content stringlengths 5 1.05M |
|---|
Player=game:GetService("Players").LocalPlayer
Character=Player.Character
PlayerGui=Player.PlayerGui
Backpack=Player.Backpack
Torso=Character.Torso
Head=Character.Head
Humanoid=Character.Humanoid
m=Instance.new('Model',Character)
LeftArm=Character["Left Arm"]
LeftLeg=Character["Left Leg"]
RightArm=Character["Right... |
local load_nvim_module = require"utils".load_nvim_module;
-- General settings
load_nvim_module("options");
-- Plugins
local packer = load_nvim_module("plugins");
if packer then packer.compile() end;
-- Maps and other keybinds
load_nvim_module("maps");
-- Autocmds
load_nvim_module("autocmds");
|
workspace "lord"
configurations { "debug", "release" }
architecture "x64"
cdialect "C89"
toolset "clang"
BASE_DIR = path.getabsolute(".")
targetdir (BASE_DIR .. "/bin")
objdir (BASE_DIR .. "/bin-int")
filter "configurations:debug"
defines { "DEBUG" }
symbols "on"
filter "configurations:release"
defin... |
Account = { balance = 0};
function Account:new (o)
o = o or {};
setmetatable(o, self);
self.__index = self;
return o;
end
function Account:deposit (v)
self.balance = self.balance + v;
end
function Account:withdraw (v)
if v > self.balance then error "insufficient funds" end
self.balance = self.balance - v;
end... |
local Logger = require('user.smartshack-logger')
local Check = require('user.smartshack-check')
local Cbus = require('user.smartshack-cbus')
function pulseMultipleAutoLevel(cbusGas, durationSeconds)
log(string.format('pulseMultipleAutoLevel %d %d', #cbusGas, durationSeconds))
-- Switch on, only if off or in autole... |
--------------------------------------------------------------------------
-- Lmod License
--------------------------------------------------------------------------
--
-- Lmod is licensed under the terms of the MIT license reproduced below.
-- This means that Lmod is free software and can be used for both academic
-... |
fx_version 'bodacious'
game 'gta5'
author 'nimaiso'
description 'This resource allows you to integrate your own radios in place of the original radios'
version '2.0.0'
-- Example custom radios
-- supersede_radio "RADIO_01_CLASS_ROCK" { url = "https://playload.ir/mamad.ogg", volume = 0.8 }
supersede_radio "RADIO_02_PO... |
-- Wifi station test
-- Suppose you have a TCP server, whose IP is 192.168.99.218,
-- and it listens the PORT 8181, then you can run the following
-- source to create a client to connect to the server.
PORT = 8181
ADDR = "192.168.99.218"
recv_cb = function(sock, c)
print(c);
end
wifi.setmode(wifi.STATION);
wifi.st... |
local wkOpts = require("utils.whichkey-plugin")
local wk = require("which-key")
wk.register(
{
["<leader>"] = {
u = {
name = "+Ultest",
s = "Ultest Summary Toggle",
f = "Ultest Run Tests in File",
n = "Ultest Run Nearest",
c = "Ultest Clear",
o = "Ultest Jump... |
local meta = FindMetaTable("Player")
function meta:SQL_UpdateCharMoney()
self.SQL_MoneyQuery = "UPDATE Accounts SET Money="..self:GetMoney().." WHERE PlayerID="..SQLStr(self:SteamID64())..";"
end
|
/*hook.Add( "PlayerBindPress", "BindDropEntity", function( ply, bind, pressed )
if bind == "+menu_context" and pressed then
LocalPlayer():ConCommand( "ze_dropentity" )
return true
end
end )*/ |
local tonumber = tonumber
local format = string.format
local strsplit = strsplit
local strbyte, strchar, gsub = string.byte, string.char, gsub
local print = print
BuildModule('NetEasePinyin-1.0')
local function getpinyin(value)
local index = (value - 0x4e00) * 2 + 1
local shengmu, yunmu = strbyt... |
local converter = {}
local luastr
local processed_keystrs = {}
function write(filepath)
local file = io.open(filepath, 'w')
if not file then
error("Can't write to "..filepath)
end
file:write(luastr)
file:close()
end
local function fileprep()
luastr = "local "
end
local function filefinish()
luastr = luas... |
slot0 = class("EventGiveUpCommand", pm.SimpleCommand)
slot0.execute = function (slot0, slot1)
if getProxy(EventProxy).findInfoById(slot4, slot3):IsActivityType() then
slot0:sendNotification(GAME.ACT_COLLECTION_EVENT_OP, {
arg2 = 0,
cmd = ActivityConst.COLLETION_EVENT_OP_GIVE_UP,
arg1 = slot3,
arg_list =... |
๏ปฟ
--[[
Name custom properties of equipment as "Item1", "Item2", etc.
