content stringlengths 5 1.05M |
|---|
-- Copyright (c) 2018. tangzx(love.tangzx@qq.com)
--
-- Licensed under the Apache License, Version 2.0 (the "License"); you may not
-- use this file except in compliance with the License. You may obtain a copy of
-- the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law ... |
local mock_loop = require('spec.mock_loop')
local test = require('luatest')
local DEFAULT_CSV_ITEMS = {
{insertText="dump()", label="dump() ", kind=2,},
{insertText="load()", label="load() ", kind=2,},
{insertText="iterate()", label="iterate() ", kind=2}
}
local DEFAULT_JSON_ITEMS = {
{insertText="dec... |
require("grid")
local grid = Grid.new()
local bestScoreFont = love.graphics.newFont("fonts/retro_font.TTF", 30)
local currentScoreFont = love.graphics.newFont("fonts/retro_font.TTF", 55)
function love.keyreleased(key)
if key == "escape" or key == "q" then
grid:saveScore()
love.event.push("quit")
... |
---@meta
local resty_core_base = {}
---@param ... string
function resty_core_base.allows_subsystem(...) end
---@param t table
function resty_core_base.clear_tab(t) end
---@return userdata
function resty_core_base.get_errmsg_ptr() end
---@return userdata
function resty_core_base.get_request() end
---@return userdat... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
__is_kind_of = "XLabel",
group = "PreGame",
id = "MainMenuButtonText",
PlaceObj('XTemplateWindow', {
'__class', "XLabel",
'TextFont', "BuildMenuBuilding",
'TextColor', RGBA(255, 254, 171, 255),
}),
})
|
-- FIXME: Will overflow the stack.
function ackermann (m, n)
if m == 0 then
return n + 1
end
if n == 0 then
return ackermann(m - 1, 1)
end
return ackermann(m - 1, ackermann(m, n - 1))
end
print(ackermann(3, 11))
|
ICDP = {}
ICDP.version = "1.17.1";
ICDP.author = "Nebula";
ICDP.modName = "iCDPlayersSV";
ICDP.OnClientCommand = function(module, command, player, args)
if not isServer() then return end
if module ~= "iCDPlayersSV" then return end;
if command == "Say" then
player:Say(args.saythis);
end
end
Events.OnClientCo... |
-- Place this file into your %FARPROFILE%\Macros\scripts
-- Show all windows list from all consoles
local ConEmu = "4b675d80-1d4a-4ea9-8436-fdc23f2fc14b"
Macro
{
area="Shell QView Info Tree Search Dialog Editor Viewer";
key="F12";
flags="NoSendKeysToPlugins";
description="ConEmu: Show all w... |
-- bsu_init.lua by Bonyoze
-- Makes all the shit work
DIR = "bsu/"
LIB_DIR = DIR .. "base/bsu_lib/"
SV_DIR = DIR .. "server/"
SH_DIR = DIR .. "shared/"
CL_DIR = DIR .. "client/"
MODULES_DIR = DIR .. "modules/"
local lib = file.Find(LIB_DIR .. "*.lua", "LUA") -- bsu library files
local sv = file.Find(SV_DIR .. "*.lua"... |
local module = script
local packages = module.Parent
return {
Checkbox = require(packages:WaitForChild("checkbox")),
RadioButton = require(packages:WaitForChild("radiobutton")),
Switch = require(packages:WaitForChild("switch")),
TextLabel = require(packages:WaitForChild("textlabel")),
IconLabel = require(packages:... |
if not arg[1] then
print ('Error: no interfaces file specified')
return
end
if not arg[2] then
print ('Error: no source file specified')
return
end
local f = io.open (arg[1], 'r')
local defs = f:read ('*all')
f:close()
f = io.open (arg[3], 'r')
local src = f:read ('*all')
f:close()
local srcinputs = {}
for... |
--
