content stringlengths 5 1.05M |
|---|
return {
{
effect_list = {
{
type = "BattleBuffFixDamage",
trigger = {
"onTakeDamage"
},
arg_list = {
value = 1,
rant = 500,
target = "TargetSelf",
time = 0
}
},
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach"
},
arg_list = {
attr =... |
local Ans = select(2, ...);
local Leather = {};
Leather.children = {
{
name = "BFA",
ids = "i:152541,i:154164,i:154165,i:153050,i:153051,i:154722,i:152542,i:168649",
useMaxPPU = true,
useMinLevel = false,
useQuality = true,
useMinStack = true,
usePercent = tr... |
local transitioning_out = false
local Update = function(self, dt)
if not transitioning_out then
SL.Global.MenuTimer.ScreenSelectMusic = SCREENMAN:GetTopScreen():GetChild("Timer"):GetSeconds()
end
end
return Def.ActorFrame{
InitCommand=function(self)
-- if the MenuTimer is being used, save the current number of... |
-- Mask.lua
-- Contains the cMask class representing blocks that can be replaced. Used for example in masks and the replace command.
cMask = {}
local function ParseBlockArray(a_BlockArray)
-- Make from the array a table with the blocktypes as keys.
-- In there create a table a boolean value called TypeOnly... |
add_rules("mode.debug", "mode.release")
set_languages("c++17")
set_default("AFK")
target("AFK")
set_kind("static")
add_files("src/*.cpp")
add_includedirs("include/", {public = true})
target("tests")
set_kind("binary")
add_files("tests/*.cpp")
add_deps("AFK") |
--阴影降临
local m=14010090
local cm=_G["c"..m]
function cm.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.con)
e1:SetTarget(cm.tg)
e1:SetOperation(cm.op)
c:RegisterEff... |
wk.register({
['<leader>f'] = { name = '+Fuzzy Find' },
['<leader>ff'] = { '<cmd>Telescope find_files<cr>', 'Find file' },
['<leader>fg'] = { '<cmd>Telescope git_files<cr>', 'Find git file' },
['<leader>fr'] = { '<cmd>Telescope live_grep<cr>', 'Grep every line in current directory' },
['<leader>fb'] = { '<cmd>Tele... |
-- use {
-- "Mofiqul/vscode.nvim",
-- require "colorschemes.vscode_nvim"
-- end
-- }
vim.g.vscode_style = "dark"
-- vim.g.vscode_transparent = 1
vim.cmd("colo vscode")
vim.cmd("hi ColorColumn guibg=#444444")
|
function Create_Hgn_Carrier_Research0(CustomGroup, playerIndex, shipID)
if (Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping(playerIndex, "hgn_mothership") == 0) and (Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping(playerIndex, "hgn_mothership_research0") == 0) then
if playerIndex == Universe_CurrentPlayer() then... |
-- test/test-lace.lua
--
-- Lua Access Control Engine -- Tests for the Lace error module
--
-- Copyright 2012 Daniel Silverstone <dsilvers@digital-scurf.org>
--
-- For Licence terms, see COPYING
--
-- Step one, start coverage
pcall(require, 'luacov')
local error = require 'lace.error'
local testnames = {}
local re... |
package.path = getScriptPath() .. '/?.lua;' .. package.path
local RankedWatchList = require('ranked_watch_list')
local settings = {
color = {
new = RGB(0, 255, 0),
old = RGB(255, 255, 0),
out = RGB(255, 0, 0)
},
daysBack = 0,
top = 8,
period = 5, -- trading week
}
local getWatchList = function ... |
---[FrameXML](https://www.townlong-yak.com/framexml/live/EasingUtil.lua)
EasingUtil = {}
---@param percent number Value from 0.0 to 1.0
---@return number
---[FrameXML](https://www.townlong-yak.com/framexml/live/EasingUtil.lua)
function EasingUtil.InQuadratic(percent) end
---@param percent number Value from 0.0 to 1.0... |
Config = {}
Config.Locale = 'en'
Config.progressBars = true -- If your server has progressBars and wants to use vs text for mugging time.
