content stringlengths 5 1.05M |
|---|
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("game.rules.fog_of_war.selectors", function()
local Selectors = require "game.rules.fog_of_war.selectors"
local Position = require "game.rules.world.position"
desc... |
object_tangible_furniture_all_frn_all_trophy_mutant_acklay = object_tangible_furniture_all_shared_frn_all_trophy_mutant_acklay:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_trophy_mutant_acklay, "object/tangible/furniture/all/frn_all_trophy_mutant_acklay.iff")
|
---@meta
resty_core_exit={}
resty_core_exit.version="0.1.17"
return resty_core_exit |
--[[ LootSecretary by Annasia
Core.lua Contains core elements of the addon
-----------
TODO/Notes
The whole addon
https://etherpad.openstack.org/p/PL_council
]]
local LootSecretary = LibStub("AceAddon-3.0"):NewAddon("LootSecretary", "AceConsole-3.0", "AceEvent-3.0")
local libwin = LibStub("LibWindow-... |
local beer = require('beer-song')
describe('beer-song', function()
it('prints an arbitrary verse', function()
local expected = '8 bottles of beer on the wall, 8 bottles of beer.\nTake one down and pass it around, 7 bottles of beer on the wall.\n'
local result = beer.verse(8)
assert.are.equal(expected, re... |
--------------------------------------------------------------------------
-- GTFO_FF_WOD.lua
--------------------------------------------------------------------------
--[[
GTFO Friendly Fire List - Warlords of Draenor
Author: Zensunim of Malygos
]]--
-- *********************
-- * Blackrock Foundry *
-- ************... |
local skynet = require "skynet"
require "skynet.manager"
local logger = require "logger"
local Match = {}
local match_queue = {}
--local class = require "class"
--local CRoom = class() --房间信息
local DOUNIU = {}
local MAX_PLAYER = 5
local max_room_idx = 1000
local room_queue = {} --待机房
local running_room_queue = {} -... |
--[[
name: cl_main.lua
]]--
local MAT_NOTIFY = Material( "materials/seth_area/notification.png" )
local MAT_POINT = Material( "materials/seth_area/point.png" )
--[[-------------------------------------------------------------------------
Name: Frame
---------------------------------------------------------... |
-- Copyright (C) 2017-2020 DBotThePony
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publis... |
-- define all language properties Transaltion by Baavoz
local lang = {
common = {
welcome = "Tervetuloa serverille paina K avataksesi menu.~n~",
no_player_near = "~r~Ei pelaajia lähellä.",
invalid_value = "~r~Virheellinen arvo.",
invalid_name = "~r~Virheellinen nimi.",
not_found = "~... |
local Modules = script.Parent.Parent.Parent
local Roact = require(Modules.Roact)
local StudioThemeAccessor = require(script.Parent.StudioThemeAccessor)
local function Checkbox(props)
local state = Enum.StudioStyleGuideModifier.Default
if props.Disabled then
state = Enum.StudioStyleGuideModifier.Disabled
elseif p... |
StaticLibrary {
Name = "docking_system",
Env = { CPPPATH = { "include", }, },
Sources = FGlob {
Dir = "core",
Extensions = { ".c", ".h", ".s", ".m" },
Filters = {
{ Pattern = "[/\\]windows[/\\]"; Config = { "win32-*", "win64-*" } },
{ Pattern = "[/\\]macosx[/\\]"; Config = "mac*-*" },
{ Pattern = "... |
---@meta
---@class cc.ScaleTo :cc.ActionInterval
local ScaleTo={ }
cc.ScaleTo=ScaleTo
---@overload fun(float:float,float:float,float:float):self
---@overload fun(float:float,float:float):self
---@overload fun(float:float,float:float,float:float,float:float):self
---@param duration float
---@param sx float
---@para... |
local co
local function update(self, delta)
--SCREENMAN:SystemMessage(delta)
if coroutine.status(co) ~= "dead" then
coroutine.resume(co)
end
end
local barMaxHeight = 200
local barCurMaxValue = 0
local maxMSD = 40
local MSDTable = {}
for i = 1, maxMSD+1 do
MSDTable[i] = 0
end
local song = GAMESTATE:GetCurrentSon... |
index_valuemd5_mapping_tbl = {}
valuemd5_index_mapping_tbl = {}
DEBUG = false
DISPLAY_BYTES = 120
NOTE_PREFIX = "note_"
INDEX_FILENAME = "index"
function debug_print(fmt, ...)
