content stringlengths 5 1.05M |
|---|
local manners = require 'manners'
local doc, link, deflink = manners.doc, manners.link, manners.deflink
local M = doc({},[[
A small utility library to create typed documentation objects.
Not very useful on its own but `manners.docgen.*` uses it to determine formatting and such.
The formats have a few conventions, how... |
--- Kong helper methods to send HTTP responses to clients.
-- Can be used in the proxy, plugins or admin API.
-- Most used status codes and responses are implemented as helper methods.
--
-- @author thibaultcha
-- Define the most used HTTP status codes through Kong
local _M = {
status_codes = {
HTTP_OK = 200,
... |
local raw = require "raw"
local fs = require "filesystem"
local type = require "class"
local json = {}
------------------------------------------------------------------ utils
local controls = {["\n"]="\\n", ["\r"]="\\r", ["\t"]="\\t", ["\b"]="\\b", ["\f"]="\\f", ["\""]="\\\"", ["\\"]="\\\\"}
local function isArray(t... |
Dntg_TroopDuration = {
FishPath = {
Path = {
{
Id = 1,
Duration = 2242
},
{
Id = 2,
Duration = 2242
},
{
Id = 3,
Duration = 2802
},
{
Id = 4,
Duration = 1552
},
{
Id = 5,
Duration = 5833
},
[8] = {
Id = 8,
Duration = 5509
},
[9] =... |
object_intangible_beast_bm_nexu = object_intangible_beast_shared_bm_nexu:new {
}
ObjectTemplates:addTemplate(object_intangible_beast_bm_nexu, "object/intangible/beast/bm_nexu.iff")
|
-- Do not edit! This file was generated by blocks/signal/frequencytranslator_spec.py
local radio = require('radio')
local jigs = require('tests.jigs')
jigs.TestBlock(radio.FrequencyTranslatorBlock, {
{
desc = "0.2 offset, 256 ComplexFloat32 input, 256 ComplexFloat32 output",
args = {0.2},
... |
-- wrapper around BitOp module
if _VERSION == "Lua 5.1" or type(jit) == "table" then -- Lua 5.1 or LuaJIT (based on Lua 5.1)
return require("bit") -- custom module https://luarocks.org/modules/luarocks/luabitop
elseif _VERSION == "Lua 5.2" then
return require("bit32") -- standard Lua 5.2 module
else
return require(... |
-- $Id: lups_wrapper.lua 3171 2008-11-06 09:06:29Z det $
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
--
-- file: lups.lua
-- brief: Lups (Lua Particle System) Gadget Wra... |
local rpc = require "rpc"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local ls = require "ls"
local table = require "table"
local nmap = require "nmap"
description = [[
Attempts to get useful information about files from NFS exports.
The output is intended to r... |
player_manager.AddValidModel( "PMC5_13", "models/player/PMC_5/PMC__13.mdl" ) list.Set( "PlayerOptionsModel", "PMC5_13", "models/player/PMC_5/PMC__13.mdl" ) |
return {'vwo','vwoer','vwoers'} |
local L = Grid2Options.L
local DISPLAY_VALUES = { [1] = L["Never"], [2] = L["Always"], [3] = L["In Combat"], [4] = L["Out of Combat"] }
local ANCHOR_VALUES = { ['@'] = L["Default"], ANCHOR_TOP = L["TOP"], ANCHOR_BOTTOM = L["BOTTOM"], ANCHOR_LEFT = L["LEFT"], ANCHOR_RIGHT = L["RIGHT"], ANCHOR_TOPLEFT = L["TOPLEFT"], ... |
function PLAYER:Notify ( Text, truefalse )
if !self or !self:IsValid() then return false; end
if SERVER then
umsg.Start('perp_notify', self);
umsg.String(Text);
umsg.End();
else
AddNotify(Text, NOTIFY_UNDO, 15, truefalse);
end
end
function PLAYER:GetRPName ( )
return self:GetUMsgString("rp_fname", ... |
local L = LibStub("AceLocale-3.0"):NewLocale("AbyssUI", "frFR")
if not L then return end
-- Traducteur : Besoin d'un Traducteur
-- Exemple
-- L ["Texte Anglais"] = "Votre traduction"
--------------------------------------------------------------
-- Config
L["Info Panel"] = "Informations"
L["Hide Elements"] = "Masquer ... |
-- const BluebirdPromise = require('bluebird');
-- const { consts, utils } = require('../lora-lib');