-- Simple Platformer Game (C)opyright Heark 2014
--
-- Require Files
require "system"
-- Main
function love.load()
k = love.keyboard
g = love.graphics
a = love.audio
love.graphics.getBackgroundColor(255, 255, 255)
-- Loading Classes
player.load()
end
player = {}
function player.load()
player.x = 5
player.y = ... |
-- By Olivier Roques
-- github.com/ojroques
-------------------- VARIABLES -----------------------------
local fn, cmd, vim = vim.fn, vim.cmd, vim
local o = vim.o
local fmt = string.format
local M = {}
-------------------- OPTIONS -------------------------------
M.options = {
theme = 'default', -- the theme... |
local plugin = require("kong.plugins.base_plugin"):extend()
local iputils = require "resty.iputils"
local get_headers = ngx.req.get_headers
local inspect = require "inspect"
local FORBIDDEN = 403
-- cache of parsed CIDR values
local cache = {}
local plugin = {}
plugin.PRIORITY = 990
plugin.VERSION = "1.0.0"
loca... |
local CRYPT = require "lcrypt"
local sm3 = CRYPT.sm3
local hmac_sm3 = CRYPT.hmac_sm3
local sm2keygen = CRYPT.sm2keygen
local sm2sign = CRYPT.sm2sign
local sm2verify = CRYPT.sm2verify
local hexencode = CRYPT.hexencode
local base64encode = CRYPT.base64encode
local base64decode = CRYPT.base64decode
local sm4_cbc_encrypt ... |
--------------------------------------
-------- HANDLER ---------------------
--------------------------------------
local Handler = {}
Handler.__index = Handler
-- sets the information to show if there was an error
function set_bad_request(handler)
handler.content = '404 Not Found'
handler.contentLength = ... |
local HOME = os.getenv("HOME")
local OA_PATH = HOME .. "/app/openarena-0.8.8/openarena.x86_64"
local say
say = function(text)
if not text then
return
end
print("saying ", text)
local espeak_cmd = [[espeak --stdout -s200 -k18 -a50 -v female2 | play -t wav - \
gain 3
]]
do
local _with_0 = io.popen(... |
SPResearch=
{
{
Name = "ScoutEMPAbility",
RequiredResearch = "",
RequiredSubSystems = "Research & FighterProduction",
Cost = 500,
Time = 35,
DisplayedName = "$7732",
DisplayPriority = 281,
Description = "$7734",
UpgradeType = Ability,
TargetType = Ship,
TargetN... |
-- sdothum - 2016 (c) wtfpl
-- X11 Desktop
-- ═════════════════════════════════════════════════════════════════════════════
-- ....................................................................... Conky
-- see bin/functions/conky/theme
require 'cairo'
LUARINGS=tonumber(io.popen('conky color LUARINGS'):read(), 16... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
local awful = require("awful")
local filesystem = require("gears.filesystem")
local config_dir = filesystem.get_configuration_dir()
local function run_once_pgrep(cmd)
local findme = cmd
local firstspace = cmd:find(" ")
if firstspace then
findme = cmd:sub(0, firstspace - 1)
end
awful.spawn.easy_async_with... |
dofile("urlcode.lua")
dofile("table_show.lua")
local url_count = 0
local tries = 0
local item_type = os.getenv('item_type')
local item_value = os.getenv('item_value')
local downloaded = {}
local addedtolist = {}
read_file = function(file)
if file then
local f = assert(io.open(file))
local data = f:read("*a... |
local M = {
log = {},
}
local function fprintf(level)
return function(format, ...)
if level == "DEBUG" and DEBUG then
io.stderr:write(string.format(level .. ': ' .. format .. '\n', ...))
