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debug = false function Initialize() dofile(SKIN:GetVariable('scriptPath') .. 'Utilities.lua') cpuCores = SKIN:GetVariable('cpuCores') threadsPerCore = SKIN:GetVariable('threadsPerCore') -- TempConfigGraph(32) end function Update() end function ToggleTemps(threads, mode) if mode then for i=1,36 do ...
--Mr.Z<zenghuaguo@hotmail.com> module("luci.controller.adbyby", package.seeall) function index() if not nixio.fs.access("/etc/config/adbyby") then return end entry({"admin", "services", "adbyby"}, cbi("adbyby"), _("广告屏蔽大师"), 56).dependent = true end
local chat = {} function chat:load() chat.font = love.graphics.newFont(12) chat.show = true chat.width = 500 chat.height = 200 chat.x = 50 chat.y = love.graphics.getHeight() - chat.height - 20 chat.back_color = {0, 0, 0, 100} chat.text_color = {0, 255, 0, 100} chat.text_height = chat.font:getHeight("...
local List = script.Parent local Llama = List.Parent local t = require(Llama.t) local validate = t.tuple(t.table, t.callback) local function reduceRight(list, reducer, initialReduction) assert(validate(list, reducer)) local len = #list local reduction = initialReduction local start = len if redu...
resource.AddWorkshop("238392145") resource.AddWorkshop("238759748") AddCSLuaFile("shared.lua") AddCSLuaFile("cl_init.lua") AddCSLuaFile("cl_scoreboard.lua") AddCSLuaFile("modules/sh_link.lua") AddCSLuaFile("modules/cl_link.lua") AddCSLuaFile("modules/sh_chairs.lua") AddCSLuaFile("modules/cl_chairs.lua") AddCSLuaFile...
object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_008 = object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_008:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_008, "object/tangible/loot/creature/loot/collections/br...
require 'torch' require 'nn' mp = require 'MessagePack' mp.set_array'without_hole' --**********************************Initialize Path *********************************-- --************************************Parameters*************************************-- --Path to load torch nn model load_path = "/home/user/Des...
--[[ Copyright (c) 2016-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the Facebook license in the same directory as this file. An additional grant of patent rights can be found in the PATENTS file in the same directory. ]]-- lo...
local lfs = require('lfs') local helpers = require('test.unit.helpers') local eq = helpers.eq local ffi = helpers.ffi local cimport = helpers.cimport local m = cimport('./src/nvim/os/fileio.h') local fcontents = '' for i = 0, 255 do fcontents = fcontents .. (i == 0 and '\0' or ('%c'):format(i)) end fcontents = fc...
local layout = require("tmux.layout") local keymaps = require("tmux.keymaps") local nvim = require("tmux.wrapper.nvim") local options = require("tmux.configuration.options") local tmux = require("tmux.wrapper.tmux") local function is_only_window() return (nvim.winnr("1h") == nvim.winnr("1l")) and (nvim.winnr("1j")...
if(GetRealmName() == "Venoxis")then WP_Database = { ["Falkyre"] = "ST:886/99%SB:908/99%SM:1040/99%", ["Erebus"] = "ST:916/99%SB:919/99%SM:1081/99%", ["Awøn"] = "ST:802/99%SB:867/99%SM:1138/99%", ["Lexxi"] = "ST:823/99%SB:857/99%SM:1124/99%", ["Guren"] = "ST:810/99%SB:835/99%SM:1035/99%", ["Carstenstâhl"] = "LT:770/97%S...
--[[ author: Aussiemon ----- Copyright 2019 Aussiemon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, mer...
-- Class: App -- An app is where all the magic happens. :) It contains a -- view, the group where all major action happens, as well as the -- meta view, which persists across views. Only one app may run at -- a time. -- -- An app's job is to get things up and running -- most of its logic -- lives in its onRun handler...
