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return loadfile('mbedtls.lua')(true)
local minGangMemberConnected = 0 local QBCore = exports['qb-core']:GetCoreObject() function checkGroup(table, val) for k, v in pairs(table) do if val == v.label then return true end end return false end function removeGroup(tab, val) for k, v in pairs(tab) do if v.l...
player_manager.AddValidModel( "PMC2_10", "models/player/PMC_2/PMC__10.mdl" ) list.Set( "PlayerOptionsModel", "PMC2_10", "models/player/PMC_2/PMC__10.mdl" )
Func = {} _G.Func = Func function Func.bind(fn, ...) local args = { ... } return function(...) local args2 = table.combine(args, { ... }) return fn(table.unpack(args2)) end end
--- -- Autoconfiguration. -- Copyright (c) 2016 Blizzard Entertainment --- local p = premake local clang = p.tools.clang function clang.try_compile(cfg, text) -- write the text to a temporary file. local cppFile = path.join(cfg.objdir, "temp.cpp") if not io.writefile(cppFile, text) then return nil end local ou...
local GM = GM or GAMEMODE surface.CreateFont("Font", {font = "Arial",extended = false,size = 40,}) -- Then font named 'Font' compacted on one line surface.CreateFont("DButton", {font = "Arial",extended = false,size = 20,}) -- Then font named 'Font' compacted on one line surface.CreateFont("Text", {font = "Arial",extend...
object_ship_kessel_mine_turret_tier1 = object_ship_shared_kessel_mine_turret_tier1:new { } ObjectTemplates:addTemplate(object_ship_kessel_mine_turret_tier1, "object/ship/kessel_mine_turret_tier1.iff")
---@diagnostic disable: lowercase-global ---↑仮にまじめなもの作るとしたらこのdiagnosticは消す ---@diagnostic disable: undefined-global ---↑fuとかbmdとか認識してくれないからしかたない --どーせ固定値だからいいと思う CONFIG_FILE_PATH = [[C:\ProgramData\Blackmagic Design\DaVinci Resolve\Fusion\Config\VoiceAutoTool_Config\AutoTool_Config.lua]] --デフォの値 VOICEF...
--[[ Skarvald_Dalronn.lua This script was written and is protected by the GPL v2. This script was released by Azolex of the Blua Scripting Project. Please give proper accredidations when re-releasing or sharing this script with others in the emulation community. ~~End of License Agreement -- Azolex, October 26, 2008....
-- Flat 6 engines ACF_DefineEngine( "2.8-B6", { name = "2.8L Flat 6 Petrol", desc = "Car sized flat six engine, sporty and light", model = "models/engines/b6small.mdl", sound = "acf_base/engines/b6_petrolsmall.wav", category = "B6", fuel = "Petrol", enginetype = "GenericPetrol", weight = 100, torque = 136, ...
function muteVoice(thePlayer, commandName, targetPlayer, ...) if exports.mrp_integration:isPlayerTrialAdmin(thePlayer) or exports.mrp_integration:isPlayerSupporter(thePlayer) then local targetPlayer, targetPlayerName = exports.mrp_global:findPlayerByPartialNick(thePlayer, targetPlayer) if targetPlayer then ...
local LrApplication = import 'LrApplication' local LrDialogs = import 'LrDialogs' local LrTasks = import 'LrTasks' local LrLogger = import 'LrLogger' LrTasks.startAsyncTask(function () local catalog = LrApplication.activeCatalog() -- This is the string that would come out of the COCO Json file local fname = "w...
local lmdb = require('dns.lmdb') local dns = require('dns') local ffi = require('ffi') local tokey = dns.utils.searchkey local M = {} -- Storage format in the DB local entry_t = ffi.typeof('struct { uint16_t count; uint8_t data[?]; }') local entry_pt = ffi.typeof('struct { uint16_t count; uint8_t data[]; } *') -- Ca...
