content stringlengths 5 1.05M |
|---|
local character
local game
local lib
character = {
world = nil,
alive = true,
life_time = 0,
life_elapsed = 0,
sort = 0,
x = 0,
y = 0,
offset_x = 0,
offset_y = 0,
source = nil,
draw = function(self, event)
if (self.alive) then
love.graphics.draw(self.source,
(game.tile_size * game.scale * self.x... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
local doors = {}
function loadDoors()
local count = 0
local doorsData = exports.sarp_mysql:mysql_result("SELE... |
Menu = {}
--[[ Functions: Menu ]]--
function Menu:Init()
self.isLoaded = true
self:Invoke(false, "loadConfig", {
effects = Config.Effects,
bones = Config.Bones,
})
end
function Menu:Invoke(target, method, ...)
SendNUIMessage({
invoke = {
target = target,
method = method,
args = {...},
}
})
end
... |
--------------------------------
-- @module sp
--------------------------------------------------------
-- the sp Skeleton
-- @field [parent=#sp] Skeleton#Skeleton Skeleton preloaded module
--------------------------------------------------------
-- the sp SkeletonAnimation
-- @field [parent=#sp] SkeletonAnimation#S... |
local Buffer = require("lib/buffer")
local BackWord = require("lib/motions/back_word")
describe("BackWord", function()
it("has a name", function()
assert.are.equals("back_word", BackWord:new().name)
end)
describe("#getRange", function()
it("handles simple words", function()
local buffer = Buffer:n... |
require 'dp'
--[[parse command line arguments]]--
cmd = torch.CmdLine()
cmd:text()
cmd:text('PostgreSQL MLP Training/Optimization')
cmd:text('Example:')
cmd:text('$> th pgnn.lua --collection "MnistMLP1" --batchSize 128 --momentum 0.5')
cmd:text('$> th pgnn.lua --collection "Mnist-MLP-baseline1" --batchSize 128 --learn... |
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5' |
_tile = _{
new = function(this, args)
merge(
this,
{
id = 1,
sprite = 16,
x = 1,
y = 1
}
)
merge(this,args)
if this.id == 1 then
this.passable = true
end
end,
to_string = function(this)
return this.x..", "..this.y..": "..this.id
end... |
-- Triangle wave.
local SoundUnit = require((...):gsub('[^.]*$', '') .. 'soundunit')
local function process (t, v)
return math.abs(2 * v) - 1
end
return function (t)
t = SoundUnit(t)
t.process = process
return t
end
|
format_version = "3.0"
function linearType()
return jbox.ui_linear {
min=0,
max=1,
units = {
min_text = jbox.ui_text("zero"),
max_text = jbox.ui_text("one"),
{
decimals=2,
unit = { template = jbox.ui_text("linear_template") }
}
}
}
end
function rangeType(n... |
local g_InitCallbacks = {}
local g_PreInitFuncs = {}
local _addEventHandler
local g_Co, g_CoTicks
local g_ScoreBoardRes
#DBG_START_PERF = false
local function setupDatabase()
if (not DbInit()) then
return false
end
if (not Settings.init()) then
return false
end
if (not Updater.run()) the... |
--[[
You can modify speeds via the main folder in this template.