-- local null_ls = require("null-ls") -- -- local sources = { -- null_ls.builtins.formatting.shfmt.with({ -- extra_args = { "-i", "2", "-bn", "-ci", "-sr" }, -- }), -- -- null_ls.builtins.diagnostics.shellcheck, -- } -- -- null_ls.setup({ sources = sources })
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_POISONARROW) setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1, 0, 1, 0) local condition = createConditionO...
SILE = require("core/sile") local tClass = SILE.baseClass {} tClass:declareFrame("a", { left = "1pt", right = "12pt", top = "1pt", bottom = "top(b)" }) tClass:declareFrame("b", { left = "1pt", right = "12pt", bottom = "12pt", height="4pt" }) SILE.documentState.thisPageTemplate = tClass.pageTemplate describe("Overlap...
-- OpenBSD utils local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string local function init(S) local abi, types, c ...
-- theme vim.opt.termguicolors = true vim.opt.background = "dark" local M = {} local function set_color(color_name) vim.cmd("colorscheme " .. color_name) end -- Available theme value: -- "ayu", "kanagawa", "deus", "everforest" M.theme = "kanagawa" M.ayu_setup = function() require('ayu').setup({ mirage = tru...
local Vector = require('./vector') local Bob = {} Bob.__index = Bob function Bob.new(location) local t = {} setmetatable(t, Bob) local red = love.math.random(0, 255) local green = love.math.random(0, 255) local blue = love.math.random(0, 255) t.color = {red, green, blue} t.size = 15 t.location = loca...
function main() local module = Module.new("ClickGUI", "", "CLIENT", this) local x = 100 local y = 100 local w = 420 local h = 250 local action = "" local currentCategory = "COMBAT" local currentModule = nil local currentSetting = nil local bindingModule = nil ...
co = coroutine.create(function () local x = 10 coroutine.yield() error("some error") end) coroutine.resume(co) print(debug.traceback(co)) print(coroutine.resume(co)) print(debug.traceback(co)) print(debug.getlocal(co, 1, 1))
function showTitleScreen() _update60=updateTitleScreen _draw=drawTitleScreen showMenu=false music(-1,100) menuitem(1) menuitem(2) end function adjustOption(menuMax) if (btnp(3)) option+=1 sfx(29) if (btnp(2)) option-=1 sfx(29) option=clamp(option,1,menuMax) end function updateTitle...
t = {} for line in io.lines() do table.insert(t, line) end print(#t)
local obj = {} obj.__index = obj -- Metadata obj.name = "Weather" obj.version = "1.0" obj.author = "liziqiang <ziqiang.lee@gmail.com>" obj.homepage = "https://github.com/Hammerspoon/Spoons" obj.license = "MIT - https://opensource.org/licenses/MIT" weaEmoji = { lei = '⚡️', qing = '☀️', shachen = '😷', ...
local _, Addon = ...; local locale = Addon:GetLocale(); local LOC_KEY = "LocKey"; local SET_TEXT = "SetText"; -- Given a Frame/Region checks for the presence if a localized key and a -- function to set the set text, and applies the localized string. local function SetLocKey(target) local key = target[LOC_KEY]; ...
-- test cases for `cp.is` local test = require("cp.test") local languageID = require("cp.i18n.languageID") local localeID = require("cp.i18n.localeID") local pack = table.pack local parse, forCode, forParts, forLocaleID = languageID.parse, languageID.forCode, languageID.forParts, langu...
screenWidth, screenHeight = guiGetScreenSize() -- local fontBold = dxCreateFont("tahoma.ttf", 9) function getKeyNames() controlUp = next(getBoundKeys("special_control_up")) controlDown = next(getBoundKeys("special_control_down")) controlRight = next(getBoundKeys("special_control_right")) controlLeft = next(getBou...