end
end
end
M.log.error = fprintf 'ERROR'
M.log.debug = fprintf 'DEBUG'
return M
|
local M = {}
M.config = function()
O.lang.css = {
virtual_text = true,
formatter = {
exe = "prettier",
args = {},
},
lsp = {
path = DATA_PATH .. "/lspinstall/css/vscode-css/css-language-features/server/dist/node/cssServerMain.js",
},
}
end
M.format = function()
vim.cmd "let... |
return {
env = env('APP_ENV', 'production'),
locale = 'zh',
fallback_locale = 'en',
time_zone = "+8:00", -- UTC + 8
session_lifetime = 3600 * 24 * 30, --sec, here means a month
session_refresh_time = 3600 * 24 * 7, --sec, here means a week
max_request_per_second = 3000, -- thr... |
local color_white = Color(255,255,255)
local function give_swep( ply, wepname )
if ( not IsValid( ply ) ) then
return
end
if ( wepname == nil ) then
return
end
if ( not table.HasValue( DM.Config.GreenWeapon, wepname ) ) then
if ( list.Get( 'Weapon' )[ wepname ] and not ply:Admin() ) then
p... |
local ffi = require 'ffi'
local libpath = package.searchpath('libvisinf', package.cpath)
if not libpath then return end
require 'cunn'
ffi.cdef[[
void SpatialStochasticPooling_updateOutput(THCState* state, THCudaTensor* input,
THCudaTensor* output, THCudaTensor* indices, int kW, int kH, int dW, int dH, bool tra... |
-- ============================= --
-- Copyright 2019 FiatAccompli --
-- ============================= --
-- Doing this with a ReplaceInGame script replacement rather than replacing InGame.lua
-- because I like to play nice and this way it's compatible with anything that
-- replaces InGame.xml (e.g. CQUI and base ga... |
--
-- lcd_aqm0802a.lua
--
-- how to use
--
-- lcd_setup()
-- lcd_print("ABCDEFGH01234567")
--
-- https://github.com/nodemcu/nodemcu-firmware/wiki/nodemcu_api_en#new_gpio_map
i2c_scl = 2 -- IO4
i2c_sda = 1 -- IO5
-- AQM0802A - http://akizukidenshi.com/catalog/g/gP-06669/
i2c_dev_addr = 0x3e
i2c_id = 0
i2c.se... |
data:extend(
{
{
type = "recipe",
name = "shaft-mine",
enabled = true,
ingredients =
{
{"electric-mining-drill", 5},
{"steel-plate", 25},
{"electronic-circuit", 20},
{"stone-brick", 100},
},
result = "shaft-mine",
energy_required = 10,
},
{
type = "item",
name = "shaft-mine",
icon ... |
-- minetest/dye/init.lua
-- To make recipes that will work with any dye ever made by anybody, define
-- them based on groups.
-- You can select any group of groups, based on your need for amount of colors.
-- basecolor: 9, excolor: 17, unicolor: 89
--
-- Example of one shapeless recipe using a color group:
-- Note: As... |
local class = require "ecs.common.class"
local entity_mgr = require "ecs.src.entity_mgr"
local mt = class("entity_mgr")
function mt:on_new(name)
if mt.active == nil then
mt.active = self
end
self.name = name
self.systems = {}
self.entity_mgr = entity_mgr:new()
end
function mt:add_system(sys)
assert(sys.on_up... |
--[[
Description
Auto4 script written in Lua for subtitle editor Aegisub.
Purpose is stated in the "script_description" variable. If you wonder why all the hassle with alignment etc., then the answer for you is this: because this way subs look more professional, as well as easier to read, at least for those accustom... |
modifier_boss_charger_trampling = class(ModifierBaseClass)
function modifier_boss_charger_trampling:OnCreated (keys)
self:StartIntervalThink(0.01)
end
function modifier_boss_charger_trampling:OnIntervalThink()
local charger = self:GetCaster()
local hero = self:GetParent()
if not hero or not hero.SetAbsOrigi... |
bh_untrained_wielder_of_the_dark_side = Creature:new {
objectName = "@mob/creature_names:untrained_wielder_of_the_dark_side",
randomNameType = NAME_GENERIC,
randomNameTag = true,
socialGroup = "kun",
faction = "",
level = 250,
chanceHit = 0.6,
damageMin = 545,
damageMax = 800,
baseXp = 6288,
baseHAM = 11000,... |
local _, L = ...