]]
local containerFolder = script.parent.parent
local function CanRun()
-- any condition you want (stamina checking etc)
return true
end
local function UpdateWalkSpeed(player, states)
local prefix = states.Crouched and "Crouch" or ""
lo... |
PLUGIN.commands = {}
local times = {
{1,"1 Год","1г"},
{2,"1 Месяц","1м"},
{3,"1 Неделя","1н"},
{4,"1 День","1д"},
{5,"30 Минут","30м"},
{6,"1 Минута","1м"},
}
local reasons = {
"Неуважение администрации.",
"Некорректный RolePlay.",
"Метагейм.",
"Пауэргейм.",
"Неуважительный RP.",
"Нечестная игра.",
"Нару... |
local ShakeAction = {}
function ShakeAction.create(node,call,is)
local ts = 1.05
if is then
ts = is
end
local os = node:getScale()
local s0 = cc.ScaleTo:create(0.05,os * ts)
local s1 = cc.ScaleTo:create(0.1,os)
local action
if call then
action = cc.Sequence:create(s0,s1,cc.CallF... |
function _hack_prime_log() -- this seems to make it update the data much quicker
for i=1,GetNumQuestLogEntries()+1 do
GetQuestLogTitle(i)
QuestieQuest:GetRawLeaderBoardDetails(i)
end
end
--- GLOBAL ---
--This is needed for functions around the addon, due to UnitLevel("player") not returning actual level PL... |
local tPeripherals = peripheral.getNames()
print( "Attached Peripherals:" )
if #tPeripherals > 0 then
for n=1,#tPeripherals do
local sPeripheral = tPeripherals[n]
print( sPeripheral .. " (" .. peripheral.getType( sPeripheral ) .. ")" )
end
else
print( "None" )
end
|
gunslinger = {
__stack = {},
__guns = {},
__types = {},
__automatic = {},
__scopes = {},
__interval = {}
}
local config = {
max_wear = 65534,
projectile_speed = 500,
base_dmg = 1,
base_spread = 0.001,
base_recoil = 0.001,
lite = minetest.settings:get_bool("gunslinger.lite")
}
--
-- Internal API functions
... |
--------------------------------
-- @module EaseQuarticActionInOut
-- @extend ActionEase
-- @parent_module cc
---@class cc.EaseQuarticActionInOut:cc.ActionEase
local EaseQuarticActionInOut = {}
cc.EaseQuarticActionInOut = EaseQuarticActionInOut
--------------------------------
---
---@param action cc.ActionInterval... |
----------------------------------------------------- WIRELESS DATA TRANSMITTER ---------------------------------
-- Entity --
wdtE = table.deepcopy(data.raw["constant-combinator"]["constant-combinator"])
wdtE.type = "constant-combinator"
wdtE.name = "WirelessDataTransmitter"
wdtE.icon = "__Mobile_Factory_Graphics__/g... |
local os_ext = require('os_ext')
local str = require('str')
local path = {}
local _windows_invalid_path_chars = {
'"',
'<',
'>',
'|',
'\0'
}
for i = 1, 31 do
table.insert(_windows_invalid_path_chars, string.char(i))
end
-- returns windows specific cmd string to list all files in the root_directory
-- with t... |
-- CameraController.singletonInstance.zoomMin = 0.1;
-- UnityEngine.Application.targetFrameRate = 60.0;
-- RenderSettings.fog = false;
if DebugLog == nil then
DebugLog = {};
DebugLog.File = io.open("/data/local/tmp/script/rom.log", "a");
DebugLog.Write = function(data)
DebugLog.File:write(os.date("%x %X"... |
-- harmograph
local J = require "include/protojuce"
function Harmograph(args)
local bounds = args.bounds or J.Rectangle_int{15,0,480,330};
local pageBack = args.pageBack or J.Colour.white;
local pageFore = args.pageFore or J.Colour.black;
local graphBack = args.graphBack or J.Colour.white;
local graphFore = args.... |
-----------------------------------
--
-- Zone: Windurst_Waters (238)
--
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs")
require("scripts/globals/events/harvest_festivals")
