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local M = {} function M.config() require('filetype').setup({ overrides = { complex = { ["Dockerfile.*"] = "dockerfile" } } }) end return M
local MainScene = class("MainScene", cc.load("mvc").ViewBase) function MainScene:onCreate() -- add background image display.newSprite("MainSceneBg.jpg") :move(display.center) :addTo(self) -- add play button local playButton = cc.MenuItemImage:create("PlayButton.png", "PlayButton.png")...
local ts_query = require 'vim.treesitter.query' local nts_parsers = require('nvim-treesitter.parsers') local ts_utils = require('nvim-treesitter.ts_utils') --DELETE --local parser = vim.treesitter.get_parser(py_bufnr, 'python') --tstree = parser:parse() --local root_node = tstree:root() --query = ts_query.get_query('p...
rook = createPed (21, 2512.3154296875, -1710.4619140625, 13.468574523926) exports.pool:allocateElement(rook) setPedRotation(rook, 270) setPedFrozen(rook, true) setElementData (rook, "activeConvo", 0) -- Set the convo state to 0 so people can start talking to him. setElementData(rook, "name", "Rook") setElemen...
-- UI local ui = require "tek.ui" local List = require "tek.class.list" -- Scopes local scopes = require "plugins.copy_totals.scopes" -- Constants local TASK_TAGS = { "@TASK_DESCRIPTION", "@TASK_PROJECT", "@TASK_DURATION", "@TASK_START_DATE", "@TASK_END_DATE" } local GROUPED_TASKS_TAGS = { "@TASK_DESCRIPT...
-- -- -- dofile("common.inc"); delay = 100; pumpcount = 0; function doit() askForWindow("Macro will pump the aqueduct towers.\n\nMake sure the Skills window is visible. Macro needs to see the word \"Endurance\" in the Skills window.\n\nPress Shift over ATITD to continue."); while 1 do checkBreak(); srReadScr...
--///////////////////////////////////////////////////////// --// World Boss Dynamic Spawn System // --// Created By TOXIC:11/20/2019 // --//////////////////////////////////////////////////////// --// Change your world boss under WORLDBOSS // --//Spawn Points Will Determain The Boss Spawn location // --/////...
---@class GenericA<A> local GenericA ---@class GenericB<B> : GenericA<B> local GenericB ---@class GenericC<C> : GenericB<C> local GenericC ---@type GenericA<string> local genericA ---@type GenericB<string> local genericB ---@type GenericC<string> local genericC genericA = genericB genericA = genericC genericB = ...
local gui = require('util.Gspot') local menu = {} local start local gui = gui() local width = love.graphics.getWidth() local height = love.graphics.getHeight() function menu.load() font = love.graphics.newFont('assets/truthwillout.ttf', 50) love.graphics.setFont(font) love.graphics.setBackgroundColor(25...
local plymeta = FindMetaTable( "Player" ) if SERVER then util.AddNetworkString( "Losses" ) function plymeta:AddLoss( amount ) local losses = self:GetWins() self:SetLosses(losses + amount) end function plymeta:SetLosses( amount ) self.losses = amount net.Start("Losses") net.WriteEntity(sel...
UIPanelManager = {} local tPanels = {} local tWaitOpenQuene = {} local loadingloader = nil local loadingUIDef = nil local uiRootCanvas = nil local tLayerCanvas = {} function UIPanelManager.OpenUI(uiDef, ...) local view = tPanels[uiDef] if view then view:OnOpen(...) view:Show() ...
CFactory = CFactory or {} function CFactory:CItemConfigData(itemid, num, isbind) return C_ItemConfigData:new_local(itemid, isbind, num) end function CFactory:CMailContentParam() if nil ~= CFactory.MailContentParam then CFactory.MailContentParam:Reset() return CFactory.MailContentParam end CFactory.MailConte...
local g = vim.g g.NERDCreateDefaultMappings = 1 g.NERDSpaceDelims = 1 g.NERDCompactSexyComs = 1 g.NERDDefaultAlign = 'left' g.NERDAltDelims_java = 1 g.NERDCommentEmptyLines = 1 g.NERDTrimTrailingWhitespace = 1 g.NERDToggleCheckAllLines = 1
simulation = { mesh = { index_extents = {71}, domain_bounds = {2} }, domain_boundaries = { xmin = "dirichlet" }, shapes = { { type = "yz_rect", psi = 0.1, normal = 1, boundary_condition = "dirichlet" } }, ...
