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local EventManager = require "utils.EventManager" local activityid = 0 local function Setactivityid(id) activityid = id end local function Getactivityid() return activityid end local NextMonstergid = 0 local function SetNextMonstergid(gid) NextMonstergid = gid end local function GetNextMonstergid() return NextMonst...
local boxes = 0; local mechanicDisabled = true; local canMessage = true; function onCreate() if string.lower(songName):gsub(' ', '-') == 'warning' then mechanicDisabled = false; end end function onBeatHit() if curBeat % 2 == 0 then if canMessage and not mechanicDisabled then b...
-- File: DragonKnight.lua -- Author: EroicaCpp (https://github.com/Eroica-cpp/dota2scripts) -- Version: 1.0 -- Release Date: 2017/6/26 local Utility = require("Utility") local DragonKnight = {} local optionKillSteal = Menu.AddOption({"Hero Specific", "Dragon Knight"}, "Kill Steal", "Cast breathe fire on enemy to KS"...
-- permisje ADMIN_LEVEL_SPT2 = -2 ADMIN_LEVEL_SPT3 = -3 ADMIN_LEVEL_ADM = 1 ADMIN_LEVEL_NONE = 0 -- Serwer SERVER_VERSION = "LS-RP.net v0.7 \n[ALPHA Preview]" -- Status debug DEBUG_MODE = false function getDebugStatus() return DEBUG_MODE end -- Nazwy rang rank = {} rank[0] = "Gracz" rank[1] = "Administrator" rank[...
-- By Tingle TOOL.Category = "SBEP" TOOL.Tab = "Spacebuild" TOOL.Name = "#Part Assembler" TOOL.Command = nil TOOL.ConfigName = "" TOOL.ClientConVar["skin"] = 0 TOOL.ClientConVar["mode"] = 1 TOOL.ClientConVar["nocollide"] = 0 TOOL.SPR = {} TOOL.SPE = {} if SERVER then local function AddMaterials() local...
function onCreate() -- background shit makeLuaSprite('nightsky', 'nightsky', -700, -200); setScrollFactor('nightsky', 0.9, 0.9); makeLuaSprite('final dest', 'final dest', -750, -200); setScrollFactor('final dest', 1.0, 1.0); addLuaSprite('nightsky', false); addLuaSprite('final dest', false); close(true); --F...
--[[ Day 25: Turing Tape ]] print("---------------- Day 25 ----------------") function Day25(input) local states = {} local current_state, max_steps local val, state, ifval -- Temporaries during reading local MOVE = {left = -1, right = 1} -- Read States into states array for _, line in pairs(input)...
local guide = require 'parser.guide' return function (ast, offset, accept) local len = math.huge local result guide.eachSourceContain(ast.ast, offset, function (source) local start, finish = guide.getStartFinish(source) if finish - start < len and accept[source.type] then re...
ATTRIBUTE.name = "Cooking" ATTRIBUTE.category = "Proffesions" ATTRIBUTE.description = "The ability to cook like a chef."
local _, NeP = ... -- Locals local LibStub = LibStub local strupper = strupper local CreateFrame = CreateFrame local DiesalGUI = LibStub("DiesalGUI-1.0") local DiesalTools = LibStub("DiesalTools-1.0") local SharedMedia = LibStub("LibSharedMedia-3.0") function NeP.Interface:Header(element, parent, o...
---Exercise 30.1: Implement a filter function in C. It should receive a list and a predicate and return a new ---list with all elements from the given list that satisfy the predicate: --- t = filter({1, 3, 20, -4, 5}, function (x) return x < 5 end) -- t = {1, 3, -4} ---(A predicate is just a function that tests some co...
local _2afile_2a = "fnl/conjure/extract/searchpair.fnl" local _2amodule_name_2a = "conjure.extract.searchpair" local _2amodule_2a do package.loaded[_2amodule_name_2a] = {} _2amodule_2a = package.loaded[_2amodule_name_2a] end local _2amodule_locals_2a do _2amodule_2a["aniseed/locals"] = {} _2amodule_locals_2a = ...
--[[ Goal: evaluate Lua expression. Start: 2006-02-?? by Shmuel Zeigerman --]] local sd = require "far2.simpledialog" local M = require "lf4ed_message" local F = far.Flags local function ErrMsg (msg) far.Message(msg, M.MError, M.MOk, "w") end local function GetNearestWord (pattern) local line = editor.GetStrin...