--]]
local ABI = require(script:GetCustomProperty("ABI"))
function SpawnEquipment()
local equipment = {}
local looping = true
local i = 0
while looping do
i = i + 1
local key = "Item" .. tostring(i)
local template = script:GetCustom... |
local extra = {}
local conf = require('modules.extra.config')
extra['lambdalisue/suda.vim'] = {
}
extra['wakatime/vim-wakatime'] = {
}
extra['h-hg/fcitx.nvim'] = {
}
return extra
|
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by torvald.
--- DateTime: 2019-11-03 02:04
---
if not _G.motd then _G.motd = {} end
motd = {LIX_LOGO .. "Welcome to Lix " .. LIX_VERSION .. " (" .. _VERSION .. ")"} |
-- Editors:
-- AltiV - February 16th, 2019
LinkLuaModifier("modifier_item_imba_bloodstone_720", "components/items/item_bloodstone_720", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier("modifier_item_imba_bloodstone_active_720", "components/items/item_bloodstone_720", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier("modifier... |
-- Copyright 2009 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.ff_p2pblock", package.seeall)
function index()
entry({"admin", "network", "firewall", "p2pblock"}, cbi("luci_fw/p2pblock"),
_("P2P-Block"), 40)
end
|
--[[
##########################################################
Inked Shadow Vaults By: keivamp
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
GET ADDON DATA
##########################################################
]]--
lo... |
--- Provides permissions for usergroups
local P = {}
P.id = "usergroups"
P.name = "Usergroup Permissions"
P.settingsoptions = { "Admin Only", "Anyone", "No one" }
P.defaultsetting = 2
P.checks = {
function(instance, target, key)
return instance.player:IsAdmin(), "This function is admin only"
end,
"allow",
"bloc... |
--- @module Element
-- A base class for all GUI elements. This module is typically only used by other
-- elements, and will rarely be needed for scripts that aren't implementing their
-- own.
local Table = require("public.table")
local T = Table.T
local Element = T{}
Element.__index = Element
Element.__noRecursion = t... |
local cjson = require "cjson.safe"
local arg_keys = {}
for k, _ in pairs(__args) do
table.insert(arg_keys, k)
end
table.sort(arg_keys)
for i, k in ipairs(arg_keys) do
local v = __args[k]
print(i, k, table.getn(v))
if type(v) == 'table' then
for j, p in pairs(v) do
pr... |
if battle == 1 then
SelectTarget(3)
character_1:UseSkill(2)
character_1:UseSkill(3)
character_1:UseSkill(1)
character_2:UseSkill(3)
character_2:UseSkill(1)
character_4:UseSkill(1)
end
if battle == 2 then
Summon(1)
character_2:UseSkill(2)
character_3:UseSkill(2)
Summon(6)
end |
local assets =
{
Asset("ANIM", "anim/rock_light.zip"),
}
local prefabs =
{
"nightmarelightfx",
}
local function ReturnChildren(inst)
for k,child in pairs(inst.components.childspawner.childrenoutside) do
if child.components.combat then
child.components.combat:SetTarget(nil)
end... |
local router = {
_VERSION = 'router.lua v0.6',
_DESCRIPTION = 'A simple router for Lua',
_LICENSE = [[
MIT LICENSE
* table_copyright (c) 2013 Enrique Garcรญa Cota
* table_copyright (c) 2013 Raimon Grau
Permission is hereby granted, free of charge, to any person obtaining a
table_copy ... |
LinkLuaModifier( "modifier_item_glimmer_cape_fade", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier("modifier_generic_bonus", "modifiers/modifier_generic_bonus.lua", LUA_MODIFIER_MOTION_NONE)
item_postactive_2a = class(ItemBaseClass)
function item_postactive_2a:GetIntrinsicModifierName()
return "modifier_generic_bonus"
... |
xbg = default.gui_bg .. default.gui_bg_img .. default.gui_slots
local default_inventory_size = 32
local default_inventory_formspecs = {
["8"] = [[ size[8,6]
list[context;main;0,0;8,1;]
list[current_player;main;0,2;8,4;]
listring[current_player;main]
listring[context;main] ]] ..
default.get_hotbar_bg(0,2),
... |
--[[
Name: "cl_scoreboard.lua".