local t = {...}
if DEBUG then
print(fmt, unpack(t))
end
end
function dump_indexs()
for key, md5_tbl in pairs(index_va... |
--ZW-天風精靈翼
--Script by XyLeN
function c100278025.initial_effect(c)
c:SetUniqueOnField(1,0,100278025)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100278025,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_H... |
Object = {}
-- Metamethods
function Object:__call(...)
return self:new(...)
end
-- Constructor
function Object:__new()
end
-- Static Methods
function Object.__cast(o, m)
setmetatable(o, m)
m.__index = m
m.__call = Object.__call
return o
end
-- Methods
function Object:new(...)
local o = {}
Object.__... |
-- Copyright (C) 2020-2022 Dmitrii Maximenko <d.s.maximenko@gmail.com>
-- Use of this source code is governed by an MIT-style
-- license that can be found in the LICENSE file or at
-- https://opensource.org/licenses/MIT
ffi = require("ffi")
ffi.cdef[[
void sb_event_start(int thread_id);
void sb_event_stop(int thread... |
pg = pg or {}
pg.activity_skirmish_event = {
[101] = {
event = "1242017",
name = "P1-演习",
type = 1,
id = 101,
task_id = 16500,
award_display = {}
},
[102] = {
event = "1250031",
name = "P2-护航",
type = 2,
id = 102,
task_id = 16501,
award_display = {}
},
[103] = {
event = "FENGBAOQIANXI3",
... |
turtle.select(1)
while true do
while not turtle.detect() do
turtle.forward()
local slot = turtle.getSelectedSlot()
if turtle.getItemCount(slot) < 1 then
turtle.select(slot+1)
end
if not turtle.detectDown() then
turtle.placeDown()
end
end
local slot = turtle.getSelectedSlot()
if turtle.ge... |
local assets = require "src/common/assets"
local sceneManager = require 'src/common/sceneManager'
local dictionary = require 'src/common/dictionary'
local drawUtils = require 'src/common/drawUtils'
local globals = require 'src/common/globals'
local colors = require 'src/common/colors'
local buttonManager = (require 's... |
local old_print, old_printError = print, printError
local function log(x)
local a = fs.open("log.txt", "a")
a.writeLine(x)
a.close()
end
local function print(msg)
old_print(msg)
log(msg)
commands.say(msg)
end
local function printError(msg)
old_printError(msg)
log(msg)
commands.say(msg)
end
--- Waits for one... |
local async = require('lualine.async')
local git_branch
local get_git_branch = async:new({
cmd = 'git branch --show-current',
on_stdout = function(_, data)
if data then
git_branch = data:gsub('\n', '')
end
end,
on_stderr = function (_, data)
if data then
if data:find("fatal: not a git ... |
--[[
Copyright 2020 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, d... |
-- math.lua: math-related utilities
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
local math_ceil, math_floor = math.ceil, math.floor
--
-- Drops fractional part of a number
--
-- trunc(1.x) --> 1
-- trunc(-1.x) --> -1
--
-- ceil(1.x) --> ... |
local capi = { client = client , mouse = mouse ,
screen = screen , keygrabber = keygrabber,}
local setmetatable = setmetatable
local ipairs = ipairs
local util = require( "awful.util" )
local client = require( "awful.client" )
local alayout = require( "awful.layout" )... |
------------------------------------------------------------------------------
--
-- This file is part of the Corona game engine.
