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--[[ @author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com> @copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com> @license MIT ]]-- local packer_job = { --[[nazwa = { start_job_marker = {x,y,z}, - miejsce markera do rozpoczęcia pracy spawn_vehicle_position = {x,y,z,rx,ry,rz}, - miejsce respienia się g...
description = [[ Retrieves a list of all eDirectory users from the Novell NetWare Core Protocol (NCP) service. ]] --- -- --@output -- PORT STATE SERVICE REASON -- 524/tcp open ncp syn-ack -- | ncp-enum-users: -- | CN=admin.O=cqure -- | CN=cawi.OU=finance.O=cqure -- | CN=linux-l84tadmin.O=cqure -- | CN...
FileTree = {} -- root of the tree, set in FileTreeInit FileTree.Root = {} local KeyMap = require'filetree/key_map' local TreeNode = require'filetree/tree_node' local Path = require'filetree/path' local Config = require'filetree/config' FileTree.WinSize = 30 FileTree.BufID = nil FileTree.HlID = nil FileTree.Cursor...
--[[ sequence - functional + oo wrapper for ordered tables mainly beneficial when used for method chaining to save on typing and data plumbing ]] local path = (...):gsub("sequence", "") local class = require(path .. "class") local table = require(path .. "tablex") --shadow global table module local functional = re...
require 'torch' require 'image' require 'paths' local dataset = {} dataset.dirs = {} dataset.fileExtension = "" dataset.originalScale = 64 dataset.scale = 32 dataset.nbChannels = 3 -- cache for filepaths to all images dataset.paths = nil -- Set one or more directories to load images from -- @param dirs Table of dir...
vehicle_generator "airtug" { -54.26639938354492, -1679.548828125, 28.4414, heading = 228.2736053466797 } spawnpoint 'a_m_y_hipster_01' { x = -287.41, y = -332.035, z = 18.288 } --
return require("kong.plugins.pre-function._schema")("post-function")
------------------------------------------------------------------------------ -- BMP085 query module -- -- LICENCE: http://opensource.org/licenses/MIT -- Vladimir Dronnikov <dronnikov@gmail.com> -- Heavily based on work of Christee <Christee@nodemcu.com> -- -- Example: -- dofile("bmp085.lua").read(sda, scl) ----------...
describe("Numbers", function() it("can be added", function() assert.True(1 + 1 == 2) end) -- Busted's `--filter` uses Lua patterns so magic characters need to be escaped with %. it("can add with magic ( ) . % + - * ? [ ^ $", function() assert.True(1 + 1 == 2) end) end)
local addon = LibStub("AceAddon-3.0"):GetAddon("WSAttendance") local L = LibStub("AceLocale-3.0"):GetLocale("WSAttendance") local LibCopyPaste = LibStub("LibCopyPaste-1.0") local LibJSON = LibStub("LibJSON-1.0") function addon:ExportLog(log) local json = LibJSON.ToJSON({log = log}) LibCopyPaste:Copy(L.name, js...
local particles = {} particles[1] = {} for i = 1, 18 do local str = tostring(i) for i = 1, 3-#str do str = "0"..str end particles[1][i] = Material("panicritual/particles/fire/particle_2_frames/"..str) end particles[2] = {} for i = 1, 25 do local str = tostring(i) for i = 1, 3-#str do str = "0"..str end particl...
EventController = EventController or {} slot0 = print EventController.init = function (slot0) slot0._eventListenerArr = {} slot0._objectEvent = {} end EventController.addEventListener = function (slot0, slot1, slot2, slot3, slot4, slot5) slot5 = slot5 or false slot4 = slot4 or 0 if not slot1 then slot0("注册的是空...
v1 = paf.tutorial.Vector3f(1,1,2); v1.z = 1; print(v1.length); v2 = paf.tutorial.Vector3d(2,2,1); v2.v[2] = 2; print(v2:getLength());
local Aflag = 0 local Bflag = 0 local bflag = false local xflag = false local wflag = false local eflag = false local fflag = false local gflag = true local matchall = true local optstr= "0123456789A:B:C:EFGHILPSRUVZabce:f:hilnoqrsuvwxy" local pattern = "" local opt_table = {} function getopt(optstring, ...) loca...