collectibles = { {"qe_fireratheart", 1}, {"qe_batblood", 2}, {"qe_bone", 3} } markers = { { map = "res/map/gandria/gandria.tmx", position = {3575, 2650}, step = 0 }, { map = "res/map/gandria/gandria.tmx", position = {975, 2875}, step = -1 } }
--------------------------------------------------------------------------------------------------- -- func: setplayernation -- desc: Sets the target players nation. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "ss...
interfaces { USER = { inputs = { SEEK = {'s64'} }, outputs = { SET_VID_POS = {'s64'}, TOGGLE_TOGETHERNESS = {'int'} }, } }
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G local pairs = pairs --WoW API / Variables local hooksecurefunc = hooksecurefunc local function SkinLFGuild() if E.private.skins.blizzard.enable ~= true ...
local kStatusTranslationStringMap = debug.getupvaluex(Scoreboard_ReloadPlayerData, "kStatusTranslationStringMap") kStatusTranslationStringMap[kPlayerStatus.WraithFade]="Wraith" debug.setupvaluex( Scoreboard_ReloadPlayerData, "kStatusTranslationStringMap", kStatusTranslationStringMap)
include "map_builder.lua" include "trajectory_builder.lua" options = { map_builder = MAP_BUILDER, trajectory_builder = TRAJECTORY_BUILDER, map_frame = "map", tracking_frame = "base_link", published_frame = "base_link", odom_frame = "odom", provide_odom_frame = false, publish_frame_projected_to_2d = tru...
modifier_vengeful_mobility_displacement = class({}) function modifier_vengeful_mobility_displacement:OnCreated(params) if IsServer() then self.original_scale = self:GetParent():GetModelScale() self:GetParent():SetModelScale(self.original_scale/1.5) EFX("particles/econ/events/ti10/blink_dagger_start_ti10.vpcf", ...
modifier_phoenix_fire_spirits_nb2017 = class({}) -------------------------------------------------------------------------------- function modifier_phoenix_fire_spirits_nb2017:IsPurgable() return false end -------------------------------------------------------------------------------- function modifier_phoenix_fi...
ones = {"I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", ""} tens = {"X", "XX", "XXX", "XL", "L", "LX", "LXX", "LXXX", "XC", ""} hundreds = {"C", "CC", "CCC", "CD", "D", "DC", "DCC", "DCCC", "CM", ""} array_name = {""}
--LUA 1.0.2 for JsMacros 1.2.3 minecraft = jsmacros:getMinecraft() networkProxy = (minecraft.getNetworkProxy or minecraft.method_1487)(minecraft) if not hud:getOpenScreen() then local UUID = luajava.bindClass("java.util.UUID") local Session = reflection:getClass("net.minecraft.class_320", "net.minecraft.client...
function love.conf(cfg) cfg.window.title = "MonteXO" end
local chitvalue = nil; local allowdropvalue = false; local dragging = false; function onInit() super.onInit(); if chit then chitvalue = chit[1]; if User.isHost() or getDatabaseNode().isOwner() then setHoverCursor("hand"); end end if allowdrop then if string.lower(allowdrop[1]) == "true" th...
local dream = require("3DreamEngine") love.window.setTitle("Lamborghini Example") --settings dream:setSky(love.graphics.newImage("examples/Lamborghini/garage.hdr")) dream.cam.fov = 70 dream:init() --materials dream:loadMaterialLibrary("examples/Lamborghini/materials") --objects local car = dream:loadObject("examples...
local base = string.gsub(@@LUA_SCRIPT_FILENAME@@, "(.*[/\\])(.*)", "%1").."/.." local set_timer_timeout, memory, memory2, gui, input, bit, callback = set_timer_timeout, memory, memory2, gui, input, bit, callback local warn = '========== The ROM must be running before running this script' io.stderr:write(warn) print(w...