Product: "nexus".
--]]
local PANEL = {};
-- Called when the panel is initialized.
function PANEL:Init()
self:SetSize( nexus.menu.GetWidth(), nexus.menu.GetHeight() );
self:SetTitle("Scoreboard");
self:SetSizable(false);
self:SetDraggable(false);
self:ShowCloseButton(false);
sel... |
---@class ItemBoxUseWindow
local ItemBoxUseWindow = DClass("ItemBoxUseWindow", BaseWindow)
_G.ItemBoxUseWindow = ItemBoxUseWindow
function ItemBoxUseWindow:ctor(data)
---@type Bag_ItemData
self.itemData = data[1]
end
function ItemBoxUseWindow:onInit()
self.coverCallBack = self.close
local nodeTitle =... |
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
return onUseShovel(player, item, fromPosition, target, toPosition, isHotkey)
end
|
return
function(self)
return self.indent * self.chunk_length + self:get_text_length()
end
|
local helpers = require('gmni.helpers')
local loading_buffers = {}
local spinner = {'|', '/', '-', '\\'}
local function spin(bufnr)
if loading_buffers[bufnr] == nil then
return
end
if loading_buffers[bufnr] > #spinner then
loading_buffers[bufnr] = 1
end
helpers.load_to_buf(bufnr, { "Loading... " .. spinner[... |
slot0 = class("MusicGameNote")
slot0.easyTriggerStepTime = nil
slot0.type_left = 1
slot0.type_right = 2
slot0.type_pu_normal = 1
slot0.type_pu_both = 2
slot0.type_dgree_easy = 1
slot0.type_dgree_hard = 2
slot1 = 1
slot2 = 2
slot3 = 3
slot4 = 4
slot5 = 4
slot6 = 0
slot7 = 1
slot8 = 2
slot9 = {
500,
800,
1250,
1450
}... |
local velocity = ECS.Component("velocity", function(c, x, y)
c.x = x or 0
c.y = y or 0
end)
return velocity
|
-- Fluidity for Minetest 0.5.0+
-- Copyright (c) 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
fluidity = rawget(_G, "fluidity") or {}
local mpath = minetest.get_modpath("fluidity")
fluidity.modpath = mpath
-- Functions
dofile(mpath.."/functions.lua")
-- Molten metals
dofile(mpath.."/molten.lua")
-- Tanks
dofile(... |
local default_config
local function _1_(_, key)
return error(("invalid setting: " .. key))
end
default_config = setmetatable({enabled_plugins = {}}, {__index = _1_})
local user_config = setmetatable({}, {__index = default_config})
local valid_plugins
local function _2_(_, key)
return error(("invalid plugin name: " ... |
local ItemUpgrade =
{
Name = "ItemUpgrade",
Type = "System",
Namespace = "C_ItemUpgrade",
Functions =
{
{
Name = "CanUpgradeItem",
Type = "Function",
Arguments =
{
{ Name = "baseItem", Type = "table", Mixin = "ItemLocationMixin", Nilable = false },
},
Returns =
{
{ Name = "isValid... |
local fs = require("fs")
local utils = require("miscUtils")
local json = require("json")
local discordia = require("discordia")
local function getGuildsMissingCommand(command, conn)
local resultset = conn:exec([[
SELECT guild_settings.guild_id AS guild_id
FROM guild_settings
WHERE NOT EXISTS(
SELEC... |
_TP = {}
local types = {
void=true, char=true,
uint=true, int=true,
u64=true, s64=true,
u32=true, s32=true,
u16=true, s16=true,
u8=true, s8=true,
float=true,
f32=true, f64=true,
}
-- len aligned to word size
function _TP.sizeof (len)
local al = len
if al > _ENV.c.word.len... |
return {
guild = {
_ = {
elona = {
mage = {
name = "Mages Guild"
},
fighter = {
name = "Fighters Guild"
},
thief = {
name = "Thieves Guild"
}
}
}
}
}
|
---@class BaseState
BaseState = Class{}
function BaseState:init() end
function BaseState:enter() end
function BaseState:exit() end
function BaseState:update(dt) end
function BaseState:render() end |
---@meta
---@class nvslib:table non-volatile storage.
local M = {}
---@class NVSHandle:userdata non-volatile storage handle.
local handle = {}
---Fetch the value of a key.