Config.MinMoney = 5 -- Min amount of money received from mugging
Config.MaxMoney = 100 -- Max amount of money received from mugging.
Config... |
local fs = require "lemoon.fs"
local sys = require "lemoon.sys"
local class = require "lemoon.class"
local throw = require "lemoon.throw"
local filepath = require "lemoon.filepath"
local logger = class.new("lemoon.log","gsmake")
local langdir = {
golang = ".gsmake/golang/src";
}... |
local config = require('modutram.config.defaults')
local Grid = require('modutram.grid.Grid')
local SlotConfigRepository = require('modutram.slot.SlotConfigRepository')
local t = require('modutram.types')
local SlotFactory = require('modutram.slot.SlotFactory')
local GridModuleFactory = require('modutram.grid_modu... |
local CONFIG = wmChat.anonyChat.config
GM = GM or GAMEMODE
local onKeyCodeTyped = wmChat.dTextEntry.OnKeyCodeTyped
wmChat.dTextEntry.OnKeyCodeTyped = function(self, code)
if code == KEY_ENTER then
if string.Trim( self:GetText() ) != "" then
RunConsoleCommand("anony_say", self:GetText())
end
... |
registerNpc(181, {
walk_speed = 180,
run_speed = 700,
scale = 95,
r_weapon = 0,
l_weapon = 0,
level = 47,
hp = 28,
attack = 232,
hit = 142,
def = 146,
res = 64,
avoid ... |
function onSay(player, words, param)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Server Info:"
.. "\nExp rate: " .. Game.getExperienceStage(player:getLevel())
.. "\nSkill rate: " .. configManager.getNumber(configKeys.RATE_SKILL)
.. "\nMagic rate: " .. configManager.getNumber(configKeys.RATE_MAG... |
function onCreate()
makeLuaSprite('whiteVoid','white',-600,-350)
addLuaSprite('whiteVoid',false)
setLuaSpriteScrollFactor('whiteVoid', 0.95, 0.95);
makeLuaSprite('Pshadows','Pshadow',-500,350)
addLuaSprite('Pshadows',false)
setLuaSpriteScrollFactor('Pshadows', 1, 1);
makeAnimatedLuaSprite('popsies',... |
--@import see.rt.ClassLoader
--@import see.rt.DefaultClassLoader
--@native fs
--@native loadstring
--@extends see.rt.DefaultClassLoader
--[[
Load a class from an archive
@param string the archive bytes
@param string the path of the class
@param string name of the class
]]
function ArchiveClassLoader:... |
opt.regimes = {
-- start, end, LR, WD,
{ 1, 13, 3e-3, 5e-3, },
{ 14, 24, 3e-4, 5e-4 },
{ 25, 1e8, 3e-5, 0 },
}
opt.nEpochs = 26 |
if debugScenarios == nil then
---@class debugScenarios
debugScenarios = {}
end
debugScenarios.DebugScenario = {
name = "Basic Debug Scenario",
--forceLaunch = true, -- use this to force the launch of THIS scenario right after main menu was loaded, save more clicks! Don't do multiple scenarii with this... |
package.cpath = "luaclib/?.so" -- 执行命令的当前目录
-- ./3rd/lua/lua ./learn/testdhexchange.lua
local crypt = require "client.crypt"
-- 如果在skynet中使用直接 local crypt = require "skynet.crypt"
--产生一个8字节的随机数,一般作为对称加密算法的随机密钥
local randkey= crypt.randomkey()
print("crypt.randomkey():\t", crypt.hexencode(randkey))
-- DHexchange密... |
object_static_item_eqp_camping_grill_s1 = object_static_item_shared_eqp_camping_grill_s1:new {
}
ObjectTemplates:addTemplate(object_static_item_eqp_camping_grill_s1, "object/static/item/eqp_camping_grill_s1.iff")
|
Scorpio "KittyBox.Widget.Layout.Demo" ""
import "KittyBox.Layout"
import "KittyBox"
TestLinearLayoutParent = LinearLayout("TestLinearLayoutParent")
TestLinearLayoutParent.Orientation = Orientation.HORIZONTAL
TestLinearLayoutParent:SetPoint("CENTER")
TestLinearLayout = LinearLayout("TestLinearLayout")
TestLinearLayou... |
--[[
--
-- TODO: We should actually write the tests here, these are just examples.
local Job = require('plenary.job')
describe('Job', function()
it('should_chain_data', function()
local first_job = Job:new(...)
local second_job = Job:new(...)