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmDiceRoll() local obj = GUI.fromHandle(_obj_newObject("...
require 'nn' require 'rnn' vocab_size = 4 embeddings_dim = 3 torch.manualSeed(420) print("**********************************************************************") print(" Example 1 ") print("********************************************************************...
local log = require("vimrc.log") local ok, nvimtree = pcall(require, "nvim-tree") local function toggle_builtin() if ok then nvimtree.toggle(true) else log.warn("nvim-tree not found") end end local map = require("vimrc.config.mapping").map map("n", "<Leader>k", toggle_builtin) if ok then nvimtree.se...
-- nick-h@yandex.ru -- Glukk Inc © local w32 = require("w32") CLASS_CODE = '' --класс в файле настроек --CLASS_CODE = 'TQBR' -- Код класса --CLASS_CODE = 'SPBFUT' -- Код класса --CLASS_CODE = 'QJSIM' SEC_CODE = '' -- бумаги в файле настроек SEC_CODES = {} INTERVAL...
local class = require 'middleclass' local util = require 'util' -- クラス:現在位置 local Whereabouts = class 'Whereabouts' -- 組み込み Whereabouts:include(require 'Readonly') -- 初期化 function Whereabouts:initialize(t) t = t or {} self.place = t.place or '' self.x = t.x or 0 self.y = t.y or 0 self.l...
local dex = {} dex.startup = "For the Clockworkpi Gameshell with Lightkeys" dex.chapter1 = {} dex.chapter1.title = "test" return dex
local vec2 = require "math.vector.vec2" local a = vec2(0, 0) assert(a:isZero(), "a is a zero vector") local b = vec2(1, 1) a:assign(b) assert(a == b, "a is equal to b") local c = a + b assert(c:eq(vec2(1, 1)))
--[[ ============================================================================================================ Author: Rook Date: January 26, 2015 Called when Dagon is cast. Damages the target. Additional parameters: keys.Damage ===================================================================================...
Base = require('src/lib/base') Utils = require('src/lib/utils') require('src/Event') require('src/Player') require('src/Enemy') require('src/EnemyGroup') require('src/Beam')
-- local export = {} local smt = getmetatable("") smt.__index = function (this, index) return string.sub(this, index, index) end
local sandbox = require("sandbox") local socket = require("cqueues.socket") local function fork() local s1, s2 = socket.pair() local pid, errn, errs = assert(sandbox.fork()) if not pid then return errn, errs else return pid, s1, s2 end end return { fork = fork }
-- Constructed with love by ImogenOC. Shared and Used under the MIT Licensing. -- Grace of Air (Mastery) { "116956", { "!player.buff(155522)", -- Power of the Grave "!player.buff(24907)", -- Moonkin Aura "!player.buff(19740)", -- Blessing of Might "!player.buff(116956)", -- Grace of Air "!player.buff(93435)", -- ...
data.raw.recipe["5d-transport-belt-05"].ingredients = { {"iron-plate", 10}, {"steel-plate", 10}, {"processing-unit", 2}, {"5d-transport-belt-04", 2} } data.raw.recipe["5d-transport-belt-04"].ingredients = { {"iron-plate", 10}, {"steel-plate", 10}, {"advanced-circuit", 2}, {"express-trans...
local cosock = require "cosock" local socket = cosock.socket local channel = cosock.channel cosock.spawn(function() print("receiver spawn") local sender, receiver = channel.new() cosock.spawn(function() sender:send(true) end) -- sleep to force ^ thread to finish socket.sleep(0.01) -- call select a...
-- This file is automatically generated, do not edit! -- Item data (c) Grinding Gear Games return { ["Ancestral Cry"] = { ["MERCILESS"] = { "Attacks Exerted by Ancestral Cry deal 35% increased Damage ", }, ["ENDGAME"] = { "Attacks Exerted by Ancestral Cry deal 50% increased Damage ", "Ancestral Cry has...
if not modules then modules = { } end modules ['lpdf-res'] = { version = 1.001, comment = "companion to lpdf-ini.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } local codeinjections =...
