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Queue = { attempts = {}, banned = {}, bans = {}, connecting = {}, whitelist = {}, } --[[ Functions ]]-- function Queue:Init() self.banned.tokens = {} -- Cache bans. local bans = exports.GHMattiMySQL:QueryResult("SELECT * FROM `bans` WHERE `unbanned`=0") for index, row in ipairs(bans) do self:AddBan(row) ...
-- Imugi Show Hide Window With Command -- William R. Good 03-22-19 if not SUPPORTS_FLOATING_WINDOWS then -- to make sure the script doesn't stop old FlyWithLua versions logMsg("imgui not supported by your FlyWithLua version") return end function ishwwc_on_build(ishwwc_wnd, x, y) imgui.TextUnformatted("Th...
-- *************************************************************** -- -- Copyright 2017 by Sean Conner. All Rights Reserved. -- -- This library is free software; you can redistribute it and/or modify it -- under the terms of the GNU Lesser General Public License as published by -- the Free Software Foundation; either ...
local eventName = "garageBreakVehicles" local function CreateEvent() local function StartTouch(ent, chance) if not ent:IsVehicle() or CGM13.Vehicle:IsBroken(ent) then return end if math.random(1, 100) <= chance then timer.Simple(math.random(2, 6), function() if not ent:IsValid() then ret...
local F, C, L = unpack(select(2, ...)) local module = F:GetModule("Misc") local menuFrame = CreateFrame("Frame", "aSettingsMarkingFrame", UIParent, "UIDropDownMenuTemplate") local menuList = { {text = "Clear", func = function() SetRaidTarget("target", 0) end}, {text = "Skull", func = function() SetRaidTarget("target...
local class = require "utils.class" local OrderQueue = class({}) -- table.unpack = table.unpack or unpack; -- table.pack = table.pack or function(...) return {...} end function OrderQueue:_init_() self.queue = {} self.notify = {} end function OrderQueue:Pop(order) local o = self.queue[1]; if o an...
return { name = "james2doyle/rndm", version = "0.0.2", description = "random string generator", tags = { "rndm", "random", "string", "generator" }, license = "MIT", author = { name = "james2doyle", email = "james2doyle@gmail.com" }, homepage = "https://github.com/james2doyle/lit-rndm", dependencies = { ...
-- prints to stdout file ready to be `require`d in your game local file = arg[1] if not file then print("usage: lua " .. arg[0] .. " ./tiles_list") os.exit() end local data = {} local fmt = ' %s = { x=%d, y=%d, w=%d, h=%d, animLen=%d, isAnim=%s },' local tn = tonumber local fp, err = io.open(arg[1], 'r') if ...
--[[Author: Pizzalol Date: 11.01.2015. Checks if it is night time to see if it should apply the night modifier If it is day then it removes it if the caster has the night modifier]] function HunterInTheNight( keys ) local caster = keys.caster local ability = keys.ability local modifier = keys.modifier if not Ga...
Zones = { { Coords = vector3(229.4284, -418.1848, 48.09515), Radius = 0.8, }, { Coords = vector3(236.0107, -420.9793, 48.09515), Radius = 0.8, }, { Coords = vector3(1843.076, 2585.989, 46.01429), Radius = 1.0, }, { Coords = vector3(1834.164, 2594.318, 46.0143), Radius = 1.0, }, }
require("config") require("framework.init") -- define global module game = {} function game.startup() game.showDemoScene() end function game.exit() --cc.Director:getInstance():endToLua() os.exit() end function game.showDemoScene() display.replaceScene(require("MainScene").new(), "fade", 0.6, display...
-- Safe Data Store -- Crazyman32 -- February 3, 2017 --[[ Works exactly like the real DataStore. safeDataStore.Failed(method, key, errorMessage) --]] local SafeDataStore = {} SafeDataStore.__index = SafeDataStore local MAX_ATTEMPTS = 5 local ATTEMPT_INTERVAL = 2 local dataStoreService = game:GetService("D...
if not matches[2] then dx.mining:showConfigs() return end local val = matches[4] if val == "true" or val == "yes" or val == "on" then val = true end if val == "false" or val == "no" or val == "off" then val = false end local numberVal = tonumber(val) val = numberVal and numberVal or val dx.mining:toggle(ma...
