_ID_FIELD"].number = 2 ()["AI_ACT_STRATEGY_ID_FIELD"].index = 1 ()["AI_ACT_STRATEGY_ID_FIELD"].label = 1 ()["AI_ACT_STRATEGY_ID_FIELD"].has_default_value = false ()["AI_ACT_STRATEGY_ID_FIELD"].default_value = 0 ()["AI_ACT_STRATEGY_ID_FIELD"].type = 13 ()["AI_ACT_STRATEGY_ID_FIELD"].cpp_type = 3 ()["AI_ACT_TARGET_POS_FIELD"].name = "target_pos" ()["AI_ACT_TARGET_POS_FIELD"].full_name = "p13.ai_act.target_pos" ()["AI_ACT_TARGET_POS_FIELD"].number = 3 ()["AI_ACT_TARGET_POS_FIELD"].index = 2 ()["AI_ACT_TARGET_POS_FIELD"].label = 1 ()["AI_ACT_TARGET_POS_FIELD"].has_default_value = false ()["AI_ACT_TARGET_POS_FIELD"].default_value = nil ()["AI_ACT_TARGET_POS_FIELD"].message_type = CHAPTERCELLPOS ()["AI_ACT_TARGET_POS_FIELD"].type = 11 ()["AI_ACT_TARGET_POS_FIELD"].cpp_type = 10 ()["AI_ACT_MOVE_PATH_FIELD"].name = "move_path" ()["AI_ACT_MOVE_PATH_FIELD"].full_name = "p13.ai_act.move_path" ()["AI_ACT_MOVE_PATH_FIELD"].number = 4 ()["AI_ACT_MOVE_PATH_FIELD"].index = 3 ()["AI_ACT_MOVE_PATH_FIELD"].label = 3 ()["AI_ACT_MOVE_PATH_FIELD"].has_default_value = false ()["AI_ACT_MOVE_PATH_FIELD"].default_value = {} ()["AI_ACT_MOVE_PATH_FIELD"].message_type = CHAPTERCELLPOS ()["AI_ACT_MOVE_PATH_FIELD"].type = 11 ()["AI_ACT_MOVE_PATH_FIELD"].cpp_type = 10 ()["AI_ACT_MAP_UPDATE_FIELD"].name = "map_update" ()["AI_ACT_MAP_UPDATE_FIELD"].full_name = "p13.ai_act.map_update" ()["AI_ACT_MAP_UPDATE_FIELD"].number = 5 ()["AI_ACT_MAP_UPDATE_FIELD"].index = 4 ()["AI_ACT_MAP_UPDATE_FIELD"].label = 3 ()["AI_ACT_MAP_UPDATE_FIELD"].has_default_value = false ()["AI_ACT_MAP_UPDATE_FIELD"].default_value = {} ()["AI_ACT_MAP_UPDATE_FIELD"].message_type = CHAPTERCELLINFO ()["AI_ACT_MAP_UPDATE_FIELD"].type = 11 ()["AI_ACT_MAP_UPDATE_FIELD"].cpp_type = 10 ()["AI_ACT_SHIP_UPDATE_FIELD"].name = "ship_update" ()["AI_ACT_SHIP_UPDATE_FIELD"].full_name = "p13.ai_act.ship_update" ()["AI_ACT_SHIP_UPDATE_FIELD"].number = 6 ()["AI_ACT_SHIP_UPDATE_FIELD"].index = 5 ()["AI_ACT_SHIP_UPDATE_FIELD"].label = 3 ()["AI_ACT_SHIP_UPDATE_FIELD"].has_default_value = false ()["AI_ACT_SHIP_UPDATE_FIELD"].default_value = {} ()["AI_ACT_SHIP_UPDATE_FIELD"].message_type = SHIPINCHAPTER ()["AI_ACT_SHIP_UPDATE_FIELD"].type = 11 ()["AI_ACT_SHIP_UPDATE_FIELD"].cpp_type = 10 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].name = "commander_skill_effect_id" ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].full_name = "p13.ai_act.commander_skill_effect_id" ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].number = 7 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].index = 6 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].label = 1 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].has_default_value = false ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].default_value = 0 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].type = 13 ()["AI_ACT_COMMANDER_SKILL_EFFECT_ID_FIELD"].cpp_type = 3 ()["AI_ACT_ACT_TYPE_FIELD"].name = "act_type" ()["AI_ACT_ACT_TYPE_FIELD"].full_name = "p13.ai_act.act_type" ()["AI_ACT_ACT_TYPE_FIELD"].number = 8 ()["AI_ACT_ACT_TYPE_FIELD"].index = 7 ()["AI_ACT_ACT_TYPE_FIELD"].label = 1 ()["AI_ACT_ACT_TYPE_FIELD"].has_default_value = false ()["AI_ACT_ACT_TYPE_FIELD"].default_value = 0 ()["AI_ACT_ACT_TYPE_FIELD"].type = 13 ()["AI_ACT_ACT_TYPE_FIELD"].cpp_type = 3 ()["AI_ACT_HP_DEL_FIELD"].name = "hp_del" ()["AI_ACT_HP_DEL_FIELD"].full_name = "p13.ai_act.hp_del" ()["AI_ACT_HP_DEL_FIELD"].number = 9 ()["AI_ACT_HP_DEL_FIELD"].index = 8 ()["AI_ACT_HP_DEL_FIELD"].label = 1 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()["CS_13403_TYPE_FIELD"].name = "type" ()["CS_13403_TYPE_FIELD"].full_name = "p13.cs_13403.type" ()["CS_13403_TYPE_FIELD"].number = 2 ()["CS_13403_TYPE_FIELD"].index = 0 ()["CS_13403_TYPE_FIELD"].label = 2 ()["CS_13403_TYPE_FIELD"].has_default_value = false ()["CS_13403_TYPE_FIELD"].default_value = 0 ()["CS_13403_TYPE_FIELD"].type = 13 ()["CS_13403_TYPE_FIELD"].cpp_type = 3 CS_13403.name = "cs_13403" CS_13403.full_name = "p13.cs_13403" CS_13403.nested_types = {} CS_13403.enum_types = {} CS_13403.fields = { ()["CS_13403_TYPE_FIELD"] } CS_13403.is_extendable = false CS_13403.extensions = {} ()["SC_13404_RESULT_FIELD"].name = "result" ()["SC_13404_RESULT_FIELD"].full_name = "p13.sc_13404.result" ()["SC_13404_RESULT_FIELD"].number = 1 ()["SC_13404_RESULT_FIELD"].index = 0 ()["SC_13404_RESULT_FIELD"].label = 2 ()["SC_13404_RESULT_FIELD"].has_default_value = false ()["SC_13404_RESULT_FIELD"].default_value = 0 ()["SC_13404_RESULT_FIELD"].type = 13 ()["SC_13404_RESULT_FIELD"].cpp_type = 3 ()["SC_13404_CHAPTER_ID_FIELD"].name = "chapter_id" ()["SC_13404_CHAPTER_ID_FIELD"].full_name = "p13.sc_13404.chapter_id" ()["SC_13404_CHAPTER_ID_FIELD"].number = 2 ()["SC_13404_CHAPTER_ID_FIELD"].index = 1 ()["SC_13404_CHAPTER_ID_FIELD"].label = 1 ()["SC_13404_CHAPTER_ID_FIELD"].has_default_value = false ()["SC_13404_CHAPTER_ID_FIELD"].default_value = nil ()["SC_13404_CHAPTER_ID_FIELD"].message_type = PRO_CHAPTER_SUBMARINE ()["SC_13404_CHAPTER_ID_FIELD"].type = 11 ()["SC_13404_CHAPTER_ID_FIELD"].cpp_type = 10 SC_13404.name = "sc_13404" SC_13404.full_name = "p13.sc_13404" SC_13404.nested_types = {} SC_13404.enum_types = {} SC_13404.fields = { ()["SC_13404_RESULT_FIELD"], ()["SC_13404_CHAPTER_ID_FIELD"] } SC_13404.is_extendable = false SC_13404.extensions = {} ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].name = "chapter_id" ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].full_name = "p13.pro_chapter_submarine.chapter_id" ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].number = 1 ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].index = 0 ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].label = 2 ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].has_default_value = false ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].default_value = 0 ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].type = 13 ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"].cpp_type = 3 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].name = "active_time" ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].full_name = "p13.pro_chapter_submarine.active_time" ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].number = 2 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].index = 1 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].label = 2 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].has_default_value = false ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].default_value = 0 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].type = 13 ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"].cpp_type = 3 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].name = "index" ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].full_name = "p13.pro_chapter_submarine.index" ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].number = 3 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].index = 2 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].label = 2 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].has_default_value = false ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].default_value = 0 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].type = 13 ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"].cpp_type = 3 PRO_CHAPTER_SUBMARINE.name = "pro_chapter_submarine" PRO_CHAPTER_SUBMARINE.full_name = "p13.pro_chapter_submarine" PRO_CHAPTER_SUBMARINE.nested_types = {} PRO_CHAPTER_SUBMARINE.enum_types = {} PRO_CHAPTER_SUBMARINE.fields = { ()["PRO_CHAPTER_SUBMARINE_CHAPTER_ID_FIELD"], ()["PRO_CHAPTER_SUBMARINE_ACTIVE_TIME_FIELD"], ()["PRO_CHAPTER_SUBMARINE_INDEX_FIELD"] } PRO_CHAPTER_SUBMARINE.is_extendable = false PRO_CHAPTER_SUBMARINE.extensions = {} ()["REACTCHAPTER_INFO_COUNT_FIELD"].name = "count" ()["REACTCHAPTER_INFO_COUNT_FIELD"].full_name = "p13.reactchapter_info.count" ()["REACTCHAPTER_INFO_COUNT_FIELD"].number = 1 ()["REACTCHAPTER_INFO_COUNT_FIELD"].index = 0 ()["REACTCHAPTER_INFO_COUNT_FIELD"].label = 2 ()["REACTCHAPTER_INFO_COUNT_FIELD"].has_default_value = false ()["REACTCHAPTER_INFO_COUNT_FIELD"].default_value = 0 ()["REACTCHAPTER_INFO_COUNT_FIELD"].type = 13 ()["REACTCHAPTER_INFO_COUNT_FIELD"].cpp_type = 3 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].name = "active_timestamp" ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].full_name = "p13.reactchapter_info.active_timestamp" ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].number = 2 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].index = 1 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].label = 2 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].has_default_value = false ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].default_value = 0 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].type = 13 ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"].cpp_type = 3 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].name = "active_id" ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].full_name = "p13.reactchapter_info.active_id" ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].number = 3 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].index = 2 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].label = 2 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].has_default_value = false ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].default_value = 0 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].type = 13 ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"].cpp_type = 3 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].name = "daily_count" ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].full_name = "p13.reactchapter_info.daily_count" ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].number = 4 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].index = 3 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].label = 2 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].has_default_value = false ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].default_value = 0 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].type = 13 ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"].cpp_type = 3 REACTCHAPTER_INFO.name = "reactchapter_info" REACTCHAPTER_INFO.full_name = "p13.reactchapter_info" REACTCHAPTER_INFO.nested_types = {} REACTCHAPTER_INFO.enum_types = {} REACTCHAPTER_INFO.fields = { ()["REACTCHAPTER_INFO_COUNT_FIELD"], ()["REACTCHAPTER_INFO_ACTIVE_TIMESTAMP_FIELD"], ()["REACTCHAPTER_INFO_ACTIVE_ID_FIELD"], ()["REACTCHAPTER_INFO_DAILY_COUNT_FIELD"] } REACTCHAPTER_INFO.is_extendable = false REACTCHAPTER_INFO.extensions = {} ()["CS_13501_ACTIVE_ID_FIELD"].name = "active_id" ()["CS_13501_ACTIVE_ID_FIELD"].full_name = "p13.cs_13501.active_id" ()["CS_13501_ACTIVE_ID_FIELD"].number = 1 ()["CS_13501_ACTIVE_ID_FIELD"].index = 0 ()["CS_13501_ACTIVE_ID_FIELD"].label = 2 ()["CS_13501_ACTIVE_ID_FIELD"].has_default_value = false ()["CS_13501_ACTIVE_ID_FIELD"].default_value = 0 ()["CS_13501_ACTIVE_ID_FIELD"].type = 13 ()["CS_13501_ACTIVE_ID_FIELD"].cpp_type = 3 CS_13501.name = "cs_13501" CS_13501.full_name = "p13.cs_13501" CS_13501.nested_types = {} CS_13501.enum_types = {} CS_13501.fields = { ()["CS_13501_ACTIVE_ID_FIELD"] } CS_13501.is_extendable = false CS_13501.extensions = {} ()["SC_13502_RESULT_FIELD"].name = "result" ()["SC_13502_RESULT_FIELD"].full_name = "p13.sc_13502.result" ()["SC_13502_RESULT_FIELD"].number = 1 ()["SC_13502_RESULT_FIELD"].index = 0 ()["SC_13502_RESULT_FIELD"].label = 2 ()["SC_13502_RESULT_FIELD"].has_default_value = false ()["SC_13502_RESULT_FIELD"].default_value = 0 ()["SC_13502_RESULT_FIELD"].type = 13 ()["SC_13502_RESULT_FIELD"].cpp_type = 3 SC_13502.name = "sc_13502" SC_13502.full_name = "p13.sc_13502" SC_13502.nested_types = {} SC_13502.enum_types = {} SC_13502.fields = { ()["SC_13502_RESULT_FIELD"] } SC_13502.is_extendable = false SC_13502.extensions = {} ()["CS_13503_TYPE_FIELD"].name = "type" ()["CS_13503_TYPE_FIELD"].full_name = "p13.cs_13503.type" ()["CS_13503_TYPE_FIELD"].number = 1 ()["CS_13503_TYPE_FIELD"].index = 0 ()["CS_13503_TYPE_FIELD"].label = 2 ()["CS_13503_TYPE_FIELD"].has_default_value = false ()["CS_13503_TYPE_FIELD"].default_value = 0 ()["CS_13503_TYPE_FIELD"].type = 13 ()["CS_13503_TYPE_FIELD"].cpp_type = 3 CS_13503.name = "cs_13503" CS_13503.full_name = "p13.cs_13503" CS_13503.nested_types = {} CS_13503.enum_types = {} CS_13503.fields = { ()["CS_13503_TYPE_FIELD"] } CS_13503.is_extendable = false CS_13503.extensions = {} ()["SC_13504_RESULT_FIELD"].name = "result" ()["SC_13504_RESULT_FIELD"].full_name = "p13.sc_13504.result" ()["SC_13504_RESULT_FIELD"].number = 1 ()["SC_13504_RESULT_FIELD"].index = 0 ()["SC_13504_RESULT_FIELD"].label = 2 ()["SC_13504_RESULT_FIELD"].has_default_value = false ()["SC_13504_RESULT_FIELD"].default_value = 0 ()["SC_13504_RESULT_FIELD"].type = 13 ()["SC_13504_RESULT_FIELD"].cpp_type = 3 SC_13504.name = "sc_13504" SC_13504.full_name = "p13.sc_13504" SC_13504.nested_types = {} SC_13504.enum_types = {} SC_13504.fields = { ()["SC_13504_RESULT_FIELD"] } SC_13504.is_extendable = false SC_13504.extensions = {} ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].name = "key" ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].full_name = "p13.fleetDutykeyValuePair.key" ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].number = 1 ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].index = 0 ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].label = 2 ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].has_default_value = false ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].default_value = 0 ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].type = 13 ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"].cpp_type = 3 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].name = "value" ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].full_name = "p13.fleetDutykeyValuePair.value" ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].number = 2 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].index = 1 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].label = 2 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].has_default_value = false ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].default_value = 0 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].type = 13 ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"].cpp_type = 3 FLEETDUTYKEYVALUEPAIR.name = "fleetDutykeyValuePair" FLEETDUTYKEYVALUEPAIR.full_name = "p13.fleetDutykeyValuePair" FLEETDUTYKEYVALUEPAIR.nested_types = {} FLEETDUTYKEYVALUEPAIR.enum_types = {} FLEETDUTYKEYVALUEPAIR.fields = { ()["FLEETDUTYKEYVALUEPAIR_KEY_FIELD"], ()["FLEETDUTYKEYVALUEPAIR_VALUE_FIELD"] } FLEETDUTYKEYVALUEPAIR.is_extendable = false FLEETDUTYKEYVALUEPAIR.extensions = {} ai_act = slot0.Message(AI_ACT) cellflag = slot0.Message(CELLFLAG) chaptercellinfo = slot0.Message(CHAPTERCELLINFO) chaptercellpos = slot0.Message(CHAPTERCELLPOS) chapterinfo = slot0.Message(CHAPTERINFO) cs_13003 = slot0.Message(CS_13003) cs_13005 = slot0.Message(CS_13005) cs_13007 = slot0.Message(CS_13007) cs_13009 = slot0.Message(CS_13009) cs_13101 = slot0.Message(CS_13101) cs_13103 = slot0.Message(CS_13103) cs_13107 = slot0.Message(CS_13107) cs_13109 = slot0.Message(CS_13109) cs_13301 = slot0.Message(CS_13301) cs_13401 = slot0.Message(CS_13401) cs_13403 = slot0.Message(CS_13403) cs_13501 = slot0.Message(CS_13501) cs_13503 = slot0.Message(CS_13503) currentchapterinfo = slot0.Message(CURRENTCHAPTERINFO) elitefleetinfo = slot0.Message(ELITEFLEETINFO) escort_info = slot0.Message(ESCORT_INFO) escort_pos = slot0.Message(ESCORT_POS) expedition_daily_count = slot0.Message(EXPEDITION_DAILY_COUNT) fleetDutykeyValuePair = slot0.Message(FLEETDUTYKEYVALUEPAIR) groupinchapter = slot0.Message(GROUPINCHAPTER) pro_chapter_submarine = slot0.Message(PRO_CHAPTER_SUBMARINE) reactchapter_info = slot0.Message(REACTCHAPTER_INFO) sc_13001 = slot0.Message(SC_13001) sc_13002 = slot0.Message(SC_13002) sc_13004 = slot0.Message(SC_13004) sc_13006 = slot0.Message(SC_13006) sc_13008 = slot0.Message(SC_13008) sc_13010 = slot0.Message(SC_13010) sc_13011 = slot0.Message(SC_13011) sc_13102 = slot0.Message(SC_13102) sc_13104 = slot0.Message(SC_13104) sc_13105 = slot0.Message(SC_13105) sc_13108 = slot0.Message(SC_13108) sc_13110 = slot0.Message(SC_13110) sc_13201 = slot0.Message(SC_13201) sc_13302 = slot0.Message(SC_13302) sc_13402 = slot0.Message(SC_13402) sc_13404 = slot0.Message(SC_13404) sc_13502 = slot0.Message(SC_13502) sc_13504 = slot0.Message(SC_13504) shipinchapter = slot0.Message(SHIPINCHAPTER) strategyinfo = slot0.Message(STRATEGYINFO) return
sneeker = {} sneeker.modname = core.get_current_modname() sneeker.modpath = core.get_modpath(sneeker.modname) local debugging = core.settings:get_bool("enable_debug_mods", false) sneeker.log = function(lvl, msg) if lvl == "debug" and not debugging then return end if msg == nil then msg = lvl lvl = nil end msg = "[" .. sneeker.modname .. "] " .. msg if lvl == "debug" then msg = "[DEBUG]" .. msg lvl = nil; end if not lvl then core.log(msg) else core.log(lvl, msg) end end local scripts = { "settings", "tnt_function", "spawn", } for _, script in ipairs(scripts) do dofile(sneeker.modpath .. "/" .. script .. ".lua") end local function jump(self, pos, direction) local velocity = self.object:get_velocity() if core.registered_nodes[core.get_node(pos).name].climbable then self.object:set_velocity({x=velocity.x, y=4, z=velocity.z}) return end local spos = {x=pos.x+direction.x, y=pos.y, z=pos.z+direction.z} local node = core.get_node_or_nil(spos) spos.y = spos.y+1 local node2 = core.get_node_or_nil(spos) local def, def2 = {} if node and node.name then def = core.registered_items[node.name] end if node2 and node2.name then def2 = core.registered_items[node2.name] end if def and def.walkable and def2 and not def2.walkable and def.drawtype ~= "fencelike" then self.object:set_velocity({ x = velocity.x*2.2, y = self.jump_height, z = velocity.z*2.2 }) end end local function random_turn(self) if self.turn_timer > math.random(2, 5) then local select_turn = math.random(1, 3) if select_turn == 1 then self.turn = "left" elseif select_turn == 2 then self.turn = "right" elseif select_turn == 3 then self.turn = "straight" end self.turn_timer = 0 self.turn_speed = 0.05*math.random() end end local def = { hp_max = 20, physical = true, collisionbox = {-0.25, -0.7, -0.25, 0.25, 0.8, 0.25}, visual = "mesh", mesh = "character.b3d", textures = {"sneeker.png"}, makes_footstep_sound = false, -- Original animation = { stand_START = 0, stand_END = 79, walk_START = 168, walk_END = 187 }, walk_speed = 1.5, jump_height = 5, animation_speed = 30, knockback_level = 2 } def.on_activate = function(self, staticdata) self.yaw = 0 self.anim = 1 self.timer = 0 self.visualx = 1 self.jump_timer = 0 self.turn_timer = 0 self.turn_speed = 0 self.powered = false self.knockback = false self.state = math.random(1, 2) self.old_y = self.object:get_pos().y -- despawning self.lifetime = sneeker.lifetime self.lifetimer = 0 self.check_despawn_player_distance = true local data = core.deserialize(staticdata) if data and type(data) == "table" then if data.powered == true then self.powered = true self.object:set_properties({textures = {"sneeker_powered.png"}}) end else if math.random(0, 20) == 20 then self.powered = true self.object:set_properties({textures = {"sneeker_powered.png"}}) end end end local function isnan(n) return tostring(n) == tostring((-1)^.5) end def.on_step = function(self, dtime) -- update lifetime timer -- FIXME: this is longer than realtime self.lifetimer = self.lifetimer + dtime if self.lifetimer >= self.lifetime then -- TODO: should have a death animation self.object:remove() return true end if self.knockback then return false end local ANIM_STAND = 1 local ANIM_WALK = 2 local pos = self.object:get_pos() if sneeker.despawn_player_far then -- run check about once per 60 seconds local interval_reached = math.floor(self.lifetimer % 60) == 0 if not interval_reached and not self.check_despawn_player_distance then self.check_despawn_player_distance = true end if interval_reached and self.check_despawn_player_distance then local player_nearby = false for _, entity in ipairs(core.get_objects_inside_radius(pos, sneeker.despawn_player_radius)) do if entity:is_player() then player_nearby = true break end end if not player_nearby then self.object:remove() return true end -- set flag to not check again until next interval self.check_despawn_player_distance = false end end local yaw = self.object:get_yaw() local inside = core.get_objects_inside_radius(pos, 10) local walk_speed = self.walk_speed local animation = self.animation local anim_speed = self.animation_speed local velocity = self.object:get_velocity() self.timer = self.timer+0.01 self.turn_timer = self.turn_timer+0.01 self.jump_timer = self.jump_timer+0.01 if not self.chase and self.timer > math.random(2, 5) then if math.random() > 0.8 then self.state = "stand" else self.state = "walk" end self.timer = 0 end if self.turn == "right" then self.yaw = self.yaw+self.turn_speed self.object:set_yaw(self.yaw) elseif self.turn == "left" then self.yaw = self.yaw-self.turn_speed self.object:set_yaw(self.yaw) end if self.chase and self.visualx < 2 then if self.hiss == false then core.sound_play("sneeker_hiss", {pos=pos, gain=1.5, max_hear_distance=2*64}) end self.visualx = self.visualx+0.05 self.object:set_properties({ visual_size = {x=self.visualx, y=1} }) self.hiss = true elseif self.visualx > 1 then self.visualx = self.visualx-0.05 self.object:set_properties({ visual_size = {x=self.visualx, y=1} }) self.hiss = false end self.chase = false for _, object in ipairs(inside) do if object:is_player() then self.state = "chase" end end if self.state == "stand" then if self.anim ~= ANIM_STAND then self.object:set_animation({x=animation.stand_START, y=animation.stand_END}, anim_speed, 0) self.anim = ANIM_STAND end random_turn(self) if velocity.x ~= 0 or velocity.z ~= 0 then self.object:set_velocity({x=0, y=velocity.y, z=0}) end end if self.state == "walk" then if self.anim ~= ANIM_WALK then self.object:set_animation({x=animation.walk_START, y=animation.walk_END}, anim_speed, 0) self.anim = ANIM_WALK end self.direction = {x=math.sin(yaw)*-1, y=-10, z=math.cos(yaw)} if self.direction then self.object:set_velocity({x=self.direction.x*walk_speed, y=velocity.y, z=self.direction.z*walk_speed}) end random_turn(self) local velocity = self.object:get_velocity() if self.turn_timer > 1 then local direction = self.direction local npos = {x=pos.x+direction.x, y=pos.y+0.2, z=pos.z+direction.z} if velocity.x == 0 or velocity.z == 0 or core.registered_nodes[core.get_node(npos).name].walkable then local select_turn = math.random(1, 2) if select_turn == 1 then self.turn = "left" elseif select_turn == 2 then self.turn = "right" end self.turn_timer = 0 self.turn_speed = 0.05*math.random() end end -- Jump if self.jump_timer > 0.2 then jump(self, pos, self.direction) end end if self.state == "chase" then if self.anim ~= ANIM_WALK then self.object:set_animation({x=animation.walk_START, y=animation.walk_END}, anim_speed, 0) self.anim = ANIM_WALK end self.turn = "straight" local inside_2 = core.get_objects_inside_radius(pos, 2) -- Boom if #inside_2 ~= 0 then for _, object in ipairs(inside_2) do if object:is_player() and object:get_hp() ~= 0 then self.chase = true if self.visualx >= 2 then self.object:remove() sneeker.boom(pos, self.powered) core.sound_play("sneeker_explode", {pos=pos, gain=sneeker.boom_gain, max_hear_distance=2*64}) return true end end end end if #inside ~= 0 then for _, object in ipairs(inside) do if object:is_player() and object:get_hp() ~= 0 then if #inside_2 ~= 0 then for _, object in ipairs(inside_2) do -- Stop move if object:is_player() then if self.anim ~= ANIM_STAND then self.object:set_animation({x=animation.stand_START, y=animation.stand_END}, anim_speed, 0) self.anim = ANIM_STAND end self.object:set_velocity({x=0, y=velocity.y, z=0}) return end end end local ppos = object:get_pos() self.vec = {x=ppos.x-pos.x, y=ppos.y-pos.y, z=ppos.z-pos.z} self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2 if ppos.x > pos.x then self.yaw = self.yaw+math.pi end self.yaw = self.yaw-2 self.object:set_yaw(self.yaw) self.direction = {x=math.sin(self.yaw)*-1, y=0, z=math.cos(self.yaw)} local direction = self.direction -- FIXME: hack local can_set = true for _, c in ipairs({direction.x*2.5, direction.z*2.5}) do if isnan(c) then can_set = false break end end if can_set then self.object:set_velocity({x=direction.x*2.5, y=velocity.y, z=direction.z*2.5}) end -- Jump if self.jump_timer > 0.2 then jump(self, pos, direction) end end end else self.state = "stand" end end -- Swim local node = core.get_node(pos) if core.get_item_group(node.name, "water") ~= 0 then self.object:set_acceleration({x=0, y=1, z=0}) local velocity = self.object:get_velocity() if self.object:get_velocity().y > 5 then self.object:set_velocity({x=0, y=velocity.y-velocity.y/2, z=0}) else self.object:set_velocity({x=0, y=velocity.y+1, z=0}) end else self.object:set_acceleration({x=0, y=-10, z=0}) end return true end def.on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) if self.knockback == false then local knockback_level = self.knockback_level self.object:set_velocity({x=dir.x*knockback_level, y=3, z=dir.z*knockback_level}) self.knockback = true core.after(0.6, function() self.knockback = false end) end if self.object:get_hp() < 1 then local pos = self.object:get_pos() local x = 1/math.random(1, 5)*dir.x local z = 1/math.random(1, 5)*dir.z local p = {x=pos.x+x, y=pos.y, z=pos.z+z} local node = core.get_node_or_nil(p) if node == nil or not node.name or node.name ~= "air" then p = pos end local obj = core.add_item(p, {name="tnt:gunpowder", count=math.random(0, 2)}) end end def.get_staticdata = function(self) return core.serialize({ powered = self.powered }) end core.register_entity("sneeker:sneeker", def) core.register_craftitem("sneeker:spawnegg", { description = "Sneeker Spawn Egg", inventory_image = "sneeker_spawnegg.png", stack_max = 64, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.type == "node" then local pos = pointed_thing.above pos.y = pos.y+1 core.add_entity(pos, "sneeker:sneeker") if not core.settings:get_bool("creative_mode", false) then itemstack:take_item() end return itemstack end end })
-- 原作:Already Known? -- 原作者:ahak (https://wow.curseforge.com/projects/alreadyknown) -- 修改:houshuu ------------------- -- 主要修改条目: -- 模块化 -- 增加颜色设定 local E, L, V, P, G = unpack(ElvUI); local AK = E:NewModule('Wind_AlreadyKnown'); local _G = _G local r, g, b local knownTable = {} -- Save known items for later use local questItems = { -- Quest items and matching quests -- Equipment Blueprint: Tuskarr Fishing Net [128491] = 39359, -- Alliance [128251] = 39359, -- Horde -- Equipment Blueprint: Unsinkable [128250] = 39358, -- Alliance [128489] = 39358, -- Horde } local specialItems = { -- Items needing special treatment -- Krokul Flute -> Flight Master's Whistle [152964] = { 141605, 11, 269 } -- 269 for Flute applied Whistle, 257 (or anything else than 269) for pre-apply Whistle } -- Tooltip and scanning by Phanx @ http://www.wowinterface.com/forums/showthread.php?p=271406 -- Search string by Phanx @ https://github.com/Phanx/BetterBattlePetTooltip/blob/master/Addon.lua local S_PET_KNOWN = strmatch(_G.ITEM_PET_KNOWN, "[^%(]+") local scantip = CreateFrame("GameTooltip", "AKScanningTooltip", nil, "GameTooltipTemplate") scantip:SetOwner(UIParent, "ANCHOR_NONE") local function _checkIfKnown(itemLink) if knownTable[itemLink] then -- Check if we have scanned this item already and it was known then return true end local itemID = tonumber(itemLink:match("item:(%d+)")) if itemID and questItems[itemID] then -- Check if item is a quest item. if IsQuestFlaggedCompleted(questItems[itemID]) then -- Check if the quest for item is already done. knownTable[itemLink] = true -- Mark as known for later use return true -- This quest item is already known end return false -- Quest item is uncollected... or something went wrong elseif itemID and specialItems[itemID] then -- Check if we need special handling, this is most likely going to break with then next item we add to this local specialData = specialItems[itemID] local _, specialLink = GetItemInfo(specialData[1]) if specialLink then local specialTbl = { strsplit(":", specialLink) } local specialInfo = tonumber(specialTbl[specialData[2]]) if specialInfo == specialData[3] then knownTable[itemLink] = true -- Mark as known for later use return true -- This specialItem is already known end end return false -- Item is specialItem, but data isn't special end if itemLink:match("|H(.-):") == "battlepet" then -- Check if item is Caged Battlepet (dummy item 82800) local _, battlepetID = strsplit(":", itemLink) if C_PetJournal.GetNumCollectedInfo(battlepetID) > 0 then knownTable[itemLink] = true -- Mark as known for later use return true -- Battlepet is collected end return false -- Battlepet is uncollected... or something went wrong end scantip:ClearLines() scantip:SetHyperlink(itemLink) --for i = 2, scantip:NumLines() do -- Line 1 is always the name so you can skip it. local lines = scantip:NumLines() for i = 2, lines do -- Line 1 is always the name so you can skip it. local text = _G["AKScanningTooltipTextLeft"..i]:GetText() if text == _G.ITEM_SPELL_KNOWN or strmatch(text, S_PET_KNOWN) then --knownTable[itemLink] = true -- Mark as known for later use --return true -- Item is known and collected if lines - i <= 3 then -- Mounts have Riding skill and Reputation requirements under Already Known -line knownTable[itemLink] = true -- Mark as known for later use end elseif text == _G.TOY and _G["AKScanningTooltipTextLeft"..i + 2] and _G["AKScanningTooltipTextLeft"..i + 2]:GetText() == _G.ITEM_SPELL_KNOWN then -- Check if items is Toy already known knownTable[itemLink] = true end end --return false -- Item is not known, uncollected... or something went wrong return knownTable[itemLink] and true or false end local function _hookAH() -- Most of this found from AddOns/Blizzard_AuctionUI/Blizzard_AuctionUI.lua local offset = FauxScrollFrame_GetOffset(BrowseScrollFrame) for i=1, _G.NUM_BROWSE_TO_DISPLAY do if (_G["BrowseButton"..i.."Item"] and _G["BrowseButton"..i.."ItemIconTexture"]) or _G["BrowseButton"..i].id then -- Something to do with ARL? local itemLink if _G["BrowseButton"..i].id then itemLink = GetAuctionItemLink('list', _G["BrowseButton"..i].id) else itemLink = GetAuctionItemLink('list', offset + i) end if itemLink and _checkIfKnown(itemLink) then if _G["BrowseButton"..i].id then _G["BrowseButton"..i].Icon:SetVertexColor(r, g, b) else _G["BrowseButton"..i.."ItemIconTexture"]:SetVertexColor(r, g, b) end else if _G["BrowseButton"..i].id then _G["BrowseButton"..i].Icon:SetVertexColor(1, 1, 1) _G["BrowseButton"..i].Icon:SetDesaturated(false) else _G["BrowseButton"..i.."ItemIconTexture"]:SetVertexColor(1, 1, 1) _G["BrowseButton"..i.."ItemIconTexture"]:SetDesaturated(false) end end end end end local function _hookMerchant() -- Most of this found from FrameXML/MerchantFrame.lua for i = 1, _G.MERCHANT_ITEMS_PER_PAGE do local index = (((MerchantFrame.page - 1) * _G.MERCHANT_ITEMS_PER_PAGE) + i) local itemButton = _G["MerchantItem"..i.."ItemButton"] local merchantButton = _G["MerchantItem"..i] local itemLink = GetMerchantItemLink(index) if itemLink and _checkIfKnown(itemLink) then SetItemButtonNameFrameVertexColor(merchantButton, r, g, b) SetItemButtonSlotVertexColor(merchantButton, r, g, b) SetItemButtonTextureVertexColor(itemButton, .8*r, .8*g, .8*b) SetItemButtonNormalTextureVertexColor(itemButton, .8*r, .8*g, .8*b) else _G["MerchantItem"..i.."ItemButtonIconTexture"]:SetDesaturated(false) end end end function AK:Initialize() self.db = E.db.WindTools["Trade"]["Already Known"] if not self.db.enabled then return end r, g, b = self.db.color.r, self.db.color.g, self.db.color.b -- 商店頁面 hooksecurefunc("MerchantFrame_UpdateMerchantInfo", _hookMerchant) -- AH載入 if IsAddOnLoaded("Blizzard_AuctionUI") then if IsAddOnLoaded("Auc-Advanced") and _G.AucAdvanced.Settings.GetSetting("util.compactui.activated") then hooksecurefunc("GetNumAuctionItems", _hookAH) else hooksecurefunc("AuctionFrameBrowse_Update", _hookAH) end else local f = CreateFrame("Frame") f:RegisterEvent("ADDON_LOADED") f:SetScript("OnEvent", function(self, event, ...) if event == "ADDON_LOADED" and (...) == "Blizzard_AuctionUI" then self:UnregisterEvent(event) if IsAddOnLoaded("Auc-Advanced") and _G.AucAdvanced.Settings.GetSetting("util.compactui.activated") then hooksecurefunc("GetNumAuctionItems", _hookAH) else hooksecurefunc("AuctionFrameBrowse_Update", _hookAH) end end end) end end local function InitializeCallback() AK:Initialize() end E:RegisterModule(AK:GetName(), InitializeCallback)