--[[ - PLAIN FREAMEWORK ( https://github.com/viticm/plain-simple ) - $Id connect.lua - @link https://github.com/viticm/plain-simple for the canonical source repository - @copyright Copyright (c) 2021 viticm( viticm.ti@gmail.com ) - @license - @user viticm( viticm.ti@gmail.com ) - @date 2021/12/06 13:56 - @uses ...
require "Scripts/Enemies/IEnemy" require "Scripts/Levels/ILevel" require "math" Explosive = { _name = "Explosive", _health = 3, _damage = 10, _attackPattern = {}, _speed = 0, _modifiers = {}, } setmetatable(Explosive, {__index = IEnemy}) Explosive.__index = Explosive function Explosive:Create(newID, ori...
include('shared.lua') function ENT:Initialize() end function ENT:Draw() if IsValid( self.Entity:GetNWEntity( "QuestOwner", nil ) ) and self.Entity:GetNWEntity( "QuestOwner", nil ) != LocalPlayer() then return end self.Entity:DrawModel() end
local stdnse = require "stdnse" local shortport = require "shortport" local stringaux = require "stringaux" local tn3270 = require "tn3270" local table = require "table" description = [[ Using the CICS transaction CEMT, this script attempts to gather information about the current CICS transaction server reg...
-- --------------------------------------------- -- ColladaShape.lua 2014/03/23 -- Copyright (c) 2014 Jun Mizutani, -- released under the MIT open source license. -- --------------------------------------------- package.path = "../LjES/?.lua;" .. package.path require("Collada") require("Shape") Collad...
local Tunnel = module("_core", "lib/Tunnel") local Proxy = module("_core", "lib/Proxy") API = Proxy.getInterface("API") cAPI = Tunnel.getInterface("API") --------------------------- -- MEDIC MANAGEMENT API -- --------------------------- -- Variables RegisterNetEvent('FRP:MEDIC:checkdeath') AddEventHandler('FRP:MEDIC...
----------------------------------------- -- LOCALIZED GLOBAL VARIABLES ----------------------------------------- local ZGV = _G.ZGV local tinsert,tremove,sort,min,max,floor,type,pairs,ipairs = table.insert,table.remove,table.sort,math.min,math.max,math.floor,type,pairs,ipairs local print = ZGV.print local L = ...
class("SecondSummaryPage5", import(".SummaryAnimationPage")).OnInit = function (slot0) setText(slot0._tf:Find("window_6/name"), slot0.summaryInfoVO.name) setText(slot0._tf:Find("window_6/time/Text"), "「" .. slot0.summaryInfoVO.registerTime .. "」") setText(slot0._tf:Find("window_6/day/Text"), slot0.summaryInfoVO.days...
local Concord = require "libs.concord" local Player = Concord.component(function(c) c.speed = 100 c.jumpForce = 80 end) return Player
-- Copyright (C) 2011-2015 Anton Burdinuk -- clark15b@gmail.com -- https://tsdemuxer.googlecode.com/svn/trunk/xupnpd upnp_type= { ['video'] = 1, ['audio'] = 2, ['image'] = 3 } upnp_class= { ['video'] = 'object.item.videoItem', ['audio'] = 'object.item.audioItem.musicTrack' } ...
-- MYTHIC MONKEY BOSS -- -- MYTHIC MONKEY ( mythic_monkey ) -- MONKEY MAULER ( monkey_mauler ) -- DIVINE MONKEY ( divine_monkey ) -- MONKEY BASHER ( monkey_basher ) -- SPIRIT MONKEY ( spirit_monkey ) -- MONKEY AVENGER ( monkey_avenger ) -- [ MONKEY 1 KEY BOSS ] -- dummy_mythic_monkey = { on_healed = function(mob, he...