---@param key string
---@return any value
---@nodiscard
function handle:get(key) end
---Set the value of a key.
---@param key string
---@param v... |
local helper = {}
--- Returns a integer encoding a color.
-- @params r,g,b,a (integers in the [0,255] range): the red, green, blue, and alpha components of the color.
function helper.make_color(r, g, b, a)
local color = r * 256 + g
color = color * 256 + b
color = color * 256 + a
return color
end
-- Returns an... |
---------------------------------
-- INIT
---------------------------------
--get the addon namespace
local addon, ns = ...
--get rBBS namespace
local rBBS = ns.rBBS or rBBS
--get the cfg
local cfg = ns.cfg
---------------------------------
-- SPAWN
-----------------------------... |
local awful = require('awful')
local wibox = require('wibox')
local watch = require('awful.widget.watch')
local Net_widget = {}
NET_CMD = [[ bash -c 'net.sh']]
net_widget = wibox.widget {
{
{
id = 'net_wdt',
widget = wibox.widget.textbox
},
widget = wibox.containe... |
require 'mock.gfx.camerafx.LUTGenerator'
require 'mock.gfx.camerafx.ColorGradingConfig'
require 'mock.gfx.camerafx.LUTTexture'
|
--shotgun
SWEP.Base = "hmcd_weapon_base"
SWEP.PrintName = "Remington 870"
SWEP.Instructions = "This is a typical civilian pump-action hunting shotgun. It has a 6-round magazine and fires 12-guage 2-3/4 inch cartridges. \n\nLMB to fire.\nRMB to aim.\nRELOAD to reload.\nShot placement counts.\nCrouching helps stabilit... |
return {
init_effect = "",
name = "้งๆง่ฃ
็ฒ",
time = 10,
color = "red",
picture = "",
desc = "ๆๆๅฏน่ฑกๆฏ้X็ง๏ผ็ๆไธไธช้ไฝ่ขซๆดๅปไผคๅฎณY%็ๆค็พ๏ผๆ็ปญZ็ง",
stack = 1,
id = 73301,
icon = 73300,
last_effect = "Shield_enemy",
effect_list = {
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onStack"
},
arg_list = {
... |
-----------------------------------------
-- ID: 15838
-- Item: Protect Earring
-- Item Effect: Protect
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
function onItemCheck(target)
return 0
end
function onItemUse(target)
if (target:addStatusEffect(tpz... |
GM.BaseAchievements = {
--[[ xp reference amounts:
25,000 = level 25+
100,000 = level 50+
500,000 = level 100+
1,500,000 = level 200+
10,000,000 = level 500+
50,000,000 = level 1,000+
250,000,000 = level 2,500+
999,999,999 = level 5,000+
ideas:
One of a Kind - win an Impossible+ game with only one of eac... |
data:extend{
{
type = "double-setting",
name = "rainbow-player-color-change-time",
setting_type = "runtime-per-user",
default_value = 300,
minimum_value = 1
}
}
|
require "keybow"
-- Key mappings --
function handle_key_00(pressed)
keybow.set_key(keybow.F13, pressed)
end
function handle_key_01(pressed)
keybow.set_key(keybow.F14, pressed)
end
function handle_key_02(pressed)
keybow.set_key(keybow.F15, pressed)
end
function handle_key_03(pressed)
keybow.set_key(... |
--====================================================================--
-- Main Sensors scene
--====================================================================--
--[[
- Version: 0.1
- Made by Tom Tuning @ 2018
- Mail: tom.tuning@sas.com
******************
- INFORMATION
******************
- show sensor... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
rifle_spraystick = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/weapon/ranged/rifle/rifle_spraystick.iff",
craftingValues = {
{"mindamage",6,12,0},
{"maxdamage",73,138,0},
{"attackspeed",3.6,2.... |
includeFile("tangible/wearables/cybernetic/s02/cybernetic_s02_legs.lua")
includeFile("tangible/wearables/cybernetic/s02/cybernetic_s02_arm_r.lua")
includeFile("tangible/wearables/cybernetic/s02/cybernetic_s02_arm_l.lua")
includeFile("tangible/wearables/cybernetic/s02/cybernetic_s02_torso.lua")
|
local group =
vim.api.nvim_create_augroup(
"LvimKbrd",
{
clear = true
}
)
local M = {}
function M.enable()
vim.api.nvim_create_autocmd(
"InsertEnter",
{
pattern = "*",
command = 'lua require"lvim-kbrd.switch".insert_enter()',
group = grou... |
-----------------------------------
-- Area: Metalworks
-- Door: _6le (Presidential Suite)
-- !pos 113 -20 8 237
-----------------------------------
local ID = require("scripts/zones/Metalworks/IDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player... |
local mergesort = require('mergesort')
local array1, array2 = {}, {}
local N = 10000
for i = 1, N do
array1[i] = math.random()
array2[i] = array1[i]
end
table.sort( array1 )
mergesort( array2 )
for i = 1, N do
assert( array1[i] == array2[i] )
end
local gt = function( a, b )
return a > b
end
table.sort( array1,... |
--[=[
Provides permissions on the client. See [PermissionService] for more details.