-- const RESTIND_PARAM = consts.RESETIND;
-- const MacCommandIssuers = require('../macCmdIssuers');
return function(devAddr, status)
-- let _this = this;
-- return new BluebirdPromise((resolve, reject) => {
p(
... |
return {'eucalyptus','eucharistie','eucharistieviering','eucharistisch','euclidisch','eucalyptusolie','eucalyptusboom','euclides','eucalyptussen','eucharistievieringen','eucharistische','euclidische','eucalyptusbomen'} |
-- ORE CLEANER BEAMS --
-- Collect Beam --
ocB = {}
ocB.name = "OCBeam"
ocB.type = "beam"
ocB.flags = {"not-on-map"}
ocB.damage_interval = 20
ocB.random_target_offset = false
ocB.action_triggered_automatically = false
ocB.width = 2
ocB.direction_count = 1
ocB.head =
{
filename = "__Mobile_Factory_Graphics__... |
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(xPlayer)
PlayerData = xPlayer
end)
-----
RegisterNetEvent('e... |
addEvent ( "NGDrugs:Module->LSD:givePlayerCash", true )
addEventHandler ( "NGDrugs:Module->LSD:givePlayerCash", root, function ( )
givePlayerMoney ( source, math.random ( 50, 100 ) )
end ) |
----------------------------------------
--
-- Copyright (c) 2015, 128 Technology, Inc.
--
-- author: Hadriel Kaplan <hadriel@128technology.com>
--
-- This code is licensed under the MIT license.
--
-- Version: 1.0
--
------------------------------------------
-- prevent wireshark loading this file as a plugin
if not ... |
---------------------------------------------------------------------------
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008 Julien Danjou
-- @release v3.4.13
---------------------------------------------------------------------------
-- Grab environment we need
local capi =
{
mouse = mouse,
... |
local assets = {
pack = {
Asset("ANIM", "anim/nightpack.zip"),
Asset("ANIM", "anim/ui_backpack_2x4.zip"),
},
green = {
Asset("ANIM", "anim/nightpack.zip"),
Asset("ANIM", "anim/ui_krampusbag_2x5.zip"),
}
}
local prefabs = {
pack = {
"nightback"... |
require "stdlib/event/event"
require "util/surface"
local resources = {
{name = "dry-hairy-tree", amount = 1},
{name = "clay-patch", min = 18, max = 26},
}
local spawn_area = {x = {-40, 40}, y = {-40, 40}}
local spawn_radius = 8
local function create_random_position(center, area)
return {
math.random(center.x +... |
--- Boilerplate for winding rule scenes with boundary contours.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, ... |
#!/usr/bin/lua
-------------------------------------------------------------------------------
--
-- @script: apns-sim.lua
--
-- @author: Rohit Joshi
--
-- @copyright Joshi Ventures LLC ? 2012
--
-- @license Apache License, Version 2.0
--
-- VERSION HISTORY:
-- 0.1 10/115/2014 - Initial release
--
--------------------... |
-- create unit at pointer or given location
-- wraps modtools/create-unit.lua
--[[=begin
spawnunit
=========
``spawnunit RACE CASTE`` creates a unit of the given race and caste at the cursor, by
wrapping `modtools/create-unit`. Run ``spawnunit help`` for more options.
=end]]
usage = [[Usage:
- spawnunit... |
local testEnv = require "./test-env"
local tCommandFile = fs.open(".command.json", "r")
local sCommandRaw = tCommandFile.readAll()
tCommandFile.close()
local tCommand = textutils.unserializeJSON(sCommandRaw)
-- Initializing the tests
for _1, sFile in ipairs(tCommand.files) do
print("Running tests in " .. sFile .... |
-- file : APP.lua
local module = {}
local mqtt_id = 6666
local mqtt_topic_adc = "/your_mqtt_topic/moisture_adc"
local adc_val = 0
local sleep_timer
local function cb_adc(val)
adc_val = val
end
local function sleep()
node.dsleep(60000000) -- 60 seconds
end
-- callback when MQTT is connected
local function c... |
local xlsx = require 'xlsx'
-- Load a workbook with one sheet, display its contents and
-- save into another file.