object_tangible_saga_system_rewards_planet_hologram_tatooine_02 = object_tangible_saga_system_rewards_shared_planet_hologram_tatooine_02:new { } ObjectTemplates:addTemplate(object_tangible_saga_system_rewards_planet_hologram_tatooine_02, "object/tangible/saga_system/rewards/planet_hologram_tatooine_02.iff")
--- Schadensklassen DamageClasses = {} DamageClasses.DC_Bullet = nil DamageClasses.DC_Chaos = nil DamageClasses.DC_Evil = nil DamageClasses.DC_Hero = nil DamageClasses.DC_Pierce = nil DamageClasses.DC_Siege = nil DamageClasses.DC_Strike = nil
function Teleporting_onUse21 (pUnit, Event, pMisc) pMisc:Teleport (530,-2541.02,6387.15,201.629) end RegisterGameObjectEvent (5000025, 4, "Teleporting_onUse21")
local ICON = "__MomosTweak__/graphics/icons/" local subgroup = data.raw.item["iron-stick"].subgroup local name = "advanced-plastics" local expectResult = {"advanced-plastics", 1} local recipeName = momoTweak.genRecipeNameFromResult(expectResult) data:extend({ { type = "item", name = "advanced-plastics"...
client_script 'client.lua' server_script '@mysql-async/lib/MySQL.lua' server_script 'server.lua'
function Command_Build_Mode_Cancel(Client_ID, Command, Text_0, Text_1, Arg_0, Arg_1, Arg_2, Arg_3, Arg_4) System_Message_Network_Send(Client_ID, Lang_Get("", "Buildmode: Canceled")) local State = Build_Mode_State_Get(Client_ID) if State == 2 then Build_Mode_String_Set(Client_ID, 0, "") end CPE_Selection_Cuboid_D...
-- // Dependencies --local PlayerManager, Base = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/ESP/PlayerManager.lua"))() local PlayerManager, Base = loadstring(game:HttpGet("https://raw.githubusercontent.com/InkognoitoCurry/ROBLOX/master/Universal/ESP/PlayerManager.lua"...
----MAXIME function addPurchaseHistory(thePlayer, perkName, cost) return true end function fetchStations() dbQuery( function(qh) local res, rows, err = dbPoll(qh, 0) if rows > 0 then for index, row in ipairs(res) do if type(row["owner"]) == "string" then table.insert(donorStations, row ) ...
project "glfw" kind "StaticLib" language "c" includedirs {"glfw/include", "glfw/src"} targetdir "../libs" objdir "../tmp/glfw" files { "glfw/src/internal.h", "glfw/include/GLFW/glfw3.h", "glfw/include/GLFW/glfw3native.h", "glfw/src/clipboard.c", "glfw/src/context.c", "glfw/src/gamma.c", "glfw/src/init....
module(...,package.seeall) local ffi = require("ffi") local types = require("pf.types") -- Load FFI declarations. local pcap -- The pcap library, lazily loaded. local verbose = os.getenv("PF_VERBOSE"); local MAX_UINT32 = 0xffffffff ffi.cdef[[ typedef struct pcap pcap_t; int pcap_datalink_name_to_val(const char *nam...
--- AceConfig-3.0 wrapper library. -- Provides an API to register an options table with the config registry, -- as well as associate it with a slash command. -- @class file -- @name AceConfig-3.0 -- @release $Id: AceConfig-3.0.lua 969 2010-10-07 02:11:48Z shefki $ --[[ AceConfig-3.0 Very light wrapper library that co...
------------------------------------------------------------------------------- -- Spine Runtimes License Agreement -- Last updated May 1, 2019. Replaces all prior versions. -- -- Copyright (c) 2013-2019, Esoteric Software LLC -- -- Integration of the Spine Runtimes into software or otherwise creating -- derivat...