require("scripts/globals/conquest")
require("scripts/globals/missions")
require("scripts/globals/settin... |
local status_ok, telescope = pcall(require, "telescope")
if not status_ok then
return
end
local mini_fuzzy_sorter = require("mini.fuzzy").get_telescope_sorter
telescope.setup {
defaults = {
vimgrep_arguments = {
"rg",
"--color=never",
"--no-heading",
"--with-filename",
"--line-nu... |
-- 3rd party libraries
include("span-lite")
include("spdlog")
include("catch2")
|
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---@class C_SpellBook
C_SpellBook = {}
---[Wowpedia documentation](https://wow.gamepedia.com/API_C_SpellBook.ContainsAnyDisenchantSpell)
---@... |
--[[
PersistenceXP data file for Flight Factor 757
]]
module(..., package.seeall)
--Modules
local LIP = require("LIP")
local LARM = nil
local RARM = nil
local pxpSwitchData = {}
function pxpCompile()
if (XPLMFindDataRef("anim/armCapt/1") ~= nil) then
LARM = get("anim/armCapt/1")
end
if (XPLMFindData... |
local antiSpam = {}
local criminalRanks = {
--Name, Required Points, whatGiveFunctiom
{"L0. Trial", 0, function() return false end},
{"L1. Criminal", 100, function(thePlayer)
exports.csgdrugs:giveDrug(thePlayer, "LSD",100 )
exports.csgdrugs:giveDrug(thePlayer, "Cocaine",100 )
exports.csgdrugs:giveDrug(thePlaye... |
--[[
author: Aussiemon
-----
Copyright 2021 Aussiemon
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, mer... |
-- add package path for the example
package.path = ";../src/?.lua;"..package.path
-- lib
local Luaoop = require("Luaoop")
class = Luaoop.class
-- DEF OBJECT
Object = class("Object")
Object.color = {
BLACK = 0,
BLUE = 1,
YELLOW = 2,
RED = 3,
GREEN = 4,
WHITE = 5
}
function Object:__construct()
print("n... |
local lm = require "luamake"
local fs = require "bee.filesystem"
local Platform_renderers = {
windows = "direct3d11",
ios = "metal",
macos = "metal",
linux = "vulkan",
android = "vulkan",
}
local stage_types = {
fs = "fragment",
vs = "vertex",
cs = "compute",
}
local shader_options = {
window... |
Config = {}
Config.Webhook = false
Config.WebhookLink = 'https://discord.com/api/webhooks/'
Config.Strings= {
['playerleft'] = 'Player left',
['sessiontime'] = 'Session time',
['totaltime'] = 'Total time',
['welcome1st'] = 'Welcome To Secret City Battleground',
['welcome'] = 'Welcome back!',
['ptotaltime'] =... |
-- fake "osm2pgsql" table for test, usually created by the main C++ program
osm2pgsql = {}
-- load the init.lua script that is normally run by the main C++ program
package.path = '../src/?.lua'
require('init')
print("Running Lua tests...")
local o = osm2pgsql
-- ----------------------------------------------------... |
local read, write = io.read, io.write
local num, nl = '*n', '\n'
while true do
local a = read(num)
if a == 42 then return end
write(a, nl)
end
|
data:extend({
{
type = "recipe",
name = "advanced-combinator",
enabled = false,
energy_required = 20,
ingredients = {
{ "constant-combinator", 24 },
{ "arithmetic-combinator", 48 },
{ "green-wire", 100 },
{ "red-wire", 100 }
},
result = "advanced-combinator"
}
})
|
/*
Addon by Voikanaa
*/
player_manager.AddValidModel( "Snoop Dogg", "models/player/voikanaa/snoop_dogg.mdl" );
player_manager.AddValidHands( "Snoop Dogg", "models/player/voikanaa/snoop_dogg_arms.mdl", 0, "00000000" )
list.Set( "PlayerOptionsModel", "Snoop Dogg", "models/player/voikanaa/snoop_dogg.mdl" ); |
---------------------------
-- Default awesome theme --
---------------------------