--if Tilde then Tilde('disable') end
local workbook = xlsx.Workbook(arg[1])
if Tilde then Tilde('enable') end
for sheetIndex = 1, workbook:GetTotalWorksheets() do
local sheet1 = workbook[sheetIndex]
... |
local config = {
id = 'modTopButton',
name = 'Teleport',
img = 'button',
options = {
['Saffron [FREE]'] = '!teleport Saffron',
['Battle City [VIP]'] = '!teleport Battle City',
['Hunter Village [VIP]'] = '!teleport Hunter Village',
['Cerulean [FREE]'] = '!teleport Cerulean',
['Lavender [FREE]'] = '!telepor... |
-- Copyright 2022 Blake Covarrubias
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed ... |
local AddonName, AddonTable = ...
AddonTable.draktharon = {
-- Trollgore
35618, -- Troll Butcherer
35620, -- Berserker's Horns
37715, -- Cowl of the Dire Troll
37714, -- Batrider's Cord
35619, -- Infection Resistant Legguards
37717, -- Legs of Physical Regeneration
37712, -- Terr... |
local _, Addon = ...
if not Addon.IS_RETAIL then return end
local DB = Addon.DB
local DTL = Addon.Libs.DTL
local L = Addon.Libs.L
local REASON = Addon.Filters:SellReason(
L.IGNORE_TEXT,
L.BY_TYPE_TEXT,
L.IGNORE_EQUIPMENT_SETS_TEXT
)
local EQUIPMENT_SETS_CAPTURE = _G.EQUIPMENT_SETS:gsub("%%s", "(.*)")
local fu... |
local activitynet_utils = {}
function activitynet_utils.load_annotation_data(data_file_path)
return json.load(data_file_path)
end
function activitynet_utils.get_class_labels(data)
local leaf_names = {}
for k, v in pairs(data.taxonomy) do
local is_leaf = true
for k2, v2 in pairs(data.taxonomy) do
i... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_BLEEDING)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
function onGetFormulaValues(player, level, magicLevel)
local min... |
AddCSLuaFile()
PANEL.Base = "Panel"
function PANEL:Init()
self.CurrentSearch = ""
self.OldResults = -1
self.RebuildResults = false
self:Dock( TOP )
self:SetHeight( 20 )
self:DockMargin( 0, 0, 0, 3 )
self.Search = self:Add( "DTextEntry" )
self.Search:Dock( FILL )
self.Search:SetPlaceholde... |
local awful = require("awful")
--- Start applications automatically when Awesome initializes.
--- Apps started with autorun will only run once. They will not be run if
--- awesome restarts.
-- @param autorun_apps Table of GUI applications to run on startup.
-- Each element of the table is itself a table with the follo... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
CQuestLog = {}
function CQuestLog:constructor()
self.enabled... |
--[[
StateMachine is a module that provides an implementation of the finite-state machine model.
For more information on finite-state machines and their uses: https://en.wikipedia.org/wiki/Finite-state_machine
StateMachine.create(infoByState: {string: {...}}, initialState: string) => machine: Machine
Create and ... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseTreasureHuntQuery_pb', package.seeall)
local TREASUREHUNT = protobuf.Descriptor();
local TREASUREHUNT_MODE_FIELD = protobuf.FieldDescriptor();
local TREASUREHUNT_PRICE_FIELD = protobuf.FieldDescriptor();
local TREASUREHUNT_GIFTS... |
local cfg = {}
-- mission display css
cfg.display_css = [[
.div_mission{
position: absolute;
top: 200px;
right: 5px;
color: white;
background-color: rgba(0,0,0,0.75);
padding: 8px;
max-width: 300px;
}
.div_mission .name{
color: rgb(255,226,0);
font-weight: bold;
}
.div_mission .step{
color: rgb(... |
redis.call('DEL', get_lock_key(key))
redis.call('DEL', key)
|
#!/usr/local/bin/lua
-- test srlua
print("This is",_VERSION,"running a script inside",arg[0])
print("These are the arguments from varargs")
print(...)
