content
stringlengths
5
1.05M
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/GTWCode/GTW-RPG Bugtracker: https://forum.404rq.com/bug-reports Suggestions: https://forum.404rq.com/mta-se...
print("Cubic Pixel Works")
local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) local condition = Condition(CONDITION_LIGHT) condition:setParameter(CONDITION_PARAM_LIGHT_LEVEL, 8) condition:setParameter(CONDITION_PARAM_LIGHT_COLOR, 215) condition:setParameter(CONDI...
-- Spectate local spectating = nil local sx, sy = guiGetScreenSize () local randomButton = guiCreateButton ( sx / 2 - 100, sy - 50, 110, 30, "Random Player", false ) local backButton = guiCreateButton ( sx / 2 + 15, sy - 50, 110, 30, "Back", false ) guiSetVisible( backButton, false ) guiSetVisible( randomButton, false...
import "UnityEngine" import "UnityEngine.UI" import "UnityEngine.EventSystems" local scriptInclude = { } function include(name) table.insert(scriptInclude, name) end function progress(value, text) XBootstrap.GetSingleton():SetProgress(value, text) if value >= 1.0 then XBootstrap.G...
local tilemap = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ...
function love.conf(t) t.console = true t.window.width = 1440 t.window.height = 720 end
PAM_EXTENSION.name = "terrortown_support" PAM_EXTENSION.enabled = true function PAM_EXTENSION:OnInitialize() -- terrortown support if GAMEMODE_NAME ~= "terrortown" then return end -- Notify PAM that the round has ended hook.Add("TTTEndRound", "PAM_RoundEnded", function() PAM.EndRound() end) -- ttt2/ttt2 if...
---@type Plugin local plugin = ... local function moveItem(item, difference) item.pos:add(difference) item.rigidBody.pos:add(difference) end local function teleportHumanWithItems(man, pos) local oldPos = man.pos:clone() oldPos:mult(-1.0) local difference = pos:clone() difference:add(oldPos) man:teleport(pos) ...
local setmetatable = setmetatable local profiling = require("unity.profiling") local IsUnityProfilerAvailable = profiling and profiling.IsAvailable or false local ProfilerMarker = {} local DummyProfilerMarkerPrototype = {} DummyProfilerMarkerPrototype.__index = DummyProfilerMarkerPrototype do function DummyProfi...
function love.conf(t) t.window.title = "Horse Breeder" t.window.width = 800 t.window.height = 600 t.window.display = 2 t.console = true end
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local drawing = {} local colors = require "moonpie.graphics.colors" local image = require "moonpie.graphics.image" function drawing.standard(node) if node.hid...
local SolidShape = {} SolidShape.__index = SolidShape local SHAPE_INDEX = { circle = 1, triangle = 2, square = 3, pentagon = 4, hexagon = 5 } SolidShape.SHAPE_INDEX = SHAPE_INDEX -- enum accessible to the outside --[[ local SHAPE_KILL_RULES = { circle = { circle = true, triangle = true ...
-- -------------------- -- Constructors -------------------- --- Constructor for the "[Color](Color.md)" class. --- --- When using the [Font](Font.md) class, use [KColor()](KColor.md) instead. --- --- Colors are made of three separate components, tint, colorize and offset. Tint acts like a color multiplicator. Offs...
local BUILDER, PART = pac.PartTemplate("base") PART.ClassName = "faceposer" PART.FriendlyName = "face poser" PART.Icon = 'icon16/monkey.png' PART.Group = 'entity' BUILDER:StartStorableVars() :GetSet("Preset", "", {enums = function(part) local ent = part:GetOwner() if not ent:IsValid() then return end local ...
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Copyright 2013 Edwin Chen <edwin@dragino.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the Licen...
-- This module implements interface for sending and receiving DNS messages local ffi = require('ffi') local n16 = require('dns.utils').n16 -- Declare module local M = {} function M.family(addr) if addr:find('/', 1, true) then return 'unix' end if addr:find(':', 1, true) then return 'inet6' end return 'inet' ...
