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local get_digit = (function() local numbers = { [0] = { 1, 2, 3, 5, 6, 7 }, [1] = { 3, 6 }, [2] = { 1, 3, 4, 5, 7 }, [3] = { 1, 3, 4, 6, 7 }, [4] = { 2, 3, 4, 6 }, [5] = { 1, 2, 4, 6, 7 }, [6] = { 1, 2, 4, 5, 6, 7 }, [7] = { 1, 3, 6 }, [8] = { 1, 2, 3, 4, 5, 6, 7...
--/run dofile("interface/addons/DungeonLoots/lua/worldmap.lua") local me = DL.worldmap local lastmapID = GetCurrentWorldMapID() function me.Show(instance, npc) if instance then WorldMapFrame:Show() if npc then if DL.tbls.instance[instance] then for i=1,#DL.tbls.instance[instance].boss do if DL.tbls.i...
local util = require 'lua_util' context("Lua util - callback_from_string", function() local cases = { {'return function', 'return function(a, b) return a + b end'}, {'function', 'function(a, b) return a + b end'}, {'plain ops', 'local c = select(1, ...)\nreturn c + select(2, ...)'}, } local fail_cas...
-- import local Config = require "candy.Config" -------------------------------------------------------------------------------- -- MOAI SDK -------------------------------------------------------------------------------- -- Setting the FPS MOAISim.setStep ( 1 / 60 ) -- Setting of the operation of the Loop...
object_mobile_nova_orion_employee_05 = object_mobile_shared_nova_orion_employee_05:new { } ObjectTemplates:addTemplate(object_mobile_nova_orion_employee_05, "object/mobile/nova_orion_employee_05.iff")
local _, nMainbar = ... nMainbarMouseoverMixin = {} function nMainbarMouseoverMixin:OnLoad() self.bar = self:GetParent() end function nMainbarMouseoverMixin:OnShow() if ( not self:IsMouseOver() ) then self.bar:SetAlpha(self.minAlpha) end end function nMainbarMouseoverMixin:OnEnter() self.bar...
-- UDVDevice.lua local libudev = require("libudev_ffi") local UDVListIterator = require("UDVListIterator") local libc = require("libc") local UDVDevice = {} setmetatable(UDVDevice, { __call = function(self, ...) return UDVDevice:new(...) end, }) local UDVDevice_mt = { __index = UDVDevice; } function UDVDevic...
slot0 = class("NewYearShrinePage", import("...base.BaseActivityPage")) slot0.MAX_COUNT = 7 slot0.OnInit = function (slot0) slot0.progressTpl = slot0:findTF("ProgressTpl") slot0.progressTplContainer = slot0:findTF("ProgressList") slot0.progressUIItemList = UIItemList.New(slot0.progressTplContainer, slot0.progressTpl...
function plugindef() -- This function and the 'finaleplugin' namespace -- are both reserved for the plug-in definition. finaleplugin.Author = "Jacob Winkler" finaleplugin.Copyright = "2022" finaleplugin.Version = ".1" finaleplugin.Date = "1/30/2022" return "Run Script", "Run Script", "Opens and executes a...
local Observer = require("reactivex.observer") local ReplaySubject = require("reactivex.subjects.replaysubject") local Subscription = require("reactivex.subscription") local Observable = require("reactivex.observable") local Observer = require("reactivex.observer") local Subscription = require("reactivex.subscription"...
function __property_init() registerpropertycallback("Navigation Mesh", "Generate", "updateNavmeshProperty(%d)") end function updateNavmeshProperty(entityId) updatenavmesh(entityId) end
----------------------------------- -- Area: Windurst Waters -- NPC: Zelala -- Type: Map Marker -- !pos 169.855 -1.295 -3.238 238 -- -- Auto-Script: Requires Verification (Verfied By Brawndo) ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startE...
TeamManager = Observable:extends{} function TeamManager:init() self:super('init') self.teamIDCount = 0 self.teams = {} self.__isWidget = Script.GetName() == "LuaUI" end function TeamManager:addTeam(team, teamID) if teamID == nil then teamID = self.teamIDCount + 1 end team.id = tea...
local Plugin = script.Parent.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local BorderedFrame = Roact.PureComponent:extend("BorderedFrame") BorderedFrame.defaultProps = { BorderColor3 = Color3.new(0, 0, 0), BackgroundColor3 = Color3.new(1, 1, 1), Size = UDim2.new(0, 100, 0, 100)...