-- Different options
first_job:chain(second_job)
firs... |
-- Returns a n x m array initialized to v
function new2Darray2v(n,m,v)
grid = {}
for i = 1, n do
grid[i] = {}
for j = 1, m do
grid[i][j] = v -- Fill the values here
end
end
return grid
end
function isNumeric(x)
if tonumber(x) ~= nil then
return true
... |
--
--
-- performancebrowser.lua
--
--
local bSupportsStats = getPerformanceStats
local DEFAULTCOLUMNSIZE = "180px"
local httpColumns = {}
local httpRows = {}
local updateInterval = 5000
local lastUpdateTime = 0
local queryCatagory = "none"
local queryFilter = ""
local queryOptions = ""
local categoryUpdateTime = {}
... |
boss_cursed_zeld_mind_crack = {}
if IsServer() then
function boss_cursed_zeld_mind_crack:OnSpellStart()
local caster = self:GetCaster()
local health = self:GetSpecialValueFor("clone_health")
local modelScale = self:GetSpecialValueFor("clone_model_scale")
local armor = caster:GetPhysicalArmorBaseValue()
loca... |
--------------------------------------------------------------------------------
-- Game mechanics Settings -----------------------------------------------------
--------------------------------------------------------------------------------
require("config/functions")
behaviors = "/scripts/behaviors/behaviors.lua"
|
local skynet = require "skynet"
require "skynet.manager"
local socket = require "skynet.socket"
local crypt = require "skynet.crypt"
local websocket = require "chestnut.websocket"
local httpd = require "http.httpd"
local urllib = require "http.url"
local sockethelper = require "http.sockethelper"
local log = require "c... |
utils = require('utils')
local noremap = utils.noremap
-- remap the leader key to <Space>
vim.api.nvim_set_keymap('n', '<space>', '', {})
vim.g.mapleader = ' '
-- Disable ex mode
noremap('n', 'Q', '<nop>')
-- Disable undo text in insert mode
noremap('i', '<c-u>', '<nop>')
-- Remove last search highlight
noremap('n'... |
return {
hand_left = {
{ {9, 40}, {11, 36}, {11, 37}, {11, 36}, {0, 0}, {9, 40}, {9, 40}, {10, 40}, {10, 39}, {10, 39}, {0, 40}, {-10, 40}, },
{ {9, 40}, {9, 36}, {9, 37}, {9, 36}, {0, 0}, {9, 40}, {9, 40}, {-10, 40}, {-10, 39}, {-10, 39}, {-2, 40}, {-9, 40}, },
{ {11, 34}, {0, 0}, {0, 0}, {9, 40}, ... |
local sieve = require('sieve')
describe('sieve', function()
local select = select or function(n, ...)
return table.pack(...)[n]
end
local function primes_from(co)
local primes = {}
while true do
local _, prime = coroutine.resume(co)
if prime == nil then return primes end
table.inse... |
--[[
OpenAPI Petstore
This is a sample server Petstore server. For this sample, you can use the api key `special-key` to test the authorization filters.
The version of the OpenAPI document: 1.0.0
Generated by: https://openapi-generator.tech
]]
-- inline_object class
local inline_object = {}
local inline... |
--Created by mpk5lmao Magice gun --
local enabled = true
Player = script.Parent.Parent
c = Player.Character
game:GetService("Chat"):Chat(Player.Character.Head, "Magic Gun Hurrra!!!!!!!!!")