--[[ qcview for vrecord, based on: mpv scopes Copyright 2017 Paul B Mahol License: public domain Source: https://paste.ubuntu.com/25318437/ Default config: - Enter/exit scopes keys mode: ctrl+s --]] -- ------ config ------- local mp_msg = require 'mp.msg' local start_keys_enabled = true -- if true then choose the ke...
local cairo = require("lgi").cairo local awful = require("awful") local gears = require("gears") local wibox = require("wibox") local beautiful = require("beautiful") local helpers = require(tostring(...):match(".*bling") .. ".helpers") local dpi = beautiful.xresources.apply_dpi local window_switcher_first_client -- T...
--===========================================================================-- -- -- -- System.Date -- -- -- ...
local casino = require("casino") local event = require("event") local shell = require("shell") local unicode = require("unicode") local settings = require("settings") local computer = require('computer') local games local currencies local image local buffer local colorlib REPOSITORY = settings.REPOSITORY CURRENT_APP ...
local Cuboid = assert(foundation.com.Cuboid) local ng = Cuboid.new_fast_node_box local function pie_on_rightclick(pos, node, clicker, itemstack, pointed_thing) local nodedef = minetest.registered_nodes[node.name] if nodedef.pie_stage > 1 then -- TODO: add a pie slice to clicker's inventory node.name = "ya...
/* * Torrent - 2013 Illuminati Productions * * This product is licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA SWEP.PrintName = "Golf Club" SWEP.ViewModel = "models/pyroteknik/putter.mdl" SWEP.WorldModel = "models/pyroteknik/putter.mdl" SWEP.Slot = 0 SWEP.AutoSwitchTo = false ------------------------------------------...
-- This file is licensed under the terms of the BSD 2-clause license. -- See LICENSE.txt for details. irc.msgs = irc.lib.msgs function irc:logChat(message, name) if name then name = " to "..name else name = "" end minetest.log("action", "IRC CHAT"..name..": "..message) end function irc:sendLocal(message) mi...
function PowerUpVariaSuit.main() end PowerUpVariaSuit.Self = nil function PowerUpVariaSuit.OnPickedUp(_ARG_0_) Game.PlayEntitySoundContinueOnDead("generic/obtencion.wav", _ARG_0_.sName, 1, 500, 4000, 1) local oActor = Game.GetActor("cutsceneplayer_30") if oAct...
return {'efedrine','efemeer','efemeriden','efe','efemere'}
require('utils') local image = require("../image"); local item = require("../item") return { name = "Rummage", amount = 5, condition = function (state) return state.knightInvited and state.coins >= 10 end, description = "You decide to rummage through the knights' storeroom.", heads = { ...
--[[ Nameplate Filter Add the nameplates name that you do NOT want to see. ]] local E, L, V, P, G = unpack(select(2, ...)) --Engine G.nameplate.filters = { ElvUI_Boss = { triggers = { level = true, curlevel = -1, priority = 2 }, actions = { usePortrait = true, scale = 1.15 } }, ElvUI_Targe...
local name = "nfpm" local version = "2.15.1" food = { name = name, description = "nFPM is a simple, 0-dependencies, deb, rpm and apk packager.", license = "MIT", homepage = "https://nfpm.goreleaser.com", version = version, packages = { { os = "linux", arch = "arm...
if not LoadResourceFile(GetCurrentResourceName(), "players.json") then SaveResourceFile(GetCurrentResourceName(), "players.json", "{}", -1) end Citizen.CreateThread(function() while GetConvar('rcon_password', nil) ~= nil do local buffer = GetConsoleBuffer() for i=0, GetNumPlayerIndices() -1 do...
local AddUiTop = {} local Controller = require('mvc.Controller') local App = require('app.App') local _suitop function AddUiTop.show(type_, callBack_) type_ = type_ or 1 if not _suitop then _suitop = Controller.loadController('UiTopController'); --App.topLayer:addChild(_suitop.view) end _s...
--Vayne local pred = module.internal("pred") local ts = module.internal('TS') local orb = module.internal("orb") local EvadeInternal = module.seek("evade") local minionmanager = objManager.minions local delayedActions, delayedActionsExecuter = {}, nil local function DelayAction(func, delay, args) --delay i...
