content stringlengths 5 1.05M |
|---|
--------------------------------
-- @module ShatteredTiles3D
-- @extend TiledGrid3DAction
-- @parent_module cc
---@class cc.ShatteredTiles3D:cc.TiledGrid3DAction
local ShatteredTiles3D = {}
cc.ShatteredTiles3D = ShatteredTiles3D
--------------------------------
--- brief Initializes the action with a range, shatter ... |
-- Bozosort description
-- See : http://en.wikipedia.org/wiki/Bogosort#Related_algorithms
-- Checks if an array is sorted
local function is_sorted(array, comp)
local array_len = #array
if array_len <= 1 then return true end
for i = 2, array_len do
if not comp(array[i-1], array[i]) then
return false
... |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... |
function GBaySideBarClosed(DFrame, tab, settingbtnclicked, data, firstjoined)
if IsValid(SideBarOpened) then
SideBarOpened:Remove()
end
hook.Call("GBaySideBarClosed")
LocalPlayer().GBayOpenMenuTabStatus = false
if IsValid(GBayDFrameLogo) then
GBayDFrameLogo:Remove()
end
if IsValid(SideBarClosed) then
Si... |
----------------------------------------
--
-- VerticalScrollingFrame.lua
--
-- Creates a scrolling frame that automatically updates canvas size
--
----------------------------------------
local plugin = _G.StudioWidgetsPluginGlobalDistributorObject
local GuiUtilities = require(script.Parent.GuiUtilities)
local Verti... |
local function is_empty(string)
return string == nil or string == ""
end
return is_empty
|
return {
name = "Recluse Archer",
appearance = 'archer',
max_hp = 12,
}
|
local StateManager = require("CoreLib.State.StateManager")
local Arena = require("Objects.Arena")
local AsteroidGenerator = require("Objects.AsteroidGenerator")
local DemoScene = StateManager:CreateAsyncState("DemoScene")
function DemoScene:Start()
local localCam = cameraNode_:GetScriptObject()
localCam:No... |
workspace "gmsv_antifreeze"
configurations { "Release", "Release64", "Debug", "Debug64" }
location ( "projects/" .. os.get() )
project "gmsv_antifreeze"
kind "SharedLib"
language "C++"
cppdialect "C++11"
editandcontinue "Off"
vectorextensions "SSE4.1"
includedirs "../include/"
targetprefix ""
ta... |
local _, ns = ...
local stylesheet = ns.stylesheet
local function PowerBarPostUpdate(power, unit, cur, min, max)
if power.OnUpdate then
power.OnUpdate(cur, min, max)
end
end
local function PowerBarPostUpdateColor(power, unit, r, g, b)
local bg = power.bg
if(bg) then
local mu = bg.multiplier or... |
--[[
MrFlappy.lua
Copyright (C) 2016 Kano Computing Ltd.
License: http://www.gnu.org/licenses/gpl-2.0.txt GNU GPLv2
This is the dialogue you can have with Mr Flappy in Overworld on the Logic Lake 01.
]]--
return {
type = "repeat",
dialogues = {
--- 1) Welcome dialogue ------------------------------... |
dependencies = {
basePath = "./deps"
}
function dependencies.load()
dir = path.join(dependencies.basePath, "premake/*.lua")
deps = os.matchfiles(dir)
for i, dep in pairs(deps) do
dep = dep:gsub(".lua", "")
require(dep)
end
end
function dependencies.imports()
for i, proj in pairs(dependencies) do
if type(... |
local u = require("utils")
-- ----------------
-- Window switching
-- ----------------
-- Alt + hjkl: jump between windows
-- Alt + HJKL: move windows around
u.nmap("<a-h>", "<c-w>h", { noremap = true })
u.nmap("<a-j>", "<c-w>j", { noremap = true })
u.nmap("<a-k>", "<c-w>k", { noremap = true })
u.nmap("<a-l>", "<c-w>... |
local say = require("say")
local assertions = require("spec.assertions")
local hammerspoonMocker = require("spec.mock-hammerspoon")
assertions:init(say, assert)
-- Generate `requirePackage` function to mock external dependencies
local function requirePackageMocker(mocks)
mocks = mocks or {}
local defaultMock... |
local _G = getfenv(0)
local unpack = unpack
local AtlasLoot = _G.AtlasLoot
local Search = {}
AtlasLoot.Addons.Search = Search
local AL = AtlasLoot.Locales
local db
function Search.Init()
db = AtlasLoot.db.Addons.Search
AtlasLoot.SlashCommands:Add("search", Search.Open, "/al search - Search")
end
AtlasLoot:AddInitFu... |
local Nefia = require("mod.elona.api.Nefia")
local Area = require("api.Area")
local Map = require("api.Map")
local ElonaCommand = require("mod.elona.api.ElonaCommand")
local Feat = require("api.Feat")
local IFeat = require("api.feat.IFeat")
local Assert = require("api.test.Assert")
local TestUtil = require("api.test.Te... |
-- Needs lpack to unpack binary data.