-- -- Obiaway v0.1 -- -- Copyright (c) 2013, ReaperX -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- * Redistributions of source code must retain the above copyright -- notice, thi...
minetest.register_node("sn_villages:bell", { description = "Bell", tiles = { "nextgen_bell_top.png", "nextgen_bell_bottom.png", "nextgen_bell.png", "nextgen_bell.png", "nextgen_bell.png", "nextgen_bell.png" }, drawtype = "nodebox", paramtype = "light", groups = {cracky = 2}, node_box = { type = "fix...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local oUF = E.oUF -- Cache global variables -- Lua functions -- WoW API / Variables local UnitExists = UnitExists local UnitIsUnit = UnitIsUnit local C_Timer_After = C_Timer.After local function MouseOnUnit(frame) ...
#!/usr/bin/love . -- Copyright 2021 (C) Nelson "darltrash" Lopez -- All rights reserved local lume = require("lib.lume") local log = require("lib.log") local lynp = require("lib.Lynput") local lang = require("lan") _G.DEBUGMODE = tonumber(os.getenv("MINK_DEBUG") ) == 1 _G.EDITMODE = tonumber(os...
--[[ lds - LuaJIT Data Structures Copyright (c) 2012 Evan Wies. All righs reserved. See the COPYRIGHT file for licensing. Exercises lds.Deque --]] local ffi = require 'ffi' local lds = require 'lds/Deque' local double_t = ffi.typeof('double') local dd_t = lds.DequeT( double_t ) local dd = dd_t() assert( #dd == ...
--[[ moneyFrame.lua A money frame object --]] local MODULE = ... local ADDON, Addon = MODULE:match('[^_]+'), _G[MODULE:match('[^_]+')] local L = LibStub('AceLocale-3.0'):GetLocale(ADDON) local MoneyFrame = Addon:NewClass('GuildMoneyFrame', 'Frame', Addon.MoneyFrame) MoneyFrame.Type = 'GUILDBANK' --[[ Update ]]-- ...
local release = {} function release:getVersionCollection() return self._versionCollection end function release:getStableVersion() local stable = self:getStable() local stable_versions = self._versionCollection:find( function(o) return o:getIdentifier() == stable end) return stable_versions[1] en...
-------------------------------- -- @module ParallaxNode -- @extend Node -- @parent_module cc -------------------------------- -- Adds a child to the container with a local z-order, parallax ratio and position offset.<br> -- param child A child node.<br> -- param z Z order for drawing priority.<br> -- param parallax...
--plates if not mods["angelssmelting"] then --plates if data.raw["item"]["tin-plate"] then data.raw["item"]["tin-plate"].icon = "__morebobs__/graphics/moreshiny/icons/plates/tin-plate.png" end if data.raw["item"]["tin-plate"] then data.raw["item"]["tin-plate"].icon_size = 32 end if data.raw["item"]["silver-plate"]...
-- vim:fdm=marker local lsp = require('lspconfig') local bufferline = require('bufferline') local colorizer = require('colorizer') local saga = require('lspsaga') local treesitter = require('nvim-treesitter.configs') local galaxyline = require('galaxyline') local bufferline = require(...
local diff = { ["axisDiffs"] = { ["a2001cdnil"] = { ["name"] = "Pitch", ["removed"] = { [1] = { ["key"] = "JOY_Y", }, }, }, ["a2002cdnil"] = { ["name"] = "Roll", ["removed"] = { [1] = { ["key"] = "JOY_X", }, }, }, ["a2003cdnil"] = { ["name"] = "Rudder", ["rem...
mod = Instance.new("Model", Workspace.acb227) mod.Name = "C4" script.Parent = workspace.acb227 local handle1 = Instance.new("Part") handle1.Parent = mod handle1.Name = "Head" handle1.Size = Vector3.new(3, 1, 3) handle1.CFrame = CFrame.new(15, 5, 15) handle1.Anchored = true handle1.CanCollide = true handle1.Lock...
local font = love.graphics.newFont("font/SFPixelate.ttf", 25) hudDrawer = {} function hudDrawer.draw() -- now draw the hud love.graphics.origin() love.graphics.setColor(255, 255, 255, 255) local x, y = love.mouse.getPosition() if showHelp then loadScreen_draw() else ...