--[[ Created by Grid2 original authors, modified by Michael ]]-- local Grid2 = Grid2 local Grid2Frame = Grid2Frame local GetTime = GetTime local min = min local AlignPoints = Grid2.AlignPoints local defaultBackColor = { r=0, g=0, b=0, a=1 } local function Bar_CreateHH(self, parent) local bar = self:CreateFrame("Sta...
local cc = cc cc.FileUtils:getInstance():addSearchPath("src") cc.FileUtils:getInstance():addSearchPath("res") cc.FileUtils:getInstance():addSearchPath("res/ui") cc.FileUtils:getInstance():addSearchPath("res/skill") cc.FileUtils:getInstance():addSearchPath("res/role") -- CC_USE_DEPRECATED_API = true require "cocos.init"...
--Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy-- --IF IT DOESN'T WORK, YOU'LL HAVE TO WEAR A SHIRT AND A PANTS, THIS IS A COMMON PROBLEM!-- --Since VengefulExtras showcased my script, i saw a couple of flaws, i will try to fix this.-- --Fe...
nut.command.Register({ adminOnly = true, syntax = nut.lang.Get("syntax_bool"), onRun = function(client, arguments) local dat = {} dat.start = client:GetShootPos() dat.endpos = dat.start + client:GetAimVector() * 96 dat.filter = client local trace = util.TraceLine(dat) local entity = trace.Entity if...
local skynet = require "skynet" local mode = ... local function dump(t, prefix) for k,v in pairs(t) do print(prefix, k, v) if type(v) == "table" then dump(v, prefix .. "." .. k) end end end if mode == "child" then local datasheet = require "skynet.datasheet" skynet.start(function() ...
require('modules.revised') -- Modulo de OOP require('maptile') -- Modulo que carrega os tiles require('modules.comand') -- Modulo que le e executa os comandos local graphics = require('modules.gra') -- Modulo dis graficos e a UI local font = require('modules.font') -- Modulo da fonte Button = require('modules.button')...
-- EventHandler, made by Tocutoeltuco#0000 local initializingModule = true local onEvent local GAME_PAUSED = false local CYCLE_DURATION = 3100 local RUNTIME_LIMIT = 45 local SCHEDULE = { ["PlayerBonusGrabbed"] = true, ["PlayerDataLoaded"] = true, ["PlayerRespawn"] = true, ["PlayerLeft"] = true, ["Pl...
function plugindef() finaleplugin.Author = "Robert Patterson" finaleplugin.Copyright = "CC0 https://creativecommons.org/publicdomain/zero/1.0/" finaleplugin.Version = "1.0" finaleplugin.Date = "June 18, 2021" finaleplugin.CategoryTags = "Layout" return "Load SMuFL Engraving Defaults", "Load SMuF...
--[[ Copyright (c) 2015 深圳市辉游科技有限公司. --]] local SignUpType = require('consts').SignUpType local SignUpPlugin = {} local AccountInfo = require('AccountInfo') function SignUpPlugin.bind(theClass) local function handleSignUpResponse(gameConn, signUpParams, respData, callback) local this = gameConn dump(respDat...
local Com = include("com", ...) local ComBody = class("ComBody", Com) function ComBody:ctor() end function ComBody:match(req, res) local content_type = req.headers['content-type'] if type(content_type) ~= 'string' then return end local ret = content_type:find('application/x%-www%-form%-urlencoded') if ret and...
----------------------------------- -- Area: Waughroon Shrine -- Mob: Metsanneitsyt -- BCNM: Grove Guardians ----------------------------------- require("scripts/globals/status") ----------------------------------- function onMobInitialize(mob) mob:setMod(tpz.mod.SLEEPRES, 50) end function onMobDeath(mob, player...
local a=require("cc.expect")local b=require("am.ui.base").BaseObject;local c=require("am.core")local d=require("am.log")local e=require("am.event")local f=require("am.peripheral")local g=require("am.progress")local h={}local i=b:extend("am.c.CollectJob")h.CollectJob=i;function i:init(j,k,l)a.expect(1,j,"string")a.expec...
local gamepaused = {} local game_objects = {} bungee_font = love.graphics.newFont( "/fonts/Bungee_Inline/BungeeInline-Regular.ttf", 40 ) function gamepaused.enter( prev_state, ... ) game_objects = ... end function gamepaused.update( dt ) end function gamepaused.draw() for _, obj in pairs( game_objects ) d...