-- This is a part of uJIT's testing suite. -- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT -- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT -- -- LuaJIT: demonstracni priklad cislo 53. -- -- Test JITu - volani funkce -- -- deklarace a inicializace lokalnich pro...
----------------------------------- -- Area: Open_sea_route_to_Mhaura -- NPC: Sheadon -- Notes: Tells ship ETA time -- !pos 0.340 -12.232 -4.120 47 ----------------------------------- local ID = require("scripts/zones/Open_sea_route_to_Mhaura/IDs"); ----------------------------------- function onTrade(player,npc,trad...
require('lualine').setup { options = { icons_enabled = false, theme = 'gruvbox_dark', component_separators = '', section_separators = '', }, sections = { lualine_a = {'mode'}, lualine_b = {}, lualine_c = { { 'filename', path = 1, shorting_target = 0, ...
------------------------------------------------------------------------ --[[ NarrowDictionary ]]-- -- Adapts a nn.NarrowLookupTable ------------------------------------------------------------------------ local NarrowDictionary, parent = torch.class("dp.NarrowDictionary", "dp.Dictionary") NarrowDictionary.isNarrowDic...
object_tangible_food_crafted_beastfood_cooked_fish_substitute = object_tangible_food_crafted_shared_beastfood_cooked_fish_substitute:new { } ObjectTemplates:addTemplate(object_tangible_food_crafted_beastfood_cooked_fish_substitute, "object/tangible/food/crafted/beastfood_cooked_fish_substitute.iff")
MainMenuBarLeftEndCap:Hide() MainMenuBarRightEndCap:Hide()
textutils.pagedPrint([[To customize your fireworks show, StarCaster must be set to Show Type: Fancy StarCaster randomly generates fireworks based on the parameters you supply and the inventory you've loaded into the fireworks launcher. StarCaster recognizes creative launchers and responds accordingly - no need for an...
local SharedMedia = LibStub("LibSharedMedia-3.0"); local default = { displayText = "New", outline = true, color = {1, 1, 1, 1}, justify = "LEFT", selfPoint = "BOTTOM", anchorPoint = "CENTER", xOffset = 0, yOffset = 0, font = "Friz Quadrata TT", fontSize = 12, frameStrat...
local GetNumGroupMembers = GetNumGroupMembers; local twipe = table.wipe; local tonumber = tonumber; local pairs = pairs; local ipairs = ipairs; local _; VUHDO_GROUP_SIZE = 1; VUHDO_PROFILES = { }; local VUHDO_DEFAULT_PROFILES = { { ["NAME"] = VUHDO_I18N_DEF_BIT_O_GRID, ["CONFIG"] = { ["DIRECTION"] = { ["i...
local default_config = { cwd = vim.fn.stdpath("data").."/sessions", force_overwrite = false, force_delete = false, bdelete = false, verbose = true, } local config = vim.deepcopy(default_config) local mt = {} mt.__index = mt mt.__newindex = function(self, k, v) error("Assigning new values is not allowed ...
local LogService = game:GetService("LogService") local HttpService = game:GetService("HttpService") --Create Toolbar local toolbar = plugin:CreateToolbar("Roblox Package Index") local button = toolbar:CreateButton("Roblox Package Index", 'Run "rpi help" in the command line to get started.', "rbxassetid://4458901886")...
return { summary = 'A fixed distance joint.', description = [[ A DistanceJoint is a type of `Joint` that tries to keep two colliders a fixed distance apart. The distance is determined by the initial distance between the anchor points. The joint allows for rotation on the anchor points. ]], extends ...