local Timer, GetTime = CreateFrame('Frame'), GetTime
-- Borrowed fixes from Storyline :)
local LINE_FEED_REPLACE, LINE_BREAK_REPLACE
do local LINE_FEED, CARRIAGE_RETURN = string.char(10), string.char(13)
LINE_FEED_REPLACE = LINE_FEED .. '+'
LINE_BREAK_REPLACE = LINE_FEED .. CARRIAGE_RETURN .. LINE_... |
local objects =
{
--Maxime
createObject ( 14590, 2296.8999, 1706.69995, 1106.19995, 0, 0, 0 ,1 ),
createObject ( 1569, 2299.93311, 1686.09998, 1100.90002 , 0, 0, 0 ,1 ),
createObject ( 1569, 2299.93262, 1686.09961, 1103.40002 , 0, 0, 0 ,1 ),
createObject ( 1569, 2299.80005, 1685.64001, 1105.09998 , 0, 0, 0 ,1 ),
... |
local log = require "dm.log"
local job = require "dm.job"
-- Default configuration for the source.
local defaults = {
-- Maximum number of issues to fetch.
limit = 100,
}
local source = {}
source.__index = source
function source:new()
return setmetatable({
cache = {},
}, self)
end
-- Check whether the s... |
project "signtool"
uuid "89b3630f-5728-4902-8258-d4dbc532e185"
language "C++"
location ( "../../build/" .. mpt_projectpathname )
vpaths { ["*"] = "../../" }
mpt_projectname = "singtool"
dofile "../../build/premake/premake-defaults-EXE.lua"
dofile "../../build/premake/premake-defaults.lua"
includedirs... |
local SEARCH_PROVIDER_LAYOUT = {
{
headerTemplate = "AuctionatorStringColumnHeaderTemplate",
headerParameters = { "price" },
headerText = AUCTIONATOR_L_RESULTS_PRICE_COLUMN,
cellTemplate = "AuctionatorPriceCellTemplate",
cellParameters = { "price" },
},
{
headerTemplate = "AuctionatorStrin... |
-- CONFIGURATION
-- Set to true to enable on startup
yalt.show = false
-- Key to toggle yalt.
yalt.key_toggle = "f1"
-- Set x and or y to put in specific spot. Default centers the yalt.
yalt.x = nil
yalt.y = nil
-- Set to nil for fullscreen with padding.
yalt.w = love.graphics.getWidth()*0.6
yalt.h = love.graphics.get... |
--
-- vs2010_nuget.lua
-- Generate a NuGet packages.config file.
-- Copyright (c) 2016 Jason Perkins and the Premake project
--
premake.vstudio.nuget2010 = {}
local p = premake
local vstudio = p.vstudio
local nuget2010 = p.vstudio.nuget2010
local cs2005 = p.vstudio.cs2005
--
-- These functions take the package... |
local ffi = require("ffi")
-- core types
ffi.cdef[[
typedef uint32_t dev_t;
]]
ffi.cdef[[
/*
* udev - library context
*
* reads the udev config and system environment
* allows custom logging
*/
struct udev;
struct udev *udev_ref(struct udev *udev);
struct udev *udev_unref(struct udev *udev);
struct udev *udev_... |
require "vm_accuracy_test_common"
require "luavm.bytecode"
require "luavm.dynarec"
for test in iterateTests() do
if test:sub(-4,-1) == ".lua" then
local f,a,r = getTest(test)
print("running "..test)
local dyncode = table.concat(
dynarec.compile(bytecode.load(string.dump(f)))
,"\n")
print(dyncode)
local... |
data:extend{
{
type = "armor",
name = "tiny-armor",
icon = "__Tiny_Start__/graphics/icons/tiny-power-armor.png",
icon_size = 32,
flags = {"goes-to-main-inventory"},
resistances =
{
{
type = "physical",
decrease = 3,
percent = 20
},
{
type = "a... |
local a = 1 + 2 * 3 / 6
local bunch, go, here
a, bunch, go, here = another, world
func(arg1, arg2, another, arg3)
local we
here, we = function() end, yeah
local the, different
the, different = function()
return approach
end, yeah
dad()
dad(lord)
hello(one, two)();
(5 + 5)(world)
fun(a)(b)
fun(a)(b)
fun(a)(b, bad(hell... |
----------------------------------------
-- Sassilization
-- http://sassilization.com
-- By Sassafrass / Spacetech / LuaPineapple
----------------------------------------
UNIT.Name = "Ballista"