--[[------------------------------------------------------------------- This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or no...
group "Tests/Basic" SetupTestProject("Basic")
--[[ -- -- 遍历node-node表,完成关系级联 -- 工作流初始化函数,函数需要两个入参,具体模型可查看例子中的模板格式 -- task_code 表示该初始化一个工作流之后,该工作流属于哪一个任务 -- task_temp 任务模板格式,结构如下 -- makeNodeCode 用于生成nodecode唯一编码的lua函数 -- 0 发起,1 结束,2 审核,3 工作,4 通知,默认节点为发起 , -- -- coefficient 操作人存在系数,由其他系统得出,没有的关键字表示默认1.0 local task_note_type={ node_start=0, node_end=1, ...
object_mobile_selonian_female_09 = object_mobile_shared_selonian_female_09:new { } ObjectTemplates:addTemplate(object_mobile_selonian_female_09, "object/mobile/selonian_female_09.iff")
-- Grab all the map names which reside in the keys of GlobalMap and SubstituteMaps tables, -- to form a list of *all* map names to return. -- -- This is for the destination suggestions. local globalMap = require("core/Pathfinder/Maps/GlobalMap")() local substituteMaps = require("core/Pathfinder/Maps/MapExceptions/Subs...
local bossintrostate = states.state:extend() function bossintrostate:begin() loader.load("assets/global/objects/bosses/stick_man.png", "stick_man", "texture") loader.load("assets/misc/star_field.png", "star_field", "texture") loader.load("assets/misc/star_field_one.png", "star_field_one", "texture") load...
--[[ Element: Cast Bar THIS FILE HEAVILY MODIFIED FOR USE WITH SUPERVILLAIN UI ]] --GLOBAL NAMESPACE local _G = _G; --LUA local unpack = _G.unpack; local select = _G.select; local assert = _G.assert; local error = _G.error; local print = _G.print; local pairs = _G.pairs;...
local M = { MAX_COMPLETION_LINES = 5 } local DEBUG_COMPLETE = true local debug_complete local debug_complete_file local debug_ts if DEBUG_COMPLETE then debug_ts = require('textadept-vi.vi_util').tostring debug_complete = function(text) if debug_complete_file == nil then debug_complete_fi...
--- Python-style list class. <p> -- Based on original code by Nick Trout. -- <p> -- <b>Please Note</b>: methods that change the list will return the list. -- This is to allow for method chaining, but please note that <tt>ls = ls:sort()</tt> -- does not mean that a new copy of the list is made. In-place (mutable) method...
Task.Wait() -- Wait a tick for players to connect local player = Game.GetLocalPlayer() _G.timer = 60 _G.finish = 0 function Tick() Task.Wait(1) if _G.timer > 0 then _G.timer = _G.timer -1 end if _G.timer == 0 then _G.finish = 1 end UI.PrintToScreen(tostring (_G.timer)) end
local ScrappingMachineUI = { Name = "ScrappingMachineUI", Type = "System", Namespace = "C_ScrappingMachineUI", Functions = { { Name = "CloseScrappingMachine", Type = "Function", }, { Name = "DropPendingScrapItemFromCursor", Type = "Function", Arguments = { { Name = "index", Type = "nu...
local Player = game:GetService("Players").LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local ECS = ReplicatedStorage:WaitForChild("ecs-client") -- Loading in all our systems (i would make a sys-loader for this!) local camerasystem = requi...
package.path = "../src/?.lua;src/?.lua;" .. package.path pcall(require, "luarocks.require") local redis = require 'redis' local params = { host = '127.0.0.1', port = 6379, } local client = redis.connect(params) client:select(15) -- for testing purposes local replies = client:pipeline(function(p) p:ping(...
local st = GS.new() local base = (...):gsub('%.', '/') .. '/' local duration_show_splash = 1 -- in seconds local color_fg = {255,255,255} local color_bg = {0,0,0} local cell_width = 23 local cell_height = 23 local cell_spacing = 3 local callbacks = {} function callbacks.after(f) callbacks.after = f end --...
function love.conf(t) t.window.width = 1024 t.window.height = 700 t.modules.joystick = false t.modules.physics = false end
local tag = "spawn_log" local c, w, g = Color(0, 255, 255), Color(255, 255, 255), Color(192, 192, 192) local function Log(event, ply, ...) MsgC(c, "[", event, "] ") Msg(ply, " ") MsgC(...) Msg("\n") end local prev local function NoVectorDecimals(vec) vec = vec:gsub("(%d+).%d*", "%1") return vec end local func...