return {'ijl','ijlbode','ijlen','ijlgoed','ijlheid','ijlhoofdig','ijlhoofdigheid','ijlings','ijlkoorts','ijltempo','ijlhoofd','ijlboden','ijlbodes','ijlde','ijlden','ijle','ijler','ijlere','ijlgoederen','ijlhoofden','ijlhoofdige','ijlhoofdigste','ijlkoortsen','ijlst','ijlste','ijlt','ijlend'}
-- Max distance to draw the screen. EggrollPoliceSystem.Config.MaxDrawDist = 512 -- Which ranks should be allowed to save/un-save/update permanently saved devices? EggrollPoliceSystem.Config.SavedDevicesPermissions = { [ "superadmin" ] = true, [ "owner" ] = true } -- Can a person who does not hold a civil protect...
hs = {} if obj.status ~= nil then if obj.status.phase ~= nil then if obj.status.phase == "RUNNING" then hs.status = "Healthy" hs.message = "SchemaRegistry running" return hs end if obj.status.phase == "PROVISIONING" then hs.status = "Progressing" hs.message = "SchemaRegistry ...
local sql = exports.sql local suspects = { } local crimes = { } local policeVehicle = { [427]= true, [490]= true, [528]= true, [523]= true, [598]= true, [597]= true, [596]= true, [599]= true, [601]= true, [430]= true, [497]= true } local ready = false --------- [ Element Data returns ] --------- local function getDa...
local Strings = require('Common.Strings') local Actors = {} Actors.__index = Actors ---Will query actor tags, of actorWithTags, for a tag starting with tagPrefix. ---If tag starting with tagPrefix is found will return tagSuffix, i.e.: part of ---the tag after tagPrefix. ---If tag is not found will return empty strin...
local function AddIcons(self, event, message, ...) local function Icon(link) local texture = GetItemIcon(link) return "\124T" .. texture .. ":" .. 12 .. "\124t" .. link end message = message:gsub("(\124c%x+\124Hitem:.-\124h\124r)", Icon) return false, message, ... end ChatFrame_AddMessageEventFilter("CHAT_MSG_...
--[[ room_index的渲染文件 ]] local template = require "resty.template" local reqArgs = require "common.request_args" local responeData = require"common.api_data_help" local cjson = require "cjson" local session =require "resty.session".open() local userDb = require "db.base_db" local mysql = require "db.zs_sql" function ...
local M = {} local log = require 'log' local fun = require 'fun' local Mutex = require 'switchover._mutex' local Replicaset = require 'switchover._replicaset' local function fail(candidate) error(("Candidate %s cannot be the leader. Run `discovery` to choose another candidate"):format( candidate.endpoint), 0) end...
return { sharp = { 15, 9, 12, 9 }, sharpp = { 15, 9, 12, 20 } }
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") util.AddNetworkString("ACF_RefillEffect") util.AddNetworkString("ACF_StopRefillEffect") --===============================================================================================-- -- Local Funcs and Vars --==========================...
local input = io.popen("nm wimu.elf", "r") local syms = {} local defs = {} local exclude = { linkdefs = true, __main = true, ps_quQuatScale = true } for line in input:lines() do local addr, type, name = line:match("(%x-)%s+(.-)%s+(.+)") if type:upper() == type and name:sub(1, 5) ~= "__cxa" and not exclude[nam...
local require = require require("Framework.Util.GlobalFunction") require("Framework.Util.SystemMemoryLevel")
function lovr.draw() lovr.graphics.print('hello world', 0, 1.7, -5) end
--- Rooms are locations that may contain Actors. -- They consist of a backdrop, Actors, Hotspots, and doors. -- Rooms are created via the room editor, and are automatically loaded via the 3-load-rooms.lua service. mrequire "src/class" mrequire "src/game/hotspot" mrequire "src/engine/interpolator" mrequire "src/engine/...
local Bit = require("lockbox.util.bit"); local Array = require("lockbox.util.array"); local Stream = require("lockbox.util.stream"); local Math = require("math"); local AND = Bit.band; local RSHIFT = Bit.rshift; local word2bytes = function(word) local b0, b1, b2, b3; b3 = AND(word, 0xFF); word = RSHIFT(word, ...