:::tip
Be sure to initialize the [PermissionService] on the server.
:::
@class PermissionServiceClient
@client
]=]
local require = require(script.Parent.loader).load(script)
local PermissionProviderConstants = require("Permiss... |
require "socket"
require "pins"
require "gpio_cfg"
module(..., package.seeall)
local function print(...)
_G.print("[---HENTRE---]",...)
end
local pin8flg = true
local function pin8set()
pins.set(pin8flg, gpio_cfg.gpioKeep)
pin8flg = not pin8flg
end
local app = {
GPIO_DBG = function(a, b, c)
pri... |
--[[
@Authors: Ben Dol (BeniS)
@Details: Disable bot event logic
]]
BotModule.Disable = {}
Disable = BotModule.Disable
function Disable.Event(event)
local botIcon = BotModule.getPanel():getChildById('botIcon')
botIcon:setEnabled(false)
botIcon:setTooltip("Disabled")
CandyBot.enable(false)
BotLogger.wa... |
local bit = require('bit')
local event = require('core.event')
local ffi = require('ffi')
local os = require('os')
local packet = require('packet')
local server = require('shared.server')
local string = require('string')
local struct = require('struct')
local status_effects_size = 0x400
local data = server.new(struct... |
local roles_to_names = {
[5] = "wizard",
[7] = "trainer",
[8] = "informer",
[9] = "bartender",
[10] = "arena_master",
[11] = "pet_arena_master",
[12] = "healer",
[15] = "wizard",
[17] = "slave_trader",
[19] = "sister",
[21] = "wizard",
[22] = "horse_master",
[23] = "caravan_master... |
include "openssl/e_os2"
include "openssl/bio"
include "openssl/stack"
include "openssl/evp"
include "openssl/x509"
include "openssl/pem2"
include "openssl/symhacks"
ffi.cdef [[
typedef struct PEM_Encode_Seal_st
{
EVP_ENCODE_CTX encode;
EVP_MD_CTX md;
EVP_CIPHER_CTX cipher;
} PEM_ENCODE_SEAL_CTX;
typedef struct pe... |
local c
local player = Var "Player"
local ShowComboAt = THEME:GetMetric("Combo", "ShowComboAt")
local Pulse = THEME:GetMetric("Combo", "PulseCommand")
local PulseLabel = THEME:GetMetric("Combo", "PulseLabelCommand")
local NumberMinZoom = THEME:GetMetric("Combo", "NumberMinZoom")
local NumberMaxZoom = THEME:GetMetric("... |
local AppBase = class("AppBase")
AppBase.APP_ENTER_BACKGROUND_EVENT = "APP_ENTER_BACKGROUND_EVENT"
AppBase.APP_ENTER_FOREGROUND_EVENT = "APP_ENTER_FOREGROUND_EVENT"
function AppBase:ctor(appName, packageRoot)
cc(self):addComponent("components.behavior.EventProtocol"):exportMethods()
self.name = appName
... |
Option = require('utils.option')
Variable = require('utils.variable')
Keymap = require('utils.keymap')
Command = require('utils.command')
Augroup = require('utils.augroup')
Reload = require('utils.reload')
Vim = {
Option = Option,
Variable = Variable,
Keymap = Keymap,
Command = Command,
Augroup = A... |
outputFiles = {
NormvolumeCumulative={
filename="expData/logistic_regression_2.txt",
selected_columns=[0,1],
},
} |
-----------------------------------
-- Area: Davoi
-- NPC: _451 (Elevator Lever)
-- Notes: Used to operate Elevator @450 (actual npc script is _454)
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
-----------------------------------
function onTrade(player,n... |
--[[
ๅ
ๆฐๆฎ็ฎก็ๅจ
--]]
local THIS_MODULE = ...