local theme_assets = require "beautiful.theme_assets"
local xresources = require "beautiful.xresources"
local rnotification = require "ruled.notification"
local dpi = xresources.apply_dpi
local theme_path = require("gears").filesystem.... |
module 'mock'
--------------------------------------------------------------------
local storyNodeTypeRegistry = {}
function registerStoryNodeType( tag, clas )
storyNodeTypeRegistry[ tag ] = clas
end
--------------------------------------------------------------------
CLASS: StoryGraph ()
:MODEL{}
function StoryGr... |
-- Super Monkey Ball (PAL v1.0)
local core = require("games.core")
local game = core.newGame()
local addr = 0x80225E00
local offset = 0x3C
local controllers = {
[1] = addr + offset * 0,
[2] = addr + offset * 1,
[3] = addr + offset * 2,
[4] = addr + offset * 3,
}
local controller_struct = {
[0x0] = { type = "s... |
Tuple = {
x = 0,
y = 0,
z = 0,
w = 0,
-- https://mathinsight.org/vectors_cartesian_coordinates_2d_3d
magnitude = function (self)
return math.sqrt(self.x^2 + self.y^2 + self.z^2 + self.w^2)
end,
normalize = function (self)
local mag = self:magnitude()
local a = Tuple:new(self.x / mag, self.... |
if blight then
client = require 'client.blight.blight-adapter'
require 'client.blight.blight-specific'
else
local mg_lua_dir = os.getenv('MG_LUA_DIR')
package.path = package.path..';'..mg_lua_dir..'/?.lua'
local mg_custom_dir = os.getenv('MG_LUA_CUSTOM_DIR')
if mg_custom_dir ~= nil then
package.path = ... |
local Util = {}
-- 清空子节点
Util.removeAllChild = function(gameObject)
local len = gameObject.transform.childCount
local obj = nil
for i=0,len-1 do
obj = gameObject.transform:GetChild(i).gameObject
Object.Destroy(obj)
end
end
-- 切割字符串
Util.split = function(s, p)
local rt= {}
string.gs... |
return 'Hello World' |
data:extend({
{type = "bool-setting", name = "diplomacy_tech_tanks_count_switcher", setting_type = "startup", default_value = true},
{type = "bool-setting", name = "diplomacy_hp_rocket_silo_switcher", setting_type = "startup", default_value = true},
{type = "bool-setting", name = "diplomacy_entity_not_on_map", setti... |
return {'awara','awari','awacs','awater','awad','awaras','awaris'} |
malkloc = Creature:new {
objectName = "@mob/creature_names:malkloc",
socialGroup = "malkloc",
faction = "",
level = 22,
chanceHit = 0.33,
damageMin = 190,
damageMax = 200,
baseXp = 2006,
baseHAM = 5400,
baseHAMmax = 6600,
armor = 0,
resists = {115,120,5,-1,-1,-1,5,145,-1},
meatType = "meat_herbivore",
mea... |
local KEY = require 'script.jzslm.key'
local redis = require 'script.redis'
local util = require 'script.utility'
local log = require 'script.log'
local CHEAT_TIME = 14 * 60
local CHEAT_LEVEL = 7
local CHEAT_MAX = 10
local m = {}
function m.checkTime(level, time)
if level < CHEAT_LEVEL then
return ... |
ITEM.name = "대형 케비넷"
ITEM.model = Model("models/props_wasteland/controlroom_storagecloset001a.mdl")
ITEM.uniqueID = "stor_closet"
ITEM.maxWeight = 30
ITEM.desc = "녹색의 대형 케비넷입니다."
|
local refactors = require("refactoring.refactor")
local Config = require("refactoring.config")
local get_select_input = require("refactoring.get_select_input")
local async = require("plenary.async")
local M = {}
function M.setup(config)
Config.setup(config)
end
function M.refactor(name, opts)
if opts == nil ... |
-- rk4.lua
-- (C) 2015 Lesley De Cruz
-- See LICENSE.txt for license information.
------------------------------------------------------------------------
-- A classical fourth order Runge-Kutta scheme.