-- For overview and more information on licensing please refer to README.md
-- Home page: https://github.com/coronalabs/corona
-- Contact: support@coronalabs.com
--
-----------------... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local NP = E:GetModule('NamePlates')
local LSM = E.LSM
--Lua functions
--WoW API / Variables
local UnitHealth = UnitHealth
local UnitIsUnit = UnitIsUnit
local UnitHealthMax = UnitHealthMax
--[[ Target Glow Style Op... |
DantariVillageScreenPlay = ScreenPlay:new {
numberOfActs = 1,
}
registerScreenPlay("DantariVillageScreenPlay", true)
function DantariVillageScreenPlay:start()
if (isZoneEnabled("dantooine")) then
self:spawnMobiles()
end
end
function DantariVillageScreenPlay:spawnMobiles()
spawnMobile("dantooine", "dantari_bat... |
return {
PlacesList = "PlacesList",
PeopleList = "PeopleList",
GameDetailMore = "GameDetailMore",
PurchaseGame = "PurchaseGame",
PurchaseGameRobuxShortfall = "PurchaseGameRobuxShortfall",
LeaveRobloxAlert = "LeaveRobloxAlert",
ConfirmSignOut = "ConfirmSignOut",
PremiumMigrationNotice = "PremiumMigrationNotice",... |
local clipboard = require('clipboard')
local command = require('command')
local math = require('math')
local memory = require('memory')
local unicode = require('unicode')
local paste = command.new('paste')
local max_chat_size = 0x96
paste:register(function()
local chat = memory.chat_input
if not chat.open t... |
include("Scripts/Interactable.lua")
include("Scripts/Objects/PlaceableObject.lua")
-------------------------------------------------------------------------------
PortalStone = PlaceableObject.Subclass("PortalStone")
-------------------------------------------------------------------------------
function PortalStone:... |
return {
{
effect_list = {
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = "injureRatio",
number = 0.08
}
},
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = ... |
if CLIENT then
SWEP.PrintName = "Hemotoxin Gun"
SWEP.Author = "TFlippy"
SWEP.Slot = 6 -- add 1 to get the slot number key
SWEP.Icon = "tflippy/vgui/ttt/icon_hemotoxin"
SWEP.ViewModelFOV = 55
SWEP.ViewModelFlip = false
SWEP.CSMuzzleFlashes = true
SWEP.EquipMenuData = {
type = "Gun",
desc = "A gas pistol... |
Config = {}
Config.Locale = 'en'
Config.DrawDistance = 100.0
Config.MarkerColor = { r = 120, g = 120, b = 240 }
Config.EnableOwnedVehicles = true -- If true then it will set the Vehicle Owner to the Player who bought it.
Config.ResellPercentage = 75 -- Sets the Resell Percentage | Example: $100 Car will resell fo... |
local pos = vector.new()
local rot = 0
local shortenText(txt, length)
local shortened = #txt > 8
return (txt:sub(1, (shortened and 8) or -1) .. ((shortened and "...") or "")):replace(" ", "_")
end
local getRotVector = function()
return ({
vector.new(1, 0, 0),
vector.new(0, 0, 1),
v... |
--
-- Created by IntelliJ IDEA.
-- User: nander
-- Date: 01/03/2019
-- Time: 20:00
-- To change this template use File | Settings | File Templates.
--
return function(line, route_count, capacity)
local train_ID = GET_ID()
return {
isTrain = true,
line = line,
capacity = capacity or 1,
... |
local Bag = {}
-- Keeps adding order only when no child has been removed.
function Bag:add(child)
self[#self+1] = child
end
function Bag:remove(child)
local last = #self
for i, v in ipairs(self) do
if child == v then
if i < last then
self[i] = self[last]
end
self[last] ... |
return {
summary = 'Types of physics joints.',
description = [[
Represents the different types of physics Joints available.
]],
values = {
{
name = 'ball',
description = 'A BallJoint.'