--[[local spam = {} function antiSpam() if (spam[source]) then spam[source] = 1 elseif (spam[source] >= 5) then cancelEvent() exports.UDCdx:new(source, "Refrain from command spamming, please") else spam[source] = spam[source] + 1 end end addEventHandler("onPlayerCommand", root, antiSpam) function clearAn...
-- ======================================================================================= -- Plugin: fileFinder.lua -- Programmer: Cooper Santillan -- Last Modified: October 18, 2021 10:10am -- ======================================================================================= -- Description: Find files in determi...
local Popup = require("nui.popup") local Text = require("nui.text") local defaults = require("nui.utils").defaults local is_type = require("nui.utils").is_type local event = require("nui.utils.autocmd").event local function init(class, popup_options, options) popup_options.enter = true popup_options.buf_options =...
mg.write("HTTP/1.0 200 OK\r\n") mg.write("Content-Type: text/html\r\n") mg.write("\r\n") mg.write([[<html><body> <p>This is Lua script example 2, served by the <a href="https://github.com/civetweb/civetweb">CivetWeb web server</a>, version ]] .. mg.version .. [[. </p><p> The following features are available: <...
local colors = { bg = "#202328", fg = "#bbc2cf", aqua = "#3affdb", beige = "#f5c06f", blue = "#51afef", brown = "#905532", cyan = "#008080", darkblue = "#081633", darkorange = "#f16529", green = "#98be65", grey = "#8c979a", lightblue = "#5fd7ff", lightgreen = "#31b53e", magenta = "#c678dd", ...
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Extended Bus" ENT.WireDebugName = "Extended Bus" if CLIENT then return end -- No more client function ENT:Initialize() self:PhysicsInit( SOLID_VPHYSICS) self:SetMoveType( MOVETYPE_VPHYSICS) self:SetSolid( SOLID_VPHYSICS) self:Se...
local match_signup_tips= { name="match_signup_tips",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignCenter, { name="background",type=1,typeName="Image",time=72841520,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1...
local family = "Courier New" local size = 10 if platform == "mac" then family = "Menlo" size = 12 elseif platform == "win" then family = "Consolas" elseif platform == "x11" then family = "Monospace" end return { font = { family = family, size = size }, indent = { tabs = true, width = 4, ...
local u = require("utils") local lsp = vim.lsp local M = {} M.format_async = function(err, _, result, _, bufnr) if err ~= nil or result == nil then return end if not vim.api.nvim_buf_get_option(bufnr, "modified") then local view = vim.fn.winsaveview() lsp.util.apply_text_edits(result, bufnr) ...
local npairs = require('nvim-autopairs') local utils = require('../utils') local lsp = require('lspconfig') function completion_confirm() if vim.fn.pumvisible() ~= 0 then if vim.fn.complete_info()['selected'] ~= -1 then return vim.fn['compe#confirm'](npairs.esc('<cr>')) else return npairs.esc('<c...
local M = {} local u = require("util") function M.config() local ok, dap = pcall(function() return require("dap") end) if not ok then return end -- Configurations dap.adapters.lldb = { type = "executable", command = "/usr/bin/lldb-vscode", name = "lldb", } dap.configurations.cpp =...
local getDescendantsWhichIsA = require(script.Parent.getDescendantsWhichIsA) local function clearAllDescendantsWhichIsA(parent: Instance, className: string) for _, descendant in getDescendantsWhichIsA(parent, className) do descendant:Destroy() end end return clearAllDescendantsWhichIsA
-- -- Copyright (c) 2014, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- Rudimentary com...
help([[ Exposes a python instance running 3.9.7 for rivanna. ]]) local workspace = "/project/ds6011-sp22-002" local name = myModuleName() local version = myModuleVersion() local base = pathJoin(workspace, "python/base") prepend_path("PATH", pathJoin(base, 'versions', version, 'bin')) setenv("LD_LIBRARY_PATH", pathJ...