return { base0A = "#e0c080", base04 = "#d4be98", base07 = "#c7b89d", base05 = "#c0b196", base0E = "#d3869b", base0D = "#7daea3", base0C = "#86b17f", base0B = "#a9b665", base02 = "#36393a", base0F = "#d65d0e", base03 = "#404344", base08 = "#ec6b64", base01 = "#2c2f30",...
return function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local fitumi = require(ReplicatedStorage:WaitForChild("fitumi")) describe("fitumi entry", function() it("should provide the expected key/value pairs", function() expect(fitumi.a).to.be.a("table") expect(fitumi.clearCallHist...
require('astronauta.keymap') local nnoremap = vim.keymap.nnoremap nnoremap { '<F5>', ':MundoToggle<CR>' }
local ffi = require("ffi"); local TINNThread = require ("TINNThread"); local core_interlocked = require("core_interlocked"); local core_synch = require("core_synch_l1_2_0"); local SList = require("SList"); local readFile = function(filename) local fs = io.open(filename, "rb"); if not fs then return false, 'could...
lib('libnsutils.a', { 'src/base64.c', 'src/time.c', 'src/unistd.c', }) fetch 'git'
print"This is a long multi-line string to trigger unluac's long string heuristic.\nThis is a long multi-line string to trigger unluac's long string heuristic.\nThis is a long multi-line string to trigger unluac's long string heuristic.\nThis is a long multi-line string to trigger unluac's long string heuristic.\nThis i...
local lspconfigplus = require("lspconfigplus") local efm_cfg = require("lspconfigplus.extra")["efm"] local capabilities = vim.lsp.protocol.make_client_capabilities() capabilities.textDocument.completion.completionItem.snippetSupport = true local on_attach = function(client, bufnr) local function buf_set_option(......
-- StartUp -- local function StartUp() -- Startup Checks: Drills if global.drillsList == nil then global.drillsList = {} end if global.drillCount == nil then global.drillCount = 0 end -- Startup Checks: Chests if global.chestList == nil then global.chestList = {} end if global.chestCount == nil then ...
if (SERVER) then AddCSLuaFile() end --M1911 sound.Add({ name="Weapon_M1911.Single", volume = 1.0, pitch = {95,105}, sound = "weapons/m1911/m1911_fp.wav", level = 145, --normally 94 channel = CHAN_STATIC }) sound.Add({ name="Weapon_M1911.Magrelease", volume = 0.2, sound = "weapons/m1911/handling/m1911_safety.w...
object_tangible_item_market_shared_facebook_reward_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/item/market/shared_facebook_reward_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_item_market_shared_facebook_reward_01, "object/tangible/item/market/shared_facebook_reward...
-- Path of Building -- -- Module: Calc Perform -- Manages the offence/defence calculations. -- local calcs = ... local pairs = pairs local ipairs = ipairs local t_insert = table.insert local m_min = math.min local m_max = math.max local m_ceil = math.ceil local m_floor = math.floor local m_modf = math.modf local s_for...
object_draft_schematic_droid_component_cybernetic_acid_resist_module_three_core = object_draft_schematic_droid_component_shared_cybernetic_acid_resist_module_three_core:new { } ObjectTemplates:addTemplate(object_draft_schematic_droid_component_cybernetic_acid_resist_module_three_core, "object/draft_schematic/droid/co...
--[[ License : GLPv3, see LICENCE in root of repository Authors : Nikolay Fiykov, v1 --]] dht = {} dht.__index = dht dht.OK = 1 dht.ERROR_CHECKSUM = 2 dht.ERROR_TIMEOUT = 3 dht.TestData = {} dht.TestData.reset = function() dht.TestData.beforeReadCallback = function() return { dht.OK, 0, 0, 0, 0 } end end dht.Test...
local CS = LibStub("AceAddon-3.0"):GetAddon("Conspicuous Spirits", true) if not CS then return end local CD = CS:NewModule("complex", "AceEvent-3.0") local LSM = LibStub("LibSharedMedia-3.0") -------------- -- Upvalues -- -------------- local GetTime = GetTime local mathmax = math.max local stringformat = string.for...