},
{
name = 'distance',
description = 'A DistanceJoint.'
},
{
name = 'hin... |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Roact = require(Modules.Packages.Roact)
local UIBlox = require(Modules.Packages.UIBlox)
local withStyle = UIBlox.Style.withStyle
local ImageSetButton = UIBlox.Core.ImageSet.Button
local ImageSetLabel = UIBlox.Core.ImageS... |
mainrule_flag = 1
function mainrule_updating()
if mainrule_flag == 1 then
objectivePrimary = Objective_Add("$3005", OT_Primary)
Objective_AddDescription(objectivePrimary, "$3006")
Subtitle_Message_Handler("$3007", 2, "data:sound\\speech\\allships\\emperor\\CHALLENGE_DESTROYMOTHERSHIPS_2", Univers... |
return {
id = 100,
value = "导出",
} |
-- spritelib-start
cursorhanddown={width=2,spriteIDs={97,98,129,130}}
cursorhand={width=2,spriteIDs={15,16,53,54}}
cursorhelp={width=2,spriteIDs={101,102,133,134}}
cursorpointer={width=2,spriteIDs={13,14,51,52}}
cursortext={width=2,spriteIDs={17,18,55,56}}
instrumentbutton1down={width=2,spriteIDs={571,572,616,617}}
ins... |
--[[
Mining power is 3, same as electric miner
Mining Speeds, for reference, burner is 0.35, electric is 0.5
]]--
local animation_speed = 60
local vehicle = {
type = "car",
name = "harvester",
icon = "__Red-Alert-Harvester__/graphics/icons/harv_icon.png",
icon_size = 32,
... |
addEventHandler("onColShapeHit", LV,
function (ele, matchingDimension)
if (not ele or not isElement(ele)) then return end
if (ele.type == "player" and matchingDimension) then
--outputDebugString("Entered LV")
triggerEvent("onPlayerEnterLV", ele)
end
end
)
addEventHandler("onColShapeLeave", LV,
function ... |
local class = require "class"
return class "State" {
__init__ = function(self)
self.resolution = GetResolution()
self.titleFont = Font("Silkscreen", 36, 1, false)
self.uiFont = Font("Silkscreen", 14, 1, false)
end,
enter = function(self) end,
leave = function(self) end,
dr... |
--
-- Author: wangdi
-- Date: 2016-02-11 21:19:47
--
local Buff = import("src/app/view/Buff.lua")
local BossEnemy = class("BossEnemy", import("src/app/view/BaseEnemy"))
BossEnemyType = {}
BossEnemyType.kTiny = 0
BossEnemyType.kBig = 1
function BossEnemy:ctor()
BossEnemy.super.ctor(self)
self:pos()
if math.random(... |
---@<error descr="Alias 'CircularAlias1' circularly references itself.">alias CircularAlias1 string | CircularAlias2</error>
---@<error descr="Alias 'CircularAlias2' circularly references itself.">alias CircularAlias2 number | CircularAlias1</error>
---@<error descr="Alias 'CircularGenericAlias1' circularly references... |
local telescope = require('telescope')
telescope.setup({
defaults = {
-- Default configuration for telescope goes here:
-- config_key = value,
-- ..