DefineClass.EffectDepositMarker = { __parents = { "DepositMarker" }, properties = { { category = "Deposit", name = T(11450, "Deposit Type"), id = "deposit_type", editor = "combo", items = ClassDescendantsCombo("EffectDeposit"), default = "" }, }, new_pos_if_obstruct = false, } function EffectDepositMarker:Spaw...
setenv("B","1.0b") set_alias("BB","bb")
AddCSLuaFile() ENT.Base = "bw_base" ENT.Type = "anim" ENT.PrintName = "Base Electricals" ENT.Model = "models/props_c17/metalPot002a.mdl" ENT.Skin = 0 ENT.IsElectronic = true ENT.PowerRequired = 5 ENT.PowerCapacity = 1000 function ENT:DrainPower(val) if not self:IsPowered(val) then return false end self:SetPower...
if select(1,...) == "-?" then printUsage("version","Print the current version number.") return end color(11) print("LIKO-12 V".._LIKO_Version) if old then color(6) print("Updated from: V".._LIKO_Old) end
-- must be a set of ids local idSet = KEYS[1]; -- must be a key, which holds metadata for a given id, with a `*` as a substitute for an id from idSet. Optional local metadataKey = KEYS[2]; -- hashKey to use for sorting, which is taken from `metadataKey` hash, Optional. local hashKey = ARGV[1]; -- ASC / DESC local orde...
return { CORE = require("CORE/core"), UTILS = require("UTILS/utils"), TYPES = require("TYPES/types") }
--[[ Sklepy z odzieza @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.gracz-sklep_odziezowy @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> @contents Kacper "SzaG" Budak <szag@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- local sklepy = { --...
--[[ author by soniceryd Date:2016/07/09 Desc: urlmapping configuration ]]-- local urlmapping = { v1 = {} } urlmapping.v1.GET = { {pattern="/default",controller="luaweb.api.default.Contoller",action="index"} } return urlmapping
---@class CS.UnityEngine.Canvas : CS.UnityEngine.Behaviour ---@field public renderMode number ---@field public isRootCanvas boolean ---@field public pixelRect CS.UnityEngine.Rect ---@field public scaleFactor number ---@field public referencePixelsPerUnit number ---@field public overridePixelPerfect boolean ---@field pu...
return { [11] = {id=11,title='测试1',sender='系统',content='测试内容1',award={1,},}, [12] = {id=12,title='测试2',sender='系统',content='测试内容2',award={1,},}, [13] = {id=13,title='测试3',sender='系统',content='测试内容3',award={1,2,3,},}, [14] = {id=14,title='测试4',sender='系统',content='测试内容4',award={2,3,},}, [15] = {id=15,title='测试5',sender...
--[[ Made by Fenrier. ]] Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character[...
--- Provide a mini validation library based on lua type and presence. local validator = {} function validator.present_string(name) return {name = name, kind = "string"} end function validator.present_number(name) return {name = name, kind = "number"} end function validator.present_function(name) return {name =...
local lib = require "resty.libxl.library" local setmetatable = setmetatable local ffi = require "ffi" local ffi_new = ffi.new local r = ffi_new("int[1]", 0) local g = ffi_new("int[1]", 0) local b = ffi_new("int[1]", 0) local color = {} color.__index = color function color.new(opts) retur...
ITEM.name = "S&W M10 Revolver" ITEM.description = "The Smith & Wesson Model 10 is a revolver of worldwide popularity. It was the successor to the Smith & Wesson .32 Hand Ejector Model of 1896 and was the first Smith & Wesson revolver to feature a cylinder release latch on the left side of the frame like the Colt M1889....
-------------------------------------------------------------------------------- --<[ Общие события ]>----------------------------------------------------------- -------------------------------------------------------------------------------- addEvent( "Character.onCharacterSpawn", false ) -- Персонаж заспавнен...
local input = io.open('1SonarSweep.txt', 'r') function SonarSweeps(input) local prev = 9999999999 local change = {} local count = 0 for line in input:lines() do local current = tonumber(line) if (current > prev) then count = count + 1 end prev = current end print("part 1: " .. count) end function S...
--This script builds a tree from a Lua table and puts the child nodes in parenthesis to the node if child nodes are not http site adresses --1. read input tree dofile("C:\\Tree\\html_Tree\\Tree_Baum_node_content.lua") --test with: print(Tree[1][1][2]) outputfile1=io.open("C:\\Tree\\html_Tree\\Tree_Baum_node_content.ht...
--[[ --This file implements orthognoal linear module, which wraps orthogonal weight normalization --into the linear module for 2D input used in MLP architecture. -- ------------------------------------------------------------------- --Author: Lei Huang --mail: huanglei@nlsde.buaa.edu.cn --- --]] local Linear_Weight_...