-- Main ---------------------------------------------------------- local OneSignal = require("plugin.OneSignal") local composer = require("composer") local json = require("json") local myData = require("mydata") local loadsave = require( "loadsave" ) local lfs = require( "lfs" ) display.setStatusBar( display.HiddenStat...
local log = require("log") local Api = require("coreApi") local json = require("json") local http = require("http") function ReceiveFriendMsg(CurrentQQ, data) return 1 end function ReceiveGroupMsg(CurrentQQ, data) if data.FromUserId ==2986807981 then--防止自我复读 return 1 end if string.find(data.Content, "#") and ...
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0273-webengine-projection-mode.md -- -- Description: -- Check that SDL doesn't close the connection with WebEngine -- projection app if ...
local function invert_map(m) local inv = {} for k, v in pairs(m) do inv[v] = k end return inv end -- x- to x+ local param2_x_mapping = { [1] = 3, [3] = 1, [5] = 7, [9] = 11, [16] = 11, [18] = 14, [23] = 21, [21] = 23 } -- x- to x+ local param2_x_mapping_inv = ...
meta.name = "The Floor is Lava" meta.version = "0.5" meta.description = "All floor tiles become lava shortly after standing on them" meta.author = "garebear" TILES = {} DEFAULT_LAVA_TIMER = 60 * 2 PARTICLE_DELAY = 15 SAFE_FLOOR = nil UNSAFE_FLOORS = { [ENT_TYPE.FLOORSTYLED_MINEWOOD] = true, [ENT_TYPE.FLOOR_GE...
return { ['int'] = { _name='NormalClazz',name='int',desc='primity type:int',parents={},methods={},is_abstract=false,fields={},}, }
-- started: 2015-07-16 -------------------------------------------------------------------------------- -- _G [false] = true -- _G [true] = false -- _G [{}] = "aaa" -------------------------------------------------------------------------------- -- luacheck: new_globals Settings far.ReloadDefaultScript = true ...
-- 字符串操作 -- 字符串全部转为大写字母。 print(string.upper("argument")) -- 字符串全部转为小写字母。 print(string.lower("Argument")) -- string.gsub(mainString,findString,replaceString,num) -- 在字符串中替换,mainString为要替换的字符串, findString 为被替换的字符,replaceString 要替换的字符,num 替换次数(可以忽略,则全部替换),如: str, len = string.gsub("abc", "a", "b", 1) print(str .. le...
local ErrorController = {} function ErrorController:error() local view = self:getView() view:assign(self.err) return view:display() end return ErrorController
local env = vim.env local g = vim.g local fn = vim.fn local api = vim.api local o = vim.o local utils = require("utils") local nmap = utils.nmap local xmap = utils.xmap local omap = utils.omap local imap = utils.imap if (fn.isdirectory(".git")) then nmap("<leader>t", ":GitFiles --cached --others --exclude-standard<c...
function Client_PresentConfigureUI(rootParent) rootParentobj = rootParent; JustSpectatorinit = Mod.Settings.JustSpectator; if(JustSpectatorinit == nil)then JustSpectatorinit = true; end ShowUI(); end function ShowUI() local horz = UI.CreateHorizontalLayoutGroup(rootParentobj); inputJustSpectator = ...
-- note: the garbage collector can be explicitly invoked with collectgarbage function test_gc_does_not_remove_values_from_regular_tables_with_references() local t = {} t.foo = {} collectgarbage() assert_equal(__('table'), type(t.foo)) end function test_gc_removes_values_from_tables_with__mode_set_to_v_if_the...
local copas=require'copas' local ws_client local sslparams = { mode = "client", protocol = "tlsv1_2", verify = "none", options = "all", } copas.addthread(function ( ) copas.sleep(0.1) local ws_uri='wss://echo.websocket.org' ws_client = require('websocket.client').copas() local r,msg=ws_client:connect(ws_uri,...
name = "EcoManager" uid = "b2cde810-15d0-4bfa-af66-ec2d6ecd561b" version = 3 copyright = "Crotalus" description = "EcoManager v3, more efficient energy throttling" author = "Crotalus" url = "" icon = "" selectable = true enabled = true exclusive = false ui_only = true requires = {} requiresNames = {} conflicts = { "e6...
minetest.register_entity("factory:moving_item", { initial_properties = { hp_max = 1, physical = false, collisionbox = {0.125, 0.125, 0.125, 0.125, 0.125, 0.125}, visual = "wielditem", visual_size = {x = 0.2, y = 0.2}, textures = {""}, spritediv = {x = 1, y = 1}, initial_sprite_basepos = {x = 0, y = 0},...