UNIT.Model = "models/mrgiggles/sassilization/ballista.mdl"
UNIT.Iron = 30
UNIT.Food = 25
UNIT.Gold = 5
UNIT.Supply... |
#!/usr/bin/env luajit
-- The MIT License (MIT)
-- Copyright (c) 2016 Ruairidh Carmichael - ruairidhcarmichael@live.co.uk
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restrict... |
local cjson = require "cjson.safe"
local helpers = require "kong.plugins.rewrite.helpers"
local mapTo = helpers.mapTo
local isempty = helpers.isempty
local log = helpers.log
local req_set_uri = ngx.req.set_uri
local req_set_uri_args = ngx.req.set_uri_args
local req_set_header = ngx.req.set_header
local req_read_body ... |
--[[-------------------------------------------------------------------
Custom Model Override
---------------------------------------------------------------------]]
GM.PlayerModelOverride = {
[TEAM_ZOMBIES] = {
Model("models/player/aliendrone.mdl")
}
}
--[[-------------------------------------------------------... |
local mock_time = require("deftest.mock.time")
local eva = require("eva.eva")
return function()
describe("Eva Timers", function()
local id = "test.id"
local data = "data string"
before(function()
eva.init("/resources/tests/eva_tests.json")
mock_time.mock()
mock_time.set(0)
end)
after(function()
... |
---@module CookS
---@copyright Lilith Games, Avatar Team
---@author Yen Yuan
local CookS, this = ModuleUtil.New('CookS', ServerBase)
---初始化函数
function CookS:Init()
this:DataInit()
end
function CookS:DataInit()
this.foodNum = #world.FoodLocation:GetChildren()
this.potFree = true
this.curFoodNum = 0
... |
scm = {
logicops = {['>'] = true, ['<'] = true, ['>='] = true, ['<='] = true, ['='] = true, ['~='] = true, },
arithmops = {['+'] = true, ['-'] = true, ['*'] = true, ['/'] = true, ['//'] = true },
compile = function( t, l )
local l = l or 1
if type( t ) == 'table' then
if t[1] == 'lambda' then
return ('fu... |
--[[
File: round.lua
Author: toneo
Realm: Server
Round module. Handles starting/finishing rounds.
]]--
GM.RESULT_DRAW = 0
GM.STATE_STOPPED = 0
GM.STATE_PREROUND = 1
GM.STATE_RUNNING = 2
GM.STATE_POSTROUND = 3
-- Which round we're on
GM.RoundNumber = 0
GM.RoundState = GM.STATE_STOPPED
GM.PostRoundTime = 5
GM.... |
description = [[
Attemts to find valid sid for tcp modbus server.
]]
---
-- @usage
-- nmap --script modbus-enum.nse --script-args='functionId=8, aggressive=true, data="00 AA BB CC"' -p 502 <host>
--
-- @args functionId - modbus request function id. Valid function codes are 1-247
-- @args aggressive - boolean value... |
-- LYNNA CITY/VILLAGE
function lynna()
return destroy_bush_flute() or has("echoes")
end
function ambi_palace()
return (destroy_bush_flute() or has("echoes")) and
(destroy_bush() and has("mermaidsuit")) or
has("ages")
end
function ambi_palace_hard()
return ambi_palace() or
-- guard skip
(has("satchel") and has(... |
kBlueColor = Color(0, 0.5117, 1, 1)
kRedColor = Color(1, 0.2941, 0, 1) |
-- scaffolding entry point for filament
return dofile("filament.lua")
|
local POTIONS = {7588, 7589}
function onUse(cid, item, fromPosition, itemEx, toPosition)
doTransformItem(item.uid, POTIONS[math.random(1, table.maxn(POTIONS))])
doSendMagicEffect(fromPosition, CONST_ME_MAGIC_RED)
return true
end
|
-- This will be called after data-updates.lua |
if not redux then redux = {} end
if not redux.modules then redux.modules = {} end
require("prototypes.modules")
require("prototypes.recipe")
require("prototypes.item-groups")
|
--[[----------------------------------------------------------------------------
Application Name:
InspectorP_FirstSteps
Summary:
Sample application to InspectorP_FirstSteps Tutorial.