-- Butcher tableau:
--
-- 0 |
-- 1/2 | 1/2
-- 1/2 | 0 1/2
-- 1 | 0 0 1
-- +--------... |
great_borgle = Creature:new {
objectName = "@mob/creature_names:great_borgle",
socialGroup = "borgle",
faction = "",
level = 14,
chanceHit = 0.3,
damageMin = 140,
damageMax = 150,
baseXp = 714,
baseHAM = 2400,
baseHAMmax = 3000,
armor = 0,
resists = {0,0,0,0,0,0,0,-1,-1},
meatType = "meat_carnivore",
meat... |
local api = vim.api
local loop = vim.loop
local sync = vim.schedule_wrap
local function write(window, buffer, data)
if data == nil or not api.nvim_buf_is_valid(buffer) then
return
end
local lines = api.nvim_buf_line_count(buffer) - 1
local value = vim.split(data, '\n')
local offset = #value + lines
ap... |
local utf8 = require 'utf8'
local defaultHighlight = { 0x80, 0x80, 0xff, 0x80 }
local function getRectangle (self)
return self.x, self.y, self.width, self.height
end
local function setValue (self, value)
local oldValue = self.value
if oldValue == value then return end
self.value = value
self:... |
require("camerashake")
FollowCamera = Class(function(self, inst)
self.inst = inst
self.target = nil
self.currentpos = Vector3(0,0,0)
self.distance = 30
self:SetDefault()
self:Snap()
self.time_since_zoom = nil
end)
function FollowCamera:SetDefault()
self.targetpos = Vector3(0,0,0)
--s... |
-- Simple Spikes
local b = {}
b.Name = "Spikes"
b.Icon = Material("yawd/hud/spikes.png")
b.Health = -1
b.CanBuild = true
b.BuildClass = {CLASS_CONSTRUCTOR, CLASS_JUGGERNAUT, CLASS_HEALER}
b.Cost = 350
local damage = 50 -- This allows to balance traps
b.BuildingSize = {-Vector(95, 95, 12), Vector(95, 95, 12)}
b.TrapA... |
object_tangible_loot_creature_loot_collections_dooku_datadisk_05 = object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_05:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_dooku_datadisk_05, "object/tangible/loot/creature/loot/collections/dooku_datadisk_05.iff")
|
object_mobile_outbreak_hum_01 = object_mobile_shared_outbreak_hum_01:new {
}
ObjectTemplates:addTemplate(object_mobile_outbreak_hum_01, "object/mobile/outbreak_hum_01.iff")
|
--This is a rank table
--There could be multiple tables to generate spawns from
local Tsoo_Ranks_01 = {
["Underlings"] = {
--NA
},
["Minions"] = {
"Tsoo_01","Tsoo_04","Tsoo_05",
"Tsoo_06","Tsoo_08","Tsoo_09",
"Tsoo_12","Tsoo_17",
},
["Lieutenants"] = {
"Tsoo_10... |
-- Functions:
-------------------------------------------------------
function model.completeDataPartSpecific(data)
if not data.partSpecific then
data.partSpecific={}
end
if not data.partSpecific['width'] then
data.partSpecific['width']=0.3
end
if not data.partSpecific['length'] then... |
-- Helper functions for the marine buy menu
-- headlines for the Buymenu
function CombatMarineBuy_GetHeadlines()
local headlines = {
"Support",
"Weapons",
"Weapon Ups",
"Armor Ups",
"Class Ups",
"Grenades",
}
return headlines
end
-- costum... |
-- this script checks if we processed the whole request, and if so it cleans
-- up all the structures created.
-- If we did not process the whole request, the subrequest we just processed
-- is acknowledged.
--
-- KEYS[1] contains the ID of the request
-- ARGV[1] contains the ID of the request entry in the consumer gro... |
-----------------------------------
-- Area: Waughroon Shrine
-- Mob: Sa'Nha Soulsaver
-- BCNM mob in Bastok mission 7-2.