require("mod.weird_thing.data.init")
BLT.Items.Menu = BLT.Items.Menu or class(BLT.Items.Item) local Menu = BLT.Items.Menu Menu.type_name = "Menu" function Menu:Init(params) self:WorkParams(params) self.menu_type = true self.panel = self.parent_panel:panel({ name = self.name .. "_panel", w = self.w, h = self.h, visible = self.visible == true, layer = self.layer or 1, }) self.bg = self.panel:rect({ name = "background", halign = "grow", valign = "grow", visible = not not self.background_color and self.background_visible, render_template = self.background_blur and "VertexColorTexturedBlur3D", texture = self.background_blur and "units/vanilla/textures/generic/small/white_df", color = self.background_color, alpha = self.background_alpha, layer = 0 }) self._scroll = ScrollablePanel:new(self.panel, "ItemsPanel", { layer = 4, padding = 0.0001, scroll_width = self.scrollbar == false and 0 or self.scroll_width, color = self.scroll_color or self.highlight_color, scroll_speed = self.scroll_speed }) self.items_panel = self._scroll:canvas() self._my_items = self._my_items or {} self._reachable_items = self._reachable_items or {} self._visible_items = {} self:Reposition() self:SetEnabled(self.enabled) self:SetVisible(self.visible) self:GrowHeight() end function Menu:GrowHeight(speed) self:AlignItems() end function Menu:SetScrollSpeed(speed) self.scroll_speed = speed self._scroll._scroll_speed = self.scroll_speed end function Menu:ReloadInterface() self.panel:child("background"):configure({ --visible = self.background_color ~= nil and self.background_visible, --render_template = self.background_blur and "VertexColorTexturedBlur3D" or "VertexColorTextured", --texture = self.background_blur and "guis/textures/test_blur_df" or "units/white_df", color = self.background_color, alpha = self.background_alpha, }) self._scroll:set_scroll_color(self.scroll_color or self.highlight_color) self:RecreateItems() end function Menu:WorkParams(params) Menu.super.WorkParams(self, params) params = params or {} self:WorkParam("scroll_width", 12) self:WorkParam("scroll_speed", 48) self.background_visible = NotNil(self.background_visible, self.type_name == "Menu" and true or false) self.private.background_color = NotNil(self.private.background_color, self.background_visible and self.background_color or nil) self.auto_align = NotNil(self.auto_align, true) self.auto_height = NotNil(self.auto_height, self.type_name == "Group" and true or false) self.scrollbar = NotNil(self.scrollbar, self.auto_height ~= true or self.min_height ~= nil or self.max_height ~= nil) if self.w == "half" then self.w = self.parent_panel:w() / 2 end end function Menu:SetLayer(layer) Menu.super.SetLayer(self, layer) end function Menu:AdditionalHeight() return self:title_alive() and self.title:h() or 0 end function Menu:SetSize(w, h, no_recreate) self.orig_h = h self:_SetSize(w, h, no_recreate) end function Menu:_SetSize(w, h, no_recreate) if not self:alive() then return end w = w or self.w h = self.closed and self:AdditionalHeight() or (h or self.orig_h or self.h) h = math.clamp(h, self.min_height or 0, self.max_height or h) self.panel:set_size(w, h) self:SetScrollPanelSize() self.w = w self.h = h self:Reposition() if not no_recreate then self:RecreateItems() end self:MakeBorder() end function Menu:SetScrollPanelSize() if not self:alive() or not self._scroll:alive() then return end self._scroll:set_size(self.panel:w(), self.panel:h() - self:AdditionalHeight()) self._scroll:panel():set_bottom(self:Height()) end function Menu:KeyPressed(o, k) if self:Enabled() and (self:MouseFocused(x, y) or self.reach_ignore_focus) then local dir = k == Idstring("down") and 1 or k == Idstring("up") and -1 local h = self.menu._highlighted local next_item if dir then local next_index = (h and table.get_key(self._reachable_items, h) or (dir == 1 and 0 or #self._reachable_items)) + dir if next_index > #self._reachable_items then next_index = 1 elseif next_index < 1 then next_index = #self._reachable_items end next_item = self._reachable_items[next_index] end if next_item then next_item:Highlight() return true end end end function Menu:MouseDoubleClick(button, x, y) local menu = self.menu if self:Enabled() then if menu._highlighted and menu._highlighted.parent == self then if menu._highlighted.MouseDoubleClick and menu._highlighted:MouseDoubleClick(button, x, y) then return true end end end end function Menu:MousePressed(button, x, y) local menu = self.menu if self:Enabled() then for _, item in pairs(self._visible_items) do if item:MousePressed(button, x, y) then return true end end if button == Idstring("0") then if self._scroll:mouse_pressed(button, x, y) then menu._scroll_hold = true self:CheckItems() return true end elseif self.scrollbar and self._scroll:is_scrollable() then if button == Idstring("mouse wheel down") then if self._scroll:scroll(x, y, -1) then if menu._highlighted and menu._highlighted.parent == self then menu._highlighted:MouseMoved(x,y) end self:CheckItems() return true end elseif button == Idstring("mouse wheel up") then if self._scroll:scroll(x, y, 1) then if menu._highlighted and menu._highlighted.parent == self then menu._highlighted:MouseMoved(x,y) end self:CheckItems() return true end end end end return false end function Menu:MouseMoved(x, y) if self:Enabled() and self:MouseFocused(x, y) then local _, pointer = self._scroll:mouse_moved(nil, x, y) if pointer then self:CheckItems() if managers.mouse_pointer.set_pointer_image then managers.mouse_pointer:set_pointer_image(pointer) end return true else if managers.mouse_pointer.set_pointer_image then managers.mouse_pointer:set_pointer_image("arrow") end end for _, item in pairs(self._visible_items) do if item:MouseMoved(x, y) then return true end end end return false end function Menu:CheckItems() self._visible_items = {} for _, item in pairs(self._my_items) do if item:TryRendering() and (not item.override_panel or item.override_panel == self) then table.insert(self._visible_items, item) end end end function Menu:MouseReleased(button, x, y) self._scroll:mouse_released(button, x, y) if not self.menu._highlighted then managers.mouse_pointer:set_pointer_image("arrow") end for _, item in pairs(self._my_items) do if item:MouseReleased(button, x, y) then return true end end end function Menu:SetVisible(visible, animate, no_align) local panel = self:Panel() if not alive(panel) then return end local was_visible = self.visible BLT.Items.Item.super.SetVisible(self, visible, true) if animate and visible and not was_visible then panel:set_alpha(0) play_anim(panel, {set = {alpha = 1}, time = 0.2}) end if not no_align and self.parent.auto_align then self.parent:AlignItems() end self.menu:CheckOpenedList() end function Menu:AlignItemsGrid(animate) if not self:alive() then return end local prev_item local max_h = 0 local max_x = 0 local max_y = 0 for i, item in pairs(self._my_items) do if not item.ignore_align and item:Visible() then local offset = item:Offset() local panel = item:Panel() if panel:w() + (max_x + offset[1]) - self:ItemsWidth() > 0.001 then max_y = max_h max_x = 0 end local x, y = max_x + offset[1], max_y + offset[2] if animate then play_anim(panel, {set = {x = x, y = y}}) else panel:set_position(x, y) end local repos = item:Reposition() if not repos or item.count_as_aligned then prev_item = item max_x = math.max(max_x, x + panel:w()) end if (not repos or item.count_as_aligned or item.count_height) then max_h = math.max(max_h, repos and item:Bottom() or y + panel:h()) end end end local actual_max_h = max_h max_h = max_h + self:AdditionalHeight() + (self.last_y_offset or (prev_item and prev_item:Offset()[2] or 0)) if self.auto_height and self.h ~= max_h then self:_SetSize(nil, max_h, true) end self:UpdateCanvas(actual_max_h) end function Menu:AlignItems(menus) if self.align_method == "grid" then self:AlignItemsGrid(self.animate_align) else self:AlignItemsNormal(self.animate_align) end if self.parent.AlignItems then self.parent:AlignItems() end if menus then for _, item in pairs(self._my_items) do if item.menu_type then item:AlignItems(true) end end end end function Menu:AlignItemsNormal(animate) if not self:alive() then return end local max_h = 0 local prev_item for i, item in pairs(self._my_items) do if not item.ignore_align and item:Visible() then local offset = item:Offset() local panel = item:Panel() local x,y = offset[1], offset[2] if alive(prev_item) then y = y + prev_item:Panel():bottom() end if animate then play_anim(panel, {set = {x = x, y = y}}) else panel:set_position(x,y) end local repos = item:Reposition() if not repos or item.count_as_aligned then prev_item = item end if not repos or item.count_as_aligned or item.count_height then max_h = math.max(max_h, repos and item:Bottom() or y + panel:h()) end end end local actual_max_h = max_h max_h = max_h + self:AdditionalHeight() + (self.last_y_offset or (prev_item and prev_item:Offset()[2] or 0)) if self.auto_height and self.h ~= max_h then self:_SetSize(nil, max_h, true) end self:UpdateCanvas(actual_max_h) end function Menu:UpdateCanvas(max_h) if not self:alive() then return end if self.type_name == "Group" then self:SetScrollPanelSize() end self._scroll:update_canvas_size(max_h) self:CheckItems() end function Menu:GetMenu(name, shallow) for _, menu in pairs(self._my_items) do if menu.menu_type then if menu.name == name then return menu elseif not shallow then local item = menu:GetMenu(name) if item and item.name then return item end end end end return false end function Menu:GetItem(name, shallow) for _, item in pairs(self._my_items) do if item.name == name then return item elseif item.menu_type and not shallow then local i = item:GetItem(name) if i then return i end end end return nil end function Menu:GetItemByLabel(label, shallow) for _, item in pairs(self._my_items) do if item.label == label then return item elseif item.menu_type and not shallow then local i = item:GetItemByLabel(label) if i then return i end end end return nil end function Menu:ClearItems(label) local temp = clone(self._my_items) self._my_items = {} self._reachable_items = {} for _, item in pairs(temp) do if not label or type(label) == "table" or item.label == label then self:RemoveItem(item) elseif item:alive() then table.insert(self._my_items, item) if item.reachable then table.insert(self._reachable_items, item) end end end self.menu:CheckOpenedList() if self.auto_align then self:AlignItems(true) end self:UpdateCanvas() end function Menu:RecreateItems() for _, item in pairs(self._my_items) do self:RecreateItem(item) end if self.auto_align then self:AlignItems(true) end end function Menu:RecreateItem(item, align_items) if item.list then item.list:parent():remove(item.list) end local panel = item:Panel() if alive(panel) then panel:parent():remove(panel) end if item.override_panel then table.delete(item.override_panel._adopted_items, item) if item.override_panel.Panel then item.parent_panel = item.override_panel:Panel() end end item.parent_panel = alive(item.parent_panel) and item.parent_panel or self.items_panel item:Init() item:PostInit() if item.menu_type then item:RecreateItems() end if align_items then self:AlignItems(true) end end function Menu:RemoveItem(item) if not item then return end if item.menu_type then item:ClearItems() end if item._adopted_items then for _, v in pairs(item._adopted_items) do v.override_panel = nil v:Destroy() end end if item.override_panel then table.delete(item.override_panel._adopted_items, item) end if item.list then item.list:parent():remove(item.list) end table.delete(self._reachable_items, item) table.delete(self._my_items, item) table.delete(self._adopted_items, item) local panel = item:Panel() if alive(panel) then panel:parent():remove(panel) end if self.auto_align then self:AlignItems() end end function Menu:ShouldClose() for _, item in pairs(self._my_items) do if item.menu_type and not item:ShouldClose() then return false end if (item._textbox and item._textbox.cantype) or item.CanEdit then return false end end return true end function Menu:Items() return self._my_items end function Menu:ItemsWidth() return self.items_panel:w() end function Menu:ItemsHeight() return self.items_panel:h() end function Menu:ItemsPanel() return self.items_panel end function Menu:ImageButton(params) local w = params.w or not params.icon_h and params.items_size local h = params.h or params.icon_h or params.items_size local _params = self:ConfigureItem(params) _params.w = w or _params.w _params.h = h or _params.h or _params.items_size return self:NewItem(BLT.Items.ImageButton:new(_params)) end function Menu:Group(params) return self:NewItem(BLT.Items.Group:new(self:ConfigureItem(params, true))) end function Menu:Menu(params) return self:NewItem(BLT.Items.Menu:new(self:ConfigureItem(params, true))) end function Menu:Button(params) return self:NewItem(BLT.Items.Item:new(self:ConfigureItem(params))) end function Menu:ComboBox(params) return self:NewItem(BLT.Items.ComboBox:new(self:ConfigureItem(params))) end function Menu:TextBox(params) return self:NewItem(BLT.Items.TextBox:new(self:ConfigureItem(params))) end function Menu:ComboBox(params) return self:NewItem(BLT.Items.ComboBox:new(self:ConfigureItem(params))) end function Menu:Slider(params) return self:NewItem(BLT.Items.Slider:new(self:ConfigureItem(params))) end function Menu:KeyBind(params) return self:NewItem(BLT.Items.KeyBindItem:new(self:ConfigureItem(params))) end function Menu:Toggle(params) return self:NewItem(BLT.Items.Toggle:new(self:ConfigureItem(params))) end function Menu:ItemsGroup(params) return self:Group(params) end --Deprecated-- function Menu:NumberBox(params) local _params = self:ConfigureItem(params) _params.type_name = "NumberBox" _params.filter = "number" return self:NewItem(BLT.Items.TextBox:new(_params)) end function Menu:Divider(params) local _params = self:ConfigureItem(params) _params.divider_type = true return self:NewItem(BLT.Items.Item:new(_params)) end function Menu:Image(params) params.divider_type = true return self:ImageButton(params) end function Menu:DivGroup(params) local _params = self:ConfigureItem(params) _params.divider_type = true return self:NewItem(BLT.Items.Group:new(_params)) end function Menu:GetIndex(name) for k, item in pairs(self._my_items) do if item.name == name then return k end end return 1 end function Menu:ConfigureItem(item, menu) item = clone(item) if type(item) ~= "table" then BLT:Log(LogLevel.ERROR, "BLTMenu", debug.traceback("Item is not a table")) return end local inherit = NotNil(item.inherit, self) item.inherit = inherit item.parent = self item.menu = self.menu item.parent_panel = self.items_panel if item.override_panel and item.override_panel.Panel then item.parent_panel = item.override_panel:Panel() end if type(item.index) == "string" then local split = string.split(item.index, "|") local wanted_item = self:GetItem(split[2] or split[1]) if wanted_item then item.index = wanted_item:Index() + (split[1] == "After" and 1 or split[1] == "Before" and -1 or 0) else BLT:LogF(LogLevel.ERROR, "BLTMenu", "Could not create index from string, %s, %s.", tostring(item.index), tostring(item)) item.index = nil end end item.indx = item.indx or item.index item.index = nil return item end function Menu:NewItem(item) if item.indx then table.insert(self._my_items, item.indx, item) else table.insert(self._my_items, item) end local index = #self._my_items if item.reachable then table.insert(self._reachable_items, item) end item.indx = item.indx or index if self.auto_align then self:AlignItems() end if managers.mouse_pointer then item:MouseMoved(managers.mouse_pointer:world_position()) end return item end
local E, C, L = select(2, ...):unpack() local module = C.aura local TIER = 7 -- Legion local INSTANCE = 822 -- Broken Isles module:RegisterDebuff(TIER, INSTANCE, 1790, 219045) module:RegisterDebuff(TIER, INSTANCE, 1774, 217877) module:RegisterDebuff(TIER, INSTANCE, 1789, 219812) module:RegisterDebuff(TIER, INSTANCE, 1789, 219610) module:RegisterDebuff(TIER, INSTANCE, 1795, 223373) module:RegisterDebuff(TIER, INSTANCE, 1770, 216822) module:RegisterDebuff(TIER, INSTANCE, 1769, 217206) module:RegisterDebuff(TIER, INSTANCE, 1783, 219861) module:RegisterDebuff(TIER, INSTANCE, 1783, 219349) module:RegisterDebuff(TIER, INSTANCE, 1749, 212852)
------------------------------------------------------------------------------ -- Dial class ------------------------------------------------------------------------------ local ctrl = { nick = "dial", parent = iup.WIDGET, creation = "S", subdir = "elem", callback = { -- mousemove_cb = "d", -- already registered by the val -- button_press_cb = "d", -- already registered by the val -- button_release_cb = "d", -- already registered by the val }, } function ctrl.createElement(class, param) return iup.Dial(param[1]) end iup.RegisterWidget(ctrl) iup.SetClass(ctrl, "iupWidget")
SILE.frames = {} -- Buggy, relies on side effects -- luacheck: ignore solver frame -- See https://github.com/sile-typesetter/sile/issues/694 local cassowary = require("cassowary") local solver = cassowary.SimplexSolver() local solverNeedsReloading = true local widthdims = pl.Set { "left", "right", "width" } local heightdims = pl.Set { "top", "bottom", "height" } local alldims = widthdims + heightdims SILE.framePrototype = pl.class({ direction = "LTR-TTB", enterHooks = {}, leaveHooks = {}, -- This gets called by Penlght when creating the frame instance _init = function (self, spec, dummy) local direction = SILE.documentState.direction if direction then self.direction = direction end self.constraints = {} self.variables = {} self.id = spec.id for k, v in pairs(spec) do if not alldims[k] then self[k] = v end end self.balanced = SU.boolean(self.balanced, false) if not dummy then for method in pairs(alldims) do self.variables[method] = cassowary.Variable({ name = spec.id .. "_" .. method }) self[method] = function (instance_self) instance_self:solve() return SILE.measurement(instance_self.variables[method].value) end end -- Add definitions of width and height for method in pairs(alldims) do if spec[method] then self:constrain(method, spec[method]) end end end end, -- This gets called by us in typesetter before we start to use the frame init = function (self, typesetter) self.state = { totals = { height = SILE.measurement(0), pastTop = false } } self:enter(typesetter) self:newLine(typesetter) if self:pageAdvanceDirection() == "TTB" then self.state.cursorY = self:top() elseif self:pageAdvanceDirection() == "LTR" then self.state.cursorX = self:left() elseif self:pageAdvanceDirection() == "RTL" then self.state.cursorX = self:right() elseif self:pageAdvanceDirection() == "BTT" then self.state.cursorY = self:bottom() end end, constrain = function (self, method, dimension) self.constraints[method] = tostring(dimension) self:invalidate() end, invalidate = function () solverNeedsReloading = true end, relax = function (self, method) self.constraints[method] = nil end, reifyConstraint = function (self, solver, method, stay) local constraint = self.constraints[method] if not constraint then return end constraint = SU.type(constraint) == "measurement" and constraint:tonumber() or SILE.frameParser:match(constraint) SU.debug("frames", "Adding constraint " .. self.id .. "(" .. method .. ") = " .. tostring(constraint)) local eq = cassowary.Equation(self.variables[method], constraint) solver:addConstraint(eq) if stay then solver:addStay(eq) end end, addWidthHeightDefinitions = function (self, solver) local vars = self.variables solver:addConstraint(cassowary.Equation(vars.width, cassowary.minus(vars.right, vars.left))) solver:addConstraint(cassowary.Equation(vars.height, cassowary.minus(vars.bottom, vars.top))) end, -- This is hideously inefficient, -- but it's the easiest way to allow users to reconfigure frames at runtime. solve = function (_) if not solverNeedsReloading then return end SU.debug("frames", "Solving...") solver = cassowary.SimplexSolver() if SILE.frames.page then for method, _ in pairs(SILE.frames.page.constraints) do SILE.frames.page:reifyConstraint(solver, method, true) end SILE.frames.page:addWidthHeightDefinitions(solver) end for id, frame in pairs(SILE.frames) do if not (id == "page") then for method, _ in pairs(frame.constraints) do frame:reifyConstraint(solver, method) end frame:addWidthHeightDefinitions(solver) end end solver:solve() solverNeedsReloading = false end, writingDirection = function (self) return self.direction:match("^(%a+)") or "LTR" end, pageAdvanceDirection = function (self) return self.direction:match("-(%a+)$") or "TTB" end, advanceWritingDirection = function (self, length) local amount = SU.cast("number", length) if amount == 0 then return end if self:writingDirection() == "RTL" then self.state.cursorX = self.state.cursorX - amount elseif self:writingDirection() == "LTR" then self.state.cursorX = self.state.cursorX + amount elseif self:writingDirection() == "TTB" then self.state.cursorY = self.state.cursorY + amount elseif self:writingDirection() == "BTT" then self.state.cursorY = self.state.cursorY - amount end end, advancePageDirection = function (self, length) local amount = SU.cast("number", length) if amount == 0 then return end if self:pageAdvanceDirection() == "TTB" then self.state.cursorY = self.state.cursorY + amount elseif self:pageAdvanceDirection() == "RTL" then self.state.cursorX = self.state.cursorX - amount elseif self:pageAdvanceDirection() == "LTR" then self.state.cursorX = self.state.cursorX + amount elseif self:pageAdvanceDirection() == "BTT" then self.state.cursorY = self.state.cursorY - amount end end, newLine = function(self, _) if self:writingDirection() == "LTR" then self.state.cursorX = self:left() elseif self:writingDirection() == "RTL" then self.state.cursorX = self:right() elseif self:writingDirection() == "TTB" then self.state.cursorY = self:top() elseif self:writingDirection() == "BTT" then self.state.cursorY = self:bottom() end end, lineWidth = function (self) SU.warn("Method :lineWidth() is deprecated, please use :getLineWidth()") return self:getLineWidth() end, getLineWidth = function (self) if self:writingDirection() == "LTR" or self:writingDirection() == "RTL" then return self:width() else return self:height() end end, pageTarget = function (self) SU.warn("Method :pageTarget() is deprecated, please use :getTargetLength()") return self:getTargetLength() end, getTargetLength = function (self) local direction = self:pageAdvanceDirection() if direction == "TTB" or direction == "BTT" then return self:height() else return self:width() end end, enter = function (self, typesetter) for i = 1, #self.enterHooks do self.enterHooks[i](self, typesetter) end end, leave = function (self, typesetter) for i = 1, #self.leaveHooks do self.leaveHooks[i](self, typesetter) end end, isAbsoluteConstraint = function (self, method) if not self.constraints[method] then return false end local constraint = SILE.frameParser:match(self.constraints[method]) if type(constraint) ~= "table" then return true end if not constraint.terms then return false end for clv, _ in pairs(constraint.terms) do if clv.name and not clv.name:match("^page_") then return false end end return true end, isMainContentFrame = function (self) local tpt = SILE.documentState.thisPageTemplate local frame = tpt.firstContentFrame while frame do if frame == self then return true end if frame.next then frame = SILE.getFrame(frame.next) else return false end end return false end, __tostring = function(self) local str = "<Frame: " .. self.id .. ": " str = str .. " next=" .. (self.next or "nil") .. " " for method, dimension in pairs(self.constraints) do str = str .. method .. "=" .. dimension .. "; " end if self.hanmen then str = str .. "tate=" .. (self.tate and "true" or "false") .. "; " str = str .. "gridsize=" .. self.gridsize .. "; " str = str .. "linegap=" .. self.linegap .. "; " str = str .. "linelength=" .. self.linelength .. "; " str = str .. "linecount=" .. self.linecount .. "; " end str = str .. ">" return str end }) SILE.newFrame = function (spec, prototype) SU.required(spec, "id", "frame declaration") prototype = prototype or SILE.framePrototype local frame = prototype(spec) SILE.frames[spec.id] = frame return frame end SILE.getFrame = function (id) if type(id) == "table" then SU.error("Passed a table, expected a string", true) end local frame, last_attempt while not frame do frame = SILE.frames[id] id = id:gsub("_$", "") if id == last_attempt then break end last_attempt = id end return frame or SU.warn("Couldn't find frame ID "..id, true) end SILE.parseComplexFrameDimension = function (dimension) local length = SILE.frameParser:match(SU.cast("string", dimension)) if type(length) == "table" then local g = cassowary.Variable({ name = "t" }) local eq = cassowary.Equation(g, length) solverNeedsReloading = true solver:addConstraint(eq) SILE.frames.page:solve() solverNeedsReloading = true return g.value end return length end
pie = game:GetService("Workspace").Scripts.AccessStats plr = game.Players.LocalPlayer.Name stats = plr.."Stats" for _,v in next, pie:GetChildren() do if v.Name == stats then v.EXP.Value = 999999 end end
-- New Mode local compat = require("compat") local function W() return of.getWidth() end local function W2() return of.getWidth() / 2 end local function H() return of.getHeight() end local function H2() return of.getHeight() / 2 end local function C() return glm.vec3(W2(), H2(), 0) end local config = { startStr = "To sit in solemn silence \nin a dull, \ndark, dock, In a\n pestilential prison, with\n a life-long \nlock \n awaiting the sensation of a short, \nsharp, shock, From a cheap and \nchippy chopper on a big\n black block", maxStrLen = 1000, audioScale = 1, drawX = 100, drawY = 100, maxCorruption = 300, } local state = { str = config.startStr, corruptedChars = 0, } local font = of.TrueTypeFont() function setup() compat:setup() print("CorruptText") font:load("FiraCode-Light.ttf", 32) end function update() compat:update() -- Corrupt a random position in the string local randIdx = math.floor(of.random(1, #state.str)) -- Generate random ASCII character local rval = of.random(0, 255) local code = string.char(math.floor(rval)) state.str = string.sub(state.str, 1, randIdx) .. code .. string.sub(state.str, randIdx + 1, #state.str) -- Limit maximum amount of text corruption state.corruptedChars = state.corruptedChars + 1 if state.corruptedChars >= config.maxCorruption then state.corruptedChars = 0 state.str = config.startStr end end function draw() compat:draw() -- Modulate string draw location with audio data local audioVal = inC[#inC / 2] local ax = audioVal local ay = audioVal local ap = glm.vec2(ax, ay) local p = glm.vec2(config.drawX, config.drawY) + ap * config.audioScale font:drawString(state.str, p.x, p.y) end