How to Run:
This sample contains several scripts which are part of the InspectorP_FirstSteps
tutorial. Each script can ... |
local utils = require("heirline.utils")
local M = {}
M.colours = {
white = "#b5bcc9",
grey_fg = "#737D87",
short_bg = "#34393D",
red = "#EF949C",
red_dark = "#B34B4B",
green = "#B0E5CA",
green_pale = "#839C8F",
nord_blue = "#9aa8cf",
yellow = "#fbdf90",
yellow_pale = "#B39E67",
purple = "#9F78E1",
statusli... |
---------------------------------------------
-- Slowga
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
---------------------------------------------
function onAbilityCheck(play... |
-----------------------------------
-- Area: Xarcabard
-- Mob: Cursed Weapon
-- Note: PH for Barbaric Weapon
-----------------------------------
local ID = require("scripts/zones/Xarcabard/IDs")
require("scripts/globals/regimes")
require("scripts/globals/mobs")
-----------------------------------
function onMobDeath(... |
hanadak_ancient = Creature:new {
objectName = "@mob/creature_names:hanadak_ancient",
socialGroup = "hanadak",
faction = "",
level = 41,
chanceHit = 0.44,
damageMin = 345,
damageMax = 400,
baseXp = 4097,
baseHAM = 9300,
baseHAMmax = 11300,
armor = 0,
resists = {30,30,-1,200,200,200,-1,-1,-1},
meatType = "me... |
local Engine = require("trip.Engine")
function love.load(arg)
love.physics.setMeter(1)
love.event.pump() -- Prevent freeze in LÖVE 11.3
love.mouse.setRelativeMode(true)
local resources = {}
engine = Engine.new(resources, {})
end
function love.update(dt)
engine:update(dt)
end
function love.draw()
engi... |
local comm = require "comm"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local table = require "table"
description = [[
Checks an IRC server for channels that are commonly used by malicious botnets.
Control the list of channel names with the <code>irc-botnet-ch... |
Guidelime.registerGuide([[
[N20-30 Phelx's Shadowfang Keep (BFD) Guide]
[D Phelx's guide to acquiring all SFK quests. There are 3 total all are exclusive to the Horde.]
[GA Horde]
[O] Quests can be obtained from [XP16 16] with 2 requiring [XP18 18].
[O] This guide starts from Undercity.
Travel to the Apotheca... |
print("Loading lua file")
print("CTEST_FULL_OUTPUT")
testapp = {
initScene = function (self)
print("In initScene")
end,
preFrame = function (self)
print("In preFrame - Stopping kernel")
vrjKernel.stop()
end
}
print("App delegate defined, now creating OsgAppProxy")
app = vrjApp.OsgAppProxy()
print ("Now ... |
local ts_utils = require('nvim-treesitter.ts_utils')
local tsm_utils = require('ts-manipulator.utils')
local A = {}
local valid_node_types = {
"argument_list",
"arguments",
"parameter_list",
"parameters",
}
local function table_has_val(tab, val)
for _, tabval in ipairs(tab) do
if tabval =... |
local Installer = {}
Installer.__index = Installer
function Installer.new()
local job_factory = require("optpack.lib.job_factory").new()
local git = require("optpack.lib.git").new(job_factory)
local tbl = { _git = git }
return setmetatable(tbl, Installer)
end
function Installer.already(directory)
return vim... |
--load the matrix and the 3D lib
local dream = require("3DreamEngine")
love.window.setTitle("Alpha Blend Example")
love.mouse.setRelativeMode(true)
--settings
local projectDir = "examples/AlphaBlending/"
--settings
dream.renderSet:setRefractions(true)
dream:setSky(love.graphics.newImage(projectDir .. "sky.hdr"), 0.25... |
Timer = {
killOnFinish = true,
timeRemaining = 0,
finished = false,
callbackObject = nil,
callbackFunction = nil
}
function Timer:new(Time, CallbackObject, CallbackFunction, Persistant)
s = {}
setmetatable(s, self)
self.__index = self
General.activeState:add(s)
if Persistant ~= nil then
s.killOnFinish ... |
-- The function get_name() should return a single string that is the name of the puzzle.