require "pack"
-- Import relevant base types.
local types = require "base.types"
require "base.vec2"
require "base.vec3"
-- Module aliases.
local vec2 = types.vec2
local vec3 = types.vec3
-- Loads a procedural texture source file into a FlexRender texture.
-- Returns the resourc... |
--[[------------------------------------------------------
lut.Test test
--]]------------------------------------------------------
package.path = './?.lua;'..package.path
local lub = require 'lub'
local lut = require 'lut'
local should = lut.Test('lut.Test', { coverage = false })
function should.assertTrue(... |
TrapConfig = { }
TrapConfig[1]={id=1,remark='ๆฎ้ไผคๅฎณ้ท้ฑ',remark2='',TrapLv=0,skinId=10008,clientType=2,type=1,hitEffectId={},triggerEffectId=51003021,deathEffectId=303024,stateEffectId=0,lifetime=12000,exeWay=2,validCount=0,coolDown=3000,checkX=3,checkZ=3,hp=10,target=1,bornType=2,bornAngle=0,bornlength=5,moveType=1,moveSp... |
local L = LibStub:GetLibrary("AceLocale-3.0"):GetLocale("Grid2")
local Grid2 = Grid2
-- shared methods
local function GetTexCoordEmpty()
return 0,0.05,0,0.05
end
local function GetTexCoordIcon()
return 0.55, 0.93, 0.07, 0.42
end
local text = L["combat"]
local function GetText(self,unit)
return t... |
quest = {"proda tako da u silosu ostane ", "doda u silos, ako u silos moลพe da stane "}
relat = {" manje ", " viลกe ", " ne viลกe ", " ne manje "} |
dofile "configs.lua"
local uv = require "luv"
local passive = assert(uv.new_tcp())
assert(passive:bind(host, port))
assert(passive:listen(conncount, function (err)
assert(not err, err)
local stream = uv.new_tcp()
assert(passive:accept(stream))
local missing = msgtotal*msgsize
assert(stream:read_start(function (e... |
--[[Arcane Orb
Author: chrislotix
Date: 05.01.2015.]]