-- Natural Selection League Plugin -- Source located at - https://github.com/xToken/NSL -- lua/NSL/nsl_predict.lua -- - Dragon -- Load shared defs Script.Load("lua/NSL/nsl_shared.lua") -- Load predict defs
Scene = {} function newScene(t) self = t or {} setmetatable(self, Scene) Scene.__index = Scene return self end function Scene.start(...) end function Scene.draw() end function Scene.update(dt) return true end function Scene.mousemoved(x, y) end function Scene.mousepressed(x, y, button) end function Sce...
local _, ns = ... local B, C, L, DB, P = unpack(ns) local AB = P:GetModule("ActionBar") local Bar = B:GetModule("Actionbar") ----------------- -- Credit: ElvUI ----------------- local function ClearTimers(object) if object.delayTimer then P:CancelTimer(object.delayTimer) object.delayTimer = nil end end local fun...
local oakrouting = require("resty.oakrouting") local match_count = 100000 local table_insert = table.insert local match_path local routers = {} for i = 1, match_count do table_insert(routers, { path = "/bench/" .. ngx.md5(i) .. "/{name}", method = "GET", handler = function() end }) ...
----------------------------------------------------------------------------- -- An icon representing a diff. ----------------------------------------------------------------------------- module(..., package.seeall) NODE = { prototype = "@Image", file_name = "diff.png", copyright = "Yuri Takhteyev", title = "...
local blips = { -- Example {title="", colour=, id=, x=, y=, z=}, -- Postes de polices {title="Дървар", colour=21, id=285, x=-582.984375, y=5359.9150390625, z=70.242919921875}, -- -582.984375,5359.9150390625,70.242919921875 {title="Дървар", colour=21, id=285, x=-580.0170288086, y=5276.4233398438, z=70.264877319336},...
local skynet = require "skynet" local ini = require "utils.inifile" local validator = require "utils.validator" local text = require("text").app local log = require "log" local sys = require "sys" local api = require "api" local running = false local frpcini = sys.run_root.."/frpc.ini" local svc = "frpc" local localho...
local M = {} M.base_30 = { white = "#b0b0b0", darker_black = "#151b21", black = "#1a2026", -- nvim bg black2 = "#20262c", one_bg = "#242a30", one_bg2 = "#292f35", one_bg3 = "#2e343a", grey = "#42484e", grey_fg = "#474d53", grey_fg2 = "#50565c", light_grey = "#565c62", red = "#ac8a8...
require 'user/plugins/packer' require 'user/plugins/treesitter' require 'user/plugins/git-signs' require 'user/plugins/indent-blank-line' require 'user/plugins/null-ls' require 'user/plugins/nvim-tree' require 'user/plugins/telescope' require 'user/plugins/harpoon' require 'user/plugins/nvim-dashboard' require 'user/pl...
if ACF.Version then --fallback to old acf, its not set in acf3 function ACF_DefineEngineold(id,data) ACF_DefineEngine(id,data) end else local class = "zACFE B" local typeoverwrite = nil -- Flat 2 engines ACF.RegisterEngineClass(class, { Name = "ACFE Flat Engines", }) do function ACF_DefineEngineold(id,da...
local module = {} -- CONFIG cfg_wifi = require("CFG_wifi") local mod_timer -- dynamic timer object local mod_callback = nil local function wifi_wait_ip() if wifi.sta.getip()== nil then print("IP?") else mod_timer:unregister() mod_timer = nil print("IP: "..wifi.sta.getip()...
local function explosion_effects(pos,strength) minetest.sound_play("td_explosion", {pos = pos, gain = strength/100, max_hear_distance = 60,}, true) minetest.add_particlespawner({ amount = 20, time = 0.1, minpos = vector.add(pos,{x=-0.5,y=-0.5,z=-0.5}), maxpos = vector.add(pos,{x=0.5,y=0.5,z=0.5}), minvel = ...