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild -- -- This file is compatible with Lua 5.3 local class = require("class") require("kaitaistruct") local str_decode = require("string_decode") local enum = require("enum") local stringstream = require("string_stream") D...
local NetLib = {} local socket = require "socket" local HOST = "208.67.222.222" local PORT = 53 local TIMEOUT = 1 function NetLib.hasConnection() local hasConnection = true local tcp = assert(socket.tcp()) tcp:settimeout(TIMEOUT, 't') local receive, errorMessage = tcp:connect(HOST, PORT) if not receive then ...
local table = require("__flib__.table") local constants = {} constants.marker_entry = { [0] = 0, [1] = 1, [4] = 2, [5] = 3, [16] = 4, [17] = 5, [20] = 6, [21] = 7, [64] = 8, [65] = 9, [68] = 10, [69] = 11, [80] = 12, [81] = 13, [84] = 14, [85] = 15, } constants.selection_types = table...
RecipeCategoryEnum = RecipeCategoryEnum or {} RecipeCategoryEnum.advancedCrafting = "advanced-crafting" RecipeCategoryEnum.basicCrafting = "basic-crafting" RecipeCategoryEnum.centrifuging = "centrifuging" RecipeCategoryEnum.chemistry = "chemistry" RecipeCategoryEnum.crafting = "crafting" RecipeCategoryEnum.craftingWit...
------------------------------------------------------------ -- Account utils is a util namespace for wrapping account -- -- specific actions into clean and easilly read funcs. -- ------------------------------------------------------------ local A = {} function A.setupNewAccount( account, dm ) account:setInter...
CaveBot.Extensions.Supply = {} local ui -- first function called, here you should setup your UI CaveBot.Extensions.Supply.setup = function() --ui = UI.createWidget('SupplyItemList') --local widget = UI.createWidget('SupplyItem', ui.list) --widget.item.onItemChange = function(newItem) --widget.fields.min.onTex...
--[[ h[t] = tanh(W[x->h]x[t] + W[hr->h]h[t-1] + b[1->h]) (1) ]] function srnn.units.getRNNUnit(inputSize, outputSize, layers, dropout) local input -- the input of a step local inputs = {} -- real input to this step local init_outs = {} -- previous output for each layer local outputs = {} -- outputs generated for e...
local conf = {} -- 总开关,关闭之后就无法使用自己配置的牌 conf.isUserMake = true -- 庄家 conf.iMianPlayer = 0 -- 是否开启个人配牌 conf.isOpen1 = true conf.isOpen2 = true conf.isOpen3 = true -- { -- 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 120, -- 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 220, -...
local __ENV_COUNT = 0; -- Remove local for weird bug __ENVIRONMENTS = {}; function LuaCore.CreateNewEnv(env) local ENV = env or {}; if env == nil then ENV["__ENV_ID"] = __ENV_COUNT; ENV["__ENV_ENABLED"] = true; ENV["__TRIGGERS"] = {}; setmetatable(ENV, {__index=_G}); __E...
-- game constants local gameConst = { ---- buildings Wall = {toughness=50, materialCost = 1, workCost = 3 , repairRequestLimitMultip = 0.75}, Gun = {toughness=1, materialCost = 10, workCost = 10, firePeriod = 7000, misilesDamage = 5, chargingWorkCost = 10}, Keep = { ...
local function call_with_file(f, path, mode) local ____id = {io.open(path, mode)} local __h = ____id[1] local __e = ____id[2] if not __h then error(__e) end local __x1 = f(__h) __h.close(__h) return __x1 end local function read_file(path) return call_with_file(function (f) return f.read(f, "*a...