local entityEnumerator = { __gc = function(enum) if enum.destructor and enum.handle then enum.destructor(enum.handle) end enum.destructor = nil enum.handle = nil end } local function EnumerateEntities(initFunc, moveFunc, disposeFunc) return coroutine.wrap( function() local iter, id = initFunc() if not id or id == 0 then disposeFunc(iter) return end local enum = {handle = iter, destructor = disposeFunc} setmetatable(enum, entityEnumerator) local next = true repeat coroutine.yield(id) next, id = moveFunc(iter) until not next enum.destructor, enum.handle = nil, nil disposeFunc(iter) end ) end local function peds() return EnumerateEntities(FindFirstPed, FindNextPed, EndFindPed) end Citizen.CreateThread( function() while true do Citizen.Wait(pedConfig.LoopTime or 15000) for ped in peds() do local pedModel = GetEntityModel(ped) or "cockandballs"; if pedConfig.blacklist[pedModel] == true then if not IsPedAPlayer(ped) then ClearPedTasksImmediately(ped) while not NetworkHasControlOfEntity(ped) do NetworkRequestControlOfEntity(ped) Citizen.Wait(1) end SetEntityAsMissionEntity(ped, true, true) DeletePed(ped) DeleteEntity(ped) end end Citizen.Wait(pedConfig.TimeBetween or 5) end end end )
--- Turbo.lua HTTP Utilities module -- Contains the HTTPHeaders and HTTPParser classes, which parses request and -- response headers and also offers utilities to build request headers. -- -- Also offers a few functions for parsing GET URL parameters, and different -- POST data types. -- -- Copyright John Abrahamsen 2011, 2012, 2013 -- -- "Permission is hereby granted, free of charge, to any person obtaining a copy of -- this software and associated documentation files (the "Software"), to deal in -- the Software without restriction, including without limitation the rights to -- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -- of the Software, and to permit persons to whom the Software is furnished to do -- so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in all -- copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE." local log = require "turbo.log" local status_codes = require "turbo.http_response_codes" local deque = require "turbo.structs.deque" local buffer = require "turbo.structs.buffer" local escape = require "turbo.escape" local util = require "turbo.util" local platform = require "turbo.platform" local ffi = require "ffi" local libturbo_parser = util.load_libtffi() require "turbo.cdef" require "turbo.3rdparty.middleclass" local fast_assert = util.fast_assert local b = string.byte local httputil = {} -- httputil namespace --- Must match the enum in http-parser.h! local method_map = { [0] = "DELETE", "GET", "HEAD", "POST", "PUT", "CONNECT", "OPTIONS", "TRACE", "COPY", "LOCK", "MKCOL", "MOVE", "PROPFIND", "PROPPATCH", "SEARCH", "UNLOCK", "REPORT", "MKACTIVITY", "CHECKOUT", "MERGE", "MSEARCH", "NOTIFY", "SUBSCRIBE", "UNSUBSCRIBE", "PATCH", "PURGE" } local function MAX(a,b) return a > b and a or b end --*************** HTTP Header parsing *************** --- URL Field table. httputil.UF = { SCHEMA = 0 , HOST = 1 , PORT = 2 , PATH = 3 , QUERY = 4 , FRAGMENT = 5 , USERINFO = 6 } --- HTTP header type. Use on HTTPHeaders initialize() to specify -- header type to parse. httputil.hdr_t = { HTTP_REQUEST = 0, HTTP_RESPONSE = 1, HTTP_BOTH = 2 } local javascript_types = { ["application/javascript"] = true, ["application/json"] = true, ["application/x-javascript"] = true, ["text/x-javascript"] = true, ["text/x-json"] = true } --- HTTPParser Class -- Class for creation and parsing of HTTP headers. httputil.HTTPParser = class("HTTPParser") --- Pass request headers as parameters to parse them into -- the returned object. function httputil.HTTPParser:initialize(hdr_str, hdr_t) if hdr_str and hdr_t then if hdr_t == httputil.hdr_t["HTTP_REQUEST"] then self:parse_request_header(hdr_str) elseif hdr_t == httputil.hdr_t["HTTP_RESPONSE"] then self:parse_response_header(hdr_str) end end -- Arguments are only parsed on-demand. self._arguments_parsed = false end --- Parse standalone URL and populate class instance with values. -- HTTPParser.get_url_field must be used to read out values. -- @param url (String) URL string. -- @note Will throw error if URL does not parse correctly. function httputil.HTTPParser:parse_url(url) if type(url) ~= "string" then error("URL parameter is not a string") end local htpurl = ffi.C.malloc(ffi.sizeof("struct http_parser_url")) if htpurl == nil then error("Could not allocate memory") end ffi.gc(htpurl, ffi.C.free) self.http_parser_url = ffi.cast("struct http_parser_url *", htpurl) local rc = libturbo_parser.http_parser_parse_url( url, url:len(), 0, self.http_parser_url) if rc ~= 0 then error("Could not parse URL") end if not self.url then self.url = url end end --- Get a URL field. -- @param UF_prop (Number) Available fields described in the httputil.UF table. -- @return nil if not found, else the string value is returned. function httputil.HTTPParser:get_url_field(UF_prop) if not self.url then self:get_url() end if not self.http_parser_url then self:parse_url(self.url) end if libturbo_parser.url_field_is_set( self.http_parser_url, UF_prop) == true then local url = ffi.cast("const char *", self.url) local field = ffi.string( url+self.http_parser_url.field_data[UF_prop].off, self.http_parser_url.field_data[UF_prop].len) return field end -- Field is not set. return nil end --- Get URL. -- @return Currently set URI or nil if not set. function httputil.HTTPParser:get_url() if self.url then return self.url else if not self.tpw then error("No URL or header has been parsed. Can not return URL.") end if self.tpw.url_str == nil then error("No URL available for request headers.") end self.url = ffi.string(self.tpw.url_str, self.tpw.url_sz) end return self.url end --- Get HTTP method -- @return Current method as string or nil if not set. function httputil.HTTPParser:get_method() if not self.tpw then error("No header has been parsed. Can not return method.") end return method_map[self.tpw.parser.method] end --- Get the HTTP version. -- @return Currently set version as string or nil if not set. function httputil.HTTPParser:get_version() return string.format( "HTTP/%d.%d", self.tpw.parser.http_major, self.tpw.parser.http_minor) end --- Get the status code. -- @return Status code and status code message if set, else nil. function httputil.HTTPParser:get_status_code() if not self.tpw then error("No header has been parsed. Can not return status code.") elseif self.hdr_t ~= httputil.hdr_t["HTTP_RESPONSE"] then error("Parsed header not a HTTP response header.") end return self.tpw.parser.status_code, status_codes[self.status_code] end local function _unescape(s) return string.char(tonumber(s,16)) end --- Internal function to parse ? and & separated key value fields. -- @param uri (String) local function _parse_arguments(uri) local arguments = {} local elements = 0; for k, v in uri:gmatch("([^&=]+)=([^&]+)") do elements = elements + 1; if (elements > 256) then -- Limit to 256 elements, which "should be enough for everyone". break end v = v:gsub("+", " "):gsub("%%(%w%w)", _unescape); if not arguments[k] then arguments[k] = v; else if type(arguments[k]) == "string" then local tmp = arguments[k]; arguments[k] = {tmp}; end table.insert(arguments[k], v); end end return arguments end --- Get URL argument of the header. -- @param argument Key of argument to get value of. -- @return If argument exists then the argument is either returned -- as a table if multiple values is given the same key, or as a string if the -- key only has one value. If argument does not exist, nil is returned. function httputil.HTTPParser:get_argument(argument) if not self._arguments_parsed then self._arguments = _parse_arguments(self:get_url_field(httputil.UF.QUERY)) self._arguments_parsed = true end local arguments = self:get_arguments() if arguments then if type(arguments[argument]) == "table" then return arguments[argument] elseif type(arguments[argument]) == "string" then return { arguments[argument] } end end end --- Get all arguments of the header as a table. -- @return (Table) Table with keys and values. function httputil.HTTPParser:get_arguments() if not self._arguments_parsed then local query = self:get_url_field(httputil.UF.QUERY) if query then self._arguments = _parse_arguments(query) end self._arguments_parsed = true end return self._arguments end --- Get given key from header key value section. -- @param key (String) The key to get. -- @param caseinsensitive (Boolean) If true then the key will be matched without -- regard for case sensitivity. -- @return The value of the key, or nil if not existing. May return a table if -- multiple keys are set. local strncasecmp if platform.__LINUX__ or platform.__UNIX__ then strncasecmp = ffi.C.strncasecmp elseif platform.__WINDOWS__ then -- Windows does not have strncasecmp, but has strnicmp, which does the -- thing. strncasecmp = ffi.C._strnicmp end function httputil.HTTPParser:get(key, caseinsensitive) local value local c = 0 local hdr_sz = tonumber(self.tpw.hkv_sz) -- If caseinsensitive is nil then default to true. if caseinsensitive == nil then caseinsensitive = true end if hdr_sz <= 0 then return nil end if caseinsensitive then -- Case insensitive key. for i = 0, hdr_sz-1 do local field = self.tpw.hkv[i] local key_sz = key:len() if field.key_sz == key_sz then if strncasecmp( field.key, key, field.key_sz) == 0 then local str = ffi.string(field.value, field.value_sz) if c == 0 then value = str c = 1 elseif c == 1 then value = {value, str} c = 2 else value[#value+1] = str c = c + 1 end end end end else -- Case sensitive key. for i = 0, hdr_sz-1 do local field = self.tpw.hkv[i] local key_sz = key:len() if field.key_sz == key_sz then if ffi.C.memcmp( field.key, key, MAX(field.key_sz, key_sz)) == 0 then local str = ffi.string(field.value, field.value_sz) if c == 0 then value = str c = 1 elseif c == 1 then value = {value, str} c = 2 else value[#value+1] = str c = c + 1 end end end end end return value, c end --- Parse HTTP request or response headers. -- Populates the class with all data in headers. -- @param hdr_str (String) HTTP header string. -- @param hdr_t (Number) A number defined in httputil.hdr_t representing header -- type. -- @note Will throw error on parsing failure. function httputil.HTTPParser:parse_header(hdr_str, hdr_t) -- Ensure the string is not GCed while we are still using it by keeping a -- reference to it. There is no way for LuaJIT to know we are still -- using pointers to it. self.hdr_str = hdr_str self.hdr_t = hdr_t local tpw = libturbo_parser.turbo_parser_wrapper_init( hdr_str, hdr_str:len(), hdr_t) if tpw ~= nil then ffi.gc(tpw, libturbo_parser.turbo_parser_wrapper_exit) else error("libturbo_parser could not allocate memory for struct.") end self.tpw = tpw if libturbo_parser.turbo_parser_check(self.tpw) ~= true then error( string.format( "libturbo_parser could not parse HTTP header. %s %s", ffi.string(libturbo_parser.http_errno_name( self.tpw.parser.http_errno)), ffi.string(libturbo_parser.http_errno_description( self.tpw.parser.http_errno)))) end if self.tpw.headers_complete == false then error("libturbo_parser could not parse header. Unknown error.") end end --- Parse HTTP response headers. -- Populates the class with all data in headers. -- @param raw_headers (String) HTTP header string. -- @note Will throw error on parsing failure. function httputil.HTTPParser:parse_response_header(raw_headers) self:parse_header(raw_headers, httputil.hdr_t["HTTP_RESPONSE"]) end --- Parse HTTP request headers. -- Populates the class with all data in headers. -- @param raw_headers (String) HTTP header string. -- @note Will throw error on parsing failure. function httputil.HTTPParser:parse_request_header(raw_headers) self:parse_header(raw_headers, httputil.hdr_t["HTTP_REQUEST"]) end --- Parse HTTP post arguments. function httputil.parse_post_arguments(data) if type(data) ~= "string" then error("data argument not a string.") end return _parse_arguments(data) end local DASH = string.byte('-') local CR = string.byte'\r' local LF = string.byte'\n' -- finds the start of a line local function find_line_start(str,pos, inc) if not inc then inc = 1 end local skipped = -1 -- skip any non-CRLF chars repeat b = str:byte(pos) if b == nil then return nil end pos = pos + inc skipped = skipped+1 until (b==CR) or (b==LF) local b2 = str:byte(pos) if b2 == nil then return nil end if (b2 == CR) or (b2 == LF) then if b ~= b2 then pos = pos + inc end end return pos, skipped end -- @return end position of token, token string local function getRFC822Atom(str,pos) local fpos, lpos, token = str:find('([^%c%s()<>@,;:\\"/[%]?=]+)', pos) return lpos, token end --- Parse multipart form data. function httputil.parse_multipart_data(data, boundary) local arguments = {} local p1, p2, b1, b2 boundary = "--" .. boundary p1, p2 = data:find(boundary, 1, true) b1 = find_line_start(data,p2+1) repeat p1, p2 = data:find(boundary, p2, true) if p1 == nil then break end b2 = find_line_start(data,p1-1,-1) do local boundary_headers local h1, h2, v1, skipped v1 = b1 repeat h1 = v1 v1 = find_line_start(data,v1) if v1 == nil then goto next_boundary end until skipped ~= 0 repeat h2 = v1-1 v1, skipped = find_line_start(data,v1) if v1 == nil then goto next_boundary end until skipped == 0 boundary_headers = data:sub(h1,h2) boundary_headers = boundary_headers:gsub("([^%c%s:]-):", function(s) return string.gsub(s,"%u", function(c) return string.lower(c) end) .. ":" end) if not boundary_headers then goto next_boundary end do local name, ctype local argument = { } for fname, fvalue, content_kvs in boundary_headers:gmatch("([^%c%s:]+):%s*([^\r\n;]*);?([^\n\r]*)") do if fvalue == "form-data" and fname=="content-disposition" then argument[fname] = {} local p = 1 repeat p, key = getRFC822Atom(content_kvs,p) if p == nil then break end if content_kvs:byte(p+1) ~= string.byte('=') then break end p=p+2 local _, p2, val = content_kvs:find('^"([^"]+)"',p) if not p2 then p2, val = getRFC822Atom(content_kvs,p) if not p2 then break end end p = p2+1 if key=="name" then name=val end argument[fname][key] = val until false else if fname=="content-type" then ctype = fvalue fvalue = fvalue:lower() elseif fname=="charset" or fname=="content-transfer-encoding" then fvalue = fvalue:lower() end argument[fname] = fvalue end end if not name then goto next_boundary end argument[1] = data:sub(v1, b2) if argument["content-transfer-encoding"] == "base64" then argument[1] = escape.base64_decode(argument[1]) end if javascript_types[argument["content-type"]] then argument[1] = escape.unescape(argument[1]) end if arguments[name] then arguments[name][#arguments[name] +1] = argument else arguments[name] = { argument } end end end ::next_boundary:: b1 = find_line_start(data,p2+1) until (b1+1 > #data) or (data:byte(p2+1) == DASH and data:byte(p2+2) == DASH) return arguments end --*************** HTTP Header generation *************** --- HTTPHeaders Class -- Class for creating HTTP headers in a programmatic fashion. httputil.HTTPHeaders = class("HTTPHeaders") function httputil.HTTPHeaders:initialize() self._fields = {} end --- Set URI. -- @param uri (String) function httputil.HTTPHeaders:set_uri(uri) if type(uri) ~= "string" then error("argument #1 not a string.") end self.uri = uri end --- Get current URI. -- @return Currently set URI or nil if not set. function httputil.HTTPHeaders:get_uri() return self.uri end --- Set HTTP method. -- @param method (String) Must be string, or error is raised. function httputil.HTTPHeaders:set_method(method) if type(method) ~= "string" then error("argument #1 not a string.") end self.method = method end --- Get HTTP method -- @return Current method as string or nil if not set. function httputil.HTTPHeaders:get_method() return self.method end --- Set the HTTP version. -- Applies when building response headers only. -- @param version (String) Version in string form, e.g "1.1" or "1.0" -- Must be string or error is raised. function httputil.HTTPHeaders:set_version(version) if type(version) ~= "string" then error("argument #1 not a string.") end self.version = version end --- Get the current HTTP version. -- @return Currently set version as string or nil if not set. function httputil.HTTPHeaders:get_version() return self.version end --- Set the status code. -- Applies when building response headers. -- @param code (Number) HTTP status code to set. Must be number or -- error is raised. function httputil.HTTPHeaders:set_status_code(code) if type(code) ~= "number" then error("argument #1 not a number.") end if not status_codes[code] then error(string.format("Invalid HTTP status code given: %d", code)) end self.status_code = code end --- Get the current status code. -- @return Status code and status code message if set, else nil. function httputil.HTTPHeaders:get_status_code() return self.status_code, status_codes[self.status_code] end --- Get given key from header key value section. -- @param key (String) The key to get. -- @param caseinsensitive (Boolean) If true then the key will be matched without -- regard for case sensitivity. -- @return The value of the key, or nil if not existing. May return a table if -- multiple keys are set. function httputil.HTTPHeaders:get(key, caseinsensitive) local value local cnt = 0 if caseinsensitive == true then key = key:lower() for i = 1, #self._fields do if self._fields[i] and self._fields[i][1]:lower() == key then if cnt == 0 then value = self._fields[i][2] cnt = 1 elseif cnt == 1 then value = {value, self._fields[i][2]} cnt = 2 else value[#value + 1] = self._fields[i][2] cnt = cnt + 1 end end end else for i = 1, #self._fields do if self._fields[i] and self._fields[i][1] == key then if cnt == 0 then value = self._fields[i][2] cnt = 1 elseif cnt == 1 then value = {value, self._fields[i][2]} cnt = 2 else value[#value + 1] = self._fields[i][2] cnt = cnt + 1 end end end end return value, cnt end --- Add a key with value to the headers. Supports adding multiple values to -- one key. E.g mutiple "Set-Cookie" header fields. -- @param key (String) Key to add to headers. Must be string or error is raised. -- @param value (String or Number) Value to associate with the key. function httputil.HTTPHeaders:add(key, value) if type(key) ~= "string" then error("Key parameter must be a string.") end local t = type(value) if t == "string" then if value:find("\r\n", 1, true) then error("String value contain <CR><LF>, not allowed.") end elseif t ~= "number" then error("Value parameter must be a string or number.") end self._fields[#self._fields + 1] = {key, value} end --- Set a key with value to the headers. Overwiting existing key. -- @param key (String) Key to set to headers. Must be string or error is raised. -- @param value (String) Value to associate with the key. function httputil.HTTPHeaders:set(key, value, caseinsensitive) if type(key) ~= "string" then error("Key parameter must be a string.") end local t = type(value) if t == "string" then if value:find("\r\n", 1, true) then error("String value contain <CR><LF>, not allowed.") end elseif t ~= "number" then error("Value parameter must be a string or number.") end self:remove(key, caseinsensitive) self:add(key, value) end --- Remove key from headers. -- @param key (String) Key to remove from headers. Must be string or error is raised. -- @param caseinsensitive (Boolean) If true then the key will be matched without -- regard for case sensitivity. function httputil.HTTPHeaders:remove(key, caseinsensitive) if type(key) ~= "string" then error("Key parameter must be a string.") end if caseinsensitive == false then for i = 1, #self._fields do if self._fields[i] and self._fields[i][1] == key then self._fields[i] = nil end end else key = key:lower() for i = 1, #self._fields do if self._fields[i] and self._fields[i][1]:lower() == key then self._fields[i] = nil end end end end --- Stringify data set in class as a HTTP request header. -- @return (String) HTTP header string excluding final delimiter. function httputil.HTTPHeaders:stringify_as_request() local buffer = buffer:new() for i = 1, #self._fields do if self._fields[i] then buffer:append_luastr_right(string.format("%s: %s\r\n", self._fields[i][1], self._fields[i][2])); end end return string.format("%s %s %s\r\n%s\r\n", self.method, self.uri, self.version, tostring(buffer)) end --- Stringify data set in class as a HTTP response header. -- If not "Date" field is set, it will be generated automatically. -- @return (String) HTTP header string excluding final delimiter. function httputil.HTTPHeaders:stringify_as_response() local buf = buffer:new() if not self:get("Date") then -- Add current time as Date header if not set already. self:add("Date", util.time_format_http_header(util.gettimeofday())) end for i = 1 , #self._fields do if self._fields[i] then -- string.format causes trace abort here. -- Just build keyword values by abuse. buf:append_luastr_right(self._fields[i][1]) buf:append_luastr_right(": ") buf:append_luastr_right(tostring(self._fields[i][2])) buf:append_luastr_right("\r\n") end end return string.format("%s %d %s\r\n%s", self.version, self.status_code, status_codes[self.status_code], tostring(buf)) end --- Convinience method to return HTTPHeaders:stringify_as_response on string -- conversion. function httputil.HTTPHeaders:__tostring() return self:stringify_as_response() end return httputil
--This script runs a graphical user interface (GUI) in order to built up a documentation tree of the balance of an enterprise. It displays the tree saved in documentation_tree_balance.lua, the passive tree in documentation_tree_balance_passive.lua and the active tree stored in documentation_tree_balance_active.lua --1. basic data --1.1 libraries and clipboard --1.1.1 libraries require("iuplua") --require iuplua for GUIs require("iuplua_scintilla") --for Scintilla-editor --1.1.2 initalize clipboard clipboard=iup.clipboard{} --1.1.3 empty temporary tree needed to copy node with all its child nodes tree_temp={} --An Zuordnung senden, Verdoppeln --1.1.4 math.integer for Lua 5.1 and Lua 5.2 if _VERSION=='Lua 5.1' then function math.tointeger(a) return a end elseif _VERSION=='Lua 5.2' then function math.tointeger(a) return a end end --if _VERSION=='Lua 5.1' then --1.1.5 securisation by allowing only necessary os.execute commands do --sandboxing local old=os.date("%H%M%S") local secureTable={} secureTable[old]=os.execute function os.execute(a) if a:lower():match("^sftp ") or a:lower():match("^dir ") or a:lower():match("^pause") or a:lower():match("^title") or a:lower():match("^md ") or a:lower():match("^copy ") or a:lower():match("^color ") or a:lower():match("^start ") then return secureTable[old](a) else print(a .." ist nicht erlaubt.") end --if a:match("del") then end --function os.execute(a) secureTable[old .. "1"]=io.popen function io.popen(a) if a:lower():match("^dir ") or a:lower():match('^"dir ') then return secureTable[old .. "1"](a) else print(a .." ist nicht erlaubt.") end --if a:match("del") then end --function os.execute(a) end --do --sandboxing --1.2 color section --1.2.1 color of the console associated with the graphical user interface if started with lua54.exe and not wlua54.exe os.execute('color 71') --1.2.2 Beckmann und Partner colors color_red_bpc="135 31 28" color_light_color_grey_bpc="196 197 199" color_grey_bpc="162 163 165" color_blue_bpc="18 32 86" --1.2.3 color definitions color_background=color_light_color_grey_bpc color_buttons=color_blue_bpc -- works only for flat buttons, "18 32 86" is the blue of BPC color_button_text="255 255 255" color_background_tree="246 246 246" --1.3 path of the graphical user interface and filename of this script path=arg[0]:match("(.*)\\") --test with: print(path) thisfilename=arg[0]:match("\\([^\\]+)$") --test with: print(arg[0]) --test with: print(thisfilename) --2. installation of the repositories and scripts p=io.popen('dir "' .. path .. '" /b/o') installTable={} for fileName in p:lines() do fileName=fileName:lower() --print(fileName) if fileName=="documentation_tree_balance.lua" then installTable[fileName]="Lua script" elseif fileName=="documentation_tree_balance_passive.lua" then installTable[fileName]="Lua script" elseif fileName=="documentation_tree_balance_active.lua" then installTable[fileName]="Lua script" elseif fileName=="documentation_tree_balance_indicators.lua" then installTable[fileName]="Lua script" end --if fileName:lower()=="archiv" then end --for fileName in p:lines() do --2.1 install skript documentation_tree_balance.lua documentation_tree_ProgrammText=[[ lua_tree_output={ branchname="Verzeichnisdokumentation", { branchname="Verzeichnis-Dokumentation", state="COLLAPSED", "]] .. path:gsub("\\","\\\\") .. [[\\]] .. thisfilename .. [[", { branchname="Baumdokumentationen Skripte", state="COLLAPSED", "]] .. path:gsub("\\","\\\\") .. [[\\documentation_tree_balance.lua", "]] .. path:gsub("\\","\\\\") .. [[\\documentation_tree_balance_passive.lua", "]] .. path:gsub("\\","\\\\") .. [[\\documentation_tree_balance_active.lua", "]] .. path:gsub("\\","\\\\") .. [[\\documentation_tree_balance_indicators.lua", }, { branchname="Baumdokumentationen Verzeichnisse", state="COLLAPSED", "]] .. path:gsub("\\","\\\\") .. [[", "]] .. path:gsub("\\","\\\\") .. [[\\Archiv", }, }, } ]] if installTable["documentation_tree_balance.lua"]==nil then outputfile1=io.open(path .. "\\documentation_tree_balance.lua","w") outputfile1:write(documentation_tree_ProgrammText) outputfile1:close() end --if installTable["documentation_tree_balance.lua"]==nil then --2.1 install skript documentation_tree_balance.lua end --2.2 install skript documentation_tree_balance_passive.lua documentation_tree_script_ProgrammText=[[ --Wertebaum auf der untersten Stufe mit Werten WerteTree={branchname="Bilanzausschnitt Passiva ohne Eigenkapital", {branchname="Passiva Rückstellungen und Rücklagen", {branchname="Rückstellungen",1000,}, {branchname="Rücklagen",32345,}, }, {branchname="Passiva Kredite", {branchname="Kredite an Banken",600000,}, {branchname="Kredite an private Gläubiger",1112345,}, }, } --Aggregation Tiefe=0 TiefeRecursion(WerteTree) print(Tiefe) AnwendungTiefeRecursion(WerteTree) WerteTreeAnsicht={} AnsichtRecursion(WerteTree,WerteTreeAnsicht) RemoveRecursion(WerteTreeAnsicht) WerteTreeAnteile={} AnteilRecursion(WerteTree,WerteTree,WerteTreeAnteile) RemoveRecursion(WerteTreeAnteile) WerteTreeAnteile.branchname="Passivseitenübersicht mit Anteilen" --Fertiger Wertebaum tree_script={branchname="Passivseite ohne Eigenkapital" , --WerteTree, WerteTreeAnsicht, WerteTreeAnteile, } ]] if installTable["documentation_tree_balance_passive.lua"]==nil then outputfile1=io.open(path .. "\\documentation_tree_balance_passive.lua","w") outputfile1:write(documentation_tree_script_ProgrammText) outputfile1:close() end --if installTable["documentation_tree_balance_passive.lua"]==nil then --2.2 install skript documentation_tree_balance_passive.lua end --2.3 install skript documentation_tree_balance_active.lua documentation_tree_statistics_ProgrammText=[[ --Wertebaum auf der untersten Stufe mit Werten WerteTree={branchname="Aktiva", {branchname="Aktiva Waren", {branchname="Fertigprodukte",1000000,}, {branchname="Halbfertigprodukte",1232345,}, }, {branchname="Aktiva flüssige Mittel", {branchname="Guthaben bei Banken",100000,}, {branchname="Kasse",2345,}, }, } --Aggregation Tiefe=0 TiefeRecursion(WerteTree) print(Tiefe) AnwendungTiefeRecursion(WerteTree) WerteTreeAnsicht={} AnsichtRecursion(WerteTree,WerteTreeAnsicht) RemoveRecursion(WerteTreeAnsicht) WerteTreeAnteile={} AnteilRecursion(WerteTree,WerteTree,WerteTreeAnteile) RemoveRecursion(WerteTreeAnteile) WerteTreeAnteile.branchname="Aktivseitenübersicht mit Anteilen" --Fertiger Wertebaum tree_statistics={branchname="Aktivseite" , --WerteTree, WerteTreeAnsicht, WerteTreeAnteile, } ]] if installTable["documentation_tree_balance_active.lua"]==nil then outputfile1=io.open(path .. "\\documentation_tree_balance_active.lua","w") outputfile1:write(documentation_tree_statistics_ProgrammText) outputfile1:close() end --if installTable["documentation_tree_balance_active.lua"]==nil then --2.3 install skript documentation_tree_balance_active.lua end --2.4 install skript documentation_tree_balance_indicators.lua documentation_tree_statistics_ProgrammText=[[ Aktivseitensumme = tree3['title1']:match(": (%d[^ ]*%d)[^%d]*"):gsub("%.","") Aktivseitensumme = tonumber(Aktivseitensumme) Passivseitensumme_ohne_Eigenkapital= tree2['title1']:match(": (%d[^ ]*%d)[^%d]*"):gsub("%.","") Passivseitensumme_ohne_Eigenkapital= tonumber(Passivseitensumme_ohne_Eigenkapital) Eigenkapitalsumme = Aktivseitensumme - Passivseitensumme_ohne_Eigenkapital Eigenkapitalquote = Eigenkapitalsumme / Aktivseitensumme textfield1.value="Eigenkapital: " .. Eigenkapitalsumme .. "\n" .. "Eigenkapitalquote: " .. Eigenkapitalquote .. "\n" .. "Weitere Bilanzkennzahlen abhängig von der Bilanzstruktur ermitteln..." ]] if installTable["documentation_tree_balance_indicators.lua"]==nil then outputfile1=io.open(path .. "\\documentation_tree_balance_indicators.lua","w") outputfile1:write(documentation_tree_statistics_ProgrammText) outputfile1:close() end --if installTable["documentation_tree_balance_indicators.lua"]==nil then --2.4 install skript documentation_tree_balance_indicators.lua end --test with (status before installment): for k,v in pairs(installTable) do print(k,v) end --2.5 script for manual tree path_documentation_tree= path .. "\\documentation_tree_balance.lua" --2.5.1 search for valid tree inputfile1=io.open(path .. "\\documentation_tree_balance.lua","r") if inputfile1 then while true do TextInput=inputfile1:read() if TextInput and TextInput:match('lua_tree_output={ branchname="') then break end if TextInput==nil then break end end --while true do inputfile1:close() end --if inputfile then --2.5.2 if no valid tree is found in manual tree then take the securised file if TextInput==nil then os.execute('copy "' .. path .. '\\Archiv\\documentation_tree_Sicherung.lua" "' .. path_documentation_tree .. '"' ) end --if TextInput==nil then --2.5.3 securise file with date and with standard name os.execute('copy "' .. path_documentation_tree .. '" "' .. path .. '\\Archiv\\documentation_tree' .. os.date("_%Y%m%d") .. '.lua"' ) os.execute('copy "' .. path_documentation_tree .. '" "' .. path .. '\\Archiv\\documentation_tree_Sicherung.lua"' ) --3 functions --3.1 general Lua functions --3.1.1 function checking if file exits function file_exists(name) local f=io.open(name,"r") if f~=nil then io.close(f) return true else return false end end --function file_exists(name) --3.1.2 function escaping magic characters function string.escape_forbidden_char(insertstring) --this function takes a string and returns the same string with escaped characters return insertstring:gsub("\\", "\\\\"):gsub("\"", "\\\""):gsub("\'", "\\\'"):gsub("\n", "\\n"):gsub("\r", "\\n") end --function string.escape_forbidden_char(insertstring) --3.2 functions for GUI --3.2.1 function for deleting all nodes of an given tree, but that does not delete the tree function delete_nodes_of_tree(tree_given) tree_given.delnode0 = "CHILDREN" tree_given.title='' end --function delete_nodes_of_tree(tree_given) --3.2.2 function which saves the current iup tree as a Lua table function save_tree_to_lua(tree, outputfile_path) local output_tree_text="lua_tree_output=" --the output string local outputfile=io.output(outputfile_path) --a output file for i=0,tree.count - 1 do --loop for all nodes if tree["KIND" .. i ]=="BRANCH" then --consider cases, if actual node is a branch if (i > 0 and (tonumber(tree["DEPTH" .. i ]) > tonumber(tree["DEPTH" .. i-1 ]) ) ) or i==0 then --consider cases if depth increases output_tree_text = output_tree_text .. '{ branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' -- we open a new branch --save state if tree["STATE" .. i ]=="COLLAPSED" then output_tree_text = output_tree_text .. 