--
function get_name()
return "SEQUENCE PEAK DETECTOR"
end
-- The function get_description() should return an array of strings, where each string is
-- a line of description for the puzzle. The text you return from get_descriptio... |
local config = require "src/config"
local sha1 = require 'src/sha1'
local cjson = require "cjson"
local redis = require "resty.redis"
local session = require "src/session"
local red = redis:new()
local ok, err = red:connect(config.redis_host, config.redis_port)
if not ok then
ngx.say(config.redis_failed_co... |
local Prop = {}
Prop.Name = "Hospital"
Prop.Government = true
Prop.Doors = {
Vector( -5399.000000, -3074.000000, -13897.781250 ),
Vector( -5535.000000, -3426.000000, -13898.000000 ),
Vector( -5834.000000, -3706.000000, -13900.000000 ),
Vector( -378.000000, -5886.000000, -13838.000000 ),
Vector( -226.000000, -5658.... |
local triangle = {
lifespan = 1.5,
auto_collision = true,
gravity = 0,
}
function triangle:init ()
self:attach('image', 'bullet')
end
function triangle:update ()
self.velocity.x = self:mirror().x * self.timer:seconds() * 10
self:move()
end
function triangle:collide (with)
self:damage_once(with, ... |
local Plugin = script.Parent.Parent.Parent
local Constants = require(Plugin.Core.Util.Constants)
local Libs = Plugin.Libs
local Cryo = require(Libs.Cryo)
local Rodux = require(Libs.Rodux)
local Utility = require(Plugin.Core.Util.Utility)
local t = require(Libs.t)
local HttpService = game:GetService("HttpService") ... |
-- use {
-- "sainnhe/gruvbox-material",
-- config = function()
-- require("colorschemes.gruvbox_material")
-- end
-- }
vim.g.gruvbox_material_background = "hard"
vim.g.gruvbox_material_better_performance = 1
-- vim.g.gruvbox_material_transparent_background = 1
vim.g.gruvbox_material_foreground = "original"
vim.g.... |
do --- table 1
local t=setmetatable({}, {__newindex=function(t,k,v)
rawset(t, k, 100-v)
end})
for i=1,100 do t[i] = i end
for i=1,100 do assert(t[i] == 100-i) end
for i=1,100 do t[i] = i end
for i=1,100 do assert(t[i] == i) end
for i=1,100 do t[i] = nil end
for i=1,100 do t[i] = i end
for i=1,1... |
-- BLIPS: see https://wiki.gtanet.work/index.php?title=Blips for blip id/color
local Tools = module("vrp", "lib/Tools")
-- TUNNEL CLIENT API
-- BLIP
-- create new blip, return native id
function tvRP.addBlip(x,y,z,idtype,idcolor,text)
local blip = AddBlipForCoord(x+0.001,y+0.001,z+0.001) -- solve strange gta5 madn... |
---@meta
local resty_core_phase={}
resty_core_phase.version = require("resty.core.base").version
return resty_core_phase |
--[[
pbInfo - Locales/lang.Swedish.lua
v0.51
by p.b. a.k.a. novayuna
released under the Creative Commons License By-Nc-Sa: http://creativecommons.org/licenses/by-nc-sa/3.0/
thx to Forsoki for the translation!
-- commented lines need translations
]]
pbInfo.Locale["Messages"]["DESCRIPTION"] = "pbInfo shows a too... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Administrator.