--[[ --=====================================================================================================-- Script Name: Blank Script, for SAPP (PC & CE) --=====================================================================================================-- ]]-- api_version = "1.12.0.0" function OnScriptLoad() ...
local CORSPolicy = require('apicast.policy.cors') describe('CORS policy', function() describe('.rewrite', function() local ngx_exit_spy describe('when the request is a CORS preflight', function() setup(function() ngx_exit_spy = spy.on(ngx, 'exit') -- Set ngx req and vars to emulate a ...
--[[ Blueprint String Copyright (c) 2016 David McWilliams, MIT License This library helps you convert blueprints to text strings, and text strings to blueprints. Saving Blueprints ----------------- local BlueprintString = require "blueprintstring.blueprintstring" local blueprint_table = { entities = blueprint.get_b...
local __exports = LibStub:NewLibrary("ovale/Frame", 80300) if not __exports then return end local __class = LibStub:GetLibrary("tslib").newClass local AceGUI = LibStub:GetLibrary("AceGUI-3.0", true) local Masque = LibStub:GetLibrary("Masque", true) local __Icon = LibStub:GetLibrary("ovale/Icon") local OvaleIcon = __Ico...
local function cbrt(num: number): number return (math.abs(num)^(1/3))*math.sign(num) end return cbrt
local telescope = require("telescope") telescope.load_extension("lsp_handlers") telescope.setup({ vimgrep_arguments = { "ag", "--nogroup", "--nocolor", "--vimgrep", }, extensions = { lsp_handlers = { code_action = { telescope = require("telescope.themes").get_dropdown({}), ...
--[[ Copyright 2012 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
-- I DID NOT MAKE THIS -- Script for DAHOOD loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Sytr0n/Sytrob/main/Solar"))()
function DetermineCurrentActivity() local ped = GetPlayerPed(-1) if IsPedInAnyVehicle(ped, false) then local MPH_FACTOR = 2.23693629 local speed_mph = GetEntitySpeed(ped) * MPH_FACTOR if IsPedGettingIntoAVehicle(ped) then return "Getting into a Vehicle" end ...
local Widget = include('lib/widget') -- -- ActionWidget -- local ActionWidget = Widget:extend() ActionWidget.VALUE_INSET = {6, 10} ActionWidget.ACTION_LEVEL = 4 ActionWidget.VALUE_LEVEL = 10 function ActionWidget:new(rect, actions) ActionWidget.super.new(self, rect) self._actions = actions self._which_acc = 1....
require("scripts.core.item") require("scripts.core.game") require("scripts.factory") -- item factory ItemFactory = class(Factory) function ItemFactory:GetFactoryName() return "item" end function ItemFactory:GetType() local item = Item() item.entityId = self.entityId Debug.Log("Running factory method for: " .. i...
CloneClass( SavefileManager ) Hooks:RegisterHook("SaveFileManagerOnSave") function SavefileManager._save(self, slot, cache_only, save_system) Hooks:Call("SaveFileManagerOnSave", self, slot, cache_only, save_system) return self.orig._save(self, slot, cache_only, save_system) end
local NavMeshGenerator = require(script:GetCustomProperty("NavMeshGenerator")) local NAVMESH_FOLDER = script:GetCustomProperty("NAVMESH_FOLDER"):WaitForObject() local NavMesh = {} _G.NavMesh = NavMesh NavMesh.rectangles = NavMeshGenerator.GetRectangles(NAVMESH_FOLDER) function pointToNode(point) -- get a "n...
-- dorf_tables has job distribution configurations, random number information for attributes generation, job configurations, profession configurations, dwarf types(ie. attributes/characteristic) configurations -- usage: loaded by dwarf-op.lua -- by josh cooper(cppcooper) [created: Dec. 2017 | last modified: 2020-02-21]...
--------------------- -- Save File class -- --------------------- local ShopItem = require 'src/shop/ShopItem' local File = {} function File.save() if love.filesystem.getInfo('save.sav') ~= nil then local moneyBackup, highestScoreBackup, type, level local itemsBackup = {} local lineNumbe...