--Code for generating vizualization of labels require 'paths' require 'hdf5' projectDir = paths.concat(os.getenv('HOME'),'pose-hg-train') paths.dofile('ref.lua') paths.dofile('util/eval.lua') paths.dofile('util/pose.lua') paths.dofile('util/dataloader.lua') paths.dofile('util/img.lua') function drawOutput(input...
--ペンデュラム・エクシーズ --Scripted by nekrozar function c100260016.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,100260016+EFFECT_COUNT_CODE_OATH...
minetest.register_tool("random_place_tool:random_place_tool", { description = "Random Place Tool", inventory_image = "random_place_tool.png", wield_image = "random_place_tool.png", on_place = function(itemstack, placer, pointed_thing) local inv = placer:get_inventory() local items = {} for i=1,8 do local i...
--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** ---@class ISAdminTicketsUI : ISPanel ISAdminTicketsUI = ISPanel:derive("ISAdminTicketsUI"); ISAdminTicketsUI.messages = {}; local FON...
core.register_craftitem(":creatures:rotten_flesh", { description = "Rotten Flesh", inventory_image = "creatures_rotten_flesh.png", on_use = core.item_eat(1), })
--======================================================================-- --== Coronium GS Client --== @copyright Chris Byerley @develephant --== @year 2014 --== @version 1 --== @license Apache License 2.0 --======================================================================-- local table = require( 'table' ) local...
p = Plane(0,1,0) p.col = "#111111" v:add(p) cube = Cube() cube.pos = btVector3(0, 0.5, 0); cube.col = "#ff0000" v:add(cube) v:preDraw(function(n) -- print(n) i = n / 100 * math.pi * 2 r = 8 z = 8 cam = Cam() cam.pos = btVector3( r*math.sin(i), z, r*math.cos(i)) cam.look = btVector3(0,1,0) v:cam(ca...
__nowaiting = true -- If you turn this flag off, cluster.call would block when node name is absent db = "127.0.0.1:2528" db2 = "127.0.0.1:2529"
local stub = require('luassert.stub') describe('utils.isfile()', function() local isfile = require('utils.isfile') describe('when the file does not exist', function() before_each(function() stub(vim.loop, 'fs_stat', function() return nil end) end) it('returns false', function() assert.is_false(...
-- mods/default/nodes.lua --[[ Node name convention: Although many node names are in combined-word form, the required form for new node names is words separated by underscores. If both forms are used in written language (for example pinewood and pine wood) the underscore form should be used. --]] --[[ Index: Sto...
------------------------------------------------------------------------------- -- Copyright (c) 2011-2012 Sierra Wireless and others. -- All rights reserved. This program and the accompanying materials -- are made available under the terms of the Eclipse Public License v1.0 -- which accompanies this distribution, and ...
local function startup() autopid = require("autopidlib") fs = require("filesystem") configlocation = "/etc/autopid_autostart.txt" if fs.exists(configlocation) == false then f = io.open(configlocation, "w") f.write("false") f.close() end config = io.open(configlocation, "r") status = config...
local M = {} local strwidth = vim.api.nvim_strwidth M.current = {} local valid = "abcdefghijklmopqrstuvwxyzABCDEFGHIJKLMOPQRSTUVWXYZ" function M.reset() M.current = {} end ---@param element Tabpage|Buffer ---@return string? function M.get(element) local first_letter = element.name:sub(1, 1) -- should only ma...
--[[ Title: Keepwork Applies API Author(s): big Date: 2020.08.17 Place: Foshan use the lib: ------------------------------------------------------------ local KeepworkAppliesApi = NPL.load("(gl)Mod/WorldShare/api/Keepwork/Applies.lua") ------------------------------------------------------------ ]] local KeepworkBas...
local DS = game:GetService("DataStoreService") local RunService = game:GetService("RunService") local store = { PlayerDS = RunService:IsStudio() and {} or DS:GetDataStore("GA_PlayerDS_1.0.0"), AutoSaveData = 180, --Set to 0 to disable BasePlayerData = { Sessions = 0, Transactions = 0, ProgressionTries = {}, ...
package.cpath = '../unix/?.so;'..package.cpath package.cpath = '../carray/?.so;'..package.cpath package.path = '../../Util/?.lua;'..package.path local unix = require 'unix' local msgpack = require 'msgpack' local util = require 'util' function TEST_NUM(num_in) local pack_str = msgpack.pack(num_in) local num_out =...