----------------------------------------------- -- Sample of SlibJfont.lua for W4.00.03 -- Copyright (c) 2019, Saya -- All rights reserved. -- 2019/05/15 rev.0.02 ----------------------------------------------- function chkBreak(n) sleep(n or 0) if fa.sharedmemory("read", 0x00, 0x01, "") == "!" then error("Break!"...
local thispath = select('1', ...):match(".+%.") or "" require(thispath.."testSkeletorBasicLoading") require(thispath.."testSkeletorBone") require(thispath.."testSkeletorComplexLoading") require(thispath.."testSkeletorDraw") require(thispath.."testSkeletorGettersSetters") require(thispath.."testSkeletorSkeleton") requi...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('XTemplate', { group = "PreGame", id = "PGTutorialNew", PlaceObj('XTemplateWindow', nil, { PlaceObj('XTemplateWindow', { '__class', "XAspectWindow", 'Fit', "smallest", }, { PlaceObj('XTemplateLayer', { 'layer', "PGVideoBackg...
local W = require 'winapi' local r,w = W.pipe() local m = W.mutex() function lprint(...) m:lock() print(...) m:release() end function long(name) lprint('hello',name) for i = 1,2 do m:lock() w:write(name..i) m:release() for i = 1,1e8 do end end end r:read_async(function(s) lprint(...
--- 下载dirid目录zip local http = require("resty.http") local inheaders = ngx.req.get_headers() local inmethod = ngx.var.request_method local fileManager = "http://127.0.0.1:8081/" -- 读取get请求参数 local local_args = ngx.req.get_uri_args() -- dirid参数传入所在目录名称 local dirid = local_args["dirid"] if nil == dirid then ngx.say("...
return { uv_buf_t = require 'uv/ctypes/uv_buf_t', uv_check_t = require 'uv/ctypes/uv_check_t', uv_connect_t = require 'uv/ctypes/uv_connect_t', uv_fs_t = require 'uv/ctypes/uv_fs_t', uv_getaddrinfo_t = require 'uv/ctypes/uv_getaddrinfo_t', uv_handle_t = require 'uv/ctypes/uv_handle_t', uv_idle_t = require...
return require('maintenance_mode')
local FollowGenerator = {} FollowGenerator.__index = FollowGenerator function FollowGenerator:new(productions, first) assert(productions, "Need a productions table to make follow table") return setmetatable({ productions = productions, producers = {}, first = first, follow = {}...
----------------------------------------------------------------------------------------------------------------------- -- Third-party applications keys sheet -- --------------------------------------------------------------------------------...
return { { code = 1, rgb = { 0, 0, 0 } }, { code = 2, rgb = { 128, 0, 0 } }, { code = 3, rgb = { 0, 128, 0 } }, { code = 4, rgb = { 128, 128, 0 } }, { code = 5, rgb = { 0, 0, 128 } }, { code = 6, rgb = { 128, 0, 128 } }, { code = 7, rgb = { 0, 128, 128...
#!/usr/bin/env lua local fl = require( "fltk4lua" ) local window = fl.Window( 200, 105 ) function window:callback() local hotspot = fl.message_hotspot() fl.message_hotspot( false ) local rep = fl.choice( "Are you sure you want to quit?", "Cancel", "Quit", "Dunno" ) fl.message_hotspot( ...
--# selene: allow(unused_variable) ---@diagnostic disable: unused-local -- Simple controls for the MiLight LED WiFi bridge (also known as LimitlessLED and EasyBulb) ---@class hs.milight local M = {} hs.milight = M -- Deletes an `hs.milight` object -- -- Parameters: -- * None -- -- Returns: -- * None function M:dele...
net.Receive("se_event", function(len) local event = net.ReadString() local compress = net.ReadBool() local args = {} if compress then local len = net.ReadInt(32) args = net.ReadData(len) args = util.JSONToTable( util.Decompress( args ) ) else args = net.ReadTable() end hook.Run("se_even...
include("plat/build.lua") headermap = {} packagemap = {} local function addheader(h) headermap[h] = "./"..h packagemap["$(PLATIND)/cpm/include/"..h] = "./"..h end addheader("ack/plat.h") addheader("ack/file.h") addheader("sys/types.h") addheader("cpm.h") acklibrary { name = "headers", hdrs = headermap } instal...
------------------------------------------------------------------------------- --[[FDOC @id TppTrapCheckIntrude @category TppTrap Intrude用Trap実行可能かどうかの確認のScript ]] -------------------------------------------------------------------------------- TppTrapCheckIntrude = { --- 条件関数 -- 入った人にPlayerタグがついていたら実行 Check = f...
local path = "UserPrefs/" .. THEME:GetThemeDisplayName() .. "/" -- Hook called during profile load function LoadProfileCustom(profile, dir, isEdit) local PrefPath = dir .. path if isEdit ~= true then local pn -- we've been passed a profile object as the variable "profile" -- see if it matches against anyth...