--Player:WaitForDataReady()
mouse = Player:GetMouse()
run = game:GetService("RunService")
function onKeyDown(key)
if not enabled th... |
--[[
Rematch refers to pets as a single number or string, depending on their
context. This reference, called a petID, can be one of seven idTypes:
idType example petID value description
---------- --------------------- -----------------------------------
"pet" "Battle-0-0000000etc" ... |
local util = require "server.account.util"
local resty_redis = require "resty.redis"
local _M = {}
function _M:new(config)
config = config or util.config().db.config
local db = resty_redis:new()
if config.timeout then
db:set_timeout(config.timeout)
end
local ok,err = db:connect(config.host,config.port)
assert(... |
local ffi = require "ffi"
ffi.cdef [[
static const unsigned int XK_VoidSymbol = 0xffffff; /* Void symbol */
/*
* TTY function keys, cleverly chosen to map to ASCII, for convenience of
* programming, but could have been arbitrary (at the cost of lookup
* tables in client code).
*/
static const unsigned int XK_Ba... |
-- SPDX-License-Identifier: BSD-3-Clause
--
-- @todo:
-- need to handle: on_pre_player_mined_item, on_robot_pre_mined,
-- on_entity_died, script_raised_entity_destroy
-- for performance at some point split things into active and inactive lists
local glog = require("scripts.glog")
local assemblers = re... |
local class = require("pl.class")
local tablex = require("pl.tablex")
local EventEmitter = require("core.EventEmitter");
---@class Quest : EventEmitter
---@field goals table<QuestGoal,boolean>
---@field state table<QuestGoal, boolean>
local M = class(EventEmitter)
function M:_init(GameState, i... |
--- Http library. Requests content from urls.
-- @shared
local http_library, _ = SF.Libraries.Register("http")
local http_interval = CreateConVar("sf_http_interval", "0.5", {FCVAR_ARCHIVE, FCVAR_REPLICATED}, "Interval in seconds in which one http request can be made")
local http_max_active = CreateConVar("sf_http_max_a... |
Script.Load("lua/Badges_Shared.lua")
local ClientId2Badges = {}
--cache owned badges
local ownedBadges = {}
--Assign badges to client based on the hive response
function Badges_FetchBadges(_, response)
local badges = response or {}
for _, badgeid in ipairs(gDLCBadges) do
local data = Badges_GetBadge... |
local ls = require"luasnip"
local c = ls.choice_node
local d = ls.dynamic_node
local f = ls.function_node
local i = ls.insert_node
local s = ls.s
local sn = ls.snippet_node
local t = ls.text_node
local fmt = require("luasnip.extras.fmt").fmt
local function split_path(path)
local parts = vim.split(path, "[./]", false... |
-- Impregnates a creature
local args = {...}
function impregnate ()
local victim = dfhack.gui.getSelectedUnit()
local genes
if (victim == nil) then
return
end
genes = victim.appearance.genes:new()
if (victim.relations.pregnancy_timer > 0) then
print('Already pregnant!')
return
end
vic... |
package("wayland")
set_homepage("https://wayland.freedesktop.org/")
set_description("Wayland is a protocol for a compositor to talk to its clients as well as a C library implementation of that protocol.")
set_license("MIT")
add_urls("https://wayland.freedesktop.org/releases/wayland-$(version).tar.xz")... |
local telescope_ok, telescope = pcall(require, "telescope")
if not telescope_ok then
return
end
local trouble_ok, trouble = pcall(require, "trouble")
if not trouble_ok then
return
end
telescope.setup({
defaults = {
border = true,
layout_strategy = "bottom_pane",
layout_config = {
height = 0.30... |
--
-- Created by IntelliJ IDEA.
-- User: hexaquat
-- Date: 08/11/17
-- Time: 17:48
-- To change this template use File | Settings | File Templates.