print("These are the arguments from arg")
for i=0,#arg do
print(i,arg[i])
end
print("These are the libraries")
for k,v in pairs(_G) do
if type(v)=="table" then io... |
local S = unified_inventory.gettext
local F = unified_inventory.fgettext
minetest.register_privilege("creative", {
description = S("Can use the creative inventory"),
give_to_singleplayer = false,
})
minetest.register_privilege("ui_full", {
description = S("Forces Unified Inventory to be displayed in Full mode if L... |
-- This script extends wrk2 to handle multiple server addresses
-- as well as multiple paths (endpoints) per server
-----------------
-- main() context
-- main() globals
local threads = {}
local counter = 1
function setup(thread)
-- Fill global threads table with thread handles so done()
-- can process per-t... |
object_tangible_tcg_series7_garage_display_vehicles_pod_racer_light_bending = object_tangible_tcg_series7_garage_display_vehicles_shared_pod_racer_light_bending:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series7_garage_display_vehicles_pod_racer_light_bending, "object/tangible/tcg/series7/garage_display_... |
#!/usr/bin/env lua
local exec = require "tek.lib.exec"
local c = exec.run({
func = function()
for i = 1, 10000000 do end
error "error in child"
end
})
for i = 1, 20000000 do end
print "parent done"
--[[
luatask: bin/task/test41.lua:6: error in child
stack traceback:
[C]: in function 'error'
bin/t... |
local discoScienceInit = function()
if remote.interfaces["DiscoScience"] and remote.interfaces["DiscoScience"]["setIngredientColor"] then
remote.call("DiscoScience", "setIngredientColor", "more-science-pack-1", {r = 214, g = 87, b = 39})
remote.call("DiscoScience", "setIngredientColor", "more-science-pack-2"... |
--[[
This file contains the necessary classes for generating the SDK
DO NOT MODIFY
]]
local ffi = require("ffi")
ffi.cdef[[
struct UObject_Data {
const struct FPointer VfTableObject;
const struct UObject* HashNext;
struct FQWord ObjectFlags;
const struct UObject* HashOuterNext;
const struct FPointe... |
---
--- Generated by MLN Team (http://www.immomo.com)
--- Created by MLN Team.
--- DateTime: 2019-09-05 12:05
---
local _class = {
_classname = 'HTTPHandler',
_version = '1.0',
http = Http()
}
---@public
function _class:GET(url, param, complete)
param = param or {}
param["cachePolicy"] = CachePoli... |
--- author:fritz_98 current maintainer:fritz_98 v1.0
-- gibt einen iterator zurück, der über ein table der form {anzahl, id1, id2...} iteriert.
-- nutzt upvalues intern, iterator func nicht speichern
EntityList = function (_Table)
local Index = 1
local Count = _Table[1] + 1
return function()
Ind... |
ENT.Type = 'anim'
ENT.Base = 'bw_machine_base'
ENT.PrintName = 'Diesel Generator'
ENT.Author = 'n00bmobile'
ENT.Category = 'n00bmobile'
ENT.Spawnable = true
ENT.AdminSpawnable = true
--[Customizable Values]--
ENT.MaxPower = 700
ENT.MaxFuel = 300
-------------------------
ENT.UsesPower = false
function ENT:SetupDataTab... |
local std = require "atf.stdlib.std"
local table = require "atf.stdlib.std.table"
local exit_codes = require('exit_codes')
local validOptList = { }
local errors = {}
local usage = [[
ATF 2.2
Usage: ./start.sh [OPTIONS] script.lua
]]
local help = {}
local fotter = [[
-v,--version display version information, then... |
hook.Add("InitPostEntityMap", "profile", function()
for _, ent in pairs(ents.FindByClass("trigger_teleport")) do
ent:Remove()
end
for _, ent in pairs(ents.FindByClass("trigger_push")) do
ent:Remove()
end
end)
|
-- test script for Pinfo and Address functions
-- use with dhcp.pcap in test/captures directory
local major, minor, micro = get_version():match("(%d+)%.(%d+)%.(%d+)")
if major then
major = tonumber(major)
minor = tonumber(minor)
micro = tonumber(micro)
else
major = 99
minor = 99
micro = 99
end
... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
ht... |
local DB = require("dashboard.model.db")
return function(config)
local node_model = {}
local mysql_config = config.store_mysql
local db = DB:new(mysql_config)
function node_model:get_api_stats_data(period,api,domain)
local now = ngx.now()
now = now-period*60
local date_now = ... |
local obj_bking = {}
function obj_bking.init()
obj_bking.data = {}
obj_bking.name = "obj_bking"
editor.importObject("FACES", obj_bking.name, "obj_bking.new", mdl_bking)
end
function obj_bking.new(x, y)
local tbl = {}
tbl.x = x
tbl.y = y
table.insert(obj_bking.data, tbl)
end
function obj_bking.draw()
local i ... |
--[[
This comparator attempts to choose edge sectors
to move around a system
Note: this is comparable to the rookMove file, except
it's trying to find paths based on locus definitions and
not by expert determinative systems.