-- Copyright (c) 2011 by Robert G. Jakabosky <bobby@neoawareness.com> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to ...
function CopActionHurt:_start_enemy_fire_effect_on_death(death_variant) local enemy_effect_name = "" local anim_duration = 3 if death_variant == 1 then anim_duration = 9 elseif death_variant == 2 then anim_duration = 5 elseif death_variant == 3 then anim_duration = 5 elseif death_variant == 4 then ani...
workspace "Jem" location "" architecture "x64" startproject "Sandbox" configurations { "Debug", "Development", "Ship" } include "Engine/premake5.lua" include "Sandbox/premake5.lua"
-- Fixed to work fine on Prop Destruction TOOL.Category = "Construction" TOOL.Name = "#Tool.stacker.name" TOOL.Command = nil TOOL.ConfigName = "" TOOL.ClientConVar[ "freeze" ] = "0" TOOL.ClientConVar[ "weld" ] = "0" TOOL.ClientConVar[ "nocollide" ] = "0" TOOL.ClientConVar[ "mode" ] = "1" TOOL.Cl...
-- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") -- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout libra...
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" IncludeDir = {} IncludeDir["GLFW"] = "Brio/vendor/GLFW/include" IncludeDir["Glad"] = "Brio/vendor/Glad/include" IncludeDir["ImGui"] = "Brio/vendor/imgui" IncludeDir["glm"] = "Brio/vendor/glm" IncludeDir["stb_image"] = "Brio/vendor/stb_image" IncludeDir["A...
local Set = {} local Common = require "internal.common" local mt = { __newindex = function(t, key, v) error("Cannot alter values directly in a Set.") end, __index = function(t, key) local method = Set[key] if method then return method else error("Use 'Set:get' in...
local PANEL = {} function PANEL:Init() self:Dock(TOP) self:DockPadding(16, 0, 0, 0) self:SetHeight(36) self.Name = vgui.Create("DLabel", self) self.Name:SetFont("Advisor:Rubik.Body") self.Name:Dock(LEFT) self.Name:SetContentAlignment(5) self:SetCategoryName("CATEGORY") end function P...
credits = {} function credits:enter() self.text = [[ MUSIC: Game music by Mark Sparling Boss music by Mark Sparling ]] self.back = Button:new("< BACK", 75, love.graphics.getHeight() - 80) self.back.activated = function() state.switch(menu) end end function credits:update(dt) self.back:update(dt) end ...
-- Copyright 2014-2015 stef@ailleurs.land. See LICENSE. -- Plain Texinfo version 5.2 LPeg lexer -- Freely inspired from Mitchell work and valuable help from him too ! -- Directives are processed (more or less) in the Reference Card Texinfo order -- Reference Card page for each directive group is in comment for referen...
desert_eopie = Creature:new { objectName = "@mob/creature_names:desert_eopie", socialGroup = "self", faction = "", level = 16, chanceHit = 0.31, damageMin = 170, damageMax = 180, baseXp = 831, baseHAM = 2900, baseHAMmax = 3500, armor = 0, resists = {5,5,5,5,5,5,5,5,-1}, meatType = "meat_herbivore", meatAm...
-- Copyright 2021 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
AddCSLuaFile() local scrW = ScrW() local scrH = ScrH() local PhotonHUD = {} local setDrawColor = surface.SetDrawColor local setMaterial = surface.SetMaterial local drawTexturedRect = surface.DrawTexturedRect local drawTexture = false local HUD_OPACITY = GetConVar("photon_hud_opacity") hook.Add("InitPostEntity", "Pho...
function pidigits() local z = require 'mp.z' local q, r, t, u, i = z(1), z(180), z(60), z(168), 2 local y1, y2 = z(), z() local g = z() local function reduce(q, r, t) g: gcd(q, r) g: gcd(g, t) q: divexact(q, g) r: divexact(r, g) t: divexact(t, g) end return function() if i & 1023 ...