-- This is an example showing how to configure analog input settings on -- on T-Series devices. print("Configure & Read Analog Input") ainChannels = {0,1} -- Read AIN0 and AIN1 ainRange = 10 -- +/-10V ainResolution = 1 -- Fastest ainSettling = 0 -- Default -- This function can be used to configure general analog inpu...
function _G.stringify(data) if data == nil then return "nil" end return tostring(data) end function _G.listToString(data) local s = "{" for k, v in pairs(data) do local toAppend = stringify(v) if type(v) == "table" then toAppend = listToString(v) ...
function SpawnPoints() return { constructionworker = { { worldX = 41, worldY = 15, posX = 212, posY = 3, posZ = 0 } }, fireofficer = { { worldX = 41, worldY = 15, posX = 212, posY = 3, posZ = 0 } }, parkranger = { { worldX = 41, worldY = 15, posX = 212, posY = 3, posZ = 0 } }, policeofficer = ...
local body_data = require("app.public.data.body_data") local global_data = {} function global_data.load() --读取全局变量 g_data = {} g_data.player = {[1]=body_data.new()} g_data.language = 0--默认中文 g_data.gate_id = 1--当前关卡 g_data.wait_time = 3--找怪等待时间 end return global_data
local web = require 'lj.web' web.route {'/', function(req, resp, param) resp:say {'hello, resty web!'} end} web.route {'/baidu', function(req, resp, param) local http = require "resty.http" local hc = http:new() local ok, code, headers, status, body = hc:request { url = "http://www.baidu.com/", } ...
-- A lualine theme that infers palette from the current style. local palette = require('monarized.palette') local M = { normal = { a = {bg = palette.accent0, fg = palette.bg0, gui = 'bold'}, b = {bg = palette.bg1, fg = palette.fg0}, c = {bg = palette.bg1, fg = palette.fg1} }, insert = { a = {bg =...
--local expect = require("cc.expect").expect -- Init ComputerCraft built-in expect function. --^^^ Not available in os.loadAPI() ^^^ --local function expectColor(var) -- --end function drawpixel(x,y,c) --expect(1, x, "number") --expect(2, y, "number") term.setPixel(x,y,c) end function drawRect(x,y,x2,y2,c)...
function dump(o) if type(o) == 'table' then local s = '{ ' for k,v in pairs(o) do if type(k) ~= 'number' then k = '"'..k..'"' end s = s .. '['..k..'] = ' .. dump(v) .. ',' end return s .. '} ' else return tostring(o) end end function file_exists(name) local f=...
local tArgs, installer, err = {...}, nil, nil local response = http.get("https://raw.githubusercontent.com/blunty666/CC-Programs-and-APIs/master/installer/main.lua") if response then installer = response.readAll() response.close() else printError("Failed to download installer script") return end installer, err = loa...
Panel = g_panel_mgr.new_panel_class('editor/uieditor/uieditor_action_demon') -- overwrite function Panel:init_panel(actionName) self:updateAction(actionName) end function Panel:updateAction(actionName) if actionName == self.actionName then self:close_panel() else self.actionName = act...
project "Utils-RapidJSON" AddModuleConfig() uuid "6F48D799-73F6-4581-AC7D-1A5A322A21AB" pchheader "stdafx_RapidJSON.h" pchsource "../src/stdafx_RapidJSON.cpp" defines { "RAPIDJSON_HAS_STDSTRING=0", "RAPIDJSON_SSE2", } includedirs { "../Externals/rapidjson/include", }
local playsession = { {"ruetama", {759638}}, {"waxman", {268447}}, {"drill95", {263569}}, {"WorldofWarIII", {826616}}, {"remarkablysilly", {613986}}, {"tykak", {168265}}, {"belbo", {636652}}, {"Flashbacks", {796974}}, {"Sharuh", {695439}}, {"akrause", {262840}}, {"Krengrus", {818580}}, {"sjonny87", {777417}...
local BulletKonkie = Projectile:extend("BulletKonkie") function BulletKonkie:new(x, y, angle) BulletKonkie.super.new(self, x, y) self:setImage("bosses/lekkerchat/konkie") self.solid = 0 self:addIgnoreOverlap(LekkerChat, SolidTile) self.autoFlip.x = false self.speed = 700 self.velocity.x = -self.speed self....
--[[ s:UI NPC Scan Martin Karer / Sezz, 2014 http://www.sezz.at --]] local S = Apollo.GetPackage("Gemini:Addon-1.1").tPackage:GetAddon("SezzUI"); local M = S:CreateSubmodule("NPCScan"); local Apollo = Apollo; local log; ----------------------------------------------------------------------------- ...