--Basic module local logger = require("utilities.logger") local telegram = require("telegram") local localization = require("utilities.localization") local supportedLanguages = localization.supportedLanguages() local InlineKeyboardButton = telegram.structures.InlineKeyboardButton local InlineKeyboardMarkup = telegram...
require "class" local G = 6.67408e-11 particle_system = class:new() function particle_system:init() self.particles = {} end function particle_system:calculate_acceleration(p) local ax, ay = 0, 0 for i=1, #self.particles do local pp = self.particles[i] if pp ~= p then local dx = p.x - pp.x ...
local message_pin_map = require("qnFiles/qnPlist/hall/message_pin"); local noticeLayout= { name="noticeLayout",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft, { name="bg_top",type=1,typeName="Image",time=77358592,report=0,x...
local awful = require("awful") local gears = require("gears") local beautiful = require("beautiful") local wibox = require("wibox") -- Get theme variables local floating_color = beautiful.desktop_mode_color_floating or "#1D8CD2" local tile_color = beautiful.desktop_mode_color_tile or "#2DD283" local max_color = beauti...
-- {"regionName", xCenter, yCenter, shape and size, tier, {"spawnGroup1", ...}, maxSpawnLimit} -- Shape and size is a table with the following format depending on the shape of the area: -- - Circle: {1, radius} -- - Rectangle: {2, width, height} -- - Ring: {3, inner radius, outer radius} -- Tier is a bit mask wit...
SILE.registerCommand("thisframeLTR", function(options, content) SILE.typesetter.frame.direction = "LTR" SILE.typesetter:leaveHmode() SILE.typesetter.frame:newLine() end) SILE.registerCommand("thisframedirection", function(options, content) SILE.typesetter.frame.direction = SU.required(options, "direction", "fr...
RemoteEvent:FireServer() RemoteEvent.OnServerEvent:Connect(function(player) --Statements end) RemoteEvent:FireClient(player) --Sends signal to single client RemoteEvent:FireAllClients() --Sends signal to all clients --server wait(5) RemoteEvent:FireAllClients("Game over!", "Blue team has won!") ...
local BasePlugin = require "kong.plugins.base_plugin" local CustomHandler = BasePlugin:extend() CustomHandler.PRIORITY = 10 function CustomHandler:new() CustomHandler.super.new(self, "conditional-upstream") end function CustomHandler:init_worker(config) -- Eventually, execute the parent implementation -- (will...
local Proxy = module("vrp", "lib/Proxy") local Tunnel = module("vrp", "lib/Tunnel") vRP = Proxy.getInterface("vRP") vRPclient = Tunnel.getInterface("vRP","vrp_stationaryRadars") RegisterServerEvent('cobrarMulta') AddEventHandler('cobrarMulta', function() local user_id = vRP.getUserId({source}) local player = vRP.ge...
Sprite_TitleCommand = Sprite:extend("Sprite_TitleCommand") function Sprite_TitleCommand.prototype:constructor(index, image, command) Sprite.prototype.constructor(self, image) local w, h = image:getDimensions() self.index = index self.command = command self.position:set((Game_Camera.width - w) / 2, Game_Came...
--[[ MIT License Copyright (c) 2019 Michael Wiesendanger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
-- oUF_SimpleConfig: tags -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Tags ----------------------------- local floor = floor --tag method: oUF_SimpleConfig:status L.C.tagMethods["oUF_SimpleConfig:status"] = function(unit,...
local buf = require('lib.buf') local M = {} M.__index = M -- local config = { -- relative = 'editor' | 'win' | 'cursor' | '', -- win = winid, -- anchor = 'NW' | 'NE' | 'SW' | 'SE', -- width = 0, -- height = 0, -- row = 0, -- col = 0, -- focusable = true, -- zindex = 100, -- bord...
slot2 = "CheckSplashCompleteBean" CheckSplashCompleteBean = class(slot1) CheckSplashCompleteBean.ctor = function (slot0) slot4 = AbstractBean ClassUtil.extends(slot2, slot0) end CheckSplashCompleteBean.start = function (slot0) if ProxyClientSplash then slot3 = ProxyClientSplash if not ProxyClientSplash.isCom...