'state="COLLAPSED",\n' end --if tree["STATE" .. i ]=="COLLAPSED" then elseif i > 0 and tonumber(tree["DEPTH" .. i ]) < tonumber(tree["DEPTH" .. i-1 ]) then --if depth decreases if tree["KIND" .. i-1 ] == "BRANCH" then --depending if the predecessor node was a branch we need to close one bracket more for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) +1 do output_tree_text = output_tree_text .. '},\n' end --for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) +1 do output_tree_text = output_tree_text .. '{ branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' --and we open the new branch --save state if tree["STATE" .. i ]=="COLLAPSED" then output_tree_text = output_tree_text .. 'state="COLLAPSED",\n' end --if tree["STATE" .. i ]=="COLLAPSED" then else for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) do -- or if the predecessor node was a leaf output_tree_text = output_tree_text .. '},\n' end --for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) do output_tree_text = output_tree_text .. '{ branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' --and we open the new branch --save state if tree["STATE" .. i ]=="COLLAPSED" then output_tree_text = output_tree_text .. 'state="COLLAPSED",\n' end --if tree["STATE" .. i ]=="COLLAPSED" then end --if tree["KIND" .. i-1 ] == "BRANCH" then elseif i > 0 and tonumber(tree["DEPTH" .. i ]) == tonumber(tree["DEPTH" .. i-1 ]) then --or if depth stays the same if tree["KIND" .. i-1 ] == "BRANCH" then --again consider if the predecessor node was a branch output_tree_text = output_tree_text .. '},\n{ branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' --save state if tree["STATE" .. i ]=="COLLAPSED" then output_tree_text = output_tree_text .. 'state="COLLAPSED",\n' end --if tree["STATE" .. i ]=="COLLAPSED" then else --or a leaf output_tree_text = output_tree_text .. '\n{ branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' --save state if tree["STATE" .. i ]=="COLLAPSED" then output_tree_text = output_tree_text .. 'state="COLLAPSED",\n' end --if tree["STATE" .. i ]=="COLLAPSED" then end --if tree["KIND" .. i-1 ] == "BRANCH" then end --if (i > 0 and (tonumber(tree["DEPTH" .. i ]) > tonumber(tree["DEPTH" .. i-1 ]) ) ) or i==0 then elseif tree["KIND" .. i ]=="LEAF" then --or if actual node is a leaf if (i > 0 and tonumber(tree["DEPTH" .. i ]) > tonumber(tree["DEPTH" .. i-1 ]) ) or i==0 then output_tree_text = output_tree_text .. ' "' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '",' --we add the leaf elseif i > 0 and tonumber(tree["DEPTH" .. i ]) < tonumber(tree["DEPTH" .. i-1 ]) then if tree["KIND" .. i-1 ] == "LEAF" then --in the same manner as above, depending if the predecessor node was a leaf or branch, we have to close a different number of brackets for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) do output_tree_text = output_tree_text .. '},\n' end --for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) do output_tree_text = output_tree_text .. ' "' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '",' --and in each case we add the new leaf else for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) +1 do output_tree_text = output_tree_text .. '},\n' end --for j=1, tonumber(tree["DEPTH" .. i-1 ])- tonumber(tree["DEPTH" .. i ]) +1 do output_tree_text = output_tree_text .. ' "' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '",' end --if tree["KIND" .. i-1 ] == "LEAF" then elseif i > 0 and tonumber(tree["DEPTH" .. i ]) == tonumber(tree["DEPTH" .. i-1 ]) then if tree["KIND" .. i-1 ] == "LEAF" then output_tree_text = output_tree_text .. ' "' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' else output_tree_text = output_tree_text .. '},\n "' .. string.escape_forbidden_char(tree["TITLE" .. i ]) .. '", \n' end --if tree["KIND" .. i-1 ] == "LEAF" then end --if (i > 0 and tonumber(tree["DEPTH" .. i ]) > tonumber(tree["DEPTH" .. i-1 ]) ) or i==0 then end --if tree["KIND" .. i ]=="BRANCH" then end --for i=0,tree.count - 1 do for j=1, tonumber(tree["DEPTH" .. tree.count-1]) do output_tree_text = output_tree_text .. "}" --close as many brackets as needed end --for j=1, tonumber(tree["DEPTH" .. tree.count-1]) do if tree["KIND" .. tree.count-1]=="BRANCH" then output_tree_text = output_tree_text .. "}" -- we need to close one more bracket if last node was a branch end --if tree["KIND" .. tree.count-1]=="BRANCH" then --output_tree_text=string.escape_forbidden_char(output_tree_text) outputfile:write(output_tree_text) --write everything into the outputfile outputfile:close() end --function save_tree_to_lua(tree, outputfile_path) --3.2.3 function which deletes nodes in the second tree, if they occur in the tree of the first argument function compare_files_raw(fileText,compareFileText) compareText=compareText .. "\nDatei: " .. fileText .. "\n\n" --build the compare-table bTable from compareFileText bTable={} i=0 for textLine in io.lines(compareFileText) do i=i+1 bTable[i]={bLine=textLine} for c in textLine:gmatch(".") do bTable[i][#bTable[i]+1]=c end --for c in textLine:gmatch(".") do end --for textLine in io.lines(fileText) do --compare of all rows of fileText comp1,comp2="","" j=0 j_raw=0 for textLine in io.lines(fileText) do --find row to compare j_raw=j_raw+1 j=j_raw for naechster=1,#bTable do if bTable[naechster] and bTable[naechster].bLine and textLine==bTable[naechster].bLine then j=naechster break end --if bTable[naechster] and bTable[naechster].bLine and textLine==bTable[naechster].bLine then end --for naechster=1,#bTable do --test with: print(j_raw,j) if bTable[j] and textLine==bTable[j].bLine then comp1,comp2="O","K" elseif bTable[j] then textLine=textLine .. string.rep(" ",math.max(#bTable[j].bLine-#textLine,0)) k=0 comp1,comp2="","" --compare character by character for c in textLine:gmatch(".") do k=k+1 if c~=bTable[j][k] then comp1=comp1 .. c comp2=comp2 .. tostring(bTable[j][k]):gsub("nil"," ") elseif c=="\t" and tostring(bTable[j][k])=="\t" then comp1=comp1 .. "\t" comp2=comp2 .. "\t" elseif tostring(bTable[j][k])=="\t" then comp1=comp1 .. " " comp2=comp2 .. "\t" elseif c=="\t" then comp1=comp1 .. "\t" comp2=comp2 .. " " else comp1=comp1 .. " " comp2=comp2 .. " " end --if c~=bTable[j][k] then end --for c in textLine:gmatch(".") do compareText=compareText .. j_raw .. "\t" .. j .. "________________________" .. "\n" .. textLine .. "\n" .. comp1 .. "\n" .. comp2 .. "\n" else comp1,comp2="","" compareText=compareText .. j_raw .. "\t" .. j .. "________________________" .. "\n" .. textLine .. "\n" .. comp1 .. "\n" .. comp2 .. "\n" end --if bTable[j] and textLine==bTable[j].bLine then end --for textLine in io.lines(fileText) do end --function compare_files_raw(fileText,compareFileText) function compare_files(file1,file2) compare_files_raw(file1,file2) compare_files_raw(file2,file1) end --function compare_files(file1,file2) --3.2 functions for GUI end --3.3 functions for writing text files --3.3.1 function for writing tree in a text file (function for printing tree) function printtree() --open a filedialog filedlg2=iup.filedlg{dialogtype="SAVE",title="Ziel auswählen",filter="*.txt",filterinfo="Text Files", directory="c:\\temp"} filedlg2:popup(iup.ANYWHERE,iup.ANYWHERE) if filedlg2.status=="1" or filedlg2.status=="0" then local outputfile=io.output(filedlg2.value) --setting the outputfile for i=0,tree.totalchildcount0 do local helper=tree['title' .. i]:gsub("\n","\\n") for j=1,tree['depth' .. i] do helper='\t' .. helper end --for j=1,tree['depth' .. i] do outputfile:write(helper, '\n') end --for i=0,tree.totalchildcount0 do outputfile:close() --close the outputfile else --no outputfile was choosen iup.Message("Schließen","Keine Datei ausgewählt") iup.NextField(maindlg) end --if filedlg2.status=="1" or filedlg2.status=="0" then end --function printtree() --3.3.2 function for printing dependencies in a csv file function printdependencies() --open a filedialog filedlg3=iup.filedlg{dialogtype="SAVE",title="Ziel auswählen",filter="*.csv",filterinfo="csv Files", directory="c:\\temp"} filedlg3:popup(iup.ANYWHERE,iup.ANYWHERE) if filedlg3.status=="1" or filedlg3.status=="0" then local outputfile=io.output(filedlg3.value)--setting the outputfile -- want to write dependencies in output file, so each decendent in first colum, parent in second. This for all relations. for i=0, tree.count - 1 do -- loop for nodes. in the loop we list all descendants in first generation in outputfile local j=i+1 -- variable for decendents while j<=tree.count -1 and tree["depth"..i]<tree["depth"..j] do -- while current node lies higher then following nodes -> then we are looking in descendants of current node if tonumber(tree["depth"..i] + 1) == tonumber(tree["depth"..j]) then -- check if decendent is 1st generation outputfile:write(tree["title"..j]:gsub("\n","\\n") .. ";" .. tree["title".. i]:gsub("\n","\\n")) --write the dependency outputfile:write("\n") end --if tonumber(tree["depth"..i] + 1) == tonumber(tree["depth"..j]) then j=j+1 end --while j<=tree.count -1 and tree["depth"..i]<tree["depth"..j] do end --for i=0, tree.count - 1 do outputfile:close()--close the outputfile else --no file was choosen iup.Message("Schließen","Keine Datei ausgewählt") iup.NextField(maindlg) end --if filedlg3.status=="1" or filedlg3.status=="0" then end --function printdependencies() --3.3 functions for writing text files end --3.4 function to change expand/collapse relying on depth --This function is needed in the expand/collapsed dialog. This function relies on the depth of the given level. function change_state_level(new_state,level,descendants_also,tree) if descendants_also=="YES" then for i=0,tree.count-1 do if tree["depth" .. i]==level then iup.TreeSetNodeAttributes(tree,i,{state=new_state}) --changing the state of current node iup.TreeSetDescendantsAttributes(tree,i,{state=new_state}) end --if tree["depth" .. i]==level then end --for i=0,tree.count-1 do else for i=0,tree.count-1 do if tree["depth" .. i]==level then iup.TreeSetNodeAttributes(tree,i,{state=new_state}) end --if tree["depth" .. i]==level then end --for i=0,tree.count-1 do end --if descendants_also=="YES" then end --function change_state_level(new_state,level,descendants_also,tree) --3.5 function to change expand/collapse relying on keyword --This function is needed in the expand/collapsed dialog. This function changes the state for all nodes, which match a keyword. Otherwise it works like change_stat_level. function change_state_keyword(new_state,keyword,descendants_also,tree) if descendants_also=="YES" then for i=0,tree.count-1 do if tree["title" .. i]:match(keyword)~=nil then iup.TreeSetNodeAttributes(tree,i,{state=new_state}) iup.TreeSetDescendantsAttributes(tree,i,{state=new_state}) end --if tree["title" .. i]:match(keyword)~=nil then end --for i=0,tree.count-1 do else for i=0,tree.count-1 do if tree["title" .. i]:match(keyword)~=nil then iup.TreeSetNodeAttributes(tree,i,{state=new_state}) end --if tree["title" .. i]:match(keyword)~=nil then end --for i=0,tree.count-1 do end --if descendants_also=="YES" then end --function change_state_keyword(new_state,level,descendants_also,tree) --3.4 functions for summing up in the tree --3.4.1 function for recursion to build the sum backwards function BackwardRecursion(WerteTabelle) local Summe=nil local AnzahlNumber=0 for k,v in pairs(WerteTabelle) do if type(v)=="table" and type(v[1])~="number" then BackwardRecursion(v) elseif type(v)=="table" and type(v[1])=="number" then print(k,v[1]) if Summe then Summe=Summe+v[1] else Summe = v[1] end AnzahlNumber=AnzahlNumber+1 else print(k,v) end --if type(v)=="table" and type(v[1])~="number" then end --for k,v in pairs(WerteTabelle) do print("AnzahlNumber",AnzahlNumber,#WerteTabelle) if AnzahlNumber==#WerteTabelle and type(WerteTabelle[1])~="number" then table.insert(WerteTabelle,1,Summe) print(Summe) end --if AnzahlNumber==#WerteTabelle[1] and type(WerteTabelle[1])~="number" then end --function BackwardRecursion(WerteTabelle) --3.4.2 calculate the depth to reduce number of recursions function TiefeRecursion(WerteTabelle) Tiefe=(Tiefe or 0)+1 for k,v in pairs(WerteTabelle) do if type(v)=="table" then TiefeRecursion(v) end --if type(v)=="table" then end --for k,v in pairs(WerteTabelle) do end --function TiefeRecursion(WerteTabelle) --3.4.3 function to use the recursion until depth to avoid endless loop function AnwendungTiefeRecursion(WerteTabelle) local i=0 while i<Tiefe do i=i+1 if type(WerteTabelle[1])=="number" then break else BackwardRecursion(WerteTabelle) end --if type(WerteTabelle[1])=="number" then break end --while i<Tiefe do end --function AnwendungTiefeRecursion(WerteTabelle) --3.4.4 function for visualisation of the backward recursion to have values in the same line as the texts --idea: TreeZurAnsicht recursiv branchname with element 1 to be added and delete element 1 TreeAusgabe wth function RemoveRecursion() function AnsichtRecursion(TreeZurAnsicht,TreeAusgabe) --TreeAusgabe.state="COLLAPSED" TreeAusgabe.branchname=TreeZurAnsicht.branchname:gsub(" +$","") .. ": " .. tostring(TreeZurAnsicht[1]):gsub("%.(%d+)",",%1 "):gsub("(%d?%d?%d)(%d%d%d,)","%1.%2"):gsub("(%d?%d?%d)(%d%d%d)$","%1.%2"):gsub("(%d?%d?%d)(%d%d%d%.)","%1.%2"):gsub("(%d?%d?%d)(%d%d%d%.)","%1.%2"):gsub("(%d?%d?%d)(%d%d%d%.)","%1.%2"):gsub("(%d?%d?%d)(%d%d%d%.)","%1.%2"):gsub(" $","") TreeAusgabe[1]=TreeZurAnsicht[1] for k,v in ipairs(TreeZurAnsicht) do if k>1 then TreeAusgabe[k]={} AnsichtRecursion(TreeZurAnsicht[k],TreeAusgabe[k]) end end --for k,v in ipairs(TreeZurAnsicht) do end --function AnsichtRecursion(TreeZurAnsicht,TreeAusgabe) --3.4.5 function to calculate the portions with the sums of the levels above function AnteilRecursion(TreeAnteile,SummeTabelle,TreeAusgabe) --TreeAusgabe.state="COLLAPSED" TreeAusgabe.branchname=TreeAnteile.branchname .. ": " .. math.floor(TreeAnteile[1]/SummeTabelle[1]*100+0.5)/100 TreeAusgabe[1]=TreeAnteile[1] for k,v in ipairs(TreeAnteile) do if type(v)=="table" then TreeAusgabe[k]={} AnteilRecursion(v,TreeAnteile,TreeAusgabe[k]) end end --for k,v in ipairs(TreeAnteile) do end --function AnteilRecursion(TreeAnteile,SummeTabelle,TreeAusgabe) --3.4.6 function to delete the first elements if it is a number function RemoveRecursion(WerteTabelle) if type(WerteTabelle[1])=="number" then table.remove(WerteTabelle,1) end for k,v in ipairs(WerteTabelle) do if type(v)=="table" then RemoveRecursion(v) end end --for k,v in ipairs(WerteTabelle) do end --function RemoveRecursion(WerteTabelle) --3.4 functions for summing up in the tree end --4. dialogs --4.1 rename dialog --ok button ok = iup.flatbutton{title = "OK",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function ok:flat_action() tree.title = text.value return iup.CLOSE end --function ok:flat_action() --cancel button cancel = iup.flatbutton{title = "Abbrechen",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function cancel:flat_action() return iup.CLOSE end --function cancel:flat_action() text = iup.multiline{size="120x50",border="YES",expand="YES",wordwrap="YES"} --textfield label1 = iup.label{title="Name:"}--label for textfield --open the dialog for renaming branch/leaf dlg_rename = iup.dialog{ iup.vbox{label1, text, iup.hbox{ok,cancel}}; title="Knoten bearbeiten", size="QUARTER", startfocus=text, } --4.1 rename dialog end --4.2 search dialog searchtext = iup.multiline{border="YES",expand="YES", SELECTION="ALL",wordwrap="YES"} --textfield for search --search to mark without going to the any node searchmark = iup.flatbutton{title = "Markieren",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function searchmark:flat_action() --unmark all nodes for i=0, tree.count - 1 do tree["color" .. i]="0 0 0" end --for i=0, tree.count - 1 do for i=0, tree2.count - 1 do tree2["color" .. i]="0 0 0" end --for i=0, tree2.count - 1 do for i=0, tree3.count - 1 do tree3["color" .. i]="0 0 0" end --for i=0, tree3.count - 1 do --unmark all nodes end --mark all nodes for i=0, tree.count - 1 do if tree["title" .. i]:upper():match(searchtext.value:upper())~= nil then iup.TreeSetAncestorsAttributes(tree,i,{color="255 0 0",}) iup.TreeSetNodeAttributes(tree,i,{color="0 0 250",}) iup.TreeSetDescendantsAttributes(tree,i,{color="90 195 0"}) end --if tree["title" .. i]:upper():match(searchtext.value:upper())~= nil then end --for i=0, tree2.count - 1 do for i=0, tree2.count - 1 do if tree2["title" .. i]:upper():match(searchtext.value:upper())~= nil then iup.TreeSetAncestorsAttributes(tree2,i,{color="255 0 0",}) iup.TreeSetNodeAttributes(tree2,i,{color="0 0 250",}) iup.TreeSetDescendantsAttributes(tree2,i,{color="90 195 0"}) end --if tree2["title" .. i]:upper():match(searchtext.value:upper())~= nil then end --for i=0, tree2.count - 1 do for i=0, tree3.count - 1 do if tree3["title" .. i]:upper():match(searchtext.value:upper())~= nil then iup.TreeSetAncestorsAttributes(tree3,i,{color="255 0 0",}) iup.TreeSetNodeAttributes(tree3,i,{color="0 0 250",}) iup.TreeSetDescendantsAttributes(tree3,i,{color="90 195 0"}) end --if tree3["title" .. i]:upper():match(searchtext.value:upper())~= nil then end --for i=0, tree3.count - 1 do --mark all nodes end end --function searchmark:flat_action() --unmark without leaving the search-window unmark = iup.flatbutton{title = "Entmarkieren",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function unmark:flat_action() --unmark all nodes for i=0, tree.count - 1 do tree["color" .. i]="0 0 0" end --for i=0, tree.count - 1 do for i=0, tree2.count - 1 do tree2["color" .. i]="0 0 0" end --for i=0, tree2.count - 1 do for i=0, tree3.count - 1 do tree3["color" .. i]="0 0 0" end --for i=0, tree3.count - 1 do --unmark all nodes end end --function unmark:flat_action() search_label=iup.label{title="Suchfeld:"} --label for textfield --search searchtext.value in textfield1 search_in_textfield1 = iup.flatbutton{title = "Suche in der Vorschau",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} searchPosition=1 function search_in_textfield1:flat_action() from,to=textfield1.value:find(searchtext.value,searchPosition) searchPosition=to if from==nil then searchPosition=1 iup.Message("Suchtext in der Vorschau nicht gefunden","Suchtext in der Vorschau nicht gefunden") else textfield1.SELECTIONPOS=from-1 .. ":" .. to end --if from==nil then end -- function search_in_textfield1:flat_action() --put above together in a search dialog dlg_search =iup.dialog{ iup.vbox{iup.hbox{search_label,searchtext,}, iup.label{title="Sonderzeichen: %. für ., %- für -, %+ für +, %% für %, %[ für [, %] für ], %( für (, %) für ), %^ für ^, %$ für $, %? für ?",}, iup.hbox{searchmark,unmark,}, iup.label{title="rot: übergeordnete Knoten",fgcolor = "255 0 0", }, iup.label{title="blau: gleicher Knoten",fgcolor = "0 0 255", }, iup.label{title="grün: untergeordnete Knoten",fgcolor = "90 195 0", }, iup.hbox{search_in_textfield1,}, }; title="Suchen", size="420x100", startfocus=searchtext } --4.2 search dialog end --4.3 replace dialog --cancel button for search dialog cancel_replace = iup.flatbutton{title = "Abbrechen",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function cancel_replace:flat_action() --make everything black again for i=0, tree.count - 1 do tree["color" .. i]="0 0 0" end --for i=0, tree.count - 1 do for i=0, tree2.count - 1 do tree2["color" .. i]="0 0 0" end --for i=0, tree2.count - 1 do return iup.CLOSE end --function cancel_replace:flat_action() searchtext_replace = iup.multiline{border="YES",expand="YES", SELECTION="ALL", wordwrap="YES"} --textfield for search replacetext_replace = iup.multiline{border="YES",expand="YES", SELECTION="ALL", wordwrap="YES"} --textfield for replace --search in upward direction search_replace = iup.flatbutton{title = "Ersetzen",size="EIGHTH", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function search_replace:flat_action() for i=0, tree.count-1 do if tree["TITLE" .. i]:match(searchtext_replace.value)~=nil then tree["TITLE" .. i]=tree["TITLE" .. i]:gsub(searchtext_replace.value,replacetext_replace.value) end --if tree["TITLE" .. i]:match(searchtext_replace.value)~=nil then end --for i=0, tree.count-1 do end --function search_replace:flat_action() search_label_replace=iup.label{title= "Suchfeld: "} --label for textfield replace_label_replace=iup.label{title="Ersetzen mit:"} --label for textfield --put above together in a search dialog dlg_search_replace =iup.dialog{ iup.vbox{ iup.hbox{search_label_replace,searchtext_replace}, iup.hbox{replace_label_replace,replacetext_replace}, iup.hbox{search_replace, cancel_replace,}, iup.label{title="Sonderzeichen: %. für ., %- für -, %+ für +, %% für %, %[ für [, %] für ], %( für (, %) für ), %^ für ^, %$ für $, %? für ?",}, }; title="Suchen und Ersetzen", size="420x100", startfocus=replacetext_replace } --4.3 replace dialog end --4.4 expand and collapse dialog --function needed for the expand and collapse dialog function button_expand_collapse(new_state,tree) if toggle_level.value=="ON" then if checkbox_descendants_collapse.value=="ON" then change_state_level(new_state,tree.depth,"YES",tree) change_state_level(new_state,tree.depth,"YES",tree2) change_state_level(new_state,tree.depth,"YES",tree3) else change_state_level(new_state,tree.depth,"NO",tree) change_state_level(new_state,tree.depth,"NO",tree2) change_state_level(new_state,tree.depth,"NO",tree3) end --if checkbox_descendants_collapse.value="ON" then elseif toggle_keyword.value=="ON" then if checkbox_descendants_collapse.value=="ON" then change_state_keyword(new_state,text_expand_collapse.value,"YES",tree) change_state_keyword(new_state,text_expand_collapse.value,"YES",tree2) change_state_keyword(new_state,text_expand_collapse.value,"YES",tree3) else change_state_keyword(new_state,text_expand_collapse.value,"NO",tree) change_state_keyword(new_state,text_expand_collapse.value,"NO",tree2) change_state_keyword(new_state,text_expand_collapse.value,"NO",tree3) end --if checkbos_descendants_collapse.value=="ON" then end --if toggle_level.value="ON" then end --function button_expand_collapse(new_state,tree) --button for expanding branches expand_button=iup.flatbutton{title="Ausklappen",size="EIGHTH",BGCOLOR=color_buttons,FGCOLOR=color_button_text} function expand_button:flat_action() button_expand_collapse("EXPANDED",tree) --call above function with expand as new state end --function expand_button:flat_action() --button for collapsing branches collapse_button=iup.flatbutton{title="Einklappen",size="EIGHTH",BGCOLOR=color_buttons,FGCOLOR=color_button_text} function collapse_button:flat_action() button_expand_collapse("COLLAPSED",tree) --call above function with collapsed as new state end --function collapse_button:flat_action() --button for cancelling the dialog cancel_expand_collapse_button=iup.flatbutton{title="Abbrechen",size="EIGHTH",BGCOLOR=color_buttons,FGCOLOR=color_button_text} function cancel_expand_collapse_button:flat_action() return iup.CLOSE end --function cancel_expand_collapse_button:flat_action() --toggle if expand/collapse should be applied to current depth toggle_level=iup.toggle{title="Nach aktueller Ebene", value="ON"} function toggle_level:action() text_expand_collapse.active="NO" end --function toggle_level:action() --toggle if expand/collapse should be applied to search, i.e. to all nodes containing the text in the searchfield toggle_keyword=iup.toggle{title="Nach Suchwort", value="OFF"} function toggle_keyword:action() text_expand_collapse.active="YES" end --function toggle_keyword:action() --radiobutton for toggles, if search field or depth expand/collapse function radio=iup.radio{iup.hbox{toggle_level,toggle_keyword},value=toggle_level} --text field for expand/collapse text_expand_collapse=iup.text{active="NO",expand="YES"} --checkbox if descendants also be changed checkbox_descendants_collapse=iup.toggle{title="Auf untergeordnete Knoten anwenden",value="ON"} --put this together into a dialog dlg_expand_collapse=iup.dialog{ iup.vbox{ iup.hbox{radio}, iup.hbox{text_expand_collapse}, iup.hbox{checkbox_descendants_collapse}, iup.hbox{expand_button,collapse_button,cancel_expand_collapse_button}, }; defaultenter=expand_button, defaultesc=cancel_expand, title="Ein-/Ausklappen", size="QUARTER", startfocus=searchtext, } --4.4 expand and collapse dialog end --4. dialogs end --5. context menus (menus for right mouse click) --5.1 menu of tree --5.1.1 copy node of tree startcopy = iup.item {title = "Knoten kopieren"} function startcopy:action() --copy node clipboard.text = tree['title'] end --function startcopy:action() --5.1.1.1 copy node of tree with all children and add to the root startcopy_doubling = iup.item {title = "Verdoppeln"} function startcopy_doubling:action() --copy first node with same text as selected node with all its child nodes local TreeText="" local takeNode="yes" local actualDepth=1 local kindEndNode="" local countNodeandChildren=0 local numberOfNode=math.tointeger(tonumber(tree.value)) local depthOfNode=tree["DEPTH" .. numberOfNode] for i=numberOfNode, tree.count-1 do if i==numberOfNode then kindEndNode=tree["KIND" .. i ] --test with: print(tree["TITLE" .. i]) TreeText='{branchname="' .. string.escape_forbidden_char(tree["TITLE"]) .. '",' countNodeandChildren=countNodeandChildren+1 elseif i>numberOfNode and tonumber(tree["DEPTH" .. i])>tonumber(depthOfNode) and takeNode=="yes" and tonumber(tree["DEPTH" .. i])>actualDepth then kindEndNode=tree["KIND" .. i ] actualDepth=tonumber(tree["DEPTH" .. i]) if tree["KIND" .. i ]=="LEAF" then TreeText=TreeText .. '\n"' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' else TreeText=TreeText .. '\n{branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' end --if tree["KIND" .. i ]=="LEAF" then countNodeandChildren=countNodeandChildren+1 elseif i>numberOfNode and tonumber(tree["DEPTH" .. i])>tonumber(depthOfNode) and takeNode=="yes" and tonumber(tree["DEPTH" .. i])<actualDepth then if tree["KIND" .. i-1 ]=="BRANCH" then TreeText=TreeText .. '},\n' end -- if tree["KIND" .. i ]=="BRANCH" and tree["KIND" .. i ]=="BRANCH" then kindEndNode=tree["KIND" .. i ] local numberOfcurlybrakets=math.tointeger(actualDepth-tonumber(tree["DEPTH" .. i])) actualDepth=tonumber(tree["DEPTH" .. i]) for i=1,numberOfcurlybrakets do TreeText=TreeText .. '},\n' end --for i=1,numberOfcurlybrakets do if tree["KIND" .. i ]=="LEAF" then TreeText=TreeText .. '\n"' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' else TreeText=TreeText .. '\n{branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' end --if tree["KIND" .. i ]=="LEAF" then countNodeandChildren=countNodeandChildren+1 elseif i>numberOfNode and tonumber(tree["DEPTH" .. i])>tonumber(depthOfNode) and takeNode=="yes" then --tonumber(tree["DEPTH" .. i])==actualDepth if tree["KIND" .. i-1 ]=="BRANCH" then TreeText=TreeText .. '},\n' end -- if tree["KIND" .. i ]=="BRANCH" and tree["KIND" .. i ]=="BRANCH" then kindEndNode=tree["KIND" .. i ] --test with: print(tree["DEPTH" .. i],tree.title0:match(".:\\.