function ArcaneOrb( keys )
local ability = keys.ability
local caster = keys.caster
local mana = caster:GetMana()
local target = keys.target
local summon_damage = ability:GetLevelSpecialValueFor("illusion_damage", (ability:GetLevel() -1))
local extra_damage ... |
-- On map load writes the current season to gamelog.txt
local seasons = {
[-1] = 'Nothing', -- worldgen
[0] = 'Spring',
[1] = 'Summer',
[2] = 'Autumn',
[3] = 'Winter',
}
local args = {...}
local function write_gamelog(msg)
local log = io.open('gamelog.txt', 'a')
log:write(msg.."\n")
l... |
-- Get file to touch
local tArgs = { ... }
if #tArgs == 0 then
print( "Usage: touch <path>" )
return
end
-- Error checking
local sPath = shell.resolve( tArgs[1] )
if not fs.isReadOnly( sPath ) then
file = fs.open(sPath, 'a')
file.writeLine('')
file:close()
return
else
if fs.isDir( sPath ) then
... |
--------------------------------------------------------------------------------
-- GY-MCU680V1 module for NodeMCU
-- LICENCE: http://opensource.org/licenses/MIT
-- @shimosaurus, 1 Mar 2019
--------------------------------------------------------------------------------
--Use:
--require("mcu680"):init(Tx_pin, Rx_pin)
-... |
local CorePackages = game:GetService("CorePackages")
local Cryo = require(CorePackages.Cryo)
local Rodux = require(CorePackages.Rodux)
local InspectAndBuyFolder = script.Parent.Parent
local AssetInfo = require(InspectAndBuyFolder.Models.AssetInfo)
local SetAssets = require(InspectAndBuyFolder.Actions.SetAssets)
local S... |
return {
version = "1.2",
luaversion = "5.1",
tiledversion = "1.2.3",
orientation = "orthogonal",
renderorder = "right-down",
width = 100,
height = 300,
tilewidth = 32,
tileheight = 32,
nextlayerid = 8,
nextobjectid = 472,
properties = {},
tilesets = {
{
name = "test-t... |
---@class CS.UnityEngine.HumanBone : CS.System.ValueType
---@field public limit CS.UnityEngine.HumanLimit
---@field public boneName string
---@field public humanName string
---@type CS.UnityEngine.HumanBone
CS.UnityEngine.HumanBone = { }
return CS.UnityEngine.HumanBone
|
html = {}
function html:input(type, value)
return string.format('<input type="%s" value="%s"/>', type, value)
end |
local rng = require'rng'
-- global facility function
function random(len) return RNG.new():octet(len) end
return rng
|
--[[
Copyright 2012 The lev Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agree... |
----------------------------------------------------------------------
--
-- This script performs training and testing for evaluation on
-- covnet model on a
-- classification problem.
--
--
-- Ritambhara Singh
----------------------------------------------------------------------
require 'torch'
-------------------... |
-- first strip out UTF8 BOM from files with powershell
local lfs = require "lfs"
local FRAMEXML = "../#FrameXML/Generate-Globals/wow-ui-source/"
-- too lazy to parse FrameXML_TBC.toc or whatever the new file loading structure is
local flavors = {
mainline = {FRAMEXML.."Interface"},
tbc = {
FRAMEXML.."Interface",
... |
local function onEvent(self, event, rollID, ...)
if GetZoneText() ~= "Zul'Gurub" then
-- Only want to run this in ZG
return
end
texture, name = GetLootRollItemInfo(rollID)
if(string.find(name," Coin") or string.find(name,"Hakkari Bijou")) then
RollOnLoot(arg1, 1)
end
... |
local Modules = script.Parent.Parent.Parent.Parent
local Roact = require(Modules.Roact)
local ComplexStringInput = require(script.Parent.ComplexStringInput)
local uDimPattern = "^([%-%d%.]+),([%-%d%.]+)$"
local function createUDimFromString(str)
local scale, offset = str:match(uDimPattern)
if not scale or not off... |
byteCode =
{
0x1a,
0x53, 0x47, 0x30, 0x33, 0x00, 0x00,
0x53, 0x43, 0x31, 0x31, 0x00, 0x00,
0x53, 0x43, 0x30, 0x35, 0x00, 0x00,
0x53, 0x43, 0x30, 0x33, 0x00, 0x00,
0x41, 0x53, 0x48, 0x54, 0x00, 0x00,
0x53, 0x57, 0x35, 0x36, 0x00, 0x00,
0x53, 0x44, 0x30, 0x31, 0x00, 0x00,