local MetaManager = class("MetaManager", require("app.main.modules.index.IndexListener"))
-- ่ทๅพๅไพๅฏน่ฑก
local instance = nil
function MetaManager:getInstance()
if instance == nil then
instance = MetaManager:create()
indexMgr:addListener(instance)
end
return instance
end
-... |
-- You dont need to set any of these options. These are the default ones. Only
-- the loading is important
-- require('telescope').setup {
-- extensions = {
-- fzf = {
-- fuzzy = true, -- false will only do exact matching
-- override_generic_sorter = true, -- override the generic s... |
-- this provides various lua-based utility and state related to key binding
INPUTBINDING = {
-- these values are indexed at 0, not 1
maxColumn = 4, -- the 5th column (yes there are actually many more columns to bind to)
maxPlayer = 1, -- the right player/controller
defaultColumn = 2, -- the column whic... |
local joyobjs = {}
local joys = {}
local joys[1] = {}
local joys[2] = {}
local joys_prev = {}
function InitJoysticks()
joyobjs[1] = wpilib.Joystick(1)
joyobjs[2] = wpilib.Joystick(2)
--Initialize all joy buttons to off
for k,v in pairs(joys) do
for i=1,12 do
v[i] = false
end
end
end
... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
brackaset_plates = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/component/armor/armor_segment_enhancement_brackaset.iff",
craftingValues = {
{"armor_special_type",0,0,0},
{"blasteffective... |
if (settings.startup["k2cp-use-workers"].value) then
-- Insert farmers in k2cp-crops category
for _, recipe in pairs(data.raw["recipe"]) do
if (recipe.category == "k2cp-crops") then
table.insert(recipe.ingredients,{"k2cp-farmer", 1})
end
end
-- Insert workers and scientists
for _, recipe in pairs(... |
local vim = vim
local M = {}
local defaults = {
highlight_hovered_item = true,
show_guides = true,
position = 'right',
auto_preview = false, -- experimental
keymaps = {
close = "<Esc>",
goto_location = "<Cr>",
focus_location = "o",
hover_symbol = "<C-space>",
... |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.utility.read_only_table", function()
local readOnlyTable = require "moonpie.utility.read_only_table"
it("can make a table immutable", function()
local t... |
function onCreate()
-- background shit
makeLuaSprite('disruptor', 'disruptor', -400, -200);
setLuaSpriteScrollFactor('disruptor', 0, 0);
scaleObject('disruptor', 1, 1)
addLuaSprite('disruptor', false);
makeLuaSprite('disruptor2', 'disruptor2', -900, -1000);
setLuaSpriteScrollFactor('disruptor2', 0, 0);
... |
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("process_repeat_bytes")
TestProcessRepeatBytes = {}
function TestProcessRepeatBytes:test_process_repeat_bytes()
local r = ProcessRepeatBytes:from_file("src/process_xor_4.bin")
luaunit.a... |
if GetLocale() ~= "esES" and GetLocale() ~= "esMX" then return end
local _, addon = ...
local L = addon.L |
a={}
if a.k
then print(1)
end
|
-----------------------------------------
-- ID: 4988
-- Scroll of Armys Paeton III
-- Teaches the song Armys Paeton III
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(380)
end
function onItemUse(target)
target:addSpell(380)
end
|
object_mobile_dressed_tatooine_entha_ankwee = object_mobile_shared_dressed_tatooine_entha_ankwee:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_entha_ankwee, "object/mobile/dressed_tatooine_entha_ankwee.iff")
|
-- below functions are taken from MMExtension repo, as they're not released yet and I don't feel like writing my own saving function, because I might screw something up
-- Saves a string into a file (overwrites it)
function io.save(path, s, translate)
local f = assert(io.open(path, translate and "wt" or "wb"))
f:set... |
Gui = Instance.new("ScreenGui", game.CoreGui)
Button = Instance.new("TextButton", Gui)
Button.Size = UDim2.new(0, 100, 0, 40)
Button.BackgroundTransparency = 0.7
Button.Position = UDim2.new(0.003, 0, 0.93, 0)
Button.Text = "Enable Noclip"
Button.TextColor3 = Color3.new(255, 255, 255)
noclip = false
game:GetService('Run... |
--
-- Skydark theme
--
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local theme_path = "~/.config/awesome/themes/skydark/"
local theme = {}
--
-- Colors
--
theme.nord0 = "#2E3440"
theme.nord1 = "#3B4252"
theme.nord2 = "#... |
local M = {}
function M.config()
local home = os.getenv('HOME')
g.dashboard_footer_icon = ' ๐ฌ '
g.dashboard_default_executive = 'telescope'
g.dashboard_session_directory = sessiondir
-- g.dashboard_preview_command = 'figlet -f "3d" "Dashboard"'
g.dashboard_preview_command = '/bin/cat'
g.... |
----------------------------------------------------------------
-- Copyright (c) 2012 Klei Entertainment Inc.