*") .. tree["TITLE" .. i]) if tree["KIND" .. i ]=="LEAF" then TreeText=TreeText .. '\n"' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' else TreeText=TreeText .. '\n{branchname="' .. string.escape_forbidden_char(tree["TITLE" .. i]) .. '",' end --if tree["KIND" .. i ]=="LEAF" then countNodeandChildren=countNodeandChildren+1 elseif i>numberOfNode then takeNode="no" end --if takeNode=="yes" then end --for i=0, tree.count-1 do --test with: print(kindEndNode) --test with: print("countNodeandChildren: " .. countNodeandChildren) --with countNodeandChildren==1 the curly braket is set by the last one if kindEndNode=="BRANCH" and countNodeandChildren>1 then TreeText=TreeText .. '},\n' end -- if kindEndNode=="BRANCH" and countNodeandChildren>1 then endnumberOfcurlybrakets=math.max(math.tointeger(actualDepth-depthOfNode-1),0) for i=1,endnumberOfcurlybrakets do TreeText=TreeText .. '},' end --for i=1,endnumberOfcurlybrakets do TreeText=TreeText .. '}' --test with: print(TreeText) --load TreeText as tree_temp local _,numberCurlyBraketsBegin=TreeText:gsub("{","") local _,numberCurlyBraketsEnd=TreeText:gsub("}","") if numberCurlyBraketsBegin==numberCurlyBraketsEnd and _VERSION=='Lua 5.1' then loadstring('tree_temp='..TreeText)() --test with: for k,v in pairs(tree_temp) do print(k,v) end tree_temp={branchname=tree["title0"],tree_temp} iup.TreeAddNodes(tree,tree_temp) elseif numberCurlyBraketsBegin==numberCurlyBraketsEnd then load('tree_temp='..TreeText)() --now tree_temp is filled --test with: for k,v in pairs(tree_temp) do print(k,v) end tree_temp={branchname=tree["title0"],tree_temp} iup.TreeAddNodes(tree,tree_temp) else iup.Message("Der Knoten kann nicht verdoppelt werden.","Der Knoten kann nicht verdoppelt werden.") end --if numberCurlyBraketsBegin==numberCurlyBraketsEnd and _VERSION=='Lua 5.1' then end --function startcopy_doubling:action() --5.1.2 rename node and rename action for other needs of tree renamenode = iup.item {title = "Knoten bearbeiten"} function renamenode:action() text.value = tree['title'] dlg_rename:popup(iup.CENTER, iup.CENTER) --popup rename dialog iup.SetFocus(tree) end --function renamenode:action() --5.1.3 add branch to tree addbranch = iup.item {title = "Ast hinzufügen"} function addbranch:action() tree.addbranch = "" tree.value=tree.value+1 renamenode:action() end --function addbranch:action() --5.1.4 add branch of tree from clipboard addbranch_fromclipboard = iup.item {title = "Ast aus Zwischenablage"} function addbranch_fromclipboard:action() tree.addbranch = clipboard.text tree.value=tree.value+1 end --function addbranch_fromclipboard:action() --5.1.5 add leaf of tree addleaf = iup.item {title = "Blatt hinzufügen"} function addleaf:action() tree.addleaf = "" tree.value=tree.value+1 renamenode:action() end --function addleaf:action() --5.1.6 add leaf of tree from clipboard addleaf_fromclipboard = iup.item {title = "Blatt aus Zwischenablage"} function addleaf_fromclipboard:action() tree.addleaf = clipboard.text tree.value=tree.value+1 end --function addleaf_fromclipboard:action() --5.1.7 copy a version of the file selected in the tree and give it the next version number startversion = iup.item {title = "Version archivieren"} function startversion:action() --get the version of the file if tree['title']:match(".:\\.*%.[^\\]+") then Version=0 p=io.popen('dir "' .. tree['title']:gsub("(%.+)","_Version*%1") .. '" /b/o') for Datei in p:lines() do --test with: iup.Message("Version",Datei) if Datei:match("_Version(%d+)") then Version_alt=Version Version=tonumber(Datei:match("_Version(%d+)")) if Version<Version_alt then Version=Version_alt end end --test with: iup.Message("Version",Version) end --for Datei in p:lines() do --test with: iup.Message(Version,Version+1) Version=Version+1 iup.Message("Archivieren der Version:",tree['title']:gsub("(%.+)","_Version" .. Version .. "%1")) os.execute('copy "' .. tree['title'] .. '" "' .. tree['title']:gsub("(%.+)","_Version" .. Version .. "%1") .. '"') end --if tree['title']:match(".:\\.*%.[^\\]+") then end --function startversion:action() --5.1.8 start file of node of tree in IUP Lua scripter or start empty file in notepad or start empty scripter startnodescripter = iup.item {title = "Skripter starten"} function startnodescripter:action() --read first line of file. If it is empty then scripter cannot open it. So open file with notepad.exe if file_exists(tree['title']) then inputfile=io.open(tree['title'],"r") ErsteZeile=inputfile:read() inputfile:close() end if file_exists(tree['title']) and ErsteZeile then os.execute('start "d" C:\\Lua\\iupluascripter54.exe "' .. tree['title'] .. '"') elseif file_exists(tree['title']) then os.execute('start "d" notepad.exe "' .. tree['title'] .. '"') else os.execute('start "d" C:\\Lua\\iupluascripter54.exe ') end --if file_exists(tree['title']) and ErsteZeile then end --function startnodescripter:action() --5.1.9 start the file or repository of the node of tree startnode = iup.item {title = "Starten"} function startnode:action() if tree['title']:match("^.:\\.*%.[^\\ ]+$") or tree['title']:match("^.:\\.*[^\\]+$") or tree['title']:match("^.:\\$") or tree['title']:match("^[^ ]*//[^ ]+$") then os.execute('start "D" "' .. tree['title'] .. '"') elseif tree['title']:match("sftp .*") then os.execute(tree['title']) end --if tree['title']:match("^.:\\.*%.[^\\ ]+$") or tree['title']:match("^.:\\.*[^\\]+$") or tree['title']:match("^.:\\$") or tree['title']:match("^[^ ]*//[^ ]+$") then end --function startnode:action() --5.1.10 put the menu items together in the menu for tree menu = iup.menu{ startcopy, startcopy_doubling, renamenode, addbranch, addbranch_fromclipboard, addleaf, addleaf_fromclipboard, startversion, startnodescripter, startnode, } --5.1 menu of tree end --5. context menus (menus for right mouse click) end --6 buttons --6.1 logo image definition and button with logo img_logo = iup.image{ { 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,3,3,1,1,3,3,3,1,1,1,1,1,3,1,1,1,3,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,3,3,1,1,3,1,1,3,1,1,1,1,3,1,1,3,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,3,3,3,3,1,1,1,1,1,3,1,1,3,1,1,1,1,3,1,3,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,3,3,3,4,4,3,1,1,1,1,3,3,3,3,1,1,1,1,3,3,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,3,3,3,3,4,4,3,3,1,1,1,3,1,1,1,3,1,1,1,3,1,3,1,1,1,1,1,1,4,4,4 }, { 4,1,1,3,3,3,3,3,3,3,3,1,1,1,3,1,1,1,3,1,1,1,3,1,1,3,1,1,1,1,1,4,4,4 }, { 4,1,1,3,3,3,3,3,3,3,3,1,1,1,3,3,3,3,1,1,3,1,3,1,1,1,3,1,3,1,1,4,4,4 }, { 4,1,1,1,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,3,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,3,1,3,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,1,4,1,1,1,1,1,3,1,3,3,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,1,1,4,4,4,4,1,1,3,3,1,3,1,3,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,1,1,4,4,4,4,4,4,4,1,1,3,3,1,3,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,1,1,1,4,4,4,4,4,3,3,4,4,4,4,1,3,3,1,1,1,1,1,1,1,4,4,4,4 }, { 4,1,1,1,1,1,1,1,4,4,4,4,3,3,3,3,3,3,4,4,4,3,1,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,1,4,4,4,4,4,3,3,3,3,3,3,3,3,3,4,3,4,1,1,1,1,1,1,1,1,4,4,4 }, { 4,1,1,1,1,4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,1,1,1,1,1,1,4,4,4 }, { 4,1,1,4,4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,1,1,1,1,1,4,4,4 }, { 4,4,4,4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,1,1,1,4,4,4 }, { 4,4,4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,1,1,4,4,4 }, { 4,4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,4,4,4 }, { 4,4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4 }, { 4,4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4 }, { 4,4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4 }, { 4,4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3 }, { 4,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4 }, { 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4 }, { 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 }, { 3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 }, { 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 } ; colors = { color_grey_bpc, color_light_color_grey_bpc, color_blue_bpc, "255 255 255" } } button_logo=iup.button{image=img_logo,title="", size="23x20"} function button_logo:action() iup.Message("Beckmann & Partner CONSULT","BERATUNGSMANUFAKTUR\nMeisenstraße 79\n33607 Bielefeld\nDr. Bruno Kaiser\nLizenz Open Source") end --function button_logo:flat_action() --6.2 button for saving tree button_save_lua_table=iup.flatbutton{title="Baum speichern \n(als Text Strg+P)", size="95x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_save_lua_table:flat_action() save_tree_to_lua(tree, path .. "\\documentation_tree_balance.lua") end --function button_save_lua_table:flat_action() --6.3 button for search in tree, tree2 and tree3 button_search=iup.flatbutton{title="Suchen\n(Strg+F)", size="85x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_search:flat_action() searchtext.value=tree.title searchtext.SELECTION="ALL" dlg_search:popup(iup.ANYWHERE, iup.ANYWHERE) end --function button_search:flat_action() --6.4 button for replacing in tree button_replace=iup.flatbutton{title="Suchen und Ersetzen\n(Strg+H)", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_replace:flat_action() searchtext_replace.value=tree.title replacetext_replace.SELECTION="ALL" dlg_search_replace:popup(iup.ANYWHERE, iup.ANYWHERE) end --function button_replace:flat_action() --6.5 button for expand and collapse button_expand_collapse_dialog=iup.flatbutton{title="Ein-/Ausklappen\n(Strg+R)", size="85x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_expand_collapse_dialog:flat_action() text_expand_collapse.value=tree.title dlg_expand_collapse:popup(iup.ANYWHERE, iup.ANYWHERE) end --function button_expand_collapse_dialog:flat_action() --6.6 button to update tree2, mark non existing files in grey and copy node with path button_copy_title=iup.flatbutton{title="Aktualisieren der Passivseite", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_copy_title:flat_action() --clipboard.text=tree2.title0:match(".:\\.*") .. tree2.title --textfield1.value=tree2.title0:match(".:\\.*") .. tree2.title delete_nodes_of_tree(tree2) if file_exists(path .. "\\documentation_tree_balance_passive.lua") then dofile(path .. "\\documentation_tree_balance_passive.lua") tree_script=tree_script or {branchname="Nicht dokumentierte Dateien auf: " .. path, --copy with path } else tree_script={branchname="Nicht dokumentierte Dateien auf: " .. path, --copy with path } temp_folder_content=io.popen('"dir /b /s "' .. path ..'""') --execute command to obtain the current directory. /s can be left out, if the subdirectories should not be considered while true do local line = temp_folder_content:read("*line") if line == nil then break end tree_script[#tree_script+1]=line:sub(path:len()+1, -1) end --while true do end --if file_exists(path .. "\\documentation_tree_balance_passive.lua") then iup.TreeAddNodes(tree2, tree_script) end --function button_copy_title:flat_action() --6.7 button to edit in IUP Lua scripter the script for tree2 button_edit_treescript=iup.flatbutton{title="Programmieren der \nPassivseite", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_edit_treescript:flat_action() os.execute('start "d" C:\\Lua\\iupluascripter54.exe "' .. path .. '\\documentation_tree_balance_passive.lua"') end --function button_edit_treescript:flat_action() --6.8 button to update tree3 button_statisticsupdate=iup.flatbutton{title="Aktualisieren der \nAktivseite", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_statisticsupdate:flat_action() delete_nodes_of_tree(tree3) if file_exists(path .. "\\documentation_tree_balance_active.lua") then dofile(path .. "\\documentation_tree_balance_active.lua") else iup.Message("Es gibt keine Statistik","Es gibt keine Statistik") end --if file_exists(path .. "\\documentation_tree_balance_passive.lua") then iup.TreeAddNodes(tree3, tree_statistics) end --function button_statisticsupdate:flat_action() --6.9 button to edit in IUP Lua scripter the script for tree3 button_edit_treestatistics=iup.flatbutton{title="Programmieren der \nAktivseite", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_edit_treestatistics:flat_action() os.execute('start "d" C:\\Lua\\iupluascripter54.exe "' .. path .. '\\documentation_tree_balance_active.lua"') end --function button_edit_treestatistics:flat_action() --6.10 button to update indicators button_indicators_update=iup.flatbutton{title="Aktualisieren der \nKennzahlen", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_indicators_update:flat_action() if file_exists(path .. "\\documentation_tree_balance_indicators.lua") then dofile(path .. "\\documentation_tree_balance_indicators.lua") else iup.Message("Es gibt keine Statistik","Es gibt keine Statistik") end --if file_exists(path .. "\\documentation_tree_balance_passive.lua") then end --function button_indicators_update:flat_action() --6.11 button to edit in IUP Lua scripter the script for indicators button_indicators_edit=iup.flatbutton{title="Programmieren der \nKennzahlen", size="105x20", BGCOLOR=color_buttons, FGCOLOR=color_button_text} function button_indicators_edit:flat_action() os.execute('start "d" C:\\Lua\\iupluascripter54.exe "' .. path .. '\\documentation_tree_balance_indicators.lua"') end --function button_indicators_edit:flat_action() --6.12 button with second logo button_logo2=iup.button{image=img_logo,title="", size="23x20"} function button_logo2:action() iup.Message("Beckmann & Partner CONSULT","BERATUNGSMANUFAKTUR\nMeisenstraße 79\n33607 Bielefeld\nDr. Bruno Kaiser\nLizenz Open Source") end --function button_logo:flat_action() --6 buttons end --7 Main Dialog --7.1 load tree from file if file_exists(path_documentation_tree) then dofile(path_documentation_tree) --initialize the tree, read from the Lua file for line in io.lines(path_documentation_tree) do if line:match('=')~= nil then tablename=line:sub(1,line:find('=')-1):gsub(' ', '') break end --if line:match('=')~= nil then end --for line in io.lines(path_documentation_tree) do --save table in the variable actualtree --Lua 5.1 has the function loadstring() - in later versions, this is replaced by load(), hence we detect this here if _VERSION=='Lua 5.1' then loadstring('actualtree='..tablename)() else load('actualtree='..tablename)() --now actualtree is the table. end --if _VERSION=='Lua 5.1' then end --if file_exists(path_documentation_tree) then tree=iup.tree{ map_cb=function(self) self:AddNodes(actualtree) end, --function(self) SIZE="400x10", showrename="YES",--F2 key active markmode="SINGLE",--for Drag & Drop SINGLE not MULTIPLE showdragdrop="YES", } --set the background color of the tree tree.BGCOLOR=color_background_tree -- Callback of the right mouse button click function tree:rightclick_cb(id) tree.value = id menu:popup(iup.MOUSEPOS,iup.MOUSEPOS) --popup the defined menue end --function tree:rightclick_cb(id) -- Callback called when a node will be doubleclicked function tree:executeleaf_cb(id) if tree['title' .. id]:match("^.:\\.*%.[^\\ ]+$") or tree['title' .. id]:match("^.:\\.*[^\\]+$") or tree['title' .. id]:match("^.:\\$") or tree['title' .. id]:match("^[^ ]*//[^ ]+$") then os.execute('start "d" "' .. tree['title' .. id] .. '"') end end --function tree:executeleaf_cb(id) -- Callback for pressed keys function tree:k_any(c) if c == iup.K_DEL then -- do a totalchildcount of marked node. Then pop the table entries, which correspond to them. for j=0,tree.totalchildcount do --table.remove(attributes, tree.value+1) end --for j=0,tree.totalchildcount do tree.delnode = "MARKED" elseif c == iup.K_cP then -- added output of current table to a text file and dependencies to a csv file printtree() printdependencies() elseif c == iup.K_cT then -- compare text files of tree and tree2 compareText="" if tree.TITLE:match(".:\\.*%.[^\\]+") and (tree2.title0:match(".:\\.*") .. tree2.TITLE):match(".:\\.*%.[^\\]+") then compare_files(tree.TITLE , tree2.title0:match(".:\\.*") .. tree2.TITLE) textfield1.value=compareText else textfield1.value="Kein Vergleich von " .. tree.TITLE .. " \nmit " .. tree2.title0:match(".:\\.*") .. tree2.TITLE end --if tree.TITLE:match(".:\\.*%.[^\\]+") and (tree2.title0:match(".:\\.*") .. tree2.TITLE):match(".:\\.*%.[^\\]+") then elseif c == iup.K_cF then searchtext.value=tree.title searchtext.SELECTION="ALL" dlg_search:popup(iup.ANYWHERE, iup.ANYWHERE) elseif c == iup.K_cH then searchtext_replace.value=tree.title replacetext_replace.SELECTION="ALL" dlg_search_replace:popup(iup.ANYWHERE, iup.ANYWHERE) elseif c == iup.K_cD then printdependencies() elseif c == iup.K_Menu then menu:popup(iup.MOUSEPOS,iup.MOUSEPOS) --popup the defined menue end --if c == iup.K_DEL then end --function tree:k_any(c) --7.2 load tree2 from file if file_exists(path .. "\\documentation_tree_balance_passive.lua") then dofile(path .. "\\documentation_tree_balance_passive.lua") tree_script=tree_script or {branchname="Nicht dokumentierte Dateien auf: " .. path, --Verbesserung durch Pfadangabe } else tree_script={branchname="Nicht dokumentierte Dateien auf: " .. path, --Verbesserung durch Pfadangabe } temp_folder_content=io.popen('"dir /b /s "' .. path ..'""') --execute command to obtain the current directory. /s can be left out, if the subdirectories should not be considered while true do local line = temp_folder_content:read("*line") if line == nil then break end tree_script[#tree_script+1]=line:sub(path:len()+1, -1) end --while true do end --if file_exists(path .. "\\documentation_tree_balance_passive.lua") then tree2=iup.tree{ map_cb=function(self) self:AddNodes(tree_script) end, --function(self) SIZE="400x400", showrename="YES",--F2 key active markmode="MULTIPLE",--for Drag & Drop SINGLE not MULTIPLE } --set the background color of the tree tree2.BGCOLOR=color_background_tree -- Callback called when a node will be doubleclicked function tree2:executeleaf_cb(id) os.execute('start "d" "' .. tree2.title0:match(".:\\.*") .. tree2['title' .. id] .. '"') end --function tree:executeleaf_cb(id) -- Callback for pressed keys function tree2:k_any(c) if c == iup.K_cF then searchtext.value=tree2.title searchtext.SELECTION="ALL" dlg_search:popup(iup.ANYWHERE, iup.ANYWHERE) elseif c == iup.K_cT then -- compare text files of tree and tree2 compareText="" if tree.TITLE:match(".:\\.*%.[^\\]+") and (tree2.title0:match(".:\\.*") .. tree2.TITLE):match(".:\\.*%.[^\\]+") then compare_files(tree.TITLE , tree2.title0:match(".:\\.*") .. tree2.TITLE) textfield1.value=compareText else textfield1.value="Kein Vergleich von " .. tree.TITLE .. " \nmit " .. tree2.title0:match(".:\\.*") .. tree2.TITLE end --if tree.TITLE:match(".:\\.*%.[^\\]+") and (tree2.title0:match(".:\\.*") .. tree2.TITLE):match(".:\\.*%.[^\\]+") then end --if c == iup.K_cF then end --function tree2:k_any(c) --7.3 load tree3 from file dofile(path .. "\\documentation_tree_balance_active.lua") tree3=iup.tree{ map_cb=function(self) self:AddNodes(tree_statistics) end, --function(self) SIZE="550x400", showrename="YES",--F2 key active markmode="SINGLE",--for Drag & Drop SINGLE not MULTIPLE } tree3.BGCOLOR=color_background_tree -- Callback for pressed keys function tree3:k_any(c) if c == iup.K_cF then searchtext.value=tree3.title:match("(.*):") searchtext.SELECTION="ALL" dlg_search:popup(iup.ANYWHERE, iup.ANYWHERE) end --if c == iup.K_cF then end --function tree3:k_any(c) --7.4 preview field as scintilla editor textfield1=iup.scintilla{} textfield1.SIZE="440x120" --I think this is not optimal! (since the size is so appears to be fixed) --textfield1.wordwrap="WORD" --enable wordwarp textfield1.WORDWRAPVISUALFLAGS="MARGIN" --show wrapped lines textfield1.FONT="Courier New, 8" --font of shown code textfield1.LEXERLANGUAGE="lua" --set the programming language to Lua for syntax higlighting textfield1.KEYWORDS0="for end while date time if io elseif else execute do dofile require return break and or os type string nil not next false true gsub gmatch goto ipairs open popen pairs print" --list of keywords for syntaxhighlighting, this list is not complete and can be enlarged --colors for syntax highlighting textfield1.STYLEFGCOLOR0="0 0 0" -- 0-Default textfield1.STYLEFGCOLOR1="0 128 0" -- 1-Lua comment textfield1.STYLEFGCOLOR2="0 128 0" -- 2-Lua comment line textfield1.STYLEFGCOLOR3="0 128 0" -- 3-JavaDoc/ Doxygen style Lua commen textfield1.STYLEFGCOLOR4="180 0 0" -- 4-Number textfield1.STYLEFGCOLOR5="0 0 255" -- 5-Keywords (id=0) textfield1.STYLEFGCOLOR6="160 20 180" -- 6-String textfield1.STYLEFGCOLOR7="128 0 0" -- 7-Character textfield1.STYLEFGCOLOR8="160 20 180" -- 8-Literal string textfield1.STYLEFGCOLOR9="0 0 255" -- 9-Old preprocessor block (obsolete) textfield1.STYLEFGCOLOR10="128 0 0" -- 10-Operator --textfield1.STYLEBOLD10="YES" --textfield1.STYLEFGCOLOR11="255 0 255" -- 11-Identifier (this overwrites the default color) --textfield1.STYLEITALIC10="YES" textfield1.MARGINWIDTH0="40" -- Callback for pressed keys function textfield1:k_any(c) if c == iup.K_cF then searchtext.value=textfield1.value searchtext.SELECTION="ALL" dlg_search:popup(iup.ANYWHERE, iup.ANYWHERE) end --if c == iup.K_cF then end --function tree2:k_any(c) --7.5 building the dialog and put buttons, trees and preview together maindlg = iup.dialog{ --simply show a box with buttons iup.vbox{ --first row of buttons iup.hbox{ button_logo, button_save_lua_table, button_search, button_replace, button_expand_collapse_dialog, iup.label{size="10x",}, button_statisticsupdate, button_edit_treestatistics, iup.fill{}, button_copy_title, button_edit_treescript, button_indicators_update, button_indicators_edit, iup.label{size="10x",}, button_logo2, }, iup.hbox{ iup.vbox{ iup.frame{title="Aktivseite als Baum",tree3,}, iup.frame{title="Dateienstruktur als Baum",tree,}, }, iup.vbox{ iup.frame{title="Passivseite ohne Eigenkapital als Baum",tree2,}, iup.frame{title="Eigenkapital und Bilanzkennzahlen",textfield1,}, }, }, }, icon = img_logo, title = path .. " Documentation Tree", SIZE = 'FULLxFULL', BACKGROUND=color_background } --7.5.1 show the dialog maindlg:show() --7.5.2 build indicators with the execution of an individual script dofile(path .. "\\documentation_tree_balance_indicators.lua") --7.6 Main Loop if (iup.MainLoopLevel()==0) then iup.MainLoop() end --if (iup.MainLoopLevel()==0) then
fx_version 'bodacious' games { 'gta5' } author 'Nosmakos' description 'Titans Productions Report System' version '1.2.0' ui_page 'html/index.html' client_scripts { 'config.lua', 'client/main.lua', } server_scripts { '@mysql-async/lib/MySQL.lua', 'config.lua', 'server/main.lua', } files { 'html/index.html', 'html/js/script.js', 'html/css/style.css', 'html/font/Prototype.ttf' }
return function () local events = require'nvim-tree.events' local M = {} M.cfwob_whitelist = { ".git" } vim.g.nvim_tree_indent_markers = 0 vim.g.nvim_tree_git_hl = 1 vim.g.nvim_tree_gitignore = 0 vim.g.nvim_tree_width = 30 vim.g.nvim_tree_group_empty = 1 vim.g.nvim_tree_lsp_diagnostics = 1 vim.g.nvim_tree_auto_open = 0 vim.g.nvim_tree_auto_close = 0 vim.g.nvim_tree_quit_on_open = 0 vim.g.nvim_tree_hijack_netrw = 1 vim.g.nvim_tree_disable_netrw = 0 vim.g.nvim_tree_folder_devicons = 1 vim.g.nvim_tree_follow = 1 vim.g.nvim_tree_special_files = {} vim.g.nvim_tree_disable_keybindings = 1 -- Disable default keybindings vim.g.nvim_tree_side = "left" vim.g.nvim_tree_tab_open = 0 vim.g.nvim_tree_hijack_cursor = 0 vim.g.nvim_tree_update_cwd = 1 -- Shorten the path to fit the window width: vim.g.nvim_tree_root_folder_modifier = string.format( [[:~]] -- Relative to home .. [[:s?\v(.{%d})?§§\1?]] -- Add mark if longer than max width .. [[:s?\v^§§.{-}(\/.{1,%d}$)?…\1?]] -- If mark: remove until the last '/' that fits in max width .. [[:s?\v^§§.*\/(.*$)?…\1?]] -- If mark still here: basename is longer than max width. Keep only basename .. [[:s?\v(.*)? \1?]], -- Add repo icon vim.g.nvim_tree_width - 7, vim.g.nvim_tree_width - 9 ) -- vim.g.nvim_tree_window_picker_chars = "QWERTYUIOPASDFGHJKLZXCVBNM1234567890" -- vim.g.nvim_tree_window_picker_chars = "aoeuidhtnsgcrld;qjkxbmwv" vim.g.nvim_tree_window_picker_exclude = { filetype = { "packer", "qf", "Outline" }, buftype = { "terminal" } } vim.g.nvim_tree_show_icons = { git = 1, folders = 1, files = 1, folder_arrows = 1 } -- vim.g.nvim_tree_ignore = {"*.png", "*.jpg"} vim.g.nvim_tree_icons = { default = "", symlink = "", git = { unstaged = "", staged = "", unmerged = "", renamed = "", untracked = "", deleted = "", ignored = "◌" }, folder = { arrow_open = "", arrow_closed = "", default = "", open = "", empty = "", empty_open = "", symlink = "", symlink_open = "", }, lsp = { hint = "", info = "", warning = "", error = "", }, } local tree_cb = require'nvim-tree.config'.nvim_tree_callback local bindings = { ["<CR>"] = tree_cb("edit"), ["o"] = ":lua Config.nvim_tree.xdg_open()<CR>", ["<2-LeftMouse>"] = tree_cb("edit"), ["<2-RightMouse>"] = tree_cb("cd"), ["<C-]>"] = tree_cb("cd"), ["<C-t>"] = tree_cb("tabnew"), ["v"] = tree_cb("vsplit"), ["s"] = tree_cb("split"), ["<BS>"] = tree_cb("close_node"), ["<S-CR>"] = tree_cb("close_node"), ["P"] = tree_cb("parent_node"), ["h"] = tree_cb("close_node"), ["l"] = tree_cb("edit"), ["K"] = tree_cb("first_sibling"), ["J"] = tree_cb("last_sibling"), ["<Tab>"] = tree_cb("preview"), ["I"] = tree_cb("toggle_ignored"), ["H"] = tree_cb("toggle_dotfiles"), ["R"] = tree_cb("refresh"), ["a"] = tree_cb("create"), ["d"] = tree_cb("remove"), ["r"] = tree_cb("rename"), ["<C-r>"] = tree_cb("full_rename"), ["x"] = tree_cb("cut"), ["y"] = tree_cb("copy"), ["p"] = tree_cb("paste"), ["[c"] = tree_cb("prev_git_item"), ["]c"] = tree_cb("next_git_item"), ["-"] = tree_cb("dir_up"), ["q"] = tree_cb("close"), } local function setup_bindings(buf_id) for key, cb in pairs(bindings) do vim.api.nvim_buf_set_keymap( buf_id, "n", key, cb, { noremap = true, silent = true, nowait = true } ) end end function M.custom_setup() if vim.b.custom_setup_done == 1 then return end vim.b.custom_setup_done = 1 setup_bindings(vim.api.nvim_get_current_buf()) end function M.focus() local view = require'nvim-tree.view' local lib = require'nvim-tree.lib' if view.win_open() then view.focus() else lib.open() end end function M.toggle_no_focus() local lib = require'nvim-tree.lib' local view = require'nvim-tree.view' local cur_win = vim.api.nvim_get_current_win() if view.win_open() then view.close() else lib.open() vim.api.nvim_set_current_win(cur_win) end end function M.xdg_open() local lib = require'nvim-tree.lib' local node = lib.get_node_at_cursor() if node then vim.fn.jobstart("xdg-open '" .. node.absolute_path .. "' &", { detach = true }) end end function M.close_folders_without_open_buffers(use_whitelist) if vim.g.nvim_tree_ready ~= 1 then return end vim.schedule(function () local nt = require'nvim-tree' local lib = require'nvim-tree.lib' local buffers = vim.api.nvim_list_bufs() local buf_map = {} local whitelist_map = {} for _, id in ipairs(buffers) do if vim.api.nvim_buf_is_loaded(id) and vim.api.nvim_buf_get_option(id, "buflisted") then buf_map[vim.api.nvim_buf_get_name(id)] = true end end if use_whitelist then for _, k in ipairs(M.cfwob_whitelist) do whitelist_map[k] = true end end local did_close = false local _m = {} function _m.recurse(parent) local close = true for _, node in ipairs(parent.entries) do if node.open and #node.entries > 0 then _m.recurse(node) end if buf_map[node.absolute_path] then close = false break end end if close and parent ~= lib.Tree then if not use_whitelist or whitelist_map[parent.name] then lib.close_node(parent) did_close = true end return true end return false end _m.recurse(lib.Tree) if did_close then nt.find_file(false) end end) end -- function M.global_bufenter() -- local buf_path = vim.fn.expand('%') -- if vim.fn.isdirectory(buf_path) == 1 then -- vim.cmd("cd " .. buf_path) -- vim.cmd("NvimTreeOpen") -- M.refresh_needed = true -- end -- end events.on_nvim_tree_ready(function () if M.refresh_needed then vim.cmd("NvimTreeRefresh") M.refresh_needed = false end vim.g.nvim_tree_ready = 1 end) vim.api.nvim_exec([[ hi! link NvimTreeGitNew diffAdded hi! link NvimTreeGitDeleted diffRemoved " hi! link NvimTreeGitDirty GitDirty hi! link NvimTreeGitStaged diffAdded " hi! link NvimTreeFolderIcon NvimTreeFolderName ]], false) vim.api.nvim_exec([[ augroup Config.nvim_tree au! au FileType NvimTree lua Config.nvim_tree.custom_setup() " au BufEnter * lua Config.nvim_tree.global_bufenter() au BufDelete * lua Config.nvim_tree.close_folders_without_open_buffers(true) au BufWritePost * lua require'nvim-tree.lib'.refresh_tree(true) augroup END ]], false) _G.Config.nvim_tree = M end
object_tangible_furniture_all_frn_all_chair_wooden_s1 = object_tangible_furniture_all_shared_frn_all_chair_wooden_s1:new { } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_chair_wooden_s1, "object/tangible/furniture/all/frn_all_chair_wooden_s1.iff")
local installer = require "nvim-lsp-installer.core.installer" local _ = require "nvim-lsp-installer.core.functional" local process = require "nvim-lsp-installer.core.process" local path = require "nvim-lsp-installer.core.path" local Result = require "nvim-lsp-installer.core.result" local spawn = require "nvim-lsp-installer.core.spawn" local Optional = require "nvim-lsp-installer.core.optional" local M = {} ---@param package string local function with_receipt(package) return function() local ctx = installer.context() ctx.receipt:with_primary_source(ctx.receipt.luarocks(package)) end end ---@param package string @The luarock package to install. ---@param opts {dev: boolean}|nil function M.package(package, opts) return function() return M.install(package, opts).with_receipt() end end ---@async ---@param package string @The luarock package to install. ---@param opts {dev: boolean}|nil function M.install(package, opts) opts = opts or {} local ctx = installer.context() ctx:promote_cwd() ctx.spawn.luarocks { "install", "--tree", ctx.cwd:get(), opts.dev and "--dev" or vim.NIL, package, ctx.requested_version:or_else(vim.NIL), } return { with_receipt = with_receipt(package), } end ---@alias InstalledLuarock {package: string, version: string, arch: string, nrepo: string, namespace: string} ---@type fun(output: string): InstalledLuarock[] M.parse_installed_rocks = _.compose( _.map(_.compose( -- https://github.com/luarocks/luarocks/blob/fbd3566a312e647cde57b5d774533731e1aa844d/src/luarocks/search.lua#L317 _.zip_table { "package", "version", "arch", "nrepo", "namespace" }, _.split "\t" )), _.split "\n" ) ---@async ---@param receipt InstallReceipt ---@param install_dir string function M.get_installed_primary_package_version(receipt, install_dir) if receipt.primary_source.type ~= "luarocks" then return Result.failure "Receipt does not have a primary source of type luarocks" end local primary_package = receipt.primary_source.package return spawn.luarocks({ "list", "--tree", install_dir, "--porcelain", }):map_catching(function(result) local luarocks = M.parse_installed_rocks(result.stdout) return Optional.of_nilable(_.find_first(_.prop_eq("package", primary_package), luarocks)) :map(_.prop "version") :or_else_throw() end) end ---@alias OutdatedLuarock {name: string, installed: string, available: string, repo: string} ---@type fun(output: string): OutdatedLuarock[] M.parse_outdated_rocks = _.compose( _.map(_.compose( -- https://github.com/luarocks/luarocks/blob/fbd3566a312e647cde57b5d774533731e1aa844d/src/luarocks/cmd/list.lua#L59 _.zip_table { "name", "installed", "available", "repo" }, _.split "\t" )), _.split "\n" ) ---@async ---@param receipt InstallReceipt ---@param install_dir string function M.check_outdated_primary_package(receipt, install_dir) if receipt.primary_source.type ~= "luarocks" then return Result.failure "Receipt does not have a primary source of type luarocks" end local primary_package = receipt.primary_source.package return spawn.luarocks({ "list", "--outdated", "--tree", install_dir, "--porcelain", }):map_catching(function(result) local outdated_rocks = M.parse_outdated_rocks(result.stdout) return Optional.of_nilable(_.find_first(_.prop_eq("name", primary_package), outdated_rocks)) :map( ---@param outdated_rock OutdatedLuarock function(outdated_rock) return { name = outdated_rock.name, current_version = assert(outdated_rock.installed), latest_version = assert(outdated_rock.available), } end ) :or_else_throw() end) end ---@param install_dir string function M.env(install_dir) return { PATH = process.extend_path { path.concat { install_dir, "bin" } }, } end return M