0x53, 0x44, 0x31, 0x33, 0x00, 0x00,
... |
curse_protection = {
cast = function(player)
local duration = 285000
player:sendAction(6, 20)
player:sendStatus()
player:sendAnimation(11)
player:playSound(702)
player:setDuration("curse_protection", duration)
end,
uncast = function(player)
player:sendMinitext("End of protection")
end
}
|
function onCreate()
makeLuaSprite('theRoom','room',-600,-350)
addLuaSprite('theRoom',false)
setLuaSpriteScrollFactor('theRoom', 0.9, 0.9);
makeLuaSprite('theShadow','shadow',-400, -300)
addLuaSprite('theShadow',true)
setLuaSpriteScrollFactor('theShadow', 0, 0);
makeAnimatedLuaSprite('doomKitty','doo... |
----------------------
--------------------
-- Table Functions
----------------
--------------
------------
----------
--------
------
----
--
------------------
-- Private Functions
--------
------
----
--
-- ref: https://web.archive.org/web/20131225070434/http://snippets.luacode.org/snippets/Deep_Comparison_of_Two... |
return {
-- Poke = {mapName, huntType}
["Bellsprout"] = {"Route 24", "grass"},
["Caterpie"] = {"Viridian Forest", "grass"},
["Diglett"] = {"Digletts Cave Entrance 2", "cave"},
["Doduo"] = {"Route 16", "grass"},
["Drowzee"] = {"Route 11", "grass"},
["Geodude"] = {"Rock Tunne... |
local io = {}
io.width = 64 * 2
io.init = function(gameboy)
io.canvas = love.graphics.newCanvas(64, 400)
io.gameboy = gameboy
io.background_image = love.graphics.newImage("images/debug_io_background.png")
end
io.draw = function(x, y)
love.graphics.setCanvas(io.canvas)
love.graphics.clear()
love.graphics.... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
return function(l, t, r, b)
return setmetatable({
left = l,
right = r,
top = t,
bottom = b,
contains = function(self, x, y)
return x... |
local _, ns = ...
----------------------------------------------------------------------------------------
-- Settings for DarkUI Option GUI
----------------------------------------------------------------------------------------
ns.Categories = {}
ns.OptionList = {}
ns.Hooks = {}
ns.opt_widgets = {}
|
resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9"
file 'int_medical.ytyp'
data_file 'DLC_ITYP_REQUEST' 'int_medical.ytyp'
|
---@type ZxUIText
local ZxUIText = LibStub("AceAddon-3.0"):GetAddon("ZxUIText")
---@class CoreFactory47
local CoreFactory47 = {}
CoreFactory47.__index = CoreFactory47
ZxUIText.CoreFactory47 = CoreFactory47
CoreFactory47._frameEnableToggleList = {}
CoreFactory47._prevDisabledOptionsList = {}
---@param curModule table... |
local TCls = {prop = nil}
function TCls:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.prop = 123
return o
end
function TCls:pp()
print(self.prop)
end
local tc = TCls:new(nil)
tc:pp()
|
--Config
ScriptHost:LoadScript("scripts/settings/experimental.lua")
ScriptHost:LoadScript("scripts/settings/tracking.lua")
ScriptHost:LoadScript("scripts/settings/fileio.lua")
ScriptHost:LoadScript("scripts/settings/settings.lua")
ScriptHost:LoadScript("scripts/settings/defaults.lua")
--Essentials
ScriptHost:LoadScrip... |
supplyLimit("Fighter",48)
supplyLimit("Frigate",60)
supplyLimit("Capital",16)
supplyLimit("Utility",56)
supplyLimit("ResourceController",8)
supplyLimit("Platform",60)
|
--!nocheck
--[[
Filename: TenFootInterface.lua
Written by: jeditkacheff
Version 1.0
Description: Setups up some special UI for ROBLOX TV gaming
--]]
-------------- CONSTANTS --------------
local HEALTH_GREEN_COLOR = Color3.new(27/255, 252/255, 107/255)
local DISPLAY_POS_INIT_INSET = 0
local DISPLAY_ITEM_OFFSET... |
local function colorEqual(a,b)
return a[1] == b[1] and a[2] == b[2] and a[3] == b[3] and a[4] == b[4]
end
return function(path)
local info = assert(require('levels.'..path), "Cannot load level "..path)
local m = love.image.newImageData("levels/"..path..".png")
local color_to_code = {
{{m:getPixel(0,0)}, {1,0,0,... |
return (function(RedisDb)
function RedisDb:hdel(self,k, ...)