--
print("run shaders");
vertex_shader:main();
fragment_shader:main();
|
local skynet = require "skynet"
local env = require "faci.env"
local agent_info = require("agent.agent_info")
local service = env.service
function service.login(account)
-- 从数据库里加载数据
agent_info:init_agent(account.uid, 0, 1, "", 0, account, skynet.self())
agent_info:load_agent_info()
agent_info:update_... |
local Helper = require "datanet.helpers";
local Network = require "datanet.network";
local WorkerDaemon = require "datanet.daemon";
local Error = require "datanet.error";
-----------------------------------------------------------------------------
---------------------------------------------------... |
local skynet = require 'skynet'
return {
post = function(self)
if lwf.auth.user == 'Guest' then
ngx.print(_('You are not logined!'))
return
end
ngx.req.read_body()
local post = ngx.req.get_post_args()
local cjson = require 'cjson'
local inst = post.inst
local ext = post.ext
local version = post... |
-- This overwrites a hash - intended for small hashes only
-- ARGV = [key, hkey1, hval1, (hkey2, hval2, ...)]
--
-- This will make the minimal changes required, not triggering
-- hset notifications for key<hkey:hval> pairs that arent modified
-- or hdel notifications unecessarily
local setkeys = {}
local hmset = {}
f... |
---------------------------------------------------------------
-- Copyright 2020 Deviap (https://deviap.com/) --
---------------------------------------------------------------
-- Made available under the MIT License: --
-- https://github.com/deviap/sample-apps/blob/master/LICENSE --
... |
include("shared.lua")
function ENT:Initialize()
self.PixVis = util.GetPixelVisibleHandle()
self.Materials = {
"effects/halo3/fire_large",
"effects/halo3/fire_small",
"effects/halo3/muzzle_flash_round_fiery",
"effects/halo3/flash_large",
"effects/halo3/muzzle_flash_round_gaseous",
"effects/halo3/explos... |
-- Zone: La Theine Plateau (102)
-- Desc: this file contains functions that are shared by multiple luas in this zone's directory
-----------------------------------
local ID = require("scripts/zones/La_Theine_Plateau/IDs");
require("scripts/globals/npc_util");
-----------------------------------
LA_THEINE_PLATEAU = {
... |
--[[
Copyright 2014 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
local replacements = require "src.replacements"
local helper = require "test.helper"
-- luarocks install luaunit
luaunit = require('luaunit')
-- lua test/test_replacements.lua -v
TestReplacements = {} -- class
function TestReplacements:test_tansform_headers()
local headers = {
h1="v1",
h2={
... |
--------------------------------
-- @module ToggleVisibility
-- @extend ActionInstant
--------------------------------
-- @function [parent=#ToggleVisibility] create
-- @param self
-- @return ToggleVisibility#ToggleVisibility ret (return value: cc.ToggleVisibility)
--------------------------------
-- @funct... |
--[[-- variables type --]]
print(type("Hello, world!"))
print(type(1.4 * 3))
print(type(print))
print(type(type))
print(type(true))
print(type(nil))
print(type(type(_not_exists_variable)))
--[[-- common operations --]]
do
local a = {x = 1}
local b = {x = 1}
print(a == b) --> false (different pointers)
pr... |
--[[
Copyright (c) 2015 Calvin Rose
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, s... |
--function containers
local game = {}
--variables
data = {}
aimable_spell = nil
direction = DIRECTIONS.none
--init
function game.new_game(class)
local class_factory = require("resources/script/classes")
local dun_gen = require("game/dungeon/dungeongen")
console.setFullscreen(config.fullscreen)
data.c... |
local fail = false
print("Test: rshift...")