-----------------------------------
function onMobDeath(mob, player, isKiller)
end; |
local _M = {}
_M.LOCAL_IP = "127.0.0.1"
_M.LOCAL_HOST = "localhost"
_M.BALANCER_CHASH = "CHASH"
_M.BALANCER_ROUNDROBIN = "ROUNDROBIN"
_M.ENVIRONMENT_PROD = "PROD"
_M.ENVIRONMENT_BETA = "BETA"
_M.ENVIRONMENT_TEST = "TEST"
_M.REQUEST_API_ENV_KEY = "APIOAK-API-ENV"
_M.REQUE... |
ITEM.Name = 'Clock Mask'
ITEM.Price = 50
ITEM.Model = 'models/props_c17/clock01.mdl'
ITEM.Attachment = 'eyes'
function ITEM:OnEquip(ply, modifications)
ply:PS_AddClientsideModel(self.ID)
end
function ITEM:OnHolster(ply)
ply:PS_RemoveClientsideModel(self.ID)
end
function ITEM:ModifyClientsideModel(ply, model, pos, ... |
function make_model(time_anim, animation)
local model = {}
model["animation"] = animation or {}
model["time_anim"] = time_anim
local function set_animation(self, key, index_anim, sprite)
self.animation[key] = { index_anim, sprite }
end
model["set_animation"] = set_animation
... |
pg = pg or {}
pg.navalacademy_shoppingstreet_template = {
{
special_goods_num = 3,
lv_up_time = 10,
goods_num = 10,
words_enter = "恩?欢迎光临…|啊…又来了啊…|要来点科技箱吗……?",
words_buy = "呼呼…谢谢惠顾…|再多买一点如何?|眼光不错……",
lv = 1,
words_touch = "呒…|打折?没有的不存在的……|下一个科技箱里就会有好东西的…|再怎么戳我也不会给你好处的…",
lv_up_cost = {
1,
100
}... |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Structures\Alien\Harvester\client.lua
-- - Dragon
-- Harvester
local originalHarvesterOnUpdate
originalHarvesterOnUpdate = Class_ReplaceMethod("Harvester", "OnUpdate",
function(self, deltaTime)
originalHar... |
local event = require("__flib__.event")
local gui = require("__flib__.gui-beta")
local mod_gui = require("__core__.lualib.mod-gui")
local migration = require("__flib__.migration")
local mi_gui = require("scripts.gui")
local table = require("__flib__.table")
local lib = require "__ModuleInserterER__/lib_control"
local ... |
fx_version 'cerulean'
game 'gta5'
description 'QB-Multicharacter'
version '1.0.0'
ui_page 'html/index.html'
shared_script '@qb-core/import.lua'
client_script 'client/main.lua'
server_script 'server/main.lua'
files {
'html/index.html',
'html/style.css',
'html/reset.css',
'html/script.js'
}
dependenc... |
return {
['Ameilia'] = {
['BLU'] = {
['Club'] = {
['hps'] = {
['<'] = 100,
['>'] = 0
},
['mobs'] = {},
['tpThreshold'] = 999,
['ws_cmd'] = '/ws "realmrazer" <t>'
},... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
local utils = require("utils")
require("dcmp_variable_length_integer")
--
-- Compressed re... |
LARGURA_TELA = 320
ALTURA_TELA = 480
MAX_METEOROS = 12
FIM_JOGO = false
METEOROS_ATINGIDOS = 0
NUMERO_METEOROS_OBJETIVO = 100
aviao_14bis = {
src = "imagens/14bis.png",
largura = 55,
altura = 63,
x = LARGURA_TELA/2 - 64/2,
y = ALTURA_TELA - 64/2,
tiros = {}
}
meteoros = {}
function daTiro()
... |
-- luahs, Lua bindings to hyperscan
-- Copyright (C) 2016 Boris Nagaev
-- See the LICENSE file for terms of use.