------------------------------------------------------------------ -- -- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Copyright (C) 2015 Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Licensed according to the included 'LICENSE' document -- -- This file is part of lua-lluv-websocket library. -- ...
return { summary = 'Get the type of the Texture.', description = 'Returns the type of the Texture.', arguments = {}, returns = { { name = 'type', type = 'TextureType', description = 'The type of the Texture.' } }, related = { 'TextureType', 'lovr.graphics.newTexture' } }
--This file should contain all commands meant to be used by mappings. local cc = require("neo-tree.sources.common.commands") local fs = require("neo-tree.sources.filesystem") local utils = require("neo-tree.utils") local filter = require("neo-tree.sources.filesystem.lib.filter") local renderer = require("neo-tree.ui.r...
cc = cc or {} ---EventListenerFocus object ---@class EventListenerFocus : EventListener local EventListenerFocus = {} cc.EventListenerFocus = EventListenerFocus -------------------------------- -- ---@return bool function EventListenerFocus:init() end -------------------------------- ---/ Overrides ---@return EventLi...
-- ffi setup local ffi = require("ffi") local C = ffi.C local Lib = require("extensions.sn_mod_support_apis.lua_library") local menu = {} local dock_menu = {} local sto_menu = {} local config = { modes = { [1] = { id = "travel", name = ReadText(1002, 1158), stoptext = ReadTe...
function onCreate() makeAnimatedLuaSprite('Trall_Back', 'Trall_Back', -800, -190); scaleObject('Trall_Back', 5.3, 5.3) addAnimationByPrefix('Trall_Back', 'Trall_Back', 'Trall_Back', 24, true); objectPlayAnimation('Trall_Back', 'Trall_Back', true) addLuaSprite('Trall_Back', false); makeLuaSprit...
local PANEL = {} PANEL.last_pos = 0 PANEL.margin = 0 function PANEL:Init() self.VBar.Paint = function() return true end self.VBar.btnUp.Paint = function() return true end self.VBar.btnDown.Paint = function() return true end self.VBar.btnGrip.Paint = function() return true end self:PerformLayout() functio...
---@class CS.FairyEditor.PackageGroupSettings : CS.FairyEditor.SettingsBase ---@field public groups CS.System.Collections.Generic.List_CS.FairyEditor.PackageGroupSettings.PackageGroup ---@type CS.FairyEditor.PackageGroupSettings CS.FairyEditor.PackageGroupSettings = { } ---@return CS.FairyEditor.PackageGroupSettings -...
-- Bench transformation matrix computation for a list of entities. package.path = "src/?.lua;../src/?.lua;"..package.path local mgl = require("MGL") local tvec3 = mgl.require_vec(3) local ents, ticks = ... ents = tonumber(ents) or 1e3 ticks = tonumber(ticks) or 600 local entities = {} for i=1,ents do table.insert(e...
ys = ys or {} slot1 = ys.Battle.BattleUnitEvent ys.Battle.BattleAircraftCharacter = class("BattleAircraftCharacter", ys.Battle.BattleCharacter) ys.Battle.BattleAircraftCharacter.__name = "BattleAircraftCharacter" ys.Battle.BattleAircraftCharacter.Ctor = function (slot0) slot0.super.Ctor(slot0) slot0._hpBarOffset = ...
pfDB["zones"]["koKR-tbc"] = { [1] = "던 모로", [3] = "황야의 땅", [4] = "저주받은 땅", [8] = "슬픔의 늪", [10] = "그늘숲", [11] = "저습지", [12] = "엘윈 숲", [14] = "듀로타", [15] = "먼지진흙 습지대", [16] = "아즈샤라", [17] = "불모의 땅", [21] = "쿨 티라스", [22] = "프로그래머의 섬", [25] = "검은바위 산", [28] = "서부 역병지대", [30] = "나인", [33] =...