-------------------------------------------------- -- =============== Autorun File =============== -- *** Copyright (c) 2012-2017 by DrVrej, All rights reserved. *** -- No parts of this code or any of its contents may be reproduced, copied, modified or adapted, -- without the prior written consent of the author, unless...
version https://git-lfs.github.com/spec/v1 oid sha256:83ef8d07fd27bd1f4ff50de4ae3251b5f627611830e8d6e0262441d35a45e74f size 5802017
vehicleRepairs = {}
createbaseprojectcpp("ImGui", "StaticLib") files { "imgui_impl_opengl3.cpp", "imgui_impl_opengl3.h", "imgui_impl_glfw.cpp", "imgui_impl_glfw.h", "imconfig.h", "imgui.h", "imgui.cpp", "imgui_demo.cpp", "imgui_draw.cpp", "imgui_internal.h", "imgui_tables.cpp", "imgui_widgets.cpp", "imstb_re...
local player = {} --Player mechanic data-- player.inputDirectionHeld = Vector(0, 0) player.inputAngle = 0 player.influencedDirection = Vector(0, 0) --player physics data-- player.moveSpeed = Vector(0, 0) --Movement data player.moveAccel = 0.45 player.moveDeccel = 0.55 player.moveTop = 8 --air movement data player....
CLASS.name = "Overwatch Standard Unit" CLASS.faction = FACTION_OTA CLASS.isDefault = true function CLASS:OnSet(client) local character = client:GetCharacter() if (character) then character:SetModel("models/willardnetworks/combine/soldier.mdl") end end CLASS_OWS = CLASS.index
-- assume that eid is some existing entity id function example_factory_add() origin = scene.components.origin.add(eid) end function example_factory_get() origin, found = scene.components.origin.get(eid) end function example_factory_remove() scene.components.origin.remove(eid) end function example_compon...
--class/messageloop: the thread message loop function. setfenv(1, require'winapi') require'winapi.window' require'winapi.accelerator' require'winapi.windowclass' WM_UNREGISTER_CLASS = WM_APP+1 --unregister window class after window destruction function ProcessMessage(msg) local window = Windows.active_window if win...
--[[ module:CommandTest author:DylanYang time:2021-02-11 18:35:06 ]] local Stock = require("patterns.behavioral.command.Stock") local BuyOrder = require("patterns.behavioral.command.BuyOrder") local SellOrder = require("patterns.behavioral.command.SellOrder") local Broker = require("patterns.behavioral.comm...
local verse = require "verse"; local now = socket.gettime; local xmlns_sm = "urn:xmpp:sm:2"; function verse.plugins.smacks(stream) -- State for outgoing stanzas local outgoing_queue = {}; local last_ack = 0; local last_stanza_time = now(); local timer_active; -- State for incoming stanzas local handled_stanz...
--[[ License : GLPv3, see LICENCE in root of repository Authors : Nikolay Fiykov, v1 --]] -- ========================== -- ========================== -- ========================== local lu = require("luaunit") local nodemcu = require("nodemcu") local tools = require("tools") function testConnectTo() nodemcu.reset...
------------------------------------------------------------ -- credits go to: https://github.com/nuke-haus/thestalker -- ------------------------------------------------------------ ENT.Type = "anim" ENT.Base = "base_anim" ENT.MaxDamage = 1000 ENT.MinDamage = 30 function ENT:SetCollides(bool) self.Collides = ...
local a = { table = { [1] = 5, }, }; function a:c() return __js[[1]] end function a:b() print(self.table[a:c()]) end a:b();
PolyZone = {} function PolyZone:Create() end
return {'gabardine','gabbe','gabben','gabber','gabberhouse','gabarit','gabon','gabonees','gaborone','gabriel','gaby','gabe','gabi','gabor','gabriel','gabriela','gabriella','gabrielle','gabrielle','gabel','gabeler','gabardines','gabes','gabbers','gabriels','gabes','gabis','gabors','gabriels','gabrielas','gabriellas','ga...
-- ********************************************************************** -- This demo shows various UI controls you can use in your code -- ********************************************************************** screen = Screen() screen.rootEntity.snapToPixels = true demoShape = ScreenLabel("DEMO", 64, "mono") demoSha...