-- +-- lolwut -- V local Path_PATH=({...})[1]:gsub("[%.\\/]path$", "") .. '/' local class =require (Path_PATH .. 'vendor/30log') local Path=class { _toX, _toY, _fromX, _fromY, _passableCallback, _options, _dirs} function Path:__init(toX, toY, passableCallback, options) self._toX =toX self._toY =toY ...
local helper = require("curstr.lib.testlib.helper") local curstr = helper.require("curstr") describe("vim/search", function() before_each(helper.before_each) after_each(helper.after_each) it("file_one", function() curstr.setup({ sources = {["vim/search"] = {opts = {source_pattern = "\\v\\k+", search_...
require "conf" require "audio" require "Screens/menu" require "Game/game" require "Screens/gameover" --require "PUC_Logo/PUC_Logo" require "RPG_Full_Logo/RPG_Logo" require "inputData" --io.stdout:setvbuf("no") local gameState = RPG_Logo--PUC_Logo local goToState function love.load() menu.load() audio.load() ga...
--[[ -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license be...
local _2afile_2a = "fnl/conjure/event.fnl" local _0_ do local name_0_ = "conjure.event" local module_0_ do local x_0_ = package.loaded[name_0_] if ("table" == type(x_0_)) then module_0_ = x_0_ else module_0_ = {} end end module_0_["aniseed/module"] = name_0_ module_0_["aniseed/lo...
object_mobile_dressed_officer_merc5 = object_mobile_shared_dressed_officer_merc5:new { } ObjectTemplates:addTemplate(object_mobile_dressed_officer_merc5, "object/mobile/dressed_officer_merc5.iff")
package("lzo") set_homepage("http://www.oberhumer.com/opensource/lzo") set_description("LZO is a portable lossless data compression library written in ANSI C.") set_license("GPL-2.0") add_urls("http://www.oberhumer.com/opensource/lzo/download/lzo-$(version).tar.gz") add_versions("2.10", "c0f892943...
-- nil, significa "sin referencia" nombre = "Mucha informacion" if nombre == nil then print("No tiene referencia") else print("con referencia") end nombre = nil -- aquí elmino la referencia -- libero memoria if nombre == nil then print("No tiene referencia") else print("con referencia") end --- ...
package.path = "../?.lua;"..package.path; local winman = require("WinMan") local spiroapp = require("BEST_spiroapp") local framestatapp = require("BEST_framestat") local keyboardapp = require("BEST_CompKeyboard") local GImage = require("GIMage") local GRandomLines = require("GRandomlines") local desktopWidth = 1024...
-- add / change settings in here too aliveai.team_fight=true --attacking members from other teams aliveai.set_bones=true --set bones on death aliveai.constant_node_testing=false -- constantly checks if bots can use nodes / vehicles, usefull for test vehilces aliveai.check_spawn_space=true -- e.g.g che...
---@class CS.UnityEngine.BuoyancyEffector2D : CS.UnityEngine.Effector2D ---@field public surfaceLevel number ---@field public density number ---@field public linearDrag number ---@field public angularDrag number ---@field public flowAngle number ---@field public flowMagnitude number ---@field public flowVariation numbe...
require ('prototypes.animations.travel-worm') local travel_worm_sounds = require('prototypes.entity.travel-worm-sounds') local movement_triggers = require('__base__.prototypes.entity.movement-triggers') local hit_effects = require ('__base__.prototypes.entity.hit-effects') local sounds = require('__base__.prototypes.en...
id = 'V-38686' severity = 'medium' weight = 10.0 title = 'The systems local firewall must implement a deny-all, allow-by-exception policy for forwarded packets.' description = 'In "iptables" the default policy is applied only after all the applicable rules in the table are examined for a match. Setting the default poli...
if not table.pack then function table.pack (...) return {n=select('#',...), ...} end end if not table.unpack then table.unpack = unpack end function memoize( fn ) local function fnKey( ... ) local key = "" local args = table.pack( ... ) for i = 1, args.n do ...
local usingStroke = false; local usingFill = true; local function randomColor() local r = random(30,255) local g = random(30,255) local b = random(30,255) return color(r,g,b,0x7f) end function setup() background(0x80) end function draw() if not usingStroke then noStroke() else...