if a8 >> a8 ~= uint.u8(0) then
print("\tFail: a8 >> a8 ~= 0")
fail = true
end
if b8 >> 4 ~= uint.u8(8) then
print("\tFail: b8 >> 4 ~= 8")
fail = true
end
if (9923 >> c8):asnumber() ~= 0 then
print("\tFail: 9 >> c8 ~= 0")
fail = true
end
if not fai... |
local parser = require'pegparser.parser'
local first = require'pegparser.first'
local unique = require'pegparser.unique'
local pretty = require'pegparser.pretty'
local label = require'pegparser.label'
local ban = require'pegparser.ban'
local newNode = parser.newNode
local calcfirst = first.calcfirst
local disjoint = ... |
return require "skynet.socketchannel" |
local fs = require("stardust/filesystem")
local io = {}
function io.open(filename, mode)
if not fs.isDirectory(filename) then
local h, err = fs.open(filename, mode)
if not h then
return nil, err
end
return require("buffer").from(h)
end
return nil, "is directory"
end
function io.input(file)
if not file ... |
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
local ____exports = {}
local ____hud = require("constants.hud")
local HUD = ____hud.default
local ____events = require("constants.events")
local Events = ____events.default
local ____main_2Dhud = require("gui.main-hud")
local toggleInterface = __... |
solution "muduo"
projectdir = basedir()
builddir = path.join(projectdir, '../build')
installdir = path.join(projectdir, '../install')
bindir = path.join(installdir, 'bin')
libdir = path.join(installdir, 'lib')
includedir = path.join(installdir, 'include')
curheadersdir = includedir
... |
-- SquigDemos
-- Play around with Squigs!
--
-- Scott Lawrence - yorgle@gmail.com
-------------------------------------------------
-- standard stuffs
import "CoreLibs/object"
import "CoreLibs/graphics"
import "CoreLibs/sprites"
import "CoreLibs/math"
import "CoreLibs/timer"
-- our classes
import "Cursor/cursor"
i... |
--[[
Save Table to File
Load Table from File
v 1.0
Lua 5.2 compatible
Only Saves Tables, Numbers and Strings
Insides Table References are saved
Does not save Userdata, Metatables, Functions and indices of these
----------------------------------------------------
table.save( table , f... |
-- sponsorblock.lua
--
-- This script skips sponsored segments of YouTube videos
-- using data from https://github.com/ajayyy/SponsorBlock
local ON_WINDOWS = package.config:sub(1,1) ~= "/"
local options = {
server_address = "https://sponsor.ajay.app",
python_path = ON_WINDOWS and "python" or "python3",
... |
local Helper = require( 'lctags.Helper' )
local mqueue = Helper.createMQueue( "test" )
print( mqueue:get() )
|
-- TEMP FILES SHOULD NOT BE LOADED FROM HERE
function ClearTempFiles()
local WriteFile = "$TMG_tempsquadmenu.lua"
writeto(WriteFile)
write("")
writeto()
WriteFile = "$TMG_tempsectormap.lua"
writeto(WriteFile)
write("")
writeto()
WriteFile = "$TMG_tempdialoguestatus.lua"
writeto(WriteFile)
write("")... |
function start (song)
print("Song: " .. song .. " @ " .. bpm .. " donwscroll: " .. downscroll)
setActorAlpha(0, 'tordBG')
end
local defaultHudX = 0
local defaultHudY = 0
local defaultWindowX = 0
local defaultWindowY = 0
local lastStep = 0
function update (elapsed)
local currentBeat = (songPos / 1000)*(bpm... |
-- Slope Environment
--
-- local Base = require 'src.entities.entity'
-- local Slope = Base:extend()
-- -- New slope bounds
-- --
-- function Slope:new(name, data)
-- assert(data.shape == 'polyline', 'Must be a polyline shape.')