--------------------------------------------------------------------------------------------- -- @ CloneTrooper1019, 2019 --------------------------------------------------------------------------------------------- -- [PNG Library] -- -- A module for opening PNG files into a readable bitmap. -- This implementation w...
local component = require('component') local prefix = require("prefixunit") local function handle(settings) local g if settings.addr then local addr = component.get(settings.addr, "nc_geiger_counter") if not addr then return "Geiger Counter Not Found", 0xFF0000 end ...
local fs = require 'bee.filesystem' local config = require 'config' local util = require 'utility' local lang = require 'language' local client = require 'provider.client' local lloader = require 'locale-loader' local m = {} local function getDocFormater() local version = config.config.runtime.versio...
local DataStoreService = game:GetService('DataStoreService') local DataStore = DataStoreService:GetDataStore('DataStore') local DefaultStats = { ['Example'] = 100, } local With_DataStores = true local Save_Cooldown = 10 function Save(Player) if With_DataStores == true then local StatsData = {} for i, v in pair...
local class = require 'middleclass' local registerAsserts = require 'registerAsserts' local stuart = require 'stuart' registerAsserts(assert) describe('RDD', function() local sc = stuart.NewContext() it('takeSample() works when RDDs contain Vector classes', function() local DenseVector = class('DenseVecto...
--[[ ____ _ _ _ /\ / __ \| | (_) | / \ | | | | | _| |__ / /\ \| | | | | | | '_ \ / ____ \ |__| | |____| | |_) | /_/ \_\___\_\______|_|_.__/ ]]-- _G.AQLibVersion = "1.25" -- Don't touch anythi...
----------------------------------- -- Area: La Theine Plateau -- Mob: Mad Sheep ----------------------------------- require("scripts/globals/regimes") require("scripts/quests/tutorial") ----------------------------------- function onMobDeath(mob, player, isKiller) tpz.regime.checkRegime(player, mob, 69, 1, tpz.r...
local files = require 'files' local searcher = require 'core.searcher' local await = require 'await' local define = require 'proto.define' local vm = require 'vm' local util = require 'utility' local guide = require 'parser.guide' local converter = req...
local config_paths = require('config_paths') local prettier_path = config_paths.prettier_path() local formatter_filetypes = { javascript = {}, svelte = {}, typescript = {}, } if prettier_path ~= nil then local prettier_formatter = function() return { exe = prettier_path, args = {"--stdin-file...
-- Copyright 2019, Mansour Moufid <mansourmoufid@gmail.com> local chirpy = {} local array = require('array') local nu = require('libnu') local pointer = require('pointer') function chirpy.sendstate(state) local s = array.copy(state) for x, t in pairs(s.pointers) do s[x] = pointer.pack(t, s[x]) en...
local _, addon = ... local fmt = string.format function addon:OnCommReceived(prefix, message, _, sender) if prefix ~= addon._commPrefix or sender == self.playerName then return end local command, data = strsplit("|", message) if not command then return end if self.db.profile.debug then self:...
local VEHICLE_CAMERA_CONFIG = { -- (hz) Camera response stiffness along the pitch axis pitchStiffness = 0.5, -- (hz) Camera response stiffness along the yaw axis yawStiffness = 2.5, -- (s) Delay after use input before the camera can begin autorotating autocorrectDelay = 1, -- (studs/s) Minimum vehicle speed b...
dofile('data/modules/scripts/blessings/blessings.lua') local blessingCharms = Action() function blessingCharms.onUse(player, item, fromPosition, target, toPosition, isHotkey) return Blessings.useCharm(player, item) end for blessingId = 10341, 10345 do blessingCharms:id(blessingId) end blessingCharms:register()
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_GROUNDSHAKER) setCombatParam(combat, COMBAT_PARAM_USECHARGES, true) local area = createCombatArea(AREA_CIRCLE3X3) setCombatArea(combat, area) function onGetFormul...
object_tangible_food_crafted_dessert_corellian_fried_icecream_s02 = object_tangible_food_crafted_shared_dessert_corellian_fried_icecream_s02:new { } ObjectTemplates:addTemplate(object_tangible_food_crafted_dessert_corellian_fried_icecream_s02, "object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff")
-- Load the test file. dofile("./mods/utils/test.lua") -- Load the file for testing. dofile("./mods/utils/list.lua") dofile("./mods/utils/mathutil.lua") dofile("./mods/utils/numberutil.lua") dofile("./mods/utils/tableutil.lua") test.start("numberutil") test.run("format", function() test.equals("12", numberutil.f...