--[[ clarkewanglei@gmail.com --]] require("fileopt") require("commonutils") function buildimage(releasepath,releasefile,port,imagename,entrypointsh,telnetrpm) local centos7jdk8 = 'hljiangtao/centos7jdk8' local dpct = 'docker inspect --type=image '.. centos7jdk8 local tt = io.popen(dpct) print(dpct) l...
local wildcard_pattern = require 'wildcard_pattern' local patterns = { wildcard_pattern.from_wildcard("*.lua"), wildcard_pattern.from_wildcard("spec/*.lua"), } local function should_match(path) assert.are.same(path, wildcard_pattern.any_match(patterns, path)) end local function should_not_match(path) ...
-- Specifies set of pictures and animations used by more entities, to avoid duplication. -- The standard set of transport belt pictures (vertical/horizontal + endigns + startings) -- are used in transport belt, transport belt to ground and splitter. ending_patch_prototype = { --[[ sheet = { filename = "__base__/g...
local Prop = {} Prop.Name = "Beach House 1" Prop.Cat = "House" Prop.Price = 1500 Prop.Doors = { Vector( 12158, -8944, 404.25 ), Vector( 12158, -8848, 404.25 ), Vector( 11518, -9006, 404 ), Vector( 11630, -9018, 404 ), Vector( 11454, -8806, 404 ), Vector( 11266, -8658, 404 ), Vector( 11534, -8902, 540 ), Vector(...
Atlas = {} Atlas.__index = Atlas function Atlas:new(image, tw, th) local o = {} setmetatable(o, self) self = o self.image = image self.quads = {} self.spritesize = { tw, th } nh = image:getWidth() / tw nv = image:getHeight() / th n = nh * nv for i = 0, n - 1 do x = (i %...
-------------------------------------------------- ------- FREECAM FOR FIVEM MADE BY KIMINAZE ------- -------------------------------------------------- Cfg = {} -- specify, if menu should be accessible via button press Cfg.useButton = false -- default: 178 (DELETE) Cfg.button = 178 -- specify, if menu should be acc...
project "spdlog" kind "StaticLib" language "C" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("build/" .. outputdir .. "/%{prj.name}") files { "src/**.cpp", "include/**.h" } filter "system:linux" systemversion "latest" staticruntime "On" ...
local S = farming_craft.intllib local modlist=minetest.get_modnames() -- code from tenplus1 farming mod -- cutting board minetest.register_craftitem(":farming:cutting_board", { description = S("Cutting Board"), inventory_image = "farming_cutting_board.png", groups = {food_cutting_board = 1, flammable = 2}, }) min...
local addonName, addonTable = ... AutoInvite = addonTable AutoInvite.autoInviteFrame = CreateFrame("Frame", "AutoInvite", UIParent) AutoInvite.autoInviteFrame:RegisterEvent("PLAYER_LOGIN") AutoInvite.autoInviteFrame:RegisterEvent("CHAT_MSG_WHISPER") AutoInvite.autoInviteFrame:SetScript("OnEvent", function(self, event,...
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Door:Lion Springs -- !pos 96 0 106 80 ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/globals/settings"); ----------------------------------- function onTrade(player,...
local SettingsData = Classes.ModSettingsClasses.SettingsData ---@class ProfileSettings local ProfileSettings = { Type = "ProfileSettings", ID = "", ---@type SettingsData Settings = nll } ProfileSettings.__index = ProfileSettings ---@param id string ---@param settings SettingsData|nil function ProfileSettings:Cre...
SB.Include(SB_VIEW_DIR .. "editor.lua") PlayersWindow = Editor:extends{} PlayersWindow:Register({ name = "playersWindow", tab = "Misc", caption = "Teams", tooltip = "Edit teams", image = SB_IMG_DIR .. "person.png", order = 1, }) function PlayersWindow:init() self:super("init") self.te...
local new = require 'class' local geo = require 'geo' local Morsel = require 'food' local World = new.class() function World:init(state) self.state = state self.food = {} end function World:eat(i) self.state:point(1) table.remove(self.food, i) end function World:draw() for _, m in ipairs(self.food) do ...
local M = {} M.config = function() local gps = require 'nvim-gps' require('lualine').setup { options = { globalstatus = true, }, sections = { lualine_b = { 'branch', 'diff', { 'diagnostics', sources = { 'nvim_diagnostic' }, symbols = { ...