----------------------------------- -- Ability: Spectral jig -- Allows you to evade enemies by making you undetectable by sight and sound. -- Obtained: Dancer Level 25 -- TP Required: 0 -- Recast Time: 30 seconds -- Duration: 3 minutes ----------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/utils") require("scripts/globals/msg") ----------------------------------- function onAbilityCheck(player, target, ability) return 0, 0 end function onUseAbility(player, target, ability) local baseDuration = 180 local durationMultiplier = 1.0 + utils.clamp(player:getMod(tpz.mod.JIG_DURATION), 0, 50) / 100 local finalDuration = math.floor(baseDuration * durationMultiplier * SNEAK_INVIS_DURATION_MULTIPLIER) if (player:hasStatusEffect(tpz.effect.SNEAK) == false) then player:addStatusEffect(tpz.effect.SNEAK, 0, 10, finalDuration) player:addStatusEffect(tpz.effect.INVISIBLE, 0, 10, finalDuration) ability:setMsg(tpz.msg.basic.SPECTRAL_JIG) -- Gains the effect of sneak and invisible else ability:setMsg(tpz.msg.basic.NO_EFFECT) -- no effect on player. end return 1 end
local awful = require "awful" local beautiful = require "beautiful" local wibox = require "wibox" local vars = require "config.vars" local widgets = require "widgets" screen.connect_signal("request::desktop_decoration", function(s) -- awful.tag(vars.tags, s, awful.layout.layouts[1]) for i = 1, 9, 1 do awful.tag.add(i, { icon = os.getenv "HOME" .. "/.config/awesome/theme/icons/taglist/" .. i .. ".svg", icon_only = true, layout = awful.layout.suit.tile, screen = s, selected = i == 1, }) end -- s.promptbox = widgets.create_promptbox() s.layoutbox = widgets.create_layoutbox(s) s.systray = wibox.widget.systray() s.systray.visible = false s.taglist = widgets.create_taglist(s) s.tasklist = widgets.create_tasklist(s) s.wibox = widgets.create_wibox(s) end)
data:extend({ { type = "custom-input", name = "aq_quickbar_swap", key_sequence = "X", }, { type = "custom-input", name = "aq_quickbar_rotate", key_sequence = "SHIFT + X", } })
local ObjectManager = require("managers.object.object_manager") local QuestManager = require("managers.quest.quest_manager") FsCrafting4 = { waypoints = { keren = { 1215, 2740, "naboo" }, coronet = { 19, -4775, "corellia" }, mosentha = { 1209, 2923, "tatooine" } }, NOWIRE = 0, REDWIRE = 1, BLUEWIRE = 2, YELLOWWIRE = 3 } function FsCrafting4:activateQuest(pPlayer) if (VillageJediManagerCommon.hasActiveQuestThisPhase(pPlayer)) then return end local lastCompleted = self:getLastCompletedQuest(pPlayer) if (lastCompleted > -1) then local nextQuest = lastCompleted + 1 local questName = "fs_crafting4_quest_0" .. nextQuest local questID = getPlayerQuestID(questName) QuestManager.activateQuest(pPlayer, questID) else QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_00) QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_01) end VillageJediManagerCommon.setActiveQuestThisPhase(pPlayer, VILLAGE_PHASE4_ENGINEER) end function FsCrafting4:sendTooLateSui(pPlayer) if (readScreenPlayData(pPlayer, "VillageJediProgression", "FsCrafting4TooLateBox") == "1") then return end local sui = SuiMessageBox.new("FsCrafting4", "noCallback") sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_phase_change_title") sui.setPrompt("@quest/force_sensitive/fs_crafting:crafting4_phase_over") sui.hideCancelButton() sui.sendTo(pPlayer) writeScreenPlayData(pPlayer, "VillageJediProgression", "FsCrafting4TooLateBox", 1) end function FsCrafting4:removeCore(pPlayer) local pInventory = CreatureObject(pPlayer):getSlottedObject("inventory") if (pInventory == nil) then return end local pCore = getContainerObjectByTemplate(pInventory, "object/tangible/item/quest/force_sensitive/fs_crafting4_computer_core.iff", true) if (pCore ~= nil) then SceneObject(pCore):destroyObjectFromWorld() SceneObject(pCore):destroyObjectFromDatabase() end deleteScreenPlayData(pPlayer, "VillageJediProgression", "FsCrafting4TooLateBox") end function FsCrafting4:getActiveQuestNum(pPlayer) for i = 7, 1, -1 do local questName = "fs_crafting4_quest_0" .. i local questID = getPlayerQuestID(questName) if QuestManager.hasActiveQuest(pPlayer, questID) and not QuestManager.hasCompletedQuest(pPlayer, questID) then return i end end return -1 end function FsCrafting4:getLastCompletedQuest(pPlayer) for i = 7, 1, -1 do local questName = "fs_crafting4_quest_0" .. i local questID = getPlayerQuestID(questName) if QuestManager.hasCompletedQuest(pPlayer, questID) then return i end end return -1 end function FsCrafting4:notifyTrackingKitDestroyed(pItem) if (pItem == nil) then return 1 end local ownerID = TangibleObject(pItem):getLuaStringData("ownerID") local pOwner = getSceneObject(ownerID) if (pOwner == nil) then return 1 end local pInventory = CreatureObject(pOwner):getSlottedObject("inventory") if (pInventory == nil) then return 1 end local pTracker = getContainerObjectByTemplate(pInventory, "object/tangible/loot/collectible/collectible_rewards/fs_tracking_device.iff", true) if (pTracker ~= nil) then QuestManager.completeQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_02) QuestManager.activateQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_03) TangibleObject(pTracker):setLuaStringData("ownerID", ownerID) TangibleObject(pTracker):setLuaStringData("needsTrackingData", "true") createObserver(OBJECTREMOVEDFROMZONE, "FsCrafting4", "notifyTrackingDeviceDestroyed", pTracker, 1) else QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_02) QuestManager.uncompleteQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_01) if (VillageJediManagerTownship:getCurrentPhase() ~= 4) then CreatureObject(pOwner):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_kit_destroyed_over") else CreatureObject(pOwner):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_kit_destroyed") end end return 1 end function FsCrafting4:notifyTrackingDeviceDestroyed(pItem) if (pItem == nil) then return 1 end local ownerID = TangibleObject(pItem):getLuaStringData("ownerID") local pOwner = getSceneObject(ownerID) if (pOwner == nil) then return 1 end if (QuestManager.hasCompletedQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_06)) then return 1 end if (VillageJediManagerTownship:getCurrentPhase() ~= 4) then CreatureObject(pOwner):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_tracking_device_destroyed_over") else CreatureObject(pOwner):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_tracking_device_destroyed") end QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_06) QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_05) QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_04) QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_03) QuestManager.resetQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_02) QuestManager.uncompleteQuest(pOwner, QuestManager.quests.FS_CRAFTING4_QUEST_01) return 1 end function FsCrafting4:obtainSatelliteData(pPlayer, pDroid) if (pPlayer == nil) then return end local sui = SuiMessageBox.new("FsCrafting4", "obtainDataCallback") if (pDroid == nil) then sui.setTargetNetworkId(0) else sui.setTargetNetworkId(SceneObject(pDroid):getObjectID()) end sui.setProperty("", "Size", "500,250") sui.setTitle("@quest/force_sensitive/fs_crafting:tracking_data_title") sui.setPrompt("@quest/force_sensitive/fs_crafting:tracking_data_msg") sui.sendTo(pPlayer) end function FsCrafting4:noCallback(pPlayer, pSui, eventIndex, args) end function FsCrafting4:obtainDataCallback(pPlayer, pSui, eventIndex, args) local cancelPressed = (eventIndex == 1) if (cancelPressed) then return end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_03)) then return end if (CreatureObject(pPlayer):getCashCredits() < 1100) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_data_no_money") return end CreatureObject(pPlayer):subtractCashCredits(1100) CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_data_purchase_msg_01") createEvent(getRandomNumber(1000, 4000), "FsCrafting4", "doObtainCallbackMessage2", pPlayer, "") end function FsCrafting4:doObtainCallbackMessage2(pPlayer) if (pPlayer == nil) then return end CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_data_purchase_msg_02") createEvent(getRandomNumber(1000, 2000), "FsCrafting4", "doObtainCallbackMessage3", pPlayer, "") end function FsCrafting4:doObtainCallbackMessage3(pPlayer) if (pPlayer == nil) then return end local pInventory = CreatureObject(pPlayer):getSlottedObject("inventory") if (pInventory == nil) then return end local pTracker = getContainerObjectByTemplate(pInventory, "object/tangible/loot/collectible/collectible_rewards/fs_tracking_device.iff", true) if (pTracker == nil) then return end CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_data_purchase_msg_03") TangibleObject(pTracker):setLuaStringData("needsTrackingData", "false") QuestManager.completeQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_03) QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04) end function FsCrafting4:getAlternatePlanet(pPlayer) local planetList = { "corellia", "dantooine", "dathomir", "endor", "lok", "naboo", "rori", "talus", "tatooine", "yavin4" } local curPlanet = SceneObject(pPlayer):getZoneName() local newPlanet = planetList[getRandomNumber(1, #planetList)] if (newPlanet == curPlanet) then newPlanet = FsCrafting4:getAlternatePlanet(pPlayer) end return newPlanet end function FsCrafting4:setupComputerCore(pCore, pPlayer) TangibleObject(pCore):setLuaStringData("ownerID", SceneObject(pPlayer):getObjectID()) TangibleObject(pCore):setLuaStringData("puzzleGuess1", self.NOWIRE) TangibleObject(pCore):setLuaStringData("puzzleGuess2", self.NOWIRE) TangibleObject(pCore):setLuaStringData("puzzleGuess3", self.NOWIRE) TangibleObject(pCore):setLuaStringData("puzzleGuess4", self.NOWIRE) for i = 1, 4, 1 do TangibleObject(pCore):setLuaStringData("puzzleSolution" .. i, getRandomNumber(1,3)) end TangibleObject(pCore):setLuaStringData("puzzleIntegrity", getRandomNumber(93, 99)) end FsCrafting4TrackingDeviceMenuComponent = {} function FsCrafting4TrackingDeviceMenuComponent:fillObjectMenuResponse(pSceneObject, pMenuResponse, pPlayer) if (pSceneObject == nil or pPlayer == nil) then return end local ownerID = TangibleObject(pSceneObject):getLuaStringData("ownerID") local pOwner = getSceneObject(ownerID) if (pOwner == nil or pOwner ~= pPlayer) then return end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return end local menuResponse = LuaObjectMenuResponse(pMenuResponse) menuResponse:addRadialMenuItem(20, 3, "@quest/force_sensitive/fs_crafting:tracking_device_menu_use") end function FsCrafting4TrackingDeviceMenuComponent:handleObjectMenuSelect(pSceneObject, pPlayer, selectedID) if (pSceneObject == nil or pPlayer == nil) then return 0 end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return 0 end local ownerID = TangibleObject(pSceneObject):getLuaStringData("ownerID") local pOwner = getSceneObject(ownerID) if (pOwner == nil or pOwner ~= pPlayer) then return 0 end if (selectedID ~= 20) then return 0 end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_03) and not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04)) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_device_not_on_quest") return 0 end local needsTrackingData = TangibleObject(pSceneObject):getLuaStringData("needsTrackingData") if (needsTrackingData == "true") then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:tracking_device_needs_data") return 0 end local trackingPlanet = TangibleObject(pSceneObject):getLuaStringData("trackingPlanet") if (trackingPlanet == "") then trackingPlanet = FsCrafting4:getAlternatePlanet(pPlayer) TangibleObject(pSceneObject):setLuaStringData("trackingPlanet", trackingPlanet) local messageString = LuaStringIdChatParameter("@quest/force_sensitive/fs_crafting:tracking_device_wrong_planet") messageString:setTO(HelperFuncs:toTitleCase(trackingPlanet)) CreatureObject(pPlayer):sendSystemMessage(messageString:_getObject()) elseif (trackingPlanet ~= SceneObject(pPlayer):getZoneName()) then local messageString = LuaStringIdChatParameter("@quest/force_sensitive/fs_crafting:tracking_device_wrong_planet") messageString:setTO(HelperFuncs:toTitleCase(trackingPlanet)) CreatureObject(pPlayer):sendSystemMessage(messageString:_getObject()) elseif (FsCrafting4Goto:hasTaskStarted(pPlayer) or FsCrafting4Theater:hasTaskStarted(pPlayer)) then FsCrafting4Goto:finish(pPlayer) FsCrafting4Theater:finish(pPlayer) FsCrafting4Goto:start(pPlayer) else FsCrafting4Goto:start(pPlayer) end return 0 end FsCrafting4SatelliteMenuComponent = {} function FsCrafting4SatelliteMenuComponent:fillObjectMenuResponse(pSceneObject, pMenuResponse, pPlayer) if (pSceneObject == nil or pPlayer == nil) then return end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04)) then return end local menuResponse = LuaObjectMenuResponse(pMenuResponse) menuResponse:addRadialMenuItem(20, 3, "@quest/force_sensitive/fs_crafting:crafting4_menu_retrieve_core") end function FsCrafting4SatelliteMenuComponent:handleObjectMenuSelect(pSceneObject, pPlayer, selectedID) if (pSceneObject == nil or pPlayer == nil) then return 0 end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return 0 end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04) or QuestManager.hasCompletedQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04)) then return 0 end local pInventory = CreatureObject(pPlayer):getSlottedObject("inventory") if (pInventory == nil or SceneObject(pInventory):isContainerFullRecursive()) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:inventory_full") return 0 end local pCore = getContainerObjectByTemplate(pInventory, "object/tangible/item/quest/force_sensitive/fs_crafting4_computer_core.iff", true) if (pCore == nil) then local pItem = giveItem(pInventory, "object/tangible/item/quest/force_sensitive/fs_crafting4_computer_core.iff", -1) if (pItem ~= nil) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_menu_core_received") FsCrafting4Theater:finish(pPlayer) FsCrafting4:setupComputerCore(pItem, pPlayer) QuestManager.completeQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04) QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05) end end local pTracker = getContainerObjectByTemplate(pInventory, "object/tangible/loot/collectible/collectible_rewards/fs_tracking_device.iff", true) if (pTracker ~= nil) then TangibleObject(pTracker):setLuaStringData("needsTrackingData", "true") end return 0 end FsCrafting4ComputerCoreMenuComponent = {} function FsCrafting4ComputerCoreMenuComponent:fillObjectMenuResponse(pSceneObject, pMenuResponse, pPlayer) if (pSceneObject == nil or pPlayer == nil) then return end local ownerID = TangibleObject(pSceneObject):getLuaStringData("ownerID") local pOwner = getSceneObject(ownerID) if (pOwner == nil or pOwner ~= pPlayer) then return end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05) or QuestManager.hasCompletedQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05)) then return end local menuResponse = LuaObjectMenuResponse(pMenuResponse) menuResponse:addRadialMenuItem(68, 3, "@quest/force_sensitive/fs_crafting:crafting4_core_menu_configure") menuResponse:addRadialMenuItemToRadialID(68, 69, 3, self:getConnectionMenuName(pSceneObject, 1)) menuResponse:addRadialMenuItemToRadialID(68, 70, 3, self:getConnectionMenuName(pSceneObject, 2)) menuResponse:addRadialMenuItemToRadialID(68, 71, 3, self:getConnectionMenuName(pSceneObject, 3)) menuResponse:addRadialMenuItemToRadialID(68, 72, 3, self:getConnectionMenuName(pSceneObject, 4)) menuResponse:addRadialMenuItemToRadialID(68, 73, 3, "@quest/force_sensitive/fs_crafting:crafting4_core_menu_test") menuResponse:addRadialMenuItem(74, 3, "@quest/force_sensitive/fs_crafting:crafting4_core_menu_status") end function FsCrafting4ComputerCoreMenuComponent:handleObjectMenuSelect(pSceneObject, pPlayer, selectedID) if (pSceneObject == nil or pPlayer == nil) then return 0 end if (CreatureObject(pPlayer):isDead() or CreatureObject(pPlayer):isIncapacitated()) then return 0 end local pInventory = CreatureObject(pPlayer):getSlottedObject("inventory") if (pInventory == nil or SceneObject(pSceneObject):getParentID() ~= SceneObject(pInventory):getObjectID()) then return 0 end if (not QuestManager.hasActiveQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05) or QuestManager.hasCompletedQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05)) then return 0 end if (selectedID == 68) then local sui = SuiMessageBox.new("FsCrafting4", "noCallback") sui.setProperty("", "Size", "500,250") sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_core_menu_configure") sui.setPrompt("@quest/force_sensitive/fs_crafting:crafting4_core_config_help") sui.hideCancelButton() sui.sendTo(pPlayer) elseif (selectedID == 69) then self:setConnection(pSceneObject, pPlayer, 1) elseif (selectedID == 70) then self:setConnection(pSceneObject, pPlayer, 2) elseif (selectedID == 71) then self:setConnection(pSceneObject, pPlayer, 3) elseif (selectedID == 72) then self:setConnection(pSceneObject, pPlayer, 4) elseif (selectedID == 73) then self:attemptConfigure(pSceneObject, pPlayer) elseif (selectedID == 74) then self:sendCurrentStatus(pSceneObject, pPlayer) end return 0 end function FsCrafting4ComputerCoreMenuComponent:attemptConfigure(pCore, pPlayer) if (pCore == nil or pPlayer == nil) then return end local puzzleGuess1 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess1")) local puzzleGuess2 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess2")) local puzzleGuess3 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess3")) local puzzleGuess4 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess4")) local puzzleGuesses = { puzzleGuess1, puzzleGuess2, puzzleGuess3, puzzleGuess4 } local puzzleSolution1 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleSolution1")) local puzzleSolution2 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleSolution2")) local puzzleSolution3 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleSolution3")) local puzzleSolution4 = tonumber(TangibleObject(pCore):getLuaStringData("puzzleSolution4")) local puzzleSolutions = { puzzleSolution1, puzzleSolution2, puzzleSolution3, puzzleSolution4 } local puzzleResults = { false, false, false, false } local correctlyConnected = 0 for i = 1, 4, 1 do if (puzzleGuesses[i] == puzzleSolutions[i]) then puzzleResults[i] = true correctlyConnected = correctlyConnected + 1 end end if (correctlyConnected == 4) then QuestManager.completeQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05) QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_06) if (VillageJediManagerTownship:getCurrentPhase() == 4) then local sui = SuiMessageBox.new("FsCrafting4", "noCallback") sui.setProperty("", "Size", "500,250") sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_core_menu_status") sui.setPrompt("@quest/force_sensitive/fs_crafting:crafting4_core_completed") sui.hideCancelButton() sui.sendTo(pPlayer) else FsCrafting4:sendTooLateSui(pPlayer) end TangibleObject(pCore):setLuaStringData("correctlyConfigured", "true") else local correctWiresUsed = 0 local tempResults = puzzleResults for i = 1, 4, 1 do local alreadySolved = puzzleResults[i] if (not alreadySolved) then local curGuess = puzzleGuesses[i] local doBreak = false for j = 1, 4, 1 do if (not doBreak) then local alreadyUsed = tempResults[j] if (not alreadyUsed) then local correctWire = puzzleSolutions[j] if (curGuess == correctWire) then correctWiresUsed = correctWiresUsed + 1 tempResults[j] = true doBreak = true end end end end end end TangibleObject(pCore):setLuaStringData("lastGuess1", puzzleGuess1) TangibleObject(pCore):setLuaStringData("lastGuess2", puzzleGuess2) TangibleObject(pCore):setLuaStringData("lastGuess3", puzzleGuess3) TangibleObject(pCore):setLuaStringData("lastGuess4", puzzleGuess4) TangibleObject(pCore):setLuaStringData("lastCorrectWiresConnected", correctlyConnected) TangibleObject(pCore):setLuaStringData("lastCorrectWiresUsed", correctWiresUsed) local integrity = tonumber(TangibleObject(pCore):getLuaStringData("puzzleIntegrity")) integrity = integrity - getRandomNumber(13,17) TangibleObject(pCore):setLuaStringData("puzzleIntegrity", integrity) if (integrity <= 0) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_core_ruined") QuestManager.resetQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_03) QuestManager.resetQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_04) QuestManager.resetQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_05) QuestManager.activateQuest(pPlayer, QuestManager.quests.FS_CRAFTING4_QUEST_03) SceneObject(pCore):destroyObjectFromWorld() SceneObject(pCore):destroyObjectFromDatabase() else local resultString = "@quest/force_sensitive/fs_crafting:crafting4_core_current_result" local litString = "@quest/force_sensitive/fs_crafting:crafting4_core_indicators_lit" local flickerString = "@quest/force_sensitive/fs_crafting:crafting4_core_flickering" local integrityString = "@quest/force_sensitive/fs_crafting:crafting4_core_integrity" local msgPrompt = resultString .. " \\#pcontrast1 " .. litString .. " \\#pcontrast2 " .. correctlyConnected msgPrompt = msgPrompt .. " \\#. \\#pcontrast1 " .. flickerString .. " \\#pcontrast2 " .. correctWiresUsed msgPrompt = msgPrompt .. " \\#. \\#pcontrast1 " .. integrityString .. " \\#pcontrast2 " .. integrity .. "% \\#. " local sui = SuiMessageBox.new("FsCrafting4", "noCallback") sui.setProperty("", "Size", "500,250") sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_core_menu_status") sui.setPrompt(msgPrompt) sui.hideCancelButton() sui.sendTo(pPlayer) end end end function FsCrafting4ComputerCoreMenuComponent:sendCurrentStatus(pCore, pPlayer) if (pCore == nil or pPlayer == nil) then return end local msgPrompt if (self:isConfigured(pCore)) then msgPrompt = "@quest/force_sensitive/fs_crafting:crafting4_core_completed_status" else local wire1String = self:getConnectionMenuName(pCore, 1) local wire2String = self:getConnectionMenuName(pCore, 2) local wire3String = self:getConnectionMenuName(pCore, 3) local wire4String = self:getConnectionMenuName(pCore, 4) local status01 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_01" local status02 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_02" local status03 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_03" local status04 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_04" local status05 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_05" msgPrompt = status01 .. " \\#pcontrast1 " .. status02 .. " \\#pcontrast2 " .. wire1String .. " \\#. \\#pcontrast1 " .. status03 .. " \\#pcontrast2 " .. wire2String msgPrompt = msgPrompt .. " \\#. \\#pcontrast1 " .. status04 .. " \\#pcontrast2 " .. wire3String .. " \\#. \\#pcontrast1 " .. status05 .. " \\#pcontrast2 " .. wire4String local lastGuess1 = tonumber(TangibleObject(pCore):getLuaStringData("lastGuess1")) local lastGuess2 = tonumber(TangibleObject(pCore):getLuaStringData("lastGuess2")) local lastGuess3 = tonumber(TangibleObject(pCore):getLuaStringData("lastGuess3")) local lastGuess4 = tonumber(TangibleObject(pCore):getLuaStringData("lastGuess4")) local lastCorrectConnected = tonumber(TangibleObject(pCore):getLuaStringData("lastCorrectWiresConnected")) local lastCorrectUsed = tonumber(TangibleObject(pCore):getLuaStringData("lastCorrectWiresUsed")) local integrity = tonumber(TangibleObject(pCore):getLuaStringData("puzzleIntegrity")) if (lastGuess1 ~= nil and lastGuess2 ~= nil and lastGuess3 ~= nil and lastGuess4 ~= nil) then local status06 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_06" local status07 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_07" local status08 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_08" local status09 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_09" local status10 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_10" local status11 = "@quest/force_sensitive/fs_crafting:crafting4_core_current_status_11" local resultString = "@quest/force_sensitive/fs_crafting:crafting4_core_current_result" local litString = "@quest/force_sensitive/fs_crafting:crafting4_core_indicators_lit" local flickerString = "@quest/force_sensitive/fs_crafting:crafting4_core_flickering" local integrityString = "@quest/force_sensitive/fs_crafting:crafting4_core_integrity" local last1String = self:getConnectionMenuName(pCore, 1, true) local last2String = self:getConnectionMenuName(pCore, 2, true) local last3String = self:getConnectionMenuName(pCore, 3, true) local last4String = self:getConnectionMenuName(pCore, 4, true) msgPrompt = msgPrompt .. " \\#. " .. status06 .. " \\#pcontrast1 " .. status07 .. " \\#pcontrast2 " .. last1String .. " \\#. \\#pcontrast1 " .. status08 .. " \\#pcontrast2 " .. last2String msgPrompt = msgPrompt .. " \\#. \\#pcontrast1 " .. status09 .. " \\#pcontrast2 " .. last3String .. " \\#. \\#pcontrast1 " .. status10 .. " \\#pcontrast2 " .. last4String msgPrompt = msgPrompt .. " \\#. " .. status11 .. " " .. resultString .. " \\#pcontrast1 " .. litString .. " \\#pcontrast2 " .. lastCorrectConnected msgPrompt = msgPrompt .. " \\#. \\#pcontrast1 " .. flickerString .. " \\#pcontrast2 " .. lastCorrectUsed .. " \\#. \\#pcontrast1 " .. integrityString .. " \\#pcontrast2 " .. integrity .. "% \\#. " else msgPrompt = msgPrompt .. " \\#. " .. "@quest/force_sensitive/fs_crafting:crafting4_core_current_no_testing" end end local sui = SuiMessageBox.new("FsCrafting4", "noCallback") sui.setProperty("", "Size", "500,250") sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_core_menu_status") sui.setPrompt(msgPrompt) sui.hideCancelButton() sui.sendTo(pPlayer) end function FsCrafting4ComputerCoreMenuComponent:isConfigured(pCore) return TangibleObject(pCore):getLuaStringData("correctlyConfigured") == "true" end function FsCrafting4ComputerCoreMenuComponent:setConnection(pCore, pPlayer, connectionNum) if (pCore == nil or pPlayer == nil) then return end local pGhost = CreatureObject(pPlayer):getPlayerObject() if (pGhost == nil) then return end local coreID = SceneObject(pCore):getObjectID() local pageId = readData(coreID .. ":pageID") if (pageId ~= 0) then PlayerObject(pGhost):removeSuiBox(pageId) deleteData(coreID .. ":pageID") end local sui = SuiListBox.new("FsCrafting4", "setConnectionCallback") sui.setTargetNetworkId(coreID) sui.setTitle("@quest/force_sensitive/fs_crafting:crafting4_core_msgbox_title") local connPrompt if (connectionNum == 1) then connPrompt = "@quest/force_sensitive/fs_crafting:crafting4_core_set_connection_one" elseif (connectionNum == 2) then connPrompt = "@quest/force_sensitive/fs_crafting:crafting4_core_set_connection_two" elseif (connectionNum == 3) then connPrompt = "@quest/force_sensitive/fs_crafting:crafting4_core_set_connection_three" elseif (connectionNum == 4) then connPrompt = "@quest/force_sensitive/fs_crafting:crafting4_core_set_connection_four" end sui.setPrompt(connPrompt .. " " .. self:getWireSetting(pCore, connectionNum)) sui.add("No Wire", "") sui.add("Red Wire", "") sui.add("Blue Wire", "") sui.add("Yellow Wire", "") pageId = sui.sendTo(pPlayer) writeData(coreID .. ":pageID", pageId) writeData(coreID .. ":connectionNum", connectionNum) end function FsCrafting4:setConnectionCallback(pPlayer, pSui, eventIndex, args) local pPageData = LuaSuiBoxPage(pSui):getSuiPageData() if (pPageData == nil) then printLuaError("FsCrafting4:setConnectionCallback, pageData is nil.") return end local suiPageData = LuaSuiPageData(pPageData) local coreID = suiPageData:getTargetNetworkId() local pCore = getSceneObject(coreID) if (pCore == nil) then return end deleteData(coreID .. ":pageID") local connectionNum = readData(coreID .. ":connectionNum") deleteData(coreID .. ":connectionNum") local cancelPressed = (eventIndex == 1) if (cancelPressed or tonumber(args) < 0) then CreatureObject(pPlayer):sendSystemMessage("@quest/force_sensitive/fs_crafting:crafting4_core_no_selection_made") return end local chosenWire = tonumber(args) local wireString if (chosenWire == FsCrafting4.NOWIRE) then wireString = "@quest/force_sensitive/fs_crafting:crafting4_core_nothing" elseif (chosenWire == FsCrafting4.REDWIRE) then wireString = "@quest/force_sensitive/fs_crafting:crafting4_core_a_red_wire" elseif (chosenWire == FsCrafting4.BLUEWIRE) then wireString = "@quest/force_sensitive/fs_crafting:crafting4_core_a_blue_wire" elseif (chosenWire == FsCrafting4.YELLOWWIRE) then wireString = "@quest/force_sensitive/fs_crafting:crafting4_core_a_yellow_wire" else wireString = "@quest/force_sensitive/fs_crafting:crafting4_core_error" end local connectionString if (connectionNum == 1) then connectionString = "@quest/force_sensitive/fs_crafting:crafting4_core_connection_one_set" elseif (connectionNum == 2) then connectionString = "@quest/force_sensitive/fs_crafting:crafting4_core_connection_two_set" elseif (connectionNum == 3) then connectionString = "@quest/force_sensitive/fs_crafting:crafting4_core_connection_three_set" elseif (connectionNum == 4) then connectionString = "@quest/force_sensitive/fs_crafting:crafting4_core_connection_four_set" else connectionString = "@quest/force_sensitive/fs_crafting:crafting4_core_error" end TangibleObject(pCore):setLuaStringData("puzzleGuess" .. connectionNum, chosenWire) local messageString = LuaStringIdChatParameter(connectionString) messageString:setTO(wireString) CreatureObject(pPlayer):sendSystemMessage(messageString:_getObject()) end function FsCrafting4ComputerCoreMenuComponent:getWireSetting(pCore, connectionNum) local curGuess = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess" .. connectionNum)) local wireString if (curGuess == FsCrafting4.NOWIRE) then return "@quest/force_sensitive/fs_crafting:crafting4_core_nothing" elseif (curGuess == FsCrafting4.REDWIRE) then return "@quest/force_sensitive/fs_crafting:crafting4_core_a_red_wire" elseif (curGuess == FsCrafting4.BLUEWIRE) then return "@quest/force_sensitive/fs_crafting:crafting4_core_a_blue_wire" elseif (curGuess == FsCrafting4.YELLOWWIRE) then return "@quest/force_sensitive/fs_crafting:crafting4_core_a_yellow_wire" end return "@quest/force_sensitive/fs_crafting:crafting4_core_error" end function FsCrafting4ComputerCoreMenuComponent:getConnectionMenuName(pCore, connectionNum, lastGuess) local menuName = "@quest/force_sensitive/fs_crafting:crafting4_core_error" local guessData = tonumber(TangibleObject(pCore):getLuaStringData("puzzleGuess" .. connectionNum)) if (lastGuess) then guessData = tonumber(TangibleObject(pCore):getLuaStringData("lastGuess" .. connectionNum)) end local stringNum if (connectionNum == 1) then stringNum = "one" elseif (connectionNum == 2) then stringNum = "two" elseif (connectionNum == 3) then stringNum = "three" elseif (connectionNum == 4) then stringNum = "four" end local wireString if (guessData == FsCrafting4.NOWIRE) then wireString = "nothing" elseif (guessData == FsCrafting4.REDWIRE) then wireString = "red" elseif (guessData == FsCrafting4.BLUEWIRE) then wireString = "blue" elseif (guessData == FsCrafting4.YELLOWWIRE) then wireString = "yellow" end if (stringNum == "" or wireString == "") then return menuName end return "@quest/force_sensitive/fs_crafting:crafting4_core_menu_" .. stringNum .. "_" .. wireString end