---@class TelescopeBookmarksState ---@field os_name string ---@field os_homedir string ---@class TelescopeBookmarksConfig ---@field full_path boolean ---@field selected_browser string ---@field url_open_command string ---@field url_open_plugin string ---@field firefox_profile_name string ---@class Bookmark ---@field ...
local say = require("say") local assert = require("luassert") local util = require("luassert.util") local function in_range(state, arguments) if arguments[3] < arguments[1] then return false end if arguments[3] > arguments[2] then return false end return true end say:set("assertion.in_range.positive", "Ex...
local obj = {} obj.__index = obj -- Metadata obj.name = "Citrix Viewer Spoon" obj.version = "1.0" obj.author = "Bruno Navert" obj.license = "MIT" obj.homepage = "https://github.com/brunon/CitrixViewer.spoon" -- PID of Citrix Viewer app obj.citrixPid = nil obj.callbackFunction = nil local function citrixStarted(pid) ...
data:extend{ { type = "item-subgroup", name = "waste", group = "intermediate-products", order = "dc" } , { type = "item-subgroup", name = "raw-materials", group = "insane-materials", order = "ff" } , { type = "item-subgr...
Locales['de'] = { ['shop'] = 'geschäft', ['shops'] = 'geschäfte', ['press_menu'] = 'drücke ~INPUT_CONTEXT~ um auf das Geschäft zuzugreifen.', ['bought'] = 'you just bought ~y~%sx~s~ ~b~%s~s~ for ~r~$%s~s~', ['not_enough'] = 'du ~r~hast nicht~s~ genug geld: %s', ['player_cannot_hold'] = 'you do ~r~not~s~ have enou...
class("CancelCommonFlagCommand", pm.SimpleCommand).execute = function (slot0, slot1) pg.ConnectionMgr.GetInstance():Send(11021, { flag_id = slot1:getBody().flagID }, 11022, function (slot0) if getProxy(PlayerProxy) then slot2 = slot1:getData() slot2:CancelCommonFlag(slot0) slot1:updatePlayer(slot2) en...
local skynet = require "skynet" local cluster = require "cluster" skynet.start(function () -- body --cluster.open "db1" local sdb = cluster.query("db","sdb") local mysqldb = cluster.query("db1","mysqldb") print("......sdb= ",sdb) print("......mysqldb",mysqldb) local proxy = cluster.proxy("db",sdb) local my...
local user_dao = require("core.dao.admin_user_dao") local decode_base64 = ngx.decode_base64 local resty_sha256 = require("resty.sha256") local str = require("resty.string") local pwd_secret ="e5wkxfu73z2rc3tydn6613mmviicbbpq" local string_gsub = string.gsub local _M ={} local function encode(s) local sha256 = re...
local _,L = ... if GetLocale()=="esMX" then end
-- coding: utf-8 --[[ -- PLEASE DO "NOT" EDIT THIS FILE! -- This file is generated by script. -- -- If you want to apply corrections visit: -- http://rom.curseforge.com/addons/charplan/localization/ --]] Charplan.L = { } Charplan.L.STAT_SHORTS = { } Charplan.L.STAT_NAMES = { }
local JSON = require('JSON') local parser = clink.arg.new_parser local la5_args_cache = {} local cwd = clink.get_cwd() function JSON:assert () end -- luacheck: no unused args local function register_parser(la5_parser) local artisan_parser = parser({ 'artisan'..la5_parser }) la5_parser:disable_file_matching()...
local view = require("models/cameraModel") local geometry = {} geometry.panel = 300 geometry.hexres = 64 geometry.center = {} function geometry.setSize(newSize) geometry.hexres = newSize end function geometry.recountDimensions() geometry.itemsFitX=math.floor(width/geometry.hexres/2) geometry.itemsFitY=math.floor(...
local util = require'util' local function handler(self, source, destination, args, domain) local query = util.urlEncode(args:gsub(' ', '_')) domain = domain or 'en' util.simplehttp( string.format('https://%s.wikipedia.org/w/api.php?format=json&action=query&prop=extracts&exintro=&explaintext=&redirects=1&titles=%s...