Note to self: this algorithm could be sped up if all open ranks/files were lo... |
-- This script takes temprature and humidity from an AM2302
-- and sends it out on MQTT every 5 seconds.
-- mqtt details
client = "<username>"
password = "<password>"
url = "iot.rabbiteer.io"
--these are the data and clock pin numbers
sda, scl = 1, 2
-- this will be called after mqtt connect
function on_... |
--[[ Helpers ]]
function table.contains(table, element)
for _, value in pairs(table) do
if value == element then
return true
end
end
return false
end
function table.removeByValue(table, value)
found = false
for tableKey, tableValue in pairs(table) do
if tableVa... |
local types = require('cmp.types')
local cache = require('cmp.utils.cache')
local misc = require('cmp.utils.misc')
local compare = {}
-- offset
compare.offset = function(entry1, entry2)
local diff = entry1:get_offset() - entry2:get_offset()
if diff < 0 then
return true
elseif diff > 0 then
return false
... |
-- Edit anything you want just leave credits lol
local uicfg = {
["HeaderWidth"] = 250,
["AccentColor"] = Color3.new(0.6,0,0)
}
local gui = loadstring(game:HttpGet("https://gitlab.com/0x45.xyz/droplib/-/raw/master/drop-minified.lua"))():Init(uicfg,game.CoreGui)
getgenv().Autofarm = false
getgenv().setPos = n... |
require 'curses'
require 'signal'
-- globals {{{
local map, rows, cols
local colors = {
"black", "green",
"red", "cyan",
"white", "magenta",
"blue", "yellow"
}
-- }}}
-- helpful functions {{{
local function pline(str)
curses.addstr({y = 0, x = 0}, str)
curses.clrtoeol()
end
local function ... |
--=========== Copyright © 2020, Planimeter, All rights reserved. ===========--
--
-- Purpose:
--
--==========================================================================--
function framework.draw()
local width, height = framework.graphics.getSize()
framework.graphics.polygon( "fill", {
0.25 * width, 0.75 * hei... |
local _, Private = ...
if Private.initialized then
local localization = LibStub:GetLibrary("ovale/ui/Localization")
local L = localization and localization.l or nil
do
-- backwards compatibiility for Ovale<=9.0.43
L = L or (localization and localization.L or nil)
end
L = L or {}
local locale = GetLocale()
... |
--window title
love.window.setTitle("Monkey Example")
--load the 3D lib
local dream = require("3DreamEngine")
--initialize engine
dream:init()
--load our object
local monkey = dream:loadObject("examples/monkey/object")
monkey.meshes.Suzanne.material.color = {0.4, 0.15, 0.05, 1}
--make a sun
local sun = dream:newLi... |
------------
-- Aliases --
-------------
local g = vim.g
local map = vim.api.nvim_set_keymap
--------------
-- Mappings --
--------------
g.mapleader = ';'
-- Splits --
map('n','<Leader>v',':vsplit<CR>',{noremap = true, silent=true})
map('n','<Leader>s',':split<CR>',{noremap = true, silent=true})
-- Buffers --
... |
slot0 = class("StageProxy", import(".NetProxy"))
slot0.STAGE_ADDED = "stage added"
slot0.STAGE_UPDATED = "stage updated"
slot0.RANDOM_STAGE_DELETE = "random stage deleted"
slot0.RANDOM_STAGE_ADDED = "stage added"
slot0.register = function (slot0)
slot0:on(13001, function (slot0)
slot0.data.satges = {}
for slot4,... |
storm_mobility = class({})
storm_ex_mobility = class({})
LinkLuaModifier("modifier_storm_mobility_thinker", "abilities/heroes/storm/storm_mobility/modifier_storm_mobility_thinker", LUA_MODIFIER_MOTION_BOTH)
LinkLuaModifier("modifier_storm_ex_mobility_thinker", "abilities/heroes/storm/storm_mobility/modifier_storm_ex_m... |
local tests = torch.TestSuite()
function tests.TransferFunctionFactory_factorySoftSign()
local name = "SoftSign"
local factory = nnst.TransferFunctionFactory:getByName(name)
tester:eq(factory:getName(), name)
end
function tests.TransferFunctionFactory_factoryReLU()
local name = "ReLU"
local factor... |
local t = Def.ActorFrame{
OnCommand=function(self)
SCREENMAN:ReloadOverlayScreens()
end
};
return t;
|
local KUI, E, L, V, P, G = unpack(select(2, ...))