-- -- DESCRIPTION -- -- @COMPANY ** -- @AUTHOR ** -- @DATE ${date} ${time} -- require "UnLua" local BP_VehicleProjectGameMode_C = Class() --function BP_VehicleProjectGameMode_C:Initialize(Initializer) --end --function BP_VehicleProjectGameMode_C:UserConstructionScript() --end function BP_VehicleProjectGameMode_C:R...
-- local variables local l_skins = { { "(shark_first.png^[colorize:#404040:150" -- dark grey .. ")^(shark_second.png^[colorize:#a0a0a0:150" -- grey .. ")^shark_third.png" }, { "(shark_first.png^[colorize:#604000:175" -- brown .. ")^(shark_second.png^[colorize:#ffffff:150" -- white ..")^shark_third.png" ...
--[[------------------------------------------------------------------------- Скрипт был написан давно ---------------------------------------------------------------------------]] // Chat command ARREST_COMMAND = {"!bail", "/bail"} // Enable chat command? ARREST_ENABLE_CHATCOMMAND = false // Allow to use bail comm...
return { VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_0 = 0x30, VK_1 = 0x31, VK_2 = 0x32, VK_3 = 0x33, VK_4 = 0x34, VK...
AddCSLuaFile() ENT.Base = "ix_foraging_base" ENT.PrintName = "Wild Mushroom Cluster" ENT.Desc = "A small cluster of edible mushrooms sought-after by farmers" ENT.Spawnable = true ENT.AdminOnly = true ENT.Category = "Helix - Farm" ENT.model = "models/illusion/metroexodus/mushroom.mdl" ENT.forageReward = "mushroom_clus...
#!/usr/bin/env lua -- objects can only be pushed/popped on two ends -- implemented by 2 tables (stacks) -- lua array is fater and use less space than normal table. -- see -- www.lua.org/doc/jucs05.pdf -- 4. Table local deque = {} function deque.new() local d = {} d.stack1 = {} d.stack2 = {} return d ...
-- -- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks -- User: hanks -- Date: 2017/5/29 -- A zhihu daliy app -- require "import" import "android.widget.*" import "android.content.*" import "android.view.View" import "android.support.v4.view.ViewPager" import "android.support.design.widget.TabLayout" import "androlu...
f = loadstring(s) -- load a string as a function. Returns a function. one = loadstring"return 1" -- one() returns 1 two = loadstring"return ..." -- two() returns the arguments passed to it
Scene:loadFromFile("KeyBinder.map.vili")
ENT.Base = "lab_base" ENT.PrintName = "Swag Lab" function ENT:initVars() self.model = "models/props_lab/crematorcase.mdl" self.initialPrice = 1337 self.labPhrase = "Swag Lab" self.itemPhrase = "Swag" self.noIncome = true self.camMul = -39 end
return { { effect_list = { { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetHarmRandomByWeight", targetAniEffect = "", arg_list = { weapon_id = 68901 } } } }, { effect_list = { { type = "BattleSkillFire", casterAniEffect = "", target_cho...
local function decode(str) local tmp = str:gsub("[\r\n]", "") local output = tmp:gsub("=%x%x", function(hexStr) local number = tonumber(hexStr:sub(2, 4), 16) return string.char(number) end) return output, nil end return { decode = decode }
--[[ User op commands and debugging for Lua and LÖVE MIT LICENSE Copyright (c) 2021 Halil Durak Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation ...
local skynet = require "skynet" local aes = require "aes" skynet.start (function () local text = "hello aes" local key = "key" local okey = "other key" local a = aes.encrypt (text, key) local b = aes.decrypt (a, key) local c = aes.decrypt (a, okey) if not (assert (text == b)) then print ("aes test failed") ...
object_mobile_panaka = object_mobile_shared_panaka:new { } ObjectTemplates:addTemplate(object_mobile_panaka, "object/mobile/panaka.iff")
local Movement = class('Movement', Base):include(Stateful) function Movement:initialize(movementData) Base.initialize(self) self.data = movementData self.grid = Grid:new(movementData.width, movementData.height) for index, active in pairs(movementData.data) do local x = (index - 1) % movementData.width + 1...