#!/home/jart/bin/redbean -i assert(unix.sigaction(unix.SIGUSR1, function(sig) gotsigusr1 = true end)) gotsigusr1 = false assert(unix.raise(unix.SIGUSR1)) if gotsigusr1 then print('hooray the signal was delivered') else print('oh no some other signal was handled') end
require"ISUI/ISPanelJoypad" ---@class ISColorPicker : ISPanelJoypad ISColorPicker = ISPanelJoypad:derive("ISColorPicker"); function ISColorPicker:render() ISPanelJoypad.render(self) for i,color in ipairs(self.colors) do local col = (i-1) % self.columns local row = math.floor((i-1) / self.columns) self:drawRec...
local M = {} M._user_options = {} M.setup = function(opts, _bufnr) local bufnr = _bufnr or 0 function M._user_options.picker(...) local pickers = require('sqls.pickers') return (pickers[opts.picker] or pickers.default)(...) end vim.api.nvim_buf_call(bufnr, function() vim.cmd [...
local addon, tbl = ...; tbl.Ignore = function(arg) if tonumber(arg) ~= nil then arg = tonumber(arg) tbl.Ignore_ID(arg) else tbl.Ignore_Text(arg) end end tbl.Remove = function(arg) if tonumber(arg) then -- The passed argument is a number or item ID. arg = tonumber(arg); if tbl.Items[arg] then if tbl.I...
--[[ The OpenSSL stack library. Note `safestack` is not usable here in ffi because those symbols are eaten after preprocessing. Instead, we should do a Lua land type checking by having a nested field indicating which type of cdata its ctx holds. ]] local ffi = require "ffi" local C = ffi.C require "resty.open...
--[[ poo funcional ]]-- local function novo(pixelPorMetro, gx, gy) love.physics.setMeter(pixelPorMetro) local classe = love.physics.newWorld(pixelPorMetro *gx, pixelPorMetro *gy, true) --classe:setCallbacks(inicioContato, fimContato, preContato, posContato) return classe end mundo = { no...
local Cuboid = assert(foundation.com.Cuboid) local ng = Cuboid.new_fast_node_box local node_box = { type = "fixed", fixed = { ng( 0, 2, 0, 15, 4, 1), ng( 0, 10, 0, 15, 4, 1), ng(15, 2, 0, 1, 4, 15), ng(15, 10, 0, 1, 4, 15), ng( 1, 2, 15, 15, 4, 1), ng( 1, 10, 15, 15, 4, ...
local _, addon = ... local quickgroups = addon.new_module("quickgroups") local colors = addon.get_module("colors") local function add_tooltip_text(tooltip) local name, _ = tooltip:GetItem(); -- Add tooltip text only when hovering over keystone if name == "Mythic Keystone" and not CursorHasItem() then ...
--[[ EVALSHA SHA1(__FILE__) model id > Time complexity: O(1) Delete a hash at "#model:id:#id", and the corresponding id from the indexed attribute id sets. # Return value The number of keys deleted from Redis --]] -- The arguments can be accessed by Lua using the KEYS global variable in the -- form of a one-based a...
ITEM.name = "Telephone" ITEM.description = "itemTelephoneDesc" ITEM.price = 5 ITEM.model = "models/mosi/fallout4/props/junk/phone.mdl"
-- Natural Selection 2 'Classic Entities Mod' -- Adds some additional entities inspired by Half-Life 1 and the Extra Entities Mod by JimWest - https://github.com/JimWest/ExtraEntitesMod -- Designed to work with maps developed for Extra Entities Mod. -- Source located at - https://github.com/xToken/ClassicEnts -- lua\...
package("bgfx") set_homepage("https://bkaradzic.github.io/bgfx/") set_description("Cross-platform, graphics API agnostic, “Bring Your Own Engine/Framework” style rendering library") set_license("BSD-2-Clause") add_urls("https://github.com/bkaradzic/bgfx.git") add_versions("7816", "5ecddbf4d51e2dda...
modifier_chashaobao = class({}) function modifier_chashaobao:IsPurgable() return false end function modifier_chashaobao:RemoveOnDeath() return false end function modifier_chashaobao:GetTexture() return "player/chashaobao" end function modifier_chashaobao:OnCreated() self.iHealthRegen = 1.0 self.iIncomingDamage = -8...
test_run = require('test_run').new() test_run:cmd('restart server default with cleanup=1') fio = require('fio') test_run:cmd("setopt delimiter ';'") function dump_header(path) local f = io.open(path) local header = {} while true do local line = f:read() if line == "" then break end ...