local EFL = KUI:GetModule("EnhancedFriendsList")
local COMP = KUI:GetModule("KuiCompatibility")
--Cache global variables
--WoW API / Variables
--Global variables that we don't cache, list them here for the mikk's Find Globals script
-- GLOBALS: AceGUIWidgetLSMlists, ... |
--[[lit-meta
name = "creationix/coro-http"
version = "3.2.0"
dependencies = {
"creationix/coro-net@3.0.0",
"luvit/http-codec@3.0.0"
}
homepage = "https://github.com/luvit/lit/blob/master/deps/coro-http.lua"
description = "An coro style http(s) client and server helper."
tags = {"coro", "http"}
l... |
local configuration = require("hs.network.configuration")
local reachability = require("hs.network.reachability")
local watchable = require"hs.watchable"
local http = require("hs.http")
local output = {
external = "unknown",
primary = {
interface = "unknown",
address = "0.0.0.... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
function getZoneID(id)
for i, v in ipairs(getElementsByType( "colshape" )) do
if getElementData(v, "isZone") ... |
--
-- User: argyle
-- Date: 2019_03/12
-- Time: 10:15 PM
local modname, S = ...
local bs = borders.settings
local top_node_sheet = bs.bottom_node + bs.bottom_layer_thickness - 1
local top_node_alt = bs.bottom_node + bs.mantle_thickness - 1
local top_node_deepstone = bs.bottom_node + bs.deepstone_thickness - 1
local ... |
-- This config configures spoons based on approach in
-- https://github.com/zzamboni/dot-hammerspoon/blob/master/init.lua
-- Initialize and configure installer spoon
hs.loadSpoon("SpoonInstall")
spoon.SpoonInstall.use_syncinstall = true
-- Installed Spoons
-- ================
-- Spoons don't have versions so I put d... |
--GPU: Colors palettes.
--luacheck: push ignore 211
local Config, GPU, yGPU, GPUKit, DevKit = ...
--luacheck: pop
local PaletteKit = GPUKit.Palette
local SharedKit = GPUKit.Shared
local RenderKit = GPUKit.Render
local GifKit = GPUKit.Gif
--==Kits Constants==--
local Verify = SharedKit.Verify
--==Localized Lua Libr... |
local handler = {}
local mt = { __index = handler }
function handler.new ()
return setmetatable ({}, mt)
end
function handler:init ()
end
return handler
|
local shipAction = require( "src.objects.ship" )
local composer = require( "composer" )
local record = require( "src.model.record" )
local particleDesigner = require( "src.util.particleDesigner" )
local Event = {}
function playExplosion( application, obj )
local explosionEmitter = particleDesigner.newEmitter( "ass... |
-- centralized input dohikey
-- berezaa
-- TO ADD AN ACTION TO KEYBIND:
-- network:invoke("addInputAction", UNIQUE_ACTION_NAME, FUNCTION_TO_CALL, DEFAULT_KEYBIND)
-- Note: for DEFAULT_KEYBIND, use a shortcut from module.shortcuts, not the Enum.KeyCode.Name
local USI = game:GetService("UserInputService")
local RunSe... |
-- increments the score of players that touch CoinTrigger instances, destroys those instances when touched.