-- layout_config = {
-- prompt_position = "top"
-- }
},
pickers = {
-- Default configuration for builtin pickers goes here:
-- pic... |
Class = require 'class'
require 'Ball'
require 'Paddle'
require 'AiPaddle'
require 'Menu'
require 'PauseMenu'
require 'Powerup'
WINDOW_WIDTH = 1000
WINDOW_HEIGHT = 560
fonts = {
['retroS'] = love.graphics.newFont('assets/fonts/Retro_Gaming.ttf', 16),
['retroL'] = love.graphics.newFont('assets/fonts/Retro_Gam... |
local b4={}; for k,_ in pairs(_ENV) do b4[k]=k end
package.path = '../src/?.lua;' .. package.path
local _=require"tricks"
local the=require"the"
local go, ok, oo, eg = _.go, _.ok, _.oo, {}
local the = require"the"
local THINK = require"THINK"
local ABCD = require"ABCD"
function eg.thing(tst, abcd)
abcd = AB... |
local class = require 'middleclass'
-- クラス:ヒットポイント
local HitPoint = class 'HitPoint'
-- 組み込み
HitPoint:include(require 'Class')
HitPoint:include(require 'Clamp')
HitPoint:include(require 'Readonly')
-- 初期化
function HitPoint:initialize(t)
self:initializeClamp(t)
end
return HitPoint
|
pfUI:RegisterSkin("Options - Sound", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOption... |
-- luacheck: globals describe it expect
return function()
local function helper()
expect(1).to.never.equal(2)
end
describe("from within a describe block", function()
it("helpers should be able to access expect", function()
helper()
end)
end)
end |
#!/usr/bin/env lua
-- This file is part of MXE.
-- See index.html for further information.
-- build-pkg, Build binary packages from MXE packages
-- Instructions: http://mxe.redjohn.tk
-- Requirements: MXE, lua, tsort, fakeroot, dpkg-deb.
-- Usage: lua tools/build-pkg.lua
-- Packages are written to `*.tar.xz` files.
... |
local function init()
--Load all styles
getAllStyles()
--Debug testing
if(DEBUG) then
end
end
addEventHandler("onClientResourceStart", resourceRoot, init) |
local time = 0
local update_time = tonumber(minetest.setting_get("3d_armor_update_time"))
if not update_time then
update_time = 1
minetest.setting_set("3d_armor_update_time", tostring(update_time))
end
armor = {
player_hp = {},
elements = {"head", "torso", "legs", "feet"},
formspec = "size[8,8.5]button[0,0;2,0.5;... |
local make = vim.api.nvim_set_keymap
function make_map(mode, def_opts)
return function (from, to, opts)
local newopts = vim.tbl_extend('force', def_opts or {}, opts or {})
vim.api.nvim_set_keymap(mode, from, to, newopts)
end
end
return {
noremap = make_map('', {noremap = true}),
... |
pg = pg or {}
pg.enemy_data_statistics_354 = {
[15102503] = {
cannon = 115,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
base = 535,
air = 188,
durability_growth = 0,
dodge = 0,
antiaircraft = 0,
speed = 120,
luck = 0,
reload_growth = 0,
dodge_growth = 0,
icon = "jiguan_tu",
antiair... |
local cutils = require 'libcutils'
local qmem = require 'Q/UTILS/lua/qmem'
local function reset()
local data_dir = qmem.q_data_dir
assert(cutils.isdir(data_dir))
local meta_file = data_dir .. "/q_meta.lua" -- note .lua suffix
local aux_file = data_dir .. "/q_aux" -- note *NO* .lua suffix
cutils.delete(me... |
local console = {
cmdList = {},
currentListInd = 0,
txtCmdLine = nil,
mtlOutput = nil,
hold_caret = false,
}
if (not loadstring) then
loadstring = load
end
--------------------- Command History ---------------------
function iup.ConsoleKeyUpCommand()
if #console.cmdList > 0 then
if console.c... |
-- Горячие клавиши для Neovim
-- Author: Daniil Shilo
-- Email: crckhd10@gmail.com
-- License: MIT
-- Переменные
local map = vim.api.nvim_set_keymap -- Метод, для назначения новых комбинаций
-- Настройки
vim.g.mapleader = ' ' ... |
--[[
JSON4Lua example script.
Demonstrates the simple functionality of the json module.