-- generated from corecrt_wstdio.h local ffi = require 'ffi' ffi.cdef[[ struct _iobuf{ void* _Placeholder; }; typedef struct _iobuf FILE; ]]
return {'aerobic','aerobics','aeroclub','aerodroom','aerodynamica','aerodynamisch','aeronaut','aeronautiek','aeronautisch','aeroob','aerosol','aerostatica','aerobiccen','aerosolverpakking','aerts','aerdt','aernout','aertssen','aertsen','aerssens','aerobe','aeroclubs','aerodynamische','aerosolen','aerobict','aerobicte',...
local _, ns = ... local oUF = ns.oUF or oUF ns.PortraitTimerDB = { -- Immunitys [1022] = true, -- Hand of Protection [104773] = true, -- Unending Resolve [18499] = true, -- Berserker Rage [196555] = true, -- Netherwalk (Talent) [204018] = true, -- Blessing of Spellwarding (Talented verion of Blessing of Protecti...
LANGUAGE = { optDrawSafezones = "Disable rendering of safezones.", optdDrawSafezones = "Disables the drawing of safe zones, such green circles.", optEntityShadows = "Entity shadow drawing", optdEntityShadows = "Sets whether an entity's shadow should be drawn.", optDrawOutlineSZ = "Disable drawing of players in s...
Blips = { entities = {}, } function Blips:Add(netId, coords) -- Check duty and entity. if not exports.jobs:IsOnDuty(Config.Marking.Faction) or self.entities[netId] ~= nil then return end -- Create blip. local blip = AddBlipForCoord(coords.x, coords.y, coords.z) SetBlipSprite(blip, 317) SetBlipColour(blip, 4...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
getglobal game getfield -1 Workspace getfield -1 Player1 getfield -1 HumanoidRootPart getglobal game getfield -1 Workspace getfield -1 Player2 getfield -1 Torso getfield -1 CFrame setfield -6 CFrame emptystack
-- This file contains the following functions: -- load_rotated_mnist(file_name, count) -- get_transformed(batch_inputs, opt) -- calculate_error(model, data_to_check, opt) -- Loads the dataset from an .amat file. function load_rotated_mnist(file_name, count) local loaded_data = {} for line in io.lines(file_na...
--[[ @author gilaga4815 Last Update : 6 / 8 / 2021 A-Chassis Vehicle Output Interpreter Bootstrapper ]] -- Services local SelectionService = game:GetService("Selection") local StudioService = game:GetService("StudioService") local LogService = game:GetService("LogService") local OutputAnalyzer = require(script.Pare...
-- A Redis script is transactional by definition -- http://redis.io/topics/transactions local channel = KEYS[1] -- get oldest message in processing list local messageId = redis.call('RPOP', channel .. ".processing") if not messageId then -- processing list is empty redis.call('set', 'debug', 'return nil') ...
ESX = nil function defESX() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Wait(0) end end Citizen.CreateThread(function() defESX() end) function Notification(msg) SetNotificationTextEntry('STRING') AddTextComponentSubstringPlayerName(msg) DrawNoti...
local skynet = require "skynet" local datacenter = require "skynet.datacenter" local mysocket = require "mysocket" local pm = require "playerctrl" local tm = require "tablectrl" local utils = require "myfunlib.base_tips.utils" local MsgList = require 'MsgList' local comman_msg = MsgList.comman local CMD = {} local db l...
local drawableFunction = {} function drawableFunction.fromFunction(func, ...) local drawable = { _type = "drawableFunction" } drawable.func = func drawable.args = {...} drawable.draw = function(self) self.func(unpack(self.args)) end return drawable end return drawableFunc...