vim.o.background = "light" vim.g.modus_cursorline_intense = 1 vim.g.modus_green_strings = 1 vim.g.modus_termtrans_enable = 1 vim.g.modus_yellow_comments = 1
--[[ HOW TO MAKE YOUR BOT Thank you for choosing egg bot to startup and make your bot. Before you begin, I will explain how this bot is orginized so you can begin adding all the fun stuff you want! As a note, I highly encorage to chamge as much as you want, don't feel that you are limited by what I offer. You ...
object_static_worldbuilding_building_echo_base_rec_sign = object_static_worldbuilding_building_shared_echo_base_rec_sign:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_building_echo_base_rec_sign, "object/static/worldbuilding/building/echo_base_rec_sign.iff")
function Sulfuron_FireBolt(Unit, event, miscunit, misc) Unit:FullCastSpellOnTarget(23331, Unit:GetClosestPlayer()) end function Sulfuron_FireShield(Unit, event, miscunit, misc) Unit:FullCastSpellOnTarget(24573, Unit:GetClosestPlayer()) end function Sulfuron_Charge(Unit, event, miscunit, misc) Unit:FullCastSpellOnT...
local _, C = unpack(select(2, ...)) local BAR_FADER = { fadeInAlpha = 1, fadeInDuration = 0.2, fadeOutAlpha = 0, fadeOutDelay = 0, fadeOutDuration = 0.2, } C.Bars = { BarMargin = 6, BarPadding = 0, Bar1 = { size = 34, fader = nil }, Bar2 = { size = 34, fader = nil }, Bar3 = { size = 34, fad...
-- -------------------------------------------------------------------------- -- -- 在输入法改变时进行提示 hs.keycodes.inputSourceChanged(function() local currentSourceID = hs.keycodes.currentSourceID() -- 如果当前 SourceID 和上一 SourceID 相同,不进行提示 if currentSourceID == lastSourceID then return end -- 提示当...
object_tangible_loot_generic_deed_shared_generic_deed = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/generic_deed/shared_generic_deed.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_generic_deed_shared_generic_deed, "object/tangible/loot/generic_deed/shared_generic_d...
-- MIT https://github.com/kikito/ansicolors.lua/blob/master/ansicolors.lua local a={reset=0,bright=1,dim=2,underline=4,blink=5,reverse=7,hidden=8,black=30,red=31,green=32,yellow=33,blue=34,magenta=35,cyan=36,white=37,blackbg=40,redbg=41,greenbg=42,yellowbg=43,bluebg=44,magentabg=45,cyanbg=46,whitebg=47}local b=string.c...
file_player_group_list = io.open ("packages/"..GetPackageName().."/Data/player_group_list.json" ,"r+") file_player_white_list = io.open ("packages/"..GetPackageName().."/Data/player_white_list.json" ,"r+") file_player_ban = io.open ("packages/"..GetPackageName().."/Data/player_ban.json" ,"r+") AddEvent("OnPackageStart...
ys = ys or {} slot1 = ys.Battle.BattleConst.UnitType ys.Battle.BattleCannonBulletFactory = singletonClass("BattleCannonBulletFactory", ys.Battle.BattleBulletFactory) ys.Battle.BattleCannonBulletFactory.__name = "BattleCannonBulletFactory" ys.Battle.BattleCannonBulletFactory.Ctor = function (slot0) slot0.super.Ctor(sl...
--[[ Play a menu allowing the caller to accept, listen to, or re-record a greeting. ]] -- The name of the recorded greeting. greeting = args(1) -- Mailbox info. mailbox = storage("login_settings", "mailbox_number") mailbox_directory = profile.mailboxes_dir .. "/" .. mailbox return { { action = "play_phrase...
--[[ Small implementation of a JSON file reader. ]] _libs = _libs or {} _libs.json = true _libs.tablehelper = _libs.tablehelper or require 'tablehelper' _libs.stringhelper = _libs.stringhelper or require 'stringhelper' local files = require 'filehelper' _libs.filehelper = _libs.filehelper or (files ~= nil) json = {} ...
local event = require("__flib__.event") local migration = require("__flib__.migration") -- the migrations table - this will probably go into its own file local migrations = { -- each function will be run when upgrading from a version older than it -- for example, if we were upgraing from 1.0.3 to 1.1.0, the last t...
force(tonumber("5") + 1, 7) -- EXPECT SOURCE_CHANGE 1:16 "6"
-- commandline script that cleans a PATH variable by removing duplicates. -- this belongs to 'setlua.bat' in case it is ran multiple times. -- call as: "lua setlua_clean.lua <env-var-name>" -- NOTE: this code must be able to run on ALL Lua versions local var = assert(arg[1], "Name of environment variable to clean was...