]]--
json = require('json')
-- Object to JSON encode
test = {
one='first',two='second',three={2,3,5}
}
jsonTest = json.encode(test)
print('JSON encoded test is: ' .. jsonTest)
-- Now JSON decode the json strin... |
-- luacheck: globals vim
require("astronauta.keymap")
local mapper = function(opt)
vim.keymap.nnoremap { opt.lhs or opt[1], function()
(opt.fn or opt[2])(opt.arg or opt[3] or {})
end
}
end
--mapper{"<C-M-p>", cv2.project}
--mapper{"<C-f>", cv2.cd}
--mapper{"<C-p>", cv2.files}
--mapper{"<C-g>", cv2.dirty}
... |
-- Create the Dimensional Ore resource --
local resource_autoplace = require("resource-autoplace")
-- Resource --
local dmOR = {}
dmOR.name = "DimensionalOre"
dmOR.type = "resource"
dmOR.flags = {"placeable-neutral"}
dmOR.order="a"
dmOR.tree_removal_probability = 1
dmOR.tree_removal_max_distance = 32 * 32
dmOR.minabl... |
--̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷
-- في حال تبدل اسم الملف مارح يشتغل السكربت
--̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷-̷
RegisterNetEvent("B3-Afk:webhook") -- Webhook
AddEventHandler("B3-Afk:webhook", function(Value, ValueTwo, Decimal)
local date = os.date()
local connect = {
{
... |
-- Developer: sbx320
-- License: MIT
-- Github Repos: https://github.com/sbx320/lua_utils
--// classlib
--|| A library providing several tools to enhance OOP with MTA and Lua
--\\
SERVER = triggerServerEvent == nil
CLIENT = not SERVER
DEBUG = DEBUG or false
function enew(element, class, ...)
-- DEBUG: Validate that... |
local anim8 = require 'vendor/anim8'
local Gamestate = require 'vendor/gamestate'
local window = require 'window'
local fonts = require 'fonts'
local camera = require 'camera'
local sound = require 'vendor/TEsound'
local Player = require 'player'
local state = Gamestate.new()
local Character = require 'character'
loca... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
-- transforms unit (by number) into another creature, choice given to user. Syntax is: unitID tickamount maxsize namefilter. A size of 0 is ignored. A length of 0 is also ignored. If no filter, all units will be sorted. A filter of ALL will also work with all units.
local script = require('gui.script')
function transf... |
--RasPegacy v0.1
--Graph Display Child
gl.setup(720, 446)
util.resource_loader{
"boost.png",
"opress.png",
"gothic.ttf",
}
local lines = {}
local last = 0
function splitme(str)
local splitted = {}
last = 0
for par in string.gmatch(str, "[^\n]") do
splitted[#splitted + 1] = par
... |
local type_map = {}
local original_type = type
local function register_type(obj, name)
-- make sure that this name has not been used before
for k, v in pairs(type_map) do
assert(v ~= name)
end
type_map[obj] = name
return true
end
-- Luacheck complains: "setting read-only global variable type"
-- Howeve... |
data:extend(
{
{
type = "font",
name = "trainTaxi-small",
from = "default",
size = 13
},
{
type ="font",
name = "trainTaxi-small-bold",
from = "default-bold",
size = 13
}
})
data.raw["gui-style"].default["trainTaxi_frame"] =
{
type = "frame_styl... |
Config = {}
Config.DrawDistance = 100.0
Config.MarkerType = 1
Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
Config.MarkerColor = { r = 50, g = 50, b = 204 }
Config.EnablePlayerManagement = true
Config.EnableArmoryManagement ... |
----------------------------------------------------------------------------------------------------
-- Handle add-on configuration
--
--get the engine & Add-on
local Engine = select(2,...);
local AddOn = Engine.AddOn;
--load libraries
local AceConfig = LibStub("AceConfig-3.0");
local AceConfigDialog = LibStub("AceCo... |
--[[
Cloud Manager API
This API allows access to Cloud Manager programs, pipelines, and environments by an authorized technical account created through the Adobe I/O Console. The base url for this API is https://cloudmanager.adobe.io, e.g. to get the list of programs for an organization, you would make a GET requ... |
local util = require"harmonize.util"
local help = util.help
local config = require"harmonize.storage.config"
local commands = {}
local function setConfig(key, value)
config.load()
local p = util.split(key, "\\.")