local luahs = require 'luahs'
describe("compilation", function()
it("compiles simple pattern", function()
local db = luahs.compile {
expression = 'aaa',
mode = luahs.co... |
Textbox = {}
Textbox.__index = Textbox
function Textbox:Create(params)
params = params or {}
if type(params.text) == "string" then
params.text = {params.text}
end
local this =
{
-- mText = params.text, Removing this
mChunks = params.text,
mChunkInde... |
SDL=require("samplesdlbind")
--sample code from https://wiki.libsdl.org/SDL_CreateRenderer
SDL.Init(SDL.INIT_VIDEO)
--can not bit and on lua5.2
local window = assert(SDL.CreateWindow("test window",SDL.WINDOWPOS_CENTERED,SDL.WINDOWPOS_CENTERED,400,400,SDL.WINDOW_RESIZABLE))
local renderer = SDL.CreateRenderer(window, -1... |
--[[
Project: SA-MP-API
Author: Tim4ukys
My url: vk.com/tim4ukys
]]
local sys = require 'SA-MP API.kernel'
sys.safely_include 'SA-MP API.samp.0_3_7-R4-2.stTextdraw'
sys.ffi.cdef[[
struct stTextdrawPool {
int iIsListed[2048];
int iPlayerTextDraw[256];
stTextdraw *textdraw[2048];
stTextdraw *playe... |
-- Load globals
require './globals'
-- Load libs
local push = require './libs/push'
-- Load states
local Menu = require './menu'
local Play = require './play'
-- Push set up
function love.resize(w, h)
push:resize(w, h)
end
push:setupScreen(GAME_WIDTH, GAME_HEIGHT, 800, 600, {
vsync = true,
fullscreen = ... |
local class = require('opus.class')
local UI = require('opus.ui')
UI.WizardPage = class(UI.Window)
UI.WizardPage.defaults = {
UIElement = 'WizardPage',
ey = -2,
}
function UI.WizardPage.validate()
return true
end
|
xgui.prepareDataType( "URSRestrictions" )
xgui.prepareDataType( "URSLimits" )
urs = {}
urs.removers = {}
urs.weapons = weapons.GetList()
urs.arg1save = nil
urs.back = xlib.makepanel{ parent = xgui.null }
urs.restrictionlist = xlib.makelistview{ parent = urs.back, x = 5, y = 5, w = 150, h = 71 }
urs.typelist = xlib.ma... |
-- Code created by Kwik - Copyright: kwiksher.com {{year}}
-- Version: {{vers}}
-- Project: {{ProjName}}
--
local _M = {}
--
local _K = require "Application"
local player = require "extlib.movieclip_player"
--
--
{{#ultimate}}
local imageWidth = {{elW}}/4
local imageHeight = {{elH}}/4
local mX, mY = _K.ultimatePosition... |
local context = G.botContext
if type(context.UI) ~= "table" then
context.UI = {}
end
local UI = context.UI
UI.SingleScrollItemPanel = function(params, callback, parent) -- callback = function(widget, newParams)
--[[ params:
on - bool,
item - number,
subType - number,
title - string,
... |
local shell = require("shell")
local _, ops = shell.parse(...)
if ops.help then
print([[Usage: ls [OPTION]... [FILE]...
-a, --all do not ignore entries starting with .
--full-time with -l, print time in full iso format
-h, --human-readable with -l and/or -s, print human r... |
local function filtertab(tab, predicate)
local length = #tab
for i = length, 1, -1 do
if predicate(tab[i]) then table.remove(tab, i) end
end
return tab
end
return filtertab
|
description = [[
Attempts to extract information from HP iLO boards including versions and addresses.
HP iLO boards have an unauthenticated info disclosure at <ip>/xmldata?item=all.
It lists board informations such as server model, firmware version,
MAC addresses, IP addresses, etc. This script uses the slaxml library... |
-- Object for managing Cleanup
-- @README https://github.com/devSparkle/Maid
local Maid = {}
-- Maid[key] = (function) Adds a function to call at cleanup
-- Maid[key] = (Instance) Adds an Object to be Destroyed at cleanup
-- Maid[key] = (RBXScriptConnection) Adds a connection to be Disconnected at cleanup
-- Ma... |
-----------------------------------
-- Area: Bostaunieux Obliette
-- NPC: _4n2 (Sewer Lid)
-- !pos -19.000 -17.899 20.000 167
-----------------------------------
local ID = require("scripts/zones/Bostaunieux_Oubliette/IDs")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigg... |
local TextMeasureTemporaryPatch = true
local TextService = game:GetService("TextService")
local Text = {}
-- FYI: Any number greater than 2^30 will make TextService:GetTextSize give invalid results
local MAX_BOUND = 10000
-- TODO(CLIPLAYEREX-1633): We can remove this padding patch after fixing TextService:GetTextSi... |
#!/usr/bin/env lua
-- In case we want to run tests when library is built but not installed.
local LUA_PATH_SEP = package.config:sub(3, 3)
package.cpath = package.cpath .. LUA_PATH_SEP .. '../src/?.so'
local function maketester(t)
return function(library, name)
assert(type(library[name]) == t, string.form... |
local require = require
local find = string.find
local sub = string.sub
local match = string.match
local format = string.format
local reverse = string.reverse
local module = module
local error = error
local parse_prototype = {}
local assert = assert
local print = print
local gfind = string.gfind
local pcall = pcall
if... |
-- Model: vgg-face.small1.def.lua
-- Description: Modified VGG Face network. Smaller and with batch normalization.