--[[-- Copyright 2022 brunoais Licensed under the Apache License with acknowledgement, Version 1.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at https://github.com/brunoais/Transport-fever-event-log/blob/master/License Unless required...
BattleGroundEnemiesDB = { ["profileKeys"] = { ["Хагаки - Гордунни"] = "Default", ["Антижив - Гордунни"] = "Default", ["Индиписатель - Гордунни"] = "Default", ["Килком - Гордунни"] = "Default", ["Антипохер - Гордунни"] = "Default", }, ["profiles"] = { ["Default"] = { ["Enemies"] = { ["15"] = { ...
local shared = require("scripts.stageapi.shared") function StageAPI.LevelRoomArgPacker(layoutName, roomsList, seed, shape, roomType, isExtraRoom, fromSaveData, requireRoomType, ignoreDoors, doors, levelIndex, ignoreRoomRules) return { LayoutName = layoutName, RoomsList = roomsList, SpawnSee...
PLUGIN.name = 'Interaction Generator' PLUGIN.author = 'TomSL #1104 / ZeMysticalTaco' PLUGIN.description = 'Dave, why do you do the things you do?' ix.interaction = {} ix.interaction.entities = {} ix.interaction.markers = {} PLUGIN.markers = ix.interaction.markers PLUGIN.markerIndex = 1 PLUGIN.interactables = {} --Marke...
require('vimp') local assert = require("vimp.util.assert") local log = require("vimp.util.log") local helpers = require("vimp.testing.helpers") local TestKeys1 = '<F4>' local TestKeys2 = '<F5>' local Tester do local _class_0 local _base_0 = { test_multiple_lhs = function(self) helpers.unlet('foo') v...
pg = pg or {} pg.enemy_data_statistics_57 = { [10033] = { cannon = 0, battle_unit_type = 35, rarity = 1, speed_growth = 0, pilot_ai_template_id = 20001, air = 0, luck = 0, dodge = 0, wave_fx = "danchuanlanghuaxiao2", cannon_growth = 0, speed = 15, reload_growth = 0, dodge_growth = 0, id = 1...
-- local M = {} local _TYPEDEF = require('tf.c.ctypes').typedef local _ENUMDEF = require('tf.c.ctypes').enumdef local _CALL = require('tf.c.ctypes').caller(require('tf.c._lib')) local _FUNCDEF = require('tf.c.ctypes').addDef -- header/c_api.h -- --- -------------------------------------------------------------------...
-- Copyright 2004-present Facebook. All Rights Reserved. -- Author: Michael Mathieu <myrhev@fb.com> require 'fbcunn.layers.HSM' require 'fbcunn.layers.cpu' local function test_finite_diff_gradInput(model, input, target) local eps = 1e-3 local output = model:updateOutput(input, target) local gradInput = mo...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) -- Make sure all Vehicles are Stored on restart MySQL.ready(function() ParkVehicles() end) function ParkVehicles() MySQL.Async.execute('UPDATE owned_vehicles SET `stored` = true WHERE `stored` = @stored', { ['@stored'] = false }, functio...
#!/usr/bin/env th -- Copyright (c) 2017, The OctNet authors -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- * Redistributions of source code must retain the above copyright -- no...
------------------------------------------------------------------------------------------------------------------------------------------------------------- -- VEAF remote callback functions for DCS World -- By zip (2020) -- -- Features: -- --------- -- * This module offers support for calling script from a web server...
--Children folder includes includeFile("custom_content/tangible/container/drum/serverobjects.lua") includeFile("custom_content/tangible/container/food/serverobjects.lua") includeFile("custom_content/tangible/container/general/serverobjects.lua") includeFile("custom_content/tangible/container/loot/serverobjects.lua") in...