-- __ __ -- __ _____ ______ __/ /_ _______ _____ ____/ /_____ ____ -- / // / _ \/ __/ // / / // /___/ |/|/ / _ \/ __/ '_/ -_) __/ -- \_,_/_//_/_/ \_,_/_/\_, / |__,__/\___/_/ /_/\_\\__/_/ -- /___/ -- -- Name: unruly-worker -- License: Unl...
ENT.Base = "dronesrewrite_base" ENT.Type = "anim" //ENT.PrintName = "DF 'Defender'" ENT.PrintName = "Defender" ENT.Spawnable = true ENT.AdminSpawnable = true ENT.Category = "Drones Rewrite" ENT.UNIT = "DF" ENT.Weight = 350 ENT.Model = "models/dronesrewrite/defender/defender.mdl" ENT.FirstPersonCam_pos = Vector(34, 0...
local rex = require "rex_posix" local _M = {} local lexemes = { { type = "operator", pattern = "[+-/*=^÷−%]" }, { type = "symbol", pattern = "[a-zA-Z]+[a-zA-Z0-9]*" }, { type = "number", pattern = "([0-9]+|[0-9]+\\.[0-9]*)" }, { type = "parenthesis", pattern = "[()]" }, { type = "separator...
-- Plugin: neokeys -- Author: q9w -- License: BSD 3-Clause License -- Source: https://github.com/q9w/neokeys local function setup() local opts = { nowait = true, noremap = true, silent = true } -- Set leader vim.api.nvim_set_keymap('n', '<Space>', '<NOP>', opts) vim.g.mapleader = ' ' ...
-------------------------------------------------------------------- CLASS: ParticleSystem () :MODEL { Field 'config' :asset( 'particle_.+' ) :getset( 'Config' ); Field 'inheritTransform' :boolean(); } function ParticleSystem:__init( config ) self._system = false -- self:setConfig( config ) self.emitters = ...
--[[ ScatWave implementation of Scattering Network Written by Edouard Oyallon Team DATA ENS Copyright 2015 ]] require 'torch' scatwave = {} -- define the global ScatNet table scatwave.network_2d_bfs = require 'scatwave.network_2d_bfs' scatwave.network_2d_bfs_o = require 'scatwave.network_2d_bfs_o...
object_mobile_smuggler_fence_diala = object_mobile_shared_smuggler_fence_diala:new { } ObjectTemplates:addTemplate(object_mobile_smuggler_fence_diala, "object/mobile/smuggler_fence_diala.iff")
-- -- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks -- User: hanks -- Date: 2017/5/26 -- A news app -- require "import" import "android.widget.*" import "android.content.*" import "android.view.View" import "android.support.v4.view.ViewPager" import "android.support.design.widget.TabLayout" import "androlua.adapt...
--- Item -- @classmod Item local Item = { _class = "Item" } setmetatable(Item, {__index = require("stdlib/data/data")}) function Item:_get(item, item_type) return self:get(item, item_type) end Item:set_caller(Item._get) Item._mt = { type = "item", __index = Item, __call = Item._get, __tostrin...
local lpeg = require('lpeg') -- example CSV grammar from http://www.inf.puc-rio.br/~roberto/lpeg/#CSV local csv_field = '"' * lpeg.Cs(((lpeg.P(1) - '"') + lpeg.P'""' / '"')^0) * '"' + lpeg.C((1 - lpeg.S',\n"')^0) local csv_record = csv_field * (',' * csv_field)^0 * (lpeg.P'\n' + -1) local head...
class("SelectFleetCommanderCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot2 = slot1:getBody() slot5 = slot2.commanderId slot6 = slot2.callback slot7 = getProxy(FleetProxy):getFleetById(slot3) slot9 = slot7:getCommanders() if not slot7:getCommanderByPos(slot4) or slot8.id ~= slot5 then slot10...