local L, this = ... this.title = "LOVE Graphics Interface" this.version = "1.2" this.status = "production" this.desc = "Provides the base graphics interface from LOVE to LCORE" if (not love.graphics) then L:error("Could not get LOVE graphics module") end local lg = love.graphics local lcore = L.lcore local ref_gfx =...
object_tangible_collection_rock_burning_09 = object_tangible_collection_shared_rock_burning_09:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_rock_burning_09, "object/tangible/collection/rock_burning_09.iff")
--[[ - SKYNET SIMPLE ( https://github.com/viticm/skynet-simple ) - $Id auth_tool.lua - @link https://github.com/viticm/skynet-simple for the canonical source repository - @copyright Copyright (c) 2020 viticm( viticm.ti@gmail.com ) - @license - @user viticm( viticm.ti@gmail.com ) - @date 2020/08/03 17:20 - @uses...
-- -- Copyright (c) 2016-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- Try com...
-- This script has been converted to FE by iPxter if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner do script.Parent = Player.Character --RemoteEvent for communicating ...
local color = {} color._8a8686 = cc.c4b(138,134,134,255) color._ffd478 = cc.c4b(255,212,120,255) color._246a8f = cc.c4b(36,106,143,255) color._00ff54 = cc.c4b(0,255,84,255) color._2476ab = cc.c4b(36,118,171,255) color._57c4ff = cc.c4b(87,196,255,255) color._999999 = cc.c4b(153,153,153,255) color._555555 = cc.c4b(85,85,...
setBarricade = function(block) setObject(block.m, block.x, block.y, 16545) end toStart = function(mob, x, y) local canmove = 0 local found = 0 local checkmove = math.random(0, 2) if (checkmove >= 1) then if (mob.y < y) then mob.side = 2 mob:sendSide() canmove = mob:move() end if (mob.y > y and can...
local nsMsgHandler = require("./nsMsgHandler.lua") local logger = require("../log.lua") function _process(messageTopic, message) if (messageTopic == "CloudPubToApp") then elseif (messageTopic == "ServerPubToApp") then return nsMsgHandler.handler(message) elseif (messageTopic == "HttpPubToApp") then -- pro...
object_tangible_food_generic_drink_skannbult_likker = object_tangible_food_generic_shared_drink_skannbult_likker:new { } ObjectTemplates:addTemplate(object_tangible_food_generic_drink_skannbult_likker, "object/tangible/food/generic/drink_skannbult_likker.iff")
object_building_general_brood_5_cave = object_building_general_shared_brood_5_cave:new { } ObjectTemplates:addTemplate(object_building_general_brood_5_cave, "object/building/general/brood_5_cave.iff")
return { summary = 'Get the value of a pixel of the Image.', description = 'Returns the value of a pixel of the Image.', arguments = { { name = 'x', type = 'number', description = 'The x coordinate of the pixel to get (0-indexed).' }, { name = 'y', type = 'number', ...
--[[ The item list dialog can only be displayed from within a node formspec. To open the item list dialog, add a do_file : local show_item_list = dofile( minetest.get_modpath(minetest.get_current_modname())..'/itemlist.lua') ... -- From your on_receive_field, call : show_item_list(player, title, item_list, pos_cont...
--[[ Copyright (c) 2014 Google Inc. See LICENSE file for full terms of limited license. ]] require 'image' require 'hdf5' local trans = torch.class('dqn.TransitionTable') function trans:__init(args) self.stateDim = args.stateDim self.numActions = args.numActions self.histLen = args.histLen self.knn...
if SERVER then AddCSLuaFile( 'scoreboard_config.lua' ) end include( 'scoreboard_config.lua' ) if !CLIENT then return end local Elegant = nil --local x, y = ScrW(), ScrH() surface.CreateFont( "CarbonSBFont", { font = "Roboto", size = 35, weight = 800, antialias = true, bold = true } ) surface.CreateFont( "CarbonSBFon...