local currObj = config.config
for k = 1, (#p - 1) do
if type(currObj[p[k]]) ~= "table" then
cur... |
local factory = nnst.ApproximationNormalizatorFactory
local tests = torch.TestSuite()
function tests.ApproximationNormalizatorFactory_NoneNormalize()
local n = factory:none()
tester:eq(n:normalize(2), 2)
end
function tests.ApproximationNormalizatorFactory_MultiplicativeInverseNormalize()
local n = factor... |
--
local screenW, screenH = guiGetScreenSize()
customTitleW = guiCreateWindow(0.23, 0.21, 0.54, 0.58, "AuroraRPG ~ Custom Titles", true)
guiWindowSetSizable(customTitleW, false)
guiSetAlpha(customTitleW, 0.00)
guiSetVisible(customTitleW, false)
--[[customTitleGridlist = guiCreateGridList(0.01, 0.05, 0.97, 0.55, true,... |
-- http://www.esp8266.com/viewtopic.php?f=19&t=771
-- Scan for I2C devices
id=0
sda, scl = 2, 1
-- initialize i2c, set pin1 as sda, set pin0 as scl
i2c.setup(id,sda,scl,i2c.SLOW)
for x=0,5 do
for i=0,127 do
i2c.start(id)
resCode = i2c.address(id, i, i2c.TRANSMITTER)
i2c.stop(id)
if resCode == true then p... |
-- Copyright (c) 2015-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
-- An action is o... |
-----------------------------------
-- Area: Valkurm Dunes
-- NPC: Beastmen_s_Banner
-- !pos -116.204 4.000 -113.608 104
-----------------------------------
local ID = require("scripts/zones/Valkurm_Dunes/IDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc... |
local const = require("lib.constants")
local player_settings = require("globals.player-settings")
local common = require("lib.common")
local player_data_default = {
hud_collapsed = false,
hud_size = {width = 250, height = 300},
hud_location = {x = 0, y = 0},
search_text = "",
elements = {},
settings = player_set... |
-- モジュールとして読み込む場合は最初に空のテーブルを作成して、最後にこれをreturnする。
local stage = {}
-- framesに指定されたフレーム数だけ待つ。
local function Wait(frames)
for i = 1, frames do
coroutine.yield()
end
end
-- フレーム数frames毎にenemyオブジェクトから自機狙い弾を生成する。
local function ShootPer(id, frames, enemy)
local MaxFrames = 120
for i = 0, MaxFrames do
if i % frames... |
data.raw.character["character"].inventory_size = 100
data.raw.character["character"].light = {{minimum_darkness = 0.3, intensity = 0.9, size = 40}}
|
---------------------------------------------------------------------------------
--
-- Prat - A framework for World of Warcraft chat mods
--
-- Copyright (C) 2006-2018 Prat Development Team
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public Licen... |
ITEM.name = "Семена помидора"
ITEM.model = "models/items/jewels/purses/big_purse.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.desc = "Небольшой мешочек с семенами помидора."