-- @Author:pandayu -- @Version:1.0 -- @DateTime:2018-09-09 -- @Project:pandaCardServer CardGame -- @Contact: QQ:815099602 local CRank = require "include.rank" local mysql = require "include.mysql" local roleMgr = require "manager.roleMgr" local _M = {} _M.rank_list = {} function _M:init(db_config,rank_config) if se...
-- Library of common/shared methods local L = Grid2Options.L -- Grid2Options:MakeStatusEnabledOptions() do local ClassesValues = { [''] = L["All Classes"] } for class, translation in pairs(LOCALIZED_CLASS_NAMES_MALE) do ClassesValues[class] = translation end local function StatusSetPlayerClass(status, playerCla...
-- LibBabble-3.0 is hereby placed in the Public Domain -- Credits: ckknight local LIBBABBLE_MAJOR, LIBBABBLE_MINOR = "LibBabble-3.0", 2 local LibBabble = LibStub:NewLibrary(LIBBABBLE_MAJOR, LIBBABBLE_MINOR) if not LibBabble then return end local data = LibBabble.data or {} for k,v in pairs(LibBabble) do ...
hskill = { SKILL_TOKEN = hslk.unit_token, SKILL_LEAP = hslk.unit_token_leap, --leap的token模式,需导入模型:https://github.com/hunzsig-warcraft3/assets-models/blob/master/interface/interface_token.mdx SKILL_BREAK = hslk.skill_break, --table[0.05~0.5] SKILL_SWIM_UNLIMIT = hslk.skill_swim_unlimit, SKILL_INVISIB...
local LogLevels = { debug = 1, info = 2, warning = 3, error = 4, all = { 1, 2, 3, 4 }, strings = { "debug", "info", "warning", "error" } } local PrintLogStream do local _class_0 local _base_0 = { log = function(self, message, level) if level >= self.min_log_...
--- @class Player Player = setmetatable({}, nil) Player.__index = Player Player.__call = function() return "Player" end function Player.new() local _Player = { } local ped = Ped.new(PlayerPedId()) for k,v in pairs(ped) do print("assigning", k, v) _Player[k] = v end loc...
local slotRune = { Amulet = "RuneEffectAmulet", Belt = "RuneEffectUpperbody", Boots = "RuneEffectUpperbody", Breast = "RuneEffectUpperbody", Gloves = "RuneEffectUpperbody", Helmet = "RuneEffectUpperbody", Horns = "RuneEffectUpperbody", Leggings = "RuneEffectUpperbody", Overhead = "Ru...
local config do local _obj_0 = require("lapis.config") config = _obj_0.config end config("development", function() end) return config("production", function() port(80) num_workers(4) lua_code_cache("on") return postgres({ backend = "pgmoon", database = "hello_world", user = "benchmarkdbuser", ...
-- normally, I would only restrict items belonging to the player's race -- however, in this case I want every race's ships restricted since there's a chance a player might get some motherships from other races (i.e. Defined Roles' capital role) -- unfortunately, the way HWU is set up, a subsystem can appear in multiple...
local M = {} return require("thetto.core.kind").extend(M, "vim.anonymous_autocmd", "file")
local function RoundToNearestInteger( value ) local floor = math.floor(value) if value-floor < 0.5 then return floor else return floor+1 end end local function RenderBar( width, completion, blocks ) local function Block( completion ) return blocks[RoundToNearestInteger((#blo...
local colors = require('colors') local rainbowStripes = require('rainbowStripes') local rectangleEngine = require('rectangleEngine') local resolutionEngine = require('resolutionEngine') local textEngine = require('textEngine') local ui = require('ui') local unscaleF = resolutionEngine.unscaleFloat local function pain...
--[[--------------------------------------------------------------------------------- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!! IF YOU DO NOT KNOW WHAT YOU ARE DOING, DO NOT TOUCH THIS FILE! IT IS LIKELY !!! !!! THAT YOU DO NOT WANT TO CHANGE SOMETHING IN HERE BUT IN THE C...
local Butterfly = ... -- Retrieve the ComponentScriptT instance that is responsible for this script. Butterfly.Trafo = Butterfly:GetEntity():GetTransform() Butterfly.ArcCenter = { Butterfly.Trafo:get("Origin") } Butterfly.ArcRadius = 20.0 Butterfly.ArcPos = 0.0 Butterfly.Trafo:InitClientApprox("Origin") But...
module(..., package.seeall) function onCreate(params) layer = Layer {scene = scene} mapsprite = MapSprite {texture = "numbers.png", layer = layer, left = 0, top = 0} mapsprite:setMapSize(8, 8, 32, 32) mapsprite:setMapSheets(32, 32, 8, 8) mapsprite:setRows({ {1, 2, 3, 4, 5, 6, 7, 8}, ...