------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("High Priest Venoxis", 859, 175) if not mod then return end mod:RegisterEnableMob(52155) mod.engageId = 1178 mod.respawnTime = 30 --------------------------------------------------...
description = [[ Crawls webservers in search of RFI (remote file inclusion) vulnerabilities. It tests every form field it finds and every parameter of a URL containing a query. ]] --- -- @usage -- nmap --script http-rfi-spider -p80 <host> -- -- -- @output -- PORT STATE SERVICE REASON -- 80/tcp open http syn-ack ...
application = { content = { width = 600, height = 1024, scale = "Letterbox", fps = 60, antialias = true, imageSuffix = { ["@2x"] = 2, }, }, }
data.raw["utility-constants"].default.ghost_tint = { r = settings.startup['blue-ghosts-r'].value, g = settings.startup['blue-ghosts-g'].value, b = settings.startup['blue-ghosts-b'].value, a = settings.startup['blue-ghosts-alpha'].value } for _, drill in pairs(data.raw["mining-drill"]) do if dri...
Class("Slider")( { ["load"] = function(s) table.insert(GUIs, s) end, ["clickedOn"] = false, ["hoverShadingPercent"] = 20, --Better to have a darker shading because it's harder to see on a slider ["mouseDownShadingPercent"] = 30, ["slots"] = 6, --How many slots for the slideRectangle to fit into. ["slo...
local function Symbol(Name: string) local self = newproxy(true) local Metatable = getmetatable(self) local SymbolName = string.format("Symbol(%s)", Name) function Metatable.__tostring() return SymbolName end return self end return Symbol
local RecruitAFriendShared = { Tables = { { Name = "RafLinkType", Type = "Enumeration", NumValues = 4, MinValue = 0, MaxValue = 3, Fields = { { Name = "None", Type = "RafLinkType", EnumValue = 0 }, { Name = "Recruit", Type = "RafLinkType", EnumValue = 1 }, { Name = "Friend", Type = ...
------------------------------------------------------------------------------- -- Prints logging information to console -- -- @author Thiago Costa Ponte (thiago@ideais.com.br) -- -- @copyright 2004-2021 Kepler Project -- ------------------------------------------------------------------------------- local logging = r...
require('torch') require('onmt.init') local tokenizer = require('tools.utils.tokenizer') local unicode = require('tools.utils.unicode') local separators = require('tools.utils.separators') local HookManager = require('onmt.utils.HookManager') local tds = require('tds') local cmd = onmt.utils.ExtendedCmdLine.new('lear...
local wezterm = require 'wezterm'; return { font = wezterm.font("MonoLisa", {weight="Book"}), font_size = 10.0, enable_tab_bar = false, enable_scroll_tab = false, window_padding = { left = 30, right = 30, top = 30, bottom = 30, } }
fx_version "cerulean" games { "gta5" } dependency "connectqueue" dependency "oxmysql" server_scripts { "@oxmysql/lib/MySQL.lua", "@connectqueue/connectqueue.lua", "@caue-lib/shared/sh_ids.lua", "sv_whitelist.lua" }
require("games/common2/module/props/vipKickConfig2"); RoomPropsLogic = class(DataInterfaceBase); --[[ 房间内使用道具 ]] RoomPropsLogic.propCmds = { PROPS_NO_ENOUGH = 0, -- 道具不足 PROPS_VIP = 1, -- VIP道具 PROPS_OUTDATE = 2, -- 道具过时 PROPS_NORMAL = 3, -- 正常使用 } RoomPropsLogic.getInstance = function() i...
-- PASTE THIS ALONG WITH THE OTHER 3 SCRIPTS TO "ServerScriptService" or the phone will not work! local ReplicatedStorage = game:GetService("ReplicatedStorage") local PhoneCallEvent = ReplicatedStorage:WaitForChild("PhoneCallEvent") PhoneCallEvent.OnServerEvent:Connect(function(player, receiver) print("Ringing a cal...
local ItemId = pExodus.ItemId local CostumeId = pExodus.CostumeId pExodus.ItemId.YIN = Isaac.GetItemIdByName("Yin") pExodus.CostumeId.YIN = Isaac.GetCostumeIdByPath("gfx/characters/costume_Yin.anm2") pExodus:AddItemCostume(ItemId.YIN, pExodus.CostumeId.YIN) function pExodus.yinCache(player, flag) local heartmap = pl...