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local tables = require "moonpie.tables" local timer = {} timer.__index = timer function timer:new(name, range) return setmetatable({ total = 0, count = 0, max = 0, min = 0, range = range or 100, next = 1, results = {}, name = name or "unnamed timer" }, timer) end function timer:start() self.start_time = love.timer.getTime() end function timer:stop() self.stop_time = love.timer.getTime() self.last = self.stop_time - self.start_time if self.last > 0 then -- store result self.results[self.next] = self.last self.next = self.next + 1 if self.next > self.range then self.next = 1 end self.total = tables.sum(self.results) self.count = math.min(self.count + 1, self.range) self.max = tables.max(self.results) self.min = tables.min(self.results) end end function timer:average() return self.total / self.count end return timer
Hooks:PostHook(PlayerTweakData, "init", "PredatorShieldInit", function(self) -- Thanks luffy <3 --Weapons stances --Standalone shield Stance --self.stances.predatorshield.standard.shoulders.translation = Vector3(-4.9, -13.573, -4.567) --self.stances.predatorshield.crouched.shoulders.translation = Vector3(-4.9, -13.573, -4.567) --self.stances.predatorshield.steelsight.shoulders.translation = Vector3(-4.9, -13.573, -4.567) --self.stances.predatorshield_secondary.standard.shoulders.translation = Vector3(-4.9, -13.573, -4.567) --self.stances.predatorshield_secondary.crouched.shoulders.translation = Vector3(-4.9, -13.573, -4.567) --self.stances.predatorshield_secondary.steelsight.shoulders.translation = Vector3(-4.9, -13.573, -4.567) end)
ITEM.name = "Plastic" ITEM.description = "itemPlasticDesc" ITEM.price = 1 ITEM.model = "models/mosi/fallout4/props/junk/components/plastic.mdl"
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require("keybindings") require("plugins") require("theme") require("basic") require("lsp.setup") require('plugin-config.nvim-cmp') require('plugin-config.nvim-tree')
object_tangible_item_quest_force_sensitive_fs_crystal_force = object_tangible_item_quest_force_sensitive_shared_fs_crystal_force:new { } ObjectTemplates:addTemplate(object_tangible_item_quest_force_sensitive_fs_crystal_force, "object/tangible/item/quest/force_sensitive/fs_crystal_force.iff")
io.write(os.date("%F %T"))
local num_online_pin_map = require("qnFiles/qnPlist/hall/num_online_pin"); local roomLevels_pin_map = require("qnFiles/qnPlist/hall/roomLevels_pin"); local hall_game_list_item= { name="hall_game_list_item",type=0,typeName="View",time=0,report=0,x=0,y=0,width=296,height=370,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopLeft, { name="bg",type=1,typeName="Image",time=58011102,report=0,x=0,y=0,width=277,height=372,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,file="hall/hall/hall_gameBg.png", { name="logo",type=1,typeName="Image",time=72520518,report=0,x=0,y=-10,width=245,height=340,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,file="hall/common/bg_blank.png", { name="onlineNumView",type=0,typeName="View",time=88854795,report=0,x=0,y=3,width=245,height=30,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignBottom, { name="word",type=1,typeName="Image",time=90408443,report=0,x=0,y=0,width=52,height=23,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,file=num_online_pin_map['word_online.png'] } }, { name="gameStatusView",type=0,typeName="View",time=94649113,x=0,y=3,width=245,height=30,nodeAlign=kAlignBottom,visible=1,fillParentWidth=0,fillParentHeight=0, { name="newGamesIcon",type=0,typeName="Image",time=94648694,x=0,y=0,width=95,height=23,nodeAlign=kAlignCenter,visible=0,fillParentWidth=0,fillParentHeight=0,file=roomLevels_pin_map['newGamesIcon.png'] } }, { name="moreGamesView",type=0,typeName="View",time=110475801,x=0,y=-38,width=213,height=207,nodeAlign=kAlignCenter,visible=1,fillParentWidth=0,fillParentHeight=0 }, { name="redDot",type=0,typeName="Image",time=111258134,x=0,y=0,width=32,height=32,nodeAlign=kAlignTopRight,visible=0,fillParentWidth=0,fillParentHeight=0,file="hall/common/msg_icon.png" } } } } return hall_game_list_item;
local ffi = require 'ffi' local torch = require 'torch' local utils = require 'pcl.utils' local pcl = require 'pcl.PointTypes' local Correspondences = torch.class('pcl.Correspondences', pcl) local methods = {} local function init() local Correspondences_method_names = { 'new', 'clone', 'delete', 'size', 'getAt', 'setAt', 'push_back', 'pop_back', 'clear', 'insert', 'erase', 'empty' } -- use utility function to automatically register new/clone results for GC delete methods = utils.create_typed_methods("pcl_Correspondences_", Correspondences_method_names, '') end init() function Correspondences:__init() rawset(self, 'f', methods) rawset(self, 'o', self.f.new()) end function Correspondences:cdata() return self.o end function Correspondences:clone() return self.f.clone(self.o) end function Correspondences:size() return self.f.size(self.o) end function Correspondences:__len() return self:size() end function Correspondences:__index(idx) local v = rawget(self, idx) if not v then v = Correspondences[idx] if not v and type(idx) == 'number' then local f, o = rawget(self, 'f'), rawget(self, 'o') v = f.getAt(o, idx-1) end end return v end function Correspondences:__newindex(idx, v) local f, o = rawget(self, 'f'), rawget(self, 'o') if type(idx) == 'number' then f.setAt(o, idx-1, v) else rawset(self, idx, v) end end function Correspondences:push_back(value) self.f.push_back(self.o, value) end function Correspondences:pop_back() return self.f.pop_back(self.o) end function Correspondences:clear() self.f.clear(self.o) end function Correspondences:insert(pos, value) self.f.insert(self.o, pos-1, value) end function Correspondences:erase(begin_pos, end_pos) self.f.erase(self.o, begin_pos-1, (end_pos or begin_pos + 1)-1) end function Correspondences:empty() return self.f.empty(self.o) end function Correspondences:__pairs() return function (t, k) local i = k or 1 if i > #t then return nil else local v = t[i] return i+1, v end end, self, nil end function Correspondences:__ipairs() return self:__pairs() end function Correspondences:__tostring() local t = {} for i,v in ipairs(self) do table.insert(t, tostring(v)) end table.insert(t, string.format("[pcl.Correspondences of size %d]", #self)) return table.concat(t, '\n') end
local itemUtil = {} local sounds = require("__base__.prototypes.entity.sounds") local danyao_pic = "__xiuxian__/graphics/icons/danyao/dan-juqi.png" local dihuo_pic = "__xiuxian__/graphics/icons/地火.png" function itemUtil.createDanyao(item_name) data:extend( { { type = "capsule", name = item_name, icon = danyao_pic, icon_size = 128, --icon_mipmaps = 3, subgroup = "danyao", capsule_action = { type = "use-on-self", attack_parameters = { type = "projectile", activation_type = "consume", ammo_category = "capsule", cooldown = 30, range = 0, ammo_type = { category = "capsule", target_type = "position", action = { type = "direct", action_delivery = { type = "instant", target_effects = { { type = "damage", damage = { type = "physical", amount = -80 } }, { type = "play-sound", sound = sounds.eat_fish } } } } } } }, stack_size = 100 } }) end function itemUtil.createDanyaoRecipe(item_name) data:extend( { { type = "recipe", name = item_name, enabled = false, subgroup = "danyao", ingredients = { { "lingshi", 50 } }, result = item_name } }) end function itemUtil.createModule(item_name, tier) --模块在其类别内的层。升级模块时使用:Ctrl +单击模块进入实体,如果它们具有相同的类别,它将用较高层模块替换较低层模块。 tier = tier or 1 data:extend( { { type = "module", name = item_name, icon = dihuo_pic, icon_size = 60, subgroup = "地火", category = "地火", tier = tier, effect = { speed = {bonus = 0.5}, consumption = {bonus = 0.5}}, ingredients = { { "lingshi", 50 } }, stack_size = 100 } }) end function itemUtil.createModuleRecipe(item_name,tier) tier = tier or 1 data:extend( { { type = "recipe", name = item_name, enabled = false, subgroup = "地火", ingredients = { { "lingshi-fire-ore", 100 * tier } }, result = item_name } }) end return itemUtil
local dist, pos = ... --[[ My Math: newPos = pos[n] + change[n] dist[n] = math.sqrt(change[n].x ^ 2 + change[n].y ^ 2 + change[n].z ^ 2) dist[n] ^ 2 = change[n].x ^ 2 + change[n].y ^ 2 + change[n].z ^ 2 Which leads to: newPos = pos[n] + change[n] newPos = pos[1] + change[1] newPos = pos[2] + change[2] newPos = pos[3] + change[3] newPos = pos[4] + change[4] dist[n] ^ 2 = change[n].x ^ 2 + change[n].y ^ 2 + change[n].z ^ 2 dist[1] ^ 2 = change[1].x ^ 2 + change[1].y ^ 2 + change[1].z ^ 2 dist[2] ^ 2 = change[2].x ^ 2 + change[2].y ^ 2 + change[2].z ^ 2 dist[3] ^ 2 = change[3].x ^ 2 + change[3].y ^ 2 + change[3].z ^ 2 dist[4] ^ 2 = change[4].x ^ 2 + change[4].y ^ 2 + change[4].z ^ 2 math.sqrt(dist[1] ^ 2 - change[1].y ^ 2 - change[1].z ^ 2) = change[1].x math.sqrt(dist[1] ^ 2 - change[1].x ^ 2 - change[1].z ^ 2) = change[1].y math.sqrt(dist[1] ^ 2 - change[1].x ^ 2 - change[1].y ^ 2) = change[1].z math.sqrt(dist[2] ^ 2 - change[2].y ^ 2 - change[2].z ^ 2) = change[2].x math.sqrt(dist[2] ^ 2 - change[2].x ^ 2 - change[2].z ^ 2) = change[2].y math.sqrt(dist[2] ^ 2 - change[2].x ^ 2 - change[2].y ^ 2) = change[2].z math.sqrt(dist[3] ^ 2 - change[3].y ^ 2 - change[3].z ^ 2) = change[3].x math.sqrt(dist[3] ^ 2 - change[3].x ^ 2 - change[3].z ^ 2) = change[3].y math.sqrt(dist[3] ^ 2 - change[3].x ^ 2 - change[3].y ^ 2) = change[3].z math.sqrt(dist[4] ^ 2 - change[4].y ^ 2 - change[4].z ^ 2) = change[4].x math.sqrt(dist[4] ^ 2 - change[4].x ^ 2 - change[4].z ^ 2) = change[4].y math.sqrt(dist[4] ^ 2 - change[4].x ^ 2 - change[4].y ^ 2) = change[4].z Ending Math ]]-- function createAngle(p1, p2) local p1To2 = p2 - p1 return p1To2 / p1To2:length() end local newPos = nil --Finds a circle which the enemy can be at the edge of do local circle = {} --position, rotation (roll, pitch, yaw) and radius do local line = {pos[1], pos[2]}
fx_version 'cerulean' game 'gta5' description 'QB-Doorlock' version '1.0.0' shared_scripts { 'config.lua', '@qb-core/import.lua' } server_script 'server/main.lua' client_script 'client/main.lua'
local mock = require("luassert.mock") local stub = require("luassert.stub") local p = require("plenary.scandir") local options = require("nvim-lsp-ts-utils.options") local utils = require("nvim-lsp-ts-utils.utils") local rename_file = require("nvim-lsp-ts-utils.rename-file") local _loop = require("nvim-lsp-ts-utils.loop") local o = mock(options, true) local u = mock(utils, true) local loop = mock(_loop, true) describe("watcher", function() stub(vim, "defer_fn") local watcher = require("nvim-lsp-ts-utils.watcher") local mock_root = "/my/root/dir" after_each(function() vim.defer_fn:clear() u.buffer.root:clear() watcher.state.reset() end) describe("state", function() it("should contain default values", function() assert.equals(watcher.state.watching, false) assert.equals(watcher.state.unwatch, nil) assert.equals(watcher.state._source, nil) end) it("should reset state on reset()", function() watcher.state.watching = true watcher.state.unwatch = function() print("unwatching") end watcher.state._source = "test-file.ts" watcher.state.reset() assert.equals(watcher.state.watching, false) assert.equals(watcher.state.unwatch, nil) assert.equals(watcher.state._source, nil) end) describe("source", function() it("should set source on set()", function() watcher.state.source.set("test-file.ts") assert.equals(watcher.state._source, "test-file.ts") end) it("should get source on get()", function() watcher.state.source.set("test-file.ts") assert.equals(watcher.state.source.get(), "test-file.ts") end) it("should reset source on reset()", function() watcher.state.source.set("test-file.ts") watcher.state.source.reset() assert.equals(watcher.state.source.get(), nil) end) end) end) describe("start", function() after_each(function() loop.watch_dir:clear() end) it("should return immediately if already watching", function() watcher.state.watching = true watcher.start() assert.stub(u.buffer.root).was_not_called() end) it("should return if root cannot be determined", function() u.buffer.root.returns(nil) watcher.start() assert.equals(watcher.state.watching, false) end) describe("git project", function() stub(p, "scan_dir") before_each(function() u.buffer.root.returns(mock_root) u.config_file_exists.returns(true) end) after_each(function() loop.watch_dir:clear() p.scan_dir:clear() end) it("should call scan_dir with root dir and args", function() p.scan_dir.returns({}) watcher.start() assert.stub(p.scan_dir).was_called_with( mock_root, { respect_gitignore = true, depth = 1, add_dirs = true } ) end) it("should not start watching if scan_dir result is empty", function() p.scan_dir.returns({}) watcher.start() assert.equals(watcher.state.watching, false) end) it("should not start watching if no dir found in scan_dir results", function() p.scan_dir.returns({ "file1", "file2" }) u.file.is_dir.returns(false) watcher.start() assert.equals(watcher.state.watching, false) end) it("should call watch_dir with file path and start watching", function() p.scan_dir.returns({ "dir1", "dir2" }) u.file.is_dir.returns(true) watcher.start() assert.equals(loop.watch_dir.calls[1].refs[1], "dir1") assert.equals(loop.watch_dir.calls[2].refs[1], "dir2") assert.equals(watcher.state.watching, true) end) it("should call callbacks on unwatch()", function() local callback = stub.new() loop.watch_dir.returns(callback) p.scan_dir.returns({ "dir1", "dir2", "dir3" }) u.file.is_dir.returns(true) watcher.start() watcher.state.unwatch() assert.stub(callback).was_called(3) end) end) describe("watch_dir fallback", function() local watch_dir = "/my/watch/dir" before_each(function() o.get.returns({ watch_dir = watch_dir }) u.file.is_dir.returns(true) u.buffer.root.returns(mock_root) u.config_file_exists.returns(false) end) after_each(function() o.get:clear() u.file.is_dir:clear() loop.watch_dir:clear() end) it("should return if watch_dir is not set", function() o.get.returns({}) watcher.start() assert.equals(watcher.state.watching, false) end) it("should return if watch_dir is not dir", function() u.file.is_dir.returns(false) watcher.start() assert.stub(u.file.is_dir).was_called_with(mock_root .. watch_dir) assert.equals(watcher.state.watching, false) end) it("should start watching if watch_dir is dir", function() watcher.start() assert.equals(watcher.state.watching, true) end) it("should set unwatch to watch_dir callback", function() local callback = stub.new() loop.watch_dir.returns(callback) watcher.start() assert.equals(watcher.state.unwatch, callback) end) end) describe("on_error", function() local on_error before_each(function() o.get.returns({ watch_dir = "dir" }) u.file.is_dir.returns(true) watcher.start() on_error = loop.watch_dir.calls[1].refs[2].on_error end) after_each(function() u.echo_warning:clear() loop.watch_dir:clear() watcher.state.reset() end) it("should echo error message and reset state", function() watcher.state.watching = true on_error("something went wrong") assert.stub(u.echo_warning).was_called_with("error in watcher: something went wrong") assert.equals(watcher.state.watching, false) end) end) describe("on_event", function() stub(rename_file, "on_move") local watch_dir = "/my/watch/dir" local on_event before_each(function() o.get.returns({ watch_dir = watch_dir }) u.is_tsserver_file.returns(true) u.file.is_dir.returns(true) watcher.start() on_event = loop.watch_dir.calls[1].refs[2].on_event end) after_each(function() u.is_tsserver_file:clear() u.file.extension:clear() loop.watch_dir:clear() rename_file.on_move:clear() watcher.state.reset() end) it("should return if path is not tsserver file and has extension", function() u.is_tsserver_file.returns(false) u.file.extension.returns(".md") on_event("file.md") assert.stub(u.is_tsserver_file).was_called() assert.stub(u.file.extension).was_called() assert.equals(watcher.state.source.get(), nil) end) it("should set source if not set", function() on_event("file.ts") assert.equals(watcher.state.source.get(), mock_root .. watch_dir .. "/" .. "file.ts") end) it("should reset source in defer callback", function() on_event("file.ts") local callback = vim.defer_fn.calls[1].refs[1] callback() assert.equals(watcher.state.source.get(), nil) end) it("should reset source if source and target are the same", function() on_event("file.ts") on_event("file.ts") assert.stub(rename_file.on_move).was_not_called() assert.equals(watcher.state.source.get(), nil) end) it("should call on_move with source and target and reset source", function() local source = mock_root .. watch_dir .. "/" .. "file1.ts" local target = mock_root .. watch_dir .. "/" .. "file2.ts" u.file.stat.on_call_with(source).returns(nil) u.file.stat.on_call_with(target).returns({}) on_event("file1.ts") on_event("file2.ts") assert.stub(rename_file.on_move).was_called_with(source, target) assert.equals(watcher.state.source.get(), nil) end) end) end) end)
----------------------------------------------------- -- Ah shit, here we go again made in MTA:SA -- Haxardous ----------------------------------------------------- function startAhShit() local timehour, timeminute = getTime() -- set CJ's skin model. if not (getElementModel(localPlayer) == 0) then setElementModel(localPlayer, 0) print("skin model set to 0 (CJ Skin)") end -- set CJ's clothes. addPedClothes(localPlayer, "vest", "vest", 0) print("CJ's vest set to 0 (Clothes)") -- set weather if not (getWeather() == 0) then setWeather(0) print("weather set to 0") elseif not (timerhour == 12) then setTime(12, 0) print("time set to 12:0") end -- playing sound sound = playSound("ahshitherewegoagain.mp3") setSoundVolume(sound, 100) print("playing sound") -- hiding HUD & chat local components = { "ammo", "area_name" ,"armour", "breath", "clock", "health", "money", "radar", "vehicle_name", "weapon", "radio", "wanted", "crosshair" } for _,component in ipairs(components) do if isPlayerHudComponentVisible(component) then setPlayerHudComponentVisible("all", false) print("hud has been hidden successfully") if (isChatVisible() == true) then showChat(false) print("chat has been hidden successfully") end end end function drawText() dxDrawText("Ah shit, here we go again.", 859 + 1, 919 + 1, 1061 + 1, 938 + 1, tocolor(1, 0, 0, 255), 1.30, "default-bold", "left", "top", false, false, false, false, false) dxDrawText("Ah shit, here we go again.", 859, 919, 1061, 938, tocolor(255, 255, 255, 255), 1.30, "default-bold", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender", root, drawText) -- position & camera setElementPosition(localPlayer, 2208.33276, -1262.66333, 23.88005) setElementRotation(localPlayer, 0, 0, -90) setPedCameraRotation(localPlayer, -90) fadeCamera(true) setCameraShakeLevel(30) -- movement setControlState(localPlayer, "forwards", true) setControlState(localPlayer, "walk", true) -- restore stuff setTimer(function() -- display HUD setPlayerHudComponentVisible("all", true) showChat(true) -- remove text removeEventHandler("onClientRender", root, drawText) -- camera setCameraShakeLevel(0) -- restore movement setControlState(localPlayer, "forwards", false) setControlState(localPlayer, "walk", false) end, 3500, 1) end addCommandHandler("ahshit", startAhShit, false, false)
local M = {} -- fallback to using global variable as default local completion_opt_metatable = { __index = function(_, key) key = 'completion_'..key return vim.g[key] end } local option_table = setmetatable({}, completion_opt_metatable) M.set_option_table = function(opt) if opt ~= nil then option_table = setmetatable(opt, completion_opt_metatable) else option_table = setmetatable({}, completion_opt_metatable) end end M.get_option = function(opt) return option_table[opt] end return M
-- 128 models outdoor / 8192 facets indoor is too restricting -- This script extends that to x4 of the amounts if offsets.MMVersion ~= 8 then return end FacetRefsLimit = 0x8000 local _KNOWNGLOBALS = Game local abs, floor, ceil, round, max, min = math.abs, math.floor, math.ceil, math.round, math.max, math.min local i4, i2, i1, u4, u2, u1, i8, u8 = mem.i4, mem.i2, mem.i1, mem.u4, mem.u2, mem.u1, mem.i8, mem.u8 --[[ Only facets may reach indeces above 4096, so repack facets: high-order bit 0x8000 indicates it's a facet, other bits contain facet index. Other ObjRefs remain unhanged. ]] local refs = { [""] = "%", RealRef = mem.StaticAlloc(4), MyRefs = mem.StaticAlloc(640*480*4), ZBufRefs = 0xF019B4, RefsSize = 640*480*4, } local function patch(p, code, size) mem.asmpatch(p, code:gsub("%%(%w*)%%", refs), size) end local function hook1(p, code, size) mem.asmhook(p, code:gsub("%%(%w*)%%", refs), size) end local function hook2(p, code, size) mem.asmhook2(p, code:gsub("%%(%w*)%%", refs), size) end -- Store D3D patch(0x4BE89A, [[ or ax, 0x8000 ]]) patch(0x4BE982, [[ or ax, 0x8000 ]]) patch(0x4BF297, [[ or cx, 0x8000 ]]) patch(0x4BF3EA, [[ or cx, 0x8000 ]]) hook2(0x4BEC07, [[ and eax, 0x7FFF shr eax, 6 ]], 3) -- Store indoor SW patch(0x4AC94C, [[ or ax, 0x8000 ]]) hook1(0x4AC035, [[ lea eax, [ecx + 0x8000] mov [0xFFCFB0], eax ]]) -- Store ourdoor SW patch(0x4772B5, [[ or ax, 0x8000 ]]) patch(0x47778C, [[ or ax, 0x8000 ]]) patch(0x477BE5, [[ or ax, 0x8000 ]]) -- Render done -- fill FacetRefs, return ZBufRefs to its traditional form hook2(0x43DE78, [[ xor ecx, ecx cmp [0xF01A08], ecx ; is D3D? jnz @done mov edi, [%ZBufRefs%] @loop: mov eax, [ecx + edi] mov [ecx + %MyRefs%], eax test ax, 0x8000 jz @next shl ax, 3 or al, 6 mov [ecx + edi], eax @next: add ecx, 4 cmp ecx, %RefsSize% jnz @loop @done: ]]) -- D3D result -- set RealRef, return result in traditional form hook2(0x4BF6D9, [[ mov edx, eax and edx, 0x7FFF test ax, 0x8000 jz @next shl edx, 3 or dl, 6 mov ax, dx @next: mov [%RealRef%], edx leave ret 4 ]], 3) -- With hooks above all standard maps should work fine already -- ObjectByPixel -- set RealRef local ObjectByPixelHook = [[ savereg edx mov edx, [ecx+eax*4] xor edx, 6 test edx, 7 jnz @std ; facet: mov edx, [%MyRefs% + eax*4] and edx, 0x7FFF shl edx, 3 or dl, 6 jmp @store @std: xor edx, 6 and edx, 0xFFFF @store: mov [%RealRef%], edx ]] local hooks = {0x4212CE, 0x43097E, 0x4315E9, 0x432924} for _, p in ipairs(hooks) do hook2(p, ObjectByPixelHook) end hook2(0x420624, ObjectByPixelHook, 8) -- Use RealRef for facets patch(0x420635, [[ mov edx, [%RealRef%] ; !!! tmp cmp dx, ax jz @f ;int 3 mov dx, ax @@: ]]) patch(0x42130D, [[ mov eax, [%RealRef%] shr eax, 3 ]]) patch(0x430987, [[ mov eax, [%RealRef%] ]]) patch(0x4315F4, [[ mov esi, [%RealRef%] ]]) patch(0x43292E, [[ mov eax, [%RealRef%] ]]) -- ObjectByPixel iteration routines (2 special cases) -- on space press: patch(0x468570, [[ mov eax, %MyRefs% ]]) hook2(0x4685B1, [[ and ecx, 0x8007 ]], 2) patch(0x468690, [[ mov eax, ecx and ecx, 0x7FFF test eax, 0x8000 jz @std shl ecx, 3 or cl, 6 @std: mov [%RealRef%], ecx ]]) -- because mm8patch calls the function passing a fake ref hook1(0x4686A9, [[ mov ecx, [%RealRef%] ]]) -- 468F2F: patch(0x468F2F, [[ mov eax, %MyRefs% ]]) patch(0x468F78, [[ cmp edi, ebx jz @stay xor eax, eax @stay: test eax, 0x8007 ]]) patch(0x469010, [[ mov eax, esi and esi, 0x7FFF test eax, 0x8000 jz @std shl esi, 3 add esi, 6 @std: ]]) -- MMExt structures local function MyRef(p) p = p - u4[refs.ZBufRefs] if p >= 0 and p < refs.RefsSize then return p + refs.MyRefs end -- error("unknown structure used an ObjectRef declaration") end local ObjectRef = structs.f.ObjectRef function structs.f.ObjectRef(define, ...) ObjectRef(define, ...) define.members.Value = nil define.members.Kind = nil define.members.Index = nil define [0].CustomType('Value', 2, function(o, obj, _, val) local p = obj["?ptr"] + o local p1 = MyRef(p) if val == nil then local v = u2[p1 or p] if p1 and v >= 0x8000 then return (v - 0x8000)*8 + 6 end return v else u2[p] = val if p1 and val % 8 ~= 6 then u2[p1] = val elseif p1 then u2[p1] = val:div(8) + 0x8000 end end end) [0].CustomType('Kind', 0, function(o, obj, _, val) if val == nil then return obj.Value%8 else obj.Value = obj.Value:AndNot(7) + val%8 end end) [0].CustomType('Index', 2, function(o, obj, _, val) if val == nil then return obj.Value:div(8) else obj.Value = obj.Value%8 + math.floor(val)*8 end end) end function events.StructsLoaded() structs.f.ObjectRef = ObjectRef structs.ObjectRef = nil end local MTargetBuf, MTargetBufStd, MTarget local function ObjectRefMouse(define, ...) ObjectRef(define, ...) define.members.Value = nil define.members.Kind = nil define.members.Index = nil define [0].CustomType('Value', 2, function(o, obj, _, val) local p = obj["?ptr"] + o if val == nil then return u4[MTargetBuf] else u4[MTargetBuf] = val end end) [0].CustomType('Kind', 0, function(o, obj, _, val) if val == nil then return u4[MTargetBuf]%8 else u4[MTargetBuf] = u4[MTargetBuf]:AndNot(7) + val%8 end end) [0].CustomType('Index', 2, function(o, obj, _, val) if val == nil then return u4[MTargetBuf]:div(8) else u4[MTargetBuf] = u4[MTargetBuf]%8 + math.floor(val)*8 end end) end local GameMouse = structs.f.GameMouse function structs.f.GameMouse(define, ...) GameMouse(define, ...) function define.class.GetTarget() if Game.RendererD3D ~= 0 then MTargetBuf = MTargetBuf or mem.StaticAlloc(8) MTargetBufStd = MTargetBuf + 4 MTarget = MTarget or mem.struct(ObjectRefMouse):new(MTargetBufStd) i4[MTargetBufStd] = mem.call(0x4BF70D, 1, u4[u4[0x75CE00] + 3660]) i4[MTargetBuf] = i4[refs.RealRef] return MTarget end local mouse = Game.Mouse return Game.ObjectByPixel[mouse.Y][mouse.X] end end
data:extend( { { type = "recipe", name = "underground-belt-7", category = "crafting-with-fluid", enabled = false, energy_required = 6, ingredients = { {"steel-gear-wheel", 120}, {"underground-belt-6", 2}, {type="fluid", name="aerated-lubricant", amount=80} }, result_count = 2, result = "underground-belt-7" } } )
local Packages = script.Parent.Parent.Parent.Parent.Parent.Parent local Roact = require(Packages.Roact) local UIBlox = Packages.UIBlox local withStyle = require(UIBlox.Style.withStyle) local AccordionView = require(UIBlox.App.Accordion.AccordionView) local testImages = { -- The 1st image is transparent. "http://www.roblox.com/asset/?id=2583107839", "http://www.roblox.com/asset/?id=410689385", "http://www.roblox.com/asset/?id=410690022", "http://www.roblox.com/asset/?id=410689825", "http://www.roblox.com/asset/?id=410689711", } local function Story() return withStyle(function(style) return Roact.createElement("Frame", { Size = UDim2.new(1, 0, 0, 400), BackgroundTransparency = 1, }, { ListLayout = Roact.createElement("UIListLayout", { FillDirection = Enum.FillDirection.Vertical, HorizontalAlignment = Enum.HorizontalAlignment.Center, SortOrder = Enum.SortOrder.LayoutOrder, Padding = UDim.new(0, 20), }), Accordion = Roact.createElement(AccordionView, { LayoutOrder = 2, items = testImages, itemWidth = 355, itemHeight = 188, renderItem = function(item, transparency) return Roact.createElement("ImageButton", { Size = UDim2.new(1, 0, 1, 0), BackgroundColor3 = Color3.fromRGB(57, 59, 61), BackgroundTransparency = 0.5, BorderSizePixel = 0, Image = item, ImageTransparency = transparency, AutoButtonColor = false, }) end, placeholderColor = Color3.fromRGB(255, 255, 255), placeholderBaseTransparency = 0.5, collapseButtonSize = 40, renderCollapseButton = function(activatedCallback) return Roact.createElement("ImageButton", { Size = UDim2.new(1, 0, 1, 0), BackgroundTransparency = 1, Image = "rbxassetid://48657647", AutoButtonColor = false, [Roact.Event.Activated] = activatedCallback, }) end, }), SomeFooterText = Roact.createElement("TextLabel", { Size = UDim2.new(1, 0, 0, 50), BackgroundTransparency = 1, LayoutOrder = 3, Text = "Test AccordionView Footer.\nThis should not move when the Accordion shrinks.", TextColor3 = style.Theme.TextDefault.Color, }), }) end) end return Story