-- Matter recipes for Krastorio2 if mods["Krastorio2"] then local util = require("data-util"); local matter = require("__Krastorio2__/lib/public/data-stages/matter-util") data:extend( { { type = "technology", name = "aluminum-matter-processing", icons = { { icon = util.k2assets().."/tec...
local vigenere = require("vigenere") local secretKey = "iLoveLua" local text = "Hello, World!" local encrypted = vigenere.encrypt(text, secretKey) local decrypted = vigenere.decrypt(encrypted, secretKey) print("Original Text: " .. text) print("Encrypted Text: " .. encrypted) print("Decrypted Text: " .. decrypted) ...
local utils = require('/usr/local/openresty/nginx/lua/utils') local json_decode = utils.json_decode local limit_req = require "resty.limit.req" local lim, err = limit_req.new("mylimit", 5000, 2000) if err ~= nil then ngx.log(ngx.ERR,"limit_req.new fail: ", err) end local balance_table = require("/usr/local/openr...
t={} t[10001] = { hp = 100, name = "a", def = 5, atk = 10 } t[10002] = { hp = 100, name = "b", def = 6, atk = 11 } t[10003] = { hp = 100, name = "c", def = 7, atk = 12 } t[10004] = { hp = 100, name = "d", def = 8, atk = 13 } t[10005] = { hp = 100, name = "e", def = 9, atk = 14 } t[10006] = { hp = ...
local Modules = script.Parent.Parent.Parent local Roact = require(Modules.Roact) local RoactRodux = require(Modules.RoactRodux) local Input = require(Modules.Plugin.Components.Input) local Data = require(Modules.Plugin.Components.Data) local Info = require(Modules.Plugin.Components.Info) local PickerMenu = require(Mo...
-- hiscore.lua -- by borgar@borgar.net, CC0 license -- -- This uses MAME's built-in Lua scripting to implement -- high-score saving with hiscore.dat infom just as older -- builds did in the past. -- local exports = { name = 'hiscore', version = '1.0.1', description = 'Hiscore', license = 'CC0', author = { name = '...
require "socket" math.randomseed(socket.gettime()*1000) math.random(); math.random(); math.random() random_string = "adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00adsadasd00ad...
module 'mock_edit' -------------------------------------------------------------------- EditorEntity = mock.EditorEntity
--[[ Name: "sh_citizen.lua". Product: "nexus". --]] local CLASS = {}; CLASS.color = Color(150, 100, 50, 255); CLASS.factions = {FACTION_CITIZEN}; CLASS.isDefault = true; CLASS.description = "A regular Citizen living in the city."; CLASS_CITIZEN = nexus.class.Register(CLASS, "Citizen");
local condition = Condition(CONDITION_DROWN) condition:setParameter(CONDITION_PARAM_DELAYED, true) condition:addDamage(20, 5000, -20) local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DROWNDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setArea(createCombatArea(AREA_SQU...
XYZ_HITMAN = {} XYZ_HITMAN.Config = {} XYZ_HITMAN.Core = {} XYZ_HITMAN.Core.ActiveHits = {} XYZ_HITMAN.Core.ClaimedHits = {} XYZ_HITMAN.Phones = {} print("Loading Hitman System") local path = "xyz_hitman/" if SERVER then local files, folders = file.Find(path .. "*", "LUA") for _, folder in SortedPairs(folders, tr...
RenderModel = function(model , pos , angle , color) for n = 1 , #model do if #model[n] == 3 then Render:FillTriangle( angle * model[n][1] + pos , angle * model[n][2] + pos , angle * model[n][3] + pos , color ) elseif #model[n] == 2 then Render:DrawLine( angle * model[n][1] + pos , ...
TestUtil = {} function TestUtil:testIntToPos() local edge = math.floor(0xFFFF / 2) local subjects = { vector.new(edge, edge, edge), vector.new(-edge, -edge, -edge), vector.new(0, 0, 0), vector.new(1, 1, 1), vector.new(-1, -1, -1) } for _, pos in pairs(subjects) do local int = stm.pos_t...
local desc_EN = [[Platform Signs is a mod to demostrate the Livetext mod, which permets any mods to put dynamically generated text on game scene. Though, this mod is still a very interesting one to use mod. The Livetext mod must be activated to use this mod. There are two types of signs in this mod: 1. Station name sig...