--[[ Mojang Authentication API No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) OpenAPI spec version: 2020-06-05 Generated by: https://openapi-generator.tech ]] -- game_profile class local game_profile = {} local game_profile_mt = { __name = "ga...
-- list of setnode commands local data = { { name = "default:stone", pos = { x=1, y=0, z=1 } }, { name = "default:stone", pos = { x=-1, y=0, z=-1 } } } -- initial start if event.type == "program" then mem.pos = 1 interrupt(1) end -- timer interrupt if event.type == "interrupt" then local entry = data[mem.pos] ...
-- Clothes n stuff local acc = { tricorn = {}, hook = {}, } table.insert(armor.elements, "mask") armor:register_armor("pirate:patch", { description = "Eye patch", inventory_image = "pirate_patch_inv.png", groups = {armor_mask = 1, armor_use = 1000}, }) minetest.register_entity("pirate:tricorn", { initial_proper...
local _M = {} _M["10"] = { ["Id"] = 10, ["Orient"] = 1, ["Sex"] = 0, ["RHandInitPos"] = { 0.4,-1,-1.8, } , ["RHandInitRot"] = { 0,0,0,0, } , ["RHandDiuszOffset"] = { 0.154,-1.965,0.123, } , ["RHandTakeOffset"] = { -0.39,-1.445,-1.546, } , ["RHandLeadOffset"] = { -0.592,-1.954,-1.111, } , ["RHan...
local cpath = select(1, ...) or "" -- callee path local function rmlast(str) return str:sub(1, -2):match(".+[%./]") or "" end -- removes last dir / file from the callee path local cdpath = rmlast(cpath) -- callee dir path local cpdpath = rmlast(cdpath) -- callee parent dir path local lib = require (cpdpath .. "Lib/lib...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
local config = { positions = { ["OutlandSul"] = { x = 1026, y = 1074, z = 13 }, ["OutlandNorte"] = { x = 1022, y = 1074, z = 13 }, ["OutlandLeste"] = { x = 1030, y = 1074, z = 13 }, ["Outlands"] = { x = 1026, y = 1068, z = 13 }, ["BoostMachines"] = { x = 1032, y ...
local self = {} GLib.Rendering.Meshes.Mesh = GLib.MakeConstructor (self, GLib.Rendering.Meshes.IMesh) function self:ctor (graphicsDevice, vertexLayout, vertexCount, indexCount, meshFlags) self.GraphicsDevice = graphicsDevice self.Flags = meshFlags self.VertexBuffer = self.GraphicsDevice:CreateVertexBuffer (vert...
local mutantCactus = {} function mutantCactus:load(param) self.type = "cactus" self.obsolete = false self.width = math.floor(drawSize * 0.8) self.height = drawSize self.jumpHeight = drawSize * 18 self.x = config.display.width * 1.5 self.y = param.ground - self.height self.yVel = 0 self.xVel = -para...
function name() return syn.crypt.encrypt(game:GetService("HttpService"):GenerateGUID(false), [[ UmZwTFgvcDYxK2lIcHQ4OGhyZjRHR2lPWW9KU1A4bjJPWDNQdmxzYmNEekpqcmdEM0ZJZ1 pCOTVXYmFWTnNORUxHN3pmR1EvTUMzUTBGZDZud2lQUUdNMFdtRnJWT3dYaE1YOFJJY0hhd 0xrejBKa1p3N3dWNUlKUjhmZFRiOG1PbjRLa2RTVTNkOEFBSW95L0...
-- This file is part of SUIT, copyright (c) 2016 Matthias Richter local BASE = (...):match('(.-)[^%.]+$') local theme = {} theme.color = { normal = {bg = { 66, 66, 66}, fg = {188,188,188}}, hover = {bg = { 50,153,187}, fg = {255,255,255}}, active = {bg = {255,153, 0}, fg = {225,225,225}} } -- HELPER function ...