-- Copyright (C) 2010-2013 Ian MacLarty. See Copyright Notice in ../lt.h function lt.Text(str, font, halign, valign) halign = halign or "left" valign = valign or "center" local em = font.m or font.M or font["0"] or {width = 0.1, height = 0.1} local space = em.width * (font.space or 1.0) local hmove = em.width * (font.hmove or 0.05) local vmove = em.height * (font.vmove or 1.2) local kerntable = font.kern local fixed_w = font.fixed and em.width local x, y, dx, k, gap = 0, -em.height / 2, 0, 0, 0 local line = lt.Layer() local scale = 1 -- print ( "local hmove, vmove, spacemove = " .. hmove .. "," .. vmove .. "," .. space) -- Build an array of lines. local lines = {line} local i = 1 local len = str:len() while i <= len do local chr = str:sub(i, i) local kernpair = kerntable and str:sub(i, i + 1) if chr == "\n" then line.width = x - gap line = lt.Layer() table.insert(lines, line) y = y - vmove x = 0 elseif chr == "\\" then i = i + 1 chr = str:sub(i, i) if chr == "+" then scale = scale + 0.1 elseif chr == "-" then scale = scale - 0.1 end else local img = font[chr] or font[string.upper(chr)] or font[string.lower(chr)] if not img then dx = space gap = space else local w = fixed_w or img.width local node = img if scale ~= 1 then node = node:Scale(scale) end line:Insert(node:Translate(x + w/2, y)) k = kerntable and kerntable[kernpair] gap = (k and k * em.width or hmove) dx = gap + w end x = x + scale * dx end i = i + 1 end line.width = x - gap -- Compute text bounding box. local bb_width = 0; local bb_height = #lines * vmove - (vmove - em.height) local bb_top, bb_left, bb_bottom, bb_right for _, line in ipairs(lines) do if line.width > bb_width then bb_width = line.width end end if halign == "left" then bb_left = 0 bb_right = bb_width elseif halign == "right" then bb_left = -bb_width bb_right = 0 else -- centered bb_left = -bb_width / 2 bb_right = bb_width / 2 end -- Insert lines into haligned node. local haligned = lt.Layer() for _, line in ipairs(lines) do if halign == "left" then haligned:Insert(line) elseif halign == "right" then haligned:Insert(lt.Translate(line, -line.width, 0)) else -- centered haligned:Insert(lt.Translate(line, -line.width / 2, 0)) end end -- Create valigned node. local valigned if valign == "top" then valigned = haligned bb_top = 0 bb_bottom = -bb_height elseif valign == "bottom" then valigned = lt.Translate(haligned, 0, bb_height) bb_top = bb_height bb_bottom = 0 else -- centered valigned = lt.Translate(haligned, 0, bb_height / 2) bb_top = bb_height / 2 bb_bottom = -bb_height / 2 end valigned.width = bb_width valigned.height = bb_height valigned.left = bb_left valigned.bottom = bb_bottom valigned.right = bb_right valigned.top = bb_top return valigned end
local dbg = rdebug() local allItemsData = {} function allItems() MySQL.ready(function() local data = MySQL.Sync.fetchAll('SELECT name FROM items', { }) if data[1] ~= nil then for i,v in pairs(data) do allItemsData[v.name] = v end else dbg.critical('Cannot find items! SQL error.') end end) end allItems() function existItem(itemName,cb) -- if we have already cached items use cache if allItemsData[itemName] ~= nil then cb(true) else -- we dont know if item is existing, try to check it MySQL.ready(function() local data = MySQL.Sync.fetchAll('SELECT name FROM items WHERE name = @name', { ['@name'] = itemName }) if data[1] ~= nil then cb(true) else cb(false) end end) end end exports('existItem',existItem) function createItem(itemName, label, weight, cb, options) options = options or {} options.can_remove = options.can_remove or true options.rare = options.rare or false existItem(itemName,function(exists) if exists then dbg.info('Item %s was found, skipping creation',itemName) else MySQL.Async.execute('INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES (@itemName, @label, @weight, @rare, @canRemove)', { ['@itemName'] = itemName, ['@label'] = label, ['@weight'] = round(weight,1), ['@rare'] = options.rare, ['@canRemove'] = options.can_remove },function(changes) if changes > 0 then if cb ~= nil then cb(true) end else if cb ~= nil then cb(false) end end end) end end) end exports('createItem',createItem)
#!/usr/bin/env tarantool package.path = "../?/init.lua;./?/init.lua;" .. package.path package.cpath = "../?.so;../?.dylib;./?.so;./?.dylib;" .. package.cpath local fiber = require 'fiber' local tap = require 'tap' local zookeeper = require 'zookeeper' local zkacl = require 'zookeeper.acl' local zkconst = require 'zookeeper.const' local function get_hosts() return os.getenv('ZOOKEEPER') or '127.0.0.1:2181' end local function test_global_watch_connect(t) t:plan(6) local cond = fiber.cond() local user_context = {k1 = 'v1'} local function global_watcher(z_, type, state, path, context) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.SESSION, 'type is session') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '', 'path is empty') t:ok(rawequal(context, user_context), 'context is same') cond:signal() end z = zookeeper.init(get_hosts()) z:set_watcher(global_watcher, user_context) z:start() if not cond:wait(1) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end z:close() end local function test_global_watch_connect_watcher_sleep(t) t:plan(6) local cond = fiber.cond() local user_context = {k1 = 'v1'} local function global_watcher(z_, type, state, path, context) fiber.sleep(1) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.SESSION, 'type is session') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '', 'path is empty') t:ok(rawequal(context, user_context), 'context is same') cond:signal() end z = zookeeper.init(get_hosts()) z:set_watcher(global_watcher, user_context) z:start() if not cond:wait(1.5) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end z:close() end local function test_global_watch_exists(t, z) t:plan(6) z:delete('/mypath') local cond = fiber.cond() local function global_watcher(z_, type, state, path) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CREATED, 'type is CREATED') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') cond:signal() end z:set_watcher(global_watcher) local _, _, rc = z:exists('/mypath', true) t:is(rc, zkconst.api_errors.ZNONODE, 'no node before create') fiber.create(function() -- detach to wait before signal() happens if not cond:wait(1) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end end) z:create('/mypath') z:set_watcher(nil) z:delete('/mypath') end local function test_global_watch_get(t, z) t:plan(6) local cond = fiber.cond() local function global_watcher(z_, type, state, path) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHANGED, 'type is CHANGED') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') cond:signal() end z:set_watcher(global_watcher) z:create('/mypath') local _, _, rc = z:get('/mypath', true) t:is(rc, zkconst.ZOK, 'get ZOK') fiber.create(function() -- detach to wait before signal() happens if not cond:wait(1) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end end) z:set('/mypath', 'value1') z:set_watcher(nil) z:delete('/mypath') end local function test_global_watch_get_children(t, z) t:plan(5) local cond = fiber.cond() local function global_watcher(z_, type, state, path) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHILD, 'type is CHILD') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') cond:signal() end z:set_watcher(global_watcher) z:create('/mypath') local _, rc = z:get_children('/mypath', true) fiber.create(function() -- detach to wait before signal() happens if not cond:wait(1) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end end) z:create('/mypath/n1') z:set_watcher(nil) z:delete('/mypath/n1') z:delete('/mypath') end local function test_global_watch_get_children2(t, z) t:plan(5) local cond = fiber.cond() local function global_watcher(z_, type, state, path) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHILD, 'type is CHILD') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') cond:signal() end z:set_watcher(global_watcher) z:create('/mypath') local _, rc = z:get_children2('/mypath', true) fiber.create(function() -- detach to wait before signal() happens if not cond:wait(1) then t:fail('global watcher timed out') else t:ok(true, 'global watcher triggered') end end) z:create('/mypath/n1') z:set_watcher(nil) z:delete('/mypath/n1') z:delete('/mypath') end local function test_wexists(t, z) t:plan(8) local gcond = fiber.cond() local lcond = fiber.cond() local ch_cap = 2 local ch = fiber.channel(ch_cap) local function global_watcher(z_, type, state, path) t:fail('global watcher should not be called') gcond:signal() end z:set_watcher(global_watcher) local extra_context = {k1 = 'v1'} local function local_watcher(z_, type, state, path, context) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CREATED, 'type is CREATED') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') t:ok(rawequal(context, extra_context), 'context is ok') lcond:signal() end local _, _, rc = z:wexists('/mypath', local_watcher, extra_context) t:is(rc, zkconst.api_errors.ZNONODE, 'no node before create') fiber.create(function() -- detach to wait before signal() happens if not gcond:wait(0.5) then t:ok(true, 'global watcher not triggered') end ch:put(true) end) fiber.create(function() -- detach to wait before signal() happens if not lcond:wait(1) then t:fail('local watcher timed out') else t:ok(true, 'local watcher triggered') end ch:put(true) end) z:create('/mypath') for _=1,ch_cap do ch:get() end z:set_watcher(nil) z:delete('/mypath') end local function test_wexists_sleep(t, z) t:plan(8) local gcond = fiber.cond() local lcond = fiber.cond() local ch_cap = 2 local ch = fiber.channel(ch_cap) local function global_watcher(z_, type, state, path) t:fail('global watcher should not be called') gcond:signal() end z:set_watcher(global_watcher) local extra_context = {k1 = 'v1'} local function local_watcher(z_, type, state, path, context) fiber.sleep(1) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CREATED, 'type is CREATED') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') t:ok(rawequal(context, extra_context), 'context is ok') lcond:signal() end local _, _, rc = z:wexists('/mypath', local_watcher, extra_context) t:is(rc, zkconst.api_errors.ZNONODE, 'no node before create') fiber.create(function() -- detach to wait before signal() happens if not gcond:wait(0.5) then t:ok(true, 'global watcher not triggered') end ch:put(true) end) fiber.create(function() -- detach to wait before signal() happens if not lcond:wait(1.5) then t:fail('local watcher timed out') else t:ok(true, 'local watcher triggered') end ch:put(true) end) z:create('/mypath') for _=1,ch_cap do ch:get() end z:set_watcher(nil) z:delete('/mypath') end local function test_wget(t, z) t:plan(8) local gcond = fiber.cond() local lcond = fiber.cond() local ch_cap = 2 local ch = fiber.channel(ch_cap) local function global_watcher(z_, type, state, path) t:fail('global watcher should not be called') gcond:signal() end z:set_watcher(global_watcher) local extra_context = {k1 = 'v1'} local function local_watcher(z_, type, state, path, context) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHANGED, 'type is CHANGED') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') t:ok(rawequal(context, extra_context), 'context is ok') lcond:signal() end z:create('/mypath') local _, _, rc = z:wget('/mypath', local_watcher, extra_context) t:is(rc, zkconst.ZOK, 'path exists') fiber.create(function() -- detach to wait before signal() happens if not gcond:wait(0.5) then t:ok(true, 'global watcher not triggered') end ch:put(true) end) fiber.create(function() -- detach to wait before signal() happens if not lcond:wait(1) then t:fail('local watcher timed out') else t:ok(true, 'local watcher triggered') end ch:put(true) end) z:set('/mypath', 'value2') for _=1,ch_cap do ch:get() end z:set_watcher(nil) z:delete('/mypath') end local function test_wget_children(t, z) t:plan(9) local gcond = fiber.cond() local lcond = fiber.cond() local ch_cap = 2 local ch = fiber.channel(ch_cap) local function global_watcher(z_, type, state, path) t:fail('global watcher should not be called') gcond:signal() end z:set_watcher(global_watcher) local extra_context = {k1 = 'v1'} local function local_watcher(z_, type, state, path, context) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHILD, 'type is CHILD') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') t:ok(rawequal(context, extra_context), 'context is ok') lcond:signal() end z:create('/mypath') local children, rc = z:wget_children('/mypath', local_watcher, extra_context) t:is_deeply(children, {}, 'no dhildren yet') t:is(rc, zkconst.ZOK, 'path exists') fiber.create(function() -- detach to wait before signal() happens if not gcond:wait(0.5) then t:ok(true, 'global watcher not triggered') end ch:put(true) end) fiber.create(function() -- detach to wait before signal() happens if not lcond:wait(1) then t:fail('local watcher timed out') else t:ok(true, 'local watcher triggered') end ch:put(true) end) z:create('/mypath/n1') for _=1,ch_cap do ch:get() end z:set_watcher(nil) z:delete('/mypath/n1') z:delete('/mypath') end local function test_wget_children2(t, z) t:plan(9) local gcond = fiber.cond() local lcond = fiber.cond() local ch_cap = 2 local ch = fiber.channel(ch_cap) local function global_watcher(z_, type, state, path) t:fail('global watcher should not be called') gcond:signal() end z:set_watcher(global_watcher) local extra_context = {k1 = 'v1'} local function local_watcher(z_, type, state, path, context) t:ok(rawequal(z_, z), 'z instance is the same') t:is(type, zkconst.watch_types.CHILD, 'type is CHILD') t:is(state, zkconst.states.CONNECTED, 'state is CONNECTED') t:is(path, '/mypath', 'path is correct') t:ok(rawequal(context, extra_context), 'context is ok') lcond:signal() end z:create('/mypath') local children, _, rc = z:wget_children2('/mypath', local_watcher, extra_context) t:is_deeply(children, {}, 'no dhildren yet') t:is(rc, zkconst.ZOK, 'path exists') fiber.create(function() -- detach to wait before signal() happens if not gcond:wait(0.5) then t:ok(true, 'global watcher not triggered') end ch:put(true) end) fiber.create(function() -- detach to wait before signal() happens if not lcond:wait(1) then t:fail('local watcher timed out') else t:ok(true, 'local watcher triggered') end ch:put(true) end) z:create('/mypath/n1') for _=1,ch_cap do ch:get() end z:set_watcher(nil) z:delete('/mypath/n1') z:delete('/mypath') end local function main() local hosts = get_hosts() local z = zookeeper.init(hosts) z:start() z:wait_connected(10) tap.test('test_global_watch_connect', test_global_watch_connect) tap.test('test_global_watch_connect_watcher_sleep', test_global_watch_connect_watcher_sleep) tap.test('test_global_watch_exists', test_global_watch_exists, z) tap.test('test_global_watch_get', test_global_watch_get, z) tap.test('test_global_watch_get_children', test_global_watch_get_children, z) tap.test('test_global_watch_get_children2', test_global_watch_get_children2, z) tap.test('test_wexists', test_wexists, z) tap.test('test_wexists_sleep', test_wexists_sleep, z) tap.test('test_wget', test_wget, z) tap.test('test_wget_children', test_wget_children, z) tap.test('test_wget_children2', test_wget_children2, z) z:close() end main()
function scene5_load() love.graphics.setBackgroundColor(153, 217, 234) love.audio.play(bgmusic) clouds2 = {} for i = 1, 3 do for y = 1, 8 do table.insert(clouds2, cloud2:new(math.random()*140)) end end lastexplosion = {50, 40} starttimer = 0 flyingquad = 3 playerx = 50 playery = 20 pspeedx = 0 pspeedy = 0 birds = {} splatters = {} birdtimer = 0 flyanimationtimer = 0 shakeamount = 5 awesometimer = 0 screenx = 0 landingtime = 2 groundy = 90 landing = false end function scene5_update(dt) if starttimer < 20 then birdtimer = birdtimer + dt local birddelay = 0.5 while birdtimer > birddelay do birdtimer = birdtimer - birddelay table.insert(birds, bird:new()) end end if starttimer >= 25 and starttimer - dt < 25 then landing = true timeleft = landingtime landingx = math.random(60)+20 end if starttimer >= 25.4 and starttimer - dt < 25.4 then approach:play() end if landing then timeleft = timeleft - dt if timeleft <= 0 then timeleft = 0 groundy = groundy - 400*dt if groundy <= playery-10 then changegamestate("scene6") end end end for i,v in pairs(clouds2) do v:update(dt) end flyanimationtimer = flyanimationtimer + dt while flyanimationtimer > 0.1 do flyanimationtimer = flyanimationtimer - 0.1 if flyingquad == 3 then flyingquad = 4 else flyingquad = 3 end end if awesometimer > 0 then awesometimer = awesometimer - dt end if landing or starttimer < 24 then playermovement2(dt) else if playerx > 50 then playerx = playerx - 50*dt elseif playerx < 50 then playerx = playerx + 50*dt end if playery > 40 then playery = playery - 50*dt elseif playery < 40 then playery = playery + 50*dt end end --BIRDS local delete = {} for i, v in pairs(birds) do if v:update(dt) == true then table.insert(delete, i) end end table.sort(delete, function(a,b) return a>b end) for i, v in pairs(delete) do table.remove(birds, v) --remove end --SPLATTERS local delete = {} for i, v in pairs(splatters) do if v:update(dt) == true then table.insert(delete, i) end end table.sort(delete, function(a,b) return a>b end) for i, v in pairs(delete) do table.remove(splatters, v) --remove end for i, v in pairs(birds) do if v:checkcol(playerx, playery) then splat:stop() splat:play() pointsget(20) table.insert(splatters, splatter:new(v.x, v.y)) skycolor = getrainbowcolor(math.random(), 400) love.graphics.setBackgroundColor(skycolor) lastexplosion = {v.x, v.y} end end end function playermovement2(dt) if love.keyboard.isDown("left") then playerx = math.max(0, playerx-dt*movement1speed) elseif love.keyboard.isDown("right") then playerx = math.min(100, playerx+dt*movement1speed) end if not landing then if love.keyboard.isDown("up") then playery = math.max(0, playery-dt*movement1speed) elseif love.keyboard.isDown("down") then playery = math.min(80, playery+dt*movement1speed) end end end function scene5_draw() local r, g, b = love.graphics.getColor() love.graphics.setColor(math.random(255), math.random(255), math.random(255), 100*math.min(1, (starttimer/2))) for i = 1, backgroundstripes, 2 do local pos = {playerx, playery} local alpha = math.rad((i/backgroundstripes + math.fmod(sunrot/100, 1)) * 360) local point1 = {pos[1]*scale+200*scale*math.cos(alpha), pos[2]*scale+200*scale*math.sin(alpha)} local alpha = math.rad(((i+1)/backgroundstripes + math.fmod(sunrot/100, 1)) * 360) local point2 = {pos[1]*scale+200*scale*math.cos(alpha), pos[2]*scale+200*scale*math.sin(alpha)} love.graphics.polygon("fill", pos[1]*scale, pos[2]*scale, point1[1], point1[2], point2[1], point2[2]) end love.graphics.setColor(r, g, b, 255) for i,v in pairs(clouds2) do v:draw() end for i,v in pairs(birds) do v:draw() end for i,v in pairs(splatters) do v:draw() end if groundy < 90 then draw(groundwinimg, -200+landingx+2, groundy) end love.graphics.draw(playerimg, playerquad[flyingquad], (playerx)*scale, playery*scale, 0, scale, scale, 13, 6) if sunglasses then draw(sunglassesimg, playerx+4, playery) end if awesometimer > 0 then draw(awesomeimg, (awesometimer*2-1)*100, 0) love.graphics.setColor(0, 0, 0) properprint("1000 points!", (awesometimer*2-1)*100+3, 73, scale) love.graphics.setColor(255, 255, 255) end if starttimer > 24 then if math.fmod(starttimer*5, 2) >= 1 then love.graphics.setColor(255, 0, 0) properprint("land in the target!", 0, 20, scale/1.5) love.graphics.setColor(255, 255, 255) end end if landing then draw(arrowimg, math.max(8, landingx-(timeleft/landingtime)*80), 67, 0, 1, 1, 8) draw(arrowimg, math.min(91, landingx+(timeleft/landingtime)*80), 67, 0, -1, 1, 9) end end function scene5_action() if not sunglasses then sunglasses = true awesometimer = 1 pointsget(1000) sunglassessound:play() end end
return {'live','liveact','livealbum','liveband','liveconcert','livemuziek','liveopname','liveoptreden','liveprogramma','liveshow','livetelevisie','living','livrei','livreibediende','livreiknecht','livret','liv','livia','livio','livingstone','liveacts','liveopnamen','liveopnames','liveprogrammas','livreibedienden','livreien','livreiknechten','livrets','liveoptredens','lives','liveshows','livings','livreitje','livs','livias','livios'}
--love-polyfill version 1.2.0 --Implements 0.9.3 features and bugfixes into 0.9.2 --Lucien Greathouse (LPGhatguy) local ffi = require("ffi") --SDL headers we use ffi.cdef([[ typedef struct SDL_Window SDL_Window; SDL_Window *SDL_GL_GetCurrentWindow(void); void SDL_MaximizeWindow(SDL_Window *window); ]]) --PhysFS headers we use ffi.cdef([[ void PHYSFS_permitSymbolicLinks(int allow); int PHYSFS_symbolicLinksPermitted(); int PHYSFS_isSymbolicLink(const char *fname); ]]) local liblove = (ffi.os == "Windows") and ffi.load("love") or ffi.C local sdl = (ffi.os == "Windows") and ffi.load("SDL2") or ffi.C if (not love) then error("love-polyfill requires love to be loaded and in the global namespace", 2) end if (love.polyfill_0_9_3) then return print("Skipping love-polyfill 0.9.3 load, 0.9.3 polyfill already loaded") end love.polyfill_0_9_3 = true love.polyfill = { version = {1, 2, 0}, versionCode = 6, target = "0.9.2", emulating = "0.9.3" } --Window additions if (love.window) then -- 0.9.2 was supposed to ship with this, but didn't. love.window.maximize = love.window.maximize or function() sdl.SDL_MaximizeWindow(sdl.SDL_GL_GetCurrentWindow()) end end -- 0.9.2 has a couple broken methods if (love.graphics) then -- Bugfix: 0.9.x's getColorMask doesn't return the correct state local setcm = love.graphics.setColorMask local valuecm = {true, true, true, true} function love.graphics.getColorMask() return valuecm[1], valuecm[2], valuecm[3], valuecm[4] end function love.graphics.setColorMask(r, g, b, a) valuecm[1] = r valuecm[2] = g valuecm[3] = b valuecm[4] = a setcm(r, g, b, a) end end if (love._version_revision == 2 and love.keyboard) then --Bugfix: 0.9.2's getKeyFromScancode crashes on invalid scancodes local scancode_list = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "capslock", "return", "escape", "backspace", "tab", "space", "-", "=", "[", "]", "\\", "nonus#", ";", "'", "`", ",", ".", "/", "=", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15", "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", "f34", "printscreen", "scrolllock", "pause", "sysreq", "insert", "home", "pageup", "delete", "end", "pagedown", "right", "left", "down", "up", "numlock", "kp/", "kp*", "kp-", "kp+", "kpenter", "kp1", "kp2", "kp3", "kp4", "kp5", "kp6", "kp7", "kp8", "kp9", "kp0", "kp.", "kp00", "kp000", "kp(", "kp)", "kp{", "kp}", "kptab", "kpbackspace", "kpa", "kpb", "kpc", "kpd", "kpe", "kpf", "kpxor", "kpower", "kp%", "kp<", "kp>", "kp&", "kp&&", "kp|", "kp||", "kp:", "kp#", "kp[SPACE]", "kp@", "kp!", "kpmemstore", "kpmemrecall", "kpmemclear", "kpmem+", "kpmem-", "kpmem*", "kpmem/", "kp+-", "kpclear", "kpclearentry", "kpbinary", "kpoctal", "kpdecimal", "kphex", "lctrl", "lshift", "lalt", "lgui", "rctrl", "rshift", "ralt", "rgui", "mode", "audionext", "audioprev", "audiostop", "audioplay", "audiomute", "mediaselect", "www", "mail", "calculator", "computer", "acsearch", "achome", "acback", "acforward", "acstop", "acrefresh", "acbookmarks", "brightnessdown", "brightnessup", "displayswitch", "kbdillumtoggle", "kbdillumup", "eject", "sleep", "app1", "app2", "nonusbackslash", "application", "power", "execute", "help", "menu", "select", "stop", "again", "undo", "cut", "copy", "paste", "find", "mute", "volumeup", "volumedown", "kp", "kp=400", "international1", "international2", "international3", "international4", "international5", "international6", "international7", "international8", "international9", "lang1", "lang2", "lang3", "lang4", "lang5", "lang6", "lang7", "lang8", "lang9", "alterase", "cancel", "clear", "prior", "return2", "separator", "out", "oper", "clearagain", "crsel", "exsel", "thousandsseparator", "decimalseparator", "currencyunit", "currencysubunit", } local scancode_set = {} for key in ipairs(scancode_list) do scancode_set[key] = true end local gkfs = love.keyboard.getKeyFromScancode function love.keyboard.getKeyFromScancode(scancode) if (scancode_set[scancode]) then return gkfw(scancode) else return "unknown" end end end
local function clamp(x, x1, x2) return math.min(math.max(x, x1), x2) end local function squaredDistance(x1, y1, x2, y2) return (x2 - x1) ^ 2 + (y2 - y1) ^ 2 end local function distance(x1, y1, x2, y2) return math.sqrt((x2 - x1) ^ 2 + (y2 - y1) ^ 2) end local function sign(x) return x < 0 and -1 or 1 end local function get2(t, x, y) return t[y] and t[y][x] end local function set2(t, x, y, value) if value == nil then if t[y] then t[y][x] = nil if not next(t[y]) then t[y] = nil end end else t[y] = t[y] or {} t[y][x] = value end end local function toByte(fraction) return clamp(math.floor(fraction * 256), 0, 255) end local function toByteColor(r, g, b, a) return toByte(r), toByte(g), toByte(b), toByte(a) end local function keys(t) local ks = {} for k, v in pairs(t) do table.insert(ks, k) end return ks end local function values(t) local vs = {} for k, v in pairs(t) do table.insert(vs, v) end return vs end local function filter(t, f) local result = {} for i, v in ipairs(t) do if f(v) then table.insert(result, v) end end return result end return { clamp = clamp, distance = distance, get2 = get2, filter = filter, keys = keys, set2 = set2, sign = sign, squaredDistance = squaredDistance, toByte = toByte, toByteColor = toByteColor, values = values, }
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may not use this file except in compliance with -- the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- local pcall = pcall local require = require local core = require("apisix.core") local _M = { } local function validate_plugin(name) local pkg_name = "apisix.plugins." .. name local ok, plugin_object = pcall(require, pkg_name) if ok then return true, plugin_object end pkg_name = "apisix.stream.plugins." .. name return pcall(require, pkg_name) end local function check_conf(plugin_name, conf) if not plugin_name then return nil, {error_msg = "missing plugin name"} end local ok, plugin_object = validate_plugin(plugin_name) if not ok then return nil, {error_msg = "invalid plugin name"} end local schema = plugin_object.metadata_schema if not schema then return nil, {error_msg = "no metadata schema for plugin " .. plugin_name} end if not conf then return nil, {error_msg = "missing configurations"} end core.log.info("schema: ", core.json.delay_encode(schema)) core.log.info("conf : ", core.json.delay_encode(conf)) local ok, err = core.schema.check(schema, conf) if not ok then return nil, {error_msg = "invalid configuration: " .. err} end return plugin_name end function _M.put(plugin_name, conf) local plugin_name, err = check_conf(plugin_name, conf) if not plugin_name then return 400, err end local key = "/plugin_metadata/" .. plugin_name core.log.info("key: ", key) local res, err = core.etcd.set(key, conf) if not res then core.log.error("failed to put plugin metadata[", key, "]: ", err) return 500, {error_msg = err} end return res.status, res.body end function _M.get(key) local path = "/plugin_metadata" if key then path = path .. "/" .. key end local res, err = core.etcd.get(path) if not res then core.log.error("failed to get metadata[", key, "]: ", err) return 500, {error_msg = err} end return res.status, res.body end function _M.post(key, conf) return 400, {error_msg = "not support `POST` method for metadata"} end function _M.delete(key) if not key then return 400, {error_msg = "missing metadata key"} end local key = "/plugin_metadata/" .. key local res, err = core.etcd.delete(key) if not res then core.log.error("failed to delete metadata[", key, "]: ", err) return 500, {error_msg = err} end return res.status, res.body end return _M
local Util = {} Util.safeDestroy = function(object) if object.body:isDestroyed() == false then object.body:destroy() end if object.fixture:isDestroyed() == false then object.fixture:destroy() end end Util.deepcopy = function(orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy[Util.deepcopy(orig_key)] = Util.deepcopy(orig_value) end setmetatable(copy, Util.deepcopy(getmetatable(orig))) else -- number, string, boolean, etc copy = orig end return copy end Util.scrambleTable = function(t) local copy = Util.deepcopy(t) local scrambled = {} while #copy ~= 0 do local size = #copy local randomNumber = love.math.random(size) table.insert(scrambled, table.remove(copy, randomNumber)) end return scrambled end Util.printTable = function(t) for _, v in pairs(t) do if type(v) == "table" then Util.printTable(v) else print(v) end end end return Util
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0, 0, 90 ), createObject ( 2944, 3143.8491, -721.59998, 17.2 ), } for index, object in ipairs ( Objects ) do setElementDoubleSided ( object, true ) end