-- --
-- -- properties
-- self.segment = Segment(
-- Vec2(data.polyline[1]),
-- ... |
--====================================================================--
-- Styled TextField
--
-- Shows styled use of the DMC TextField Widget
--
-- Sample code is MIT licensed, the same license which covers Lua itself
-- http://en.wikipedia.org/wiki/MIT_License
-- Copyright (C) 2015 David McCuskey. All Rights Reserve... |
globals = getfenv(0)
MUI_GLOBAL_FONT_TABLE =
{
"Interface\\AddOns\\minimalUI\\fonts\\8_Bit_Madness.ttf",
"Interface\\AddOns\\minimalUI\\fonts\\alterebro.ttf",
"Interface\\AddOns\\minimalUI\\fonts\\apple.ttf",
"Interface\\AddOns\\minimalUI\\fonts\\Asai-Analogue.ttf",
"Interface\\AddOns\\minimalUI\\fonts\\big_nood... |
local M = {}
function M.starts_with(str, start)
return str:sub(1, #start) == start
end
function M.end_with(str, ending)
return ending == "" or str:sub(-#ending) == ending
end
function M.split(s, delimiter)
local result = {}
for match in (s .. delimiter):gmatch("(.-)" .. delimiter) do
table.insert(result,... |
local PlayersInGarage = {}
AddEvent("OnDimensionCreated", function(id, name)
if name == "base" then
for i, v in ipairs(garages) do
local obj = CreatePickupTrigger(2, v.entrance[1], v.entrance[2], v.entrance[3], false)
AddPickupInDimension(obj, id)
local text = CreateText3D("... |
-----------------------------------
-- Area: Batallia Downs (105)
-- Mob: Skirling Liger
-----------------------------------
require("scripts/globals/status");
-----------------------------------
function onMobEngaged(mob,target)
mob:setMod(tpz.mod.REGAIN, 50);
end;
function onMobDisengage(mob)
mob:setMod(tp... |
--[[
################################################################################
#
# Copyright (c) 2014-2016 Ultraschall (http://ultraschall.fm)
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in th... |
local hex={
u8=function(num) return string.format("%02X",num) end,
s8=function(num) return string.format("%02X",num) end,
u16=function(num) return string.format("%04X",num) end,
s16=function(num) return string.format("%04X",num) end,
u32=function(num) return string.format("%08X",num) end,
s32=function(num) return... |
local KEYS = require('constants').KEYS
local resizeMappings = {
h = {x = 0, y = 0, w = 0.5, h = 1},
j = {x = 0.25, y = 0.35, w = 0.5, h = 0.65},
u = {x = 0, y = 0, w = 0.5, h = 0.5},
o = {x = 0.5, y = 0, w = 0.5, h = 0.5},
m = {x = 0.5, y = 0.5, w = 0.5, h = 0.5},
l = {x = 0.5, y = 0, w = 0.5, ... |
--[[ Hazardous EnVironment Suit Voice Pack ]]
RegisterSuitVoicePack( "Opposing Force", "opfor", "////////////////////////////////////////////////////////////////\n// H.E.V. Suit Voice Pack - Opposing Force\n////////////////////////////////////////////////////////////////\n\n// Initialization\nHEV_OPFOR_AAx player/pcv_... |
math.randomseed( os.time() )
-- Fisher-Yates shuffle from http://santos.nfshost.com/shuffling.html
function shuffle(t)
for i = 1, #t - 1 do
local r = math.random(i, #t)
t[i], t[r] = t[r], t[i]
end
end
-- builds a width-by-height grid of trues
function initialize_grid(w, h)
local a = {}
for i = 1, h do... |
BASE.name = "Base Vehicle"
BASE.uniqueID = "base_vehicle"
BASE.weight = 1
BASE.category = "Vehicle"
BASE.functions = {}
BASE.cantdrop = true
BASE.rotate = 90
BASE.seats = {}
BASE.CanTransfer = false
BASE.sellFactor = .5
BASE.numplate = {
}
local function honk_init( vehicle )
vehicle.snd_honk = CreateSound( vehicle, "... |
SoundManager.deploy = function (slot0)
return
end
SoundManager.unloadGameEffect = function (slot0, slot1)
slot4 = slot0
slot7 = slot1
slot0.unloadEffect(slot3, ResConfig.getSoundPath(slot6))
end
SoundManager.preloadGameEffect = function (slot0, slot1)
slot4 = slot0
slot7 = slot1
slot0.preloadEffect(slot3, Re... |
local vmf = get_mod("VMF")
-- ####################################################################################################################
-- ##### Locals and Variables #########################################################################################
-- #################################################... |
wrk.method = "POST"
wrk.body = '{ "token": "tuturu" }'
wrk.headers["Content-Type"] = "application/json"
--[[
wrk -c 32 -t 16 -s ./benchmark/Route.lua -d 10s http://localhost:3000/
--]] |
package.loaded.utils = nil
local utils = require "utils"
local classInstantiate = utils.classInstantiate
local function createWindow(options)
-- Create Cheat Engine window
local window = createForm(true)
-- Window position {xpixels, ypixels}; if nil, put at center of screen
if options.windowPosition ~= nil ... |
return {'zwitser','zwitserland','zwitsers','zwitserse','zwichten','zwichtstelling','zwiep','zwiepen','zwieper','zwieping','zwiepplank','zwier','zwierbol','zwierbollen','zwieren','zwierf','zwierig','zwierigheid','zwierven','zwijgen','zwijger','zwijggeld','zwijgplicht','zwijgrecht','zwijgzaam','zwijgzaamheid','zwijmel','... |
--[[
KeyPool provides a pool of objects suitable for use as map keys.