-- -- Addon _fiu_init.lua -- Author marcob@marcob.org -- StartDate 27/02/2017 -- local addon, cD = ... function cD.getItemNumericRarity(r) local rarity = {} if r == nil then r = "common" end rarity["sellable"] = 1 rarity["common"] = 2 rarity["uncommon"] = 3 rarity["rare"]...
-- Include Helix content. resource.AddWorkshop("1267236756") -- Include features from the Sandbox gamemode. DeriveGamemode("sandbox") -- Define a global shared table to store Helix information. ix = ix or {util = {}, meta = {}} -- Send the following files to players. AddCSLuaFile("cl_init.lua") AddCSLuaFile("core/sh...
what is the point of table.getn when there is #table,c# is better than c++; its so obvious,that shit was so retarded im bout to respond in another language.. 黑鬼他媽的閉嘴沒有人想听到你停止製作樂高黑客你他媽的婊子,yo i just moved to another country to find who asked,lua is better because its different than the similarity of other languages like ...
local match = require("luassert.match") local BehaviourTree = require 'lib/behaviour_tree' local InvertDecorator = BehaviourTree.InvertDecorator describe('InvertDecorator', function() local subject before_each(function() subject = InvertDecorator:new() end) describe(':initialize', function() it('shoul...
-- -- Copyright 2016, Grinn -- -- SPDX-License-Identifier: MIT -- local dbus = require 'easydbus.core' -- utils local resume = coroutine.resume local running = coroutine.running local yield = coroutine.yield local unpack = unpack or table.unpack -- wrappers local function task(func, ...) local args = {...} a...
local ChatMutePlayers = {} local MetaPlayer = FindMetaTable("Player") function ShouldBlockChat(ply, txt, tChat, pIsDead) if table.HasValue(ChatMutePlayers, ply) then return true end end hook.Add("OnPlayerChat", "CheckIsChatMuted", ShouldBlockChat) function MetaPlayer:IsChatMuted() if table.HasValue(Ch...
mp.options = require 'mp.options' state = {} state.enabled = false options = {} options.target = 'auto' mp.options.read_options(options) function on_sub_text_change(name, text) result = mp.command_native({ name = 'subprocess', capture_stdout = 'yes', args = { 'trans', '-shell', '-brief', '-no-warn', '-...
object_tangible_component_weapon_mustafar_2h_tulrus_sword_core = object_tangible_component_weapon_mustafar_shared_2h_tulrus_sword_core:new { } ObjectTemplates:addTemplate(object_tangible_component_weapon_mustafar_2h_tulrus_sword_core, "object/tangible/component/weapon/mustafar/2h_tulrus_sword_core.iff")
local Template = {} function Template:open(file) lp("Template:open") end function Template:render(file, params) lp("Template:open", file, params) end return Template
local Rect = require "src.objs.rect" local factory = {} function factory.spawnRect() -- rects.add(newRect) table.insert(rects, Rect()) end function factory.toggle(key, state) for _, v in ipairs(rects) do v[key] = state end end function factory.printObjs() for _, v in ipairs(rects) do ...
object_creature_player_shared_abyssin_male = SharedCreatureObjectTemplate:new { clientTemplateFileName = "object/creature/player/shared_abyssin_male.iff" } ObjectTemplates:addClientTemplate(object_creature_player_shared_abyssin_male, "object/creature/player/shared_abyssin_male.iff") ----------------------------------...
stringstore.noita = stringstore.noita or {} stringstore.noita.global = function(base_name) GlobalsSetValue(base_name, "<managed by stringstore>") return { set_type = function(key, val) GlobalsSetValue(base_name .. "." .. key .. ".type", val) end, set = function(key, val) GlobalsSetValue(base_name .. "....
ESX = nil local PlayerData = {} local aircraftSpawned = false local aircraft = nil local waypoint = true local waypointPosition = {x = nil, y = nil, z = nil} local headingArrow = 0 local farmedZone = 0 local smoking = false local times = 0 local PlayerData = {} local aircraftBlip = AddBlipForCoord(Config.Z...
-- -- demo startup shell -- band = bit.band; bor = bit.bor brshift = bit.rshift function testfs() local function cat(path) local catf = sys.open(path, sys.OREAD) if not catf then print("cat: could not open file") return end local dbuf = bufio.mkBuffer(512) ...
return { x=0, y=250, spacing=200, fontHeight=30 }