ITEM.PlantModel = "models/aoc_trees/aoc_lowveg19.mdl"
ITEM.BadGathering = {"seed_tomato"}
ITEM.CommonGathering = {"seed_tomato","tomato"}
ITEM.MasterG... |
-- ==================
-- LunarVim built-in
-- ==================
--
-- Dasboard
require("plugins.dashboard").config()
-- Lualine
require("plugins.lualine").config()
-- Nvim-tree
require("plugins.nvim-tree").config()
-- Debug (DAP)
require("plugins.dap").config()
-- Treesitter
require("plugins.treesitter").config()
-- B... |
local StaticObjectsProperties = require("app.properties.StaticObjectsProperties")
local StaticObject = require("app.map.StaticObject")
local MapConstants = require("app.map.MapConstants")
local EditorConstants = require("editor.EditorConstants")
local ToolBase = require("editor.ToolBase"... |
preferredtoolarchitecture "x86_64"
filter { "action:vs2017" }
if _OPTIONS["win10"] then
systemversion "10.0.16299.0"
end
filter {}
filter { "platforms:x86" }
system "Windows"
architecture "x86"
filter { "platforms:x86_64" }
system "Windows"
architecture "x86_64"
filter { "platforms:arm" }
syst... |
--[[
The MIT License (MIT)
Copyright (c) 2014 David Mentler
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merg... |
slot0 = require("protobuf")
module("p70_pb")
SC_70000 = slot0.Descriptor()
slot2 = slot0.FieldDescriptor()
CS_70001 = slot0.Descriptor()
slot3 = slot0.FieldDescriptor()
slot4 = slot0.FieldDescriptor()
SC_70002 = slot0.Descriptor()
slot5 = slot0.FieldDescriptor()
CS_70003 = slot0.Descriptor()
slot6 = slot0.FieldDescri... |
---@class AttachedLocations : zombie.characters.AttachedItems.AttachedLocations
---@field protected groups ArrayList|Unknown
AttachedLocations = {}
---@public
---@return void
function AttachedLocations:Reset() end
---@public
---@param arg0 String
---@return AttachedLocationGroup
function AttachedLocations:getGroup(ar... |
local bzCore = require("bz_core");
local misc = require("misc");
local OOP = require("oop");
local bzObjects = require("bz_objects");
local Class = OOP.Class;
local Decorate = OOP.Decorate;
local Meta = OOP.Meta;
local getClassRef = OOP.getClassRef;
local getClass = OOP.getClass;
local copyTable = OOP.copy... |
set_languages("cxx20")
set_policy("check.auto_ignore_flags", false)
target("ejdb")
set_kind("shared")
add_defines("_XOPEN_SOURCE=500","_GNU_SOURCE")
add_files("src/*.c")
--add_includedirs("/usr/local/include/luajit-2.1/")
add_links("ejdb2-2","iowow-1","facilio-1","pthread","m","c")
|
local vicsek = {}
vicsek.name = "Vicsek Flake"
local wd,ht
local limit = 5
local size = 200
local saltireSet = {}
local crossSet = {}
local function genSaltire(step,px,py)
if not saltireSet[step] then saltireSet[step] = {} end
table.insert(saltireSet[step],{px,py})
table.insert(saltireSet[step],{px + 2*... |
--[[
Copyright (c) 2019 igor725, scaledteam
released under The MIT license http://opensource.org/licenses/MIT
]]
local ec = {}
EC_SKY = 0
EC_CLOUD = 1
EC_FOG = 2
EC_AMBIENT = 3
EC_DIFFUSE = 4
time_presets = {
night = {
[EC_DIFFUSE] = newColor(0x80, 0x90, 0xA0),
[EC_AMBIENT] = newColor(0x68, 0x68, 0x... |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
if ( CLIENT ) then
SWEP.PrintName = "Grenade Launcher"
SWEP.Author = "TFA, Servius"
SWEP.ViewModelFOV = 50
SWEP.Slot = 2
SWEP.SlotPos = 3
end
SWEP.HoldType = "ar2"
SWEP.Base = "tfa_swsft_base_servius"
SWEP.Category = "TFA Star Wars"
SW... |
Entity = Object:extend()
function Entity:new()
self.x = 10
self.y = 10
self.speed = 100
self.radius = 50;
end
function Entity:load()
end
function Entity:update(dt)
end
function Entity:draw()
love.graphics.circle("line", self.x, self.y, self.radius, 8)
end
|
local strict = {}
strict.defined = {}
-- used to define a global variable
function global(t)
for k, v in pairs(t) do
strict.defined[k] = true
rawset(_G, k, v)
end
end
function strict.__newindex(t, k, v)
error("cannot set undefined variable: " .. k, 2)
end
function strict.__index(t, k)
if not stric... |
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