-- !! In progress, may change.
-- Input size: 3x96x96
-- Number of Parameters from net:getParameters() with embSize=128: TODO
-- Components: Mostly `nn`
-- Devices: CPU and CUDA
--
-- Brandon Amos <http... |
-- The MIT License (MIT)
--
-- Copyright (c) 2014 Cyril David <cyx@cyx.is>
-- Copyright (c) 2011-2013 Bertrand Mansion <bmansion@mamasam.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the So... |
PLUGIN.Title = "Rank and List"
PLUGIN.Description = "Allow Admins to Put Users in Ranks"
PLUGIN.Author = "The Big Wig"
PLUGIN.Version = "1.2.2"
print(PLUGIN.Title .. " (" .. PLUGIN.Version .. ") plugin loaded")
--Things To Add Later:
--ADD STEAM IDS (ADMIN CANT REMOVE USERS AFTER NAME CHANGE UNLESS USING OLD NAME)
--... |
local headerHeight = 50;
local function PlayerText(pn)
local pnumber = pn == PLAYER_1 and "1" or "2";
local xpos = pn == PLAYER_1 and 0.5 or 1.5;
return LoadFont("_wendy small")..{
Name="Label"..pname(pn);
Text="Player "..pnumber;
InitCommand=function(self)
self:x(_screen.cx*xpos):y(headerHeight... |
local present, telescope = pcall(require, "telescope")
if not present then
return
end
telescope.setup {
defaults = {
file_ignore_patterns = {
"%.jpg",
"%.jpeg",
"%.png",
"%.otf",
"%.ttf",
"node_modules",
".git",
},
prompt_prefix = "│ ",
selection_caret = "... |
for i, force in pairs(game.forces) do
if force.technologies["electric-energy-accumulators-1"].researched then
force.recipes["alien-accumulator"].enabled = true
end
end |
#@ SimpleGraphic
-- Path of Building
--
-- Module: Launch
-- Program entry point; loads and runs the Main module within a protected environment
--
SetWindowTitle("Path of Building")
ConExecute("set vid_mode 8")
ConExecute("set vid_resizable 3")
local launch = { }
SetMainObject(launch)
function launch:OnInit()
self.... |
local spell = {}
spell["element"] = [[Support]]
spell["cost"] = 6
spell["desc"] = [[Cures panic, fear and distress in all allies]]
spell["target"] = [[All Ally]]
spell["name"] = [[Me Patra]]
spell["costtype"] = [[SP]]
function spell.activate()
state.context.cost(spell.costtype, spell.cost)
if state.party[state... |
-- Gemeinschaft 5 module: user class
-- (c) AMOOMA GmbH 2012-2013
--
module(...,package.seeall)
Tenant = {}
-- Create Tenant object
function Tenant.new(self, arg)
arg = arg or {}
object = arg.object or {}
setmetatable(object, self)
self.__index = self;
self.class = 'tenant';
self.log = arg.log;
self.d... |
-- Handle mismatch between homebrew's version of Lua and hammerspoon's version
local lVer = _VERSION:match("Lua (.+)$")
local luarocks = "/opt/homebrew/bin/luarocks"
package.path = package.path .. ";" .. hs.execute(
luarocks .. " --lua-version " .. lVer .. " path --lr-path"
):gsub("\n", "")
package.cpath = package.cp... |
-- Copyright 2012 Gabor Varga <vargagab@gmail.com>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.transmission", package.seeall)
function index()
if not nixio.fs.access("/etc/config/transmission") then
return
end
entry({"admin", "nas"}, firstchild(), "NAS", 44).dependent = fals... |
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