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local lib = ReplicatedStorage:WaitForChild("lib")
local co... |
--------------------------------
-- @module EaseBounceInOut
-- @extend ActionEase
-- @parent_module cc
---@class cc.EaseBounceInOut:cc.ActionEase
local EaseBounceInOut = {}
cc.EaseBounceInOut = EaseBounceInOut
--------------------------------
---
---@param action cc.ActionInterval
---@return cc.EaseBounceInOut
func... |
c.position = {x = 0, y = 0}
c.killable = {spawn_x = 0, spawn_y = 0, killed = false}
c.direction = {1}
c.size = {w = 0, h = 0}
c.color = {0, 0, 0}
c.sprite = {image = ""}
c.input = {
up = false,
left = false,
right = false,
respawn = false
}
c.physics = {
dx = 0,
dy = 0,
frc_x = 0.5,
frc_... |
#!/usr/bin/env luajit
require 'ext'
local env = setmetatable({}, {__index=_G})
if setfenv then setfenv(1, env) else _ENV = env end
require 'symmath'.setup{env=env}
local MathJax = symmath.export.MathJax
symmath.tostring = MathJax
local printbr = MathJax.print
MathJax.header.title = 'hyperbolic gamma driver in ADM term... |
checkLocation_isInHouse = function(player)
if not players[player] then return false end
local id = tonumber(players[player].houseData.houseid)
local house = tonumber(players[player].place:sub(7))
if id == house then
return true
end
return false
end |
-- Citizen.CreateThread(function()
-- Citizen.Wait(20000)
-- local resnamne = GetCurrentResourceName()
-- local current_version = GetResourceMetadata(resnamne, 'version', 0)
-- PerformHttpRequest('https://raw.githubusercontent.com/Luminous-Roleplay/versionsScripts/master/'..resnamne..'.txt',function(err... |
require 'plug-config.gitsigns.settings'
|
--[[
ComponentLookup
===============
The backbone of the ComponentDiscovery Script, which handles the actual
discovery of Components.
Usage
-----
local lookup = ComponentLookup.new()
lookup:Propagate(workspace)
local warps = lookup:GetComponents("Warp")
for _, warpModel in ipairs(warps) do
... |
--[[
Copyright 2012 The lev Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agree... |
local Notebook = require("sebaestschjin-tts.Notebook")
local StringUtil = require("sebaestschjin-tts.StringUtil")
local Task = require("gloomhaven-campaign-manager.Task")
local Options = {}
local OptionsNotebook = "Options"
---@type boolean
Options.keepDiscardedItems = true
---@type boolean
Options.loadExtendedBatt... |
local fx = require("ingame/fx")
local emerald_fx = derived_class(fx)
local emerald_common = require("render/emerald_common")
local visual = require("resources/visual_common")
-- extra attributes:
-- number int number of the represented emerald to color the fx
-- note that you can still customize the animated s... |
local math_utils = {}
--
-- Rotate a point around (0,0)
-- @param {number} x Point to rotate x
-- @param {number} y Point to rotate y
-- @param {number} angle
-- @returns {number, number} Rotated point
--
function math_utils.rotateO(x, y, angle)
local x3 = x * math.cos(angle) - y * math.sin(angle)
local y3 = x... |
local state = require'completion.state'
local util = {}
function util.checkTriggerCharacter(line_to_cursor)
for _, ch in ipairs(state.triggerCharacters) do
local current_char = string.sub(line_to_cursor, #line_to_cursor - #ch + 1, #line_to_cursor)
if current_char == ch then return true end
end
return false
en... |
local GMSettingView = BaseClass(UINode)
local ConfigGame = CS.UnityMMO.ConfigGame
function GMSettingView:Constructor( )
self.viewCfg = {
prefabPath = "Assets/AssetBundleRes/ui/gm/GMSettingView.prefab",
canvasName = "Normal",
isShowBackground = true,
}
self.model = GMModel:GetInstance()
end
function GMSetting... |
object_tangible_loot_creature_loot_collections_space_reactor_mark_03_cygnus = object_tangible_loot_creature_loot_collections_space_shared_reactor_mark_03_cygnus:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_reactor_mark_03_cygnus, "object/tangible/loot/creature/loot/collecti... |
local Packages = script.Parent.Parent.Parent.Parent.Parent
local Roact = require(Packages.Roact)
local App = Packages.UIBlox.App
local Images = require(App.ImageSet.Images)
local Core = Packages.UIBlox.Core
local GenericButton = require(Core.Button.GenericButton)
local withStyle = require(Core.Style.withStyle)
local... |
Isotropic = {}
function Isotropic.new(obj)
assert(obj.albedo ~= nil)
setmetatable(obj, Isotropic)
return obj
end
function Isotropic:__tostring()
return string.format('Isotropic ( albedo: %s )', self.albedo)
end
|
local mod = mod_loader.mods[modApi.currentMod]
local path = mod.scriptPath .."multishot/"
local imagepath = "combat/icons/".. mod.id .."_multishot/"
local armorDetection = require(path .."libs/armorDetection")
local highestMark = require(path .."init").highestMark
local this = {}
local function getPrefix(loc)
local... |
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