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Structures\Alien\Veil\client.lua -- - Dragon local originalVeilOnUpdate originalVeilOnUpdate = Class_ReplaceMethod("Veil", "OnUpdate", function(self, deltaTime) originalVeilOnUpdate(self, deltaTime) if s...
-------------------------------------------------------------------------------- ---------------------- ## ##### ##### ###### ----------------------- ---------------------- ## ## ## ## ## ## ## ----------------------- ---------------------- ## ## ## ## ## ###### --------------------...
package.path = "../?.lua;"..package.path local ffi = require("ffi") local bea = require("lj2beaengine.beaengine") local code = "\x62\x02\x05\x40\x00\x44\x33\x22" local pDisAsm = ffi.new("DISASM") pDisAsm.EIP = ffi.cast("UInt64", code); local res = bea.Disasm(pDisAsm) print("Result: ", res) print("OP: ", ffi.strin...
Object = require "classic" Hitspark = Object.extend(Object) local frames = { love.graphics.newImage("stills/sonicExplosion00.png"), love.graphics.newImage("stills/sonicExplosion00.png"), love.graphics.newImage("stills/sonicExplosion01.png"), love.graphics.newImage("stills/sonicExplosion01.png"), love.graph...
local ngx = {} describe("index construction", function() package.path = package.path .. ";./lib/resty/gozerian/?.lua" local index = require('lua-gozerian') it('init',function() index.init() end) it('body',function() index.body_filter() end) it('header',function() index.header_filter() end...
-------------------------------- -- @module TableView -- @extend ScrollView,ScrollViewDelegate -- @parent_module cc -------------------------------- -- Updates the content of the cell at a given index.<br> -- param idx index to find a cell -- @function [parent=#TableView] updateCellAtIndex -- @param self -- @param #...
function _update() if game_state == 'running' then for wall in all(walls) do wall_update(wall) end end end function wall_update(self) if not self.enabled then self.delay -= 1 if self.delay <= 0 then self.enabled = true end return end self.x -= 2.5 if self.x <= -16 then ...
local function xml_esc (s) s = string.gsub(s, "<", "&lt;") s = string.gsub(s, ">", "&gt;") s = string.gsub(s, "&", "&amp;") return s end local function table_keys (t) local keyset = {} local n = 0 for k in pairs(t) do n = n + 1 keyset[n] = k end table.sort(keyset) return keyset end --for k...
meta.name = "Inventory Example" meta.version = "0.1" meta.description = "Examples for using player inventory." meta.author = "jeremyhay" local names = {} for i,v in pairs(ENT_TYPE) do names[v] = i end -- display the items and the powerups in the player's inventory set_callback(function(draw_ctx) if players and ...
require "tests/testsuite" Cmd.InsertStringIntoParagraph("The quick brown fox jumps") Cmd.SplitCurrentParagraph() Cmd.ChangeParagraphStyle("RAW") Cmd.InsertStringIntoParagraph("over the lazy") Cmd.SplitCurrentParagraph() Cmd.ChangeParagraphStyle("P") Cmd.InsertStringIntoParagraph("dog.") Cmd.GotoBeginningOfDocument() ...
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- Provide a time stamp counter suitable for measuring time intervals. module(...,package.seeall) local lib = require("core.lib") local C = require("ffi").C require("core.lib_h") default_source = 'rdtsc' local calibration_interval = 5e...
--=========== Copyright © 2020, Planimeter, All rights reserved. ===========-- -- -- Purpose: -- --==========================================================================-- --[[ * Copyright (c) 2006-2018 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In ...
-- Change the preferences of a unit. --@ module = true local help = [====[ assign-preferences ================== A script to change the preferences of a unit. Preferences are classified into 12 types. The first 9 are: * like material; * like creature; * like food; * hate creature; * like item; * like plant; * like ...
local exit_query = { { name = "no", label = "No", kind = "action", handler = function() end }, { name = "yes", label = "Yes", description = "This will close external connections, any unsaved data will be lost", kind = "action", dangerous = true, handler = function() shutdown(); end }, { name = "silent", lab...
--!strict --[[ Defers and orders UI data binding updates. ]] local RunService = game:GetService("RunService") local Package = script.Parent.Parent local None = require(Package.Utility.None) type Set<T> = {[T]: any} local Scheduler = {} local willUpdate = false local propertyChanges: {[Instance]: {[string]: any}}...