local arg = {...}
assert(#arg > 0)
local r = 0
local x = RedisDb.xgetw(self,k,"hash")
for i=1,#arg do
assert((type(arg[i]) == "string"))
if x[arg[i]] then r = r + 1 end
x[arg[i]] = nil
end
if empty(self,k) then... |
data:extend(
{
---- Celluluse
{
type = "item",
name = "bi-cellulose",
icon = "__Bio_Industries__/graphics/icons/cellulose.png",
flags = {"goes-to-main-inventory"},
subgroup = "intermediate-product",
order = "b[cellulose]",
stack_size = 200
},
--- BioReactor
{
type = "item"... |
--[[
TTT -> Boot Entry (ServerSide)
by Tassilo (https://github.com/TASSIA710)
--]]
-- Generic stuff
local start = SysTime()
AddCSLuaFile("sh_logging.lua")
include("sh_logging.lua")
-- Print start
Log.Info("------------------------------")
Log.Info("Booting...")
-- Load shared
AddCSLuaFile("shared.lua")
incl... |
local module = {}
local Sending = {}
local SpyMode = false
local Connected = false
local Confirmation = false
local Id = ""
local SearchWord = ""
local BaseURL = "http://omegle.com/"
local http = game:GetService("HttpService")
local chatservice = game:GetService("Chat")
local Event = Instance.new("BindableEvent")
... |
-- Generated by CSharp.lua Compiler
local System = System
local SlipeMtaDefinitions
System.import(function (out)
SlipeMtaDefinitions = Slipe.MtaDefinitions
end)
System.namespace("Slipe.Server.Acl", function (namespace)
-- <summary>
-- Class that wraps static ACL functions
-- </summary>
namespace.class("AclFil... |
Key = require("lib.Keyboard")
Tween = require("lib.Tween")
local GPM = require("lib.GamepadMgr")
local SM = require("lib.SceneMgr")
local Event = require("lib.Events")
local sm
local gpm = GPM({"assets/gamecontrollerdb.txt"})
function love.load()
--Love2D game settings
love.graphics.setDefaultFilter('neares... |
tigris.magic.register_potion("tigris_magic:health_potion", {
description = "Health Restoration Potion",
longdesc = "Restores a large amount of health.",
color = "#F00",
emblem = "defense",
on_use = function(itemstack, player)
player:set_hp(player:get_hp() + 7)
return true
end,
})... |
--[[--ldoc desc
@Module GameScene8.lua
@Author JasonLiu
Date: 2018-10-24 10:51:43
Last Modified by: JasonLiu
Last Modified time: 2018-10-25 11:48:48
]]
local BetViewCtr = require("app.demo.JasonLiu.module.bet.BetViewCtr")
local function main()
local scene = cc.Scene:create()
scene:addChild(Bet... |
local colors = {
head = Color(192, 57, 43, 255),
back = Color(236, 240, 241, 255),
text = Color(255, 255, 255, 255),
text_blue = Color(52, 152, 219, 255),
btn = Color(52, 73, 94, 255),
btn_hover = Color(44, 62, 80, 255),
btn_disabled = Color(52, 73, 94, 150),
open = Color(46, 204, 113, 255),
open_hover = Color... |
-- Event notes hooks
function onEvent(name, value1, value2)
if name == 'Regeneration' then
heal = tonumber(value1);
setProperty('health', getProperty('health') + heal);
end
targetAlpha = tonumber(value2);
if duration > 0 then
duration = duration - 1 * elapsed;
setProperty('health', getProperty('healt... |
add_rules("mode.debug","mode.release")
option("configure")
set_default(true)
set_showmenu(true)
option("demo")
set_default(true)
set_showmenu(true)
option("demo_path")
set_showmenu(true)
if has_config("configure")
then
target("configure1")
on_load(function ( target )
im... |
--
-- Created by IntelliJ IDEA.
-- User: macbookair
-- Date: 09/04/17
-- Time: 22:48
-- To change this template use File | Settings | File Templates.