--[[ Use the source, Luke! Copyright (C) 2014-2021 Gary V. Vaughan ]] local _ENV = require 'std.normalize' { 'luke._base', 'luke.configure', 'luke.environment', 'luke.platforms', 'std.functional', 'type.context-manager', } local function has_anykey(t, keylist) return any(map(keylist, function(...
local name = "car_road_master" local definition = ... definition.description = "Road Master car" definition.inventory_image = "inv_car_brown.png" definition.wield_image = "inv_car_brown.png" definition.textures = {"road_master.png"} vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!! -- This file is automaticly generated. Don't edit manualy! -- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!! ---@class C_BlackMarketInfo C_BlackMarketInfo = {}
local broadsock_client local broadsock_server local mock = require "deftest.mock" local mock_factory = require "test.mock_factory" return function() describe("broadsock client and server", function() local function create_callbacks() local callbacks = {} function callbacks.on_custom_message() end functio...
local IHud = require("api.gui.hud.IHud") local IInput = require("api.gui.IInput") local InputHandler = require("api.gui.InputHandler") local WidgetContainer = require("api.gui.WidgetContainer") local MainHud = class.class("MainHud", IHud) MainHud:delegate("input", IInput) function MainHud:init() self.input = Input...
local function ChangeUser(msg) local text = msg.content_.text_ if ChatType == 'sp' or ChatType == 'gp' then if text then tdcli_function({ID = "GetUser",user_id_ = msg.sender_user_id_},function(arg,result) if result.id_ then local Rio = DevRio:get("RaumoTeam:User"..result.id_) if not result.username_ then if Rio the...
AddCSLuaFile() DEFINE_BASECLASS( "base_anim" ) ENT.PrintName = "TV: Label" ENT.Author = "raubana" ENT.Information = "" ENT.Category = "Tunnel Vision" ENT.Editable = true ENT.Spawnable = true ENT.AdminOnly = true ENT.RenderGroup = RENDERGROUP_OPAQUE function ENT:SetupDataTables() self:NetworkVar( "Bo...
--------------------------------------------------------------------------------------------------- -- Proposal: SDL 0180 Broaden Choice Uniqueness -- -- Description: -- Mobile shall be able to send a CreateInteractionChoiceSet RPC where two choices within the -- choice set have identical menuName values. --------...
local code_action_cache = {} local ctx local function preview(action) local res = {} local syntax local function render_preview(lines, hl_syn) vim.fn['clap#preview#show_lines'](lines, hl_syn, -1) vim.fn['clap#preview#highlight_header']() end if action.edit ~= nil and action.edit.cha...
object_draft_schematic_furniture_furniture_chair_jedi_dark_s01 = object_draft_schematic_furniture_shared_furniture_chair_jedi_dark_s01:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_chair_jedi_dark_s01, "object/draft_schematic/furniture/furniture_chair_jedi_dark_s01.iff")
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- modifier_hoodwink_...
--[[ Title: Wallet Author(s): big Date: 2019.01.23 place: Foshan Desc: use the lib: ------------------------------------------------------------ local Wallet = NPL.load("(gl)Mod/WorldShare/database/Wallet.lua") ------------------------------------------------------------ ]] local Utils = NPL.load("(gl)Mod/WorldShare/...
----------------------------------- -- Area: Western Adoulin -- NPC: Shipilolo -- Type: Standard NPC and Quest NPC -- Involved with Quests: 'A Certain Substitute Patrolman' -- 'Fertile Ground' -- 'The Old Man and the Harpoon' -- 'Wayward Waypoints' ...
local luaunit = require("luaunit") local luacs = require("luacs") TestParser = {} function parse(selectors_group) local events = {} local listener = {} listener.on_start_selectors_group = function(self) table.insert(events, "start_selectors_group") end listener.on_end_selectors_group = function(self) ...
local Flame = Class('Flame', Skill) Flame.static.image = love.graphics.newImage('assets/sprites/Projectiles/hd_flame_0.png') Flame.static.grid = Anim8.newGrid(64, 64, Flame.static.image:getDimensions()) Flame.static.particle_image = love.graphics.newImage('assets/sprites/flare/corona.png') function Flame:initialize(...
local parser = require("parser") local _dump = require("pl.pretty").dump describe("parser", function () context("very basics", function () it("should parse a fact", function () parser.parse("(p (a) (b (c))).") end) it("should parse a rule", function () parser.parse("(:RULE (...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" module('atlasdata_pb') ATLASDATA = protobuf.Descriptor(); local ATLASDATA_GROUPID_FIELD = protobuf.FieldDescriptor(); local ATLASDATA_FINISHID_FIELD = protobuf.FieldDescriptor(); ATLASDATA_GROUPID_FIELD.name = "groupid" ATLASDATA...