-- DFL - Data Flow Language in final tagless style -- -- Context is pure event-driven data flow systen design, with -- simulation in lua + compilation to C with static metadata. local dfl = { -- semantics objects eval = {}, comp = {}, } -- A choice is made to stick to lua semantics and make all function -- ...
local function genCode(handler) local settings = handler.project:GetSettings("Publish").codeGeneration local codePkgName = handler:ToFilename(handler.pkg.name); --convert chinese to pinyin, remove special chars etc. local exportCodePath = handler.exportCodePath..'/'..codePkgName local namespaceName = co...
package.cpath = "bin/?.dll" local iup = require "iuplua" local bgfx = require "bgfx" local util = require "util" local math3d = require "math3d" local settings = { speed = 0.37, middleGray = 0.18, white = 1.1, threshold = 1.5, } local function slider(name, title, min, max) local value = assert(settings[name]) ...
CaveBot.Editor.ExampleFunctions = {} local function addExampleFunction(title, text) return table.insert(CaveBot.Editor.ExampleFunctions, {title, text:trim()}) end addExampleFunction("Click to browse example functions", [[ -- available functions/variables: -- prev - result of previous action (true or false) -- retri...
local K = unpack(select(2, ...)) local table_wipe = table.wipe function K.LoadSkadaProfile() if SkadaDB then table_wipe(SkadaDB) end SkadaDB = { ["profiles"] = { ["Default"] = { ["showself"] = false, ["autostop"] = true, ["modules"] = { ["notankwarnings"] = true, }, ["windows"] = {...
-- weapon extension require "/lib/stardust/weaponutil.lua" local follow = false local armAngle = 0 local setArmAngle = activeItem.setArmAngle function activeItem.setArmAngle(angle, f) follow = not not f if follow then angle = angle - mcontroller.rotation() * mcontroller.facingDirection() end armAngle = angle r...
-- general utility functions: -- exponential table lookup: -- goes from 0 to 1, 1002 entries. 0 is scaled to be .001 in the real e^-x --function -- should be read going from 2 to 1001 (for cubic interpolation) local exptab = {} for i=1, 1002 do exptab[i] = (math.exp((i-1001)*0.00691466994893) - 0.001)/0.999 end --cl...
-- Copyright (c) 2021 Kirazy -- Part of Artisanal Reskins: Bob's Mods -- -- See LICENSE in the project directory for license information. -- Requires local migration = require("__reskins-library__.prototypes.functions.migration") local function on_configuration_changed(data) for _, player in pairs(game.connected_...
#!/usr/local/bin/lua -- -- This is part of the release script. -- -- See release.sh for more explanation. -- deimos = dofile("./deimos.lua") print(deimos.version)
;; [Write]
workspace "ace" configurations { "Debug", "Release" } platforms { "x64", "x86" } startproject "example-app" filter "configurations:Debug" defines { "DEBUG" } symbols "On" filter "configurations:Release" defines { "NDEBUG" } optimize "On" filter { "platforms:x86" } architecture "x86" filter { "pla...
#!/usr/local/bin/lua io.output("simple-io.out") msg = [[ 我爱中国 黄土高坡 ]] io.write(msg)
package.path = './?.lua;./scripts/?.lua;' -- could add .. package.path package.cpath = './?.dll;./scripts/?.dll;' -- could add .. package.cpath --io.write( package.path .. '\n\n') --io.write( package.cpath .. '\n\n') --require("mobdebug").start() local defs = require("usb_defs") local stdRequestMod = req...
local pretty = require 'pl.pretty' local utils = require 'pl.utils' local test = require 'pl.test' local asserteq, assertmatch = test.asserteq, test.assertmatch t1 = { 'one','two','three',{1,2,3}, alpha=1,beta=2,gamma=3,['&']=true,[0]=false, _fred = {true,true}, s = [[ hello dolly you're so fine ]] } ...
local E, L, V, P, G, _ = unpack(select(2, ...)); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB --NamePlate P['nameplates_v1'] = { ['statusbar'] = 'ElvUI Norm', ['font'] = 'PT Sans Narrow', ['fontSize'] = 11, ['fontOutline'] = 'OUTLINE', ['healthFont'] = 'PT Sans Narrow', ['healthFontSize'] = 11, ['h...
require 'lib.middleclass' require 'TextInput' require "level1" require "level2" require "level3" http = require("socket.http") function love.load() time = 0 startingtime = 60 countdown = startingtime restarttime = 0 score = 0 level = 1 gameOver = false hasMustache = false inputActiv...