--
--[[
-- TODO:
- * Gerar SQL CREATE TABLE
* Gerar SQL Insert
* Gerar SQL Select
* Gerar SQL Where
* Gerar SQL order
* Gerar SQL group
]]
local class = re... |
--[[
ยฉ 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
TRAIT.name = "Outgoing";
TRAIT.opposite = "Shy";
TRAIT.description = "Let's head out, I'm ready for a good time.";
TRAIT.category = "Mentality";
TRAIT.icon = "materials/terranova/ui/traits/outgoing.png"; |
-- use {
-- "luisiacc/gruvbox-baby",
-- config = function()
-- require("colorschemes.gruvbox_baby")
-- end
-- }
vim.g.transparent_mode = 1
vim.cmd("colo gruvbox-baby")
|
--Scope: 1
local move = table.move
local insert = table.insert
local remove = table.remove
local create = table.create
local function setmeta() end --see Source file for implementation
local function getIndex(self, num, pos)
return type(num) == 'number' and (num > 0 and num or num + #self + 1) or error('bad argument ... |
return {
no_consumer = true,
fields = {
url = { required = true, type = "url" },
path = { required = true, type = "string" },
authResponseHeaders = { type = "array" },
connect_timeout = { default = 30000, type = "number" },
send_timeout = { default = 30000, type = "number" },
read_timeout = ... |
local redis = require "resty.redis"
local persona = require 'persona'
local config = ngx.shared.config
-- Only load config once. TODO Needs a /reload url to reload config / unset it.
if not config then
local f = assert(io.open(ROOT_PATH .. "/etc/config.json", "r"))
local c = f:read("*all")
f:close()
... |
local util = require("terrautil")
local List = require("terralist")
local function expectedtype(typeobj,value)
local err = ("expected '%s' but found '%s'"):format(tostring(typeobj),type(value))
local mt = getmetatable(value)
if mt then
err = ("%s (metatable = %s)"):format(err,tostring(mt))
end
... |
requestBrowserDomains({"google.com", "youtube.com", "twitch.tv", "pandora.com", "twitch.tv", "www.twitch.tv", "static-cdn.jtvnw.net", "www-cdn.jtvnw.net", "api.twitch.tv", "web-cdn.ttvnw.net", "media-cdn.twitch.tv", "player.twitch.tv"}) -- request browser domain
local sx, sy = guiGetScreenSize();
local webView = Brows... |
local kong = kong
return {
["/cache/:key"] = {
GET = function(self)
-- probe the cache to see if a key has been requested before
local ttl, err, value = kong.cache:probe(self.params.key)
if err then
kong.log.err(err)
return kong.response.exit(500, { message = "An unexpected er... |
-- Modules
local bouncyWalls = require "modules.bouncyWalls"
local bubbleCntl = require "modules.bubbleCntl"
local composer = require "composer"
local controls = require "modules.controls"
local dynamicBackground = require "modules.dynamicBackground"
local fonts = require "modules.fonts"
local memoryManagement = requir... |
function executeClean(interval)
doCleanMap()
doBroadcastMessage("Game map cleaned, next clean in " .. table.concat(string.timediff(interval / 1000)) .. ".")
return true
end
function onThink(interval)
doBroadcastMessage("Game map cleaning within 30 seconds, please pick up your items!")
addEvent(executeClean, 30000... |
--[================================[
@Language.ko-KR
@Summary
[Player]์๊ฒ [DestPlayer]์ ์์ผ๋ฅผ [State]ํฉ๋๋ค.
@Group
์์ผ
@param.Player.TrgPlayer
@param.DestPlayer.TrgPlayer
@param.State.TrgSwitchState
@Language.us-EN
@Summary
[Player]์๊ฒ [DestPlayer]์ ์์ผ๋ฅผ [State]ํฉ๋๋ค.