-- Copyright (C) 2018 The Dota IMBA Development Team -- Copyright (C) 2015 bmddota -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- --...
return function() local ChangedSignalModule = require(script.Parent.EventModule) describe("new", function() it("should construct from nothing", function() local Table = ChangedSignalModule.new() expect(Table).to.be.ok() end) it("should construct from something",...
--[[ Copyright (c) 2018-2021 The Forge Interactive Inc. ]]-- local TEXTURE_RESOLUTION = "2K" local groundTextures = { "PBR/snow_white_tiles_02/" .. TEXTURE_RESOLUTION .. "/Albedo", "PBR/snow_white_tiles_02/" .. TEXTURE_RESOLUTION .. "/Normal", "PBR/Metallic_off", "PBR/snow_white_tiles_02/" .. TEXTURE_...
_G.biosVersion = 1 _G.biosVersionString = "1.0" --- Default Functions to ONLY use here local fsopen = fs.open local ioopen = io.open local fsronly = fs.isReadOnly local fsmv = fs.move local fsexists = fs.exists local fslist = fs.list local fsdel = fs.delete --- Restoreables (will be set on unlock to allow re-locking...
--------------------------------------------------------------------------------------------- -- Issue: https://github.com/SmartDeviceLink/sdl_core/issues/1912 -- Description -- SDL must respond NACK in case navigation app connected over protocol v2 sends StartService for audio service -- Preconditions -- SDL and HMI a...
function NobleFilter(c,exclude) return IsSetCode(c.setcode,0x107a) and (exclude == nil or c.id~=exclude) end function NobleMonsterFilter(c,exclude) return bit32.band(c.type,TYPE_MONSTER)>0 and NobleFilter(c,exclude) end function ArmsFilter(c,exclude) return IsSetCode(c.setcode,0x207a) and (exclude == nil or c.id~...
function CreateInputs(a_ClassName, a_FunctionName, a_Params) local inputs = {} for _, tbParams in ipairs(a_Params) do local tbTemp = CreateValidParams(a_ClassName, a_FunctionName, tbParams) if tbTemp == nil then LOG(string.format("%s, %s", a_ClassName, a_FunctionName)) Abort("Got nil, expected a table!") ...
---@class ui.SplitViewV:ccui.Layout local M = class('ui.SplitViewV', ccui.Layout) function M:ctor(top, bottom, param) param = param or {} table.deploy(self, param, { color = cc.WHITE, size = cc.size(100, 100), margin = { l = 0, r = 0, b = 0, ...
local table_remove = table.remove local table_concat = table.concat local table_insert = table.insert local table = setmetatable( {}, { __index = table, __call = function(self, onTable) return setmetatable(self.copy(onTable), {__index = table}) end } ) function table.map(t, mapFn) assert(type(t) == "tabl...
GameObject = { _instCount = 0, components = {}, Transform = nil, Name = nil, AddComponent = function(self, component) if component ~= nil then table.insert(self.components, component) component.Owner = self print("Added component") else ...
--[[ --]] local c = cc c.affineTransformMake = function (a, b, c, d, tx, ty) local t = {a = a, b = b, c = c, d = d, tx = tx, ty = ty} return t end c.pointApplyAffineTransform = function(point, t) local x = t.a*point.x + t.c*point.y + t.tx local y = t.b*point.x + t.d*point.y + t.ty return cc.p(x, ...