-- Greatest subsequential sum finding algorithms implementation -- See: http://en.wikipedia.org/wiki/Maximum_subarray_problem -- Computes the largest sub-sequential sum using kadanes algorithm -- s : a given sequence -- returns : the sum of the largest subsequence found -- returns : the starting index of the lar...
local GameScene = class("GameScene", cc.load("mvc").ViewBase) local protoTypes = require("ProtoTypes") local packetHelper = require "PacketHelper" local CommonLayer = require("CommonLayer") local Constants = require("Constants") local UIHelper = require("UIHelper") function GameScene:onCreate() UIHelper.createS...
--[[ @author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com> @copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com> @license MIT ]]-- local jobs={ ["tuner-sf"]={ code="tuner-sf", desc="-", desc2="Praca Tunera", positionMarker={-2272.03, -159.40, 35.32}, text="* Nie jesteś zatrudniony(a) jako tune...
local _2afile_2a = "fnl/conjure/remote/transport/bencode/init.fnl" local _2amodule_name_2a = "conjure.remote.transport.bencode" local _2amodule_2a do package.loaded[_2amodule_name_2a] = {} _2amodule_2a = package.loaded[_2amodule_name_2a] end local _2amodule_locals_2a do _2amodule_2a["aniseed/locals"] = {} _2amo...
local api = vim.api api.nvim_set_keymap('n', '<Leader>ln', '<Cmd>lua require("jonz94.line-number").toggle()<CR>', { noremap = true })
hp = 3000 attack = 520 defense = 300 speed = 100 mdefense = 350 luck = 75 strength = ELEMENT_NONE weakness = ELEMENT_NONE function initId(id) myId = id end function start() preloadSpellSFX("MachineGun") end function get_action(step) return COMBAT_CASTING, "MachineGun", 1, getRandomPlayer() en...
--- Simple file operations. -- -- This module provides actions to handle simple filesystem operations. -- -- @module file -- @author Chad Phillips -- @copyright 2011-2015 Chad Phillips --- The filesystem handler (default). -- -- The default handler for the file module. This handles file operations on -- the local fil...
local t = require("ds18b20") local pin = 3 -- gpio0 = 3, gpio2 = 4 local function readout(temps) if t.sens then print("Total number of DS18B20 sensors: ".. #t.sens) for i, s in ipairs(t.sens) do print(string.format(" sensor #%d address: %s%s", i, ('%02X:%02X:%02X:%02X:%02X:%02X:%02X:%02X'):fo...
local moon = require("moon") local cluster = require("moon.cluster") local M = {} function M.call(name, cmd, ...) local config = config.get_service(name) if config then local data = { cluster.call(string.format( "server_%d", config.sid),name,cmd, ...) } return table.unpack(data) else ...
--- -- @module log -- local _COPYRIGHT = "Copyright (C) 2013-2016 Alexey Melnichuk"; local _VERSION = "0.1.7-dev" local table = require "table" local string = require "string" local date = require "date" local destroy_list = {} local loggers_list = setmetatable({},{__mode = 'k'}) local emptyfn = fu...
require 'common' require 'event_single' require 'event_battle' require 'event_misc' require 'event_gen' require 'event_extra'
local package = { Name = "API", Description = "Reveals specific API methods to remote", Author = "7kayoh", Class = "Plugin", Category = "Server", Target = {} } local allowedRequests = { "getAdminLevel", "getAdminStatusWithUserId", "checkUserAdmin", } local dLog = nil function packa...
--[[ Credit to einsteinK. Credit to Stravant for LBI. Credit to the creators of all the other modules used in this. Sceleratis was here and decided modify some things. einsteinK was here again to fix a bug in LBI for if-statements --]] local waitDeps = { 'FiOne'; 'LuaK'; 'LuaP'; 'LuaU'; 'LuaX'; 'LuaY'...
-- clock.lua (based on pdfclock.c) RADIUS=200 MARGIN=20 p:begin_page(2 * (RADIUS + MARGIN), 2 * (RADIUS + MARGIN)) p:translate(RADIUS + MARGIN, RADIUS + MARGIN) p:setcolor("both", "rgb", 0, 0, 1) p:save() -- minute strokes p:setlinewidth(2) for alpha = 0,360-6,6 do p:rotate(6) p:moveto(RADIUS, 0) p:line...