Create a new KeyPool, then call pool:get() to get a new key. Once you're done with it, call key:release().
Example:
local pool = KeyPool.new("foo")
...
local key1 = pool:get()
local key2 = pool:get()
map[key1] = thing1
map[key2] = th... |
--X・HERO ワンダー・ドライバー
--Xtra HERO Wonder Driver
--Scripted by Eerie Code
function c1948618.initial_effect(c)
--c:EnableReviveLimit()
--aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x8),2,2)
--set
--local e1=Effect.CreateEffect(c)
--e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
--e1:SetDescription(aux.Stri... |
object_tangible_dungeon_mustafar_valley_battlefield_turret_concussion_weapon = object_tangible_dungeon_mustafar_valley_battlefield_shared_turret_concussion_weapon:new {
}
ObjectTemplates:addTemplate(object_tangible_dungeon_mustafar_valley_battlefield_turret_concussion_weapon, "object/tangible/dungeon/mustafar/valley_ba... |
local playsession = {
{"gespenstdermaschine", {310692}},
{"foggyliziouz", {1401137}},
{"EPO666", {202975}},
{"tykak", {50257}},
{"MovingMike", {840626}},
{"Karakut", {252453}},
{"010110", {561}},
{"raskl", {19616}},
{"MegaKillBot", {326639}},
{"Akhrem", {2525}},
{"cawsey21", {1097874}},
{"TiTaN", {390990}},... |
require("player")
require("background")
require("entities")
function love.load()
-- Var
elapsedTime = 0
playing = false
firstTime = true
bestScore = 0
titleAlpha = 1
scaleParams = { scale = 1, translate = {x=0, y=0} }
pause = false
lifeSprite = love.graphics.newImage("assets/life.png")
logo = love.... |
--Resource Extractor/Coin Currency GUI Handler by DevSenju
--[[
HOW TO ADD NEW RESORUCES' GUI ON THE SCREEN AND ON THE PLAYER'S HEAD
1) Add the model of the currency to ReplicatedStorage.Assets. Make sure the model contains a Billboard GUI with an ImageLabel
and is tagged with ONLY 1 CollectionService tag cont... |
local class = require 'middleclass'
local TException = require 'thrift.TException'
local TProtocolExceptionType = require 'thrift.protocol.TProtocolExceptionType'
local TProtocolException = class('TProtocolException', TException)
function TProtocolException:initialize(message, code)
TException.initialize(self, mess... |
local help = require("mod.helpers")
local pauseState = {}
function pauseState:enter(from)
self.from = from
love.graphics.clear()
end
function pauseState:draw()
local str = "PAUSE"
local font = love.graphics.getFont()
local text = love.graphics.newText(font, str)
local w, h = love.graphics.getDimensions()... |
--SFX Editor
local sfxobj = require("Libraries.sfx") --The sfx object
local eapi = select(1,...) --The editors api
local sw, sh = screenSize() --The screensize
local volColors = {1,2,13,6,12,14,15,7}
local se = {} --sfx editor
local sfxSlots = 64 --The amount of sfx slots
local sfxNotes = 32 --The number of notes ... |
local helper = require("thetto.lib.testlib.helper")
local thetto = helper.require("thetto")
describe("thetto", function()
before_each(helper.before_each)
after_each(helper.after_each)
it("can open ui in list buffer", function()
thetto.start("line", {opts = {insert = false}})
assert.filetype("thetto")
... |
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