--- DateTime: 2020/8/27 0027 下午 10:15
---
local m = {};
local bx1 = require("bx_lua");
function m.getHPCounter()
return bx1.getHPCounter();
end
function m.getHPFrequency()
return bx1.getHPFrequency();
end
--- create vector... |
Transform=class({
ctor=function(self,data)
if data~=nil then
self.position=Vector3:new(data.position[1],data.position[2],data.position[3])
self.localRotation=Quaternion:Euler(Vector3:new(data.rotation[1],data.rotation[2],data.rotation[3]))
self.scale=Vector3:new(data.scal... |
-- 草莓Dâu Tây 's Type Fx Vert
-- Edit by Effector Cmy
local tr = aegisub.gettext
include("karaskel.lua")
script_name = tr"Xóa dấu pinyin"
script_description = tr"A demo macro showing how to do simple line modification in Automation 4"
script_author = "Niels Martin Hansen"
script_version = "1"
local pinyin = {"á", "ǎ... |
--[[
* MOCK framework for Moai
* Copyright (C) 2012 Tommo Zhou(tommo.zhou@gmail.com). All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
*... |
MathBase = class(BenchmarkBase, function(a, writer, printToConsole)
BenchmarkBase.init(a, writer, printToConsole)
a.iterrations = 200000000
a.ratio = 0.5
end)
function MathBase:doMath(i, li)
local rev = 1.0 / (i + 1.0)
return math.abs(i) * math.acos(rev) * math.asin(rev) * math.atan(rev) +
... |
-----------------------------------
-- Area: Castle Oztroja
-- NPC: _47o
-- !pos -155.228 21.500 -140.000 151
-----------------------------------
function onTrigger(player,npc)
npc:openDoor(6)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end |
-- @module modutram.grid.Column
local Column = {}
function Column:new(o)
o = o or {}
local initialModule = o.initialModule
if not initialModule then
error ('Column MUST have a initialModule property')
end
o.gridX = initialModule:getGridX()
o.xPos = initialModule:getXPosInC... |
-- The MIT License (MIT)
-- Copyright (c) 2015-2021 Daurnimator
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,... |
--# selene: allow(almost_swapped, divide_by_zero, duplicate_keys, empty_if, global_usage, if_same_then_else, ifs_same_cond, multiple_statements, mismatched_arg_count, parenthese_conditions, roblox_incorrect_color3_new_bounds, roblox_incorrect_roact_usage, shadowing, incorrect_standard_library_use, suspicious_reverse_lo... |
-------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------
local generalLoaded = false
local PlayingAnim = false
local testPED = nil
------------------------------------------------... |
MenuPool = setmetatable({}, MenuPool)
MenuPool.__index = MenuPool
function MenuPool.New()
local _MenuPool = {
Menus = {}
}
return setmetatable(_MenuPool, MenuPool)
end
function MenuPool:AddSubMenu(Menu, Text, Description, KeepPosition, KeepBanner)
if Menu() == "UIMenu" then
local Item = UIMenuItem.New(tostrin... |
local util = require("bogster.util")
local theme = require("bogster.theme")
local M = {}
function M.colorscheme()
util.load(theme.setup())
end
return M
|
local patch_id = "OVERRIDE_AGENT_INDEX_FN"
if rawget(_G, patch_id) then
return
end
rawset(_G, patch_id, true)
print("Loaded patch:"..patch_id)
local fields_that_use_original = {
"faction_id",
}
local old_index_fn = Agent.__index
Agent.__index = function(self, k)
if rawget(self, "original_agent") then
... |
eco_mapgen = {}
local MP = minetest.get_modpath("eco_mapgen")
dofile(MP .. "/info.lua")
dofile(MP .. "/mapgen.lua")
dofile(MP .. "/render_mapblock.lua")
dofile(MP .. "/count_resources.lua")
dofile(MP .. "/get_biome_data.lua")
dofile(MP .. "/restore.lua")
dofile(MP .. "/biome.lua")
dofile(MP .. "/biomes/grass.lua")
d... |
function Writer(val)
local buff = {}
if val then
if type(val) == "table" then
buff=val
elseif type(val) == "string" then
buff={}
for i=1, #val do
buff[#buff+1]=val:sub(i,i)
end
else
buff={}
end
else
buff={}
end
local function intLenght(d)
for i=1, 7 do
local v = 2^i
local v1 = ... |
--************************
--name : SINGLE_AS_CM_02.lua
--ver : 0.1
--author : Kintama
--date : 2004/09/09
--lang : en
--desc : terminal mission
--npc :
--************************
--changelog:
--2004/09/09(0.1): Added description
--************************
function DIALOG()
NODE(0)
G... |
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