----------------------------------- -- Author : Reyn -- Date : 2016-06-29 -- Comment : 日志记录 ----------------------------------- local Log = {} local level_tab = {'LOG_DEBUG', 'LOG_INFO', 'LOG_WARNING', 'LOG_ERROR'} Log.LEVEL = table.readOnly(table.enum(1, table.unpack(level_tab))) local L...
TOOL.Category = 'Flux' TOOL.Name = 'Text Tool' TOOL.Command = nil TOOL.ConfigName = '' TOOL.permission = 'texts' TOOL.ClientConVar['text'] = 'Sample Text' TOOL.ClientConVar['style'] = '1' TOOL.ClientConVar['scale'] = '1' TOOL.ClientConVar['fade...
local api = vim.api Buffer = require("sql.ui.buffer") Utils = require("sql.utils") function OPEN() vim.cmd('tabnew') buffer = Buffer:new(vim.api.nvim_get_current_buf()) buffer:set_filetype('sql') buffer:set_name('testname') end
local word = request('^.words.word') local name = request('^.words.name') return { name = 'goto_statement', word('goto'), name, }
--[[ © 2021 FedeIlLeone EditStats - EditStats client side module Functions: EditStats.Init() EditStats.Submit() --> [Table] --]] local EditStats = {} local Players = game:GetService("Players") local Frames = script.Parent.Parent.Frames local EditStatsFrame = Frames.Pages.EditStatsFrame local recen...
list.Set( "PlayerOptionsModel", "MedicMarine", "models/player/samzanemesis/MarineMedic.mdl" ) list.Set( "PlayerOptionsModel", "SpecialMarine", "models/player/samzanemesis/MarineSpecial.mdl" ) list.Set( "PlayerOptionsModel", "OfficerMarine", "models/player/samzanemesis/MarineOfficer.mdl" ) list.Set( "PlayerOptions...
local Linq = require "linq"; require "list"; --- @type List|ReadOnlyCollection|OrderedEnumerable|Enumerable local List = Linq.List; --- @type Enumerable local Enumerable = Linq.Enumerable; describe("List:Add", function() it("adds an item", function() local list = List.New({"a", 12, false, {}}); a...
------------------------------------------------------------------------------- -- Spine Runtimes License Agreement -- Last updated January 1, 2020. Replaces all prior versions. -- -- Copyright (c) 2013-2020, Esoteric Software LLC -- -- Integration of the Spine Runtimes into software or otherwise creating -- der...
return function(showNames) return { type = script.Name, showNames = showNames, } end
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local ATTRIBUTEINFO_PB = require("AttributeInfo_pb") module('ItemForge_pb') ITEMFORGE = protobuf.Descriptor(); local ITEMFORGE_ATTRS_FIELD = protobuf.FieldDescriptor(); local ITEMFORGE_UNREPLACEDATTR_FIELD = protobuf.FieldDescript...
return { Properties = { ["Name"] = "Original Light"; ["ImageId"] = "rbxassetid://2919688393"; }, Settings = { ["Background Color"] = Color3.fromRGB(255, 255, 255); ["Built-in Function Color"] = Color3.fromRGB(0, 0, 127); ["Comment Color"] = Color3.fromRGB(0, 127, 0); ["Error Color"] = Color3.fro...
local loader = {} local log = require("log") local notification = require("notification") local configdir = love.filesystem.getSaveDirectory() function loader.loadFile(file, clonesTbl) if file and love.filesystem.getInfo(file, "file") then log.info("[CLONES] Load: %s/%s", configdir, file) local status, chunk...