@Group
์์ผ
@param.Player.TrgPlayer
@param.DestPlayer.TrgPlay... |
-- @Date : 2016-01-27 10:43:48
-- @Author : Miao Lian (miaolian19890421@163.com)
-- @Version : 1.0
-- @Description :
local common_lib = require 'sim_ulucu_sys_lib.units.sim_common_lib'
local error = error
local pairs = pairs
local setmetatable = setmetatable
local _M = {_VERSION = "0.01"}
local fu... |
return require('packer').startup(function()
local config = function(name)
require(string.format('plugins.%s', name))
end
use('wbthomason/packer.nvim') -- packer can manage itself
use('neovim/nvim-lspconfig')
use({
'nvim-treesitter/nvim-treesitter',
config = config('treesitter'),
run = 'TSUpd... |
game:DefineFastFlag("AvatarExperienceBackgroundThemeFix", false)
return function()
return game:GetFastFlag("AvatarExperienceBackgroundThemeFix")
end |
-- Lua is dynamically and weakly typed
--[[
^ Strong
|
Ruby |
Erlang | Java
| C#
| Haskell
Python |
... |
--ใใผใใปในใฟใใฌใผใ
--Boot Stagguard
--Scripted by Eerie Code
function c70950698.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(70950698,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVEN... |
local i18n = require("core.i18n")
i18n.add {
death_by = {
chara = {
transformed_into_meat = {
active = {
by_spell = "็ฒใ
ใฎ่็ใซๅคใใใ",
by_chara = "็ฒใ
ใฎ่็ใซๅคใใใ",
},
passive = "{name($1)}ใฏ็ฒใ
ใฎ่็ใซๅคใใใใใ",
},
destroyed = {
... |
local ffi = require "ffi"
require "resty.openssl.include.x509"
require "resty.openssl.include.x509v3"
local altname_lib = require "resty.openssl.x509.altname"
local stack_lib = require "resty.openssl.stack"
local _M = {}
local stack_ptr_ct = ffi.typeof("OPENSSL_STACK*")
local STACK = "DIST_POINT"
local new = stack_... |
--[[
desc: Blind, A buff of Blind.
author: Musoucrow
since: 2019-5-4
alter: 2019-5-11
]]--
local _CONFIG = require("config")
local _SOUND = require("lib.sound")
local _RESMGR = require("actor.resmgr")
local _ECSMGR = require("actor.ecsmgr")
local _FACTORY = require("actor.factory")
local _Effect_Colorize = ... |
----------------------------------------
-- Factory Inventory: Display Manager --
-- By W3asel (1337joe) --
----------------------------------------
-- This display commissioned by Vifrevaert for Honest Vif's store at Utopia Station
-- Bundled: ${date}
-- Latest version always available here: https://du.... |
ESX.Trace = function(str)
if Config.EnableDebug then
print('ESX> ' .. str)
end
end
ESX.SetTimeout = function(msec, cb)
local id = ESX.TimeoutCount + 1
SetTimeout(msec, function()
if ESX.CancelledTimeouts[id] then
ESX.CancelledTimeouts[id] = nil
else
cb()
end
end)
ESX.TimeoutCount = id
return id... |
object_mobile_dressed_npe_neina = object_mobile_shared_dressed_npe_neina:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_npe_neina, "object/mobile/dressed_npe_neina.iff")
|
local mixin, oldVersion = LibStub("LibJayOptions"):RegisterControl("CheckButton", 0, "CheckButton")
if not mixin then return end
---@param self table
---@param motion boolean
local function OnEnter(self, motion) if self:IsEnabled() then self.callbacks:TriggerEvent("OnEnter", self, motion) end end
---@param self tabl... |
require("prototypes.constants")
require("prototypes.functions")
data:extend({
{
type = "recipe-category",
name = "oil-asif"
}
})
function computeAdvOilProcRecipe(name, compression_ratio, productivity_factor)
local normal_time, _ = getItemCreateTime(name)
local base_recipe = data.raw.recipe[name]
speed_bonu... |
local login_pin_map = require("qnFiles/qnPlist/hall/login_pin");
local login_regAccount=
{
name="login_regAccount",type=0,typeName="View",time=0,report=0,x=0,y=0,width=0,height=0,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignCenter,
{
name="shiled",type=1,typeName="Image",time=77270266,report=0,x=0... |
package.path = './scripts/?.lua;' .. package.path
package.cpath = './scripts/?.dll;' .. package.cpath
local ffi = require("ffi")
local inspect = require 'inspect'
local defs = require 'gta2-def'
local CPed = require 'cped'
print("gta2.lua")
ffi.cdef[[
struct UISettings {
bool open;
bool do_show_cycles;
... |
freya_pain_reflection = class({})
LinkLuaModifier("modifier_freya_pain_reflection", "heroes/hero_freya/modifier_freya_pain_reflection.lua", LUA_MODIFIER_MOTION_NONE)
if IsServer() then
function freya_pain_reflection:OnSpellStart()
self:GetCaster():AddNewModifier(self:GetCaster(), self, "modifier_freya_pain_reflecti... |
-- httpserver-static.lua
-- Part of nodemcu-httpserver, handles sending static files to client.