MP = {} MP.Config = {} MP.Config.Locales = { ['alreadyRobbed'] = "¡Ya me han robado y ~r~no ~w~me queda dinero!", ['cashrecieved'] = 'Has robado:', ['currency'] = '€', ['no_cops'] = '~r~No ~w~hay suficientes ~b~policías', ['cop_msg'] = 'La cámara de seguridad ha tomado una foto del ladrón', ['k...
local SceneEntityState = require "njli.statemachine.sceneentitystate" local BoardselectSceneEntityState = {} BoardselectSceneEntityState.__index = BoardselectSceneEntityState local json = require('json') setmetatable(BoardselectSceneEntityState, { __index = SceneEntityState, __call = function (cls, ...) ...
-- -- Tencent is pleased to support the open source community by making 蓝鲸智云PaaS平台社区版 (BlueKing PaaS Community -- Edition) available. -- Copyright (C) 2017-2021 THL A29 Limited, a Tencent company. All rights reserved. -- Licensed under the MIT License (the "License"); you may not use this file except in compliance with...
--[[ libFlashTime v0.2 Copyright (c) 2015, GPS_NMEA All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and t...
-- Script for getting resources from github local args = {...} if #args < 3 or #args > 4 then print("Usage: github <user> <repo> <folder> [branch]") return end local gh_username = args[1] local gh_repo = args[2] local gh_folder = args[3] local gh_branch = nil if args[4] then gh_branch = args[4] end -- Const...
--- -- Premake script-side program entry point. --- _EMPTY = setmetatable({}, { __newindex = function () error('attempted to modify `_EMPTY`') end }) forceRequire('_G') forceRequire('string') forceRequire('table') forceRequire('os') forceRequire('io') local main = require('main') function _premake_main() main....
if wmChat then if IsValid(wmChat.dFrameHtml) then wmChat.dFrameHtml:Remove() end end GM = GM or GAMEMODE local CONFIG = wmChat.config wmChat.dFrameHtml = vgui.Create("DFrame") if !IsValid(wmChat.dFrameHtml) then wmChat.ChatLoaded = false return end wmChat.ChatLoaded = true wmChat.dFrameHtml...
local helpers = require('test.functional.helpers')(after_each) local Screen = require('test.functional.ui.screen') local clear, command = helpers.clear, helpers.command local eval = helpers.eval local eq = helpers.eq local exc_exec = helpers.exc_exec describe("'fillchars'", function() local screen before_each(fun...
#!/usr/bin/env lua local sys = require"sys" local thread = sys.thread thread.init() local NFORKS = 5 local NPHILOSOPHERS = NFORKS local NSPAGHETTI = 3 -- Forks local forks do forks = assert(thread.data_pool()) for i = 1, NFORKS do forks:put(1) end end -- Philosophers do local n = NPHILOSOPHERS loca...
-- KEYS[1]: full path of entry local fullpath = KEYS[1] -- KEYS[2]: full path of entry local fullpath_list_key = KEYS[2] -- KEYS[3]: dir of the entry local dir_list_key = KEYS[3] -- ARGV[1]: isSuperLargeDirectory local isSuperLargeDirectory = ARGV[1] == "1" -- ARGV[2]: name of the entry local name = ARGV[2] redis.cal...
-- Copyright (c) 2017-present, Facebook, Inc. -- All rights reserved. -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local f = io.open(ar...
local json = config.json return { handler = function(context) pcall(function() context.input = json.decode(context.request.body) end) end, options = { predicate = function(context) if config.default then return true end local content = context.request.headers["conten...
local disable = function() cancelEvent() end local pickupsDisabled = false addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), function() for i,player in ipairs(getElementsByType"player") do spawnPlayer ( player, 2483, -1666, 21, 0, 0, 0, getWorkingDimension() ) end disablePickups...
local check = require "../src/check" describe("The check module", function() it("has a check directory predefined on the module", function() local expected = os.getenv("HOME") .. "/.config/check-republic/checks" local actual = check.directory assert.are.equal(expected, actual) end) end...