--local proto = require('app.net.proto') local tools = {} local display = require('cocos.framework.display') local transition = require('cocos.framework.transition') function tools.flyAction(path, sPos, ePos, func) local app = require("app.App"):instance() local loop = 20 if loop <= 0 then loop =...
description = [[ Attempts to exploit an authentication bypass vulnerability in Adobe Coldfusion servers to retrieve a valid administrator's session cookie. Reference: * APSA13-01: http://www.adobe.com/support/security/advisories/apsa13-01.html ]] --- -- @usage nmap -sV --script http-adobe-coldfusion-apsa1301 <target>...
description = [[ Searches for web virtual hostnames by making a large number of HEAD requests against http servers using common hostnames. Each HEAD request provides a different <code>Host</code> header. The hostnames come from a built-in default list. Shows the names that return a document. Also shows the location of...
---@type cobitarray local bitarray = require "colibc.bitarray" return bitarray
local mock_loop = require 'spec.mock_loop' describe("textDocument/hover", function() it("handles string returns", function() mock_loop(function(rpc) local text = [[ local function myfun() return "hi" end ]] local doc = { uri = "file:///tmp/fake.lua" } rpc.notify("textDocument/didOpen", { textD...
-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local indexOf = require "moonpie.tables.index_of" return function(tbl, item) local i = indexOf(tbl, item) table.remove(tbl, i) return tbl end
local L --------------------------- -- Ra'wani Kanae/Frida Ironbellows (Both) -- -- Same exact enoucnter, diff names --------------------------- L= DBM:GetModLocalization(2344)--Ra'wani Kanae (Alliance) L= DBM:GetModLocalization(2333)--Frida Ironbellows (Horde) --------------------------- -- King Grong/Grong the R...
local collection = {} local function parseFileName(p) local ret = {} local slashy = p:split('/') for i, v in pairs(slashy) do if i ~= #slashy then table.insert(ret, {v, "folder"}) else if #v:split('.') > 1 then table.insert(ret, {v, "file"}) ...
target("console") set_languages("cxx11") add_includedirs("..") add_includedirs("../third/OSPlatformUtil/src") if not is_os("windows") then add_links("pthread") end set_kind("binary") add_files("console.cc") target_end() target("base") set_languages("cxx11") add_includedirs("..") add_i...
local lib = require "resty.libxl.library" local setmetatable = setmetatable local rawget = rawget local type = type local ffi = require "ffi" local C = ffi.C local ffi_new = ffi.new local ffi_str = ffi.string local pictures = {} local d = ffi_new "const char*[1]...
--Settings-- RegisterServerEvent('carwash:checkmoney') AddEventHandler('carwash:checkmoney', function(dirt) local user = vRP.users_by_source[source] if parseFloat(dirt) > parseFloat(1.0) then if user:tryPayment(25, false) then TriggerClientEvent('carwash:success', user.source) vRP.EXT.Base.remote._notify(user....
local isCarpaint = false local textureVol local textureCube local myShader local tec function startCarpaint() if getVersion ().sortable < "1.1.0" then return end myShader, tec = dxCreateShader ( "files/data/options/carpaint/car_paint.fx" ) if not myShader then else textureVol = dxCreateTexture ( "files/data...
--[[ -- Game code -- ]]-- local game = {} game.testing = false game.view = {x=love.graphics.getWidth()/2, y=love.graphics.getHeight()/2, xratio = 1, yratio = 1} game.portraits = {} game.creatures = {} game.projectiles = {} game.loot = {} game.inputScripts = {} function game.setup() game.portraits.default ...
function showTaiFighterUI() setWindowVisible("TaiFighterWindow", true) setWindowVisible("PauseWindow", false) setWindowVisible("PushButton", false) setWindowVisible("ExitButton", false) changeText("Title","Payum") setUIMouseCursorVisible(false); end function showPauseUI() setWindowVisible("TaiFighterWindow"...
-- import extension and initialize lanes = require "lanes".configure() -- thread 1 function local function loop1( ) while true do print("+ loop1") os.execute("sleep 0.1") end end -- thread 2 function function loop2() while true do print("- loop2") os.execute("sleep 0.1") ...
modalmgr_keys = modalmgr_keys or {{"alt"}, "space"} modalmgr = hs.hotkey.modal.new(modalmgr_keys[1], modalmgr_keys[2], 'Enter Main Mode') local modalpkg = {} modalpkg.id = "mainM" modalpkg.modal = modalmgr table.insert(modal_list, modalpkg) function modalmgr:entered() for i=1,#modal_list do if modal_list[i...