-- Author: Marcos Kirsch
return function (connection, req, args)
--print("Begin sending:", args.file)
--print("node.heap(): ", node.heap())
if args.isGzipped and req.isCheckModifiedRequest() then
-- todo: rea... |
local M = {}
M.bg = '#000000'
M.fg = '#ffffff'
local function hexToRgb(hex_str)
local hex = '[abcdef0-9][abcdef0-9]'
local pat = '^#(' .. hex .. ')(' .. hex .. ')(' .. hex .. ')$'
hex_str = string.lower(hex_str)
assert(string.find(hex_str, pat) ~= nil, 'hex_to_rgb: invalid hex_str: ' .. tostring(hex_str))
... |
fx_version 'bodacious'
game 'gta5'
client_script 'client.lua'
server_script 'server.lua' |
ShuttleDropoff = {
promptBody = {
"Which shuttle would you like to spawn? (\"lambda\", \"shuttle\", \"transport\", \"theed transport\").",
"Move to the location where you'd like the shuttle to land and type \"here\" in the box to set its spawn point.",
"Would you like the shuttle to spawn NPCs upon landing? (\"y... |
-- This script template has each of the script entry point functions.
-- They are described in detail in VR-Forces Configuration Guide.
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
-- Global Variables. Global variables get saved when a scenario gets checkpointed.
-- They get re-initialize... |
return {
-- Version: 1 (0x0)
-- ...
-- Issuer: C = US, ST = California, L = San Francisco, O = Kong, OU = Core, CN = ssl-example.com
-- Validity
-- Not Before: Apr 24 14:36:29 2020 GMT
-- Not After : Feb 7 14:36:29 2294 GMT
-- ...
--
-- Note: Version 1 was accomplished by using a openssl.cnf fi... |
AddCSLuaFile()
-- the main object
ArcCW = {}
ArcCWInstalled = true
ArcCW.GenerateAttEntities = true
for _, v in pairs(file.Find("arccw/shared/*", "LUA")) do
include("arccw/shared/" .. v)
AddCSLuaFile("arccw/shared/" .. v)
end
for _, v in pairs(file.Find("arccw/client/*", "LUA")) do
AddCSLuaFile("arccw/... |
local warning = require "warning"
local util = require "util"
local plugin = {}
local function plugin_environment( name )
local env = {}
local plugin = {
name = name,
mode = "*",
data = {},
load = function( self, builder ) end,
state = function() return {} end,
file_lookup_callbacks = {},
file_read_a... |
always_load('freesurfer')
always_load('Xvfb')
always_load('mesa')
local version = myModuleVersion()
local base = "/vf/users/MEGmodules/modules/mne_bids_pipeline" .. version
local scripts = base .. "_extras/scripts"
family("mne_bids_pipeline")
prepend_path("PATH", pathJoin(base,"bin"))
prepend_path("PATH", scripts)
l... |
object_tangible_loot_mustafar_must_painting_03 = object_tangible_loot_mustafar_shared_must_painting_03:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_must_painting_03, "object/tangible/loot/mustafar/must_painting_03.iff")
|
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