-- All Rights Reserved.
-- SPY SOCIETY.
----------------------------------------------------------------
local resources = include( "resources" )
local animmgr = include( "anim-manager" )
local cdefs = includ... |
--wifi.setmode(wifi.STATION)wifi.sta.config("SSID","KEY")wifi.sta.autoconnect(1)
local hostname,pwd=wifi.ap.getconfig()
wifi.sta.sethostname(hostname)
print("Trying ", wifi.sta.getconfig(),"\n...wait 1 second or tmr.stop(0)")
tmr.alarm(0, 1000, 1, function()
if wifi.sta.getip() then
tmr.stop(0)
if mdns then m... |
deathspeaker_xunra_bhamukas_mental_presence = class({})
function deathspeaker_xunra_bhamukas_mental_presence:OnSpellStart()
local victim = GetRandomHeroEntities(1)
if not victim then return end
victim = victim[1]
local victim_loc = victim:GetAbsOrigin()
--- Get Caster, Victim, Player, Point ---
local caste... |
-- npm i -g pyright
require'lspconfig'.pyright.setup {
cmd = {DATA_PATH .. "/lspinstall/python/node_modules/.bin/pyright-langserver", "--stdio"},
on_attach = require'lsp'.common_on_attach,
handlers = {
["textDocument/publishDiagnostics"] = vim.lsp.with(vim.lsp.diagnostic.on_publish_diagnostics, {
... |
local KEY_BINDS = {}
function createKeyBindContainerForResource(resource)
KEY_BINDS[resource] = {}
end
function createBindKeyFunctionForResource(resource)
return (function(...)
local args = {...}
if isClient() then
local key = table.remove(args,1)
local keyState = table.remove(args... |
function unsitInHelicopter(vehicle)
local seat = getElementData(source, "seat")
if (isElement(vehicle)) then
if not (getElementType(vehicle)=="vehicle") then
local vehicles = exports.mrp_pool:getPoolElementsByType("vehicle")
local helicopters = { }
for key, value in ipairs(vehicles) do
if (getElement... |
local awful = require("awful")
local gears = require("gears")
local M = {}
local buttons = gears.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{ raise = true }
)
end
end),
awful.button({ }, ... |
--
-- โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ I โโโโโโโโโโ
-- :::::: C L A S S Y : : : : : : : :
-- -------------------------------------------------------------------------- --
--- | V0.1 - Simple Class Builder --{Theros@MisModding}
---@class Classy
--- Simple Class Object
---@... |
local user, header = luawa.user, luawa.header
--logout the user
if user:logout() then
return header:redirect('/login')
else
return header:redirect('/')
end |
local args = {...}
local import_prefix = args[1]
if import_prefix then import_prefix = import_prefix:match("^(.-)states%.[^%.]+$") end
if not import_prefix then import_prefix = "" end
local errormodule = require(import_prefix .. "error")
local utilmodule = load_module(import_prefix .. "util", true)
local classmodule ... |
--------------------------------------------------------------------------------
-- single-TODO-unstrict-mode-suite.lua: suite used for full suite tests
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
-----------------------------------------------... |
---@diagnostic disable: undefined-global
local palette = require 'nord-palette'
local base = require 'base'
local clrs = palette.clrs
local lang = function()
return {
dtBooleanKey {fg = clrs.nord7},
dtExecKey {fg = clrs.nord7},
dtLocaleKey {fg = clrs.nord7},
dtNumericKey {fg = clrs.nord7},
dtType... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.